Would it be possible to add some team selection settings to auto dungeon?
The simplest version would be to choose which element to use based on priorities. For me it would be: 1. Mixed if possible 2. Water if possible 3. Earth / Fire
Since Earth and Fire have same priority in my example they should alternate.
Optional: - If the script has access to titans remaining health this could be used to decide which team to use when they have the same rank. - If the script knows the available elements of upcoming fights this could also be used to avoid using the same element 2-3 times in a row.
It would also be very useful to have the option to define the mixed team, because it's not always the same as the strongest team. For me the best option might be alternating these two teams in order to heal the super titans: 1. Sigurd, Nova, Mairi, Araji, Hyperion 2. Sigurd, Nova, Mairi, Eden, Hyperion
Optional: if the script has access to remaining health it would perhaps make sense to heal the lowest health titan from a list (Eden and Araji would be on my list)
If any of the specified titans are dead then the next strongest titan could be added as a replacement
I think these proposed changes would allow us do go much deeper in dungeon with the script, without having to add advanced automation of the fights themselves. As a strong water titans player I will often die after a couple of levels in auto since the script picks my weaker earth/fire teams and doesn't attempt to heal the supers in the mixed fights. In manual I can keep going indefinitely unless I get 3-4 earth or fire fights in a row without being allowed to heal.
The mixed fights wouldn't be possible to do with divination cards with these changes, but I think that's a fair trade.
Hi,
Would it be possible to add some team selection settings to auto dungeon?
The simplest version would be to choose which element to use based on priorities. For me it would be:
1. Mixed if possible
2. Water if possible
3. Earth / Fire
Since Earth and Fire have same priority in my example they should alternate.
Optional:
- If the script has access to titans remaining health this could be used to decide which team to use when they have the same rank.
- If the script knows the available elements of upcoming fights this could also be used to avoid using the same element 2-3 times in a row.
It would also be very useful to have the option to define the mixed team, because it's not always the same as the strongest team. For me the best option might be alternating these two teams in order to heal the super titans:
1. Sigurd, Nova, Mairi, Araji, Hyperion
2. Sigurd, Nova, Mairi, Eden, Hyperion
Optional: if the script has access to remaining health it would perhaps make sense to heal the lowest health titan from a list (Eden and Araji would be on my list)
If any of the specified titans are dead then the next strongest titan could be added as a replacement
I think these proposed changes would allow us do go much deeper in dungeon with the script, without having to add advanced automation of the fights themselves. As a strong water titans player I will often die after a couple of levels in auto since the script picks my weaker earth/fire teams and doesn't attempt to heal the supers in the mixed fights. In manual I can keep going indefinitely unless I get 3-4 earth or fire fights in a row without being allowed to heal.
The mixed fights wouldn't be possible to do with divination cards with these changes, but I think that's a fair trade.
Thank you for your time :)