Greasy Fork is available in English.

Voice input for chat

To turn it on, press F2. When the chat is open, it will work by itself. Use the HTTPS protocol of the page. You can use 2 languages [ru, en] to switch, press F8.

// ==UserScript==
// @name         Voice input for chat
// @namespace    -
// @version      0.1
// @description  To turn it on, press F2. When the chat is open, it will work by itself. Use the HTTPS protocol of the page. You can use 2 languages [ru, en] to switch, press F8.
// @author       Nudo#9482
// @match        *://sploop.io/*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=sploop.io
// @run-at       document-end
// @grant        none
// ==/UserScript==

(function() {
    const Chat = document.getElementById("chat")
    const Keys = {}
    const Recognizer = new window.webkitSpeechRecognition()

    Chat.wrapper = document.getElementById("chat-wrapper")
    Chat.voiceActive = false
    Chat.voiceLang = "en-En"
    Chat._voiceLangs = ["en-En", "ru-Ru"]
    Chat.counter = 0

    Chat.getNextLang = function() {
        const length = Chat._voiceLangs.length - 1

        this.counter += 1

        if (this.counter > length) {
            this.counter = 0
        }

        return this.counter
    }

    Recognizer.active = false

    Recognizer.setup = function() {
        this.interimResults = true

        this.reset = function() {
            this.stop()

            setTimeout(() => {
                this.start()
            }, 750)
        }

        this.launch = function() {
            this.lang = Chat.voiceLang

            this.active = !this.active

            this.start()
        }

        this.onresult = function() {
            try {
                if (!this.active) {
                    return void 0
                }

                const result = event.results[event.resultIndex]
                const words = result[0].transcript

                if (words.length) {
                    Chat.value = words

                    Chat.focus()
                }
            } catch {
                this.disable()
            }
        }

        this.disable = function() {
            if (this.active) {
                this.active = !Recognizer.active

                this.stop()
            }
        }

        this.onend = function() {
            if (this.active) {
                this.reset()
            }
        }
    }

    window.addEventListener("load", () => {
        Recognizer.setup()
    })

    setInterval(() => {
        try {
            if (Chat.wrapper.style.display === "block") {
                if (Chat.voiceActive) {
                    if (!Recognizer.active) {
                        Recognizer.launch()
                    }
                } else {
                    Recognizer.disable()
                }
            } else {
                Recognizer.disable()
            }
        } catch {
            Recognizer.disable()
        }
    }, 100)

    function onKeyDown(event) {
        if (event.code === "F2") {
            Chat.voiceActive = !Chat.voiceActive
        }

        if (event.code === "F8") {
            Chat.voiceLang = Chat._voiceLangs[Chat.getNextLang()]

            document.title = `Voice language: ${Chat.voiceLang}`

            setTimeout(() => {
                document.title = "Sploop.io - Fast paced combat game"
            }, 2000)
        }
    }

    document.addEventListener("keydown", onKeyDown)
})()