aes.js

slowAES algorithm implementation

Bu script direkt olarak kurulamaz. Başka scriptler için bir kütüphanedir ve meta yönergeleri içerir // @require https://update.greasyfork.org/scripts/13883/86931/aesjs.js

/*
 * aes.js: implements AES - Advanced Encryption Standard
 * from the SlowAES project, http://code.google.com/p/slowaes/
 * 
 * Copyright (c) 2008 	Josh Davis ( http://www.josh-davis.org ),
 *						Mark Percival ( http://mpercival.com ),
 *
 * Ported from C code written by Laurent Haan ( http://www.progressive-coding.com )
 * 
 * Licensed under the Apache License, Version 2.0
 * http://www.apache.org/licenses/
 */

var slowAES = {
	/*
	 * START AES SECTION
	 */
	aes:{
		// structure of valid key sizes
		keySize:{
			SIZE_128:16,
			SIZE_192:24,
			SIZE_256:32
		},
		
		// Rijndael S-box
		sbox:[
		0x63, 0x7c, 0x77, 0x7b, 0xf2, 0x6b, 0x6f, 0xc5, 0x30, 0x01, 0x67, 0x2b, 0xfe, 0xd7, 0xab, 0x76,
		0xca, 0x82, 0xc9, 0x7d, 0xfa, 0x59, 0x47, 0xf0, 0xad, 0xd4, 0xa2, 0xaf, 0x9c, 0xa4, 0x72, 0xc0,
		0xb7, 0xfd, 0x93, 0x26, 0x36, 0x3f, 0xf7, 0xcc, 0x34, 0xa5, 0xe5, 0xf1, 0x71, 0xd8, 0x31, 0x15,
		0x04, 0xc7, 0x23, 0xc3, 0x18, 0x96, 0x05, 0x9a, 0x07, 0x12, 0x80, 0xe2, 0xeb, 0x27, 0xb2, 0x75,
		0x09, 0x83, 0x2c, 0x1a, 0x1b, 0x6e, 0x5a, 0xa0, 0x52, 0x3b, 0xd6, 0xb3, 0x29, 0xe3, 0x2f, 0x84,
		0x53, 0xd1, 0x00, 0xed, 0x20, 0xfc, 0xb1, 0x5b, 0x6a, 0xcb, 0xbe, 0x39, 0x4a, 0x4c, 0x58, 0xcf,
		0xd0, 0xef, 0xaa, 0xfb, 0x43, 0x4d, 0x33, 0x85, 0x45, 0xf9, 0x02, 0x7f, 0x50, 0x3c, 0x9f, 0xa8,
		0x51, 0xa3, 0x40, 0x8f, 0x92, 0x9d, 0x38, 0xf5, 0xbc, 0xb6, 0xda, 0x21, 0x10, 0xff, 0xf3, 0xd2,
		0xcd, 0x0c, 0x13, 0xec, 0x5f, 0x97, 0x44, 0x17, 0xc4, 0xa7, 0x7e, 0x3d, 0x64, 0x5d, 0x19, 0x73,
		0x60, 0x81, 0x4f, 0xdc, 0x22, 0x2a, 0x90, 0x88, 0x46, 0xee, 0xb8, 0x14, 0xde, 0x5e, 0x0b, 0xdb,
		0xe0, 0x32, 0x3a, 0x0a, 0x49, 0x06, 0x24, 0x5c, 0xc2, 0xd3, 0xac, 0x62, 0x91, 0x95, 0xe4, 0x79,
		0xe7, 0xc8, 0x37, 0x6d, 0x8d, 0xd5, 0x4e, 0xa9, 0x6c, 0x56, 0xf4, 0xea, 0x65, 0x7a, 0xae, 0x08,
		0xba, 0x78, 0x25, 0x2e, 0x1c, 0xa6, 0xb4, 0xc6, 0xe8, 0xdd, 0x74, 0x1f, 0x4b, 0xbd, 0x8b, 0x8a,
		0x70, 0x3e, 0xb5, 0x66, 0x48, 0x03, 0xf6, 0x0e, 0x61, 0x35, 0x57, 0xb9, 0x86, 0xc1, 0x1d, 0x9e,
		0xe1, 0xf8, 0x98, 0x11, 0x69, 0xd9, 0x8e, 0x94, 0x9b, 0x1e, 0x87, 0xe9, 0xce, 0x55, 0x28, 0xdf,
		0x8c, 0xa1, 0x89, 0x0d, 0xbf, 0xe6, 0x42, 0x68, 0x41, 0x99, 0x2d, 0x0f, 0xb0, 0x54, 0xbb, 0x16 ],
		
		// Rijndael Inverted S-box
		rsbox:
		[ 0x52, 0x09, 0x6a, 0xd5, 0x30, 0x36, 0xa5, 0x38, 0xbf, 0x40, 0xa3, 0x9e, 0x81, 0xf3, 0xd7, 0xfb
		, 0x7c, 0xe3, 0x39, 0x82, 0x9b, 0x2f, 0xff, 0x87, 0x34, 0x8e, 0x43, 0x44, 0xc4, 0xde, 0xe9, 0xcb
		, 0x54, 0x7b, 0x94, 0x32, 0xa6, 0xc2, 0x23, 0x3d, 0xee, 0x4c, 0x95, 0x0b, 0x42, 0xfa, 0xc3, 0x4e
		, 0x08, 0x2e, 0xa1, 0x66, 0x28, 0xd9, 0x24, 0xb2, 0x76, 0x5b, 0xa2, 0x49, 0x6d, 0x8b, 0xd1, 0x25
		, 0x72, 0xf8, 0xf6, 0x64, 0x86, 0x68, 0x98, 0x16, 0xd4, 0xa4, 0x5c, 0xcc, 0x5d, 0x65, 0xb6, 0x92
		, 0x6c, 0x70, 0x48, 0x50, 0xfd, 0xed, 0xb9, 0xda, 0x5e, 0x15, 0x46, 0x57, 0xa7, 0x8d, 0x9d, 0x84
		, 0x90, 0xd8, 0xab, 0x00, 0x8c, 0xbc, 0xd3, 0x0a, 0xf7, 0xe4, 0x58, 0x05, 0xb8, 0xb3, 0x45, 0x06
		, 0xd0, 0x2c, 0x1e, 0x8f, 0xca, 0x3f, 0x0f, 0x02, 0xc1, 0xaf, 0xbd, 0x03, 0x01, 0x13, 0x8a, 0x6b
		, 0x3a, 0x91, 0x11, 0x41, 0x4f, 0x67, 0xdc, 0xea, 0x97, 0xf2, 0xcf, 0xce, 0xf0, 0xb4, 0xe6, 0x73
		, 0x96, 0xac, 0x74, 0x22, 0xe7, 0xad, 0x35, 0x85, 0xe2, 0xf9, 0x37, 0xe8, 0x1c, 0x75, 0xdf, 0x6e
		, 0x47, 0xf1, 0x1a, 0x71, 0x1d, 0x29, 0xc5, 0x89, 0x6f, 0xb7, 0x62, 0x0e, 0xaa, 0x18, 0xbe, 0x1b
		, 0xfc, 0x56, 0x3e, 0x4b, 0xc6, 0xd2, 0x79, 0x20, 0x9a, 0xdb, 0xc0, 0xfe, 0x78, 0xcd, 0x5a, 0xf4
		, 0x1f, 0xdd, 0xa8, 0x33, 0x88, 0x07, 0xc7, 0x31, 0xb1, 0x12, 0x10, 0x59, 0x27, 0x80, 0xec, 0x5f
		, 0x60, 0x51, 0x7f, 0xa9, 0x19, 0xb5, 0x4a, 0x0d, 0x2d, 0xe5, 0x7a, 0x9f, 0x93, 0xc9, 0x9c, 0xef
		, 0xa0, 0xe0, 0x3b, 0x4d, 0xae, 0x2a, 0xf5, 0xb0, 0xc8, 0xeb, 0xbb, 0x3c, 0x83, 0x53, 0x99, 0x61
		, 0x17, 0x2b, 0x04, 0x7e, 0xba, 0x77, 0xd6, 0x26, 0xe1, 0x69, 0x14, 0x63, 0x55, 0x21, 0x0c, 0x7d ],
		
		/* rotate the word eight bits to the left */
		rotate:function(word)
		{
			var c = word[0];
			for (var i = 0; i < 3; i++)
				word[i] = word[i+1];
			word[3] = c;
			
			return word;
		},
		
		// Rijndael Rcon
		Rcon:[
		0x8d, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36, 0x6c, 0xd8,
		0xab, 0x4d, 0x9a, 0x2f, 0x5e, 0xbc, 0x63, 0xc6, 0x97, 0x35, 0x6a, 0xd4, 0xb3,
		0x7d, 0xfa, 0xef, 0xc5, 0x91, 0x39, 0x72, 0xe4, 0xd3, 0xbd, 0x61, 0xc2, 0x9f,
		0x25, 0x4a, 0x94, 0x33, 0x66, 0xcc, 0x83, 0x1d, 0x3a, 0x74, 0xe8, 0xcb, 0x8d,
		0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36, 0x6c, 0xd8, 0xab,
		0x4d, 0x9a, 0x2f, 0x5e, 0xbc, 0x63, 0xc6, 0x97, 0x35, 0x6a, 0xd4, 0xb3, 0x7d,
		0xfa, 0xef, 0xc5, 0x91, 0x39, 0x72, 0xe4, 0xd3, 0xbd, 0x61, 0xc2, 0x9f, 0x25,
		0x4a, 0x94, 0x33, 0x66, 0xcc, 0x83, 0x1d, 0x3a, 0x74, 0xe8, 0xcb, 0x8d, 0x01,
		0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36, 0x6c, 0xd8, 0xab, 0x4d,
		0x9a, 0x2f, 0x5e, 0xbc, 0x63, 0xc6, 0x97, 0x35, 0x6a, 0xd4, 0xb3, 0x7d, 0xfa,
		0xef, 0xc5, 0x91, 0x39, 0x72, 0xe4, 0xd3, 0xbd, 0x61, 0xc2, 0x9f, 0x25, 0x4a,
		0x94, 0x33, 0x66, 0xcc, 0x83, 0x1d, 0x3a, 0x74, 0xe8, 0xcb, 0x8d, 0x01, 0x02,
		0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36, 0x6c, 0xd8, 0xab, 0x4d, 0x9a,
		0x2f, 0x5e, 0xbc, 0x63, 0xc6, 0x97, 0x35, 0x6a, 0xd4, 0xb3, 0x7d, 0xfa, 0xef,
		0xc5, 0x91, 0x39, 0x72, 0xe4, 0xd3, 0xbd, 0x61, 0xc2, 0x9f, 0x25, 0x4a, 0x94,
		0x33, 0x66, 0xcc, 0x83, 0x1d, 0x3a, 0x74, 0xe8, 0xcb, 0x8d, 0x01, 0x02, 0x04,
		0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36, 0x6c, 0xd8, 0xab, 0x4d, 0x9a, 0x2f,
		0x5e, 0xbc, 0x63, 0xc6, 0x97, 0x35, 0x6a, 0xd4, 0xb3, 0x7d, 0xfa, 0xef, 0xc5,
		0x91, 0x39, 0x72, 0xe4, 0xd3, 0xbd, 0x61, 0xc2, 0x9f, 0x25, 0x4a, 0x94, 0x33,
		0x66, 0xcc, 0x83, 0x1d, 0x3a, 0x74, 0xe8, 0xcb ],

		G2X: [
		0x00, 0x02, 0x04, 0x06, 0x08, 0x0a, 0x0c, 0x0e, 0x10, 0x12, 0x14, 0x16,
		0x18, 0x1a, 0x1c, 0x1e, 0x20, 0x22, 0x24, 0x26, 0x28, 0x2a, 0x2c, 0x2e,
		0x30, 0x32, 0x34, 0x36, 0x38, 0x3a, 0x3c, 0x3e, 0x40, 0x42, 0x44, 0x46,
		0x48, 0x4a, 0x4c, 0x4e, 0x50, 0x52, 0x54, 0x56, 0x58, 0x5a, 0x5c, 0x5e,
		0x60, 0x62, 0x64, 0x66, 0x68, 0x6a, 0x6c, 0x6e, 0x70, 0x72, 0x74, 0x76,
		0x78, 0x7a, 0x7c, 0x7e, 0x80, 0x82, 0x84, 0x86, 0x88, 0x8a, 0x8c, 0x8e,
		0x90, 0x92, 0x94, 0x96, 0x98, 0x9a, 0x9c, 0x9e, 0xa0, 0xa2, 0xa4, 0xa6,
		0xa8, 0xaa, 0xac, 0xae, 0xb0, 0xb2, 0xb4, 0xb6, 0xb8, 0xba, 0xbc, 0xbe,
		0xc0, 0xc2, 0xc4, 0xc6, 0xc8, 0xca, 0xcc, 0xce, 0xd0, 0xd2, 0xd4, 0xd6,
		0xd8, 0xda, 0xdc, 0xde, 0xe0, 0xe2, 0xe4, 0xe6, 0xe8, 0xea, 0xec, 0xee,
		0xf0, 0xf2, 0xf4, 0xf6, 0xf8, 0xfa, 0xfc, 0xfe, 0x1b, 0x19, 0x1f, 0x1d,
		0x13, 0x11, 0x17, 0x15, 0x0b, 0x09, 0x0f, 0x0d, 0x03, 0x01, 0x07, 0x05,
		0x3b, 0x39, 0x3f, 0x3d, 0x33, 0x31, 0x37, 0x35, 0x2b, 0x29, 0x2f, 0x2d,
		0x23, 0x21, 0x27, 0x25, 0x5b, 0x59, 0x5f, 0x5d, 0x53, 0x51, 0x57, 0x55,
		0x4b, 0x49, 0x4f, 0x4d, 0x43, 0x41, 0x47, 0x45, 0x7b, 0x79, 0x7f, 0x7d,
		0x73, 0x71, 0x77, 0x75, 0x6b, 0x69, 0x6f, 0x6d, 0x63, 0x61, 0x67, 0x65,
		0x9b, 0x99, 0x9f, 0x9d, 0x93, 0x91, 0x97, 0x95, 0x8b, 0x89, 0x8f, 0x8d,
		0x83, 0x81, 0x87, 0x85, 0xbb, 0xb9, 0xbf, 0xbd, 0xb3, 0xb1, 0xb7, 0xb5,
		0xab, 0xa9, 0xaf, 0xad, 0xa3, 0xa1, 0xa7, 0xa5, 0xdb, 0xd9, 0xdf, 0xdd,
		0xd3, 0xd1, 0xd7, 0xd5, 0xcb, 0xc9, 0xcf, 0xcd, 0xc3, 0xc1, 0xc7, 0xc5,
		0xfb, 0xf9, 0xff, 0xfd, 0xf3, 0xf1, 0xf7, 0xf5, 0xeb, 0xe9, 0xef, 0xed,
		0xe3, 0xe1, 0xe7, 0xe5
		],

		G3X: [
		0x00, 0x03, 0x06, 0x05, 0x0c, 0x0f, 0x0a, 0x09, 0x18, 0x1b, 0x1e, 0x1d,
		0x14, 0x17, 0x12, 0x11, 0x30, 0x33, 0x36, 0x35, 0x3c, 0x3f, 0x3a, 0x39,
		0x28, 0x2b, 0x2e, 0x2d, 0x24, 0x27, 0x22, 0x21, 0x60, 0x63, 0x66, 0x65,
		0x6c, 0x6f, 0x6a, 0x69, 0x78, 0x7b, 0x7e, 0x7d, 0x74, 0x77, 0x72, 0x71,
		0x50, 0x53, 0x56, 0x55, 0x5c, 0x5f, 0x5a, 0x59, 0x48, 0x4b, 0x4e, 0x4d,
		0x44, 0x47, 0x42, 0x41, 0xc0, 0xc3, 0xc6, 0xc5, 0xcc, 0xcf, 0xca, 0xc9,
		0xd8, 0xdb, 0xde, 0xdd, 0xd4, 0xd7, 0xd2, 0xd1, 0xf0, 0xf3, 0xf6, 0xf5,
		0xfc, 0xff, 0xfa, 0xf9, 0xe8, 0xeb, 0xee, 0xed, 0xe4, 0xe7, 0xe2, 0xe1,
		0xa0, 0xa3, 0xa6, 0xa5, 0xac, 0xaf, 0xaa, 0xa9, 0xb8, 0xbb, 0xbe, 0xbd,
		0xb4, 0xb7, 0xb2, 0xb1, 0x90, 0x93, 0x96, 0x95, 0x9c, 0x9f, 0x9a, 0x99,
		0x88, 0x8b, 0x8e, 0x8d, 0x84, 0x87, 0x82, 0x81, 0x9b, 0x98, 0x9d, 0x9e,
		0x97, 0x94, 0x91, 0x92, 0x83, 0x80, 0x85, 0x86, 0x8f, 0x8c, 0x89, 0x8a,
		0xab, 0xa8, 0xad, 0xae, 0xa7, 0xa4, 0xa1, 0xa2, 0xb3, 0xb0, 0xb5, 0xb6,
		0xbf, 0xbc, 0xb9, 0xba, 0xfb, 0xf8, 0xfd, 0xfe, 0xf7, 0xf4, 0xf1, 0xf2,
		0xe3, 0xe0, 0xe5, 0xe6, 0xef, 0xec, 0xe9, 0xea, 0xcb, 0xc8, 0xcd, 0xce,
		0xc7, 0xc4, 0xc1, 0xc2, 0xd3, 0xd0, 0xd5, 0xd6, 0xdf, 0xdc, 0xd9, 0xda,
		0x5b, 0x58, 0x5d, 0x5e, 0x57, 0x54, 0x51, 0x52, 0x43, 0x40, 0x45, 0x46,
		0x4f, 0x4c, 0x49, 0x4a, 0x6b, 0x68, 0x6d, 0x6e, 0x67, 0x64, 0x61, 0x62,
		0x73, 0x70, 0x75, 0x76, 0x7f, 0x7c, 0x79, 0x7a, 0x3b, 0x38, 0x3d, 0x3e,
		0x37, 0x34, 0x31, 0x32, 0x23, 0x20, 0x25, 0x26, 0x2f, 0x2c, 0x29, 0x2a,
		0x0b, 0x08, 0x0d, 0x0e, 0x07, 0x04, 0x01, 0x02, 0x13, 0x10, 0x15, 0x16,
		0x1f, 0x1c, 0x19, 0x1a
		],

		G9X: [
		0x00, 0x09, 0x12, 0x1b, 0x24, 0x2d, 0x36, 0x3f, 0x48, 0x41, 0x5a, 0x53,
		0x6c, 0x65, 0x7e, 0x77, 0x90, 0x99, 0x82, 0x8b, 0xb4, 0xbd, 0xa6, 0xaf,
		0xd8, 0xd1, 0xca, 0xc3, 0xfc, 0xf5, 0xee, 0xe7, 0x3b, 0x32, 0x29, 0x20,
		0x1f, 0x16, 0x0d, 0x04, 0x73, 0x7a, 0x61, 0x68, 0x57, 0x5e, 0x45, 0x4c,
		0xab, 0xa2, 0xb9, 0xb0, 0x8f, 0x86, 0x9d, 0x94, 0xe3, 0xea, 0xf1, 0xf8,
		0xc7, 0xce, 0xd5, 0xdc, 0x76, 0x7f, 0x64, 0x6d, 0x52, 0x5b, 0x40, 0x49,
		0x3e, 0x37, 0x2c, 0x25, 0x1a, 0x13, 0x08, 0x01, 0xe6, 0xef, 0xf4, 0xfd,
		0xc2, 0xcb, 0xd0, 0xd9, 0xae, 0xa7, 0xbc, 0xb5, 0x8a, 0x83, 0x98, 0x91,
		0x4d, 0x44, 0x5f, 0x56, 0x69, 0x60, 0x7b, 0x72, 0x05, 0x0c, 0x17, 0x1e,
		0x21, 0x28, 0x33, 0x3a, 0xdd, 0xd4, 0xcf, 0xc6, 0xf9, 0xf0, 0xeb, 0xe2,
		0x95, 0x9c, 0x87, 0x8e, 0xb1, 0xb8, 0xa3, 0xaa, 0xec, 0xe5, 0xfe, 0xf7,
		0xc8, 0xc1, 0xda, 0xd3, 0xa4, 0xad, 0xb6, 0xbf, 0x80, 0x89, 0x92, 0x9b,
		0x7c, 0x75, 0x6e, 0x67, 0x58, 0x51, 0x4a, 0x43, 0x34, 0x3d, 0x26, 0x2f,
		0x10, 0x19, 0x02, 0x0b, 0xd7, 0xde, 0xc5, 0xcc, 0xf3, 0xfa, 0xe1, 0xe8,
		0x9f, 0x96, 0x8d, 0x84, 0xbb, 0xb2, 0xa9, 0xa0, 0x47, 0x4e, 0x55, 0x5c,
		0x63, 0x6a, 0x71, 0x78, 0x0f, 0x06, 0x1d, 0x14, 0x2b, 0x22, 0x39, 0x30,
		0x9a, 0x93, 0x88, 0x81, 0xbe, 0xb7, 0xac, 0xa5, 0xd2, 0xdb, 0xc0, 0xc9,
		0xf6, 0xff, 0xe4, 0xed, 0x0a, 0x03, 0x18, 0x11, 0x2e, 0x27, 0x3c, 0x35,
		0x42, 0x4b, 0x50, 0x59, 0x66, 0x6f, 0x74, 0x7d, 0xa1, 0xa8, 0xb3, 0xba,
		0x85, 0x8c, 0x97, 0x9e, 0xe9, 0xe0, 0xfb, 0xf2, 0xcd, 0xc4, 0xdf, 0xd6,
		0x31, 0x38, 0x23, 0x2a, 0x15, 0x1c, 0x07, 0x0e, 0x79, 0x70, 0x6b, 0x62,
		0x5d, 0x54, 0x4f, 0x46
		],

		GBX: [
		0x00, 0x0b, 0x16, 0x1d, 0x2c, 0x27, 0x3a, 0x31, 0x58, 0x53, 0x4e, 0x45,
		0x74, 0x7f, 0x62, 0x69, 0xb0, 0xbb, 0xa6, 0xad, 0x9c, 0x97, 0x8a, 0x81,
		0xe8, 0xe3, 0xfe, 0xf5, 0xc4, 0xcf, 0xd2, 0xd9, 0x7b, 0x70, 0x6d, 0x66,
		0x57, 0x5c, 0x41, 0x4a, 0x23, 0x28, 0x35, 0x3e, 0x0f, 0x04, 0x19, 0x12,
		0xcb, 0xc0, 0xdd, 0xd6, 0xe7, 0xec, 0xf1, 0xfa, 0x93, 0x98, 0x85, 0x8e,
		0xbf, 0xb4, 0xa9, 0xa2, 0xf6, 0xfd, 0xe0, 0xeb, 0xda, 0xd1, 0xcc, 0xc7,
		0xae, 0xa5, 0xb8, 0xb3, 0x82, 0x89, 0x94, 0x9f, 0x46, 0x4d, 0x50, 0x5b,
		0x6a, 0x61, 0x7c, 0x77, 0x1e, 0x15, 0x08, 0x03, 0x32, 0x39, 0x24, 0x2f,
		0x8d, 0x86, 0x9b, 0x90, 0xa1, 0xaa, 0xb7, 0xbc, 0xd5, 0xde, 0xc3, 0xc8,
		0xf9, 0xf2, 0xef, 0xe4, 0x3d, 0x36, 0x2b, 0x20, 0x11, 0x1a, 0x07, 0x0c,
		0x65, 0x6e, 0x73, 0x78, 0x49, 0x42, 0x5f, 0x54, 0xf7, 0xfc, 0xe1, 0xea,
		0xdb, 0xd0, 0xcd, 0xc6, 0xaf, 0xa4, 0xb9, 0xb2, 0x83, 0x88, 0x95, 0x9e,
		0x47, 0x4c, 0x51, 0x5a, 0x6b, 0x60, 0x7d, 0x76, 0x1f, 0x14, 0x09, 0x02,
		0x33, 0x38, 0x25, 0x2e, 0x8c, 0x87, 0x9a, 0x91, 0xa0, 0xab, 0xb6, 0xbd,
		0xd4, 0xdf, 0xc2, 0xc9, 0xf8, 0xf3, 0xee, 0xe5, 0x3c, 0x37, 0x2a, 0x21,
		0x10, 0x1b, 0x06, 0x0d, 0x64, 0x6f, 0x72, 0x79, 0x48, 0x43, 0x5e, 0x55,
		0x01, 0x0a, 0x17, 0x1c, 0x2d, 0x26, 0x3b, 0x30, 0x59, 0x52, 0x4f, 0x44,
		0x75, 0x7e, 0x63, 0x68, 0xb1, 0xba, 0xa7, 0xac, 0x9d, 0x96, 0x8b, 0x80,
		0xe9, 0xe2, 0xff, 0xf4, 0xc5, 0xce, 0xd3, 0xd8, 0x7a, 0x71, 0x6c, 0x67,
		0x56, 0x5d, 0x40, 0x4b, 0x22, 0x29, 0x34, 0x3f, 0x0e, 0x05, 0x18, 0x13,
		0xca, 0xc1, 0xdc, 0xd7, 0xe6, 0xed, 0xf0, 0xfb, 0x92, 0x99, 0x84, 0x8f,
		0xbe, 0xb5, 0xa8, 0xa3
		],

		GDX: [
		0x00, 0x0d, 0x1a, 0x17, 0x34, 0x39, 0x2e, 0x23, 0x68, 0x65, 0x72, 0x7f,
		0x5c, 0x51, 0x46, 0x4b, 0xd0, 0xdd, 0xca, 0xc7, 0xe4, 0xe9, 0xfe, 0xf3,
		0xb8, 0xb5, 0xa2, 0xaf, 0x8c, 0x81, 0x96, 0x9b, 0xbb, 0xb6, 0xa1, 0xac,
		0x8f, 0x82, 0x95, 0x98, 0xd3, 0xde, 0xc9, 0xc4, 0xe7, 0xea, 0xfd, 0xf0,
		0x6b, 0x66, 0x71, 0x7c, 0x5f, 0x52, 0x45, 0x48, 0x03, 0x0e, 0x19, 0x14,
		0x37, 0x3a, 0x2d, 0x20, 0x6d, 0x60, 0x77, 0x7a, 0x59, 0x54, 0x43, 0x4e,
		0x05, 0x08, 0x1f, 0x12, 0x31, 0x3c, 0x2b, 0x26, 0xbd, 0xb0, 0xa7, 0xaa,
		0x89, 0x84, 0x93, 0x9e, 0xd5, 0xd8, 0xcf, 0xc2, 0xe1, 0xec, 0xfb, 0xf6,
		0xd6, 0xdb, 0xcc, 0xc1, 0xe2, 0xef, 0xf8, 0xf5, 0xbe, 0xb3, 0xa4, 0xa9,
		0x8a, 0x87, 0x90, 0x9d, 0x06, 0x0b, 0x1c, 0x11, 0x32, 0x3f, 0x28, 0x25,
		0x6e, 0x63, 0x74, 0x79, 0x5a, 0x57, 0x40, 0x4d, 0xda, 0xd7, 0xc0, 0xcd,
		0xee, 0xe3, 0xf4, 0xf9, 0xb2, 0xbf, 0xa8, 0xa5, 0x86, 0x8b, 0x9c, 0x91,
		0x0a, 0x07, 0x10, 0x1d, 0x3e, 0x33, 0x24, 0x29, 0x62, 0x6f, 0x78, 0x75,
		0x56, 0x5b, 0x4c, 0x41, 0x61, 0x6c, 0x7b, 0x76, 0x55, 0x58, 0x4f, 0x42,
		0x09, 0x04, 0x13, 0x1e, 0x3d, 0x30, 0x27, 0x2a, 0xb1, 0xbc, 0xab, 0xa6,
		0x85, 0x88, 0x9f, 0x92, 0xd9, 0xd4, 0xc3, 0xce, 0xed, 0xe0, 0xf7, 0xfa,
		0xb7, 0xba, 0xad, 0xa0, 0x83, 0x8e, 0x99, 0x94, 0xdf, 0xd2, 0xc5, 0xc8,
		0xeb, 0xe6, 0xf1, 0xfc, 0x67, 0x6a, 0x7d, 0x70, 0x53, 0x5e, 0x49, 0x44,
		0x0f, 0x02, 0x15, 0x18, 0x3b, 0x36, 0x21, 0x2c, 0x0c, 0x01, 0x16, 0x1b,
		0x38, 0x35, 0x22, 0x2f, 0x64, 0x69, 0x7e, 0x73, 0x50, 0x5d, 0x4a, 0x47,
		0xdc, 0xd1, 0xc6, 0xcb, 0xe8, 0xe5, 0xf2, 0xff, 0xb4, 0xb9, 0xae, 0xa3,
		0x80, 0x8d, 0x9a, 0x97
		],

		GEX: [
		0x00, 0x0e, 0x1c, 0x12, 0x38, 0x36, 0x24, 0x2a, 0x70, 0x7e, 0x6c, 0x62,
		0x48, 0x46, 0x54, 0x5a, 0xe0, 0xee, 0xfc, 0xf2, 0xd8, 0xd6, 0xc4, 0xca,
		0x90, 0x9e, 0x8c, 0x82, 0xa8, 0xa6, 0xb4, 0xba, 0xdb, 0xd5, 0xc7, 0xc9,
		0xe3, 0xed, 0xff, 0xf1, 0xab, 0xa5, 0xb7, 0xb9, 0x93, 0x9d, 0x8f, 0x81,
		0x3b, 0x35, 0x27, 0x29, 0x03, 0x0d, 0x1f, 0x11, 0x4b, 0x45, 0x57, 0x59,
		0x73, 0x7d, 0x6f, 0x61, 0xad, 0xa3, 0xb1, 0xbf, 0x95, 0x9b, 0x89, 0x87,
		0xdd, 0xd3, 0xc1, 0xcf, 0xe5, 0xeb, 0xf9, 0xf7, 0x4d, 0x43, 0x51, 0x5f,
		0x75, 0x7b, 0x69, 0x67, 0x3d, 0x33, 0x21, 0x2f, 0x05, 0x0b, 0x19, 0x17,
		0x76, 0x78, 0x6a, 0x64, 0x4e, 0x40, 0x52, 0x5c, 0x06, 0x08, 0x1a, 0x14,
		0x3e, 0x30, 0x22, 0x2c, 0x96, 0x98, 0x8a, 0x84, 0xae, 0xa0, 0xb2, 0xbc,
		0xe6, 0xe8, 0xfa, 0xf4, 0xde, 0xd0, 0xc2, 0xcc, 0x41, 0x4f, 0x5d, 0x53,
		0x79, 0x77, 0x65, 0x6b, 0x31, 0x3f, 0x2d, 0x23, 0x09, 0x07, 0x15, 0x1b,
		0xa1, 0xaf, 0xbd, 0xb3, 0x99, 0x97, 0x85, 0x8b, 0xd1, 0xdf, 0xcd, 0xc3,
		0xe9, 0xe7, 0xf5, 0xfb, 0x9a, 0x94, 0x86, 0x88, 0xa2, 0xac, 0xbe, 0xb0,
		0xea, 0xe4, 0xf6, 0xf8, 0xd2, 0xdc, 0xce, 0xc0, 0x7a, 0x74, 0x66, 0x68,
		0x42, 0x4c, 0x5e, 0x50, 0x0a, 0x04, 0x16, 0x18, 0x32, 0x3c, 0x2e, 0x20,
		0xec, 0xe2, 0xf0, 0xfe, 0xd4, 0xda, 0xc8, 0xc6, 0x9c, 0x92, 0x80, 0x8e,
		0xa4, 0xaa, 0xb8, 0xb6, 0x0c, 0x02, 0x10, 0x1e, 0x34, 0x3a, 0x28, 0x26,
		0x7c, 0x72, 0x60, 0x6e, 0x44, 0x4a, 0x58, 0x56, 0x37, 0x39, 0x2b, 0x25,
		0x0f, 0x01, 0x13, 0x1d, 0x47, 0x49, 0x5b, 0x55, 0x7f, 0x71, 0x63, 0x6d,
		0xd7, 0xd9, 0xcb, 0xc5, 0xef, 0xe1, 0xf3, 0xfd, 0xa7, 0xa9, 0xbb, 0xb5,
		0x9f, 0x91, 0x83, 0x8d
		],
		
		// Key Schedule Core
		core:function(word,iteration)
		{
			/* rotate the 32-bit word 8 bits to the left */
			word = this.rotate(word);
			/* apply S-Box substitution on all 4 parts of the 32-bit word */
			for (var i = 0; i < 4; ++i)
				word[i] = this.sbox[word[i]];
			/* XOR the output of the rcon operation with i to the first part (leftmost) only */
			word[0] = word[0]^this.Rcon[iteration];
			return word;
		},
		
		/* Rijndael's key expansion
		 * expands an 128,192,256 key into an 176,208,240 bytes key
		 *
		 * expandedKey is a pointer to an char array of large enough size
		 * key is a pointer to a non-expanded key
		 */
		expandKey:function(key,size)
		{
			var expandedKeySize = (16*(this.numberOfRounds(size)+1));
			
			/* current expanded keySize, in bytes */
			var currentSize = 0;
			var rconIteration = 1;
			var t = [];   // temporary 4-byte variable
			
			var expandedKey = [];
			for(var i = 0;i < expandedKeySize;i++)
				expandedKey[i] = 0;
		
			/* set the 16,24,32 bytes of the expanded key to the input key */
			for (var j = 0; j < size; j++)
				expandedKey[j] = key[j];
			currentSize += size;
		
			while (currentSize < expandedKeySize)
			{
				/* assign the previous 4 bytes to the temporary value t */
				for (var k = 0; k < 4; k++)
					t[k] = expandedKey[(currentSize - 4) + k];
		
				/* every 16,24,32 bytes we apply the core schedule to t
				 * and increment rconIteration afterwards
				 */
				if(currentSize % size == 0)
					t = this.core(t, rconIteration++);
		
				/* For 256-bit keys, we add an extra sbox to the calculation */
				if(size == this.keySize.SIZE_256 && ((currentSize % size) == 16))
					for(var l = 0; l < 4; l++)
						t[l] = this.sbox[t[l]];
		
				/* We XOR t with the four-byte block 16,24,32 bytes before the new expanded key.
				 * This becomes the next four bytes in the expanded key.
				 */
				for(var m = 0; m < 4; m++) {
					expandedKey[currentSize] = expandedKey[currentSize - size] ^ t[m];
					currentSize++;
				}
			}
			return expandedKey;
		},
		
		// Adds (XORs) the round key to the state
		addRoundKey:function(state,roundKey)
		{
			for (var i = 0; i < 16; i++)
				state[i] ^= roundKey[i];
			return state;
		},
		
		// Creates a round key from the given expanded key and the
		// position within the expanded key.
		createRoundKey:function(expandedKey,roundKeyPointer)
		{
			var roundKey = [];
			for (var i = 0; i < 4; i++)
				for (var j = 0; j < 4; j++)
					roundKey[j*4+i] = expandedKey[roundKeyPointer + i*4 + j];
			return roundKey;
		},
		
		/* substitute all the values from the state with the value in the SBox
		 * using the state value as index for the SBox
		 */
		subBytes:function(state,isInv)
		{
			for (var i = 0; i < 16; i++)
				state[i] = isInv?this.rsbox[state[i]]:this.sbox[state[i]];
			return state;
		},
		
		/* iterate over the 4 rows and call shiftRow() with that row */
		shiftRows:function(state,isInv)
		{
			for (var i = 0; i < 4; i++)
				state = this.shiftRow(state,i*4, i,isInv);
			return state;
		},
		
		/* each iteration shifts the row to the left by 1 */
		shiftRow:function(state,statePointer,nbr,isInv)
		{
			for (var i = 0; i < nbr; i++)
			{
				if(isInv)
				{
					var tmp = state[statePointer + 3];
					for (var j = 3; j > 0; j--)
						state[statePointer + j] = state[statePointer + j-1];
					state[statePointer] = tmp;
				}
				else
				{
					var tmp = state[statePointer];
					for (var j = 0; j < 3; j++)
						state[statePointer + j] = state[statePointer + j+1];
					state[statePointer + 3] = tmp;
				}
			}
			return state;
		},

		// galois multiplication of 8 bit characters a and b
		galois_multiplication:function(a,b)
		{
			var p = 0;
			for(var counter = 0; counter < 8; counter++)
			{
				if((b & 1) == 1)
					p ^= a;
				if(p > 0x100) p ^= 0x100;
				var hi_bit_set = (a & 0x80); //keep p 8 bit
				a <<= 1;
				if(a > 0x100) a ^= 0x100; //keep a 8 bit
				if(hi_bit_set == 0x80)
					a ^= 0x1b;
				if(a > 0x100) a ^= 0x100; //keep a 8 bit
				b >>= 1;
				if(b > 0x100) b ^= 0x100; //keep b 8 bit
			}
			return p;
		},
		
		// galois multipication of the 4x4 matrix
		mixColumns:function(state,isInv)
		{
			var column = [];
			/* iterate over the 4 columns */
			for (var i = 0; i < 4; i++)
			{
				/* construct one column by iterating over the 4 rows */
				for (var j = 0; j < 4; j++)
					column[j] = state[(j*4)+i];
				/* apply the mixColumn on one column */
				column = this.mixColumn(column,isInv);
				/* put the values back into the state */
				for (var k = 0; k < 4; k++)
					state[(k*4)+i] = column[k];
			}
			return state;
		},

		// galois multipication of 1 column of the 4x4 matrix
		mixColumn:function(column,isInv)
		{
			var mult = [];	
			if(isInv)
				mult = [14,9,13,11];
			else
				mult = [2,1,1,3];
			var cpy = [];
			for(var i = 0; i < 4; i++)
				cpy[i] = column[i];
			
			column[0] = 	this.galois_multiplication(cpy[0],mult[0]) ^
					this.galois_multiplication(cpy[3],mult[1]) ^
					this.galois_multiplication(cpy[2],mult[2]) ^
					this.galois_multiplication(cpy[1],mult[3]);
			column[1] = 	this.galois_multiplication(cpy[1],mult[0]) ^
					this.galois_multiplication(cpy[0],mult[1]) ^
					this.galois_multiplication(cpy[3],mult[2]) ^
					this.galois_multiplication(cpy[2],mult[3]);
			column[2] = 	this.galois_multiplication(cpy[2],mult[0]) ^
					this.galois_multiplication(cpy[1],mult[1]) ^
					this.galois_multiplication(cpy[0],mult[2]) ^
					this.galois_multiplication(cpy[3],mult[3]);
			column[3] = 	this.galois_multiplication(cpy[3],mult[0]) ^
					this.galois_multiplication(cpy[2],mult[1]) ^
					this.galois_multiplication(cpy[1],mult[2]) ^
					this.galois_multiplication(cpy[0],mult[3]);
			return column;
		},
		
		// applies the 4 operations of the forward round in sequence
		round:function(state, roundKey)
		{
			state = this.subBytes(state,false);
			state = this.shiftRows(state,false);
			state = this.mixColumns(state,false);
			state = this.addRoundKey(state, roundKey);
			return state;
		},
		
		// applies the 4 operations of the inverse round in sequence
		invRound:function(state,roundKey)
		{
			state = this.shiftRows(state,true);
			state = this.subBytes(state,true);
			state = this.addRoundKey(state, roundKey);
			state = this.mixColumns(state,true);
			return state;
		},
		
		/*
		 * Perform the initial operations, the standard round, and the final operations
		 * of the forward aes, creating a round key for each round
		 */
		main:function(state,expandedKey,nbrRounds)
		{
			state = this.addRoundKey(state, this.createRoundKey(expandedKey,0));
			for (var i = 1; i < nbrRounds; i++)
				state = this.round(state, this.createRoundKey(expandedKey,16*i));
			state = this.subBytes(state,false);
			state = this.shiftRows(state,false);
			state = this.addRoundKey(state, this.createRoundKey(expandedKey,16*nbrRounds));
			return state;
		},
		
		/*
		 * Perform the initial operations, the standard round, and the final operations
		 * of the inverse aes, creating a round key for each round
		 */
		invMain:function(state, expandedKey, nbrRounds)
		{
			state = this.addRoundKey(state, this.createRoundKey(expandedKey,16*nbrRounds));
			for (var i = nbrRounds-1; i > 0; i--)
				state = this.invRound(state, this.createRoundKey(expandedKey,16*i));
			state = this.shiftRows(state,true);
			state = this.subBytes(state,true);
			state = this.addRoundKey(state, this.createRoundKey(expandedKey,0));
			return state;
		},

		numberOfRounds:function(size)
		{
			var nbrRounds;
			switch (size) /* set the number of rounds */
			{
				case this.keySize.SIZE_128:
					nbrRounds = 10;
					break;
				case this.keySize.SIZE_192:
					nbrRounds = 12;
					break;
				case this.keySize.SIZE_256:
					nbrRounds = 14;
					break;
				default:
					return null;
					break;
			}
			return nbrRounds;
		},
		
		// encrypts a 128 bit input block against the given key of size specified
		encrypt:function(input,key,size)
		{
			var output = [];
			var block = []; /* the 128 bit block to encode */
			var nbrRounds = this.numberOfRounds(size);
			/* Set the block values, for the block:
			 * a0,0 a0,1 a0,2 a0,3
			 * a1,0 a1,1 a1,2 a1,3
			 * a2,0 a2,1 a2,2 a2,3
			 * a3,0 a3,1 a3,2 a3,3
			 * the mapping order is a0,0 a1,0 a2,0 a3,0 a0,1 a1,1 ... a2,3 a3,3
			 */
			for (var i = 0; i < 4; i++) /* iterate over the columns */
				for (var j = 0; j < 4; j++) /* iterate over the rows */
					block[(i+(j*4))] = input[(i*4)+j];
		
			/* expand the key into an 176, 208, 240 bytes key */
			var expandedKey = this.expandKey(key, size); /* the expanded key */
			/* encrypt the block using the expandedKey */
			block = this.main(block, expandedKey, nbrRounds);
			for (var k = 0; k < 4; k++) /* unmap the block again into the output */
				for (var l = 0; l < 4; l++) /* iterate over the rows */
					output[(k*4)+l] = block[(k+(l*4))];
			return output;
		},
		
		// decrypts a 128 bit input block against the given key of size specified
		decrypt:function(input, key, size)
		{
			var output = [];
			var block = []; /* the 128 bit block to decode */
			var nbrRounds = this.numberOfRounds(size);
			/* Set the block values, for the block:
			 * a0,0 a0,1 a0,2 a0,3
			 * a1,0 a1,1 a1,2 a1,3
			 * a2,0 a2,1 a2,2 a2,3
			 * a3,0 a3,1 a3,2 a3,3
			 * the mapping order is a0,0 a1,0 a2,0 a3,0 a0,1 a1,1 ... a2,3 a3,3
			 */
			for (var i = 0; i < 4; i++) /* iterate over the columns */
				for (var j = 0; j < 4; j++) /* iterate over the rows */
					block[(i+(j*4))] = input[(i*4)+j];
			/* expand the key into an 176, 208, 240 bytes key */
			var expandedKey = this.expandKey(key, size);
			/* decrypt the block using the expandedKey */
			block = this.invMain(block, expandedKey, nbrRounds);
			for (var k = 0; k < 4; k++)/* unmap the block again into the output */
				for (var l = 0; l < 4; l++)/* iterate over the rows */
					output[(k*4)+l] = block[(k+(l*4))];
			return output;
		}
	},
	/*
	 * END AES SECTION
	 */
	 
	/*
	 * START MODE OF OPERATION SECTION
	 */
	//structure of supported modes of operation
	modeOfOperation:{
		OFB:0,
		CFB:1,
		CBC:2
	},
	
	// get a 16 byte block (aes operates on 128bits)
	getBlock: function(bytesIn,start,end,mode)
	{
		if(end - start > 16)
			end = start + 16;
		
		return bytesIn.slice(start, end);
	},
	
	/*
	 * Mode of Operation Encryption
	 * bytesIn - Input String as array of bytes
	 * mode - mode of type modeOfOperation
	 * key - a number array of length 'size'
	 * size - the bit length of the key
	 * iv - the 128 bit number array Initialization Vector
	 */
	encrypt: function (bytesIn, mode, key, iv)
	{
		var size = key.length;
		if(iv.length%16)
		{
			throw 'iv length must be 128 bits.';
		}
		// the AES input/output
		var byteArray = [];
		var input = [];
		var output = [];
		var ciphertext = [];
		var cipherOut = [];
		// char firstRound
		var firstRound = true;
		if (mode == this.modeOfOperation.CBC)
			this.padBytesIn(bytesIn);
		if (bytesIn !== null)
		{
			for (var j = 0;j < Math.ceil(bytesIn.length/16); j++)
			{
				var start = j*16;
				var end = j*16+16;
				if(j*16+16 > bytesIn.length)
					end = bytesIn.length;
				byteArray = this.getBlock(bytesIn,start,end,mode);
				if (mode == this.modeOfOperation.CFB)
				{
					if (firstRound)
					{
						output = this.aes.encrypt(iv, key, size);
						firstRound = false;
					}
					else
						output = this.aes.encrypt(input, key, size);
					for (var i = 0; i < 16; i++)
						ciphertext[i] = byteArray[i] ^ output[i];
					for(var k = 0;k < end-start;k++)
						cipherOut.push(ciphertext[k]);
					input = ciphertext;
				}
				else if (mode == this.modeOfOperation.OFB)
				{
					if (firstRound)
					{
						output = this.aes.encrypt(iv, key, size);
						firstRound = false;
					}
					else
						output = this.aes.encrypt(input, key, size);
					for (var i = 0; i < 16; i++)
						ciphertext[i] = byteArray[i] ^ output[i];
					for(var k = 0;k < end-start;k++)
						cipherOut.push(ciphertext[k]);
					input = output;
				}
				else if (mode == this.modeOfOperation.CBC)
				{
					for (var i = 0; i < 16; i++)
						input[i] = byteArray[i] ^ ((firstRound) ? iv[i] : ciphertext[i]);
					firstRound = false;
					ciphertext = this.aes.encrypt(input, key, size);
					// always 16 bytes because of the padding for CBC
					for(var k = 0;k < 16;k++)
						cipherOut.push(ciphertext[k]);
				}
			}
		}
		return cipherOut;
	},
	
	/*
	 * Mode of Operation Decryption
	 * cipherIn - Encrypted String as array of bytes
	 * originalsize - The unencrypted string length - required for CBC
	 * mode - mode of type modeOfOperation
	 * key - a number array of length 'size'
	 * size - the bit length of the key
	 * iv - the 128 bit number array Initialization Vector
	 */
	decrypt:function(cipherIn,mode,key,iv)
	{
		var size = key.length;
		if(iv.length%16)
		{
			throw 'iv length must be 128 bits.';
		}
		// the AES input/output
		var ciphertext = [];
		var input = [];
		var output = [];
		var byteArray = [];
		var bytesOut = [];
		// char firstRound
		var firstRound = true;
		if (cipherIn !== null)
		{
			for (var j = 0;j < Math.ceil(cipherIn.length/16); j++)
			{
				var start = j*16;
				var end = j*16+16;
				if(j*16+16 > cipherIn.length)
					end = cipherIn.length;
				ciphertext = this.getBlock(cipherIn,start,end,mode);
				if (mode == this.modeOfOperation.CFB)
				{
					if (firstRound)
					{
						output = this.aes.encrypt(iv, key, size);
						firstRound = false;
					}
					else
						output = this.aes.encrypt(input, key, size);
					for (i = 0; i < 16; i++)
						byteArray[i] = output[i] ^ ciphertext[i];
					for(var k = 0;k < end-start;k++)
						bytesOut.push(byteArray[k]);
					input = ciphertext;
				}
				else if (mode == this.modeOfOperation.OFB)
				{
					if (firstRound)
					{
						output = this.aes.encrypt(iv, key, size);
						firstRound = false;
					}
					else
						output = this.aes.encrypt(input, key, size);
					for (i = 0; i < 16; i++)
						byteArray[i] = output[i] ^ ciphertext[i];
					for(var k = 0;k < end-start;k++)
						bytesOut.push(byteArray[k]);
					input = output;
				}
				else if(mode == this.modeOfOperation.CBC)
				{
					output = this.aes.decrypt(ciphertext, key, size);
					for (i = 0; i < 16; i++)
						byteArray[i] = ((firstRound) ? iv[i] : input[i]) ^ output[i];
					firstRound = false;
					for(var k = 0;k < end-start;k++)
						bytesOut.push(byteArray[k]);
					input = ciphertext;
				}
			}
			if(mode == this.modeOfOperation.CBC)
			    this.unpadBytesOut(bytesOut);
		}
		return bytesOut;
	},
	padBytesIn: function(data) {
		var len = data.length;
		var padByte = 16 - (len % 16);
		for (var i = 0; i < padByte; i++) {
			data.push(padByte);
		}
	},
	unpadBytesOut: function(data) {
		var padCount = 0;
		var padByte = -1;
		var blockSize = 16;
		for (var i = data.length - 1; i >= data.length-1 - blockSize; i--) {
			if (data[i] <= blockSize) {
				if (padByte == -1)
					padByte = data[i];
				if (data[i] != padByte) {
					padCount = 0;
					break;
				}
				padCount++;
			} else
				break;
			if (padCount == padByte)
				break;
		}
		if (padCount > 0)
			data.splice(data.length - padCount, padCount);
	}
	/*
	 * END MODE OF OPERATION SECTION
	 */
};