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Discussions
Neverwinter gateway - Profession Automation
bot_leech
2016-06-18
4th task out of 3 tasks The gateway occasionally presents a 4th task after you already have 3, which the script takes, and then you get an error. The script EVENTUALLY gives up. After the last r...
Neverwinter gateway - Profession Automation
BigRedBot
2015-01-08
Last:
xVirusXx
2016-04-16
AutoIt Invoking Script Here is a little AutoIt invoking script I made if anyone is interested: https://github.com/BigRedBot/NeverwinterInvokeBot/blob/master/README.md Please post your questions o...
Neverwinter gateway - Profession Automation
Rotten_mind
Author
2015-07-28
Last:
nothingnet
2015-08-03
Good
. This thread now continues... link below, Use Astral.
NW_profession_names
bot_leech
2015-07-10
Last:
TaraCole
2015-07-31
Good
logging button won't activate for me I read through the code and i think i understand how it works. It looks like the default button (For Pete's sake...) is supposed to be replaced with a new but...
Neverwinter gateway - Profession Automation
bot_leech
2015-05-10
Last:
bot_leech
2015-05-11
For Pete's sake, don't click me! okay, move to the page where is profession what names you print... i started getting an overlay in the upper left corner. It used to pop up whenever i restarted ...
Neverwinter gateway - Profession Automation
bot_leech
2015-04-13
Last:
Rotten_mind
Author
2015-04-17
auto character loading is FANTASTIC Auto character loading is FANTASTIC. When do you think you will merge this into the production code?
Neverwinter gateway - Profession Automation
kakoura
2015-01-14
Last:
Rotten_mind
Author
2015-01-22
Bug with extra assets for rare task using version 1.05.0.1f with chrome Version 39.0.2171.95 m and Tampermonkey 3.9.131. script works fine with everything (does cycles and leadership flawless) BUT...
Neverwinter gateway - Profession Automation
bot_leech
2015-01-20
Last:
bot_leech
2015-01-20
fill optional assets became flakey First of all, THANK YOU for doing such a good job maintaining the script. Lots of cool new features faster than ever before. Not sure if it was 1.10.1 or 1.0...
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