Neverwinter gateway - Profession Automation

Automatically selects professions for empty slots

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Question/comment

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Posted: 18/03/2015

optional asset sugesstion

on optional assets can you add a check-box next to each profession type in the character section on the GUI, thus enabling the user to choose what profession will use and additional asset - for instance you want to make shirts and pants and set it for one box and need all the quality assets to get the gemmed result but don't want to use optional assets on the rest of your leadership ques

Rotten_mindAuthor
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Posted: 18/03/2015
on optional assets can you add a check-box next to each profession type in the character section on the GUI, thus enabling the user to choose what profession will use and additional asset - for instance you want to make shirts and pants and set it for one box and need all the quality assets to get the gemmed result but don't want to use optional assets on the rest of your leadership ques

Only good and reliable way to do what you are asking is make script accept external profiles, AutoProfessionBotInfinite can do that and you must really know how to use it,

http://www.ownedcore.com/forums/mmo/neverwinter/neverwinter-bots-programs/440080-apb-infinite.html (it is abadoned -project, but it still work).

Below is "ONE" profile, each character can have their own, each task can have invidual tools workers etc etc. this character has 9x slot open,

1Alchemy_Tier2_Aquaregia(x1:)
1Alchemy_Tier2_Aquavitae_2(x1:)
1Alchemy_Tier2_Refine_Basic(x1:)
1Alchemy_Tier2_Gather_Components(x1:)
2Alchemy_Tier2_Aquaregia(x1:)
2Alchemy_Tier2_Aquavitae_2(x1:)
2Alchemy_Tier2_Refine_Basic(x1:)
2Shop_Item_4_Quantity_50(x1:)
2Alchemy_Tier2_Gather_Components(x1:)
3Alchemy_Tier2_Aquaregia(x1:)
3Alchemy_Tier2_Aquavitae_2(x1:)
3Alchemy_Tier2_Refine_Basic(x1:)
3Alchemy_Tier2_Gather_Components(x1:)
4Alchemy_Tier2_Aquaregia(x1:)
4Alchemy_Tier2_Aquavitae_2(x1:)
4Alchemy_Tier2_Refine_Basic(x1:)
4Alchemy_Tier2_Gather_Components(x1:)
5Blackice_Tier1_Process_Blackice(x1:Cryomancer:Cryomancer:Graver:)
5Alchemy_Tier2_Aquaregia(x1:)
5Alchemy_Tier2_Aquavitae_2(x1:)
5Alchemy_Tier2_Refine_Basic(x1:)
5Blackice_Tier1_Mass_Process_Blackice(x1:Cryomancer:Cryomancer:Graver:)
5Alchemy_Tier2_Gather_Components(x1:)
5Blackice_Tier2_Purified_Enchantment_Healthsteal_Lesser(x1:Cryomancer:Cryomancer:Graver:)
6Alchemy_Tier2_Aquavitae_2(x1:)
6Alchemy_Tier1_Refine_Basic(x1:)
6Shop_Item_4_Quantity_50(x1:)
6Alchemy_Tier1_Gather_Components(x1:)
6Alchemy_Tier2_Refine_Basic(x1:)
6Alchemy_Tier2_Gather_Components(x1:)
7Blackice_Tier1_Process_Blackice(x1:Cryomancer:Cryomancer:Graver:)
7Blackice_Tier1_Mass_Process_Blackice(x1:Cryomancer:Cryomancer:Graver:)
7Alchemy_Tier2_Aquavitae_2(x1:)
7Alchemy_Tier1_Refine_Basic(x1:)
7Alchemy_Tier1_Gather_Components(x1:)
7Alchemy_Tier2_Refine_Basic(x1:)
7Alchemy_Tier2_Gather_Components(x1:)
7Blackice_Tier2_Purified_Enchantment_Healthsteal_Lesser(x1:Cryomancer:Cryomancer:Graver:)
7Blackice_Tier2_Corrupt_Enchantment_Lesser(x1:Cryomancer:Cryomancer:Graver:)
8Blackice_Tier1_Process_Blackice(x1:Cryomancer:Cryomancer:Graver:)
8Blackice_Tier1_Mass_Process_Blackice(x1:Cryomancer:Cryomancer:Graver:)
8Alchemy_Tier2_Aquaregia(x1:)
8Alchemy_Tier2_Aquavitae_2(x1:)
8Alchemy_Tier2_Refine_Basic(x1:)
8Alchemy_Tier2_Gather_Components(x1:)
8Blackice_Tier2_Purified_Enchantment_Healthsteal_Lesser(x1:Cryomancer:Cryomancer:Graver:)
8Blackice_Tier2_Corrupt_Enchantment_Lesser(x1:Cryomancer:Cryomancer:Graver:)
9Blackice_Tier1_Process_Blackice(x1:Cryomancer:Cryomancer:Cryomancer:)
9Blackice_Tier1_Mass_Process_Blackice(x1:Cryomancer:Cryomancer:Cryomancer:)
9Alchemy_Tier2_Aquaregia(x1:)
9Alchemy_Tier2_Aquavitae_2(x1:)
9Alchemy_Tier2_Refine_Basic(x1:)
9Alchemy_Tier2_Gather_Components(x1:)
9Blackice_Tier2_Purified_Enchantment_Lesser(x1:Cryomancer:Cryomancer:)
9Blackice_Tier2_Corrupt_Enchantment_Lesser(x1:Cryomancer:Cryomancer:Cryomancer:)
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