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Fog Mod for Shell Shockers

Adjust Density and Color of the Fog in shell shockers!

Install this script?
Author's suggested script

You may also like Mod Panel for Shell Shockers.

Install this script
// ==UserScript==
// @name         Fog Mod for Shell Shockers
// @version      0.2
// @author       A3+++
// @description  Adjust Density and Color of the Fog in shell shockers!
// @match        *://shellshock.io/*
// @run-at       document-start
// @grant        unsafeWindow
// @namespace    https://greasyfork.org/users/815159
// ==/UserScript==

(function () {
    function hexToRgb(hex) {
        var result = /^#?([a-f\d]{2})([a-f\d]{2})([a-f\d]{2})$/i.exec(hex);
        return result ? {
            r: parseInt(result[1], 16) / 255,
            g: parseInt(result[2], 16) / 255,
            b: parseInt(result[3], 16) / 255
        } : null;
    }
    const savedData = [0.01, "#FFFFFF", {}, null, null, null];

    unsafeWindow.adjustObj = function (e) {

        savedData[2] = e;
        savedData[0] = savedData[2].fogDensity;
        savedData[1] = savedData[2].fogColor;

        savedData[3].innerText = savedData[0];
        savedData[4].value = savedData[0];
        savedData[5].value = savedData[1].toHexString();

    }
    unsafeWindow.reset = function () {
        savedData[2].fogDensity = savedData[0];
        savedData[3].innerText = savedData[2].fogDensity;
        savedData[4].value = savedData[2].fogDensity;

        savedData[2].fogColor = savedData[1];
        savedData[5].value = savedData[1].toHexString();
    }
    unsafeWindow.XMLHttpRequest = class extends unsafeWindow.XMLHttpRequest {
        constructor() {
            super(...arguments);
        }
        open() {
            if (arguments[1] && arguments[1].includes("js/shellshock.js")) {
                this.scriptMatch = true;
            }

            super.open(...arguments);
        }
        get response() {

            if (this.scriptMatch) {
                let responseText = super.response;

                let match = responseText.match(/([A-z][A-z])\.fogDensity=.01\);/);
                if (match) responseText = responseText.replace(match[0], match[0] + `window.adjustObj(${match[1]});`);
                return responseText;
            }
            return super.response;
        }
    };


    let html = [`<div class="slidecontainer"><p>Fog Density: <span id="fogDisplay"></span></p><input type="range" min="0" max="1" step="0.0001" value="0.001" class="slider" id="fogSlider"></p></div>`,
        `<div><p>Fog Color: <input type="color" value="#0000ff" id="colorPicker"></div>`,
        `<div class="btn-container"><button id='resetBtn' onclick='window.reset()' class="ss_button btn_small btn_pink bevel_yolk"><center>Reset</center></button></div>`
    ].join();

    let interval = setInterval(function () {
        let pauseButtons = document.getElementById("pauseButtons");
        if (pauseButtons) {
            clearInterval(interval);
            let fogDiv = document.createElement("div");
            fogDiv.innerHTML = '<br>' + html;
            pauseButtons.appendChild(fogDiv);


            savedData[3] = document.getElementById("fogDisplay");
            savedData[4] = document.getElementById("fogSlider");
            savedData[5] = document.getElementById("colorPicker");

            savedData[3].innerText = savedData[0];

            savedData[4].addEventListener("input",  function () {
                let newFog = parseFloat(this.value);
                savedData[3].innerText = newFog;
                savedData[2].fogDensity = newFog;
            });
            savedData[5].addEventListener("input", function () {
                savedData[2].fogColor = hexToRgb(this.value);
            });

        }

    }, 1000);
}())