Overhaul of market UI and functionality.
Ниже показаны версии этого скрипта, в которых изменялся код. Показать все версии.
@version 1.1.6Fixed the sales not showing on left sidecar when player-market items are sold and need to be collected
@Version 1.1.5Incorporated new code from Zlef, when you click on a leaf in brewing, it will now open that open in the market page for you to search to buy more
@version 1.1.4Zlef supplied code that will now show you how many of an item you have at the time you are trying to purchase an item on the market.This is located in the purchase window under the "Price Each"
@ver 1.1.2When clicking on the market coins from the new info, will collect the coins for you.
ver 1.1.1Moved the info from a notification to next to the coins
ver 1.1.0Added a notification that checks the market for you every 10 seconds to see if you have any items sold, if so, displays in the notification. If no items are sold, the notification will be hidden until something is sold.
@version 1.0.17.13Changed column header "LEVEL REQ" to "EXTRA INFO"For seeds, added in what level the stop dyingFor logs, added in cost/charcoal conversion chance along with conversion chance in the Extra Info column
Updated to add ancient bar xp calc
@version 1.0.17.6Fixed syntax error in some of the evaluation scripts for things like stardust seeds and logs.
@version 1.0.17.5Added in Approx(~) SD/Coin for:SD Logs (~3,500)SD Seeds (~14,000)Added in Melee Reqs for Skeleton ShieldMelee: 20Moved Raw Fish "Coins/Energy/Heat" metric to a new line
Version 1.0.17.4Added in some new metrics to the market screen for level requirements for raw fish for cooking, seeds for farming and various weapons for combat type and invention where applicable.
Added in info for Energy/Heat when looking at the raw fish.