Detta skript bör inte installeras direkt. Det är ett bibliotek för andra skript att inkludera med meta-direktivet // @require https://update.greasyfork.org/scripts/21135/134858/20114-%20%28safe%20from%20google%20trackers%29.js
function doMod() {
var colorScheme = {
'rgb(205,205,205)': 'rgb(28,28,28)', // background
'rgb(245,245,245)': 'rgb(222,222,222)', // name
'rgb(0,178,225)': 'rgb(22,127,255)', // blue tank
'rgb(241,78,84)': 'rgb(255,33,33)', // red tank / ffa bullet
'rgb(153,153,153)': 'rgb(55,55,55)', // tank's nozzle
'rgb(85,85,85)': 'rgb(10,10,10)', // outline for objects, names and healthbar
'rgb(255,232,105)': 'rgb(255,222,33)', // square / sentry in dominator mode
'rgb(252,118,119)': 'rgb(255,77,0)', // triangle
'rgb(118,141,252)': 'rgb(111,55,255)', // hexagon
'rgb(241,119,221)': 'rgb(255,111,255)', // triangle bot
'rgb(252,195,118)': 'rgb(255,155,55)' // square minion
};
var debug_logc = false,
debug_colors = [
],
debug_text = '';
function onCanvasFill(fullColor) {
fullColor = fullColor.replace(/ /g, '');
//if(debug_logc) { if(debug_colors.indexOf(fullColor) == -1 && !colorScheme.hasOwnProperty(fullColor)) debug_colors.push(fullColor); }
if (colorScheme.hasOwnProperty(fullColor)) return document.getElementById('optnDarkTheme').checked ? colorScheme[fullColor] : fullColor;
else return fullColor;
}
function onCanvasStroke(fullColor) {
fullColor = fullColor.replace(/ /g, '');
//if(debug_logc) { if(debug_colors.indexOf(fullColor) == -1 && !colorScheme.hasOwnProperty(fullColor)) debug_colors.push(fullColor); }
if (colorScheme.hasOwnProperty(fullColor)) return document.getElementById('optnDarkTheme').checked ? colorScheme[fullColor] : fullColor;
else return fullColor;
}
setTimeout(function () {
if (debug_logc) {
for (var i = 0; i < debug_colors.length; i++) debug_text += debug_colors[i] + ' ';
if (debug_text !== '') prompt('Color list', debug_text);
}
debug_logc = false;
}, 10000);
var canvas = document.getElementById('canvas');
var nick = document.getElementById('textInput');
var optionsDiv,
popupsDiv,
trDiv;
var keepOptionOpen = false,
playerAlive = - 1;
var holdingKey = {
};
window.onbeforeunload = function () {
return 'Quit game?';
};
function editPanels() {
optionsDiv = document.createElement('div');
optionsDiv.id = 'gameOptions';
optionsDiv.style = 'position: absolute; display: none; top: 60%; left: 50%; transform: translate(-50%, 0%); width: 340px; padding: 6px 12px; border: 2px dashed #333; background-color: #EEE; color: #000; font-family: Tahoma; font-size: 12px;';
optionsDiv.innerHTML = '<div></div><div></div><div></div>';
document.body.insertBefore(optionsDiv, nick.parentElement.nextElementSibling);
optionsDiv.children[0].style = 'margin-bottom: 4px; padding-bottom: 6px; border-bottom: 1px solid #888; font-family: Ubuntu; font-size: 16px; text-align: center';
optionsDiv.children[1].style = 'margin-bottom: 12px;';
optionsDiv.children[2].style = 'font-size: 10px; text-align: right;';
optionsDiv.children[0].innerHTML += 'Game Options<a style="position: absolute; top: 1px; right: 4px; color: #222; text-decoration: none; font-family: serif; font-size: 12px;" href="#">✖</a>';
optionsDiv.children[1].innerHTML += '<div><strong>(Z)</strong><label><input type="checkbox" id="optnAutoRespawn">Auto respawn</label></div>';
optionsDiv.children[1].innerHTML += '<div><strong>(X)</strong><label><input type="checkbox" id="optnAutoFire">Auto fire</label></div>';
optionsDiv.children[1].innerHTML += '<div><strong>(C)</strong><label><input type="checkbox" id="optn4x3">4:3 aspect</label></div>';
optionsDiv.children[1].innerHTML += '<div><strong>(V)</strong><label><input type="checkbox" id="optnDarkTheme">Dark theme</label></div>';
optionsDiv.children[2].innerHTML += '<a style="background-color: #222; color: #AF3; padding: 1px 6px; border-radius: 2px; text-decoration: none; float: left;" href="http://i.imgur.com/zGB6vLI.png" target="_blank">></form>';
popupsDiv = document.createElement('div');
popupsDiv.id = 'notificationPopups';
popupsDiv.style = 'position: absolute; display: flex; flex-direction: column-reverse; bottom: 10px; left: 210px; width: 260px; max-height: 200px; overflow: hidden; font-family: Ubuntu;';
document.body.insertBefore(popupsDiv, optionsDiv.nextElementSibling);
trDiv = document.createElement('div');
trDiv.id = 'topRight';
trDiv.style = 'position: absolute; top: 5px; right: 5px;';
document.body.insertBefore(trDiv, popupsDiv.nextElementSibling);
optionsDiv.children[0].getElementsByTagName('a') [0].onclick = function (e) {
toggleOptions();
e.preventDefault();
};
var options = optionsDiv.children[1];
for (var i = 0; i < options.children.length; i++) {
options.children[i].style = 'display: inline-block; width: 50%; margin: 2px 0px;';
options.children[i].children[0].style = 'display: inline-block; width: 18px;';
options.children[i].children[1].style = 'position: relative; top: 1px;';
options.children[i].children[1].children[0].style = 'position: relative; top: 2px;';
}
}
editPanels();
var inputs = document.getElementsByTagName('input');
for (var i = 0; i < inputs.length; i++) {
if (!inputs[i].id) continue;
if (localStorage.getItem(inputs[i].id) !== null) {
if (inputs[i].type == 'checkbox') inputs[i].checked = JSON.parse(localStorage.getItem(inputs[i].id));
else inputs[i].value = localStorage.getItem(inputs[i].id);
}
inputs[i].addEventListener('change', onInputsChanged);
}
function onInputsChanged() {
if (this.id == 'optnAutoRespawn' && this.checked) respawnPlayer();
else if (this.id == 'optnAutoFire') simulateKeyPress(69);
else if (this.id == 'optn4x3') toggle4x3(this.checked);
if (this != nick) createPopup(this.parentNode.textContent + ' <span style="color: ' + (this.checked ? '#9D2;">Enabled</span>' : '#F33;">Disabled</span>'));
if (this.type == 'checkbox') localStorage.setItem(this.id, this.checked);
else localStorage.setItem(this.id, this.value);
}
function toggle4x3(enabled) {
if (enabled) {
canvas.setAttribute('width', window.innerHeight * 4 / 3 + 'px');
canvas.style.width = window.innerHeight * 4 / 3 + 'px';
}
else {
canvas.setAttribute('width', window.innerWidth);
canvas.style.width = '';
}
optionsDiv.style.left = canvas.width / 2 + 'px';
}
document.addEventListener('keydown', function (e) {
var key = e.keyCode || e.which;
if (holdingKey[key]) {
e.stopPropagation();
return;
}
if (key == 27) toggleOptions();
if (e.target == nick) {
if (key == 13) onPlayerSpawn_Pre();
}
else {
if (!(e.ctrlKey || e.altKey || e.shiftKey)) {
if (key == 90) document.getElementById('optnAutoRespawn').click();
else if (key == 88) document.getElementById('optnAutoFire').click();
else if (key == 67) document.getElementById('optn4x3').click();
else if (key == 86) document.getElementById('optnDarkTheme').click();
}
else if (e.shiftKey) {
if (key >= 49 && key <= 52) {
canvas.dispatchEvent(new MouseEvent('mousemove', {
'clientX': 60,
'clientY': 60
}));
setTimeout(function () {
canvas.dispatchEvent(new MouseEvent('mousemove', {
'clientX': 60,
'clientY': 60
}));
if (canvas.style.cursor == 'pointer') {
var nextTank = tankInfo.order[currentTank][key - 49];
if (nextTank) {
var data = new Uint8Array([4,
nextTank]);
proxiedSend.call(wsPrototype, data);
currentTank = nextTank;
createPopup('Tank upgrade: <span style="color: #FA2;">' + tankInfo.list[nextTank] + '</span>', 4000, '#800');
}
}
}, 0);
}
e.stopPropagation();
}
holdingKey[key] = true;
}
});
document.addEventListener('keyup', function (e) {
var key = e.keyCode || e.which;
holdingKey[key] = false;
});
function toggleOptions() {
optionsDiv.style.display = optionsDiv.style.display == 'none' ? 'block' : 'none';
keepOptionOpen = keepOptionOpen ? false : true;
}
function createPopup(msg, displayTime = 2000, bgColor = 'rgba(0,0,0,0.7)') {
var popup = document.createElement('div');
popup.style = 'display: table; background-color: ' + bgColor + '; color: #DDD; margin: 2px 0px; max-width: 260px; padding: 0px 16px 2px 16px; border-radius: 30px; font-size: 12px;';
popup.innerHTML = msg;
popupsDiv.insertBefore(popup, popupsDiv.firstChild);
setTimeout(function () {
popup.remove();
}, displayTime);
}
var observer = new MutationObserver(function (changes) {
changes.forEach(function (change) {
if (nick.parentElement.style.display == 'none') {
onPlayerSpawn();
playerAlive = true;
}
else {
if (playerAlive == - 1) onGameLoad();
else if (playerAlive === true) onPlayerDeath();
playerAlive = false;
}
});
});
observer.observe(nick.parentElement, {
attributes: true,
attributeFilter: [
'style'
]
});
function loadTrDiv() { //lol goodbye google...or maybe not?????
}
setTimeout(loadTrDiv, 10000);
setInterval(loadTrDiv, 60000);
function onGameLoad() {
nick.value = localStorage.getItem('textInput');
optionsDiv.style.display = 'block';
if (document.getElementById('optnAutoRespawn').checked) setTimeout(function () {
respawnPlayer();
}, 1000);
if (document.getElementById('optn4x3').checked) toggle4x3(true);
}
function onPlayerSpawn_Pre() {
trDiv.style.display = 'none';
if (!keepOptionOpen) optionsDiv.style.display = 'none';
}
function onPlayerSpawn() {
currentTank = 0;
for (var i = 0; i < Object.keys(statInfo).length; i++) statInfo[Object.keys(statInfo) [i]][2] = 0;
if (document.getElementById('optnAutoFire').checked) simulateKeyPress(69);
}
function onPlayerDeath() {
trDiv.style.display = 'block';
if (document.getElementById('optnAutoRespawn').checked) respawnPlayer();
else optionsDiv.style.display = 'block';
}
function respawnPlayer() {
trDiv.style.display = 'none';
nick.focus();
simulateKeyPress(13);
if (!keepOptionOpen) optionsDiv.style.display = 'none';
}
[
'blur',
'focus'
].forEach(function (e) {
window.addEventListener(e, function () {
holdingKey = {
};
});
});
window.addEventListener('resize', function () {
if (document.getElementById('optn4x3').checked) toggle4x3(true);
});
function simulateKeyPress(key) {
if (navigator.userAgent.toLowerCase().indexOf('firefox') != - 1) {
window.dispatchEvent(new KeyboardEvent('keydown', {
keyCode: key
}));
window.dispatchEvent(new KeyboardEvent('keyup', {
keyCode: key
}));
}
else {
var eventObj;
eventObj = document.createEvent('Events');
eventObj.initEvent('keydown', true, true);
eventObj.keyCode = key;
window.dispatchEvent(eventObj);
eventObj = document.createEvent('Events');
eventObj.initEvent('keyup', true, true);
eventObj.keyCode = key;
window.dispatchEvent(eventObj);
}
} // Big thanks to the folks at https://github.com/firebolt55439/Diep.io-Protocol for the codes below
var proxiedSend = window.WebSocket.prototype.send;
var wsInstances = new Set();
var wsPrototype = null;
window.WebSocket.prototype.send = function (data) {
if (!wsInstances.has(this)) {
wsInstances.add(this);
var inst = this;
var proxiedRecv = inst.onmessage;
this.onmessage = function (event) {
event = handleRecvData.call(this, event, proxiedRecv);
return proxiedRecv.call(this, event);
};
wsPrototype = this;
console.log('Successfully hijacked onmessage handler.');
}
data = handleSendData.call(this, data);
return proxiedSend.call(this, data);
};
var statInfo = {
0: [
'Movement Speed',
'43FFF9',
0
],
2: [
'Reload',
'82FF43',
0
],
4: [
'Bullet Damage',
'FF4343',
0
],
6: [
'Bullet Penetration',
'FFDE43',
0
],
8: [
'Bullet Speed',
'437FFF',
0
],
10: [
'Body Damage',
'8543FF',
0
],
12: [
'Max Health',
'F943FF',
0
],
14: [
'Health Regen',
'FCAD76',
0
]
};
var currentTank = 0;
var tankInfo = {
'list': {
2: 'Twin',
4: 'Triplet',
6: 'Triple Shot',
8: 'Quad Tank',
10: 'Octo Tank',
12: 'Sniper',
14: 'Machine Gun',
16: 'Flank Guard',
18: 'Tri-Angle',
20: 'Destroyer',
22: 'Overseer',
24: 'Overlord',
26: 'Twin Flank',
28: 'Penta Shot',
30: 'Assassin',
34: 'Necromancer',
36: 'Triple Twin',
38: 'Hunter',
40: 'Gunner',
42: 'Stalker',
44: 'Ranger',
46: 'Booster',
48: 'Fighter',
50: 'Hybrid',
52: 'Manager'
},
'order': {
0: [
2,
12,
14,
16
], // 'Default': [ 'Twin', 'Sniper', 'Machine Gun', 'Flank Guard' ],
2: [
6,
8,
26
], // 'Twin': [ 'Triple Shot', 'Quad Tank', 'Twin Flank' ],
12: [
30,
22,
38
], // 'Sniper': [ 'Assassin', 'Overseer', 'Hunter' ],
14: [
20,
40
], // 'Machine Gun': [ 'Destroyer', 'Gunner' ],
16: [
18,
8,
26
], // 'Flank Guard': [ 'Tri Angle', 'Quad Tank', 'Twin Flank' ],
6: [
4,
28
], // 'Triple Shot': [ 'Triplet', 'Penta Shot' ],
8: [
10
], // 'Quad Tank': [ 'Octo Tank' ],
26: [
10,
36
], // 'Twin Flank': [ 'Octo Tank', 'Triple Twin' ],
30: [
44,
42
], // 'Assassin': [ 'Ranger', 'Stalker' ],
22: [
24,
34,
52
], // 'Overseer': [ 'Overlord', 'Necromancer', 'Manager' ],
20: [
50
], // 'Destroyer' : [ 'Hybrid' ],
18: [
46,
48
] // 'Tri-Angle': [ 'Booster', 'Fighter' ],
},
'order_min': {
0: [
2,
12,
14,
16
],
2: [
6,
8,
26
],
12: [
30,
22,
38
],
14: [
20,
40
],
16: [
18,
8,
26
],
6: [
4,
28
],
8: [
10
],
26: [
10,
36
],
30: [
44,
42
],
22: [
24,
34,
52
],
20: [
50
],
18: [
46,
48
]
},
'fullorder_min': {
0: {
2: {
6: [
4,
28
],
8: [
10
],
26: [
10,
36
]
},
12: {
30: [
44,
42
],
22: [
24,
34,
52
],
38: [
]
},
14: {
20: [
50
],
40: [
]
},
16: {
18: [
46,
48
],
8: [
10
],
26: [
10,
36
]
}
}
}
};
function handleRecvData(event, proxiedRecv) {
var dv = new DataView(event.data);
var arr = new Uint8Array(event.data);
if (arr[0] == 4) { // server info
var str = String.fromCharCode.apply(null, arr.slice(1, arr.length - 1));
console.log('WS Packet: ServerInfo. str: ' + str);
}
return event;
}
function handleSendData(data) {
if (data[0] == 0 || data[0] == 2) { // server connect
var str = String.fromCharCode.apply(null, data.slice(1, data.length - 1));
if (data[0] == 0) console.log('WS Packet: OnConnect. Player ID: ' + str);
else console.log('WS Packet: OnSpawn. Name: "' + str + '"');
}
else if (data[0] == 3) { // stat upgrade
var upgrade = data[1];
statInfo[upgrade][2]++;
createPopup('Upgraded level ' + statInfo[upgrade][2] + ' <span style="color: #' + statInfo[upgrade][1] + '">' + statInfo[upgrade][0] + '</span>');
}
else if (data[0] == 4) { // tank upgrade
var upgrade = data[1];
currentTank = upgrade;
createPopup('Tank upgrade: <span style="color: #FA2;">' + tankInfo.list[upgrade] + '</span>', 4000, '#800');
}
return data;
}
}