// ==UserScript==
// @name Enhanced Barter
// @icon https://bartervg.com/imgs/ico/barter/favicon-32x32.png
// @namespace Revadike
// @author Revadike
// @version 1.4.2
// @description This userscript aims to enhance your experience at barter.vg
// @match https://barter.vg/*
// @match https://wwww.barter.vg/*
// @connect barter.vg
// @connect bartervg.com
// @connect gg.deals
// @connect steam-tracker.com
// @connect steamcommunity.com
// @connect steamtrades.com
// @connect store.steampowered.com
// @grant GM_addStyle
// @grant GM_getResourceText
// @grant GM_getValue
// @grant GM_info
// @grant GM_setClipboard
// @grant GM_setValue
// @grant GM_xmlhttpRequest
// @grant unsafeWindow
// @run-at document-start
// @require https://ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js
// @require https://cdnjs.cloudflare.com/ajax/libs/fuse.js/3.4.4/fuse.min.js
// @require https://cdnjs.cloudflare.com/ajax/libs/history.js/1.8/bundled-uncompressed/html4+html5/jquery.history.js
// @require https://cdnjs.cloudflare.com/ajax/libs/noUiSlider/13.1.5/nouislider.min.js
// @resource noUiSliderCss https://cdnjs.cloudflare.com/ajax/libs/noUiSlider/13.1.5/nouislider.min.css
// @homepageURL https://github.com/Revadike/EnhancedBarter/
// @supportURL https://github.com/Revadike/EnhancedBarter/issues
// ==/UserScript==
// ==Linting==
/* eslint-disable camelcase */
/* eslint-disable complexity */
/* eslint-disable consistent-return */
/* eslint-disable init-declarations */
/* eslint-disable max-len */
/* eslint-disable no-alert */
/* eslint-disable no-async-promise-executor */
/* eslint-disable no-console */
/* eslint-disable no-empty-function */
/* eslint-disable no-loop-func */
/* eslint-disable no-prototype-builtins */
/* eslint-disable no-undefined */
/* eslint-disable no-use-before-define */
// ==/Linting==
// ==Code==
const requests = [];
const requestRateLimit = 200;
let myuid;
let mysid;
let streps;
let usergroups;
let itemnames;
function init() {
setTimeout(initBarter, 0);
}
function initBarter() {
setInterval(handleRequests, requestRateLimit);
$.fn.serializeObject = serializeObject;
// $.ajaxSetup({
// "beforeSend": (xhr, options) => {
// showSpinner(options.url);
// xhr.url = options.url;
// const request = () => {
// options.beforeSend = (x, o) => x.url = o.url;
// $.ajax(options);
// };
// requests.push(request);
// },
// "complete": (xhr) => hideSpinner(xhr.url)
// });
$.post = jqueryPost;
unsafeWindow.$ = $;
unsafeWindow.syncLibrary = syncLibrary;
unsafeWindow.sendAutomatedOffers = sendAutomatedOffers;
$(document).ready(barterReady);
}
function barterReady() {
console.log("[Enhanced Barter] Enhancing");
// Every barter page
setTimeout(ajaxify, 0);
GM_addStyle(GM_getResourceText("noUiSliderCss"));
GM_addStyle(stylesheet);
$("#bc li.collapse:last").before(`<li class="collapse" title="${GM_info.script.name} (${GM_info.script.version}) by ${GM_info.script.author}">
<a target="_blank" href="https://github.com/Revadike/EnhancedBarter/">
<span>🤖︎</span>${GM_info.script.name}
</a>
</li>`);
$(".sortBy").after(`<div id="filtercontainer">
<span class="activityIcon normal gray">¶</span> Filter by
<input id="filterBy" type="text" placeholder="Search in displayed rows..." style="width: 530px;">
</div>`);
$("#filtercontainer").attr("class", $(".sortBy").attr("class"));
$("#filterBy").on("change keyup paste", filterRows);
streps = GM_getValue("stReps", {});
$("a:has(>[alt=\"Steam Trades icon\"])").get()
.forEach(addSteamTradesRep);
if ($("#q").length > 0) {
itemnames = GM_getValue("itemnames", {});
addAutoComplete();
}
usergroups = GM_getValue("usergroups", {});
$("[title=\"Steam store page\"], [title=\"Steam community page\"]").get()
.forEach((elem) => {
let [type, id] = elem.href.match(/(sub|app)\/\d+/g)[0].split("/");
$(elem).parent()
.prepend(`
<span class="tag">
<a style="cursor: pointer;" id="ggdeals_${id}">
<img src="https://bartervg.com/imgs/ico/gg.png" width="18" height="18" title="GG.Deals: Click to load price info!">
</a>
<small id="ggdeals_${id}_after"></small>
</span>`);
$(`[id="ggdeals_${id}"]`).click(() => request({
"method": "GET",
"url": `https://gg.deals/steam/${type}/${id}`,
"onload": (response) => {
let parser = new DOMParser();
let body = parser.parseFromString(response.responseText, "text/html");
let price = $("#game-header-current-prices .price", body).get()
.map((t) => t.innerText)
.join(" / ");
$(`[id="ggdeals_${id}_after"]`).html(` (<a href="https://gg.deals/steam/${type}/${id}" title="GG.Deals current lowest price (Official Stores / Keyshops)">${price}</a>)`);
},
}));
});
let tempI = 0;
$(".matchcol li a[href*='barter.vg/i/']").get()
.forEach((elem) => {
let barterId = elem.href.match(/vg\/i\/\d+/g)[0].split("/")[2];
let spanId = barterId + "_" + tempI
$(elem).parent()
.prepend(`
<span class="tag">
<a style="cursor: pointer;" id="ggdeals_${spanId}">
<img src="https://bartervg.com/imgs/ico/gg.png" width="18" height="18" title="GG.Deals: Click to load price info!">
</a>
<small id="ggdeals_${barterId}_after"></small>
</span>`);
$(`[id="ggdeals_${spanId}"]`).click(async () => {
// inform user as this can take a bit with calls to barter
$(`[id="ggdeals_${barterId}_after"]`).text(`Loading price, please wait`);
// Perform calls to barter and ggdeals
let barterItem = await getBarterItemInfo(barterId);
let type = barterItem.source_profile.includes("app") ? "app" : "sub";
let id = barterItem.sku;
return request({
"method": "GET",
"url": `https://gg.deals/steam/${type}/${id}`,
"onload": (response) => {
let parser = new DOMParser();
let body = parser.parseFromString(response.responseText, "text/html");
let price = $("#game-header-current-prices .price", body).get()
.map((t) => t.innerText)
.join(" / ");
$(`[id="ggdeals_${barterId}_after"]`).html(` (<a href="https://gg.deals/steam/${type}/${id}" title="GG.Deals current lowest price (Official Stores / Keyshops)">${price}</a>)`);
},
});
});
tempI++;
});
// The match page and user profile page
$("#tradeUser [label=Groups] option, [name=group] option").get()
.forEach((elem) => {
const id = Math.abs(elem.value);
const offset = 64; // Char code offset
const name = usergroups[id >= offset ? id - offset : id];
if (!name) {
return;
}
elem.innerText = `${elem.innerText} : ${name}`;
});
const cats = ["trade", "wish"];
const sortings = {};
cats.forEach((cat) => {
sortings[cat] = {};
sortings[cat].az = $(`select#${cat}Game option`).get();
const initial = sortings[cat].az.shift();
sortings[cat]["90"] = [...sortings[cat].az].sort((a, b) => parseInt(b.innerText.split(" (").pop()
.replace(")", "")) - parseInt(a.innerText.split(" (").pop()
.replace(")", "")));
$(`select#${cat}Game`).after(`
<div id="${cat}Sort" style="display: inline;">
<label> Sorted by </label>
<a data-sort="az" data-selected="1" style="text-decoration: none; font-weight: bold; color: inherit;">A-Z</a>
<label>/</label>
<a data-sort="90" data-selected="0" style="cursor: pointer;">9-0</a>
</div>
`);
$(`#${cat}Sort [data-sort]`).click((event) => {
$(`#${cat}Sort [data-selected="1"]`).attr("data-selected", 0)
.attr("style", "cursor: pointer;");
$(event.target).attr("data-selected", 1)
.attr("style", "text-decoration: none; font-weight: bold; color: inherit;");
const sortby = $(event.target).data("sort");
console.log(sortings[cat][sortby][0]);
$(`select#${cat}Game`).html([initial, ...sortings[cat][sortby]])
.val(0);
});
});
// Any bundle page
if ($("[accesskey=\"b\"]").parent()
.hasClass("nav-sel")) {
$(".warnings").append(`<li style="float: right">
<input id="togglebtn" onsubmit="void(0)" value="Hide/Show" type="button" class="addTo offer bold pborder">
</li>
<li style="float: right">
<select id="toggleselect" title="Select which items you want to hide or show" class="pborderHover">
<option value="[type=checkbox]:checked">Selected</option>
<option value=".blist">Blacklist</option>
<option value=".trad">Tradables</option>
<option value=".wish">Wishlist</option>
<option value=".libr">Library</option>
</select>
</li>`);
$("#togglebtn").click(toggleBundleItems);
}
// The creating offer page
$("[name=remove_offer_items]").val("- Remove Selected")
.css("width", "23.8%")
.css("margin-left", "-4px")
.removeClass("extraLeft")
.after("<input type=\"button\" value=\"◧ Invert Selection\" style=\"width: 23.8%; margin-left: 0.5%\" class=\"checkall addTo bborder\" onsubmit=\"void(0)\"><input type=\"button\" value=\"🔓︎ Enable Locked\" style=\"width: 23.8%; margin-left: 0.5%\" class=\"enableall addTo oborder\" onsubmit=\"void(0)\">");
$("[name=add_to_offer]").val("+ Add Selected")
.css("width", "23.8%")
.css("margin-right", "0.5%");
$(".checkall").click(checkAllTradables);
$(".enableall").click(enableAllTradables);
// Every next barter page will have the sign out link
if ($("#signin").length === 0 || $("abbr+ a:has(.icon)").length === 0) {
return;
}
myuid = $("#signin").attr("href")
.split("/")[4];
mysid = $("abbr+ a:has(.icon)").attr("href")
.split("/")[4];
// Every next barter page will be on /u/myuid/
if (!$("h1 > a").is(`[href*="/u/${myuid}"]`)) {
return;
}
// The library page
if ($("[accesskey=\"l\"]").parent()
.hasClass("nav-sel")) {
$("[name=\"sync_list\"]").after("<input type=\"button\" title=\"Sync ALL owned games and DLC\" value=\"↻ Comprehensive Sync with Steam\" style=\"margin-left: 0.5%\" id=\"libsync\" class=\"addTo gborder\" onsubmit=\"void(0)\">");
$("#libsync").click(clickLibSyncBtn);
}
// The settings page
if ($(".preferences").length > 0) {
$("#offer").before(`<div id="groups">
<h3 class="listName sborder">👪︎ User Group Names</h3>
<p>
<select name="groupid">
<option value="1">A</option>
<option value="2">B</option>
<option value="3">C</option>
<option value="4">D</option>
<option value="5">E</option>
<option value="6">F</option>
<option value="7">G</option>
<option value="8">H</option>
<option value="9">I</option>
<option value="10">J</option>
<option value="11">K</option>
<option value="12">L</option>
<option value="13">M</option>
<option value="14">N</option>
<option value="15">O</option>
<option value="16">P</option>
<option value="17">Q</option>
<option value="18">R</option>
<option value="19">S</option>
<option value="20">T</option>
<option value="21">U</option>
<option value="22">V</option>
<option value="23">W</option>
<option value="24">X</option>
<option value="25">Y</option>
<option value="26">Z</option>
</select>
<input type="text" name="groupname" placeholder="E.g. Unowned collectors">
<input type="button" value="Save" id="savegroup" class="addTo dborder">
</p>
</div>`);
$("#savegroup").click((event) => {
event.preventDefault();
const id = $("[name=groupid]").val();
const name = $("[name=groupname]").val();
usergroups[id] = name;
GM_setValue("usergroups", usergroups);
});
$("[name=groupid]").change((event) => {
const id = event.target.value;
$("[name=groupname]").val(usergroups[id]);
});
$("[name=groupid]").trigger("change");
}
// The offer overview page
if ($("li:has([accesskey=\"o\"])").is(".nav-sel") && $(".activity").length > 0) {
$("[name=\"offer_setup\"]+").after("<input id=\"automatedoffer\" onsubmit=\"void(0)\" value=\"Begin Automated Offer\" class=\"addTo offer bold pborder\" type=\"button\" style=\"float: right;\">");
$("#automatedoffer").parents("form")
.css("width", "100%");
$("#automatedoffer").click(setupAutomatedOffer);
$(".showMoreArea").last()
.after(`<p>
<label for="offersearch">
<strong>Filter: </strong>
</label>
<input class="addTo pborder" id="offersearch" type="text" placeholder="Search in displayed offers..." style="width: 210px;">
<input class="addTo pborder" style="float: right; margin-left: 4px;" id="removeowned" type="button" onsubmit="void(0)" value="Purge Owned">
<input class="addTo pborder" style="float: right; margin-left: 4px;" id="canceloffers" type="button" onsubmit="void(0)" value="Cancel">
<input class="addTo pborder" style="float: right; margin-left: 4px;" id="messageoffers" type="button" onsubmit="void(0)" value="Message">
<input class="addTo pborder" style="float: right; margin-left: 4px;" id="extendoffers" type="button" onsubmit="void(0)" value="Expiration">
<strong style="float: right; margin-left: 4px;">Mass: </strong>
</p>`);
$("#canceloffers").click(cancelOffers);
$("#messageoffers").click(messageOffers);
$("#extendoffers").click(extendExpiry);
$("#removeowned").click(removeOwned);
$("#offersearch").on("change keyup paste", searchOffers);
}
// The accepted offer page
$("p:has(> [name='offer_success_update'])").after("<p><input type=\"checkbox\" id=\"finalizeOfferCheck\"><label for=\"finalizeOfferCheck\"><abbr title=\"Complete offer on barter.vg with selected settings, leave a positive rep with custom message on steamtrades, comprehensive library sync and copy custom message to clipboard.\" class=\"bold\"> ⥅ Comprehensive Completion</abbr> complete offer, <a href=\"javascript:void(0)\" id=\"changeRepMsg\">positive steamtrades rep</a>, comprehensive library sync and <a href=\"javascript:void(0)\" id=\"changeClipboardMsg\">set clipboard</a></label></p>");
$("#changeRepMsg").click(changeRepMsg);
$("#changeClipboardMsg").click(changeClipboardMsg);
$("#finalizeOfferCheck").prop("checked", GM_getValue("finalizeOffer", true));
$("input[value='Completed Offer']").click(finalizeOffer);
}
function clickLibSyncBtn(event) {
event.preventDefault();
showSpinner("libsync");
$(event.target).prop("disabled", true)
.val("↻ Syncing...");
syncLibrary(() => {
hideSpinner("libsync");
$(event.target).prop("disabled", false)
.val("✔ Done");
});
}
function showSpinner(instanceid) {
if ($(".spinner").length === 0) { // to avoid multiple spinners
$("body").prepend("<div class=\"spinner\"></div>");
}
$(".spinner").attr("data-instanceid", instanceid);
}
function hideSpinner(instanceid) {
$(`.spinner[data-instanceid='${instanceid}']`).remove();
}
function enableAllTradables(event) {
event.preventDefault();
if (!confirm("Are you sure you want to enable disabled tradables? Make sure the other party is okay with this!")) {
return;
}
$(event.target).parents(".tradables")
.find(".collectionSelect input[disabled]")
.get()
.forEach((elem) => {
elem.removeAttribute("disabled");
elem.removeAttribute("title");
elem.name = `add_to_offer_${$(".enableall:first").is(event.target) ? "1" : "2"}[]`;
elem.id = $(elem).find("+")
.attr("for");
elem.value = `${$(elem).parents("tr")
.data("item-id")},${$(elem).next()
.attr("for")
.replace("edit", "")}`;
});
$(event.target).remove();
}
function checkAllTradables(event) {
event.preventDefault();
$(event.target).parents(".tradables")
.find(".collectionSelect input[type=checkbox]:visible")
.get()
.forEach((elem) => { elem.checked = !elem.checked; });
}
function toggleBundleItems(event) {
event.preventDefault();
$(`.collection tbody > tr:has(${$("#toggleselect").val()}):not(:has(.bargraphs))`).toggle();
$(".collection tbody > tr:visible [type=checkbox]:visible").prop("disabled", false);
$(".collection tbody > tr:hidden [type=checkbox]:visible").prop("disabled", true);
}
function createRep(rep) {
if (rep && isFinite(rep.m) && isFinite(rep.p)) {
return `<span class="strep" title="Steam Trades score">( <span class="plus">+${rep.p}</span>, <span class="minus${rep.m === 0 ? "" : " hasMinus"}">${rep.m}</span> )</span>`;
}
return $("<span class=\"strep notfound\">( none )</span>");
}
function addSteamTradesRep(elem) {
const steamid = elem.href.split("/")[4];
if (streps[steamid] && streps[steamid].t && Date.now() - streps[steamid].t <= 48 * 60 * 60 * 1000) {
$(elem).after(createRep(streps[steamid]));
return;
}
request({
"method": "GET",
"url": elem.href,
"onload": (response) => {
streps[steamid] = {};
const plus = parseInt($(".increment_positive_review_count", response.responseText).first()
.text()
.replace(",", ""));
const minus = parseInt($(".increment_negative_review_count", response.responseText).first()
.text()
.replace(",", ""));
if (!isNaN(plus) && !isNaN(minus)) {
streps[steamid].p = plus;
streps[steamid].m = minus;
}
streps[steamid].t = Date.now();
GM_setValue("stReps", streps);
$(elem).after(createRep(streps[steamid]));
},
});
}
function addAutoComplete() {
if (Date.now() - itemnames.lastupdated <= 24 * 60 * 60 * 1000) {
const data = Object.entries(itemnames.data).map((e) => ({ "id": e[0], "title": e[1] }));
// eslint-disable-next-line no-undef
const fuse = new Fuse(data, {
"shouldSort": true,
"threshold": 0.3,
"maxPatternLength": 32,
"minMatchCharLength": 2,
"keys": ["id", "title"],
});
let delay;
$("#q").parent()
.append("<div id=\"acbox\" class=\"autocomplete\"></div>");
$("#q").on("change keyup paste", (event) => {
clearTimeout(delay);
showSpinner("autocomplete");
delay = setTimeout(() => {
const val = event.target.value.trim();
$("#acbox").html("");
hideSpinner("autocomplete");
if (val.length <= 2) {
return;
}
const results = fuse.search(val);
for (let i = 0; i < 10; i++) {
const item = results.shift();
if (item) {
$("#acbox").append(`<p style="margin: 0.5em;"><a href="/i/${item.id}/">${item.title}</a></p>`);
}
}
if (results.length === 0) {
return;
}
$("#acbox").append(`<strong style="margin: 0.5em;"><a href="/search?q=${encodeURIComponent(val)}">And ${results.length} more...</a></strong>`);
}, 500);
})
.blur(() => setTimeout(() => $("#acbox").hide(), 200))
.focus(() => $("#acbox").show());
}
// request({
// "method": `GET`,
// "url": `https://barter.vg/browse/json/`,
// "onload": (response) => {
// let json;
// try {
// json = JSON.parse(response.responseText);
// } catch (e) {
// return;
// }
// itemnames.data = {};
// for (const id in json) {
// itemnames.data[id] = json[id].title.trim();
// }
// itemnames.lastupdated = Date.now();
// GM_setValue("itemnames", itemnames);
// addAutoComplete();
// }
// });
}
function handleRequests() {
if (requests.length === 0) {
return;
}
if (requests.length === 1) {
setTimeout(() => console.log("All ajax requests are served!"), requestRateLimit);
}
console.log(`${requests.length} Ajax requests remaining...\nThis will roughly take ${requests.length * requestRateLimit / 1000} seconds to complete.`);
const req = requests.shift();
if (typeof request === "function") {
req();
}
}
function changeRepMsg() {
let msg = GM_getValue("repmsg", "+REP {{name}} is an amazing trader, recommended! We successfully completed this trade: {{url}}. Thanks a lot for the trade!");
let newmsg = prompt("Message to post along SteamTrades feedback ({{name}} = trader's name, {{url}} = offer URL):", msg);
GM_setValue("repmsg", newmsg || msg);
}
function changeClipboardMsg() {
let msg = GM_getValue("clipboardmsg", "Thanks for the trade!\nI completed the trade on barter.vg and left feedback on your steamtrades profile.\nIf you haven't done so already, could you please do the same?\n{{url}}\n{{sgprofile}}");
let newmsg = prompt("Message to copy to clipboard after offer completion ({{url}} = offer URL, {{sgprofile}} = steamtrades profile link):", msg);
GM_setValue("clipboardmsg", newmsg || msg);
}
function finalizeOffer(event) {
const check = $("#finalizeOfferCheck").prop("checked");
GM_setValue("finalizeOffer", check); // Remember last used setting
if (!check) {
return true;
}
event.preventDefault();
const main = $(event.target).parents("#main");
const steamid = $("#offerHeader [alt=\"Steam icon\"]", main).get()
.map((elem) => elem.title)
.find((id) => id !== mysid);
const name = $(`#offerHeader tr:has([title="${steamid}"]) > td:nth-child(2) > strong > a`, main).text();
const form = $(event.target).parents("form");
const url = form.attr("action").split("#")[0];
let msg = GM_getValue("repmsg", "+REP {{name}} is an amazing trader, recommended! We successfully completed this trade: {{url}}. Thanks a lot for the trade!");
msg = msg.replace(/\{\{name\}\}/g, name).replace(/\{\{url\}\}/g, url);
$(event.target).val("Completing trade, sending feedback and syncing library...")
.prop("disabled", true);
showSpinner("feedback");
setPostTradeClipboard(url);
$.post(url, form.serializeObject(), () => postSteamTradesComment(msg, steamid, () => syncLibrary(() => { location.href = url; })));
}
async function syncLibrary(callback) {
if (callback) {
await syncLibrary().catch(callback);
callback();
return;
}
return new Promise(async(res, rej) => {
request({
"url": `https://barter.vg/u/${myuid}/l/`,
"method": "POST",
"headers": { "Content-Type": "application/x-www-form-urlencoded" },
"data": $.param({
"sync_list": "↻ Sync List",
"type": 1,
}),
"onload": () => true,
});
const response = await request({
"method": "GET",
"url": `http://store.steampowered.com/dynamicstore/userdata/?t=${Date.now()}`,
}).catch(rej);
const json = JSON.parse(response.responseText);
const ownedApps = json.rgOwnedApps;
const ownedPackages = json.rgOwnedPackages;
await request({
"url": `https://barter.vg/u/${myuid}/l/e/`,
"method": "POST",
"headers": { "Content-Type": "application/x-www-form-urlencoded" },
"data": $.param({
"bulk_IDs": `app/${ownedApps.join(",app/")},sub/${ownedPackages.join(",sub/")}`,
"add_IDs": "+ Add IDs",
"action": "Edit",
"change_attempted": 1,
"add_from": "IDs",
}),
}).catch(rej);
return res();
});
}
async function postSteamTradesComment(msg, steamid, callback) {
const empty = () => {};
callback = callback || empty;
const response = await request({
"method": "GET",
"url": `https://www.steamtrades.com/user/${steamid}`,
"headers": {
"Accept": "text/html,application/xhtml+xml,application/xml;q=0.9,image/webp,image/apng,*/*;q=0.8,application/signed-exchange;v=b3",
"Accept-Encoding": "gzip, deflate, br",
"Accept-Language": "en",
},
}).catch(callback);
const profile_id = $("[name=profile_id]", response.responseText).val();
const xsrf_token = $("[name=xsrf_token]", response.responseText).val();
if (!profile_id || !xsrf_token) {
callback();
return;
}
const data = {
"do": "review_insert",
xsrf_token,
profile_id,
"rating": 1,
"description": msg,
};
await request({
"method": "POST",
"url": "https://www.steamtrades.com/ajax.php",
"data": $.param(data),
"headers": {
"Content-Type": "application/x-www-form-urlencoded; charset=UTF-8",
"Accept": "application/json, text/javascript, */*; q=0.01",
"Accept-Encoding": "gzip, deflate, br",
"Accept-Language": "en",
},
}).catch(callback);
callback();
}
function setPostTradeClipboard(url) {
const sgprofile = `https://www.steamtrades.com/user/${mysid}`;
let msg = GM_getValue("clipboardmsg", "Thanks for the trade!\nI completed the trade on barter.vg and left feedback on your steamtrades profile.\nIf you haven't done so already, could you please do the same?\n{{url}}\n{{sgprofile}}");
msg = msg.replace(/\{\{url\}\}/g, url).replace(/\{\{sgprofile\}\}/g, sgprofile);
GM_setClipboard(msg);
}
function addShiftCheck() {
window.checkKey = null;
document.querySelectorAll("input[type=checkbox]").forEach((a, f, e) => {
a.addEventListener("click", (c) => {
let g = window.checkKey;
window.checkKey = f;
if (g !== null && c.shiftKey) {
let h = e[g].checked;
let j = [...e].slice(Math.min(f, g), Math.max(f, g) + 1);
j.forEach((elem) => {
elem.checked = h;
});
let elem = document.querySelector("#selectCount");
if (elem) {
let k = Number(elem.innerHTML);
let d = j.length - 2;
elem.innerHTML = h ? k + d : k - d;
}
}
}, false);
});
}
function setupAutomatedOffer() {
$("#automatedoffer").text("Loading...");
$.post(`/u/${myuid}/o/`, {
"to_user_id": -2,
"offer_setup": 1,
}, (data) => {
$.post($("[rel=canonical]", `<div>${data}</div>`).attr("href"), {
"offer_setup": 3,
"cancel_offer": "☒ Cancel Offer",
});
parseHtml(data);
$("#main h2").html("🤖︎✉ Automated Offers");
$("#offerHeaderTo").html("To <strong>Qualified Users</strong> (select options below)");
$("#offerHeaderTo").parent()
.next()
.remove();
$("#offerHeaderTo").parent()
.before(`<tr>
<td class="gray">
<span>Via</span>
</td>
<td colspan="6" class="gray">
<a href="https://steamcommunity.com/groups/bartervg/discussions/6/1470841715930902039/">
<span title="version ${GM_info.script.version}">${GM_info.script.name}</span>
</a>
<a href="https://github.com/Revadike/EnhancedBarter/">
<img src="https://bartervg.com/imgs/ico/github.png" alt="GitHub icon" title="GitHub" class="icon">
</a>
<span>(not associated with Barter.vg)</span>
</td>
</tr>`);
$("#offer").replaceWith(`<form id=offer>${$("#offer").html()}</form>`);
$("[name=cancel_offer]").replaceWith("<input class=\"addTo failed\" value=\"🗑 Cancel and Discard Offer\" type=\"button\" onclick=\"location.reload()\">");
$(".tradables:nth-child(3) legend").html(`${$(".tradables:nth-child(3) legend").html()
.replace("<strong class=\"midsized offer\">1</strong> of ", "<input min=\"1\" id=\"from_ratio\" name=\"from_ratio\" type=\"number\" value=\"1\" style=\"width: 40px;\"> of ")}...`);
$("form[action*=comments]").remove();
$(".noborder:nth-child(3)").nextAll()
.remove();
$(".collectionSelect").nextAll()
.remove();
$("#exchanges").nextAll()
.remove();
$("#offer").nextAll()
.remove();
$(".tradables").after(`
<ul>
...to users who...
<li> <input type="checkbox" name="offering_to" id="towishlist" value="wishlist" checked="true"> <label for="towishlist">...have them in their wishlist...</label></li>
<li> <input type="checkbox" name="offering_to" id="tounowned" value="unowned"> <label for="tounowned">...do <strong>not</strong> have them in their library...</label></li>
<!-- <li> <input type="checkbox" name="offering_to" id="tolibrary" value="library"> <label for="tolibrary">...have them in their library...</label></li> -->
<li> <input type="checkbox" name="offering_to" id="totradable" value="tradable"> <label for="totradable">...have them for trade...</label></li>
</ul>
<div style="margin: 2em 0; border-top: 1px solid rgb(153, 17, 187); border-bottom: 1px solid rgb(153, 17, 187);" class="offerDivide">
<strong class="midsized">⇅</strong> ...in exchange for...
</div>
<p>
... <input min="1" id="to_ratio" name="to_ratio" type="number" value="1" style="width: 40px;"> of their tradables of type(s)...
</p>
<p>
<input type="checkbox" name="type" id="game" value="game" checked="true"> <label for="game">Game</label>
<input type="checkbox" name="type" id="dlc" value="dlc"> <label for="dlc">DLC</label>
<input type="checkbox" name="type" id="application" value="application"> <label for="application">Application</label>
<input type="checkbox" name="type" id="tool" value="tool"> <label for="tool">Tool</label>
<input type="checkbox" name="type" id="demo" value="demo"> <label for="demo">Demo</label>
<input type="checkbox" name="type" id="mod" value="mod"> <label for="mod">Mod</label>
<input type="checkbox" name="type" id="media" value="media"> <label for="media">Media</label>
<input type="checkbox" name="type" id="movie" value="movie"> <label for="movie">Movie</label>
<input type="checkbox" name="type" id="video" value="video"> <label for="video">Video</label>
<input type="checkbox" name="type" id="episode" value="episode"> <label for="episode">Episode</label>
<input type="checkbox" name="type" id="series" value="series"> <label for="series">Series</label>
<input type="checkbox" name="type" id="guide" value="guide"> <label for="guide">Guide</label>
<input type="checkbox" name="type" id="config" value="config"> <label for="config">Config</label>
<input type="checkbox" name="type" id="storeonly" value="storeonly"> <label for="storeonly">Storefront Only</label>
<input type="checkbox" name="type" id="advertising" value="advertising"> <label for="advertising">Advertising</label>
<input type="checkbox" name="type" id="hardware" value="hardware"> <label for="hardware">Hardware</label>
<input type="checkbox" name="type" id="unknown" value="unknown"> <label for="unknown">Unknown</label>
<input type="checkbox" name="type" id="unset" value="unset"> <label for="unset">Unset</label>
</p>
<p>
...meeting these requirements...
</p>
<fieldset>
<small>TIP: Hover over the (?) with your mouse cursor for a better description and explanation of the requirement.</small>
</fieldset>
<fieldset style="border-top: 1px solid rgb(153, 17, 187);">
<div id="limit" data-max="10000" class="offerSlider"></div>
Offer count (<a style="cursor: help; text-decoration: none;" title="The number range of offers you want to send. \nIf you only have a limited stock of your selected tradable(s), I'd recommend limiting your offers to avoid getting more accepted offers than you can fulfill. \nNote that barter has a daily limit for offers. Please complain to barter.vg about this.">?</a>)
</fieldset>
<!-- <fieldset>
<div id="DLC" data-max="1" data-suffix="%" class="offerSlider"></div>
DLC (<a style="cursor: help; text-decoration: none;" title="Include DLC? \nThere are 3 options: 0%-0% means no DLC, 0%-100% means allow DLC (don't care) and 100%-100% means DLC only.">?</a>)
</fieldset> -->
<fieldset>
<div id="limited" data-max="1" data-suffix="%" class="offerSlider"></div>
Steam Limited (<a style="cursor: help; text-decoration: none;" title="Include Steam Limited? \nSteam Limited: no +1 for your library, no achievement showcase. \nThere are 3 options: 0%-0% means no Steam Limited, 0%-100% means allow Steam Limited (don't care) and 100%-100% means Steam Limited only.">?</a>)
</fieldset>
<fieldset>
<div id="givenaway" data-max="1" data-suffix="%" class="offerSlider"></div>
Given away (<a style="cursor: help; text-decoration: none;" title="Include games that are free or have been given away before?\nThere are 3 options: 0%-0% means no given away, 0%-100% means allow given away (don't care) and 100%-100% means given away only.">?</a>)
</fieldset>
<fieldset>
<div id="bundles" data-max="100" class="offerSlider"></div>
Bundles count (<a style="cursor: help; text-decoration: none;" title="The range of the number of times the game has been bundled. \nChoose range 0-0 to only want never bundled games. \nChoose range 1-max to avoid never-bundled games.">?</a>)
</fieldset>
<fieldset>
<div id="cards" data-max="100" class="offerSlider"></div>
Cards count (<a style="cursor: help; text-decoration: none;" title="The range of the how many Steam Trading Cards a game must have. \nChoose range 0-0 to only want games with no cards. \nChoose range 1-max to only want games with cards (any amount).">?</a>)
</fieldset>
<fieldset>
<div id="achievements" data-max="1000000" class="offerSlider"></div>
Achievements count (<a style="cursor: help; text-decoration: none;" title="The range of how many achievements a game must have. \nChoose range 0-0 to only want games with no achievements. \nChoose range 1-max if you only want games with achievements (any amount).">?</a>)
</fieldset>
<fieldset>
<div id="reviews" data-max="1000000" class="offerSlider"></div>
Review count (<a style="cursor: help; text-decoration: none;" title="I recommend leaving this one on default (0-max). \nThe range of how many reviews a game must have. \nChoose range 0-0 to only want games with no reviews. \nChoose range 1-max if you only want games with reviews (any amount).">?</a>)
</fieldset>
<fieldset>
<div id="scores" data-max="100" data-suffix="%" class="offerSlider"></div>
Review score (<a style="cursor: help; text-decoration: none;" title="The percentage range of the game review score. \nThe default range (0%-100%) allows games with any review score.">?</a>)
</fieldset>
<fieldset>
<div id="price" data-max="10000" data-prefix="$" class="offerSlider"></div>
Price (<a style="cursor: help; text-decoration: none;" title="The price range of the game. \nThe default range (0$-max$) allows games with any price amount. \nI'd recommend adjusting this range to roughly match your selected tradable(s).">?</a>)
</fieldset>
<fieldset>
<div id="year" data-min="1950" data-max="2050" class="offerSlider"></div>
Release year (<a style="cursor: help; text-decoration: none;" title="The release year range of the game.">?</a>)
</fieldset>
<fieldset>
<div id="stowners" data-max="1000" class="offerSlider"></div>
Steam-Tracker owners (<a style="cursor: help; text-decoration: none;" title="The range of the steam-tracker app owners count: the number of Steam-Tracker users that own the (removed) game. \nI'd recommend adjusting this range to roughly match your selected tradable(s).">?</a>)
</fieldset>
<fieldset>
<div id="wishlist" data-max="10000" class="offerSlider"></div>
Wishlist count (<a style="cursor: help; text-decoration: none;" title="The range of the wishlist count: the number of Barter.vg users that have the game in their wishlist. \nI'd recommend adjusting this range to roughly match your selected tradable(s).">?</a>)
</fieldset>
<fieldset>
<div id="library" data-max="10000" class="offerSlider"></div>
Library count (<a style="cursor: help; text-decoration: none;" title="The range of the library count: the number of Barter.vg users that have the game in their library. \nIf you want only rare games (games nobody or only a few have), you can lower the upper range bound.">?</a>)
</fieldset>
<fieldset style="border-bottom: 1px solid rgb(153, 17, 187);">
<div id="tradables" data-max="10000" class="offerSlider"></div>
Tradables count (<a style="cursor: help; text-decoration: none;" title="The range of the tradables count or availability: the number of Barter.vg users that have the game to trade.">?</a>)
</fieldset>
<p style="float: left; width: 50%;">...from these platforms...</p>
<p style="float: left; width: 50%;">...delivered via...</p>
<div style="width: 50%; float: right; height: 14em; overflow: auto; border-top: 1px solid rgb(153, 17, 187); border-bottom: 1px solid rgb(153, 17, 187);">
<ul>
<li> <input type="checkbox" name="delivery" id="auto" value="auto" checked="true"> <label for="auto">Auto</label></li>
<li> <input type="checkbox" name="delivery" id="curator" value="curator" checked="true"> <label for="curator">Steam Curator Connect</label></li>
<li> <input type="checkbox" name="delivery" id="custom" value="custom" checked="true"> <label for="custom">Custom</label></li>
<li> <input type="checkbox" name="delivery" id="extra" value="extra" checked="true"> <label for="extra">Extra</label></li>
<li> <input type="checkbox" name="delivery" id="gift" value="gift" checked="true"> <label for="gift">Steam Gift</label></li>
<li> <input type="checkbox" name="delivery" id="gift-lock" value="gift-lock" checked="true"> <label for="gift-lock">Steam Gift (Lock)</label></li>
<li> <input type="checkbox" name="delivery" id="gift-trade" value="gift-trade" checked="true"> <label for="gift-trade">Steam Gift (Trade)</label></li>
<li> <input type="checkbox" name="delivery" id="included" value="included" checked="true"> <label for="included">Included</label></li>
<li> <input type="checkbox" name="delivery" id="key" value="key" checked="true"> <label for="key">Steam Key</label></li>
<li> <input type="checkbox" name="delivery" id="link" value="link" checked="true"> <label for="link">Bundle Gift Link</label></li>
<li> <input type="checkbox" name="delivery" id="unrevealed" value="unrevealed" checked="true"> <label for="unrevealed">Unrevealed</label></li>
<li> <input type="checkbox" name="delivery" id="unspecified" value="" checked="true"> <label for="unspecified">Unspecified</label></li>
</ul>
</div>
<div style="width: 50%; height: 14em; overflow: auto; border-top: 1px solid rgb(153, 17, 187); border-bottom: 1px solid rgb(153, 17, 187);">
<ul>
<li><input type="checkbox" name="platform" id="steam" value="1" checked="true"><label for="steam">Steam</label></li>
<li><input type="checkbox" name="platform" id="steampkg" value="2"><label for="steampkg">Steam Package</label></li>
<li><input type="checkbox" name="platform" id="humblebundle" value="3"><label for="humblebundle">Humble Bundle</label></li>
<li><input type="checkbox" name="platform" id="gog" value="4"><label for="gog">GOG.com</label></li>
<li><input type="checkbox" name="platform" id="origin" value="5"><label for="origin">Origin</label></li>
<li><input type="checkbox" name="platform" id="desura" value="6"><label for="desura">Desura</label></li>
<li><input type="checkbox" name="platform" id="indiegala" value="7"><label for="indiegala">Indiegala</label></li>
<li><input type="checkbox" name="platform" id="fanatical" value="8"><label for="fanatical">Fanatical</label></li>
<li><input type="checkbox" name="platform" id="groupees" value="9"><label for="groupees">Groupees</label></li>
<li><input type="checkbox" name="platform" id="indieroyale" value="10"><label for="indieroyale">Indie Royale</label></li>
<li><input type="checkbox" name="platform" id="gamersgate" value="11"><label for="gamersgate">GamersGate</label></li>
<li><input type="checkbox" name="platform" id="amazon" value="12"><label for="amazon">Amazon</label></li>
<li><input type="checkbox" name="platform" id="humblebundle" value="13"><label for="humblebundle">Humble Store</label></li>
<li><input type="checkbox" name="platform" id="uplay" value="14"><label for="uplay">Uplay</label></li>
<li><input type="checkbox" name="platform" id="lazyguys" value="15"><label for="lazyguys">Lazy Guys Bundle</label></li>
<li><input type="checkbox" name="platform" id="greenlight" value="16"><label for="greenlight">Green Light Bundle</label></li>
<li><input type="checkbox" name="platform" id="dailyindie" value="17"><label for="dailyindie">DailyIndieGame</label></li>
<li><input type="checkbox" name="platform" id="flyingbundle" value="18"><label for="flyingbundle">Flying Bundle</label></li>
<li><input type="checkbox" name="platform" id="steami" value="19"><label for="steami">Steam Item</label></li>
<li><input type="checkbox" name="platform" id="gmg" value="20"><label for="gmg">Green Man Gaming</label></li>
<li><input type="checkbox" name="platform" id="nuuvem" value="21"><label for="nuuvem">Nuuvem</label></li>
<li><input type="checkbox" name="platform" id="macgamestore" value="22"><label for="macgamestore">MacGameStore</label></li>
<li><input type="checkbox" name="platform" id="playinjector" value="23"><label for="playinjector">Playinjector</label></li>
<li><input type="checkbox" name="platform" id="igamestand" value="24"><label for="igamestand">IndieGameStand</label></li>
<li><input type="checkbox" name="platform" id="3ds" value="25"><label for="3ds">Nintendo 3DS</label></li>
<li><input type="checkbox" name="platform" id="wiiu" value="26"><label for="wiiu">WiiU</label></li>
<li><input type="checkbox" name="platform" id="coinplay" value="27"><label for="coinplay">Coinplay.io</label></li>
<li><input type="checkbox" name="platform" id="itchio" value="28"><label for="itchio">itch.io</label></li>
<li><input type="checkbox" name="platform" id="superduper" value="29"><label for="superduper">Super-Duper Bundle</label></li>
<li><input type="checkbox" name="platform" id="onemore" value="30"><label for="onemore">one more bundle</label></li>
<li><input type="checkbox" name="platform" id="cubicbundle" value="31"><label for="cubicbundle">Cubic Bundle</label></li>
<li><input type="checkbox" name="platform" id="telltale" value="32"><label for="telltale">Telltale Games</label></li>
<li><input type="checkbox" name="platform" id="hrk" value="33"><label for="hrk">HRK</label></li>
<li><input type="checkbox" name="platform" id="wingamestore" value="34"><label for="wingamestore">WinGameStore</label></li>
<li><input type="checkbox" name="platform" id="sgreenlight" value="35"><label for="sgreenlight">Steam Greenlight</label></li>
<li><input type="checkbox" name="platform" id="orlygift" value="36"><label for="orlygift">Orlygift</label></li>
<li><input type="checkbox" name="platform" id="squareenix" value="37"><label for="squareenix">Square Enix</label></li>
<li><input type="checkbox" name="platform" id="otakumaker" value="38"><label for="otakumaker">OtakuMaker</label></li>
<li><input type="checkbox" name="platform" id="bundlekings" value="39"><label for="bundlekings">Bundle Kings</label></li>
<li><input type="checkbox" name="platform" id="gamebundle" value="40"><label for="gamebundle">GameBundle</label></li>
<li><input type="checkbox" name="platform" id="chronogg" value="41"><label for="chronogg">Chrono.gg</label></li>
<li><input type="checkbox" name="platform" id="dlgamer" value="42"><label for="dlgamer">DLGamer</label></li>
<li><input type="checkbox" name="platform" id="gamesplanet" value="43"><label for="gamesplanet">Gamesplanet</label></li>
<li><input type="checkbox" name="platform" id="silagames" value="44"><label for="silagames">Sila Games</label></li>
<li><input type="checkbox" name="platform" id="bunchofkeys" value="45"><label for="bunchofkeys">Bunch of Keys</label></li>
<li><input type="checkbox" name="platform" id="g2a" value="46"><label for="g2a">G2A</label></li>
<li><input type="checkbox" name="platform" id="steamground" value="47"><label for="steamground">Steamground</label></li>
<li><input type="checkbox" name="platform" id="99cent" value="48"><label for="99cent">99 Cent Bundle</label></li>
<li><input type="checkbox" name="platform" id="redacted" value="49"><label for="redacted">Redacted Network</label></li>
<li><input type="checkbox" name="platform" id="breadbox" value="50"><label for="breadbox">Bread Box Bundle</label></li>
<li><input type="checkbox" name="platform" id="ps4" value="51"><label for="ps4">PlayStation 4</label></li>
<li><input type="checkbox" name="platform" id="ps3" value="52"><label for="ps3">PlayStation 3</label></li>
<li><input type="checkbox" name="platform" id="xb360" value="53"><label for="xb360">Xbox 360</label></li>
<li><input type="checkbox" name="platform" id="xbone" value="54"><label for="xbone">Xbox One</label></li>
<li><input type="checkbox" name="platform" id="steamgifts" value="55"><label for="steamgifts">Steamgifts.com</label></li>
<li><input type="checkbox" name="platform" id="marvelous" value="56"><label for="marvelous">MarvelousCrate</label></li>
<li><input type="checkbox" name="platform" id="barter" value="57"><label for="barter">Barter.vg</label></li>
<li><input type="checkbox" name="platform" id="gogobundles" value="58"><label for="gogobundles">GoGoBundle</label></li>
<li><input type="checkbox" name="platform" id="cdkeys" value="59"><label for="cdkeys">CDKeys.com</label></li>
<li><input type="checkbox" name="platform" id="kinguin" value="60"><label for="kinguin">Kinguin</label></li>
<li><input type="checkbox" name="platform" id="unspecified2" value="61"><label for="unspecified2">Unspecified Platform</label></li>
<li><input type="checkbox" name="platform" id="otakubundle" value="62"><label for="otakubundle">Otaku Bundle</label></li>
<li><input type="checkbox" name="platform" id="dogebundle" value="63"><label for="dogebundle">DogeBundle</label></li>
<li><input type="checkbox" name="platform" id="plati" value="64"><label for="plati">Plati</label></li>
<li><input type="checkbox" name="platform" id="streamtrades" value="65"><label for="streamtrades">Steamtrades.com</label></li>
<li><input type="checkbox" name="platform" id="epicgamesstore" value="66"><label for="epicgamesstore">Epic Games Store</label></li>
<li><input type="checkbox" name="platform" id="twitch" value="67"><label for="twitch">Twitch</label></li>
<li><input type="checkbox" name="platform" id="indiedeals2" value="68"><label for="indiedeals2">IndieDeals.net</label></li>
<li><input type="checkbox" name="platform" id="tigb" value="69"><label for="tigb">The Indie Games Bundle</label></li>
<li><input type="checkbox" name="platform" id="tiltify" value="70"><label for="tiltify">Tiltify</label></li>
<li><input type="checkbox" name="platform" id="tremorgames" value="71"><label for="tremorgames">Tremor Games</label></li>
<li><input type="checkbox" name="platform" id="grepublic" value="72"><label for="grepublic">Games Republic</label></li>
<li><input type="checkbox" name="platform" id="2game" value="73"><label for="2game">2game</label></li>
<li><input type="checkbox" name="platform" id="d2d" value="74"><label for="d2d">Direct2Drive</label></li>
<li><input type="checkbox" name="platform" id="dreamgate" value="75"><label for="dreamgate">Dreamgate</label></li>
<li><input type="checkbox" name="platform" id="newegg" value="76"><label for="newegg">Newegg</label></li>
<li><input type="checkbox" name="platform" id="ps3" value="77"><label for="ps3">PSVita</label></li>
<li><input type="checkbox" name="platform" id="ps4" value="78"><label for="ps4">PSN</label></li>
<li><input type="checkbox" name="platform" id="embloo" value="79"><label for="embloo">Embloo</label></li>
<li><input type="checkbox" name="platform" id="battlenet" value="80"><label for="battlenet">battle.net</label></li>
<li><input type="checkbox" name="platform" id="gamivo" value="81"><label for="gamivo">Gamivo</label></li>
<li><input type="checkbox" name="platform" id="getgames" value="82"><label for="getgames">Get Games Go</label></li>
<li><input type="checkbox" name="platform" id="g2play" value="83"><label for="g2play">G2play</label></li>
<li><input type="checkbox" name="platform" id="fangamer" value="84"><label for="fangamer">Fangamer</label></li>
<li><input type="checkbox" name="platform" id="trove" value="85"><label for="trove">Humble Trove</label></li>
<li><input type="checkbox" name="platform" id="steam-tracker" value="86"><label for="steam-tracker">Steam-tracker</label></li>
<li><input type="checkbox" name="platform" id="blinkbundle" value="87"><label for="blinkbundle">Blink Bundle</label></li>
<li><input type="checkbox" name="platform" id="gamesrage" value="88"><label for="gamesrage">Games Rage</label></li>
<li><input type="checkbox" name="platform" id="bbandits" value="89"><label for="bbandits">Bundle Bandits</label></li>
<li><input type="checkbox" name="platform" id="bcentral" value="90"><label for="bcentral">Bundle Central</label></li>
<li><input type="checkbox" name="platform" id="bdragon" value="91"><label for="bdragon">Bundle Dragon</label></li>
<li><input type="checkbox" name="platform" id="biab" value="92"><label for="biab">Bundle In A Box</label></li>
<li><input type="checkbox" name="platform" id="cultofmac" value="93"><label for="cultofmac">Cult of Mac</label></li>
<li><input type="checkbox" name="platform" id="eurobundle" value="94"><label for="eurobundle">Eurobundle</label></li>
<li><input type="checkbox" name="platform" id="gram" value="95"><label for="gram">gram.pl</label></li>
<li><input type="checkbox" name="platform" id="indieammo" value="96"><label for="indieammo">Indie Ammo Box</label></li>
<li><input type="checkbox" name="platform" id="iborg" value="97"><label for="iborg">IndieBundle</label></li>
<li><input type="checkbox" name="platform" id="kissmb" value="98"><label for="kissmb">KissMyBundles</label></li>
<li><input type="checkbox" name="platform" id="madorc" value="99"><label for="madorc">MadOrc</label></li>
<li><input type="checkbox" name="platform" id="paddle" value="100"><label for="paddle">Paddle</label></li>
<li><input type="checkbox" name="platform" id="paywuw" value="101"><label for="paywuw">PayWUW</label></li>
<li><input type="checkbox" name="platform" id="peonb" value="102"><label for="peonb">Peon Bundle</label></li>
<li><input type="checkbox" name="platform" id="gameolith" value="103"><label for="gameolith">Gameolith</label></li>
<li><input type="checkbox" name="platform" id="selectnp" value="104"><label for="selectnp">Select n' Play</label></li>
<li><input type="checkbox" name="platform" id="shinyloot" value="105"><label for="shinyloot">ShinyLoot</label></li>
<li><input type="checkbox" name="platform" id="stacksocial" value="106"><label for="stacksocial">StackSocial</label></li>
<li><input type="checkbox" name="platform" id="universala" value="107"><label for="universala">Universala</label></li>
<li><input type="checkbox" name="platform" id="vodo" value="108"><label for="vodo">VODO</label></li>
<li><input type="checkbox" name="platform" id="cybundle" value="109"><label for="cybundle">CY Bundle</label></li>
<li><input type="checkbox" name="platform" id="discord" value="110"><label for="discord">Discord</label></li>
<li><input type="checkbox" name="platform" id="lequestore" value="111"><label for="lequestore">lequestore</label></li>
<li><input type="checkbox" name="platform" id="rockstar" value="112"><label for="rockstar">Rockstar Social Club</label></li>
<li><input type="checkbox" name="platform" id="disc" value="113"><label for="disc">From boxed copy</label></li>
<li><input type="checkbox" name="platform" id="puppygames" value="114"><label for="puppygames">PuppyGames</label></li>
<li><input type="checkbox" name="platform" id="igpack" value="115"><label for="igpack">Indie-games pack</label></li>
<li><input type="checkbox" name="platform" id="supershock" value="116"><label for="supershock">Super Shock Bundle</label></li>
<li><input type="checkbox" name="platform" id="charlies" value="117"><label for="charlies">Charlie's Games</label></li>
<li><input type="checkbox" name="platform" id="socks" value="118"><label for="socks">Buy Games Not Socks</label></li>
<li><input type="checkbox" name="platform" id="subsoap" value="119"><label for="subsoap">Subsoap</label></li>
<li><input type="checkbox" name="platform" id="bitcoin" value="120"><label for="bitcoin">Bitcoin Bundle</label></li>
<li><input type="checkbox" name="platform" id="gamersgate" value="121"><label for="gamersgate">IndieFort</label></li>
<li><input type="checkbox" name="platform" id="voidu" value="122"><label for="voidu">Voidu</label></li>
<li><input type="checkbox" name="platform" id="gemly" value="123"><label for="gemly">gemly</label></li>
<li><input type="checkbox" name="platform" id="akens" value="124"><label for="akens">akens.ru</label></li>
<li><input type="checkbox" name="platform" id="farmkeys" value="125"><label for="farmkeys">FarmKEYS</label></li>
<li><input type="checkbox" name="platform" id="tkfg" value="126"><label for="tkfg">TKFG</label></li>
<li><input type="checkbox" name="platform" id="greenlighta" value="127"><label for="greenlighta">Greenlight Arcade</label></li>
<li><input type="checkbox" name="platform" id="h2o" value="128"><label for="h2o">H2O Bundle</label></li>
<li><input type="checkbox" name="platform" id="oculus" value="129"><label for="oculus">Oculus</label></li>
<li><input type="checkbox" name="platform" id="razer" value="130"><label for="razer">Razer</label></li>
<li><input type="checkbox" name="platform" id="alienware" value="131"><label for="alienware">Alienware</label></li>
<li><input type="checkbox" name="platform" id="ign" value="132"><label for="ign">IGN</label></li>
<li><input type="checkbox" name="platform" id="microsoft" value="133"><label for="microsoft">Microsoft Store</label></li>
<li><input type="checkbox" name="platform" id="alphabundle" value="134"><label for="alphabundle">Alpha Bundle</label></li>
<li><input type="checkbox" name="platform" id="opiumpulses" value="135"><label for="opiumpulses">Opium Pulses</label></li>
<li><input type="checkbox" name="platform" id="brightlocker" value="137"><label for="brightlocker">BrightLocker</label></li>
<li><input type="checkbox" name="platform" id="oyvey" value="138"><label for="oyvey">Oy Vey Keys</label></li>
<li><input type="checkbox" name="platform" id="stardock" value="139"><label for="stardock">Stardock</label></li>
<li><input type="checkbox" name="platform" id="lootcrate" value="140"><label for="lootcrate">Loot Crate</label></li>
<li><input type="checkbox" name="platform" id="allyouplay" value="141"><label for="allyouplay">Allyouplay</label></li>
<li><input type="checkbox" name="platform" id="bestbuy" value="142"><label for="bestbuy">Best Buy</label></li>
<li><input type="checkbox" name="platform" id="gameuk" value="143"><label for="gameuk">GAME UK</label></li>
<li><input type="checkbox" name="platform" id="gamebillet" value="144"><label for="gamebillet">Gamebillet</label></li>
<li><input type="checkbox" name="platform" id="gamestop" value="145"><label for="gamestop">GameStop</label></li>
<li><input type="checkbox" name="platform" id="xbone" value="146"><label for="xbone">Xbox Live</label></li>
<li><input type="checkbox" name="platform" id="arenanet" value="147"><label for="arenanet">ArenaNet</label></li>
<li><input type="checkbox" name="platform" id="bethesda" value="148"><label for="bethesda">Bethesda.net</label></li>
<li><input type="checkbox" name="platform" id="gamehag" value="149"><label for="gamehag">Gamehag</label></li>
<li><input type="checkbox" name="platform" id="kartridge" value="150"><label for="kartridge">Kartridge</label></li>
<li><input type="checkbox" name="platform" id="lootboy" value="151"><label for="lootboy">LootBoy</label></li>
<li><input type="checkbox" name="platform" id="dlhnet" value="152"><label for="dlhnet">Dlh.net</label></li>
<li><input type="checkbox" name="platform" id="giveawaysu" value="153"><label for="giveawaysu">GiveAway.su</label></li>
<li><input type="checkbox" name="platform" id="gleam" value="154"><label for="gleam">Gleam</label></li>
<li><input type="checkbox" name="platform" id="gamehunt" value="155"><label for="gamehunt">GAMEHUNT</label></li>
<li><input type="checkbox" name="platform" id="grabfreegame" value="156"><label for="grabfreegame">GrabFreeGame</label></li>
<li><input type="checkbox" name="platform" id="wgn" value="157"><label for="wgn">Who's Gaming Now?!</label></li>
<li><input type="checkbox" name="platform" id="keyjoker" value="158"><label for="keyjoker">KeyJoker</label></li>
<li><input type="checkbox" name="platform" id="devsource" value="159"><label for="devsource">From Dev / Pub</label></li>
<li><input type="checkbox" name="platform" id="blank" value="160"><label for="blank">WeGame X</label></li>
<li><input type="checkbox" name="platform" id="blank" value="161"><label for="blank">Indie Face Kick</label></li>
</ul>
</div>
<p style="float: left; width: 50%;">...with availability...</p>
<p style="float: left; width: 50%;">...from users who...</p>
<div style="width: 50%; float: right; height: 14em; overflow: auto; border-top: 1px solid rgb(153, 17, 187); border-bottom: 1px solid rgb(153, 17, 187);">
<ul>
<li> <input type="checkbox" name="want_from" id="wantwishlist" value="wishlist" checked="true"> <label for="wantwishlist">...have those tradables in your wishlist.</label></li>
<li> <input type="checkbox" name="want_from" id="wantunowned" value="unowned"> <label for="wantunowned">...do <strong>not</strong> have those tradables in your library.</label></li>
<li> <input type="checkbox" name="want_from" id="wantlibrary" value="library"> <label for="wantlibrary">...have those tradables in your library.</label></li>
<li> <input type="checkbox" name="want_from" id="wanttradable" value="tradable"> <label for="wanttradable">...have those tradables in your tradables list.</label></li>
</ul>
</div>
<div style="width: 50%; float: right; height: 14em; overflow: auto; border-top: 1px solid rgb(153, 17, 187); border-bottom: 1px solid rgb(153, 17, 187);">
<ul>
<li><input type="checkbox" name="availability" id="available" value="0" checked="true"><label for="available">Available</label></li>
<li><input type="checkbox" name="availability" id="delisted" value="1" checked="true"><label for="delisted">Delisted</label></li>
<li><input type="checkbox" name="availability" id="test_app" value="2" checked="true"><label for="test_app">Test app</label></li>
<li><input type="checkbox" name="availability" id="purchase_disabled" value="3" checked="true"><label for="purchase_disabled">Purchase disabled</label></li>
<li><input type="checkbox" name="availability" id="retail_only" value="4" checked="true"><label for="retail_only">Retail only</label></li>
<li><input type="checkbox" name="availability" id="delisted_software" value="5" checked="true"><label for="delisted_software">Delisted software</label></li>
<li><input type="checkbox" name="availability" id="f2p_unavailable" value="6" checked="true"><label for="f2p_unavailable">F2P (unavailable)</label></li>
<li><input type="checkbox" name="availability" id="delisted_video" value="7" checked="true"><label for="delisted_video">Delisted video</label></li>
<li><input type="checkbox" name="availability" id="unreleased" value="13" checked="true"><label for="unreleased">Unreleased</label></li>
<li><input type="checkbox" name="availability" id="preorder_exclusive" value="14" checked="true"><label for="preorder_exclusive">Pre-order exclusive</label></li>
<li><input type="checkbox" name="availability" id="free_software" value="15" checked="true"><label for="free_software">Free software</label></li>
<li><input type="checkbox" name="availability" id="unreleased_software" value="19" checked="true"><label for="unreleased_software">Unreleased software</label></li>
<li><input type="checkbox" name="availability" id="banned" value="20" checked="true"><label for="banned">Banned</label></li>
<li><input type="checkbox" name="availability" id="banned_unreleased" value="23" checked="true"><label for="banned_unreleased">Banned (unreleased)</label></li>
<li><input type="checkbox" name="availability" id="delisted_hardware" value="25" checked="true"><label for="delisted_hardware">Delisted hardware</label></li>
</ul>
</div>`);
$("#offerStatus").html("<div class=\"statusCurrent\">Creating...</div><div class=\"\">Preparing...</div><div class=\"\">Sending offers...</div><div class=\"\">Completed</div>");
$("#offer").prepend(`<div>
<textarea class="offer_message" name="message" id="offerMessage" placeholder="Add a public comment to automated offers that is relevant and respectful" title="optional public comment up to 255 characters" maxlength="255" style="width: 100%;"></textarea>
</div>`);
$("#from_ratio").attr("max", $(".tradables input").length);
$(".tradables input[type=checkbox]").click(() => {
const n = $(".tradables input:checked").length;
$("#from_ratio").attr("max", n || 1);
$("#from_ratio").val(Math.min(n || 1, parseInt($("#from_ratio").val())));
});
$("#from_ratio").change(() => $("#from_ratio").val(Math.min(parseInt($("#from_ratio").attr("max")), parseInt($("#from_ratio").val()))));
$("#exchanges").nextAll()
.remove();
$("[name=offer_setup]").remove();
$("#exchanges").after(`
<p>
<label for="expire_days">Offer expires in </label>
<select name="expire_days" id="expire_days">
<option value="1">1</option>
<option value="2">2</option>
<option value="3">3</option>
<option value="4">4</option>
<option value="5">5</option>
<option value="6">6</option>
<option value="7">7</option>
<option value="8">8</option>
<option value="9">9</option>
<option value="10">10</option>
<option value="11">11</option>
<option value="12">12</option>
<option value="13">13</option>
<option value="14">14</option>
<option selected="selected">15</option>
</select>
days.
</p>
<p>
<label for="counter_preference">Counter offer is </label>
<select name="counter_preference" id="counter_preference">
<option value="-1">Discouraged, don't display counter</option>
<option value="0" selected="selected">OK, display counter</option>
<option value="1">Encouraged, bold counter</option>
</select>
.
</p>
<p>
<input type="checkbox" name="synclib" id="synclib" value="true" checked><label for="synclib">Synchronize your <a target="_blank" href="/u/${myuid}/l/">barter library</a> with <a target="_blank" href="https://store.steampowered.com/dynamicstore/userdata/">steam store userdata</a> first (RECOMMENDED).</label>
</p>
<input class="showMoreToggle" type="checkbox" id="templatebox">
<label class="showMoreLabel " for="templatebox"> Export/import template (advanced)</label>
<div class="showMoreArea"><textarea style="width: 100%;" id="template"></textarea></div>
<p><button id="massSendBtn" class="addTo gborder acceptOption" style="font-weight: bold; color: green; width: 100%; height: 2em; font-size: 1.2em; cursor: pointer;">Finish and Send Automated Offers</button>`);
$("#massSendBtn").click((event) => {
event.preventDefault();
sendAutomatedOffers(JSON.parse($("#template").val()));
});
$("#offer :input").on("change click keyup paste", (event) => {
if (event.target.id === "template") {
return;
}
$("#template").val(JSON.stringify($("#offer").serializeObject()));
});
$("#template").val(JSON.stringify($("#offer").serializeObject()));
$("[name='add_to_offer_1[]']").attr("name", "offering");
$("#offerStatus+ div").remove();
$("#offerStatus").attr("style", "border-top: 1px solid rgb(153, 17, 187); border-bottom: 1px solid rgb(153, 17, 187);");
$(".offerSlider").get()
.forEach(addSlider);
addShiftCheck();
});
}
function addSlider(slider) {
const min = parseInt($(slider).data("min")) || 0;
const max = parseInt($(slider).data("max")) || 1000;
const digits = max.toString().split("").length;
const prefix = $(slider).data("prefix") || "";
const suffix = $(slider).data("suffix") || "";
const isToggle = max === 1;
const isPercent = suffix === "%";
if (isToggle && !isPercent) {
$(slider).after(`<input type="hidden" value="true" name="${slider.id}">`);
} else {
$(slider).after(`<input type="hidden" value="0" name="min${slider.id}">`);
$(slider).after(`<input type="hidden" value="${max}" name="max${slider.id}">`);
}
const toggleTooltip = (val) => {
if (max === 1) {
if (isPercent) {
return val ? "100%" : "0%";
}
return val ? "Yes" : "No";
}
return `${prefix}${Number(val).toFixed(0)}${suffix}`;
};
const range = { min, max };
const n = Math.log10(max);
if (min === 0 && n - Math.floor(n) === 0) {
let percentage = 0;
for (let i = 1; i <= digits - 1; i++) {
percentage += 100 / (digits - 1);
range[`${percentage}%`] = 10 ** i;
}
}
// eslint-disable-next-line no-undef
noUiSlider.create(slider, {
"start": isToggle && !isPercent ? max : [0, max],
"connect": !isToggle || isPercent,
"behaviour": isToggle && !isPercent ? "none" : "tap",
"tooltips": [{ "to": toggleTooltip }].concat(isToggle && !isPercent ? [] : [{ "to": toggleTooltip }]),
"step": 1,
range,
}).on("update", (values) => {
$("#template").val(JSON.stringify($("#offer").serializeObject()));
if (isToggle && !isPercent) {
const value = parseInt(values[0]);
$(`[name="${slider.id}"]`).val(Boolean(value));
if (value) {
$(slider).addClass("on");
} else {
$(slider).removeClass("on");
}
} else {
$(`[name="min${slider.id}"]`).val(Number(values[0]).toFixed(0));
$(`[name="max${slider.id}"]`).val(Number(values[1]).toFixed(0));
}
});
if (isToggle && !isPercent) {
$(slider).find(".noUi-connects")
.click(() => slider.noUiSlider.set(parseInt(slider.noUiSlider.get()) ? 0 : 1));
}
}
function fixSettings(settings) {
settings = fixObjectTypes(settings);
settings.offering = Array.isArray(settings.offering) ? settings.offering : [settings.offering];
settings.offering_to = Array.isArray(settings.offering_to) ? settings.offering_to.map((g) => g.toLowerCase()) : [settings.offering_to.toLowerCase()];
settings.want_from = Array.isArray(settings.want_from) ? settings.want_from.map((g) => g.toLowerCase()) : [settings.want_from.toLowerCase()];
settings.platform = Array.isArray(settings.platform) ? settings.platform : [settings.platform];
settings.delivery = Array.isArray(settings.delivery) ? settings.delivery : [settings.delivery];
settings.availability = Array.isArray(settings.availability) ? settings.availability : [settings.availability];
settings.type = Array.isArray(settings.type) ? settings.type.map((g) => g.toLowerCase()) : [settings.type.toLowerCase()];
return settings;
}
function checkSettings(settings) {
if (!settings.offering) {
alert(`Please select ${settings.from_ratio} or more of your tradable(s) that you want to offer.`);
return;
}
if (!settings.offering_to) {
alert("Please select 1 or more trader groups you want to sent offers to.");
return;
}
if (!settings.want_from) {
alert("Please select 1 or more tradable groups you want to ask tradables from.");
return;
}
if (!settings.type) {
alert("Please select 1 or more tradable type(s) you want to ask tradables from.");
return;
}
if (!settings.platform) {
alert("Please select 1 or more platform(s) you want to ask tradables from.");
return;
}
if (!settings.delivery) {
alert("Please select 1 or more delivery options.");
return;
}
if (!settings.availability) {
alert("Please select 1 or more availability options.");
return;
}
if (settings.message && settings.message.length > 255) {
alert("Please limit your message to only 255 characters.");
return;
}
if (!confirm("Are you sure you want to proceed? Beware that this may cause traders to add you to their ignore list!")) {
return;
}
if (settings.offering.filter((i) => i).length < settings.from_ratio) {
alert(`Please select ${settings.from_ratio} or more of your tradable(s) that you want to offer.`);
return;
}
if (settings.offering.filter((i) => i).length > 100) {
alert("Please select 100 or less of your tradable(s) that you want to offer.");
return;
}
return settings;
}
function logHTML(log) {
console.log(log);
$("#log").append(`<p>${log}</p>`);
$("#log").get(0).scrollTop = $("#log").get(0).scrollHeight;
}
function changeAutomatedOfferStatus(i) {
[1, 2, 3, 4].forEach((n) => $(`#offerStatus > div:nth-child(${n})`).removeClass("statusCurrent"));
$(`#offerStatus > div:nth-child(${i})`).addClass("statusCurrent");
}
function calculateStupidDailyLimit(offers) {
const unique = [];
for (const id in offers) {
const offer = offers[id];
if (offer.from_status !== "completed" || offer.to_status !== "completed") {
continue;
}
const otherparty = offer.to_user_id === myuid ? offer.from_user_id : offer.to_user_id;
if (unique.includes(otherparty)) {
continue;
}
unique.push(otherparty);
}
const daylength = 24 * 60 * 60 * 1000;
const recent = [];
for (const id in offers) {
const offer = offers[id];
if (offer.from_user_id === myuid && offer.created * 1000 > Date.now() - daylength && offer.to_status !== "completed" && offer.from_status !== "cancelled") {
recent.push(id);
}
}
return (unique.length < 100 ? 200 : 400) - recent.length;
}
async function sendAutomatedOffers(options) {
if (!options) {
options = $("#offer").serializeObject();
}
const settings = fixSettings(options);
const alertError = (err) => {
console.log(err);
alert(err.message || err.name);
};
console.log({ settings });
if (!checkSettings(settings)) {
return;
}
changeAutomatedOfferStatus(2);
$("#offer").replaceWith("<div style=\"height: 28em; overflow: auto; border-bottom: 1px solid rgb(153, 17, 187);\" id=\"log\"></div>");
showSpinner("automatedoffers");
let offers = await getBarterOffers(parseInt(myuid, 16));
let dailylimit = calculateStupidDailyLimit(offers); // barter's stupid daily offer limit
if (dailylimit <= 0) {
logHTML("<strong>Cancelled, because you hit/exceeded <a target=\"_blank\" href=\"/u/a0/\">barter.vg</a>'s daily offer limit...<br>Help him convince to remove this limit by complaining to him!</strong>");
return;
}
if (settings.synclib) {
logHTML(`Syncing your <a target="_blank" href="/u/${myuid}/l/">barter library</a> with your <a target="_blank" href="https://store.steampowered.com/dynamicstore/userdata/">steam user data</a>...`);
await syncLibrary().catch(alertError);
}
logHTML("Getting list of users that opted out for automated offers..");
const optins = await getBarterAppSettings(2).catch(alertError);
console.log("optins", optins);
logHTML("Getting list of Steam-Tracker apps..");
const st_apps = await getSteamTrackerApps().catch(alertError);
console.log("stapps", st_apps);
logHTML("Getting info about the tradables you are offering...");
const allmatches = {};
const mytradables = {};
const { tags, "user": { country_id } } = await getBarterTradables(parseInt(myuid, 16));
const tag2cc = {
// "26": region,
// "27": `RU`,
// "28": 1,
// "29": 2,
// "30": 3,
// "31": 4,
// "34": 6,
// "35": 5,
// "346": region
// "364": `PL`,
// "376": `ROW`,
// "387": `DE`,
// "398": `IN`,
// "479": `CN`
"27": [191], // locked: RU
"28": [7, 16, 36, 79, 116, 125, 139, 191, 219, 222, 230, 235], // locked: CIS
"29": [10, 29, 31, 32, 37, 46, 49, 50, 63, 91, 94, 97, 157, 165, 173, 174, 186, 207, 210, 234, 238], // locked: SA
"30": [101, 158, 177, 198, 218], // locked: SEA
"31": [225], // locked: TR
"34": [38, 233], // locked: NA
"35": [15, 6, 1, 12, 20, 17, 22, 98, 55, 56, 59, 64, 74, 70, 75, 57, 83, 89, 81, 100, 109, 102, 110, 111, 135, 129, 133, 134, 144, 153, 139, 138, 140, 166, 179, 184, 189, 204, 190, 202, 200, 68, 197, 43, 77], // locked: EU
"364": [179], // locked: PL
"376": [1, 2, 3, 4, 5, 6, 8, 9, 11, 12, 13, 14, 15, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 30, 33, 34, 35, 38, 39, 40, 41, 42, 43, 44, 45, 47, 48, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 92, 93, 95, 96, 98, 99, 100, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 117, 118, 119, 120, 121, 122, 123, 124, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 159, 160, 161, 162, 163, 164, 166, 167, 168, 169, 170, 171, 172, 175, 176, 178, 179, 180, 181, 182, 183, 184, 185, 187, 188, 189, 190, 192, 193, 194, 195, 196, 197, 199, 200, 201, 202, 203, 204, 205, 206, 208, 209, 211, 212, 213, 214, 215, 216, 217, 220, 221, 223, 224, 226, 227, 228, 229, 231, 232, 233, 236, 237, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250], // locked: ROW
"387": [57], // locked: DE
"398": [105], // locked: IN
"479": [48], // locked: CN
"534": [225, 107, 193, 245, 212, 2, 103, 113, 183, 127, 172, 123, 187, 23, 108, 164, 69, 65, 40, 247, 115, 62, 231, 196, 137, 82, 159, 44, 142, 8, 47, 162, 21, 145, 156, 248, 205, 249, 215, 86, 223, 192, 208, 25, 206, 24, 217, 136, 203, 41, 67, 42, 131, 151, 76, 160, 35, 132, 88, 85, 93, 154, 213, 58, 188, 119, 66, 52, 246, 209, 195], // locked: MEA
"624": [114], // locked: JP
};
for (const i of settings.offering) {
const key = i.split(",");
mytradables[i] = await getBarterItemInfo(key[0]);
mytradables[i].regions = Object.values(tags[key[1]] || {}).filter((tag) => Object.keys(tag2cc).includes(tag.tag_id.toString()))
.map((tag) => tag2cc[tag.tag_id])
.flat();
}
console.log("mytradables", mytradables);
for (const key in mytradables) {
mytradables[key].matches = new Set(); // the users that want this tradable
const gameinfo = mytradables[key];
logHTML(`Limiting traders that potentionally want <a target="_blank" href="/i/${gameinfo.id}/">this tradable</a>, according to their preferences...`);
settings.offering_to.forEach((group) => {
if (!gameinfo.users.hasOwnProperty(group)) {
return;
}
for (const userid in gameinfo.users[group]) { // for every user in that group
if (!gameinfo.users[group].hasOwnProperty(userid)) {
continue;
}
const uid = parseInt(userid);
const user = gameinfo.users[group][userid];
if (passesTheirPreferences(gameinfo, user, optins, group, settings.offering.length)) {
mytradables[key].matches.add(uid);
allmatches[uid] = user;
allmatches[uid].want = new Set();
}
}
});
}
for (const userid in allmatches) {
const uid = parseInt(userid);
const offeringcount = Object.values(mytradables).filter((tradable) => tradable.matches.has(uid)).length; // the amount of tradables I can offer that user
const pendingusers = Object.values(offers).filter((offer) => offer.from_user_id === myuid && offer.to_status === "pending")
.map((offer) => parseInt(offer.to_user_id, 16));
// if I can't offer enough (according to my options)
// or if I exceed the user's max items per offer setting
// or if I already have a pending offer sent to the user
// then delete match
if (offeringcount < settings.from_ratio || offeringcount > allmatches[uid].max_items_per_offer || pendingusers.includes(uid)) {
delete allmatches[uid];
for (const k in mytradables) {
mytradables[k].matches.delete(uid);
}
}
}
delete allmatches[parseInt(myuid, 16)];
for (const k in mytradables) {
mytradables[k].matches.delete(parseInt(myuid, 16));
}
const matchedcount = Object.keys(allmatches).length;
logHTML(`Found ${matchedcount} matching traders!`);
console.log("allmatches", allmatches);
if (matchedcount === 0) {
logHTML("Done!");
changeAutomatedOfferStatus(4);
hideSpinner("automatedoffers");
return;
}
logHTML(`Limiting traders that have tradables you want, according to your preferences...${matchedcount > 100 ? "<br><strong>This may take several minutes</strong>" : ""}`);
for (const userid in allmatches) { // gonna filter out the matches that have no tradables that interest me
const uid = parseInt(userid);
const groups = await getFilteredTradables(uid).catch(alertError); // the user's tradables filtered according to my collections
if (!groups) {
delete allmatches[uid];
for (const key in mytradables) {
mytradables[key].matches.delete(uid);
}
continue;
}
const want_items = [].concat(...settings.want_from.map((group) => groups[group] || [])); // array of item id's of the group of tradables I (still) want from this user
if (want_items.length === 0) { // if user has no tradables I'm interested in, delete match
delete allmatches[uid];
for (const key in mytradables) {
mytradables[key].matches.delete(uid);
}
continue;
}
const theirtradables = await getBarterTradables(uid).catch(alertError);
if (!theirtradables) {
delete allmatches[uid];
for (const key in mytradables) {
mytradables[key].matches.delete(uid);
}
continue;
}
const no_offers_items = theirtradables.tags && Object.keys(theirtradables.tags).length > 0 ? Object.values(Object.assign(...Object.values(theirtradables.tags))).filter((tag) => tag.tag_id === 369)
.map((tag) => tag.line_id) : [];
const limited_items = theirtradables.steam_limited;
for (const platformid in theirtradables.by_platform) {
const tradables = theirtradables.by_platform[platformid];
for (const line_id in tradables) {
const tradable = tradables[line_id];
tradable.regions = Object.values(theirtradables.tags[line_id] || {}).filter((tag) => Object.keys(tag2cc).includes(tag.tag_id.toString()))
.map((tag) => tag2cc[tag.tag_id])
.flat();
if (passesMyPreferences(tradable, settings, st_apps, want_items, no_offers_items, limited_items, country_id)) {
allmatches[uid].want.add(`${tradable.item_id},${tradable.line_id}`);
}
}
}
if (allmatches[uid].want.size < parseInt(settings.to_ratio) || allmatches[uid].want.size === 0) {
delete allmatches[uid];
for (const key in mytradables) {
mytradables[key].matches.delete(uid);
}
continue;
}
}
const matchescount = Object.keys(allmatches).length;
logHTML(`Found ${matchescount} matching traders!`);
if (matchescount < settings.minlimit) {
logHTML("Not enough matches found. Done!");
changeAutomatedOfferStatus(4);
hideSpinner("automatedoffers");
return;
}
const max = Math.min(settings.maxlimit, matchescount);
logHTML(`Sending ${max} automated offers...`);
changeAutomatedOfferStatus(3);
let sent = 0;
let failed = 0;
const matches = shuffle(Object.keys(allmatches)).slice(0, max); // the users to send the automated offers to
for (const userid of matches) {
if (sent === dailylimit) {
const daylength = (24 * 60 * 60 * 1000) + 10000; // 24h + 10 seconds
const endtime = Date.now() + daylength;
const countdown = setInterval(() => {
const distance = endtime - Date.now();
if (distance < 0) {
clearInterval(countdown);
return;
}
const days = Math.floor(distance / (1000 * 60 * 60 * 24));
const hours = Math.floor(distance % (1000 * 60 * 60 * 24) / (1000 * 60 * 60));
const minutes = Math.floor(distance % (1000 * 60 * 60) / (1000 * 60));
const seconds = Math.floor(distance % (1000 * 60) / 1000);
$(".countdown").html(`${days}d ${hours}h ${minutes}m ${seconds}s`);
}, 1000);
logHTML(`<strong>Now we have to wait <i class="countdown"></i> before sending the remaining ${matches.length - failed - sent} offers, because <a target="_blank" href="/u/a0/">barter.vg</a> thinks this limit is neccesary...<br>Help him change his mind by complaining to him!</strong>`);
await delay(daylength); // wait an entire day, because barter thinks it's neccesary
offers = await getBarterOffers(parseInt(myuid, 16)).catch(alertError);
dailylimit = sent + calculateStupidDailyLimit(offers); // barter's stupid daily offer limit
}
const uid = parseInt(userid);
const ato1 = shuffle(Object.keys(mytradables).filter((key) => mytradables[key].matches.has(uid))); // only add my offered tradables that the user actually wants
const ato2 = shuffle([...allmatches[uid].want]).splice(0, allmatches[uid].max_items_per_offer || 100);
const offer = await sendBarterOffer({
"to": uid,
"from_and_or": settings.from_ratio === ato1.length ? 0 : settings.from_ratio,
"to_and_or": settings.to_ratio === ato2.length ? 0 : settings.to_ratio,
"expire": Math.max(allmatches[uid].expire_min_from || 1, settings.expire_days),
"counter_preference": settings.counter_preference,
"add_to_offer_from[]": ato1,
"add_to_offer_to[]": ato2,
// "settings": JSON.stringify(settings),
"message": settings.message || "",
}).catch((err) => {
failed++;
logHTML(`<strong>Failed to send automated offer to <a target="_blank" href="/u/${uid.toString(16)}/">${allmatches[uid].steam_persona}</a></strong> (${sent}/${max} sent${failed > 0 ? `, ${failed} failed` : ""})`);
console.log(err);
});
if (offer) {
sent++;
logHTML(`Successfully sent automated <a target="_blank" href="/u/${myuid}/o/${offer.offer_id}/">offer</a> to <a target="_blank" href="/u/${uid.toString(16)}/">${allmatches[uid].steam_persona}</a> (${sent}/${max} sent${failed > 0 ? `, ${failed} failed` : ""})`);
}
}
logHTML("Done!");
changeAutomatedOfferStatus(4);
hideSpinner("automatedoffers");
}
function getBarterOffers(uid) {
return new Promise(async(res, rej) => {
const response = await request({
"method": "GET",
"url": `https://barter.vg/u/${uid.toString(16)}/o/json/`,
}).catch(rej);
let json;
try {
json = JSON.parse(response.responseText);
} catch (e) {
e.data = response;
rej(e);
}
delete json[0]; // metadata
res(json);
});
}
function getBarterTradables(uid) {
return new Promise(async(res, rej) => {
const response = await request({
"method": "GET",
"url": `https://barter.vg/u/${uid.toString(16)}/t/json/`,
}).catch(rej);
let json;
try {
json = JSON.parse(response.responseText);
} catch (e) {
e.data = response;
rej(e);
}
res(json);
});
}
function getFilteredTradables(uid) {
return new Promise(async(res, rej) => {
const response = await request({
"method": "GET",
"url": `https://barter.vg/u/${uid.toString(16)}/t/f/${myuid}/json/`,
}).catch(rej);
let json;
try {
json = JSON.parse(response.responseText);
} catch (e) {
e.data = response;
rej(e);
}
res(json);
});
}
function getBarterItemInfo(itemid) {
return new Promise(async(res, rej) => {
const response = await request({
"method": "GET",
"url": `https://barter.vg/i/${itemid}/json2/`,
}).catch(rej);
let json;
try {
json = JSON.parse(response.responseText);
} catch (e) {
e.data = response;
rej(e);
}
res(json);
});
}
function getBarterAppSettings(appid) {
return new Promise(async(res, rej) => {
const response = await request({
"method": "GET",
"url": `https://barter.vg/app/${appid}/settings/`,
}).catch(rej);
let json;
try {
json = JSON.parse(response.responseText);
} catch (e) {
e.data = response;
rej(e);
}
res(json);
});
}
function getSteamTrackerApps() {
return new Promise(async(res, rej) => {
const response = await request({
"method": "GET",
"url": "https://steam-tracker.com/api?action=GetAppListV3",
}).catch(rej);
let json;
try {
json = JSON.parse(response.responseText);
} catch (e) {
e.data = response;
rej(e);
}
if (!json || !json.success) {
rej(json);
}
const apps = {};
for (const app of json.removed_apps) {
apps[app.appid] = app;
}
res(apps);
});
}
function sendBarterOffer(options) {
return new Promise(async(res, rej) => {
console.log("options", options);
const response = await request({
"url": `https://barter.vg/u/${myuid}/o/json/`,
"method": "POST",
"headers": { "Content-Type": "application/x-www-form-urlencoded" },
"data": $.param({
"app_id": 2,
"app_version": versionToInteger(GM_info.script.version),
...options,
}),
}).catch(rej);
let json;
try {
json = JSON.parse(response.responseText);
} catch (e) {
e.data = response;
rej(e);
}
res(json);
});
}
function delay(ms) {
return new Promise((res) => setTimeout(() => res(), ms));
}
async function jqueryPost(url, data, callback) {
const response = await request({
url,
"method": "POST",
"headers": { "Content-Type": "application/x-www-form-urlencoded" },
"data": $.param(data),
}).catch(callback);
if (response && callback) {
return callback(response.responseText);
}
}
function request(options) {
if (options.onload) {
GM_xmlhttpRequest(options);
return;
}
let error = new Error("HTTP Error");
return new Promise((res, rej) => GM_xmlhttpRequest({
"timeout": 240000,
...options,
"onload": res,
"onerror": (...params) => { error.params = params; rej(error); },
"ontimeout": (...params) => { error.params = params; rej(error); },
"onabort": (...params) => { error.params = params; rej(error); },
}));
}
function passesMyPreferences(game, settings, st_apps, want_items, no_offers_items, limited_items, mycountry) {
let pass = want_items.includes(game.item_id) && settings.platform.includes(game.platform_id) && !no_offers_items.includes(game.line_id);
if (!pass) {
return pass;
}
// console.log(game.title, pass, new Error);
if (pass && mycountry && mycountry !== 0 && game.regions && game.regions.length > 0) {
pass = pass && game.regions.includes(mycountry); // their tradable region lock has my country
}
// lack of information: assume bad region
if (pass && (!mycountry || mycountry === 0) && game.regions && game.regions.length > 0) {
return false;
}
// console.log(game.title, pass, new Error);
if (pass && game.hasOwnProperty("extra")) { // Number of copies
pass = pass && game.extra > 0;
}
// console.log(game.title, pass, new Error);
if (pass && game.hasOwnProperty("sku") && st_apps.hasOwnProperty(game.sku) && settings.hasOwnProperty("availability")) {
pass = pass && settings.availability.includes(st_apps[game.sku].category_id);
}
if (pass && game.hasOwnProperty("sku") && !st_apps.hasOwnProperty(game.sku) && settings.hasOwnProperty("availability")) {
pass = pass && settings.availability.includes(0);
}
// console.log(game.title, pass, new Error);
if (pass && game.hasOwnProperty("sku") && st_apps.hasOwnProperty(game.sku) && settings.hasOwnProperty("minstowners") && settings.hasOwnProperty("maxstowners")) {
pass = pass && inRange(settings.minstowners, settings.maxstowners, st_apps[game.sku].count || 0);
}
// console.log(game.title, pass, new Error);
if (pass && game.hasOwnProperty("item_type") && settings.hasOwnProperty("type")) {
pass = pass && settings.type.includes(game.item_type.toLowerCase());
}
// console.log(game.title, pass, new Error);
if (pass && game.hasOwnProperty("ci_type") && settings.hasOwnProperty("delivery")) {
pass = pass && settings.delivery.includes(game.ci_type.toLowerCase());
}
if (pass && !game.hasOwnProperty("ci_type") && settings.hasOwnProperty("delivery")) {
pass = pass && settings.delivery.includes("");
}
// console.log(game.title, pass, new Error);
if (pass && game.hasOwnProperty("item_type") && settings.hasOwnProperty("minDLC") && settings.hasOwnProperty("maxDLC")) {
if (settings.minDLC === 0 && settings.maxDLC === 0) {
pass = pass && game.item_type.toLowerCase() !== "dlc";
}
if (settings.minDLC === 1 && settings.maxDLC === 1) {
pass = pass && game.item_type.toLowerCase() === "dlc";
}
}
// console.log(game.title, pass, new Error);
if (pass && settings.hasOwnProperty("minlimited") && settings.hasOwnProperty("maxlimited")) {
if (settings.minlimited === 0 && settings.maxlimited === 0) {
pass = pass && !limited_items.includes(game.item_id);
}
if (settings.minlimited === 1 && settings.maxlimited === 1) {
pass = pass && limited_items.includes(game.item_id);
}
}
// console.log(game.title, pass, new Error);
if (pass && settings.hasOwnProperty("mingivenaway") && settings.hasOwnProperty("maxgivenaway")) {
if (settings.mingivenaway === 0 && settings.maxgivenaway === 0) {
pass = pass && (game.givenaway || 0) === 0;
}
if (settings.mingivenaway === 1 && settings.maxgivenaway === 1) {
pass = pass && (game.givenaway || 0) !== 0;
}
}
// console.log(game.title, pass, new Error);
if (pass && settings.hasOwnProperty("minbundles") && settings.hasOwnProperty("maxbundles")) {
pass = pass && inRange(settings.minbundles, settings.maxbundles, game.bundles_all || 0);
}
// console.log(game.title, pass, new Error);
if (pass && settings.hasOwnProperty("mincards") && settings.hasOwnProperty("maxcards")) {
pass = pass && inRange(settings.mincards, settings.maxcards, game.cards || 0);
}
// console.log(game.title, pass, new Error);
if (pass && settings.hasOwnProperty("minachievements") && settings.hasOwnProperty("maxachievements")) {
pass = pass && inRange(settings.minachievements, settings.maxachievements, game.achievements || 0);
}
// console.log(game.title, pass, new Error);
if (pass && settings.hasOwnProperty("minreviews") && settings.hasOwnProperty("maxreviews")) {
pass = pass && inRange(settings.minreviews, settings.maxreviews, game.reviews_total || 0);
}
// console.log(game.title, pass, new Error);
if (pass && settings.hasOwnProperty("minscores") && settings.hasOwnProperty("maxscores")) {
pass = pass && inRange(settings.minscores, settings.maxscores, game.reviews_positive || 0);
}
// console.log(game.title, pass, new Error);
if (pass && settings.hasOwnProperty("minprice") && settings.hasOwnProperty("maxprice")) {
pass = pass && inRange(settings.minprice, settings.maxprice, (game.price || 0) / 100);
}
// console.log(game.title, pass, new Error);
if (pass && settings.hasOwnProperty("minyear") && settings.hasOwnProperty("maxyear")) {
pass = pass && inRange(settings.minyear, settings.maxyear, game.release_year || 1950);
}
// console.log(game.title, pass, new Error);
if (pass && settings.hasOwnProperty("minwishlist") && settings.hasOwnProperty("maxwishlist")) {
pass = pass && inRange(settings.minwishlist, settings.maxwishlist, game.wishlist || 0);
}
// console.log(game.title, pass, new Error);
if (pass && settings.hasOwnProperty("minlibrary") && settings.hasOwnProperty("maxlibrary")) {
pass = pass && inRange(settings.minlibrary, settings.maxlibrary, game.library || 0);
}
// console.log(game.title, pass, new Error);
if (pass && settings.hasOwnProperty("mintradables") && settings.hasOwnProperty("maxtradables")) {
pass = pass && inRange(settings.mintradables, settings.maxtradables, game.tradable || 0);
}
// console.log(game.title, pass, new Error);
return pass;
}
function passesTheirPreferences(game, user, optins, group, offeringcount) { // game = my tradable
const my_user_id = parseInt(myuid, 16);
let pass = user.country_id && user.country_id !== 0 && game.regions && game.regions.length > 0 ? game.regions.includes(user.country_id) : true;
// lack of information: assume bad region
if (pass && (!user.country_id || user.country_id === 0) && game.regions && game.regions.length > 0) {
return false;
}
if (optins.hasOwnProperty("global") || optins.hasOwnProperty("0")) { // for future support, not yet implemented in API (#6)
if (pass && user.hasOwnProperty("user_id") && optins.hasOwnProperty("global") && optins.global.hasOwnProperty(user.user_id)) {
pass = pass && optins.global[user.user_id];
}
if (pass && user.hasOwnProperty("user_id") && optins.hasOwnProperty(user.user_id)) {
pass = pass && optins[user.user_id][my_user_id];
}
} else if (pass && user.hasOwnProperty("steam_id64_string") && optins.hasOwnProperty(user.steam_id64_string)) {
pass = pass && optins[user.steam_id64_string];
}
if (pass && user.hasOwnProperty("wants_unowned")) {
if (user.wants_unowned === 0) {
pass = pass && group === "wishlist";
} else if (user.wants_unowned === 1) {
pass = pass && (group === "wishlist" || group === "unowned");
}
}
if (pass && user.hasOwnProperty("wants_library")) {
if (user.wants_library === 0) {
pass = pass && group !== "library";
}
}
if (pass && user.hasOwnProperty("wants_tradable")) {
if (user.wants_tradable === 0) {
pass = pass && group !== "tradable";
}
}
if (pass && user.hasOwnProperty("wants_cards") && user.wants_cards === 1) {
pass = pass && (game.cards || 0) > 0 && (game.cards_marketable || 0) === 1;
}
if (pass && user.hasOwnProperty("wants_achievements") && user.wants_achievements === 1) {
pass = pass && (game.achievements || 0) > 0;
}
if (pass && user.hasOwnProperty("avoid_givenaway") && user.avoid_givenaway === 1) {
pass = pass && (game.giveaway_count || 0) === 0;
}
if (pass && user.hasOwnProperty("avoid_bundles") && user.avoid_bundles === 1) {
pass = pass && (game.bundles_available || 0) === 0;
}
if (pass && game.hasOwnProperty("user_reviews_positive") && user.hasOwnProperty("wants_rating") && game.user_reviews_positive >= 0) {
pass = pass && user.wants_rating <= game.user_reviews_positive;
}
if (pass && user.hasOwnProperty("max_items_per_offer")) {
pass = pass && user.max_items_per_offer >= offeringcount;
}
if (pass && game.hasOwnProperty("source_id") && user.hasOwnProperty("wants_steam_only") && user.wants_steam_only === 1) {
pass = pass && (game.source_id === 1 || game.source_id === 2);
}
if (pass && game.hasOwnProperty("item_type") && user.hasOwnProperty("avoid_dlc") && user.avoid_dlc === 1) {
pass = pass && game.item_type.toLowerCase() !== "dlc";
}
if (user.hasOwnProperty("windows") && user.windows === 1 && user.hasOwnProperty("mac") && user.mac === 1 && user.hasOwnProperty("linux") && user.linux === 1) { // workaround
user.windows = 0;
user.mac = 0;
user.linux = 0;
}
if (pass && game.hasOwnProperty("windows") && user.hasOwnProperty("windows") && user.windows === 1) {
pass = pass && game.windows === 1;
}
if (pass && game.hasOwnProperty("mac") && user.hasOwnProperty("mac") && user.mac === 1) {
pass = pass && game.mac === 1;
}
if (pass && game.hasOwnProperty("linux") && user.hasOwnProperty("linux") && user.linux === 1) {
pass = pass && game.linux === 1;
}
console.log(user.user_id, pass);
return pass;
}
function fixObjectTypes(obj) {
for (const key in obj) {
if (obj.hasOwnProperty(key)) {
let val = obj[key];
if (Array.isArray(val)) {
// eslint-disable-next-line no-extra-parens
obj[key] = val.map((i) => (isFinite(i) ? Number(i) : i));
} else if (val === "true") {
obj[key] = true;
} else if (val === "false") {
obj[key] = false;
} else if (val === "") {
delete obj[key];
} else if (isFinite(val)) {
obj[key] = Number(val);
}
}
}
return obj;
}
function filterRows(event) {
const val = event.target.value.toLowerCase();
$(".collection tbody tr:not(.platform)").get()
.forEach((elem) => {
if ($(elem).html()
.toLowerCase()
.includes(val)) {
$(elem).show();
} else {
$(elem).hide();
}
});
}
function searchOffers(event) {
const val = event.target.value.toLowerCase();
$("#offers tr:has(abbr)").get()
.forEach((elem) => {
if ($(elem).text()
.toLowerCase()
.includes(val)) {
$(elem).show();
} else {
$(elem).hide();
}
});
$("#offers tr.commentPreview").get()
.forEach((elem) => {
if ($(elem).prev()
.is(":hidden")) {
$(elem).hide();
} else {
$(elem).show();
}
});
}
function messageOffers(event) {
event.preventDefault();
const message = prompt("Message:");
if (!message) {
return;
}
$("#offers tr:visible:has(abbr)").get()
.forEach((elem) => $.post($("a.textColor", elem).attr("href"), {
"offer_message": message,
"offer_setup": 3,
}, () => $(elem).find("*")
.css("color", "green")));
}
function cancelOffers(event) {
event.preventDefault();
if (!confirm("Are you sure you want to cancel all trade offers displayed below?")) {
return;
}
$("#offers tr:visible:has(abbr)").get()
.forEach((elem) => $.post($("a.textColor", elem).attr("href"), {
"offer_setup": 3,
"cancel_offer": "☒ Cancel Offer",
}, () => $(elem).remove()));
}
function extendExpiry(event) {
event.preventDefault();
const expire_days = parseInt(prompt("Expiration:", "15"));
if (isNaN(expire_days)) {
return;
}
$("#offers tr:visible").get()
.forEach((elem) => {
const url = $("a.textColor", elem).attr("href");
$.post(url, {
"offer_setup": 3,
"edit_offer": "✐ Edit Offer",
}, (data) => {
data = data.replace(/src="[^"]*"/ig, "");
const formdata = $("#offer", data).serializeObject();
formdata.expire_days = expire_days;
formdata.propose_offer = "Finish and Propose Offer";
$.post(url, formdata, () => $(elem).find("*")
.css("color", "green"));
});
});
}
function removeOwned(event) {
event.preventDefault();
if (!confirm("Are you sure you want to purge owned items from visible offers? This may cause nasty side effects, like empty sides, new ratios, etc.")) {
return;
}
const elems = $("#offers tr.active:visible").get();
const nParallel = 3;
const purge = () => {
if (elems.length === 0) {
return;
}
const elem = elems.shift();
const url = $("a.textColor", elem).attr("href");
$.post(url, {
"offer_setup": 3,
"edit_offer": "✐ Edit Offer",
}, (data) => {
data = data.replace(/src="[^"]*"/ig, "");
// assuming you are the one sending this offer
const $to_items = $(".tradables_items_list [data-item-id]:has(.checked_to)", data);
const checked = [];
const myname = $("#main > h1 > a:nth-child(2)").text();
for (let i = 0; i < $to_items.length; i++) {
const $elem = $($to_items[i]);
if ($elem.find(`.collectionsIncluded [title="${myname}"]`).nextUntil("img")
.text()
.toLowerCase()
.includes("library")) {
checked.push($elem.find(".checked_to").val());
}
}
const formdata = $("#offer", data).serializeObject();
if (checked.length === 0) {
formdata.propose_offer = "Finish and Propose Offer";
$.post(url, formdata, () => {
$(elem).find("*")
.css("color", "grey");
setTimeout(purge, 0);
});
return;
}
formdata.checked = checked;
formdata.remove_offer_items = " - Remove Selected";
$.post(url, formdata, (data) => {
data = data.replace(/src="[^"]*"/ig, "");
const formdata = $("#offer", data).serializeObject();
formdata.propose_offer = "Finish and Propose Offer";
$.post(url, formdata, () => {
$(elem).find("*")
.css("color", "green");
setTimeout(purge, 0);
});
});
});
};
for (let i = 0; i < nParallel; i++) {
setTimeout(purge, 0);
}
}
function ajaxify() {
return; // disabled for now
// eslint-disable-next-line no-unreachable
$("form:not([target='_blank'], [onsubmit])").submit(formSubmitted);
$("button[name], [type=submit]:not([target='_blank'], [onsubmit])").click(submitClicked);
}
function submitClicked(event) {
if ($(event.target).parents("form").length > 0) {
$("[type=submit]", $(event.target).parents("form")).removeAttr("clicked");
$(event.target).attr("clicked", "true");
} else {
$("form").off("submit", formSubmitted);
}
}
function formSubmitted(event) {
event.preventDefault();
const form = event.target;
const submit = $("[clicked=true]", form);
const action = submit.is("[formaction]") ? submit.attr("formaction") : $(form).attr("action");
const method = $(form).attr("method") || "POST";
const data = $(form).serializeObject();
const xhr = new XMLHttpRequest();
if (submit.attr("name")) {
data[submit.attr("name")] = submit.attr("value") || "";
}
submit.css("cursor", "not-allowed").prop("disabled", true);
$.ajax({
"url": action,
method,
data,
"xhr": () => xhr,
"success": parseHtml,
});
}
function parseHtml(html, status, xhr) {
document.documentElement.innerHTML = html;
if (xhr) {
History.replaceState(null, document.title, xhr.url);
}
$(document).ready(barterReady);
}
function serializeObject() {
const o = {};
// eslint-disable-next-line no-invalid-this
const a = this.serializeArray();
a.forEach((elem) => {
if (o[elem.name] === undefined) {
o[elem.name] = elem.value || "";
} else {
if (!o[elem.name].push) {
o[elem.name] = [o[elem.name]];
}
o[elem.name].push(elem.value || "");
}
});
return o;
}
function shuffle(array) {
let currentIndex = array.length;
let temporaryValue; let randomIndex;
while (currentIndex !== 0) {
randomIndex = Math.floor(Math.random() * currentIndex);
currentIndex -= 1;
temporaryValue = array[currentIndex];
array[currentIndex] = array[randomIndex];
array[randomIndex] = temporaryValue;
}
return array;
}
function inRange(num1, num2, numTest) {
const [min, max] = [parseInt(num1), parseInt(num2)].sort((a, b) => a > b);
return numTest >= min && numTest <= max;
}
function versionToInteger(ver) {
let i = 0;
ver.split(".").reverse()
.forEach((n, index) => {
i += parseInt(n) * (10 ** (2 * index));
});
return i;
}
const stylesheet = `
.spinner {
-moz-animation: rotation .6s infinite linear;
-o-animation: rotation .6s infinite linear;
-webkit-animation: rotation .6s infinite linear;
animation: rotation .6s infinite linear;
border-bottom: 14px solid rgba(0, 104, 209, .15);
border-left: 14px solid rgba(0, 104, 209, .15);
border-radius: 100%;
border-right: 14px solid rgba(0, 104, 209, .15);
border-top: 14px solid rgba(0, 104, 209, .8);
height: 70px;
left: -moz-calc(50% - 35px);
left: -o-calc(50% - 35px);
left: -webkit-calc(50% - 35px);
left: calc(50% - 35px);
margin: 0px auto;
position: fixed;
top: -moz-calc(50% - 35px);
top: -o-calc(50% - 35px);
top: -webkit-calc(50% - 35px);
top: calc(50% - 35px);
width: 70px;
}
@-webkit-keyframes rotation {
from { -webkit-transform: rotate(0deg); } to { -webkit-transform: rotate(359deg); }
}
@-moz-keyframes rotation {
from { -moz-transform: rotate(0deg); } to { -moz-transform: rotate(359deg); }
}
@-o-keyframes rotation {
from { -o-transform: rotate(0deg); } to { -o-transform: rotate(359deg); }
}
@keyframes rotation {
from { transform: rotate(0deg); } to { transform: rotate(359deg); }
}
.strep {
color: #777;
margin-left: 5px;
font-size: 90%;
}
.strep .plus {
color: #090;
}
.strep .minus {
color: #777;
}
.strep .minus.hasMinus {
color: #d00;
font-weight: bold;
}
#offerHeader {
width: 115%;
}
.autocomplete {
background: rgba(0, 0, 0, 0.6);
display: none;
left: 50%;
margin-left: -20%;
position: absolute;
width: 45%;
}
.offerSlider .noUi-handle:after,
.offerSlider .noUi-handle:before {
display: none;
}
.offerSlider .noUi-tooltip {
display: none;
border: none;
border-radius: unset;
background: none;
color: inherit;
padding: unset;
margin-bottom: -6px;
}
.offerSlider:hover .noUi-tooltip {
display: block;
}
.offerSlider .noUi-connect {
background-color: #fff;
}
.offerSlider .noUi-handle {
border: 1px solid rgb(153, 17, 187);
box-shadow: none;
height: 20px;
outline: none;
width: 20px;
}
.offerSlider.noUi-target {
background-color: rgba(153, 17, 187, 0.1);
border: 1px solid rgb(153, 17, 187);
box-shadow: none;
float: right;
height: 10px;
margin: 7px;
width: 70%;
}
.offerSlider.on {
background-color: #fff;
}
@media screen and (max-width: 72em) {
#bc {
width: 10em !important;
left: -11em !important;
}
}
@media screen and (max-width: 81em) {
#bc {
width: 10em !important;
left: -11em !important;
}
}
@media screen and (max-width: 67em) {
#bc {
width: unset !important;
left: unset !important;
}
}
`;
init();
// ==/Code==