This script should not be not be installed directly. It is a library for other scripts to include with the meta directive // @require https://update.greasyfork.org/scripts/494975/1376630/bianos%20websocket%20blabal.js
- (function () {
- const t = document.createElement("link").relList;
- if (t && t.supports && t.supports("modulepreload")) return;
- for (const n of document.querySelectorAll('link[rel="modulepreload"]')) s(n);
- new MutationObserver((n) => {
- for (const r of n) if (r.type === "childList") for (const o of r.addedNodes) o.tagName === "LINK" && o.rel === "modulepreload" && s(o);
- }).observe(document, { childList: !0, subtree: !0 });
- function i(n) {
- const r = {};
- return (
- n.integrity && (r.integrity = n.integrity),
- n.referrerpolicy && (r.referrerPolicy = n.referrerpolicy),
- n.crossorigin === "use-credentials" ? (r.credentials = "include") : n.crossorigin === "anonymous" ? (r.credentials = "omit") : (r.credentials = "same-origin"),
- r
- );
- }
- function s(n) {
- if (n.ep) return;
- n.ep = !0;
- const r = i(n);
- fetch(n.href, r);
- }
- })();
- var Ke = 4294967295;
- function Ko(e, t, i) {
- var s = i / 4294967296,
- n = i;
- e.setUint32(t, s), e.setUint32(t + 4, n);
- }
- function Br(e, t, i) {
- var s = Math.floor(i / 4294967296),
- n = i;
- e.setUint32(t, s), e.setUint32(t + 4, n);
- }
- function zr(e, t) {
- var i = e.getInt32(t),
- s = e.getUint32(t + 4);
- return i * 4294967296 + s;
- }
- function Jo(e, t) {
- var i = e.getUint32(t),
- s = e.getUint32(t + 4);
- return i * 4294967296 + s;
- }
- var Gi,
- Yi,
- $i,
- Pi = (typeof process > "u" || ((Gi = process == null ? void 0 : process.env) === null || Gi === void 0 ? void 0 : Gi.TEXT_ENCODING) !== "never") && typeof TextEncoder < "u" && typeof TextDecoder < "u";
- function Cs(e) {
- for (var t = e.length, i = 0, s = 0; s < t; ) {
- var n = e.charCodeAt(s++);
- if (n & 4294967168)
- if (!(n & 4294965248)) i += 2;
- else {
- if (n >= 55296 && n <= 56319 && s < t) {
- var r = e.charCodeAt(s);
- (r & 64512) === 56320 && (++s, (n = ((n & 1023) << 10) + (r & 1023) + 65536));
- }
- n & 4294901760 ? (i += 4) : (i += 3);
- }
- else {
- i++;
- continue;
- }
- }
- return i;
- }
- function Qo(e, t, i) {
- for (var s = e.length, n = i, r = 0; r < s; ) {
- var o = e.charCodeAt(r++);
- if (o & 4294967168)
- if (!(o & 4294965248)) t[n++] = ((o >> 6) & 31) | 192;
- else {
- if (o >= 55296 && o <= 56319 && r < s) {
- var l = e.charCodeAt(r);
- (l & 64512) === 56320 && (++r, (o = ((o & 1023) << 10) + (l & 1023) + 65536));
- }
- o & 4294901760 ? ((t[n++] = ((o >> 18) & 7) | 240), (t[n++] = ((o >> 12) & 63) | 128), (t[n++] = ((o >> 6) & 63) | 128)) : ((t[n++] = ((o >> 12) & 15) | 224), (t[n++] = ((o >> 6) & 63) | 128));
- }
- else {
- t[n++] = o;
- continue;
- }
- t[n++] = (o & 63) | 128;
- }
- }
- var Ut = Pi ? new TextEncoder() : void 0,
- Zo = Pi ? (typeof process < "u" && ((Yi = process == null ? void 0 : process.env) === null || Yi === void 0 ? void 0 : Yi.TEXT_ENCODING) !== "force" ? 200 : 0) : Ke;
- function jo(e, t, i) {
- t.set(Ut.encode(e), i);
- }
- function ea(e, t, i) {
- Ut.encodeInto(e, t.subarray(i));
- }
- var ta = Ut != null && Ut.encodeInto ? ea : jo,
- ia = 4096;
- function Hr(e, t, i) {
- for (var s = t, n = s + i, r = [], o = ""; s < n; ) {
- var l = e[s++];
- if (!(l & 128)) r.push(l);
- else if ((l & 224) === 192) {
- var c = e[s++] & 63;
- r.push(((l & 31) << 6) | c);
- } else if ((l & 240) === 224) {
- var c = e[s++] & 63,
- a = e[s++] & 63;
- r.push(((l & 31) << 12) | (c << 6) | a);
- } else if ((l & 248) === 240) {
- var c = e[s++] & 63,
- a = e[s++] & 63,
- u = e[s++] & 63,
- p = ((l & 7) << 18) | (c << 12) | (a << 6) | u;
- p > 65535 && ((p -= 65536), r.push(((p >>> 10) & 1023) | 55296), (p = 56320 | (p & 1023))), r.push(p);
- } else r.push(l);
- r.length >= ia && ((o += String.fromCharCode.apply(String, r)), (r.length = 0));
- }
- return r.length > 0 && (o += String.fromCharCode.apply(String, r)), o;
- }
- var na = Pi ? new TextDecoder() : null,
- sa = Pi ? (typeof process < "u" && (($i = process == null ? void 0 : process.env) === null || $i === void 0 ? void 0 : $i.TEXT_DECODER) !== "force" ? 200 : 0) : Ke;
- function ra(e, t, i) {
- var s = e.subarray(t, t + i);
- return na.decode(s);
- }
- var si = (function () {
- function e(t, i) {
- (this.type = t), (this.data = i);
- }
- return e;
- })(),
- oa =
- (globalThis && globalThis.__extends) ||
- (function () {
- var e = function (t, i) {
- return (
- (e =
- Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array &&
- function (s, n) {
- s.__proto__ = n;
- }) ||
- function (s, n) {
- for (var r in n) Object.prototype.hasOwnProperty.call(n, r) && (s[r] = n[r]);
- }),
- e(t, i)
- );
- };
- return function (t, i) {
- if (typeof i != "function" && i !== null) throw new TypeError("Class extends value " + String(i) + " is not a constructor or null");
- e(t, i);
- function s() {
- this.constructor = t;
- }
- t.prototype = i === null ? Object.create(i) : ((s.prototype = i.prototype), new s());
- };
- })(),
- Pe = (function (e) {
- oa(t, e);
- function t(i) {
- var s = e.call(this, i) || this,
- n = Object.create(t.prototype);
- return Object.setPrototypeOf(s, n), Object.defineProperty(s, "name", { configurable: !0, enumerable: !1, value: t.name }), s;
- }
- return t;
- })(Error),
- aa = -1,
- la = 4294967296 - 1,
- ca = 17179869184 - 1;
- function ha(e) {
- var t = e.sec,
- i = e.nsec;
- if (t >= 0 && i >= 0 && t <= ca)
- if (i === 0 && t <= la) {
- var s = new Uint8Array(4),
- n = new DataView(s.buffer);
- return n.setUint32(0, t), s;
- } else {
- var r = t / 4294967296,
- o = t & 4294967295,
- s = new Uint8Array(8),
- n = new DataView(s.buffer);
- return n.setUint32(0, (i << 2) | (r & 3)), n.setUint32(4, o), s;
- }
- else {
- var s = new Uint8Array(12),
- n = new DataView(s.buffer);
- return n.setUint32(0, i), Br(n, 4, t), s;
- }
- }
- function fa(e) {
- var t = e.getTime(),
- i = Math.floor(t / 1e3),
- s = (t - i * 1e3) * 1e6,
- n = Math.floor(s / 1e9);
- return { sec: i + n, nsec: s - n * 1e9 };
- }
- function ua(e) {
- if (e instanceof Date) {
- var t = fa(e);
- return ha(t);
- } else return null;
- }
- function da(e) {
- var t = new DataView(e.buffer, e.byteOffset, e.byteLength);
- switch (e.byteLength) {
- case 4: {
- var i = t.getUint32(0),
- s = 0;
- return { sec: i, nsec: s };
- }
- case 8: {
- var n = t.getUint32(0),
- r = t.getUint32(4),
- i = (n & 3) * 4294967296 + r,
- s = n >>> 2;
- return { sec: i, nsec: s };
- }
- case 12: {
- var i = zr(t, 4),
- s = t.getUint32(0);
- return { sec: i, nsec: s };
- }
- default:
- throw new Pe("Unrecognized data size for timestamp (expected 4, 8, or 12): ".concat(e.length));
- }
- }
- function pa(e) {
- var t = da(e);
- return new Date(t.sec * 1e3 + t.nsec / 1e6);
- }
- var ma = { type: aa, encode: ua, decode: pa },
- Fr = (function () {
- function e() {
- (this.builtInEncoders = []), (this.builtInDecoders = []), (this.encoders = []), (this.decoders = []), this.register(ma);
- }
- return (
- (e.prototype.register = function (t) {
- var i = t.type,
- s = t.encode,
- n = t.decode;
- if (i >= 0) (this.encoders[i] = s), (this.decoders[i] = n);
- else {
- var r = 1 + i;
- (this.builtInEncoders[r] = s), (this.builtInDecoders[r] = n);
- }
- }),
- (e.prototype.tryToEncode = function (t, i) {
- for (var s = 0; s < this.builtInEncoders.length; s++) {
- var n = this.builtInEncoders[s];
- if (n != null) {
- var r = n(t, i);
- if (r != null) {
- var o = -1 - s;
- return new si(o, r);
- }
- }
- }
- for (var s = 0; s < this.encoders.length; s++) {
- var n = this.encoders[s];
- if (n != null) {
- var r = n(t, i);
- if (r != null) {
- var o = s;
- return new si(o, r);
- }
- }
- }
- return t instanceof si ? t : null;
- }),
- (e.prototype.decode = function (t, i, s) {
- var n = i < 0 ? this.builtInDecoders[-1 - i] : this.decoders[i];
- return n ? n(t, i, s) : new si(i, t);
- }),
- (e.defaultCodec = new e()),
- e
- );
- })();
- function gi(e) {
- return e instanceof Uint8Array ? e : ArrayBuffer.isView(e) ? new Uint8Array(e.buffer, e.byteOffset, e.byteLength) : e instanceof ArrayBuffer ? new Uint8Array(e) : Uint8Array.from(e);
- }
- function ga(e) {
- if (e instanceof ArrayBuffer) return new DataView(e);
- var t = gi(e);
- return new DataView(t.buffer, t.byteOffset, t.byteLength);
- }
- var ya = 100,
- wa = 2048,
- ka = (function () {
- function e(t, i, s, n, r, o, l, c) {
- t === void 0 && (t = Fr.defaultCodec),
- i === void 0 && (i = void 0),
- s === void 0 && (s = ya),
- n === void 0 && (n = wa),
- r === void 0 && (r = !1),
- o === void 0 && (o = !1),
- l === void 0 && (l = !1),
- c === void 0 && (c = !1),
- (this.extensionCodec = t),
- (this.context = i),
- (this.maxDepth = s),
- (this.initialBufferSize = n),
- (this.sortKeys = r),
- (this.forceFloat32 = o),
- (this.ignoreUndefined = l),
- (this.forceIntegerToFloat = c),
- (this.pos = 0),
- (this.view = new DataView(new ArrayBuffer(this.initialBufferSize))),
- (this.bytes = new Uint8Array(this.view.buffer));
- }
- return (
- (e.prototype.reinitializeState = function () {
- this.pos = 0;
- }),
- (e.prototype.encodeSharedRef = function (t) {
- return this.reinitializeState(), this.doEncode(t, 1), this.bytes.subarray(0, this.pos);
- }),
- (e.prototype.encode = function (t) {
- return this.reinitializeState(), this.doEncode(t, 1), this.bytes.slice(0, this.pos);
- }),
- (e.prototype.doEncode = function (t, i) {
- if (i > this.maxDepth) throw new Error("Too deep objects in depth ".concat(i));
- t == null ? this.encodeNil() : typeof t == "boolean" ? this.encodeBoolean(t) : typeof t == "number" ? this.encodeNumber(t) : typeof t == "string" ? this.encodeString(t) : this.encodeObject(t, i);
- }),
- (e.prototype.ensureBufferSizeToWrite = function (t) {
- var i = this.pos + t;
- this.view.byteLength < i && this.resizeBuffer(i * 2);
- }),
- (e.prototype.resizeBuffer = function (t) {
- var i = new ArrayBuffer(t),
- s = new Uint8Array(i),
- n = new DataView(i);
- s.set(this.bytes), (this.view = n), (this.bytes = s);
- }),
- (e.prototype.encodeNil = function () {
- this.writeU8(192);
- }),
- (e.prototype.encodeBoolean = function (t) {
- t === !1 ? this.writeU8(194) : this.writeU8(195);
- }),
- (e.prototype.encodeNumber = function (t) {
- Number.isSafeInteger(t) && !this.forceIntegerToFloat
- ? t >= 0
- ? t < 128
- ? this.writeU8(t)
- : t < 256
- ? (this.writeU8(204), this.writeU8(t))
- : t < 65536
- ? (this.writeU8(205), this.writeU16(t))
- : t < 4294967296
- ? (this.writeU8(206), this.writeU32(t))
- : (this.writeU8(207), this.writeU64(t))
- : t >= -32
- ? this.writeU8(224 | (t + 32))
- : t >= -128
- ? (this.writeU8(208), this.writeI8(t))
- : t >= -32768
- ? (this.writeU8(209), this.writeI16(t))
- : t >= -2147483648
- ? (this.writeU8(210), this.writeI32(t))
- : (this.writeU8(211), this.writeI64(t))
- : this.forceFloat32
- ? (this.writeU8(202), this.writeF32(t))
- : (this.writeU8(203), this.writeF64(t));
- }),
- (e.prototype.writeStringHeader = function (t) {
- if (t < 32) this.writeU8(160 + t);
- else if (t < 256) this.writeU8(217), this.writeU8(t);
- else if (t < 65536) this.writeU8(218), this.writeU16(t);
- else if (t < 4294967296) this.writeU8(219), this.writeU32(t);
- else throw new Error("Too long string: ".concat(t, " bytes in UTF-8"));
- }),
- (e.prototype.encodeString = function (t) {
- var i = 5,
- s = t.length;
- if (s > Zo) {
- var n = Cs(t);
- this.ensureBufferSizeToWrite(i + n), this.writeStringHeader(n), ta(t, this.bytes, this.pos), (this.pos += n);
- } else {
- var n = Cs(t);
- this.ensureBufferSizeToWrite(i + n), this.writeStringHeader(n), Qo(t, this.bytes, this.pos), (this.pos += n);
- }
- }),
- (e.prototype.encodeObject = function (t, i) {
- var s = this.extensionCodec.tryToEncode(t, this.context);
- if (s != null) this.encodeExtension(s);
- else if (Array.isArray(t)) this.encodeArray(t, i);
- else if (ArrayBuffer.isView(t)) this.encodeBinary(t);
- else if (typeof t == "object") this.encodeMap(t, i);
- else throw new Error("Unrecognized object: ".concat(Object.prototype.toString.apply(t)));
- }),
- (e.prototype.encodeBinary = function (t) {
- var i = t.byteLength;
- if (i < 256) this.writeU8(196), this.writeU8(i);
- else if (i < 65536) this.writeU8(197), this.writeU16(i);
- else if (i < 4294967296) this.writeU8(198), this.writeU32(i);
- else throw new Error("Too large binary: ".concat(i));
- var s = gi(t);
- this.writeU8a(s);
- }),
- (e.prototype.encodeArray = function (t, i) {
- var s = t.length;
- if (s < 16) this.writeU8(144 + s);
- else if (s < 65536) this.writeU8(220), this.writeU16(s);
- else if (s < 4294967296) this.writeU8(221), this.writeU32(s);
- else throw new Error("Too large array: ".concat(s));
- for (var n = 0, r = t; n < r.length; n++) {
- var o = r[n];
- this.doEncode(o, i + 1);
- }
- }),
- (e.prototype.countWithoutUndefined = function (t, i) {
- for (var s = 0, n = 0, r = i; n < r.length; n++) {
- var o = r[n];
- t[o] !== void 0 && s++;
- }
- return s;
- }),
- (e.prototype.encodeMap = function (t, i) {
- var s = Object.keys(t);
- this.sortKeys && s.sort();
- var n = this.ignoreUndefined ? this.countWithoutUndefined(t, s) : s.length;
- if (n < 16) this.writeU8(128 + n);
- else if (n < 65536) this.writeU8(222), this.writeU16(n);
- else if (n < 4294967296) this.writeU8(223), this.writeU32(n);
- else throw new Error("Too large map object: ".concat(n));
- for (var r = 0, o = s; r < o.length; r++) {
- var l = o[r],
- c = t[l];
- (this.ignoreUndefined && c === void 0) || (this.encodeString(l), this.doEncode(c, i + 1));
- }
- }),
- (e.prototype.encodeExtension = function (t) {
- var i = t.data.length;
- if (i === 1) this.writeU8(212);
- else if (i === 2) this.writeU8(213);
- else if (i === 4) this.writeU8(214);
- else if (i === 8) this.writeU8(215);
- else if (i === 16) this.writeU8(216);
- else if (i < 256) this.writeU8(199), this.writeU8(i);
- else if (i < 65536) this.writeU8(200), this.writeU16(i);
- else if (i < 4294967296) this.writeU8(201), this.writeU32(i);
- else throw new Error("Too large extension object: ".concat(i));
- this.writeI8(t.type), this.writeU8a(t.data);
- }),
- (e.prototype.writeU8 = function (t) {
- this.ensureBufferSizeToWrite(1), this.view.setUint8(this.pos, t), this.pos++;
- }),
- (e.prototype.writeU8a = function (t) {
- var i = t.length;
- this.ensureBufferSizeToWrite(i), this.bytes.set(t, this.pos), (this.pos += i);
- }),
- (e.prototype.writeI8 = function (t) {
- this.ensureBufferSizeToWrite(1), this.view.setInt8(this.pos, t), this.pos++;
- }),
- (e.prototype.writeU16 = function (t) {
- this.ensureBufferSizeToWrite(2), this.view.setUint16(this.pos, t), (this.pos += 2);
- }),
- (e.prototype.writeI16 = function (t) {
- this.ensureBufferSizeToWrite(2), this.view.setInt16(this.pos, t), (this.pos += 2);
- }),
- (e.prototype.writeU32 = function (t) {
- this.ensureBufferSizeToWrite(4), this.view.setUint32(this.pos, t), (this.pos += 4);
- }),
- (e.prototype.writeI32 = function (t) {
- this.ensureBufferSizeToWrite(4), this.view.setInt32(this.pos, t), (this.pos += 4);
- }),
- (e.prototype.writeF32 = function (t) {
- this.ensureBufferSizeToWrite(4), this.view.setFloat32(this.pos, t), (this.pos += 4);
- }),
- (e.prototype.writeF64 = function (t) {
- this.ensureBufferSizeToWrite(8), this.view.setFloat64(this.pos, t), (this.pos += 8);
- }),
- (e.prototype.writeU64 = function (t) {
- this.ensureBufferSizeToWrite(8), Ko(this.view, this.pos, t), (this.pos += 8);
- }),
- (e.prototype.writeI64 = function (t) {
- this.ensureBufferSizeToWrite(8), Br(this.view, this.pos, t), (this.pos += 8);
- }),
- e
- );
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- return l.str;
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- (e.prototype.store = function (t, i) {
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- s.length >= this.maxLengthPerKey ? (s[(Math.random() * s.length) | 0] = n) : s.push(n);
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- if (((s = 1), n && (r = a[0] & 2 ? n.return : a[0] ? n.throw || ((r = n.return) && r.call(n), 0) : n.next) && !(r = r.call(n, a[1])).done)) return r;
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- case 0:
- case 1:
- r = a;
- break;
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- return i.label++, { value: a[1], done: !1 };
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- i.label++, (n = a[1]), (a = [0]);
- continue;
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- (a = i.ops.pop()), i.trys.pop();
- continue;
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- i = 0;
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- i.label = a[1];
- break;
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- (i.label = r[1]), (r = a);
- break;
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- if (r && i.label < r[2]) {
- (i.label = r[2]), i.ops.push(a);
- break;
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- r[2] && i.ops.pop(), i.trys.pop();
- continue;
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- (a = [6, u]), (n = 0);
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- s = r = 0;
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- if (a[0] & 5) throw a[1];
- return { value: a[0] ? a[1] : void 0, done: !0 };
- }
- },
- As =
- (globalThis && globalThis.__asyncValues) ||
- function (e) {
- if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined.");
- var t = e[Symbol.asyncIterator],
- i;
- return t
- ? t.call(e)
- : ((e = typeof __values == "function" ? __values(e) : e[Symbol.iterator]()),
- (i = {}),
- s("next"),
- s("throw"),
- s("return"),
- (i[Symbol.asyncIterator] = function () {
- return this;
- }),
- i);
- function s(r) {
- i[r] =
- e[r] &&
- function (o) {
- return new Promise(function (l, c) {
- (o = e[r](o)), n(l, c, o.done, o.value);
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- };
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- function n(r, o, l, c) {
- Promise.resolve(c).then(function (a) {
- r({ value: a, done: l });
- }, o);
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- },
- St =
- (globalThis && globalThis.__await) ||
- function (e) {
- return this instanceof St ? ((this.v = e), this) : new St(e);
- },
- Ta =
- (globalThis && globalThis.__asyncGenerator) ||
- function (e, t, i) {
- if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined.");
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- o("throw"),
- o("return"),
- (n[Symbol.asyncIterator] = function () {
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- n
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- function o(h) {
- s[h] &&
- (n[h] = function (m) {
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- p(r[0][3], w);
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- l("throw", h);
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- function p(h, m) {
- h(m), r.shift(), r.length && l(r[0][0], r[0][1]);
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- (this.maxBinLength = n),
- (this.maxArrayLength = r),
- (this.maxMapLength = o),
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- (this.view = es),
- (this.bytes = Ma),
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- (this.totalPos = 0), (this.headByte = Dt), (this.stack.length = 0);
- }),
- (e.prototype.setBuffer = function (t) {
- (this.bytes = gi(t)), (this.view = ga(this.bytes)), (this.pos = 0);
- }),
- (e.prototype.appendBuffer = function (t) {
- if (this.headByte === Dt && !this.hasRemaining(1)) this.setBuffer(t);
- else {
- var i = this.bytes.subarray(this.pos),
- s = gi(t),
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- n.set(i), n.set(s, i.length), this.setBuffer(n);
- }
- }),
- (e.prototype.hasRemaining = function (t) {
- return this.view.byteLength - this.pos >= t;
- }),
- (e.prototype.createExtraByteError = function (t) {
- var i = this,
- s = i.view,
- n = i.pos;
- return new RangeError(
- "Extra "
- .concat(s.byteLength - n, " of ")
- .concat(s.byteLength, " byte(s) found at buffer[")
- .concat(t, "]")
- );
- }),
- (e.prototype.decode = function (t) {
- this.reinitializeState(), this.setBuffer(t);
- var i = this.doDecodeSync();
- if (this.hasRemaining(1)) throw this.createExtraByteError(this.pos);
- return i;
- }),
- (e.prototype.decodeMulti = function (t) {
- return Ji(this, function (i) {
- switch (i.label) {
- case 0:
- this.reinitializeState(), this.setBuffer(t), (i.label = 1);
- case 1:
- return this.hasRemaining(1) ? [4, this.doDecodeSync()] : [3, 3];
- case 2:
- return i.sent(), [3, 1];
- case 3:
- return [2];
- }
- });
- }),
- (e.prototype.decodeAsync = function (t) {
- var i, s, n, r;
- return Sa(this, void 0, void 0, function () {
- var o, l, c, a, u, p, h, m;
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- w.trys.push([1, 6, 7, 12]), (i = As(t)), (w.label = 2);
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- try {
- (l = this.doDecodeSync()), (o = !0);
- } catch (v) {
- if (!(v instanceof Cn)) throw v;
- }
- (this.totalPos += this.pos), (w.label = 4);
- case 4:
- return [3, 2];
- case 5:
- return [3, 12];
- case 6:
- return (a = w.sent()), (n = { error: a }), [3, 12];
- case 7:
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- case 8:
- w.sent(), (w.label = 9);
- case 9:
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- return [7];
- case 11:
- return [7];
- case 12:
- if (o) {
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- return [2, l];
- }
- throw ((u = this), (p = u.headByte), (h = u.pos), (m = u.totalPos), new RangeError("Insufficient data in parsing ".concat(Ki(p), " at ").concat(m, " (").concat(h, " in the current buffer)")));
- }
- });
- });
- }),
- (e.prototype.decodeArrayStream = function (t) {
- return this.decodeMultiAsync(t, !0);
- }),
- (e.prototype.decodeStream = function (t) {
- return this.decodeMultiAsync(t, !1);
- }),
- (e.prototype.decodeMultiAsync = function (t, i) {
- return Ta(this, arguments, function () {
- var n, r, o, l, c, a, u, p, h;
- return Ji(this, function (m) {
- switch (m.label) {
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- (n = i), (r = -1), (m.label = 1);
- case 1:
- m.trys.push([1, 13, 14, 19]), (o = As(t)), (m.label = 2);
- case 2:
- return [4, St(o.next())];
- case 3:
- if (((l = m.sent()), !!l.done)) return [3, 12];
- if (((c = l.value), i && r === 0)) throw this.createExtraByteError(this.totalPos);
- this.appendBuffer(c), n && ((r = this.readArraySize()), (n = !1), this.complete()), (m.label = 4);
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- m.trys.push([4, 9, , 10]), (m.label = 5);
- case 5:
- return [4, St(this.doDecodeSync())];
- case 6:
- return [4, m.sent()];
- case 7:
- return m.sent(), --r === 0 ? [3, 8] : [3, 5];
- case 8:
- return [3, 10];
- case 9:
- if (((a = m.sent()), !(a instanceof Cn))) throw a;
- return [3, 10];
- case 10:
- (this.totalPos += this.pos), (m.label = 11);
- case 11:
- return [3, 2];
- case 12:
- return [3, 19];
- case 13:
- return (u = m.sent()), (p = { error: u }), [3, 19];
- case 14:
- return m.trys.push([14, , 17, 18]), l && !l.done && (h = o.return) ? [4, St(h.call(o))] : [3, 16];
- case 15:
- m.sent(), (m.label = 16);
- case 16:
- return [3, 18];
- case 17:
- if (p) throw p.error;
- return [7];
- case 18:
- return [7];
- case 19:
- return [2];
- }
- });
- });
- }),
- (e.prototype.doDecodeSync = function () {
- e: for (;;) {
- var t = this.readHeadByte(),
- i = void 0;
- if (t >= 224) i = t - 256;
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- if (t < 128) i = t;
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- } else i = {};
- } else if (t < 160) {
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- this.pushArrayState(s), this.complete();
- continue e;
- } else i = [];
- } else {
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- i = this.decodeUtf8String(n, 0);
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- else if (t === 192) i = null;
- else if (t === 194) i = !1;
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- else if (t === 202) i = this.readF32();
- else if (t === 203) i = this.readF64();
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- else if (t === 209) i = this.readI16();
- else if (t === 210) i = this.readI32();
- else if (t === 211) i = this.readI64();
- else if (t === 217) {
- var n = this.lookU8();
- i = this.decodeUtf8String(n, 1);
- } else if (t === 218) {
- var n = this.lookU16();
- i = this.decodeUtf8String(n, 2);
- } else if (t === 219) {
- var n = this.lookU32();
- i = this.decodeUtf8String(n, 4);
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- var s = this.readU16();
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- this.pushArrayState(s), this.complete();
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- } else if (t === 221) {
- var s = this.readU32();
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- this.pushArrayState(s), this.complete();
- continue e;
- } else i = [];
- } else if (t === 222) {
- var s = this.readU16();
- if (s !== 0) {
- this.pushMapState(s), this.complete();
- continue e;
- } else i = {};
- } else if (t === 223) {
- var s = this.readU32();
- if (s !== 0) {
- this.pushMapState(s), this.complete();
- continue e;
- } else i = {};
- } else if (t === 196) {
- var s = this.lookU8();
- i = this.decodeBinary(s, 1);
- } else if (t === 197) {
- var s = this.lookU16();
- i = this.decodeBinary(s, 2);
- } else if (t === 198) {
- var s = this.lookU32();
- i = this.decodeBinary(s, 4);
- } else if (t === 212) i = this.decodeExtension(1, 0);
- else if (t === 213) i = this.decodeExtension(2, 0);
- else if (t === 214) i = this.decodeExtension(4, 0);
- else if (t === 215) i = this.decodeExtension(8, 0);
- else if (t === 216) i = this.decodeExtension(16, 0);
- else if (t === 199) {
- var s = this.lookU8();
- i = this.decodeExtension(s, 1);
- } else if (t === 200) {
- var s = this.lookU16();
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- var s = this.lookU32();
- i = this.decodeExtension(s, 4);
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- }
- return i;
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- }),
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- }),
- (e.prototype.complete = function () {
- this.headByte = Dt;
- }),
- (e.prototype.readArraySize = function () {
- var t = this.readHeadByte();
- switch (t) {
- case 220:
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- case 221:
- return this.readU32();
- default: {
- if (t < 160) return t - 144;
- throw new Pe("Unrecognized array type byte: ".concat(Ki(t)));
- }
- }
- }),
- (e.prototype.pushMapState = function (t) {
- if (t > this.maxMapLength) throw new Pe("Max length exceeded: map length (".concat(t, ") > maxMapLengthLength (").concat(this.maxMapLength, ")"));
- this.stack.push({ type: 1, size: t, key: null, readCount: 0, map: {} });
- }),
- (e.prototype.pushArrayState = function (t) {
- if (t > this.maxArrayLength) throw new Pe("Max length exceeded: array length (".concat(t, ") > maxArrayLength (").concat(this.maxArrayLength, ")"));
- this.stack.push({ type: 0, size: t, array: new Array(t), position: 0 });
- }),
- (e.prototype.decodeUtf8String = function (t, i) {
- var s;
- if (t > this.maxStrLength) throw new Pe("Max length exceeded: UTF-8 byte length (".concat(t, ") > maxStrLength (").concat(this.maxStrLength, ")"));
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- var n = this.pos + i,
- r;
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- (this.pos += i + t),
- r
- );
- }),
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- }
- return !1;
- }),
- (e.prototype.decodeBinary = function (t, i) {
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- n = this.bytes.subarray(s, s + t);
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- }),
- (e.prototype.decodeExtension = function (t, i) {
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- var s = this.view.getInt8(this.pos + i),
- n = this.decodeBinary(t, i + 1);
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- }),
- (e.prototype.lookU8 = function () {
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- }),
- (e.prototype.lookU16 = function () {
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- }),
- (e.prototype.lookU32 = function () {
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- }),
- (e.prototype.readU8 = function () {
- var t = this.view.getUint8(this.pos);
- return this.pos++, t;
- }),
- (e.prototype.readI8 = function () {
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- return this.pos++, t;
- }),
- (e.prototype.readU16 = function () {
- var t = this.view.getUint16(this.pos);
- return (this.pos += 2), t;
- }),
- (e.prototype.readI16 = function () {
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- }),
- (e.prototype.readU32 = function () {
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- }),
- (e.prototype.readI32 = function () {
- var t = this.view.getInt32(this.pos);
- return (this.pos += 4), t;
- }),
- (e.prototype.readU64 = function () {
- var t = Jo(this.view, this.pos);
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- }),
- (e.prototype.readI64 = function () {
- var t = zr(this.view, this.pos);
- return (this.pos += 8), t;
- }),
- (e.prototype.readF32 = function () {
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- return (this.pos += 4), t;
- }),
- (e.prototype.readF64 = function () {
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- }),
- e
- );
- })(),
- rt = typeof globalThis < "u" ? globalThis : typeof window < "u" ? window : typeof global < "u" ? global : typeof self < "u" ? self : {},
- $t = {},
- Ca = {
- get exports() {
- return $t;
- },
- set exports(e) {
- $t = e;
- },
- },
- le = (Ca.exports = {}),
- Ce,
- Ae;
- function An() {
- throw new Error("setTimeout has not been defined");
- }
- function Dn() {
- throw new Error("clearTimeout has not been defined");
- }
- (function () {
- try {
- typeof setTimeout == "function" ? (Ce = setTimeout) : (Ce = An);
- } catch {
- Ce = An;
- }
- try {
- typeof clearTimeout == "function" ? (Ae = clearTimeout) : (Ae = Dn);
- } catch {
- Ae = Dn;
- }
- })();
- function Vr(e) {
- if (Ce === setTimeout) return setTimeout(e, 0);
- if ((Ce === An || !Ce) && setTimeout) return (Ce = setTimeout), setTimeout(e, 0);
- try {
- return Ce(e, 0);
- } catch {
- try {
- return Ce.call(null, e, 0);
- } catch {
- return Ce.call(this, e, 0);
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- }
- }
- function Aa(e) {
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- if ((Ae === Dn || !Ae) && clearTimeout) return (Ae = clearTimeout), clearTimeout(e);
- try {
- return Ae(e);
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- try {
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- }
- }
- var ze = [],
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- Qe,
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- function Ur() {
- if (!Tt) {
- var e = Vr(Da);
- Tt = !0;
- for (var t = ze.length; t; ) {
- for (Qe = ze, ze = []; ++li < t; ) Qe && Qe[li].run();
- (li = -1), (t = ze.length);
- }
- (Qe = null), (Tt = !1), Aa(e);
- }
- }
- le.nextTick = function (e) {
- var t = new Array(arguments.length - 1);
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- ze.push(new Lr(e, t)), ze.length === 1 && !Tt && Vr(Ur);
- };
- function Lr(e, t) {
- (this.fun = e), (this.array = t);
- }
- Lr.prototype.run = function () {
- this.fun.apply(null, this.array);
- };
- le.title = "browser";
- le.browser = !0;
- le.env = {};
- le.argv = [];
- le.version = "";
- le.versions = {};
- function Fe() {}
- le.on = Fe;
- le.addListener = Fe;
- le.once = Fe;
- le.off = Fe;
- le.removeListener = Fe;
- le.removeAllListeners = Fe;
- le.emit = Fe;
- le.prependListener = Fe;
- le.prependOnceListener = Fe;
- le.listeners = function (e) {
- return [];
- };
- le.binding = function (e) {
- throw new Error("process.binding is not supported");
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- le.cwd = function () {
- return "/";
- };
- le.chdir = function (e) {
- throw new Error("process.chdir is not supported");
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- le.umask = function () {
- return 0;
- };
- const Oa = 1920,
- Ra = 1080,
- _a = 9,
- Nr = $t && $t.argv.indexOf("--largeserver") != -1 ? 80 : 40,
- Ba = Nr + 10,
- za = 6,
- Ha = 3e3,
- Fa = 10,
- Va = 5,
- Ua = 50,
- La = 4.5,
- Na = 15,
- qa = 0.9,
- Wa = 3e3,
- Xa = 60,
- Ga = 35,
- Ya = 3e3,
- $a = 500,
- Ka = $t && {}.IS_SANDBOX,
- Ja = 100,
- Qa = Math.PI / 2.6,
- Za = 10,
- ja = 0.25,
- el = Math.PI / 2,
- tl = 35,
- il = 0.0016,
- nl = 0.993,
- sl = 34,
- rl = ["#bf8f54", "#cbb091", "#896c4b", "#fadadc", "#ececec", "#c37373", "#4c4c4c", "#ecaff7", "#738cc3", "#8bc373"],
- ol = 7,
- al = 0.06,
- ll = [
- "Sid",
- "Steph",
- "Bmoe",
- "Romn",
- "Jononthecool",
- "Fiona",
- "Vince",
- "Nathan",
- "Nick",
- "Flappy",
- "Ronald",
- "Otis",
- "Pepe",
- "Mc Donald",
- "Theo",
- "Fabz",
- "Oliver",
- "Jeff",
- "Jimmy",
- "Helena",
- "Reaper",
- "Ben",
- "Alan",
- "Naomi",
- "XYZ",
- "Clever",
- "Jeremy",
- "Mike",
- "Destined",
- "Stallion",
- "Allison",
- "Meaty",
- "Sophia",
- "Vaja",
- "Joey",
- "Pendy",
- "Murdoch",
- "Theo",
- "Jared",
- "July",
- "Sonia",
- "Mel",
- "Dexter",
- "Quinn",
- "Milky",
- ],
- cl = Math.PI / 3,
- ci = [
- { id: 0, src: "", xp: 0, val: 1 },
- { id: 1, src: "_g", xp: 3e3, val: 1.1 },
- { id: 2, src: "_d", xp: 7e3, val: 1.18 },
- { id: 3, src: "_r", poison: !0, xp: 12e3, val: 1.18 },
- ],
- hl = function (e) {
- const t = e.weaponXP[e.weaponIndex] || 0;
- for (let i = ci.length - 1; i >= 0; --i) if (t >= ci[i].xp) return ci[i];
- },
- fl = ["wood", "food", "stone", "points"],
- ul = 7,
- dl = 9,
- pl = 3,
- ml = 32,
- gl = 7,
- yl = 724,
- wl = 114,
- kl = 0.0011,
- vl = 1e-4,
- xl = 1.3,
- bl = [150, 160, 165, 175],
- Sl = [80, 85, 95],
- Tl = [80, 85, 90],
- Il = 2400,
- Ml = 0.75,
- El = 15,
- ts = 14400,
- Pl = 40,
- Cl = 2200,
- Al = 0.6,
- Dl = 1,
- Ol = 0.3,
- Rl = 0.3,
- _l = 144e4,
- is = 320,
- Bl = 100,
- zl = 2,
- Hl = 3200,
- Fl = 1440,
- Vl = 0.2,
- Ul = -1,
- Ll = ts - is - 120,
- Nl = ts - is - 120,
- T = {
- maxScreenWidth: Oa,
- maxScreenHeight: Ra,
- serverUpdateRate: _a,
- maxPlayers: Nr,
- maxPlayersHard: Ba,
- collisionDepth: za,
- minimapRate: Ha,
- colGrid: Fa,
- clientSendRate: Va,
- healthBarWidth: Ua,
- healthBarPad: La,
- iconPadding: Na,
- iconPad: qa,
- deathFadeout: Wa,
- crownIconScale: Xa,
- crownPad: Ga,
- chatCountdown: Ya,
- chatCooldown: $a,
- inSandbox: Ka,
- maxAge: Ja,
- gatherAngle: Qa,
- gatherWiggle: Za,
- hitReturnRatio: ja,
- hitAngle: el,
- playerScale: tl,
- playerSpeed: il,
- playerDecel: nl,
- nameY: sl,
- skinColors: rl,
- animalCount: ol,
- aiTurnRandom: al,
- cowNames: ll,
- shieldAngle: cl,
- weaponVariants: ci,
- fetchVariant: hl,
- resourceTypes: fl,
- areaCount: ul,
- treesPerArea: dl,
- bushesPerArea: pl,
- totalRocks: ml,
- goldOres: gl,
- riverWidth: yl,
- riverPadding: wl,
- waterCurrent: kl,
- waveSpeed: vl,
- waveMax: xl,
- treeScales: bl,
- bushScales: Sl,
- rockScales: Tl,
- snowBiomeTop: Il,
- snowSpeed: Ml,
- maxNameLength: El,
- mapScale: ts,
- mapPingScale: Pl,
- mapPingTime: Cl,
- volcanoScale: is,
- innerVolcanoScale: Bl,
- volcanoAnimalStrength: zl,
- volcanoAnimationDuration: Hl,
- volcanoAggressionRadius: Fl,
- volcanoAggressionPercentage: Vl,
- volcanoDamagePerSecond: Ul,
- volcanoLocationX: Ll,
- volcanoLocationY: Nl,
- MAX_ATTACK: Al,
- MAX_SPAWN_DELAY: Dl,
- MAX_SPEED: Ol,
- MAX_TURN_SPEED: Rl,
- DAY_INTERVAL: _l,
- },
- ql = new ka(),
- Wl = new Pa(),
- ee = {
- socket: null,
- connected: !1,
- socketId: -1,
- connect: function (e, t, i) {
- if (this.socket) return;
- const s = this;
- try {
- let n = !1;
- const r = e;
- (this.socket = new WebSocket(e)),
- (this.socket.binaryType = "arraybuffer"),
- (this.socket.onmessage = function (o) {
- var a = new Uint8Array(o.data);
- const l = Wl.decode(a),
- c = l[0];
- var a = l[1];
- c == "io-init" ? (s.socketId = a[0]) : i[c].apply(void 0, a);
- }),
- (this.socket.onopen = function () {
- (s.connected = !0), t();
- }),
- (this.socket.onclose = function (o) {
- (s.connected = !1), o.code == 4001 ? t("Invalid Connection") : n || t("disconnected");
- }),
- (this.socket.onerror = function (o) {
- this.socket && this.socket.readyState != WebSocket.OPEN && ((n = !0), console.error("Socket error", arguments), t("Socket error"));
- });
- } catch (n) {
- console.warn("Socket connection error:", n), t(n);
- }
- },
- send: function (e) {
- const t = Array.prototype.slice.call(arguments, 1),
- i = ql.encode([e, t]);
- this.socket && this.socket.send(i);
- },
- socketReady: function () {
- return this.socket && this.connected;
- },
- close: function () {
- this.socket && this.socket.close(), (this.socket = null), (this.connected = !1);
- },
- };
- var qr = Math.abs;
- const Xl = Math.sqrt;
- var qr = Math.abs;
- const Gl = Math.atan2,
- Qi = Math.PI,
- Yl = function (e, t) {
- return Math.floor(Math.random() * (t - e + 1)) + e;
- },
- $l = function (e, t) {
- return Math.random() * (t - e + 1) + e;
- },
- Kl = function (e, t, i) {
- return e + (t - e) * i;
- },
- Jl = function (e, t) {
- return e > 0 ? (e = Math.max(0, e - t)) : e < 0 && (e = Math.min(0, e + t)), e;
- },
- Ql = function (e, t, i, s) {
- return Xl((i -= e) * i + (s -= t) * s);
- },
- Zl = function (e, t, i, s) {
- return Gl(t - s, e - i);
- },
- jl = function (e, t) {
- const i = qr(t - e) % (Qi * 2);
- return i > Qi ? Qi * 2 - i : i;
- },
- ec = function (e) {
- return typeof e == "number" && !isNaN(e) && isFinite(e);
- },
- tc = function (e) {
- return e && typeof e == "string";
- },
- ic = function (e) {
- return e > 999 ? (e / 1e3).toFixed(1) + "k" : e;
- },
- nc = function (e) {
- return e.charAt(0).toUpperCase() + e.slice(1);
- },
- sc = function (e, t) {
- return e ? parseFloat(e.toFixed(t)) : 0;
- },
- rc = function (e, t) {
- return parseFloat(t.points) - parseFloat(e.points);
- },
- oc = function (e, t, i, s, n, r, o, l) {
- let c = n,
- a = o;
- if ((n > o && ((c = o), (a = n)), a > i && (a = i), c < e && (c = e), c > a)) return !1;
- let u = r,
- p = l;
- const h = o - n;
- if (Math.abs(h) > 1e-7) {
- const m = (l - r) / h,
- w = r - m * n;
- (u = m * c + w), (p = m * a + w);
- }
- if (u > p) {
- const m = p;
- (p = u), (u = m);
- }
- return p > s && (p = s), u < t && (u = t), !(u > p);
- },
- Wr = function (e, t, i) {
- const s = e.getBoundingClientRect(),
- n = s.left + window.scrollX,
- r = s.top + window.scrollY,
- o = s.width,
- l = s.height,
- c = t > n && t < n + o,
- a = i > r && i < r + l;
- return c && a;
- },
- hi = function (e) {
- const t = e.changedTouches[0];
- (e.screenX = t.screenX), (e.screenY = t.screenY), (e.clientX = t.clientX), (e.clientY = t.clientY), (e.pageX = t.pageX), (e.pageY = t.pageY);
- },
- Xr = function (e, t) {
- const i = !t;
- let s = !1;
- const n = !1;
- e.addEventListener("touchstart", Be(r), n), e.addEventListener("touchmove", Be(o), n), e.addEventListener("touchend", Be(l), n), e.addEventListener("touchcancel", Be(l), n), e.addEventListener("touchleave", Be(l), n);
- function r(c) {
- hi(c), window.setUsingTouch(!0), i && (c.preventDefault(), c.stopPropagation()), e.onmouseover && e.onmouseover(c), (s = !0);
- }
- function o(c) {
- hi(c), window.setUsingTouch(!0), i && (c.preventDefault(), c.stopPropagation()), Wr(e, c.pageX, c.pageY) ? s || (e.onmouseover && e.onmouseover(c), (s = !0)) : s && (e.onmouseout && e.onmouseout(c), (s = !1));
- }
- function l(c) {
- hi(c), window.setUsingTouch(!0), i && (c.preventDefault(), c.stopPropagation()), s && (e.onclick && e.onclick(c), e.onmouseout && e.onmouseout(c), (s = !1));
- }
- },
- ac = function (e) {
- for (; e.hasChildNodes(); ) e.removeChild(e.lastChild);
- },
- lc = function (e) {
- const t = document.createElement(e.tag || "div");
- function i(s, n) {
- e[s] && (t[n] = e[s]);
- }
- i("text", "textContent"), i("html", "innerHTML"), i("class", "className");
- for (const s in e) {
- switch (s) {
- case "tag":
- case "text":
- case "html":
- case "class":
- case "style":
- case "hookTouch":
- case "parent":
- case "children":
- continue;
- }
- t[s] = e[s];
- }
- if (
- (t.onclick && (t.onclick = Be(t.onclick)),
- t.onmouseover && (t.onmouseover = Be(t.onmouseover)),
- t.onmouseout && (t.onmouseout = Be(t.onmouseout)),
- e.style && (t.style.cssText = e.style),
- e.hookTouch && Xr(t),
- e.parent && e.parent.appendChild(t),
- e.children)
- )
- for (let s = 0; s < e.children.length; s++) t.appendChild(e.children[s]);
- return t;
- },
- Gr = function (e) {
- return e && typeof e.isTrusted == "boolean" ? e.isTrusted : !0;
- },
- Be = function (e) {
- return function (t) {
- t && t instanceof Event && Gr(t) && e(t);
- };
- },
- cc = function (e) {
- let t = "";
- const i = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789";
- for (let s = 0; s < e; s++) t += i.charAt(Math.floor(Math.random() * i.length));
- return t;
- },
- hc = function (e, t) {
- let i = 0;
- for (let s = 0; s < e.length; s++) e[s] === t && i++;
- return i;
- },
- C = {
- randInt: Yl,
- randFloat: $l,
- lerp: Kl,
- decel: Jl,
- getDistance: Ql,
- getDirection: Zl,
- getAngleDist: jl,
- isNumber: ec,
- isString: tc,
- kFormat: ic,
- capitalizeFirst: nc,
- fixTo: sc,
- sortByPoints: rc,
- lineInRect: oc,
- containsPoint: Wr,
- mousifyTouchEvent: hi,
- hookTouchEvents: Xr,
- removeAllChildren: ac,
- generateElement: lc,
- eventIsTrusted: Gr,
- checkTrusted: Be,
- randomString: cc,
- countInArray: hc,
- },
- fc = function () {
- (this.init = function (e, t, i, s, n, r, o) {
- (this.x = e), (this.y = t), (this.color = o), (this.scale = i), (this.startScale = this.scale), (this.maxScale = i * 1.5), (this.scaleSpeed = 0.7), (this.speed = s), (this.life = n), (this.text = r);
- }),
- (this.update = function (e) {
- this.life &&
- ((this.life -= e),
- (this.y -= this.speed * e),
- (this.scale += this.scaleSpeed * e),
- this.scale >= this.maxScale ? ((this.scale = this.maxScale), (this.scaleSpeed *= -1)) : this.scale <= this.startScale && ((this.scale = this.startScale), (this.scaleSpeed = 0)),
- this.life <= 0 && (this.life = 0));
- }),
- (this.render = function (e, t, i) {
- (e.fillStyle = this.color), (e.font = this.scale + "px Hammersmith One"), e.fillText(this.text, this.x - t, this.y - i);
- });
- },
- uc = function () {
- (this.texts = []),
- (this.update = function (e, t, i, s) {
- (t.textBaseline = "middle"), (t.textAlign = "center");
- for (let n = 0; n < this.texts.length; ++n) this.texts[n].life && (this.texts[n].update(e), this.texts[n].render(t, i, s));
- }),
- (this.showText = function (e, t, i, s, n, r, o) {
- let l;
- for (let c = 0; c < this.texts.length; ++c)
- if (!this.texts[c].life) {
- l = this.texts[c];
- break;
- }
- l || ((l = new fc()), this.texts.push(l)), l.init(e, t, i, s, n, r, o);
- });
- },
- dc = function (e, t) {
- let i;
- (this.sounds = []),
- (this.active = !0),
- (this.play = function (s, n, r) {
- !n ||
- !this.active ||
- ((i = this.sounds[s]), i || ((i = new Howl({ src: ".././sound/" + s + ".mp3" })), (this.sounds[s] = i)), (!r || !i.isPlaying) && ((i.isPlaying = !0), i.play(), i.volume((n || 1) * e.volumeMult), i.loop(r)));
- }),
- (this.toggleMute = function (s, n) {
- (i = this.sounds[s]), i && i.mute(n);
- }),
- (this.stop = function (s) {
- (i = this.sounds[s]), i && (i.stop(), (i.isPlaying = !1));
- });
- },
- Os = Math.floor,
- Rs = Math.abs,
- Ot = Math.cos,
- Rt = Math.sin,
- pc = Math.sqrt;
- function mc(e, t, i, s, n, r) {
- (this.objects = t), (this.grids = {}), (this.updateObjects = []);
- let o, l;
- const c = s.mapScale / s.colGrid;
- (this.setObjectGrids = function (h) {
- const m = Math.min(s.mapScale, Math.max(0, h.x)),
- w = Math.min(s.mapScale, Math.max(0, h.y));
- for (let v = 0; v < s.colGrid; ++v) {
- o = v * c;
- for (let x = 0; x < s.colGrid; ++x)
- (l = x * c),
- m + h.scale >= o && m - h.scale <= o + c && w + h.scale >= l && w - h.scale <= l + c && (this.grids[v + "_" + x] || (this.grids[v + "_" + x] = []), this.grids[v + "_" + x].push(h), h.gridLocations.push(v + "_" + x));
- }
- }),
- (this.removeObjGrid = function (h) {
- let m;
- for (let w = 0; w < h.gridLocations.length; ++w) (m = this.grids[h.gridLocations[w]].indexOf(h)), m >= 0 && this.grids[h.gridLocations[w]].splice(m, 1);
- }),
- (this.disableObj = function (h) {
- if (((h.active = !1), r)) {
- h.owner && h.pps && (h.owner.pps -= h.pps), this.removeObjGrid(h);
- const m = this.updateObjects.indexOf(h);
- m >= 0 && this.updateObjects.splice(m, 1);
- }
- }),
- (this.hitObj = function (h, m) {
- for (let w = 0; w < n.length; ++w)
- n[w].active && (h.sentTo[n[w].id] && (h.active ? n[w].canSee(h) && r.send(n[w].id, "L", i.fixTo(m, 1), h.sid) : r.send(n[w].id, "Q", h.sid)), !h.active && h.owner == n[w] && n[w].changeItemCount(h.group.id, -1));
- });
- const a = [];
- let u;
- this.getGridArrays = function (h, m, w) {
- (o = Os(h / c)), (l = Os(m / c)), (a.length = 0);
- try {
- this.grids[o + "_" + l] && a.push(this.grids[o + "_" + l]),
- h + w >= (o + 1) * c &&
- ((u = this.grids[o + 1 + "_" + l]), u && a.push(u), l && m - w <= l * c ? ((u = this.grids[o + 1 + "_" + (l - 1)]), u && a.push(u)) : m + w >= (l + 1) * c && ((u = this.grids[o + 1 + "_" + (l + 1)]), u && a.push(u))),
- o &&
- h - w <= o * c &&
- ((u = this.grids[o - 1 + "_" + l]), u && a.push(u), l && m - w <= l * c ? ((u = this.grids[o - 1 + "_" + (l - 1)]), u && a.push(u)) : m + w >= (l + 1) * c && ((u = this.grids[o - 1 + "_" + (l + 1)]), u && a.push(u))),
- m + w >= (l + 1) * c && ((u = this.grids[o + "_" + (l + 1)]), u && a.push(u)),
- l && m - w <= l * c && ((u = this.grids[o + "_" + (l - 1)]), u && a.push(u));
- } catch {}
- return a;
- };
- let p;
- (this.add = function (h, m, w, v, x, D, k, S, O) {
- p = null;
- for (var U = 0; U < t.length; ++U)
- if (t[U].sid == h) {
- p = t[U];
- break;
- }
- if (!p) {
- for (var U = 0; U < t.length; ++U)
- if (!t[U].active) {
- p = t[U];
- break;
- }
- }
- p || ((p = new e(h)), t.push(p)), S && (p.sid = h), p.init(m, w, v, x, D, k, O), r && (this.setObjectGrids(p), p.doUpdate && this.updateObjects.push(p));
- }),
- (this.disableBySid = function (h) {
- for (let m = 0; m < t.length; ++m)
- if (t[m].sid == h) {
- this.disableObj(t[m]);
- break;
- }
- }),
- (this.removeAllItems = function (h, m) {
- for (let w = 0; w < t.length; ++w) t[w].active && t[w].owner && t[w].owner.sid == h && this.disableObj(t[w]);
- m && m.broadcast("R", h);
- }),
- (this.fetchSpawnObj = function (h) {
- let m = null;
- for (let w = 0; w < t.length; ++w)
- if (((p = t[w]), p.active && p.owner && p.owner.sid == h && p.spawnPoint)) {
- (m = [p.x, p.y]), this.disableObj(p), r.broadcast("Q", p.sid), p.owner && p.owner.changeItemCount(p.group.id, -1);
- break;
- }
- return m;
- }),
- (this.checkItemLocation = function (h, m, w, v, x, D, k) {
- for (let S = 0; S < t.length; ++S) {
- const O = t[S].blocker ? t[S].blocker : t[S].getScale(v, t[S].isItem);
- if (t[S].active && i.getDistance(h, m, t[S].x, t[S].y) < w + O) return !1;
- }
- return !(!D && x != 18 && m >= s.mapScale / 2 - s.riverWidth / 2 && m <= s.mapScale / 2 + s.riverWidth / 2);
- }),
- (this.addProjectile = function (h, m, w, v, x) {
- const D = items.projectiles[x];
- let k;
- for (let S = 0; S < projectiles.length; ++S)
- if (!projectiles[S].active) {
- k = projectiles[S];
- break;
- }
- k || ((k = new Projectile(n, i)), projectiles.push(k)), k.init(x, h, m, w, D.speed, v, D.scale);
- }),
- (this.checkCollision = function (h, m, w) {
- w = w || 1;
- const v = h.x - m.x,
- x = h.y - m.y;
- let D = h.scale + m.scale;
- if (Rs(v) <= D || Rs(x) <= D) {
- D = h.scale + (m.getScale ? m.getScale() : m.scale);
- let k = pc(v * v + x * x) - D;
- if (k <= 0) {
- if (m.ignoreCollision)
- m.trap && !h.noTrap && m.owner != h && !(m.owner && m.owner.team && m.owner.team == h.team)
- ? ((h.lockMove = !0), (m.hideFromEnemy = !1))
- : m.boostSpeed
- ? ((h.xVel += w * m.boostSpeed * (m.weightM || 1) * Ot(m.dir)), (h.yVel += w * m.boostSpeed * (m.weightM || 1) * Rt(m.dir)))
- : m.healCol
- ? (h.healCol = m.healCol)
- : m.teleport && ((h.x = i.randInt(0, s.mapScale)), (h.y = i.randInt(0, s.mapScale)));
- else {
- const S = i.getDirection(h.x, h.y, m.x, m.y);
- if (
- (i.getDistance(h.x, h.y, m.x, m.y),
- m.isPlayer ? ((k = (k * -1) / 2), (h.x += k * Ot(S)), (h.y += k * Rt(S)), (m.x -= k * Ot(S)), (m.y -= k * Rt(S))) : ((h.x = m.x + D * Ot(S)), (h.y = m.y + D * Rt(S)), (h.xVel *= 0.75), (h.yVel *= 0.75)),
- m.dmg && m.owner != h && !(m.owner && m.owner.team && m.owner.team == h.team))
- ) {
- h.changeHealth(-m.dmg, m.owner, m);
- const O = 1.5 * (m.weightM || 1);
- (h.xVel += O * Ot(S)),
- (h.yVel += O * Rt(S)),
- m.pDmg && !(h.skin && h.skin.poisonRes) && ((h.dmgOverTime.dmg = m.pDmg), (h.dmgOverTime.time = 5), (h.dmgOverTime.doer = m.owner)),
- h.colDmg && m.health && (m.changeHealth(-h.colDmg) && this.disableObj(m), this.hitObj(m, i.getDirection(h.x, h.y, m.x, m.y)));
- }
- }
- return m.zIndex > h.zIndex && (h.zIndex = m.zIndex), !0;
- }
- }
- return !1;
- });
- }
- function gc(e, t, i, s, n, r, o, l, c) {
- this.addProjectile = function (a, u, p, h, m, w, v, x, D) {
- const k = r.projectiles[w];
- let S;
- for (let O = 0; O < t.length; ++O)
- if (!t[O].active) {
- S = t[O];
- break;
- }
- return S || ((S = new e(i, s, n, r, o, l, c)), (S.sid = t.length), t.push(S)), S.init(w, a, u, p, m, k.dmg, h, k.scale, v), (S.ignoreObj = x), (S.layer = D || k.layer), (S.src = k.src), S;
- };
- }
- function yc(e, t, i, s, n, r, o, l, c) {
- (this.aiTypes = [
- { id: 0, src: "cow_1", killScore: 150, health: 500, weightM: 0.8, speed: 95e-5, turnSpeed: 0.001, scale: 72, drop: ["food", 50] },
- { id: 1, src: "pig_1", killScore: 200, health: 800, weightM: 0.6, speed: 85e-5, turnSpeed: 0.001, scale: 72, drop: ["food", 80] },
- { id: 2, name: "Bull", src: "bull_2", hostile: !0, dmg: 20, killScore: 1e3, health: 1800, weightM: 0.5, speed: 94e-5, turnSpeed: 74e-5, scale: 78, viewRange: 800, chargePlayer: !0, drop: ["food", 100] },
- { id: 3, name: "Bully", src: "bull_1", hostile: !0, dmg: 20, killScore: 2e3, health: 2800, weightM: 0.45, speed: 0.001, turnSpeed: 8e-4, scale: 90, viewRange: 900, chargePlayer: !0, drop: ["food", 400] },
- { id: 4, name: "Wolf", src: "wolf_1", hostile: !0, dmg: 8, killScore: 500, health: 300, weightM: 0.45, speed: 0.001, turnSpeed: 0.002, scale: 84, viewRange: 800, chargePlayer: !0, drop: ["food", 200] },
- { id: 5, name: "Quack", src: "chicken_1", dmg: 8, killScore: 2e3, noTrap: !0, health: 300, weightM: 0.2, speed: 0.0018, turnSpeed: 0.006, scale: 70, drop: ["food", 100] },
- {
- id: 6,
- name: "MOOSTAFA",
- nameScale: 50,
- src: "enemy",
- hostile: !0,
- dontRun: !0,
- fixedSpawn: !0,
- spawnDelay: 6e4,
- noTrap: !0,
- colDmg: 100,
- dmg: 40,
- killScore: 8e3,
- health: 18e3,
- weightM: 0.4,
- speed: 7e-4,
- turnSpeed: 0.01,
- scale: 80,
- spriteMlt: 1.8,
- leapForce: 0.9,
- viewRange: 1e3,
- hitRange: 210,
- hitDelay: 1e3,
- chargePlayer: !0,
- drop: ["food", 100],
- },
- { id: 7, name: "Treasure", hostile: !0, nameScale: 35, src: "crate_1", fixedSpawn: !0, spawnDelay: 12e4, colDmg: 200, killScore: 5e3, health: 2e4, weightM: 0.1, speed: 0, turnSpeed: 0, scale: 70, spriteMlt: 1 },
- {
- id: 8,
- name: "MOOFIE",
- src: "wolf_2",
- hostile: !0,
- fixedSpawn: !0,
- dontRun: !0,
- hitScare: 4,
- spawnDelay: 3e4,
- noTrap: !0,
- nameScale: 35,
- dmg: 10,
- colDmg: 100,
- killScore: 3e3,
- health: 7e3,
- weightM: 0.45,
- speed: 0.0015,
- turnSpeed: 0.002,
- scale: 90,
- viewRange: 800,
- chargePlayer: !0,
- drop: ["food", 1e3],
- },
- {
- id: 9,
- name: "💀MOOFIE",
- src: "wolf_2",
- hostile: !0,
- fixedSpawn: !0,
- dontRun: !0,
- hitScare: 50,
- spawnDelay: 6e4,
- noTrap: !0,
- nameScale: 35,
- dmg: 12,
- colDmg: 100,
- killScore: 3e3,
- health: 9e3,
- weightM: 0.45,
- speed: 0.0015,
- turnSpeed: 0.0025,
- scale: 94,
- viewRange: 1440,
- chargePlayer: !0,
- drop: ["food", 3e3],
- minSpawnRange: 0.85,
- maxSpawnRange: 0.9,
- },
- {
- id: 10,
- name: "💀Wolf",
- src: "wolf_1",
- hostile: !0,
- fixedSpawn: !0,
- dontRun: !0,
- hitScare: 50,
- spawnDelay: 3e4,
- dmg: 10,
- killScore: 700,
- health: 500,
- weightM: 0.45,
- speed: 0.00115,
- turnSpeed: 0.0025,
- scale: 88,
- viewRange: 1440,
- chargePlayer: !0,
- drop: ["food", 400],
- minSpawnRange: 0.85,
- maxSpawnRange: 0.9,
- },
- {
- id: 11,
- name: "💀Bully",
- src: "bull_1",
- hostile: !0,
- fixedSpawn: !0,
- dontRun: !0,
- hitScare: 50,
- dmg: 20,
- killScore: 5e3,
- health: 5e3,
- spawnDelay: 1e5,
- weightM: 0.45,
- speed: 0.00115,
- turnSpeed: 0.0025,
- scale: 94,
- viewRange: 1440,
- chargePlayer: !0,
- drop: ["food", 800],
- minSpawnRange: 0.85,
- maxSpawnRange: 0.9,
- },
- ]),
- (this.spawn = function (a, u, p, h) {
- if (!this.aiTypes[h]) return console.error("missing ai type", h), this.spawn(a, u, p, 0);
- let m;
- for (let w = 0; w < e.length; ++w)
- if (!e[w].active) {
- m = e[w];
- break;
- }
- return m || ((m = new t(e.length, n, i, s, o, r, l, c)), e.push(m)), m.init(a, u, p, h, this.aiTypes[h]), m;
- });
- }
- const ot = Math.PI * 2,
- Zi = 0;
- function wc(e, t, i, s, n, r, o, l) {
- (this.sid = e),
- (this.isAI = !0),
- (this.nameIndex = n.randInt(0, r.cowNames.length - 1)),
- (this.init = function (p, h, m, w, v) {
- (this.x = p),
- (this.y = h),
- (this.startX = v.fixedSpawn ? p : null),
- (this.startY = v.fixedSpawn ? h : null),
- (this.xVel = 0),
- (this.yVel = 0),
- (this.zIndex = 0),
- (this.dir = m),
- (this.dirPlus = 0),
- (this.index = w),
- (this.src = v.src),
- v.name && (this.name = v.name),
- (this.name || "").startsWith("💀") && (this.isVolcanoAi = !0),
- (this.weightM = v.weightM),
- (this.speed = v.speed),
- (this.killScore = v.killScore),
- (this.turnSpeed = v.turnSpeed),
- (this.scale = v.scale),
- (this.maxHealth = v.health),
- (this.leapForce = v.leapForce),
- (this.health = this.maxHealth),
- (this.chargePlayer = v.chargePlayer),
- (this.viewRange = v.viewRange),
- (this.drop = v.drop),
- (this.dmg = v.dmg),
- (this.hostile = v.hostile),
- (this.dontRun = v.dontRun),
- (this.hitRange = v.hitRange),
- (this.hitDelay = v.hitDelay),
- (this.hitScare = v.hitScare),
- (this.spriteMlt = v.spriteMlt),
- (this.nameScale = v.nameScale),
- (this.colDmg = v.colDmg),
- (this.noTrap = v.noTrap),
- (this.spawnDelay = v.spawnDelay),
- (this.minSpawnRange = v.minSpawnRange),
- (this.maxSpawnRange = v.maxSpawnRange),
- (this.hitWait = 0),
- (this.waitCount = 1e3),
- (this.moveCount = 0),
- (this.targetDir = 0),
- (this.active = !0),
- (this.alive = !0),
- (this.runFrom = null),
- (this.chargeTarget = null),
- (this.dmgOverTime = {});
- }),
- (this.getVolcanoAggression = function () {
- const p = n.getDistance(this.x, this.y, r.volcanoLocationX, r.volcanoLocationY),
- h = p > r.volcanoAggressionRadius ? 0 : r.volcanoAggressionRadius - p;
- return 1 + r.volcanoAggressionPercentage * (1 - h / r.volcanoAggressionRadius);
- });
- let c = 0;
- (this.update = function (p) {
- if (this.active) {
- if (this.spawnCounter) {
- if (((this.spawnCounter -= p * (1 + 0) * this.getVolcanoAggression()), this.spawnCounter <= 0))
- if (((this.spawnCounter = 0), this.minSpawnRange || this.maxSpawnRange)) {
- const W = r.mapScale * this.minSpawnRange,
- F = r.mapScale * this.maxSpawnRange;
- (this.x = n.randInt(W, F)), (this.y = n.randInt(W, F));
- } else (this.x = this.startX || n.randInt(0, r.mapScale)), (this.y = this.startY || n.randInt(0, r.mapScale));
- return;
- }
- (c -= p), c <= 0 && (this.dmgOverTime.dmg && (this.changeHealth(-this.dmgOverTime.dmg, this.dmgOverTime.doer), (this.dmgOverTime.time -= 1), this.dmgOverTime.time <= 0 && (this.dmgOverTime.dmg = 0)), (c = 1e3));
- let k = !1,
- S = 1;
- if ((!this.zIndex && !this.lockMove && this.y >= r.mapScale / 2 - r.riverWidth / 2 && this.y <= r.mapScale / 2 + r.riverWidth / 2 && ((S = 0.33), (this.xVel += r.waterCurrent * p)), this.lockMove))
- (this.xVel = 0), (this.yVel = 0);
- else if (this.waitCount > 0) {
- if (((this.waitCount -= p), this.waitCount <= 0))
- if (this.chargePlayer) {
- let W, F, _;
- for (var h = 0; h < i.length; ++h) i[h].alive && !(i[h].skin && i[h].skin.bullRepel) && ((_ = n.getDistance(this.x, this.y, i[h].x, i[h].y)), _ <= this.viewRange && (!W || _ < F) && ((F = _), (W = i[h])));
- W ? ((this.chargeTarget = W), (this.moveCount = n.randInt(8e3, 12e3))) : ((this.moveCount = n.randInt(1e3, 2e3)), (this.targetDir = n.randFloat(-Math.PI, Math.PI)));
- } else (this.moveCount = n.randInt(4e3, 1e4)), (this.targetDir = n.randFloat(-Math.PI, Math.PI));
- } else if (this.moveCount > 0) {
- var m = this.speed * S * (1 + r.MAX_SPEED * Zi) * this.getVolcanoAggression();
- if (
- (this.runFrom && this.runFrom.active && !(this.runFrom.isPlayer && !this.runFrom.alive)
- ? ((this.targetDir = n.getDirection(this.x, this.y, this.runFrom.x, this.runFrom.y)), (m *= 1.42))
- : this.chargeTarget && this.chargeTarget.alive && ((this.targetDir = n.getDirection(this.chargeTarget.x, this.chargeTarget.y, this.x, this.y)), (m *= 1.75), (k = !0)),
- this.hitWait && (m *= 0.3),
- this.dir != this.targetDir)
- ) {
- this.dir %= ot;
- const W = (this.dir - this.targetDir + ot) % ot,
- F = Math.min(Math.abs(W - ot), W, this.turnSpeed * p),
- _ = W - Math.PI >= 0 ? 1 : -1;
- this.dir += _ * F + ot;
- }
- (this.dir %= ot),
- (this.xVel += m * p * Math.cos(this.dir)),
- (this.yVel += m * p * Math.sin(this.dir)),
- (this.moveCount -= p),
- this.moveCount <= 0 && ((this.runFrom = null), (this.chargeTarget = null), (this.waitCount = this.hostile ? 1500 : n.randInt(1500, 6e3)));
- }
- (this.zIndex = 0), (this.lockMove = !1);
- var w;
- const O = n.getDistance(0, 0, this.xVel * p, this.yVel * p),
- U = Math.min(4, Math.max(1, Math.round(O / 40))),
- L = 1 / U;
- for (var h = 0; h < U; ++h) {
- this.xVel && (this.x += this.xVel * p * L), this.yVel && (this.y += this.yVel * p * L), (w = t.getGridArrays(this.x, this.y, this.scale));
- for (var v = 0; v < w.length; ++v) for (let F = 0; F < w[v].length; ++F) w[v][F].active && t.checkCollision(this, w[v][F], L);
- }
- let q = !1;
- if (this.hitWait > 0 && ((this.hitWait -= p), this.hitWait <= 0)) {
- (q = !0), (this.hitWait = 0), this.leapForce && !n.randInt(0, 2) && ((this.xVel += this.leapForce * Math.cos(this.dir)), (this.yVel += this.leapForce * Math.sin(this.dir)));
- var w = t.getGridArrays(this.x, this.y, this.hitRange),
- x,
- D;
- for (let F = 0; F < w.length; ++F)
- for (var v = 0; v < w[F].length; ++v)
- (x = w[F][v]), x.health && ((D = n.getDistance(this.x, this.y, x.x, x.y)), D < x.scale + this.hitRange && (x.changeHealth(-this.dmg * 5) && t.disableObj(x), t.hitObj(x, n.getDirection(this.x, this.y, x.x, x.y))));
- for (var v = 0; v < i.length; ++v) i[v].canSee(this) && l.send(i[v].id, "J", this.sid);
- }
- if (k || q) {
- var x, D;
- let _;
- for (var h = 0; h < i.length; ++h)
- (x = i[h]),
- x &&
- x.alive &&
- ((D = n.getDistance(this.x, this.y, x.x, x.y)),
- this.hitRange
- ? !this.hitWait &&
- D <= this.hitRange + x.scale &&
- (q
- ? ((_ = n.getDirection(x.x, x.y, this.x, this.y)),
- x.changeHealth(-this.dmg * (1 + r.MAX_ATTACK * Zi) * this.getVolcanoAggression()),
- (x.xVel += 0.6 * Math.cos(_)),
- (x.yVel += 0.6 * Math.sin(_)),
- (this.runFrom = null),
- (this.chargeTarget = null),
- (this.waitCount = 3e3),
- (this.hitWait = n.randInt(0, 2) ? 0 : 600))
- : (this.hitWait = this.hitDelay))
- : D <= this.scale + x.scale &&
- ((_ = n.getDirection(x.x, x.y, this.x, this.y)), x.changeHealth(-this.dmg * (1 + r.MAX_ATTACK * Zi) * this.getVolcanoAggression()), (x.xVel += 0.55 * Math.cos(_)), (x.yVel += 0.55 * Math.sin(_))));
- }
- this.xVel && (this.xVel *= Math.pow(r.playerDecel, p)), this.yVel && (this.yVel *= Math.pow(r.playerDecel, p));
- const P = this.scale;
- this.x - P < 0 ? ((this.x = P), (this.xVel = 0)) : this.x + P > r.mapScale && ((this.x = r.mapScale - P), (this.xVel = 0)),
- this.y - P < 0 ? ((this.y = P), (this.yVel = 0)) : this.y + P > r.mapScale && ((this.y = r.mapScale - P), (this.yVel = 0)),
- this.isVolcanoAi &&
- (this.chargeTarget && (n.getDistance(this.chargeTarget.x, this.chargeTarget.y, r.volcanoLocationX, r.volcanoLocationY) || 0) > r.volcanoAggressionRadius && (this.chargeTarget = null),
- this.xVel &&
- (this.x < r.volcanoLocationX - r.volcanoAggressionRadius
- ? ((this.x = r.volcanoLocationX - r.volcanoAggressionRadius), (this.xVel = 0))
- : this.x > r.volcanoLocationX + r.volcanoAggressionRadius && ((this.x = r.volcanoLocationX + r.volcanoAggressionRadius), (this.xVel = 0))),
- this.yVel &&
- (this.y < r.volcanoLocationY - r.volcanoAggressionRadius
- ? ((this.y = r.volcanoLocationY - r.volcanoAggressionRadius), (this.yVel = 0))
- : this.y > r.volcanoLocationY + r.volcanoAggressionRadius && ((this.y = r.volcanoLocationY + r.volcanoAggressionRadius), (this.yVel = 0))));
- }
- }),
- (this.canSee = function (p) {
- if (!p || (p.skin && p.skin.invisTimer && p.noMovTimer >= p.skin.invisTimer)) return !1;
- const h = Math.abs(p.x - this.x) - p.scale,
- m = Math.abs(p.y - this.y) - p.scale;
- return h <= (r.maxScreenWidth / 2) * 1.3 && m <= (r.maxScreenHeight / 2) * 1.3;
- });
- let a = 0,
- u = 0;
- (this.animate = function (p) {
- this.animTime > 0 &&
- ((this.animTime -= p),
- this.animTime <= 0
- ? ((this.animTime = 0), (this.dirPlus = 0), (a = 0), (u = 0))
- : u == 0
- ? ((a += p / (this.animSpeed * r.hitReturnRatio)), (this.dirPlus = n.lerp(0, this.targetAngle, Math.min(1, a))), a >= 1 && ((a = 1), (u = 1)))
- : ((a -= p / (this.animSpeed * (1 - r.hitReturnRatio))), (this.dirPlus = n.lerp(0, this.targetAngle, Math.max(0, a)))));
- }),
- (this.startAnim = function () {
- (this.animTime = this.animSpeed = 600), (this.targetAngle = Math.PI * 0.8), (a = 0), (u = 0);
- }),
- (this.changeHealth = function (p, h, m) {
- if (
- this.active &&
- ((this.health += p),
- m &&
- (this.hitScare && !n.randInt(0, this.hitScare)
- ? ((this.runFrom = m), (this.waitCount = 0), (this.moveCount = 2e3))
- : this.hostile && this.chargePlayer && m.isPlayer
- ? ((this.chargeTarget = m), (this.waitCount = 0), (this.moveCount = 8e3))
- : this.dontRun || ((this.runFrom = m), (this.waitCount = 0), (this.moveCount = 2e3))),
- p < 0 && this.hitRange && n.randInt(0, 1) && (this.hitWait = 500),
- h && h.canSee(this) && p < 0 && l.send(h.id, "8", Math.round(this.x), Math.round(this.y), Math.round(-p), 1),
- this.health <= 0)
- ) {
- if (this.spawnDelay) (this.spawnCounter = this.spawnDelay), (this.x = -1e6), (this.y = -1e6);
- else if (this.minSpawnRange || this.maxSpawnRange) {
- const w = r.mapScale * this.minSpawnRange,
- v = r.mapScale * this.maxSpawnRange;
- (this.x = n.randInt(w, v)), (this.y = n.randInt(w, v));
- } else (this.x = this.startX || n.randInt(0, r.mapScale)), (this.y = this.startY || n.randInt(0, r.mapScale));
- if (((this.health = this.maxHealth), (this.runFrom = null), h && (o(h, this.killScore), this.drop))) for (let w = 0; w < this.drop.length; ) h.addResource(r.resourceTypes.indexOf(this.drop[w]), this.drop[w + 1]), (w += 2);
- }
- });
- }
- function kc(e) {
- (this.sid = e),
- (this.init = function (t, i, s, n, r, o, l) {
- (o = o || {}),
- (this.sentTo = {}),
- (this.gridLocations = []),
- (this.active = !0),
- (this.doUpdate = o.doUpdate),
- (this.x = t),
- (this.y = i),
- (this.dir = s),
- (this.xWiggle = 0),
- (this.yWiggle = 0),
- (this.scale = n),
- (this.type = r),
- (this.id = o.id),
- (this.owner = l),
- (this.name = o.name),
- (this.isItem = this.id != null),
- (this.group = o.group),
- (this.health = o.health),
- (this.layer = 2),
- this.group != null ? (this.layer = this.group.layer) : this.type == 0 ? (this.layer = 3) : this.type == 2 ? (this.layer = 0) : this.type == 4 && (this.layer = -1),
- (this.colDiv = o.colDiv || 1),
- (this.blocker = o.blocker),
- (this.ignoreCollision = o.ignoreCollision),
- (this.dontGather = o.dontGather),
- (this.hideFromEnemy = o.hideFromEnemy),
- (this.friction = o.friction),
- (this.projDmg = o.projDmg),
- (this.dmg = o.dmg),
- (this.pDmg = o.pDmg),
- (this.pps = o.pps),
- (this.zIndex = o.zIndex || 0),
- (this.turnSpeed = o.turnSpeed),
- (this.req = o.req),
- (this.trap = o.trap),
- (this.healCol = o.healCol),
- (this.teleport = o.teleport),
- (this.boostSpeed = o.boostSpeed),
- (this.projectile = o.projectile),
- (this.shootRange = o.shootRange),
- (this.shootRate = o.shootRate),
- (this.shootCount = this.shootRate),
- (this.spawnPoint = o.spawnPoint);
- }),
- (this.changeHealth = function (t, i) {
- return (this.health += t), this.health <= 0;
- }),
- (this.getScale = function (t, i) {
- return (t = t || 1), this.scale * (this.isItem || this.type == 2 || this.type == 3 || this.type == 4 ? 1 : 0.6 * t) * (i ? 1 : this.colDiv);
- }),
- (this.visibleToPlayer = function (t) {
- return !this.hideFromEnemy || (this.owner && (this.owner == t || (this.owner.team && t.team == this.owner.team)));
- }),
- (this.update = function (t) {
- this.active && (this.xWiggle && (this.xWiggle *= Math.pow(0.99, t)), this.yWiggle && (this.yWiggle *= Math.pow(0.99, t)), this.turnSpeed && (this.dir += this.turnSpeed * t));
- });
- }
- const j = [
- { id: 0, name: "food", layer: 0 },
- { id: 1, name: "walls", place: !0, limit: 30, layer: 0 },
- { id: 2, name: "spikes", place: !0, limit: 15, layer: 0 },
- { id: 3, name: "mill", place: !0, limit: 7, sandboxLimit: 299, layer: 1 },
- { id: 4, name: "mine", place: !0, limit: 1, layer: 0 },
- { id: 5, name: "trap", place: !0, limit: 6, layer: -1 },
- { id: 6, name: "booster", place: !0, limit: 12, sandboxLimit: 299, layer: -1 },
- { id: 7, name: "turret", place: !0, limit: 2, layer: 1 },
- { id: 8, name: "watchtower", place: !0, limit: 12, layer: 1 },
- { id: 9, name: "buff", place: !0, limit: 4, layer: -1 },
- { id: 10, name: "spawn", place: !0, limit: 1, layer: -1 },
- { id: 11, name: "sapling", place: !0, limit: 2, layer: 0 },
- { id: 12, name: "blocker", place: !0, limit: 3, layer: -1 },
- { id: 13, name: "teleporter", place: !0, limit: 2, sandboxLimit: 299, layer: -1 },
- ],
- vc = [
- { indx: 0, layer: 0, src: "arrow_1", dmg: 25, speed: 1.6, scale: 103, range: 1e3 },
- { indx: 1, layer: 1, dmg: 25, scale: 20 },
- { indx: 0, layer: 0, src: "arrow_1", dmg: 35, speed: 2.5, scale: 103, range: 1200 },
- { indx: 0, layer: 0, src: "arrow_1", dmg: 30, speed: 2, scale: 103, range: 1200 },
- { indx: 1, layer: 1, dmg: 16, scale: 20 },
- { indx: 0, layer: 0, src: "bullet_1", dmg: 50, speed: 3.6, scale: 160, range: 1400 },
- ],
- xc = [
- { id: 0, type: 0, name: "tool hammer", desc: "tool for gathering all resources", src: "hammer_1", length: 140, width: 140, xOff: -3, yOff: 18, dmg: 25, range: 65, gather: 1, speed: 300 },
- { id: 1, type: 0, age: 2, name: "hand axe", desc: "gathers resources at a higher rate", src: "axe_1", length: 140, width: 140, xOff: 3, yOff: 24, dmg: 30, spdMult: 1, range: 70, gather: 2, speed: 400 },
- { id: 2, type: 0, age: 8, pre: 1, name: "great axe", desc: "deal more damage and gather more resources", src: "great_axe_1", length: 140, width: 140, xOff: -8, yOff: 25, dmg: 35, spdMult: 1, range: 75, gather: 4, speed: 400 },
- {
- id: 3,
- type: 0,
- age: 2,
- name: "short sword",
- desc: "increased attack power but slower move speed",
- src: "sword_1",
- iPad: 1.3,
- length: 130,
- width: 210,
- xOff: -8,
- yOff: 46,
- dmg: 35,
- spdMult: 0.85,
- range: 110,
- gather: 1,
- speed: 300,
- },
- { id: 4, type: 0, age: 8, pre: 3, name: "katana", desc: "greater range and damage", src: "samurai_1", iPad: 1.3, length: 130, width: 210, xOff: -8, yOff: 59, dmg: 40, spdMult: 0.8, range: 118, gather: 1, speed: 300 },
- { id: 5, type: 0, age: 2, name: "polearm", desc: "long range melee weapon", src: "spear_1", iPad: 1.3, length: 130, width: 210, xOff: -8, yOff: 53, dmg: 45, knock: 0.2, spdMult: 0.82, range: 142, gather: 1, speed: 700 },
- { id: 6, type: 0, age: 2, name: "bat", desc: "fast long range melee weapon", src: "bat_1", iPad: 1.3, length: 110, width: 180, xOff: -8, yOff: 53, dmg: 20, knock: 0.7, range: 110, gather: 1, speed: 300 },
- {
- id: 7,
- type: 0,
- age: 2,
- name: "daggers",
- desc: "really fast short range weapon",
- src: "dagger_1",
- iPad: 0.8,
- length: 110,
- width: 110,
- xOff: 18,
- yOff: 0,
- dmg: 20,
- knock: 0.1,
- range: 65,
- gather: 1,
- hitSlow: 0.1,
- spdMult: 1.13,
- speed: 100,
- },
- { id: 8, type: 0, age: 2, name: "stick", desc: "great for gathering but very weak", src: "stick_1", length: 140, width: 140, xOff: 3, yOff: 24, dmg: 1, spdMult: 1, range: 70, gather: 7, speed: 400 },
- { id: 9, type: 1, age: 6, name: "hunting bow", desc: "bow used for ranged combat and hunting", src: "bow_1", req: ["wood", 4], length: 120, width: 120, xOff: -6, yOff: 0, projectile: 0, spdMult: 0.75, speed: 600 },
- {
- id: 10,
- type: 1,
- age: 6,
- name: "great hammer",
- desc: "hammer used for destroying structures",
- src: "great_hammer_1",
- length: 140,
- width: 140,
- xOff: -9,
- yOff: 25,
- dmg: 10,
- spdMult: 0.88,
- range: 75,
- sDmg: 7.5,
- gather: 1,
- speed: 400,
- },
- { id: 11, type: 1, age: 6, name: "wooden shield", desc: "blocks projectiles and reduces melee damage", src: "shield_1", length: 120, width: 120, shield: 0.2, xOff: 6, yOff: 0, spdMult: 0.7 },
- {
- id: 12,
- type: 1,
- age: 8,
- pre: 9,
- name: "crossbow",
- desc: "deals more damage and has greater range",
- src: "crossbow_1",
- req: ["wood", 5],
- aboveHand: !0,
- armS: 0.75,
- length: 120,
- width: 120,
- xOff: -4,
- yOff: 0,
- projectile: 2,
- spdMult: 0.7,
- speed: 700,
- },
- {
- id: 13,
- type: 1,
- age: 9,
- pre: 12,
- name: "repeater crossbow",
- desc: "high firerate crossbow with reduced damage",
- src: "crossbow_2",
- req: ["wood", 10],
- aboveHand: !0,
- armS: 0.75,
- length: 120,
- width: 120,
- xOff: -4,
- yOff: 0,
- projectile: 3,
- spdMult: 0.7,
- speed: 230,
- },
- { id: 14, type: 1, age: 6, name: "mc grabby", desc: "steals resources from enemies", src: "grab_1", length: 130, width: 210, xOff: -8, yOff: 53, dmg: 0, steal: 250, knock: 0.2, spdMult: 1.05, range: 125, gather: 0, speed: 700 },
- {
- id: 15,
- type: 1,
- age: 9,
- pre: 12,
- name: "musket",
- desc: "slow firerate but high damage and range",
- src: "musket_1",
- req: ["stone", 10],
- aboveHand: !0,
- rec: 0.35,
- armS: 0.6,
- hndS: 0.3,
- hndD: 1.6,
- length: 205,
- width: 205,
- xOff: 25,
- yOff: 0,
- projectile: 5,
- hideProjectile: !0,
- spdMult: 0.6,
- speed: 1500,
- },
- ],
- dt = [
- {
- group: j[0],
- name: "apple",
- desc: "restores 20 health when consumed",
- req: ["food", 10],
- consume: function (e) {
- return e.changeHealth(20, e);
- },
- scale: 22,
- holdOffset: 15,
- },
- {
- age: 3,
- group: j[0],
- name: "cookie",
- desc: "restores 40 health when consumed",
- req: ["food", 15],
- consume: function (e) {
- return e.changeHealth(40, e);
- },
- scale: 27,
- holdOffset: 15,
- },
- {
- age: 7,
- group: j[0],
- name: "cheese",
- desc: "restores 30 health and another 50 over 5 seconds",
- req: ["food", 25],
- consume: function (e) {
- return e.changeHealth(30, e) || e.health < 100 ? ((e.dmgOverTime.dmg = -10), (e.dmgOverTime.doer = e), (e.dmgOverTime.time = 5), !0) : !1;
- },
- scale: 27,
- holdOffset: 15,
- },
- { group: j[1], name: "wood wall", desc: "provides protection for your village", req: ["wood", 10], projDmg: !0, health: 380, scale: 50, holdOffset: 20, placeOffset: -5 },
- { age: 3, group: j[1], name: "stone wall", desc: "provides improved protection for your village", req: ["stone", 25], health: 900, scale: 50, holdOffset: 20, placeOffset: -5 },
- { age: 7, pre: 1, group: j[1], name: "castle wall", desc: "provides powerful protection for your village", req: ["stone", 35], health: 1500, scale: 52, holdOffset: 20, placeOffset: -5 },
- { group: j[2], name: "spikes", desc: "damages enemies when they touch them", req: ["wood", 20, "stone", 5], health: 400, dmg: 20, scale: 49, spritePadding: -23, holdOffset: 8, placeOffset: -5 },
- { age: 5, group: j[2], name: "greater spikes", desc: "damages enemies when they touch them", req: ["wood", 30, "stone", 10], health: 500, dmg: 35, scale: 52, spritePadding: -23, holdOffset: 8, placeOffset: -5 },
- { age: 9, pre: 1, group: j[2], name: "poison spikes", desc: "poisons enemies when they touch them", req: ["wood", 35, "stone", 15], health: 600, dmg: 30, pDmg: 5, scale: 52, spritePadding: -23, holdOffset: 8, placeOffset: -5 },
- {
- age: 9,
- pre: 2,
- group: j[2],
- name: "spinning spikes",
- desc: "damages enemies when they touch them",
- req: ["wood", 30, "stone", 20],
- health: 500,
- dmg: 45,
- turnSpeed: 0.003,
- scale: 52,
- spritePadding: -23,
- holdOffset: 8,
- placeOffset: -5,
- },
- { group: j[3], name: "windmill", desc: "generates gold over time", req: ["wood", 50, "stone", 10], health: 400, pps: 1, turnSpeed: 0.0016, spritePadding: 25, iconLineMult: 12, scale: 45, holdOffset: 20, placeOffset: 5 },
- {
- age: 5,
- pre: 1,
- group: j[3],
- name: "faster windmill",
- desc: "generates more gold over time",
- req: ["wood", 60, "stone", 20],
- health: 500,
- pps: 1.5,
- turnSpeed: 0.0025,
- spritePadding: 25,
- iconLineMult: 12,
- scale: 47,
- holdOffset: 20,
- placeOffset: 5,
- },
- {
- age: 8,
- pre: 1,
- group: j[3],
- name: "power mill",
- desc: "generates more gold over time",
- req: ["wood", 100, "stone", 50],
- health: 800,
- pps: 2,
- turnSpeed: 0.005,
- spritePadding: 25,
- iconLineMult: 12,
- scale: 47,
- holdOffset: 20,
- placeOffset: 5,
- },
- { age: 5, group: j[4], type: 2, name: "mine", desc: "allows you to mine stone", req: ["wood", 20, "stone", 100], iconLineMult: 12, scale: 65, holdOffset: 20, placeOffset: 0 },
- { age: 5, group: j[11], type: 0, name: "sapling", desc: "allows you to farm wood", req: ["wood", 150], iconLineMult: 12, colDiv: 0.5, scale: 110, holdOffset: 50, placeOffset: -15 },
- {
- age: 4,
- group: j[5],
- name: "pit trap",
- desc: "pit that traps enemies if they walk over it",
- req: ["wood", 30, "stone", 30],
- trap: !0,
- ignoreCollision: !0,
- hideFromEnemy: !0,
- health: 500,
- colDiv: 0.2,
- scale: 50,
- holdOffset: 20,
- placeOffset: -5,
- },
- { age: 4, group: j[6], name: "boost pad", desc: "provides boost when stepped on", req: ["stone", 20, "wood", 5], ignoreCollision: !0, boostSpeed: 1.5, health: 150, colDiv: 0.7, scale: 45, holdOffset: 20, placeOffset: -5 },
- {
- age: 7,
- group: j[7],
- doUpdate: !0,
- name: "turret",
- desc: "defensive structure that shoots at enemies",
- req: ["wood", 200, "stone", 150],
- health: 800,
- projectile: 1,
- shootRange: 700,
- shootRate: 2200,
- scale: 43,
- holdOffset: 20,
- placeOffset: -5,
- },
- { age: 7, group: j[8], name: "platform", desc: "platform to shoot over walls and cross over water", req: ["wood", 20], ignoreCollision: !0, zIndex: 1, health: 300, scale: 43, holdOffset: 20, placeOffset: -5 },
- { age: 7, group: j[9], name: "healing pad", desc: "standing on it will slowly heal you", req: ["wood", 30, "food", 10], ignoreCollision: !0, healCol: 15, health: 400, colDiv: 0.7, scale: 45, holdOffset: 20, placeOffset: -5 },
- {
- age: 9,
- group: j[10],
- name: "spawn pad",
- desc: "you will spawn here when you die but it will dissapear",
- req: ["wood", 100, "stone", 100],
- health: 400,
- ignoreCollision: !0,
- spawnPoint: !0,
- scale: 45,
- holdOffset: 20,
- placeOffset: -5,
- },
- { age: 7, group: j[12], name: "blocker", desc: "blocks building in radius", req: ["wood", 30, "stone", 25], ignoreCollision: !0, blocker: 300, health: 400, colDiv: 0.7, scale: 45, holdOffset: 20, placeOffset: -5 },
- {
- age: 7,
- group: j[13],
- name: "teleporter",
- desc: "teleports you to a random point on the map",
- req: ["wood", 60, "stone", 60],
- ignoreCollision: !0,
- teleport: !0,
- health: 200,
- colDiv: 0.7,
- scale: 45,
- holdOffset: 20,
- placeOffset: -5,
- },
- ];
- for (let e = 0; e < dt.length; ++e) (dt[e].id = e), dt[e].pre && (dt[e].pre = e - dt[e].pre);
- const R = { groups: j, projectiles: vc, weapons: xc, list: dt },
- bc = [
- "ahole",
- "anus",
- "ash0le",
- "ash0les",
- "asholes",
- "ass",
- "Ass Monkey",
- "Assface",
- "assh0le",
- "assh0lez",
- "asshole",
- "assholes",
- "assholz",
- "asswipe",
- "azzhole",
- "bassterds",
- "bastard",
- "bastards",
- "bastardz",
- "basterds",
- "basterdz",
- "Biatch",
- "bitch",
- "bitches",
- "Blow Job",
- "boffing",
- "butthole",
- "buttwipe",
- "c0ck",
- "c0cks",
- "c0k",
- "Carpet Muncher",
- "cawk",
- "cawks",
- "Clit",
- "cnts",
- "cntz",
- "cock",
- "cockhead",
- "cock-head",
- "cocks",
- "CockSucker",
- "cock-sucker",
- "crap",
- "cum",
- "cunt",
- "cunts",
- "cuntz",
- "dick",
- "dild0",
- "dild0s",
- "dildo",
- "dildos",
- "dilld0",
- "dilld0s",
- "dominatricks",
- "dominatrics",
- "dominatrix",
- "dyke",
- "enema",
- "f u c k",
- "f u c k e r",
- "fag",
- "fag1t",
- "faget",
- "fagg1t",
- "faggit",
- "faggot",
- "fagg0t",
- "fagit",
- "fags",
- "fagz",
- "faig",
- "faigs",
- "fart",
- "flipping the bird",
- "fuck",
- "fucker",
- "fuckin",
- "fucking",
- "fucks",
- "Fudge Packer",
- "fuk",
- "Fukah",
- "Fuken",
- "fuker",
- "Fukin",
- "Fukk",
- "Fukkah",
- "Fukken",
- "Fukker",
- "Fukkin",
- "g00k",
- "God-damned",
- "h00r",
- "h0ar",
- "h0re",
- "hells",
- "hoar",
- "hoor",
- "hoore",
- "jackoff",
- "jap",
- "japs",
- "jerk-off",
- "jisim",
- "jiss",
- "jizm",
- "jizz",
- "knob",
- "knobs",
- "knobz",
- "kunt",
- "kunts",
- "kuntz",
- "Lezzian",
- "Lipshits",
- "Lipshitz",
- "masochist",
- "masokist",
- "massterbait",
- "masstrbait",
- "masstrbate",
- "masterbaiter",
- "masterbate",
- "masterbates",
- "Motha Fucker",
- "Motha Fuker",
- "Motha Fukkah",
- "Motha Fukker",
- "Mother Fucker",
- "Mother Fukah",
- "Mother Fuker",
- "Mother Fukkah",
- "Mother Fukker",
- "mother-fucker",
- "Mutha Fucker",
- "Mutha Fukah",
- "Mutha Fuker",
- "Mutha Fukkah",
- "Mutha Fukker",
- "n1gr",
- "nastt",
- "nigger;",
- "nigur;",
- "niiger;",
- "niigr;",
- "orafis",
- "orgasim;",
- "orgasm",
- "orgasum",
- "oriface",
- "orifice",
- "orifiss",
- "packi",
- "packie",
- "packy",
- "paki",
- "pakie",
- "paky",
- "pecker",
- "peeenus",
- "peeenusss",
- "peenus",
- "peinus",
- "pen1s",
- "penas",
- "penis",
- "penis-breath",
- "penus",
- "penuus",
- "Phuc",
- "Phuck",
- "Phuk",
- "Phuker",
- "Phukker",
- "polac",
- "polack",
- "polak",
- "Poonani",
- "pr1c",
- "pr1ck",
- "pr1k",
- "pusse",
- "pussee",
- "pussy",
- "puuke",
- "puuker",
- "qweir",
- "recktum",
- "rectum",
- "retard",
- "sadist",
- "scank",
- "schlong",
- "screwing",
- "semen",
- "sex",
- "sexy",
- "Sh!t",
- "sh1t",
- "sh1ter",
- "sh1ts",
- "sh1tter",
- "sh1tz",
- "shit",
- "shits",
- "shitter",
- "Shitty",
- "Shity",
- "shitz",
- "Shyt",
- "Shyte",
- "Shytty",
- "Shyty",
- "skanck",
- "skank",
- "skankee",
- "skankey",
- "skanks",
- "Skanky",
- "slag",
- "slut",
- "sluts",
- "Slutty",
- "slutz",
- "son-of-a-bitch",
- "tit",
- "turd",
- "va1jina",
- "vag1na",
- "vagiina",
- "vagina",
- "vaj1na",
- "vajina",
- "vullva",
- "vulva",
- "w0p",
- "wh00r",
- "wh0re",
- "whore",
- "xrated",
- "xxx",
- "b!+ch",
- "bitch",
- "blowjob",
- "clit",
- "arschloch",
- "fuck",
- "shit",
- "ass",
- "asshole",
- "b!tch",
- "b17ch",
- "b1tch",
- "bastard",
- "bi+ch",
- "boiolas",
- "buceta",
- "c0ck",
- "cawk",
- "chink",
- "cipa",
- "clits",
- "cock",
- "cum",
- "cunt",
- "dildo",
- "dirsa",
- "ejakulate",
- "fatass",
- "fcuk",
- "fuk",
- "fux0r",
- "hoer",
- "hore",
- "jism",
- "kawk",
- "l3itch",
- "l3i+ch",
- "masturbate",
- "masterbat*",
- "masterbat3",
- "motherfucker",
- "s.o.b.",
- "mofo",
- "nazi",
- "nigga",
- "nigger",
- "nutsack",
- "phuck",
- "pimpis",
- "pusse",
- "pussy",
- "scrotum",
- "sh!t",
- "shemale",
- "shi+",
- "sh!+",
- "slut",
- "smut",
- "teets",
- "tits",
- "boobs",
- "b00bs",
- "teez",
- "testical",
- "testicle",
- "titt",
- "w00se",
- "jackoff",
- "wank",
- "whoar",
- "whore",
- "*damn",
- "*dyke",
- "*fuck*",
- "*shit*",
- "@$$",
- "amcik",
- "andskota",
- "arse*",
- "assrammer",
- "ayir",
- "bi7ch",
- "bitch*",
- "bollock*",
- "breasts",
- "butt-pirate",
- "cabron",
- "cazzo",
- "chraa",
- "chuj",
- "Cock*",
- "cunt*",
- "d4mn",
- "daygo",
- "dego",
- "dick*",
- "dike*",
- "dupa",
- "dziwka",
- "ejackulate",
- "Ekrem*",
- "Ekto",
- "enculer",
- "faen",
- "fag*",
- "fanculo",
- "fanny",
- "feces",
- "feg",
- "Felcher",
- "ficken",
- "fitt*",
- "Flikker",
- "foreskin",
- "Fotze",
- "Fu(*",
- "fuk*",
- "futkretzn",
- "gook",
- "guiena",
- "h0r",
- "h4x0r",
- "hell",
- "helvete",
- "hoer*",
- "honkey",
- "Huevon",
- "hui",
- "injun",
- "jizz",
- "kanker*",
- "kike",
- "klootzak",
- "kraut",
- "knulle",
- "kuk",
- "kuksuger",
- "Kurac",
- "kurwa",
- "kusi*",
- "kyrpa*",
- "lesbo",
- "mamhoon",
- "masturbat*",
- "merd*",
- "mibun",
- "monkleigh",
- "mouliewop",
- "muie",
- "mulkku",
- "muschi",
- "nazis",
- "nepesaurio",
- "nigger*",
- "orospu",
- "paska*",
- "perse",
- "picka",
- "pierdol*",
- "pillu*",
- "pimmel",
- "piss*",
- "pizda",
- "poontsee",
- "poop",
- "porn",
- "p0rn",
- "pr0n",
- "preteen",
- "pula",
- "pule",
- "puta",
- "puto",
- "qahbeh",
- "queef*",
- "rautenberg",
- "schaffer",
- "scheiss*",
- "schlampe",
- "schmuck",
- "screw",
- "sh!t*",
- "sharmuta",
- "sharmute",
- "shipal",
- "shiz",
- "skribz",
- "skurwysyn",
- "sphencter",
- "spic",
- "spierdalaj",
- "splooge",
- "suka",
- "b00b*",
- "testicle*",
- "titt*",
- "twat",
- "vittu",
- "wank*",
- "wetback*",
- "wichser",
- "wop*",
- "yed",
- "zabourah",
- ],
- Sc = { words: bc };
- var Tc = {
- "4r5e": 1,
- "5h1t": 1,
- "5hit": 1,
- a55: 1,
- anal: 1,
- anus: 1,
- ar5e: 1,
- arrse: 1,
- arse: 1,
- ass: 1,
- "ass-fucker": 1,
- asses: 1,
- assfucker: 1,
- assfukka: 1,
- asshole: 1,
- assholes: 1,
- asswhole: 1,
- a_s_s: 1,
- "b!tch": 1,
- b00bs: 1,
- b17ch: 1,
- b1tch: 1,
- ballbag: 1,
- balls: 1,
- ballsack: 1,
- bastard: 1,
- beastial: 1,
- beastiality: 1,
- bellend: 1,
- bestial: 1,
- bestiality: 1,
- "bi+ch": 1,
- biatch: 1,
- bitch: 1,
- bitcher: 1,
- bitchers: 1,
- bitches: 1,
- bitchin: 1,
- bitching: 1,
- bloody: 1,
- "blow job": 1,
- blowjob: 1,
- blowjobs: 1,
- boiolas: 1,
- bollock: 1,
- bollok: 1,
- boner: 1,
- boob: 1,
- boobs: 1,
- booobs: 1,
- boooobs: 1,
- booooobs: 1,
- booooooobs: 1,
- breasts: 1,
- buceta: 1,
- bugger: 1,
- bum: 1,
- "bunny fucker": 1,
- butt: 1,
- butthole: 1,
- buttmuch: 1,
- buttplug: 1,
- c0ck: 1,
- c0cksucker: 1,
- "carpet muncher": 1,
- cawk: 1,
- chink: 1,
- cipa: 1,
- cl1t: 1,
- clit: 1,
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- "xxx",
- ],
- Mc = /\b(4r5e|5h1t|5hit|a55|anal|anus|ar5e|arrse|arse|ass|ass-fucker|asses|assfucker|assfukka|asshole|assholes|asswhole|a_s_s|b!tch|b00bs|b17ch|b1tch|ballbag|balls|ballsack|bastard|beastial|beastiality|bellend|bestial|bestiality|bi\+ch|biatch|bitch|bitcher|bitchers|bitches|bitchin|bitching|bloody|blow job|blowjob|blowjobs|boiolas|bollock|bollok|boner|boob|boobs|booobs|boooobs|booooobs|booooooobs|breasts|buceta|bugger|bum|bunny fucker|butt|butthole|buttmuch|buttplug|c0ck|c0cksucker|carpet muncher|cawk|chink|cipa|cl1t|clit|clitoris|clits|cnut|cock|cock-sucker|cockface|cockhead|cockmunch|cockmuncher|cocks|cocksuck|cocksucked|cocksucker|cocksucking|cocksucks|cocksuka|cocksukka|cok|cokmuncher|coksucka|coon|cox|crap|cum|cummer|cumming|cums|cumshot|cunilingus|cunillingus|cunnilingus|cunt|cuntlick|cuntlicker|cuntlicking|cunts|cyalis|cyberfuc|cyberfuck|cyberfucked|cyberfucker|cyberfuckers|cyberfucking|d1ck|damn|dick|dickhead|dildo|dildos|dink|dinks|dirsa|dlck|dog-fucker|doggin|dogging|donkeyribber|doosh|duche|dyke|ejaculate|ejaculated|ejaculates|ejaculating|ejaculatings|ejaculation|ejakulate|f u c k|f u c k e r|f4nny|fag|fagging|faggitt|faggot|faggs|fagot|fagots|fags|fanny|fannyflaps|fannyfucker|fanyy|fatass|fcuk|fcuker|fcuking|feck|fecker|felching|fellate|fellatio|fingerfuck|fingerfucked|fingerfucker|fingerfuckers|fingerfucking|fingerfucks|fistfuck|fistfucked|fistfucker|fistfuckers|fistfucking|fistfuckings|fistfucks|flange|fook|fooker|fuck|fucka|fucked|fucker|fuckers|fuckhead|fuckheads|fuckin|fucking|fuckings|fuckingshitmotherfucker|fuckme|fucks|fuckwhit|fuckwit|fudge packer|fudgepacker|fuk|fuker|fukker|fukkin|fuks|fukwhit|fukwit|fux|fux0r|f_u_c_k|gangbang|gangbanged|gangbangs|gaylord|gaysex|goatse|God|god-dam|god-damned|goddamn|goddamned|hardcoresex|hell|heshe|hoar|hoare|hoer|homo|hore|horniest|horny|hotsex|jack-off|jackoff|jap|jerk-off|jism|jiz|jizm|jizz|kawk|knob|knobead|knobed|knobend|knobhead|knobjocky|knobjokey|kock|kondum|kondums|kum|kummer|kumming|kums|kunilingus|l3i\+ch|l3itch|labia|lust|lusting|m0f0|m0fo|m45terbate|ma5terb8|ma5terbate|masochist|master-bate|masterb8|masterbat*|masterbat3|masterbate|masterbation|masterbations|masturbate|mo-fo|mof0|mofo|mothafuck|mothafucka|mothafuckas|mothafuckaz|mothafucked|mothafucker|mothafuckers|mothafuckin|mothafucking|mothafuckings|mothafucks|mother fucker|motherfuck|motherfucked|motherfucker|motherfuckers|motherfuckin|motherfucking|motherfuckings|motherfuckka|motherfucks|muff|mutha|muthafecker|muthafuckker|muther|mutherfucker|n1gga|n1gger|nazi|nigg3r|nigg4h|nigga|niggah|niggas|niggaz|nigger|niggers|nob|nob jokey|nobhead|nobjocky|nobjokey|numbnuts|nutsack|orgasim|orgasims|orgasm|orgasms|p0rn|pawn|pecker|penis|penisfucker|phonesex|phuck|phuk|phuked|phuking|phukked|phukking|phuks|phuq|pigfucker|pimpis|piss|pissed|pisser|pissers|pisses|pissflaps|pissin|pissing|pissoff|poop|porn|porno|pornography|pornos|prick|pricks|pron|pube|pusse|pussi|pussies|pussy|pussys|rectum|retard|rimjaw|rimming|s hit|s.o.b.|sadist|schlong|screwing|scroat|scrote|scrotum|semen|sex|sh!\+|sh!t|sh1t|shag|shagger|shaggin|shagging|shemale|shi\+|shit|shitdick|shite|shited|shitey|shitfuck|shitfull|shithead|shiting|shitings|shits|shitted|shitter|shitters|shitting|shittings|shitty|skank|slut|sluts|smegma|smut|snatch|son-of-a-bitch|spac|spunk|s_h_i_t|t1tt1e5|t1tties|teets|teez|testical|testicle|tit|titfuck|tits|titt|tittie5|tittiefucker|titties|tittyfuck|tittywank|titwank|tosser|turd|tw4t|twat|twathead|twatty|twunt|twunter|v14gra|v1gra|vagina|viagra|vulva|w00se|wang|wank|wanker|wanky|whoar|whore|willies|willy|xrated|xxx)\b/gi,
- Ec = { object: Tc, array: Ic, regex: Mc };
- const Pc = Sc.words,
- Cc = Ec.array;
- class Ac {
- constructor(t = {}) {
- Object.assign(this, {
- list: (t.emptyList && []) || Array.prototype.concat.apply(Pc, [Cc, t.list || []]),
- exclude: t.exclude || [],
- splitRegex: t.splitRegex || /\b/,
- placeHolder: t.placeHolder || "*",
- regex: t.regex || /[^a-zA-Z0-9|\$|\@]|\^/g,
- replaceRegex: t.replaceRegex || /\w/g,
- });
- }
- isProfane(t) {
- return (
- this.list.filter((i) => {
- const s = new RegExp(`\\b${i.replace(/(\W)/g, "\\$1")}\\b`, "gi");
- return !this.exclude.includes(i.toLowerCase()) && s.test(t);
- }).length > 0 || !1
- );
- }
- replaceWord(t) {
- return t.replace(this.regex, "").replace(this.replaceRegex, this.placeHolder);
- }
- clean(t) {
- return t
- .split(this.splitRegex)
- .map((i) => (this.isProfane(i) ? this.replaceWord(i) : i))
- .join(this.splitRegex.exec(t)[0]);
- }
- addWords() {
- let t = Array.from(arguments);
- this.list.push(...t),
- t
- .map((i) => i.toLowerCase())
- .forEach((i) => {
- this.exclude.includes(i) && this.exclude.splice(this.exclude.indexOf(i), 1);
- });
- }
- removeWords() {
- this.exclude.push(...Array.from(arguments).map((t) => t.toLowerCase()));
- }
- }
- var Dc = Ac;
- const Yr = new Dc(),
- Oc = [
- "jew",
- "black",
- "baby",
- "child",
- "white",
- "porn",
- "pedo",
- "trump",
- "clinton",
- "hitler",
- "nazi",
- "gay",
- "pride",
- "sex",
- "pleasure",
- "touch",
- "poo",
- "kids",
- "rape",
- "white power",
- "nigga",
- "nig nog",
- "doggy",
- "rapist",
- "boner",
- "nigger",
- "nigg",
- "finger",
- "nogger",
- "nagger",
- "nig",
- "fag",
- "gai",
- "pole",
- "stripper",
- "penis",
- "vagina",
- "pussy",
- "nazi",
- "hitler",
- "stalin",
- "burn",
- "chamber",
- "cock",
- "peen",
- "dick",
- "spick",
- "nieger",
- "die",
- "satan",
- "n|ig",
- "nlg",
- "cunt",
- "c0ck",
- "fag",
- "lick",
- "condom",
- "anal",
- "shit",
- "phile",
- "little",
- "kids",
- "free KR",
- "tiny",
- "sidney",
- "ass",
- "kill",
- ".io",
- "(dot)",
- "[dot]",
- "mini",
- "whiore",
- "whore",
- "faggot",
- "github",
- "1337",
- "666",
- "satan",
- "senpa",
- "discord",
- "d1scord",
- "mistik",
- ".io",
- "senpa.io",
- "sidney",
- "sid",
- "senpaio",
- "vries",
- "asa",
- ];
- Yr.addWords(...Oc);
- const _s = Math.abs,
- at = Math.cos,
- lt = Math.sin,
- Bs = Math.pow,
- Rc = Math.sqrt;
- function _c(e, t, i, s, n, r, o, l, c, a, u, p, h, m) {
- (this.id = e), (this.sid = t), (this.tmpScore = 0), (this.team = null), (this.skinIndex = 0), (this.tailIndex = 0), (this.hitTime = 0), (this.tails = {});
- for (var w = 0; w < u.length; ++w) u[w].price <= 0 && (this.tails[u[w].id] = 1);
- this.skins = {};
- for (var w = 0; w < a.length; ++w) a[w].price <= 0 && (this.skins[a[w].id] = 1);
- (this.points = 0),
- (this.dt = 0),
- (this.hidden = !1),
- (this.itemCounts = {}),
- (this.isPlayer = !0),
- (this.pps = 0),
- (this.moveDir = void 0),
- (this.skinRot = 0),
- (this.lastPing = 0),
- (this.iconIndex = 0),
- (this.skinColor = 0),
- (this.spawn = function (k) {
- (this.active = !0),
- (this.alive = !0),
- (this.lockMove = !1),
- (this.lockDir = !1),
- (this.minimapCounter = 0),
- (this.chatCountdown = 0),
- (this.shameCount = 0),
- (this.shameTimer = 0),
- (this.sentTo = {}),
- (this.gathering = 0),
- (this.autoGather = 0),
- (this.animTime = 0),
- (this.animSpeed = 0),
- (this.mouseState = 0),
- (this.buildIndex = -1),
- (this.weaponIndex = 0),
- (this.dmgOverTime = {}),
- (this.noMovTimer = 0),
- (this.maxXP = 300),
- (this.XP = 0),
- (this.age = 1),
- (this.kills = 0),
- (this.upgrAge = 2),
- (this.upgradePoints = 0),
- (this.x = 0),
- (this.y = 0),
- (this.zIndex = 0),
- (this.xVel = 0),
- (this.yVel = 0),
- (this.slowMult = 1),
- (this.dir = 0),
- (this.dirPlus = 0),
- (this.targetDir = 0),
- (this.targetAngle = 0),
- (this.maxHealth = 100),
- (this.health = this.maxHealth),
- (this.scale = i.playerScale),
- (this.speed = i.playerSpeed),
- this.resetMoveDir(),
- this.resetResources(k),
- (this.items = [0, 3, 6, 10]),
- (this.weapons = [0]),
- (this.shootCount = 0),
- (this.weaponXP = []),
- (this.reloads = {}),
- (this.timeSpentNearVolcano = 0);
- }),
- (this.resetMoveDir = function () {
- this.moveDir = void 0;
- }),
- (this.resetResources = function (k) {
- for (let S = 0; S < i.resourceTypes.length; ++S) this[i.resourceTypes[S]] = k ? 100 : 0;
- }),
- (this.addItem = function (k) {
- const S = c.list[k];
- if (S) {
- for (let O = 0; O < this.items.length; ++O) if (c.list[this.items[O]].group == S.group) return this.buildIndex == this.items[O] && (this.buildIndex = k), (this.items[O] = k), !0;
- return this.items.push(k), !0;
- }
- return !1;
- }),
- (this.setUserData = function (k) {
- if (k) {
- this.name = "unknown";
- let S = k.name + "";
- (S = S.slice(0, i.maxNameLength)), (S = S.replace(/[^\w:\(\)\/? -]+/gim, " ")), (S = S.replace(/[^\x00-\x7F]/g, " ")), (S = S.trim());
- let O = !1;
- const U = S.toLowerCase().replace(/\s/g, "").replace(/1/g, "i").replace(/0/g, "o").replace(/5/g, "s");
- for (const L of Yr.list)
- if (U.indexOf(L) != -1) {
- O = !0;
- break;
- }
- S.length > 0 && !O && (this.name = S), (this.skinColor = 0), i.skinColors[k.skin] && (this.skinColor = k.skin);
- }
- }),
- (this.getData = function () {
- return [this.id, this.sid, this.name, s.fixTo(this.x, 2), s.fixTo(this.y, 2), s.fixTo(this.dir, 3), this.health, this.maxHealth, this.scale, this.skinColor];
- }),
- (this.setData = function (k) {
- (this.id = k[0]), (this.sid = k[1]), (this.name = k[2]), (this.x = k[3]), (this.y = k[4]), (this.dir = k[5]), (this.health = k[6]), (this.maxHealth = k[7]), (this.scale = k[8]), (this.skinColor = k[9]);
- });
- let v = 0;
- (this.update = function (k) {
- if (!this.alive) return;
- if (
- ((s.getDistance(this.x, this.y, i.volcanoLocationX, i.volcanoLocationY) || 0) < i.volcanoAggressionRadius &&
- ((this.timeSpentNearVolcano += k),
- this.timeSpentNearVolcano >= 1e3 && (this.changeHealth(i.volcanoDamagePerSecond, null), p.send(this.id, "8", Math.round(this.x), Math.round(this.y), i.volcanoDamagePerSecond, -1), (this.timeSpentNearVolcano %= 1e3))),
- this.shameTimer > 0 && ((this.shameTimer -= k), this.shameTimer <= 0 && ((this.shameTimer = 0), (this.shameCount = 0))),
- (v -= k),
- v <= 0)
- ) {
- const _ = (this.skin && this.skin.healthRegen ? this.skin.healthRegen : 0) + (this.tail && this.tail.healthRegen ? this.tail.healthRegen : 0);
- _ && this.changeHealth(_, this),
- this.dmgOverTime.dmg && (this.changeHealth(-this.dmgOverTime.dmg, this.dmgOverTime.doer), (this.dmgOverTime.time -= 1), this.dmgOverTime.time <= 0 && (this.dmgOverTime.dmg = 0)),
- this.healCol && this.changeHealth(this.healCol, this),
- (v = 1e3);
- }
- if (!this.alive) return;
- if ((this.slowMult < 1 && ((this.slowMult += 8e-4 * k), this.slowMult > 1 && (this.slowMult = 1)), (this.noMovTimer += k), (this.xVel || this.yVel) && (this.noMovTimer = 0), this.lockMove)) (this.xVel = 0), (this.yVel = 0);
- else {
- let _ =
- (this.buildIndex >= 0 ? 0.5 : 1) *
- (c.weapons[this.weaponIndex].spdMult || 1) *
- ((this.skin && this.skin.spdMult) || 1) *
- ((this.tail && this.tail.spdMult) || 1) *
- (this.y <= i.snowBiomeTop ? (this.skin && this.skin.coldM ? 1 : i.snowSpeed) : 1) *
- this.slowMult;
- !this.zIndex &&
- this.y >= i.mapScale / 2 - i.riverWidth / 2 &&
- this.y <= i.mapScale / 2 + i.riverWidth / 2 &&
- (this.skin && this.skin.watrImm ? ((_ *= 0.75), (this.xVel += i.waterCurrent * 0.4 * k)) : ((_ *= 0.33), (this.xVel += i.waterCurrent * k)));
- let $ = this.moveDir != null ? at(this.moveDir) : 0,
- V = this.moveDir != null ? lt(this.moveDir) : 0;
- const z = Rc($ * $ + V * V);
- z != 0 && (($ /= z), (V /= z)), $ && (this.xVel += $ * this.speed * _ * k), V && (this.yVel += V * this.speed * _ * k);
- }
- (this.zIndex = 0), (this.lockMove = !1), (this.healCol = 0);
- let O;
- const U = s.getDistance(0, 0, this.xVel * k, this.yVel * k),
- L = Math.min(4, Math.max(1, Math.round(U / 40))),
- q = 1 / L;
- let P = {};
- for (var W = 0; W < L; ++W) {
- this.xVel && (this.x += this.xVel * k * q), this.yVel && (this.y += this.yVel * k * q), (O = r.getGridArrays(this.x, this.y, this.scale));
- for (let _ = 0; _ < O.length; ++_) {
- for (let $ = 0; $ < O[_].length && !(O[_][$].active && !P[O[_][$].sid] && r.checkCollision(this, O[_][$], q) && ((P[O[_][$].sid] = !0), !this.alive)); ++$);
- if (!this.alive) break;
- }
- if (!this.alive) break;
- }
- for (var F = o.indexOf(this), W = F + 1; W < o.length; ++W) o[W] != this && o[W].alive && r.checkCollision(this, o[W]);
- if (
- (this.xVel && ((this.xVel *= Bs(i.playerDecel, k)), this.xVel <= 0.01 && this.xVel >= -0.01 && (this.xVel = 0)),
- this.yVel && ((this.yVel *= Bs(i.playerDecel, k)), this.yVel <= 0.01 && this.yVel >= -0.01 && (this.yVel = 0)),
- this.x - this.scale < 0 ? (this.x = this.scale) : this.x + this.scale > i.mapScale && (this.x = i.mapScale - this.scale),
- this.y - this.scale < 0 ? (this.y = this.scale) : this.y + this.scale > i.mapScale && (this.y = i.mapScale - this.scale),
- this.buildIndex < 0)
- ) {
- if (this.reloads[this.weaponIndex] > 0) (this.reloads[this.weaponIndex] -= k), (this.gathering = this.mouseState);
- else if (this.gathering || this.autoGather) {
- let _ = !0;
- if (c.weapons[this.weaponIndex].gather != null) this.gather(o);
- else if (c.weapons[this.weaponIndex].projectile != null && this.hasRes(c.weapons[this.weaponIndex], this.skin ? this.skin.projCost : 0)) {
- this.useRes(c.weapons[this.weaponIndex], this.skin ? this.skin.projCost : 0), (this.noMovTimer = 0);
- var F = c.weapons[this.weaponIndex].projectile;
- const V = this.scale * 2,
- z = this.skin && this.skin.aMlt ? this.skin.aMlt : 1;
- c.weapons[this.weaponIndex].rec && ((this.xVel -= c.weapons[this.weaponIndex].rec * at(this.dir)), (this.yVel -= c.weapons[this.weaponIndex].rec * lt(this.dir))),
- n.addProjectile(this.x + V * at(this.dir), this.y + V * lt(this.dir), this.dir, c.projectiles[F].range * z, c.projectiles[F].speed * z, F, this, null, this.zIndex);
- } else _ = !1;
- (this.gathering = this.mouseState), _ && (this.reloads[this.weaponIndex] = c.weapons[this.weaponIndex].speed * ((this.skin && this.skin.atkSpd) || 1));
- }
- }
- }),
- (this.addWeaponXP = function (k) {
- this.weaponXP[this.weaponIndex] || (this.weaponXP[this.weaponIndex] = 0), (this.weaponXP[this.weaponIndex] += k);
- }),
- (this.earnXP = function (k) {
- this.age < i.maxAge &&
- ((this.XP += k),
- this.XP >= this.maxXP
- ? (this.age < i.maxAge ? (this.age++, (this.XP = 0), (this.maxXP *= 1.2)) : (this.XP = this.maxXP),
- this.upgradePoints++,
- p.send(this.id, "U", this.upgradePoints, this.upgrAge),
- p.send(this.id, "T", this.XP, s.fixTo(this.maxXP, 1), this.age))
- : p.send(this.id, "T", this.XP));
- }),
- (this.changeHealth = function (k, S) {
- if (k > 0 && this.health >= this.maxHealth) return !1;
- k < 0 && this.skin && (k *= this.skin.dmgMult || 1),
- k < 0 && this.tail && (k *= this.tail.dmgMult || 1),
- k < 0 && (this.hitTime = Date.now()),
- (this.health += k),
- this.health > this.maxHealth && ((k -= this.health - this.maxHealth), (this.health = this.maxHealth)),
- this.health <= 0 && this.kill(S);
- for (let O = 0; O < o.length; ++O) this.sentTo[o[O].id] && p.send(o[O].id, "O", this.sid, this.health);
- return S && S.canSee(this) && !(S == this && k < 0) && p.send(S.id, "8", Math.round(this.x), Math.round(this.y), Math.round(-k), 1), !0;
- }),
- (this.kill = function (k) {
- k && k.alive && (k.kills++, k.skin && k.skin.goldSteal ? h(k, Math.round(this.points / 2)) : h(k, Math.round(this.age * 100 * (k.skin && k.skin.kScrM ? k.skin.kScrM : 1))), p.send(k.id, "N", "kills", k.kills, 1)),
- (this.alive = !1),
- p.send(this.id, "P"),
- m();
- }),
- (this.addResource = function (k, S, O) {
- !O && S > 0 && this.addWeaponXP(S), k == 3 ? h(this, S, !0) : ((this[i.resourceTypes[k]] += S), p.send(this.id, "N", i.resourceTypes[k], this[i.resourceTypes[k]], 1));
- }),
- (this.changeItemCount = function (k, S) {
- (this.itemCounts[k] = this.itemCounts[k] || 0), (this.itemCounts[k] += S), p.send(this.id, "S", k, this.itemCounts[k]);
- }),
- (this.buildItem = function (k) {
- const S = this.scale + k.scale + (k.placeOffset || 0),
- O = this.x + S * at(this.dir),
- U = this.y + S * lt(this.dir);
- if (this.canBuild(k) && !(k.consume && this.skin && this.skin.noEat) && (k.consume || r.checkItemLocation(O, U, k.scale, 0.6, k.id, !1, this))) {
- let L = !1;
- if (k.consume) {
- if (this.hitTime) {
- const q = Date.now() - this.hitTime;
- (this.hitTime = 0), q <= 120 ? (this.shameCount++, this.shameCount >= 8 && ((this.shameTimer = 3e4), (this.shameCount = 0))) : ((this.shameCount -= 2), this.shameCount <= 0 && (this.shameCount = 0));
- }
- this.shameTimer <= 0 && (L = k.consume(this));
- } else (L = !0), k.group.limit && this.changeItemCount(k.group.id, 1), k.pps && (this.pps += k.pps), r.add(r.objects.length, O, U, this.dir, k.scale, k.type, k, !1, this);
- L && (this.useRes(k), (this.buildIndex = -1));
- }
- }),
- (this.hasRes = function (k, S) {
- for (let O = 0; O < k.req.length; ) {
- if (this[k.req[O]] < Math.round(k.req[O + 1] * (S || 1))) return !1;
- O += 2;
- }
- return !0;
- }),
- (this.useRes = function (k, S) {
- if (!i.inSandbox) for (let O = 0; O < k.req.length; ) this.addResource(i.resourceTypes.indexOf(k.req[O]), -Math.round(k.req[O + 1] * (S || 1))), (O += 2);
- }),
- (this.canBuild = function (k) {
- const S = i.inSandbox ? k.group.sandboxLimit || Math.max(k.group.limit * 3, 99) : k.group.limit;
- return S && this.itemCounts[k.group.id] >= S ? !1 : i.inSandbox ? !0 : this.hasRes(k);
- }),
- (this.gather = function () {
- (this.noMovTimer = 0), (this.slowMult -= c.weapons[this.weaponIndex].hitSlow || 0.3), this.slowMult < 0 && (this.slowMult = 0);
- const k = i.fetchVariant(this),
- S = k.poison,
- O = k.val,
- U = {};
- let L, q, P, W;
- const F = r.getGridArrays(this.x, this.y, c.weapons[this.weaponIndex].range);
- for (let $ = 0; $ < F.length; ++$)
- for (var _ = 0; _ < F[$].length; ++_)
- if (
- ((P = F[$][_]),
- P.active &&
- !P.dontGather &&
- !U[P.sid] &&
- P.visibleToPlayer(this) &&
- ((L = s.getDistance(this.x, this.y, P.x, P.y) - P.scale), L <= c.weapons[this.weaponIndex].range && ((q = s.getDirection(P.x, P.y, this.x, this.y)), s.getAngleDist(q, this.dir) <= i.gatherAngle)))
- ) {
- if (((U[P.sid] = 1), P.health)) {
- if (P.changeHealth(-c.weapons[this.weaponIndex].dmg * O * (c.weapons[this.weaponIndex].sDmg || 1) * (this.skin && this.skin.bDmg ? this.skin.bDmg : 1), this)) {
- for (let V = 0; V < P.req.length; ) this.addResource(i.resourceTypes.indexOf(P.req[V]), P.req[V + 1]), (V += 2);
- r.disableObj(P);
- }
- } else {
- if (P.name === "volcano") this.hitVolcano(c.weapons[this.weaponIndex].gather);
- else {
- this.earnXP(4 * c.weapons[this.weaponIndex].gather);
- const V = c.weapons[this.weaponIndex].gather + (P.type == 3 ? 4 : 0);
- this.addResource(P.type, V);
- }
- this.skin && this.skin.extraGold && this.addResource(3, 1);
- }
- (W = !0), r.hitObj(P, q);
- }
- for (var _ = 0; _ < o.length + l.length; ++_)
- if (
- ((P = o[_] || l[_ - o.length]),
- P != this &&
- P.alive &&
- !(P.team && P.team == this.team) &&
- ((L = s.getDistance(this.x, this.y, P.x, P.y) - P.scale * 1.8), L <= c.weapons[this.weaponIndex].range && ((q = s.getDirection(P.x, P.y, this.x, this.y)), s.getAngleDist(q, this.dir) <= i.gatherAngle)))
- ) {
- let V = c.weapons[this.weaponIndex].steal;
- V && P.addResource && ((V = Math.min(P.points || 0, V)), this.addResource(3, V), P.addResource(3, -V));
- let z = O;
- P.weaponIndex != null && c.weapons[P.weaponIndex].shield && s.getAngleDist(q + Math.PI, P.dir) <= i.shieldAngle && (z = c.weapons[P.weaponIndex].shield);
- const X = c.weapons[this.weaponIndex].dmg,
- G = X * (this.skin && this.skin.dmgMultO ? this.skin.dmgMultO : 1) * (this.tail && this.tail.dmgMultO ? this.tail.dmgMultO : 1),
- te = 0.3 * (P.weightM || 1) + (c.weapons[this.weaponIndex].knock || 0);
- (P.xVel += te * at(q)),
- (P.yVel += te * lt(q)),
- this.skin && this.skin.healD && this.changeHealth(G * z * this.skin.healD, this),
- this.tail && this.tail.healD && this.changeHealth(G * z * this.tail.healD, this),
- P.skin && P.skin.dmg && this.changeHealth(-X * P.skin.dmg, P),
- P.tail && P.tail.dmg && this.changeHealth(-X * P.tail.dmg, P),
- P.dmgOverTime && this.skin && this.skin.poisonDmg && !(P.skin && P.skin.poisonRes) && ((P.dmgOverTime.dmg = this.skin.poisonDmg), (P.dmgOverTime.time = this.skin.poisonTime || 1), (P.dmgOverTime.doer = this)),
- P.dmgOverTime && S && !(P.skin && P.skin.poisonRes) && ((P.dmgOverTime.dmg = 5), (P.dmgOverTime.time = 5), (P.dmgOverTime.doer = this)),
- P.skin && P.skin.dmgK && ((this.xVel -= P.skin.dmgK * at(q)), (this.yVel -= P.skin.dmgK * lt(q))),
- P.changeHealth(-G * z, this, this);
- }
- this.sendAnimation(W ? 1 : 0);
- }),
- (this.hitVolcano = function (k) {
- const S = 5 + Math.round(k / 3.5);
- this.addResource(2, S), this.addResource(3, S);
- }),
- (this.sendAnimation = function (k) {
- for (let S = 0; S < o.length; ++S) this.sentTo[o[S].id] && this.canSee(o[S]) && p.send(o[S].id, "K", this.sid, k ? 1 : 0, this.weaponIndex);
- });
- let x = 0,
- D = 0;
- (this.animate = function (k) {
- this.animTime > 0 &&
- ((this.animTime -= k),
- this.animTime <= 0
- ? ((this.animTime = 0), (this.dirPlus = 0), (x = 0), (D = 0))
- : D == 0
- ? ((x += k / (this.animSpeed * i.hitReturnRatio)), (this.dirPlus = s.lerp(0, this.targetAngle, Math.min(1, x))), x >= 1 && ((x = 1), (D = 1)))
- : ((x -= k / (this.animSpeed * (1 - i.hitReturnRatio))), (this.dirPlus = s.lerp(0, this.targetAngle, Math.max(0, x)))));
- }),
- (this.startAnim = function (k, S) {
- (this.animTime = this.animSpeed = c.weapons[S].speed), (this.targetAngle = k ? -i.hitAngle : -Math.PI), (x = 0), (D = 0);
- }),
- (this.canSee = function (k) {
- if (!k || (k.skin && k.skin.invisTimer && k.noMovTimer >= k.skin.invisTimer)) return !1;
- const S = _s(k.x - this.x) - k.scale,
- O = _s(k.y - this.y) - k.scale;
- return S <= (i.maxScreenWidth / 2) * 1.3 && O <= (i.maxScreenHeight / 2) * 1.3;
- });
- }
- const Bc = [
- { id: 45, name: "Shame!", dontSell: !0, price: 0, scale: 120, desc: "hacks are for losers" },
- { id: 51, name: "Moo Cap", price: 0, scale: 120, desc: "coolest mooer around" },
- { id: 50, name: "Apple Cap", price: 0, scale: 120, desc: "apple farms remembers" },
- { id: 28, name: "Moo Head", price: 0, scale: 120, desc: "no effect" },
- { id: 29, name: "Pig Head", price: 0, scale: 120, desc: "no effect" },
- { id: 30, name: "Fluff Head", price: 0, scale: 120, desc: "no effect" },
- { id: 36, name: "Pandou Head", price: 0, scale: 120, desc: "no effect" },
- { id: 37, name: "Bear Head", price: 0, scale: 120, desc: "no effect" },
- { id: 38, name: "Monkey Head", price: 0, scale: 120, desc: "no effect" },
- { id: 44, name: "Polar Head", price: 0, scale: 120, desc: "no effect" },
- { id: 35, name: "Fez Hat", price: 0, scale: 120, desc: "no effect" },
- { id: 42, name: "Enigma Hat", price: 0, scale: 120, desc: "join the enigma army" },
- { id: 43, name: "Blitz Hat", price: 0, scale: 120, desc: "hey everybody i'm blitz" },
- { id: 49, name: "Bob XIII Hat", price: 0, scale: 120, desc: "like and subscribe" },
- { id: 57, name: "Pumpkin", price: 50, scale: 120, desc: "Spooooky" },
- { id: 8, name: "Bummle Hat", price: 100, scale: 120, desc: "no effect" },
- { id: 2, name: "Straw Hat", price: 500, scale: 120, desc: "no effect" },
- { id: 15, name: "Winter Cap", price: 600, scale: 120, desc: "allows you to move at normal speed in snow", coldM: 1 },
- { id: 5, name: "Cowboy Hat", price: 1e3, scale: 120, desc: "no effect" },
- { id: 4, name: "Ranger Hat", price: 2e3, scale: 120, desc: "no effect" },
- { id: 18, name: "Explorer Hat", price: 2e3, scale: 120, desc: "no effect" },
- { id: 31, name: "Flipper Hat", price: 2500, scale: 120, desc: "have more control while in water", watrImm: !0 },
- { id: 1, name: "Marksman Cap", price: 3e3, scale: 120, desc: "increases arrow speed and range", aMlt: 1.3 },
- { id: 10, name: "Bush Gear", price: 3e3, scale: 160, desc: "allows you to disguise yourself as a bush" },
- { id: 48, name: "Halo", price: 3e3, scale: 120, desc: "no effect" },
- { id: 6, name: "Soldier Helmet", price: 4e3, scale: 120, desc: "reduces damage taken but slows movement", spdMult: 0.94, dmgMult: 0.75 },
- { id: 23, name: "Anti Venom Gear", price: 4e3, scale: 120, desc: "makes you immune to poison", poisonRes: 1 },
- { id: 13, name: "Medic Gear", price: 5e3, scale: 110, desc: "slowly regenerates health over time", healthRegen: 3 },
- { id: 9, name: "Miners Helmet", price: 5e3, scale: 120, desc: "earn 1 extra gold per resource", extraGold: 1 },
- { id: 32, name: "Musketeer Hat", price: 5e3, scale: 120, desc: "reduces cost of projectiles", projCost: 0.5 },
- { id: 7, name: "Bull Helmet", price: 6e3, scale: 120, desc: "increases damage done but drains health", healthRegen: -5, dmgMultO: 1.5, spdMult: 0.96 },
- { id: 22, name: "Emp Helmet", price: 6e3, scale: 120, desc: "turrets won't attack but you move slower", antiTurret: 1, spdMult: 0.7 },
- { id: 12, name: "Booster Hat", price: 6e3, scale: 120, desc: "increases your movement speed", spdMult: 1.16 },
- { id: 26, name: "Barbarian Armor", price: 8e3, scale: 120, desc: "knocks back enemies that attack you", dmgK: 0.6 },
- { id: 21, name: "Plague Mask", price: 1e4, scale: 120, desc: "melee attacks deal poison damage", poisonDmg: 5, poisonTime: 6 },
- { id: 46, name: "Bull Mask", price: 1e4, scale: 120, desc: "bulls won't target you unless you attack them", bullRepel: 1 },
- { id: 14, name: "Windmill Hat", topSprite: !0, price: 1e4, scale: 120, desc: "generates points while worn", pps: 1.5 },
- { id: 11, name: "Spike Gear", topSprite: !0, price: 1e4, scale: 120, desc: "deal damage to players that damage you", dmg: 0.45 },
- { id: 53, name: "Turret Gear", topSprite: !0, price: 1e4, scale: 120, desc: "you become a walking turret", turret: { proj: 1, range: 700, rate: 2500 }, spdMult: 0.7 },
- { id: 20, name: "Samurai Armor", price: 12e3, scale: 120, desc: "increased attack speed and fire rate", atkSpd: 0.78 },
- { id: 58, name: "Dark Knight", price: 12e3, scale: 120, desc: "restores health when you deal damage", healD: 0.4 },
- { id: 27, name: "Scavenger Gear", price: 15e3, scale: 120, desc: "earn double points for each kill", kScrM: 2 },
- { id: 40, name: "Tank Gear", price: 15e3, scale: 120, desc: "increased damage to buildings but slower movement", spdMult: 0.3, bDmg: 3.3 },
- { id: 52, name: "Thief Gear", price: 15e3, scale: 120, desc: "steal half of a players gold when you kill them", goldSteal: 0.5 },
- { id: 55, name: "Bloodthirster", price: 2e4, scale: 120, desc: "Restore Health when dealing damage. And increased damage", healD: 0.25, dmgMultO: 1.2 },
- { id: 56, name: "Assassin Gear", price: 2e4, scale: 120, desc: "Go invisible when not moving. Can't eat. Increased speed", noEat: !0, spdMult: 1.1, invisTimer: 1e3 },
- ],
- zc = [
- { id: 12, name: "Snowball", price: 1e3, scale: 105, xOff: 18, desc: "no effect" },
- { id: 9, name: "Tree Cape", price: 1e3, scale: 90, desc: "no effect" },
- { id: 10, name: "Stone Cape", price: 1e3, scale: 90, desc: "no effect" },
- { id: 3, name: "Cookie Cape", price: 1500, scale: 90, desc: "no effect" },
- { id: 8, name: "Cow Cape", price: 2e3, scale: 90, desc: "no effect" },
- { id: 11, name: "Monkey Tail", price: 2e3, scale: 97, xOff: 25, desc: "Super speed but reduced damage", spdMult: 1.35, dmgMultO: 0.2 },
- { id: 17, name: "Apple Basket", price: 3e3, scale: 80, xOff: 12, desc: "slowly regenerates health over time", healthRegen: 1 },
- { id: 6, name: "Winter Cape", price: 3e3, scale: 90, desc: "no effect" },
- { id: 4, name: "Skull Cape", price: 4e3, scale: 90, desc: "no effect" },
- { id: 5, name: "Dash Cape", price: 5e3, scale: 90, desc: "no effect" },
- { id: 2, name: "Dragon Cape", price: 6e3, scale: 90, desc: "no effect" },
- { id: 1, name: "Super Cape", price: 8e3, scale: 90, desc: "no effect" },
- { id: 7, name: "Troll Cape", price: 8e3, scale: 90, desc: "no effect" },
- { id: 14, name: "Thorns", price: 1e4, scale: 115, xOff: 20, desc: "no effect" },
- { id: 15, name: "Blockades", price: 1e4, scale: 95, xOff: 15, desc: "no effect" },
- { id: 20, name: "Devils Tail", price: 1e4, scale: 95, xOff: 20, desc: "no effect" },
- { id: 16, name: "Sawblade", price: 12e3, scale: 90, spin: !0, xOff: 0, desc: "deal damage to players that damage you", dmg: 0.15 },
- { id: 13, name: "Angel Wings", price: 15e3, scale: 138, xOff: 22, desc: "slowly regenerates health over time", healthRegen: 3 },
- { id: 19, name: "Shadow Wings", price: 15e3, scale: 138, xOff: 22, desc: "increased movement speed", spdMult: 1.1 },
- { id: 18, name: "Blood Wings", price: 2e4, scale: 178, xOff: 26, desc: "restores health when you deal damage", healD: 0.2 },
- { id: 21, name: "Corrupt X Wings", price: 2e4, scale: 178, xOff: 26, desc: "deal damage to players that damage you", dmg: 0.25 },
- ],
- $r = { hats: Bc, accessories: zc };
- function Hc(e, t, i, s, n, r, o) {
- this.init = function (a, u, p, h, m, w, v, x, D) {
- (this.active = !0), (this.indx = a), (this.x = u), (this.y = p), (this.dir = h), (this.skipMov = !0), (this.speed = m), (this.dmg = w), (this.scale = x), (this.range = v), (this.owner = D), o && (this.sentTo = {});
- };
- const l = [];
- let c;
- this.update = function (a) {
- if (this.active) {
- let p = this.speed * a,
- h;
- if (
- (this.skipMov
- ? (this.skipMov = !1)
- : ((this.x += p * Math.cos(this.dir)),
- (this.y += p * Math.sin(this.dir)),
- (this.range -= p),
- this.range <= 0 && ((this.x += this.range * Math.cos(this.dir)), (this.y += this.range * Math.sin(this.dir)), (p = 1), (this.range = 0), (this.active = !1))),
- o)
- ) {
- for (var u = 0; u < e.length; ++u)
- !this.sentTo[e[u].id] &&
- e[u].canSee(this) &&
- ((this.sentTo[e[u].id] = 1), o.send(e[u].id, "X", r.fixTo(this.x, 1), r.fixTo(this.y, 1), r.fixTo(this.dir, 2), r.fixTo(this.range, 1), this.speed, this.indx, this.layer, this.sid));
- l.length = 0;
- for (var u = 0; u < e.length + t.length; ++u)
- (c = e[u] || t[u - e.length]),
- c.alive &&
- c != this.owner &&
- !(this.owner.team && c.team == this.owner.team) &&
- r.lineInRect(c.x - c.scale, c.y - c.scale, c.x + c.scale, c.y + c.scale, this.x, this.y, this.x + p * Math.cos(this.dir), this.y + p * Math.sin(this.dir)) &&
- l.push(c);
- const m = i.getGridArrays(this.x, this.y, this.scale);
- for (let w = 0; w < m.length; ++w)
- for (let v = 0; v < m[w].length; ++v)
- (c = m[w][v]),
- (h = c.getScale()),
- c.active &&
- this.ignoreObj != c.sid &&
- this.layer <= c.layer &&
- l.indexOf(c) < 0 &&
- !c.ignoreCollision &&
- r.lineInRect(c.x - h, c.y - h, c.x + h, c.y + h, this.x, this.y, this.x + p * Math.cos(this.dir), this.y + p * Math.sin(this.dir)) &&
- l.push(c);
- if (l.length > 0) {
- let w = null,
- v = null,
- x = null;
- for (var u = 0; u < l.length; ++u) (x = r.getDistance(this.x, this.y, l[u].x, l[u].y)), (v == null || x < v) && ((v = x), (w = l[u]));
- if (w.isPlayer || w.isAI) {
- const D = 0.3 * (w.weightM || 1);
- (w.xVel += D * Math.cos(this.dir)),
- (w.yVel += D * Math.sin(this.dir)),
- (w.weaponIndex == null || !(s.weapons[w.weaponIndex].shield && r.getAngleDist(this.dir + Math.PI, w.dir) <= n.shieldAngle)) && w.changeHealth(-this.dmg, this.owner, this.owner);
- } else {
- w.projDmg && w.health && w.changeHealth(-this.dmg) && i.disableObj(w);
- for (var u = 0; u < e.length; ++u)
- e[u].active &&
- (w.sentTo[e[u].id] && (w.active ? e[u].canSee(w) && o.send(e[u].id, "L", r.fixTo(this.dir, 2), w.sid) : o.send(e[u].id, "Q", w.sid)), !w.active && w.owner == e[u] && e[u].changeItemCount(w.group.id, -1));
- }
- this.active = !1;
- for (var u = 0; u < e.length; ++u) this.sentTo[e[u].id] && o.send(e[u].id, "Y", this.sid, r.fixTo(v, 1));
- }
- }
- }
- };
- }
- var On = {},
- Fc = {
- get exports() {
- return On;
- },
- set exports(e) {
- On = e;
- },
- },
- Rn = {},
- Vc = {
- get exports() {
- return Rn;
- },
- set exports(e) {
- Rn = e;
- },
- };
- (function () {
- var e = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/",
- t = {
- rotl: function (i, s) {
- return (i << s) | (i >>> (32 - s));
- },
- rotr: function (i, s) {
- return (i << (32 - s)) | (i >>> s);
- },
- endian: function (i) {
- if (i.constructor == Number) return (t.rotl(i, 8) & 16711935) | (t.rotl(i, 24) & 4278255360);
- for (var s = 0; s < i.length; s++) i[s] = t.endian(i[s]);
- return i;
- },
- randomBytes: function (i) {
- for (var s = []; i > 0; i--) s.push(Math.floor(Math.random() * 256));
- return s;
- },
- bytesToWords: function (i) {
- for (var s = [], n = 0, r = 0; n < i.length; n++, r += 8) s[r >>> 5] |= i[n] << (24 - (r % 32));
- return s;
- },
- wordsToBytes: function (i) {
- for (var s = [], n = 0; n < i.length * 32; n += 8) s.push((i[n >>> 5] >>> (24 - (n % 32))) & 255);
- return s;
- },
- bytesToHex: function (i) {
- for (var s = [], n = 0; n < i.length; n++) s.push((i[n] >>> 4).toString(16)), s.push((i[n] & 15).toString(16));
- return s.join("");
- },
- hexToBytes: function (i) {
- for (var s = [], n = 0; n < i.length; n += 2) s.push(parseInt(i.substr(n, 2), 16));
- return s;
- },
- bytesToBase64: function (i) {
- for (var s = [], n = 0; n < i.length; n += 3) for (var r = (i[n] << 16) | (i[n + 1] << 8) | i[n + 2], o = 0; o < 4; o++) n * 8 + o * 6 <= i.length * 8 ? s.push(e.charAt((r >>> (6 * (3 - o))) & 63)) : s.push("=");
- return s.join("");
- },
- base64ToBytes: function (i) {
- i = i.replace(/[^A-Z0-9+\/]/gi, "");
- for (var s = [], n = 0, r = 0; n < i.length; r = ++n % 4) r != 0 && s.push(((e.indexOf(i.charAt(n - 1)) & (Math.pow(2, -2 * r + 8) - 1)) << (r * 2)) | (e.indexOf(i.charAt(n)) >>> (6 - r * 2)));
- return s;
- },
- };
- Vc.exports = t;
- })();
- var _n = {
- utf8: {
- stringToBytes: function (e) {
- return _n.bin.stringToBytes(unescape(encodeURIComponent(e)));
- },
- bytesToString: function (e) {
- return decodeURIComponent(escape(_n.bin.bytesToString(e)));
- },
- },
- bin: {
- stringToBytes: function (e) {
- for (var t = [], i = 0; i < e.length; i++) t.push(e.charCodeAt(i) & 255);
- return t;
- },
- bytesToString: function (e) {
- for (var t = [], i = 0; i < e.length; i++) t.push(String.fromCharCode(e[i]));
- return t.join("");
- },
- },
- },
- zs = _n;
- /*!
- * Determine if an object is a Buffer
- *
- * @author Feross Aboukhadijeh <https://feross.org>
- * @license MIT
- */ var Uc = function (e) {
- return e != null && (Kr(e) || Lc(e) || !!e._isBuffer);
- };
- function Kr(e) {
- return !!e.constructor && typeof e.constructor.isBuffer == "function" && e.constructor.isBuffer(e);
- }
- function Lc(e) {
- return typeof e.readFloatLE == "function" && typeof e.slice == "function" && Kr(e.slice(0, 0));
- }
- (function () {
- var e = Rn,
- t = zs.utf8,
- i = Uc,
- s = zs.bin,
- n = function (r, o) {
- r.constructor == String
- ? o && o.encoding === "binary"
- ? (r = s.stringToBytes(r))
- : (r = t.stringToBytes(r))
- : i(r)
- ? (r = Array.prototype.slice.call(r, 0))
- : !Array.isArray(r) && r.constructor !== Uint8Array && (r = r.toString());
- for (var l = e.bytesToWords(r), c = r.length * 8, a = 1732584193, u = -271733879, p = -1732584194, h = 271733878, m = 0; m < l.length; m++)
- l[m] = (((l[m] << 8) | (l[m] >>> 24)) & 16711935) | (((l[m] << 24) | (l[m] >>> 8)) & 4278255360);
- (l[c >>> 5] |= 128 << c % 32), (l[(((c + 64) >>> 9) << 4) + 14] = c);
- for (var w = n._ff, v = n._gg, x = n._hh, D = n._ii, m = 0; m < l.length; m += 16) {
- var k = a,
- S = u,
- O = p,
- U = h;
- (a = w(a, u, p, h, l[m + 0], 7, -680876936)),
- (h = w(h, a, u, p, l[m + 1], 12, -389564586)),
- (p = w(p, h, a, u, l[m + 2], 17, 606105819)),
- (u = w(u, p, h, a, l[m + 3], 22, -1044525330)),
- (a = w(a, u, p, h, l[m + 4], 7, -176418897)),
- (h = w(h, a, u, p, l[m + 5], 12, 1200080426)),
- (p = w(p, h, a, u, l[m + 6], 17, -1473231341)),
- (u = w(u, p, h, a, l[m + 7], 22, -45705983)),
- (a = w(a, u, p, h, l[m + 8], 7, 1770035416)),
- (h = w(h, a, u, p, l[m + 9], 12, -1958414417)),
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- (xe = f[B]), (oe = g[B]), !(xe === oe || (xe == null && oe == null)) && (xe == null ? u(d, oe, b, A, $(f, B + 1, I)) : oe == null ? ie(d, xe) : S(d, xe, oe, b, $(f, B + 1, I), A));
- f.length > Ui && te(d, f, B, f.length), g.length > Ui && a(d, g, B, g.length, b, I, A);
- }
- }
- }
- function S(d, f, g, b, I, A) {
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- N = g.tag;
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- switch ((g.attrs != null && Vi(g.attrs, g, b), H)) {
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- O(f, g);
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- case "<":
- U(d, f, g, A, I);
- break;
- case "[":
- L(d, f, g, b, I, A);
- break;
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- q(f, g, b, A);
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- else P(d, f, g, b, I, A);
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- f.children !== g.children ? (K(d, f), m(d, g, b, I)) : ((g.dom = f.dom), (g.domSize = f.domSize), (g.instance = f.instance));
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- function L(d, f, g, b, I, A) {
- k(d, f.children, g.children, b, I, A);
- var H = 0,
- N = g.children;
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- Y != null && Y.dom != null && (g.dom == null && (g.dom = Y.dom), (H += Y.domSize || 1));
- }
- H !== 1 && (g.domSize = H);
- }
- }
- function q(d, f, g, b) {
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- }
- function P(d, f, g, b, I, A) {
- if (((g.instance = e.normalize(l.call(g.state.view, g))), g.instance === g)) throw Error("A view cannot return the vnode it received as argument");
- Vi(g.state, g, b),
- g.attrs != null && Vi(g.attrs, g, b),
- g.instance != null
- ? (f.instance == null ? u(d, g.instance, b, A, I) : S(d, f.instance, g.instance, b, I, A), (g.dom = g.instance.dom), (g.domSize = g.instance.domSize))
- : f.instance != null
- ? (ie(d, f.instance), (g.dom = void 0), (g.domSize = 0))
- : ((g.dom = f.dom), (g.domSize = f.domSize));
- }
- function W(d, f, g) {
- for (var b = Object.create(null); f < g; f++) {
- var I = d[f];
- if (I != null) {
- var A = I.key;
- A != null && (b[A] = f);
- }
- }
- return b;
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- (F[I] = H), f.push(I);
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- d[I] < d[f[g]] && (g > 0 && (F[I] = f[g - 1]), (f[g] = I));
- }
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- function $(d, f, g) {
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- return g;
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- function V(d, f, g) {
- var b = i.createDocumentFragment();
- z(d, b, f), X(d, b, g);
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- function z(d, f, g) {
- for (; g.dom != null && g.dom.parentNode === d; ) {
- if (typeof g.tag != "string") {
- if (((g = g.instance), g != null)) continue;
- } else if (g.tag === "<") for (var b = 0; b < g.instance.length; b++) f.appendChild(g.instance[b]);
- else if (g.tag !== "[") f.appendChild(g.dom);
- else if (g.children.length === 1) {
- if (((g = g.children[0]), g != null)) continue;
- } else
- for (var b = 0; b < g.children.length; b++) {
- var I = g.children[b];
- I != null && z(d, f, I);
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- break;
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- }
- function X(d, f, g) {
- g != null ? d.insertBefore(f, g) : d.appendChild(f);
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- function G(d) {
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- var g = f[0].children;
- d.dom.innerHTML !== g && (d.dom.innerHTML = g);
- } else if (f != null && f.length !== 0) throw new Error("Child node of a contenteditable must be trusted.");
- return !0;
- }
- function te(d, f, g, b) {
- for (var I = g; I < b; I++) {
- var A = f[I];
- A != null && ie(d, A);
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- }
- function ie(d, f) {
- var g = 0,
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- I,
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- H != null && typeof H.then == "function" && ((g = 1), (I = H));
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- if (f.attrs && typeof f.attrs.onbeforeremove == "function") {
- var H = l.call(f.attrs.onbeforeremove, f);
- H != null && typeof H.then == "function" && ((g |= 2), (A = H));
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- g & 1 && ((g &= 2), g || B());
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- I.then(N, N);
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- g & 2 && ((g &= 1), g || B());
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- A.then(N, N);
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- o(f, b), nt(f), ke(d, f);
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- function ke(d, f) {
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- if (((f = f.instance), f != null)) continue;
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- if (((f = f.children[0]), f != null)) continue;
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- for (var g = 0; g < f.children.length; g++) {
- var b = f.children[g];
- b != null && ke(d, b);
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- }
- break;
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- }
- function nt(d) {
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- d.instance != null && nt(d.instance);
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- var b = f[g];
- b != null && nt(b);
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- }
- }
- function Bi(d, f, g) {
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- (d.tag === "select" && g !== null && d.dom.value === "" + b) ||
- (d.tag === "option" && g !== null && d.dom.value === "" + b)
- )
- return;
- if (A && "" + b != "") {
- console.error("`value` is read-only on file inputs!");
- return;
- }
- }
- d.dom[f] = b;
- } else typeof b == "boolean" ? (b ? d.dom.setAttribute(f, "") : d.dom.removeAttribute(f)) : d.dom.setAttribute(f === "className" ? "class" : f, b);
- }
- }
- function Ye(d, f, g, b) {
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- d.dom[f] = null;
- else {
- var I = f.indexOf(":");
- I !== -1 && (f = f.slice(I + 1)), g !== !1 && d.dom.removeAttribute(f === "className" ? "class" : f);
- }
- }
- function No(d, f) {
- if ("value" in f)
- if (f.value === null) d.dom.selectedIndex !== -1 && (d.dom.value = null);
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- var g = "" + f.value;
- (d.dom.value !== g || d.dom.selectedIndex === -1) && (d.dom.value = g);
- }
- "selectedIndex" in f && Ue(d, "selectedIndex", null, f.selectedIndex, void 0);
- }
- function qo(d, f, g, b) {
- if ((f && f === g && console.warn("Don't reuse attrs object, use new object for every redraw, this will throw in next major"), g != null)) {
- d.tag === "input" && g.type != null && d.dom.setAttribute("type", g.type);
- var I = d.tag === "input" && g.type === "file";
- for (var A in g) Ue(d, A, f && f[A], g[A], b, I);
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- function Wo(d, f) {
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- }
- function Ts(d) {
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- }
- function Is(d, f, g) {
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- }
- var Xo = /[A-Z]/g;
- function Go(d) {
- return "-" + d.toLowerCase();
- }
- function zi(d) {
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- }
- function Ms(d, f, g) {
- if (f !== g)
- if (g == null) d.style.cssText = "";
- else if (typeof g != "object") d.style.cssText = g;
- else if (f == null || typeof f != "object") {
- d.style.cssText = "";
- for (var b in g) {
- var I = g[b];
- I != null && d.style.setProperty(zi(b), String(I));
- }
- } else {
- for (var b in g) {
- var I = g[b];
- I != null && (I = String(I)) !== String(f[b]) && d.style.setProperty(zi(b), I);
- }
- for (var b in f) f[b] != null && g[b] == null && d.style.removeProperty(zi(b));
- }
- }
- function Hi() {
- this._ = s;
- }
- (Hi.prototype = Object.create(null)),
- (Hi.prototype.handleEvent = function (d) {
- var f = this["on" + d.type],
- g;
- typeof f == "function" ? (g = f.call(d.currentTarget, d)) : typeof f.handleEvent == "function" && f.handleEvent(d), this._ && d.redraw !== !1 && (0, this._)(), g === !1 && (d.preventDefault(), d.stopPropagation());
- });
- function Es(d, f, g) {
- if (d.events != null) {
- if (((d.events._ = s), d.events[f] === g)) return;
- g != null && (typeof g == "function" || typeof g == "object")
- ? (d.events[f] == null && d.dom.addEventListener(f.slice(2), d.events, !1), (d.events[f] = g))
- : (d.events[f] != null && d.dom.removeEventListener(f.slice(2), d.events, !1), (d.events[f] = void 0));
- } else g != null && (typeof g == "function" || typeof g == "object") && ((d.events = new Hi()), d.dom.addEventListener(f.slice(2), d.events, !1), (d.events[f] = g));
- }
- function Fi(d, f, g) {
- typeof d.oninit == "function" && l.call(d.oninit, f), typeof d.oncreate == "function" && g.push(l.bind(d.oncreate, f));
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- function Vi(d, f, g) {
- typeof d.onupdate == "function" && g.push(l.bind(d.onupdate, f));
- }
- function Yo(d, f) {
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- if (d.attrs != null && typeof d.attrs.onbeforeupdate == "function") {
- var g = l.call(d.attrs.onbeforeupdate, d, f);
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- var g = l.call(d.state.onbeforeupdate, d, f);
- if (g !== void 0 && !g) break;
- }
- return !1;
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- }
- var Ct;
- return function (d, f, g) {
- if (!d) throw new TypeError("DOM element being rendered to does not exist.");
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- var b = s,
- I = Ct,
- A = [],
- H = c(),
- N = d.namespaceURI;
- (Ct = d), (s = typeof g == "function" ? g : void 0);
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- d.vnodes == null && (d.textContent = ""),
- (f = e.normalizeChildren(Array.isArray(f) ? f : [f])),
- k(d, d.vnodes, f, A, null, N === "http://www.w3.org/1999/xhtml" ? void 0 : N),
- (d.vnodes = f),
- H != null && c() !== H && typeof H.focus == "function" && H.focus();
- for (var B = 0; B < A.length; B++) A[B]();
- } finally {
- (s = b), (Ct = I);
- }
- };
- }),
- nn
- );
- }
- var sn, Ls;
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- var Ns = Ge(),
- ih = function (e, t, i) {
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- r = -1;
- function o() {
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- e(s[r], Ns(s[r + 1]), l);
- } catch (a) {
- i.error(a);
- }
- r = -1;
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- function l() {
- n ||
- ((n = !0),
- t(function () {
- (n = !1), o();
- }));
- }
- l.sync = o;
- function c(a, u) {
- if (u != null && u.view == null && typeof u != "function") throw new TypeError("m.mount expects a component, not a vnode.");
- var p = s.indexOf(a);
- p >= 0 && (s.splice(p, 2), p <= r && (r -= 2), e(a, [])), u != null && (s.push(a, u), e(a, Ns(u), l));
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- nh = eo(),
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- rn,
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- function to() {
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- qs ||
- ((qs = 1),
- (rn = function (e) {
- if (Object.prototype.toString.call(e) !== "[object Object]") return "";
- var t = [];
- for (var i in e) s(i, e[i]);
- return t.join("&");
- function s(n, r) {
- if (Array.isArray(r)) for (var o = 0; o < r.length; o++) s(n + "[" + o + "]", r[o]);
- else if (Object.prototype.toString.call(r) === "[object Object]") for (var o in r) s(n + "[" + o + "]", r[o]);
- else t.push(encodeURIComponent(n) + (r != null && r !== "" ? "=" + encodeURIComponent(r) : ""));
- }
- })),
- rn
- );
- }
- var on, Ws;
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- var e = Ci;
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- function (t, i) {
- for (var s in i) e.call(i, s) && (t[s] = i[s]);
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- on
- );
- }
- var an, Xs;
- function rs() {
- if (Xs) return an;
- Xs = 1;
- var e = to(),
- t = io();
- return (
- (an = function (i, s) {
- if (/:([^\/\.-]+)(\.{3})?:/.test(i)) throw new SyntaxError("Template parameter names must be separated by either a '/', '-', or '.'.");
- if (s == null) return i;
- var n = i.indexOf("?"),
- r = i.indexOf("#"),
- o = r < 0 ? i.length : r,
- l = n < 0 ? o : n,
- c = i.slice(0, l),
- a = {};
- t(a, s);
- var u = c.replace(/:([^\/\.-]+)(\.{3})?/g, function (D, k, S) {
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- }),
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- h = u.indexOf("#"),
- m = h < 0 ? u.length : h,
- w = p < 0 ? m : p,
- v = u.slice(0, w);
- n >= 0 && (v += i.slice(n, o)), p >= 0 && (v += (n < 0 ? "?" : "&") + u.slice(p, m));
- var x = e(a);
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- }),
- an
- );
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- Gs = Ci,
- rh = function (e, t, i) {
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- return function (c, a) {
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- sh(c, a.params),
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- );
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- );
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- m = (c.serialize == null || c.serialize === JSON.serialize) && !(h instanceof e.FormData || h instanceof e.URLSearchParams),
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- (x = !0), O.call(this);
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- m && h != null && !o(c, "content-type") && v.setRequestHeader("Content-Type", "application/json; charset=utf-8"),
- typeof c.deserialize != "function" && !o(c, "accept") && v.setRequestHeader("Accept", "application/json, text/*"),
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- gb: { name: "London", latitude: 51.5283063, longitude: -0.382486 },
- "eu-west": { name: "Frankfurt", latitude: 50.1211273, longitude: 8.496137 },
- au: { name: "Sydney", latitude: -33.8479715, longitude: 150.651084 },
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- });
- })
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- })
- .filter(function (h) {
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- })
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- })
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- };
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- this.errorCallback("Failed to find server for region " + e + " and serverName " + t);
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- }
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- this.errorCallback("Server is already full.");
- return;
- }
- window.history.replaceState(document.title, document.title, this.generateHref(e, t, this.password)),
- (this.server = s),
- (this.gameIndex = i),
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- this.callback(this.serverAddress(s), this.serverPort(s), i),
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- };
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- };
- we.prototype.generateHref = function (e, t, i) {
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- return (s += "?server=" + e + ":" + t), i && (s += "&password=" + encodeURIComponent(i)), s;
- };
- we.prototype.serverAddress = function (e) {
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- };
- we.prototype.serverPort = function (e) {
- return e.port;
- };
- let Lt;
- function uh(e) {
- e = e.filter((n) => n.playerCount !== n.playerCapacity);
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- i = e.filter((n) => n.ping === t);
- return !i.length > 0 ? null : i.reduce((n, r) => (n.playerCount > r.playerCount ? n : r));
- }
- we.prototype.processServers = function (e) {
- return (
- Lt && clearInterval(Lt),
- new Promise((t) => {
- const i = {},
- s = (c) => {
- const a = i[c],
- u = a[0];
- let p = this.serverAddress(u);
- const h = this.serverPort(u);
- h && (p += `:${h}`);
- const m = `https://${p}/ping`,
- w = new Date().getTime();
- return Promise.race([
- fetch(m)
- .then(() => {
- const v = new Date().getTime() - w;
- a.forEach((x) => {
- (x.pings = x.pings ?? []), x.pings.push(v), x.pings.length > 10 && x.pings.shift(), (x.ping = Math.floor(x.pings.reduce((D, k) => D + k, 0) / x.pings.length));
- });
- })
- .catch(() => {}),
- new Promise((v) => setTimeout(() => v(), 100)),
- ]);
- },
- n = async () => {
- await Promise.all(Object.keys(i).map(s)), window.blockRedraw || Ne.redraw();
- };
- e.forEach((c) => {
- (i[c.region] = i[c.region] || []), i[c.region].push(c);
- });
- for (const c in i)
- i[c] = i[c].sort(function (a, u) {
- return u.playerCount - a.playerCount;
- });
- this.servers = i;
- let r;
- const [o, l] = this.parseServerQuery();
- e.forEach((c) => {
- o === c.region && l === c.name && ((c.selected = !0), (r = c));
- }),
- n()
- .then(n)
- .then(() => {
- if (r) return;
- let c = uh(e);
- c || (c = e[0]), c && ((c.selected = !0), window.history.replaceState(document.title, document.title, this.generateHref(c.region, c.name, this.password))), window.blockRedraw || Ne.redraw();
- })
- .then(n)
- .catch((c) => {})
- .finally(t),
- (Lt = setInterval(n, 5e3));
- })
- );
- };
- we.prototype.ipToHex = function (e) {
- return e
- .split(".")
- .map((i) => ("00" + parseInt(i).toString(16)).substr(-2))
- .join("")
- .toLowerCase();
- };
- we.prototype.hashIP = function (e) {
- return On(this.ipToHex(e));
- };
- we.prototype.log = function () {
- if (this.debugLog) return console.log.apply(void 0, arguments);
- if (console.verbose) return console.verbose.apply(void 0, arguments);
- };
- we.prototype.stripRegion = function (e) {
- return e.startsWith("vultr:") ? (e = e.slice(6)) : e.startsWith("do:") && (e = e.slice(3)), e;
- };
- const dh = function (e, t) {
- return e.concat(t);
- },
- ph = function (e, t) {
- return t.map(e).reduce(dh, []);
- };
- Array.prototype.flatMap = function (e) {
- return ph(e, this);
- };
- const fi = (e, t) => {
- const i = t.x - e.x,
- s = t.y - e.y;
- return Math.sqrt(i * i + s * s);
- },
- mh = (e, t) => {
- const i = t.x - e.x,
- s = t.y - e.y;
- return yh(Math.atan2(s, i));
- },
- gh = (e, t, i) => {
- const s = { x: 0, y: 0 };
- return (i = Bn(i)), (s.x = e.x - t * Math.cos(i)), (s.y = e.y - t * Math.sin(i)), s;
- },
- Bn = (e) => e * (Math.PI / 180),
- yh = (e) => e * (180 / Math.PI),
- wh = (e) => (isNaN(e.buttons) ? e.pressure !== 0 : e.buttons !== 0),
- pn = new Map(),
- js = (e) => {
- pn.has(e) && clearTimeout(pn.get(e)), pn.set(e, setTimeout(e, 100));
- },
- wi = (e, t, i) => {
- const s = t.split(/[ ,]+/g);
- let n;
- for (let r = 0; r < s.length; r += 1) (n = s[r]), e.addEventListener ? e.addEventListener(n, i, !1) : e.attachEvent && e.attachEvent(n, i);
- },
- er = (e, t, i) => {
- const s = t.split(/[ ,]+/g);
- let n;
- for (let r = 0; r < s.length; r += 1) (n = s[r]), e.removeEventListener ? e.removeEventListener(n, i) : e.detachEvent && e.detachEvent(n, i);
- },
- ao = (e) => (e.preventDefault(), e.type.match(/^touch/) ? e.changedTouches : e),
- tr = () => {
- const e = window.pageXOffset !== void 0 ? window.pageXOffset : (document.documentElement || document.body.parentNode || document.body).scrollLeft,
- t = window.pageYOffset !== void 0 ? window.pageYOffset : (document.documentElement || document.body.parentNode || document.body).scrollTop;
- return { x: e, y: t };
- },
- ir = (e, t) => {
- t.top || t.right || t.bottom || t.left ? ((e.style.top = t.top), (e.style.right = t.right), (e.style.bottom = t.bottom), (e.style.left = t.left)) : ((e.style.left = t.x + "px"), (e.style.top = t.y + "px"));
- },
- as = (e, t, i) => {
- const s = lo(e);
- for (let n in s)
- if (s.hasOwnProperty(n))
- if (typeof t == "string") s[n] = t + " " + i;
- else {
- let r = "";
- for (let o = 0, l = t.length; o < l; o += 1) r += t[o] + " " + i + ", ";
- s[n] = r.slice(0, -2);
- }
- return s;
- },
- kh = (e, t) => {
- const i = lo(e);
- for (let s in i) i.hasOwnProperty(s) && (i[s] = t);
- return i;
- },
- lo = (e) => {
- const t = {};
- return (
- (t[e] = ""),
- ["webkit", "Moz", "o"].forEach(function (s) {
- t[s + e.charAt(0).toUpperCase() + e.slice(1)] = "";
- }),
- t
- );
- },
- mn = (e, t) => {
- for (let i in t) t.hasOwnProperty(i) && (e[i] = t[i]);
- return e;
- },
- vh = (e, t) => {
- const i = {};
- for (let s in e) e.hasOwnProperty(s) && t.hasOwnProperty(s) ? (i[s] = t[s]) : e.hasOwnProperty(s) && (i[s] = e[s]);
- return i;
- },
- zn = (e, t) => {
- if (e.length) for (let i = 0, s = e.length; i < s; i += 1) t(e[i]);
- else t(e);
- },
- xh = (e, t, i) => ({ x: Math.min(Math.max(e.x, t.x - i), t.x + i), y: Math.min(Math.max(e.y, t.y - i), t.y + i) });
- var bh = "ontouchstart" in window,
- Sh = !!window.PointerEvent,
- Th = !!window.MSPointerEvent,
- Bt = {
- touch: { start: "touchstart", move: "touchmove", end: "touchend, touchcancel" },
- mouse: { start: "mousedown", move: "mousemove", end: "mouseup" },
- pointer: { start: "pointerdown", move: "pointermove", end: "pointerup, pointercancel" },
- MSPointer: { start: "MSPointerDown", move: "MSPointerMove", end: "MSPointerUp" },
- },
- vt,
- Kt = {};
- Sh ? (vt = Bt.pointer) : Th ? (vt = Bt.MSPointer) : bh ? ((vt = Bt.touch), (Kt = Bt.mouse)) : (vt = Bt.mouse);
- function Ve() {}
- Ve.prototype.on = function (e, t) {
- var i = this,
- s = e.split(/[ ,]+/g),
- n;
- i._handlers_ = i._handlers_ || {};
- for (var r = 0; r < s.length; r += 1) (n = s[r]), (i._handlers_[n] = i._handlers_[n] || []), i._handlers_[n].push(t);
- return i;
- };
- Ve.prototype.off = function (e, t) {
- var i = this;
- return (i._handlers_ = i._handlers_ || {}), e === void 0 ? (i._handlers_ = {}) : t === void 0 ? (i._handlers_[e] = null) : i._handlers_[e] && i._handlers_[e].indexOf(t) >= 0 && i._handlers_[e].splice(i._handlers_[e].indexOf(t), 1), i;
- };
- Ve.prototype.trigger = function (e, t) {
- var i = this,
- s = e.split(/[ ,]+/g),
- n;
- i._handlers_ = i._handlers_ || {};
- for (var r = 0; r < s.length; r += 1)
- (n = s[r]),
- i._handlers_[n] &&
- i._handlers_[n].length &&
- i._handlers_[n].forEach(function (o) {
- o.call(i, { type: n, target: i }, t);
- });
- };
- Ve.prototype.config = function (e) {
- var t = this;
- (t.options = t.defaults || {}), e && (t.options = vh(t.options, e));
- };
- Ve.prototype.bindEvt = function (e, t) {
- var i = this;
- return (
- (i._domHandlers_ = i._domHandlers_ || {}),
- (i._domHandlers_[t] = function () {
- typeof i["on" + t] == "function" ? i["on" + t].apply(i, arguments) : console.warn('[WARNING] : Missing "on' + t + '" handler.');
- }),
- wi(e, vt[t], i._domHandlers_[t]),
- Kt[t] && wi(e, Kt[t], i._domHandlers_[t]),
- i
- );
- };
- Ve.prototype.unbindEvt = function (e, t) {
- var i = this;
- return (i._domHandlers_ = i._domHandlers_ || {}), er(e, vt[t], i._domHandlers_[t]), Kt[t] && er(e, Kt[t], i._domHandlers_[t]), delete i._domHandlers_[t], this;
- };
- function he(e, t) {
- return (
- (this.identifier = t.identifier),
- (this.position = t.position),
- (this.frontPosition = t.frontPosition),
- (this.collection = e),
- (this.defaults = { size: 100, threshold: 0.1, color: "white", fadeTime: 250, dataOnly: !1, restJoystick: !0, restOpacity: 0.5, mode: "dynamic", zone: document.body, lockX: !1, lockY: !1, shape: "circle" }),
- this.config(t),
- this.options.mode === "dynamic" && (this.options.restOpacity = 0),
- (this.id = he.id),
- (he.id += 1),
- this.buildEl().stylize(),
- (this.instance = {
- el: this.ui.el,
- on: this.on.bind(this),
- off: this.off.bind(this),
- show: this.show.bind(this),
- hide: this.hide.bind(this),
- add: this.addToDom.bind(this),
- remove: this.removeFromDom.bind(this),
- destroy: this.destroy.bind(this),
- setPosition: this.setPosition.bind(this),
- resetDirection: this.resetDirection.bind(this),
- computeDirection: this.computeDirection.bind(this),
- trigger: this.trigger.bind(this),
- position: this.position,
- frontPosition: this.frontPosition,
- ui: this.ui,
- identifier: this.identifier,
- id: this.id,
- options: this.options,
- }),
- this.instance
- );
- }
- he.prototype = new Ve();
- he.constructor = he;
- he.id = 0;
- he.prototype.buildEl = function (e) {
- return (
- (this.ui = {}),
- this.options.dataOnly
- ? this
- : ((this.ui.el = document.createElement("div")),
- (this.ui.back = document.createElement("div")),
- (this.ui.front = document.createElement("div")),
- (this.ui.el.className = "nipple collection_" + this.collection.id),
- (this.ui.back.className = "back"),
- (this.ui.front.className = "front"),
- this.ui.el.setAttribute("id", "nipple_" + this.collection.id + "_" + this.id),
- this.ui.el.appendChild(this.ui.back),
- this.ui.el.appendChild(this.ui.front),
- this)
- );
- };
- he.prototype.stylize = function () {
- if (this.options.dataOnly) return this;
- var e = this.options.fadeTime + "ms",
- t = kh("borderRadius", "50%"),
- i = as("transition", "opacity", e),
- s = {};
- return (
- (s.el = { position: "absolute", opacity: this.options.restOpacity, display: "block", zIndex: 999 }),
- (s.back = {
- position: "absolute",
- display: "block",
- width: this.options.size + "px",
- height: this.options.size + "px",
- marginLeft: -this.options.size / 2 + "px",
- marginTop: -this.options.size / 2 + "px",
- background: this.options.color,
- opacity: ".5",
- }),
- (s.front = {
- width: this.options.size / 2 + "px",
- height: this.options.size / 2 + "px",
- position: "absolute",
- display: "block",
- marginLeft: -this.options.size / 4 + "px",
- marginTop: -this.options.size / 4 + "px",
- background: this.options.color,
- opacity: ".5",
- transform: "translate(0px, 0px)",
- }),
- mn(s.el, i),
- this.options.shape === "circle" && mn(s.back, t),
- mn(s.front, t),
- this.applyStyles(s),
- this
- );
- };
- he.prototype.applyStyles = function (e) {
- for (var t in this.ui) if (this.ui.hasOwnProperty(t)) for (var i in e[t]) this.ui[t].style[i] = e[t][i];
- return this;
- };
- he.prototype.addToDom = function () {
- return this.options.dataOnly || document.body.contains(this.ui.el) ? this : (this.options.zone.appendChild(this.ui.el), this);
- };
- he.prototype.removeFromDom = function () {
- return this.options.dataOnly || !document.body.contains(this.ui.el) ? this : (this.options.zone.removeChild(this.ui.el), this);
- };
- he.prototype.destroy = function () {
- clearTimeout(this.removeTimeout), clearTimeout(this.showTimeout), clearTimeout(this.restTimeout), this.trigger("destroyed", this.instance), this.removeFromDom(), this.off();
- };
- he.prototype.show = function (e) {
- var t = this;
- return (
- t.options.dataOnly ||
- (clearTimeout(t.removeTimeout),
- clearTimeout(t.showTimeout),
- clearTimeout(t.restTimeout),
- t.addToDom(),
- t.restCallback(),
- setTimeout(function () {
- t.ui.el.style.opacity = 1;
- }, 0),
- (t.showTimeout = setTimeout(function () {
- t.trigger("shown", t.instance), typeof e == "function" && e.call(this);
- }, t.options.fadeTime))),
- t
- );
- };
- he.prototype.hide = function (e) {
- var t = this;
- if (t.options.dataOnly) return t;
- if (
- ((t.ui.el.style.opacity = t.options.restOpacity),
- clearTimeout(t.removeTimeout),
- clearTimeout(t.showTimeout),
- clearTimeout(t.restTimeout),
- (t.removeTimeout = setTimeout(function () {
- var i = t.options.mode === "dynamic" ? "none" : "block";
- (t.ui.el.style.display = i), typeof e == "function" && e.call(t), t.trigger("hidden", t.instance);
- }, t.options.fadeTime)),
- t.options.restJoystick)
- ) {
- const i = t.options.restJoystick,
- s = {};
- (s.x = i === !0 || i.x !== !1 ? 0 : t.instance.frontPosition.x), (s.y = i === !0 || i.y !== !1 ? 0 : t.instance.frontPosition.y), t.setPosition(e, s);
- }
- return t;
- };
- he.prototype.setPosition = function (e, t) {
- var i = this;
- i.frontPosition = { x: t.x, y: t.y };
- var s = i.options.fadeTime + "ms",
- n = {};
- n.front = as("transition", ["transform"], s);
- var r = { front: {} };
- (r.front = { transform: "translate(" + i.frontPosition.x + "px," + i.frontPosition.y + "px)" }),
- i.applyStyles(n),
- i.applyStyles(r),
- (i.restTimeout = setTimeout(function () {
- typeof e == "function" && e.call(i), i.restCallback();
- }, i.options.fadeTime));
- };
- he.prototype.restCallback = function () {
- var e = this,
- t = {};
- (t.front = as("transition", "none", "")), e.applyStyles(t), e.trigger("rested", e.instance);
- };
- he.prototype.resetDirection = function () {
- this.direction = { x: !1, y: !1, angle: !1 };
- };
- he.prototype.computeDirection = function (e) {
- var t = e.angle.radian,
- i = Math.PI / 4,
- s = Math.PI / 2,
- n,
- r,
- o;
- if (
- (t > i && t < i * 3 && !e.lockX ? (n = "up") : t > -i && t <= i && !e.lockY ? (n = "left") : t > -i * 3 && t <= -i && !e.lockX ? (n = "down") : e.lockY || (n = "right"),
- e.lockY || (t > -s && t < s ? (r = "left") : (r = "right")),
- e.lockX || (t > 0 ? (o = "up") : (o = "down")),
- e.force > this.options.threshold)
- ) {
- var l = {},
- c;
- for (c in this.direction) this.direction.hasOwnProperty(c) && (l[c] = this.direction[c]);
- var a = {};
- (this.direction = { x: r, y: o, angle: n }), (e.direction = this.direction);
- for (c in l) l[c] === this.direction[c] && (a[c] = !0);
- if (a.x && a.y && a.angle) return e;
- (!a.x || !a.y) && this.trigger("plain", e), a.x || this.trigger("plain:" + r, e), a.y || this.trigger("plain:" + o, e), a.angle || this.trigger("dir dir:" + n, e);
- } else this.resetDirection();
- return e;
- };
- function ae(e, t) {
- var i = this;
- (i.nipples = []),
- (i.idles = []),
- (i.actives = []),
- (i.ids = []),
- (i.pressureIntervals = {}),
- (i.manager = e),
- (i.id = ae.id),
- (ae.id += 1),
- (i.defaults = {
- zone: document.body,
- multitouch: !1,
- maxNumberOfNipples: 10,
- mode: "dynamic",
- position: { top: 0, left: 0 },
- catchDistance: 200,
- size: 100,
- threshold: 0.1,
- color: "white",
- fadeTime: 250,
- dataOnly: !1,
- restJoystick: !0,
- restOpacity: 0.5,
- lockX: !1,
- lockY: !1,
- shape: "circle",
- dynamicPage: !1,
- follow: !1,
- }),
- i.config(t),
- (i.options.mode === "static" || i.options.mode === "semi") && (i.options.multitouch = !1),
- i.options.multitouch || (i.options.maxNumberOfNipples = 1);
- const s = getComputedStyle(i.options.zone.parentElement);
- return s && s.display === "flex" && (i.parentIsFlex = !0), i.updateBox(), i.prepareNipples(), i.bindings(), i.begin(), i.nipples;
- }
- ae.prototype = new Ve();
- ae.constructor = ae;
- ae.id = 0;
- ae.prototype.prepareNipples = function () {
- var e = this,
- t = e.nipples;
- (t.on = e.on.bind(e)),
- (t.off = e.off.bind(e)),
- (t.options = e.options),
- (t.destroy = e.destroy.bind(e)),
- (t.ids = e.ids),
- (t.id = e.id),
- (t.processOnMove = e.processOnMove.bind(e)),
- (t.processOnEnd = e.processOnEnd.bind(e)),
- (t.get = function (i) {
- if (i === void 0) return t[0];
- for (var s = 0, n = t.length; s < n; s += 1) if (t[s].identifier === i) return t[s];
- return !1;
- });
- };
- ae.prototype.bindings = function () {
- var e = this;
- e.bindEvt(e.options.zone, "start"), (e.options.zone.style.touchAction = "none"), (e.options.zone.style.msTouchAction = "none");
- };
- ae.prototype.begin = function () {
- var e = this,
- t = e.options;
- if (t.mode === "static") {
- var i = e.createNipple(t.position, e.manager.getIdentifier());
- i.add(), e.idles.push(i);
- }
- };
- ae.prototype.createNipple = function (e, t) {
- var i = this,
- s = i.manager.scroll,
- n = {},
- r = i.options,
- o = { x: i.parentIsFlex ? s.x : s.x + i.box.left, y: i.parentIsFlex ? s.y : s.y + i.box.top };
- if (e.x && e.y) n = { x: e.x - o.x, y: e.y - o.y };
- else if (e.top || e.right || e.bottom || e.left) {
- var l = document.createElement("DIV");
- (l.style.display = "hidden"), (l.style.top = e.top), (l.style.right = e.right), (l.style.bottom = e.bottom), (l.style.left = e.left), (l.style.position = "absolute"), r.zone.appendChild(l);
- var c = l.getBoundingClientRect();
- r.zone.removeChild(l), (n = e), (e = { x: c.left + s.x, y: c.top + s.y });
- }
- var a = new he(i, {
- color: r.color,
- size: r.size,
- threshold: r.threshold,
- fadeTime: r.fadeTime,
- dataOnly: r.dataOnly,
- restJoystick: r.restJoystick,
- restOpacity: r.restOpacity,
- mode: r.mode,
- identifier: t,
- position: e,
- zone: r.zone,
- frontPosition: { x: 0, y: 0 },
- shape: r.shape,
- });
- return r.dataOnly || (ir(a.ui.el, n), ir(a.ui.front, a.frontPosition)), i.nipples.push(a), i.trigger("added " + a.identifier + ":added", a), i.manager.trigger("added " + a.identifier + ":added", a), i.bindNipple(a), a;
- };
- ae.prototype.updateBox = function () {
- var e = this;
- e.box = e.options.zone.getBoundingClientRect();
- };
- ae.prototype.bindNipple = function (e) {
- var t = this,
- i,
- s = function (n, r) {
- (i = n.type + " " + r.id + ":" + n.type), t.trigger(i, r);
- };
- e.on("destroyed", t.onDestroyed.bind(t)), e.on("shown hidden rested dir plain", s), e.on("dir:up dir:right dir:down dir:left", s), e.on("plain:up plain:right plain:down plain:left", s);
- };
- ae.prototype.pressureFn = function (e, t, i) {
- var s = this,
- n = 0;
- clearInterval(s.pressureIntervals[i]),
- (s.pressureIntervals[i] = setInterval(
- function () {
- var r = e.force || e.pressure || e.webkitForce || 0;
- r !== n && (t.trigger("pressure", r), s.trigger("pressure " + t.identifier + ":pressure", r), (n = r));
- }.bind(s),
- 100
- ));
- };
- ae.prototype.onstart = function (e) {
- var t = this,
- i = t.options,
- s = e;
- (e = ao(e)), t.updateBox();
- var n = function (r) {
- t.actives.length < i.maxNumberOfNipples
- ? t.processOnStart(r)
- : s.type.match(/^touch/) &&
- (Object.keys(t.manager.ids).forEach(function (o) {
- if (
- Object.values(s.touches).findIndex(function (c) {
- return c.identifier === o;
- }) < 0
- ) {
- var l = [e[0]];
- (l.identifier = o), t.processOnEnd(l);
- }
- }),
- t.actives.length < i.maxNumberOfNipples && t.processOnStart(r));
- };
- return zn(e, n), t.manager.bindDocument(), !1;
- };
- ae.prototype.processOnStart = function (e) {
- var t = this,
- i = t.options,
- s,
- n = t.manager.getIdentifier(e),
- r = e.force || e.pressure || e.webkitForce || 0,
- o = { x: e.pageX, y: e.pageY },
- l = t.getOrCreate(n, o);
- l.identifier !== n && t.manager.removeIdentifier(l.identifier), (l.identifier = n);
- var c = function (u) {
- u.trigger("start", u), t.trigger("start " + u.id + ":start", u), u.show(), r > 0 && t.pressureFn(e, u, u.identifier), t.processOnMove(e);
- };
- if (((s = t.idles.indexOf(l)) >= 0 && t.idles.splice(s, 1), t.actives.push(l), t.ids.push(l.identifier), i.mode !== "semi")) c(l);
- else {
- var a = fi(o, l.position);
- if (a <= i.catchDistance) c(l);
- else {
- l.destroy(), t.processOnStart(e);
- return;
- }
- }
- return l;
- };
- ae.prototype.getOrCreate = function (e, t) {
- var i = this,
- s = i.options,
- n;
- return /(semi|static)/.test(s.mode) ? ((n = i.idles[0]), n ? (i.idles.splice(0, 1), n) : s.mode === "semi" ? i.createNipple(t, e) : (console.warn("Coudln't find the needed nipple."), !1)) : ((n = i.createNipple(t, e)), n);
- };
- ae.prototype.processOnMove = function (e) {
- var t = this,
- i = t.options,
- s = t.manager.getIdentifier(e),
- n = t.nipples.get(s),
- r = t.manager.scroll;
- if (!wh(e)) {
- this.processOnEnd(e);
- return;
- }
- if (!n) {
- console.error("Found zombie joystick with ID " + s), t.manager.removeIdentifier(s);
- return;
- }
- if (i.dynamicPage) {
- var o = n.el.getBoundingClientRect();
- n.position = { x: r.x + o.left, y: r.y + o.top };
- }
- n.identifier = s;
- var l = n.options.size / 2,
- c = { x: e.pageX, y: e.pageY };
- i.lockX && (c.y = n.position.y), i.lockY && (c.x = n.position.x);
- var a = fi(c, n.position),
- u = mh(c, n.position),
- p = Bn(u),
- h = a / l,
- m = { distance: a, position: c },
- w,
- v;
- if ((n.options.shape === "circle" ? ((w = Math.min(a, l)), (v = gh(n.position, w, u))) : ((v = xh(c, n.position, l)), (w = fi(v, n.position))), i.follow)) {
- if (a > l) {
- let S = c.x - v.x,
- O = c.y - v.y;
- (n.position.x += S), (n.position.y += O), (n.el.style.top = n.position.y - (t.box.top + r.y) + "px"), (n.el.style.left = n.position.x - (t.box.left + r.x) + "px"), (a = fi(c, n.position));
- }
- } else (c = v), (a = w);
- var x = c.x - n.position.x,
- D = c.y - n.position.y;
- (n.frontPosition = { x, y: D }), i.dataOnly || (n.ui.front.style.transform = "translate(" + x + "px," + D + "px)");
- var k = {
- identifier: n.identifier,
- position: c,
- force: h,
- pressure: e.force || e.pressure || e.webkitForce || 0,
- distance: a,
- angle: { radian: p, degree: u },
- vector: { x: x / l, y: -D / l },
- raw: m,
- instance: n,
- lockX: i.lockX,
- lockY: i.lockY,
- };
- (k = n.computeDirection(k)), (k.angle = { radian: Bn(180 - u), degree: 180 - u }), n.trigger("move", k), t.trigger("move " + n.id + ":move", k);
- };
- ae.prototype.processOnEnd = function (e) {
- var t = this,
- i = t.options,
- s = t.manager.getIdentifier(e),
- n = t.nipples.get(s),
- r = t.manager.removeIdentifier(n.identifier);
- n &&
- (i.dataOnly ||
- n.hide(function () {
- i.mode === "dynamic" && (n.trigger("removed", n), t.trigger("removed " + n.id + ":removed", n), t.manager.trigger("removed " + n.id + ":removed", n), n.destroy());
- }),
- clearInterval(t.pressureIntervals[n.identifier]),
- n.resetDirection(),
- n.trigger("end", n),
- t.trigger("end " + n.id + ":end", n),
- t.ids.indexOf(n.identifier) >= 0 && t.ids.splice(t.ids.indexOf(n.identifier), 1),
- t.actives.indexOf(n) >= 0 && t.actives.splice(t.actives.indexOf(n), 1),
- /(semi|static)/.test(i.mode) ? t.idles.push(n) : t.nipples.indexOf(n) >= 0 && t.nipples.splice(t.nipples.indexOf(n), 1),
- t.manager.unbindDocument(),
- /(semi|static)/.test(i.mode) && (t.manager.ids[r.id] = r.identifier));
- };
- ae.prototype.onDestroyed = function (e, t) {
- var i = this;
- i.nipples.indexOf(t) >= 0 && i.nipples.splice(i.nipples.indexOf(t), 1),
- i.actives.indexOf(t) >= 0 && i.actives.splice(i.actives.indexOf(t), 1),
- i.idles.indexOf(t) >= 0 && i.idles.splice(i.idles.indexOf(t), 1),
- i.ids.indexOf(t.identifier) >= 0 && i.ids.splice(i.ids.indexOf(t.identifier), 1),
- i.manager.removeIdentifier(t.identifier),
- i.manager.unbindDocument();
- };
- ae.prototype.destroy = function () {
- var e = this;
- e.unbindEvt(e.options.zone, "start"),
- e.nipples.forEach(function (i) {
- i.destroy();
- });
- for (var t in e.pressureIntervals) e.pressureIntervals.hasOwnProperty(t) && clearInterval(e.pressureIntervals[t]);
- e.trigger("destroyed", e.nipples), e.manager.unbindDocument(), e.off();
- };
- function de(e) {
- var t = this;
- (t.ids = {}), (t.index = 0), (t.collections = []), (t.scroll = tr()), t.config(e), t.prepareCollections();
- var i = function () {
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- C.generateElement({
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- if (R.weapons[i].age == t && (R.weapons[i].pre == null || E.weapons.indexOf(R.weapons[i].pre) >= 0)) {
- var s = C.generateElement({
- id: "upgradeItem" + i,
- class: "actionBarItem",
- onmouseout: function () {
- Se();
- },
- parent: ht,
- });
- (s.style.backgroundImage = document.getElementById("actionBarItem" + i).style.backgroundImage), ut.push(i);
- }
- for (var i = 0; i < R.list.length; ++i)
- if (R.list[i].age == t && (R.list[i].pre == null || E.items.indexOf(R.list[i].pre) >= 0)) {
- const r = R.weapons.length + i;
- var s = C.generateElement({
- id: "upgradeItem" + r,
- class: "actionBarItem",
- onmouseout: function () {
- Se();
- },
- parent: ht,
- });
- (s.style.backgroundImage = document.getElementById("actionBarItem" + r).style.backgroundImage), ut.push(r);
- }
- for (var i = 0; i < ut.length; i++)
- (function (r) {
- const o = document.getElementById("upgradeItem" + r);
- (o.onmouseover = function () {
- R.weapons[r] ? Se(R.weapons[r], !0) : Se(R.list[r - R.weapons.length]);
- }),
- (o.onclick = C.checkTrusted(function () {
- ee.send("H", r);
- })),
- C.hookTouchEvents(o);
- })(ut[i]);
- ut.length ? ((ht.style.display = "block"), (ri.style.display = "block"), (ri.innerHTML = "SELECT ITEMS (" + e + ")")) : ((ht.style.display = "none"), (ri.style.display = "none"), Se());
- } else (ht.style.display = "none"), (ri.style.display = "none"), Se();
- }
- function Ro(e, t, i) {
- e != null && (E.XP = e), t != null && (E.maxXP = t), i != null && (E.age = i), i == T.maxAge ? ((gr.innerHTML = "MAX AGE"), (yr.style.width = "100%")) : ((gr.innerHTML = "AGE " + E.age), (yr.style.width = (E.XP / E.maxXP) * 100 + "%"));
- }
- function Df(e) {
- C.removeAllChildren(mr);
- let t = 1;
- for (let i = 0; i < e.length; i += 3)
- (function (s) {
- C.generateElement({
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- parent: mr,
- children: [
- C.generateElement({ class: "leaderboardItem", style: "color:" + (e[s] == mo ? "#fff" : "rgba(255,255,255,0.6)"), text: t + ". " + (e[s + 1] != "" ? e[s + 1] : "unknown") }),
- C.generateElement({ class: "leaderScore", text: C.kFormat(e[s + 2]) || "0" }),
- ],
- });
- })(i),
- t++;
- }
- let xr = null;
- function Of() {
- {
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- yn = It;
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- const a = C.getDistance(Re, _e, E.x, E.y),
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- a > 0.05 ? ((Re += p * Math.cos(u)), (_e += p * Math.sin(u))) : ((Re = E.x), (_e = E.y));
- } else (Re = T.mapScale / 2), (_e = T.mapScale / 2);
- const o = It - 1e3 / T.serverUpdateRate;
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- if (((y = J[t] || ye[t - J.length]), y && y.visible))
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- else {
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- h = 170;
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- const l = Re - se / 2,
- c = _e - re / 2;
- T.snowBiomeTop - c <= 0 && T.mapScale - T.snowBiomeTop - c >= re
- ? ((M.fillStyle = "#b6db66"), M.fillRect(0, 0, se, re))
- : T.mapScale - T.snowBiomeTop - c <= 0
- ? ((M.fillStyle = "#dbc666"), M.fillRect(0, 0, se, re))
- : T.snowBiomeTop - c >= re
- ? ((M.fillStyle = "#fff"), M.fillRect(0, 0, se, re))
- : T.snowBiomeTop - c >= 0
- ? ((M.fillStyle = "#fff"), M.fillRect(0, 0, se, T.snowBiomeTop - c), (M.fillStyle = "#b6db66"), M.fillRect(0, T.snowBiomeTop - c, se, re - (T.snowBiomeTop - c)))
- : ((M.fillStyle = "#b6db66"), M.fillRect(0, 0, se, T.mapScale - T.snowBiomeTop - c), (M.fillStyle = "#dbc666"), M.fillRect(0, T.mapScale - T.snowBiomeTop - c, se, re - (T.mapScale - T.snowBiomeTop - c))),
- Ei ||
- ((ct += wn * T.waveSpeed * be),
- ct >= T.waveMax ? ((ct = T.waveMax), (wn = -1)) : ct <= 1 && (ct = wn = 1),
- (M.globalAlpha = 1),
- (M.fillStyle = "#dbc666"),
- Tr(l, c, M, T.riverPadding),
- (M.fillStyle = "#91b2db"),
- Tr(l, c, M, (ct - 1) * 250)),
- (M.lineWidth = 4),
- (M.strokeStyle = "#000"),
- (M.globalAlpha = 0.06),
- M.beginPath();
- for (var i = -Re; i < se; i += re / 18) i > 0 && (M.moveTo(i, 0), M.lineTo(i, re));
- for (let a = -_e; a < re; a += re / 18) i > 0 && (M.moveTo(0, a), M.lineTo(se, a));
- M.stroke(), (M.globalAlpha = 1), (M.strokeStyle = ei), zt(-1, l, c), (M.globalAlpha = 1), (M.lineWidth = Xe), br(0, l, c), Ir(l, c, 0), (M.globalAlpha = 1);
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- if ((zt(0, l, c), br(1, l, c), zt(1, l, c), Ir(l, c, 1), zt(2, l, c), zt(3, l, c), (M.fillStyle = "#000"), (M.globalAlpha = 0.09), l <= 0 && M.fillRect(0, 0, -l, re), T.mapScale - l <= se)) {
- var s = Math.max(0, -c);
- M.fillRect(T.mapScale - l, s, se - (T.mapScale - l), re - s);
- }
- if ((c <= 0 && M.fillRect(-l, 0, se + l, -c), T.mapScale - c <= re)) {
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- let a = 0;
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- }
- (M.globalAlpha = 1), (M.fillStyle = "rgba(0, 0, 70, 0.35)"), M.fillRect(0, 0, se, re), (M.strokeStyle = kr);
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- if (((y = J[t] || ye[t - J.length]), y.visible && (y.skinIndex != 10 || y == E || (y.team && y.team == E.team)))) {
- const u = (y.team ? "[" + y.team + "] " : "") + (y.name || "");
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- if (
- ((M.font = (y.nameScale || 30) + "px Hammersmith One"),
- (M.fillStyle = "#fff"),
- (M.textBaseline = "middle"),
- (M.textAlign = "center"),
- (M.lineWidth = y.nameScale ? 11 : 8),
- (M.lineJoin = "round"),
- M.strokeText(u, y.x - l, y.y - c - y.scale - T.nameY),
- M.fillText(u, y.x - l, y.y - c - y.scale - T.nameY),
- y.isLeader && Vt.crown.isLoaded)
- ) {
- var r = T.crownIconScale,
- n = y.x - l - r / 2 - M.measureText(u).width / 2 - T.crownPad;
- M.drawImage(Vt.crown, n, y.y - c - y.scale - T.nameY - r / 2 - 5, r, r);
- }
- if (y.iconIndex == 1 && Vt.skull.isLoaded) {
- var r = T.crownIconScale,
- n = y.x - l - r / 2 + M.measureText(u).width / 2 + T.crownPad;
- M.drawImage(Vt.skull, n, y.y - c - y.scale - T.nameY - r / 2 - 5, r, r);
- }
- }
- y.health > 0 &&
- (T.healthBarWidth,
- (M.fillStyle = kr),
- M.roundRect(y.x - l - T.healthBarWidth - T.healthBarPad, y.y - c + y.scale + T.nameY, T.healthBarWidth * 2 + T.healthBarPad * 2, 17, 8),
- M.fill(),
- (M.fillStyle = y == E || (y.team && y.team == E.team) ? "#8ecc51" : "#cc5151"),
- M.roundRect(y.x - l - T.healthBarWidth, y.y - c + y.scale + T.nameY + T.healthBarPad, T.healthBarWidth * 2 * (y.health / y.maxHealth), 17 - T.healthBarPad * 2, 7),
- M.fill());
- }
- Hn.update(be, M, l, c);
- for (var t = 0; t < J.length; ++t)
- if (((y = J[t]), y.visible && y.chatCountdown > 0)) {
- (y.chatCountdown -= be), y.chatCountdown <= 0 && (y.chatCountdown = 0), (M.font = "32px Hammersmith One");
- const u = M.measureText(y.chatMessage);
- (M.textBaseline = "middle"), (M.textAlign = "center");
- var n = y.x - l,
- s = y.y - y.scale - c - 90;
- const m = 47,
- w = u.width + 17;
- (M.fillStyle = "rgba(0,0,0,0.2)"), M.roundRect(n - w / 2, s - m / 2, w, m, 6), M.fill(), (M.fillStyle = "#fff"), M.fillText(y.chatMessage, n, s);
- }
- }
- lf(be);
- }
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- }
- const Sr = {};
- function Zn(e, t, i, s, n) {
- if (i.src) {
- const r = R.projectiles[i.indx].src;
- let o = Sr[r];
- o ||
- ((o = new Image()),
- (o.onload = function () {
- this.isLoaded = !0;
- }),
- (o.src = "./img/weapons/" + r + ".png"),
- (Sr[r] = o)),
- o.isLoaded && s.drawImage(o, e - i.scale / 2, t - i.scale / 2, i.scale, i.scale);
- } else i.indx == 1 && ((s.fillStyle = "#939393"), Q(e, t, i.scale, s));
- }
- function Rf() {
- const e = Re - se / 2,
- t = _e - re / 2;
- (Me.animationTime += be), (Me.animationTime %= T.volcanoAnimationDuration);
- const i = T.volcanoAnimationDuration / 2,
- s = 1.7 + 0.3 * (Math.abs(i - Me.animationTime) / i),
- n = T.innerVolcanoScale * s;
- M.drawImage(Me.land, Me.x - T.volcanoScale - e, Me.y - T.volcanoScale - t, T.volcanoScale * 2, T.volcanoScale * 2), M.drawImage(Me.lava, Me.x - n - e, Me.y - n - t, n * 2, n * 2);
- }
- function Tr(e, t, i, s) {
- const n = T.riverWidth + s,
- r = T.mapScale / 2 - t - n / 2;
- r < re && r + n > 0 && i.fillRect(0, r, se, n);
- }
- function zt(e, t, i) {
- let s, n, r;
- for (let o = 0; o < et.length; ++o)
- (y = et[o]),
- y.active &&
- ((n = y.x + y.xWiggle - t),
- (r = y.y + y.yWiggle - i),
- e == 0 && y.update(be),
- y.layer == e &&
- Bo(n, r, y.scale + (y.blocker || 0)) &&
- ((M.globalAlpha = y.hideFromEnemy ? 0.6 : 1),
- y.isItem
- ? ((s = Ss(y)),
- M.save(),
- M.translate(n, r),
- M.rotate(y.dir),
- M.drawImage(s, -(s.width / 2), -(s.height / 2)),
- y.blocker && ((M.strokeStyle = "#db6e6e"), (M.globalAlpha = 0.3), (M.lineWidth = 6), Q(0, 0, y.blocker, M, !1, !0)),
- M.restore())
- : y.type === 4
- ? Rf()
- : ((s = Hf(y)), M.drawImage(s, n - s.width / 2, r - s.height / 2))));
- }
- function _f(e, t, i) {
- (y = _i(e)), y && y.startAnim(t, i);
- }
- function Ir(e, t, i) {
- M.globalAlpha = 1;
- for (let s = 0; s < J.length; ++s)
- (y = J[s]), y.zIndex == i && (y.animate(be), y.visible && ((y.skinRot += 0.002 * be), (lr = (y == E ? vs() : y.dir) + y.dirPlus), M.save(), M.translate(y.x - e, y.y - t), M.rotate(lr), Bf(y, M), M.restore()));
- }
- function Bf(e, t) {
- (t = t || M), (t.lineWidth = Xe), (t.lineJoin = "miter");
- const i = (Math.PI / 4) * (R.weapons[e.weaponIndex].armS || 1),
- s = (e.buildIndex < 0 && R.weapons[e.weaponIndex].hndS) || 1,
- n = (e.buildIndex < 0 && R.weapons[e.weaponIndex].hndD) || 1;
- if (
- (e.tailIndex > 0 && zf(e.tailIndex, t, e),
- e.buildIndex < 0 &&
- !R.weapons[e.weaponIndex].aboveHand &&
- (Ar(R.weapons[e.weaponIndex], T.weaponVariants[e.weaponVariant].src, e.scale, 0, t),
- R.weapons[e.weaponIndex].projectile != null && !R.weapons[e.weaponIndex].hideProjectile && Zn(e.scale, 0, R.projectiles[R.weapons[e.weaponIndex].projectile], M)),
- (t.fillStyle = T.skinColors[e.skinColor]),
- Q(e.scale * Math.cos(i), e.scale * Math.sin(i), 14),
- Q(e.scale * n * Math.cos(-i * s), e.scale * n * Math.sin(-i * s), 14),
- e.buildIndex < 0 &&
- R.weapons[e.weaponIndex].aboveHand &&
- (Ar(R.weapons[e.weaponIndex], T.weaponVariants[e.weaponVariant].src, e.scale, 0, t),
- R.weapons[e.weaponIndex].projectile != null && !R.weapons[e.weaponIndex].hideProjectile && Zn(e.scale, 0, R.projectiles[R.weapons[e.weaponIndex].projectile], M)),
- e.buildIndex >= 0)
- ) {
- const r = Ss(R.list[e.buildIndex]);
- t.drawImage(r, e.scale - R.list[e.buildIndex].holdOffset, -r.width / 2);
- }
- Q(0, 0, e.scale, t), e.skinIndex > 0 && (t.rotate(Math.PI / 2), _o(e.skinIndex, t, null, e));
- }
- const Mr = {},
- Er = {};
- let De;
- function _o(e, t, i, s) {
- if (((De = Mr[e]), !De)) {
- const r = new Image();
- (r.onload = function () {
- (this.isLoaded = !0), (this.onload = null);
- }),
- (r.src = "./img/hats/hat_" + e + ".png"),
- (Mr[e] = r),
- (De = r);
- }
- let n = i || Er[e];
- if (!n) {
- for (let r = 0; r < Xt.length; ++r)
- if (Xt[r].id == e) {
- n = Xt[r];
- break;
- }
- Er[e] = n;
- }
- De.isLoaded && t.drawImage(De, -n.scale / 2, -n.scale / 2, n.scale, n.scale), !i && n.topSprite && (t.save(), t.rotate(s.skinRot), _o(e + "_top", t, n, s), t.restore());
- }
- const Pr = {},
- Cr = {};
- function zf(e, t, i) {
- if (((De = Pr[e]), !De)) {
- const n = new Image();
- (n.onload = function () {
- (this.isLoaded = !0), (this.onload = null);
- }),
- (n.src = "./img/accessories/access_" + e + ".png"),
- (Pr[e] = n),
- (De = n);
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- let s = Cr[e];
- if (!s) {
- for (let n = 0; n < Gt.length; ++n)
- if (Gt[n].id == e) {
- s = Gt[n];
- break;
- }
- Cr[e] = s;
- }
- De.isLoaded && (t.save(), t.translate(-20 - (s.xOff || 0), 0), s.spin && t.rotate(i.skinRot), t.drawImage(De, -(s.scale / 2), -(s.scale / 2), s.scale, s.scale), t.restore());
- }
- var jn = {};
- function Ar(e, t, i, s, n) {
- const r = e.src + (t || "");
- let o = jn[r];
- o ||
- ((o = new Image()),
- (o.onload = function () {
- this.isLoaded = !0;
- }),
- (o.src = "./img/weapons/" + r + ".png"),
- (jn[r] = o)),
- o.isLoaded && n.drawImage(o, i + e.xOff - e.length / 2, s + e.yOff - e.width / 2, e.length, e.width);
- }
- const Dr = {};
- function Hf(e) {
- const t = e.y >= T.mapScale - T.snowBiomeTop ? 2 : e.y <= T.snowBiomeTop ? 1 : 0,
- i = e.type + "_" + e.scale + "_" + t;
- let s = Dr[i];
- if (!s) {
- const r = document.createElement("canvas");
- r.width = r.height = e.scale * 2.1 + Xe;
- const o = r.getContext("2d");
- if ((o.translate(r.width / 2, r.height / 2), o.rotate(C.randFloat(0, Math.PI)), (o.strokeStyle = ei), (o.lineWidth = Xe), e.type == 0)) {
- let l;
- for (var n = 0; n < 2; ++n) (l = y.scale * (n ? 0.5 : 1)), Ie(o, y.sid % 2 === 0 ? 5 : 7, l, l * 0.7), (o.fillStyle = t ? (n ? "#fff" : "#e3f1f4") : n ? "#b4db62" : "#9ebf57"), o.fill(), n || o.stroke();
- } else if (e.type == 1)
- if (t == 2) (o.fillStyle = "#606060"), Ie(o, 6, e.scale * 0.3, e.scale * 0.71), o.fill(), o.stroke(), (o.fillStyle = "#89a54c"), Q(0, 0, e.scale * 0.55, o), (o.fillStyle = "#a5c65b"), Q(0, 0, e.scale * 0.3, o, !0);
- else {
- Uf(o, 6, y.scale, y.scale * 0.7), (o.fillStyle = t ? "#e3f1f4" : "#89a54c"), o.fill(), o.stroke(), (o.fillStyle = t ? "#6a64af" : "#c15555");
- let l;
- const c = 4,
- a = Ze / c;
- for (var n = 0; n < c; ++n) (l = C.randInt(y.scale / 3.5, y.scale / 2.3)), Q(l * Math.cos(a * n), l * Math.sin(a * n), C.randInt(10, 12), o);
- }
- else
- (e.type == 2 || e.type == 3) &&
- ((o.fillStyle = e.type == 2 ? (t == 2 ? "#938d77" : "#939393") : "#e0c655"),
- Ie(o, 3, e.scale, e.scale),
- o.fill(),
- o.stroke(),
- (o.fillStyle = e.type == 2 ? (t == 2 ? "#b2ab90" : "#bcbcbc") : "#ebdca3"),
- Ie(o, 3, e.scale * 0.55, e.scale * 0.65),
- o.fill());
- (s = r), (Dr[i] = s);
- }
- return s;
- }
- function Or(e, t, i) {
- const s = e.lineWidth || 0;
- (i /= 2), e.beginPath();
- let n = (Math.PI * 2) / t;
- for (let r = 0; r < t; r++) e.lineTo(i + (i - s / 2) * Math.cos(n * r), i + (i - s / 2) * Math.sin(n * r));
- e.closePath();
- }
- function Ff() {
- const t = T.volcanoScale * 2,
- i = document.createElement("canvas");
- (i.width = t), (i.height = t);
- const s = i.getContext("2d");
- (s.strokeStyle = "#3e3e3e"), (s.lineWidth = Xe * 2), (s.fillStyle = "#7f7f7f"), Or(s, 10, t), s.fill(), s.stroke(), (Me.land = i);
- const n = document.createElement("canvas"),
- r = T.innerVolcanoScale * 2;
- (n.width = r), (n.height = r);
- const o = n.getContext("2d");
- (o.strokeStyle = ei), (o.lineWidth = Xe * 1.6), (o.fillStyle = "#f54e16"), (o.strokeStyle = "#f56f16"), Or(o, 10, r), o.fill(), o.stroke(), (Me.lava = n);
- }
- Ff();
- const Rr = [];
- function Ss(e, t) {
- let i = Rr[e.id];
- if (!i || t) {
- const c = document.createElement("canvas");
- c.width = c.height = e.scale * 2.5 + Xe + (R.list[e.id].spritePadding || 0);
- const a = c.getContext("2d");
- if ((a.translate(c.width / 2, c.height / 2), a.rotate(t ? 0 : Math.PI / 2), (a.strokeStyle = ei), (a.lineWidth = Xe * (t ? c.width / 81 : 1)), e.name == "apple")) {
- (a.fillStyle = "#c15555"), Q(0, 0, e.scale, a), (a.fillStyle = "#89a54c");
- const u = -(Math.PI / 2);
- Vf(e.scale * Math.cos(u), e.scale * Math.sin(u), 25, u + Math.PI / 2, a);
- } else if (e.name == "cookie") {
- (a.fillStyle = "#cca861"), Q(0, 0, e.scale, a), (a.fillStyle = "#937c4b");
- for (var s = 4, n = Ze / s, r, o = 0; o < s; ++o) (r = C.randInt(e.scale / 2.5, e.scale / 1.7)), Q(r * Math.cos(n * o), r * Math.sin(n * o), C.randInt(4, 5), a, !0);
- } else if (e.name == "cheese") {
- (a.fillStyle = "#f4f3ac"), Q(0, 0, e.scale, a), (a.fillStyle = "#c3c28b");
- for (var s = 4, n = Ze / s, r, o = 0; o < s; ++o) (r = C.randInt(e.scale / 2.5, e.scale / 1.7)), Q(r * Math.cos(n * o), r * Math.sin(n * o), C.randInt(4, 5), a, !0);
- } else if (e.name == "wood wall" || e.name == "stone wall" || e.name == "castle wall") {
- a.fillStyle = e.name == "castle wall" ? "#83898e" : e.name == "wood wall" ? "#a5974c" : "#939393";
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