IdlePixel+ Custom Handling

Library for parsing custom messages.

Este script no debería instalarse directamente. Es una biblioteca que utilizan otros scripts mediante la meta-directiva de inclusión // @require https://update.greasyfork.org/scripts/484046/1307197/IdlePixel%2B%20Custom%20Handling.js

Autor
Lux-Ferre
Versión
1.0.0
Creado
6/1/2024
Actualizado
6/1/2024
Licencia
MIT

Idle-Pixel Custom Handling Framework Plugin

Extension to IP+ that adds static methods for handling custom websocket messages. It is designed to make using customs in the Anwin Custom Standard format easier.

The ACS format is: CUSTOM=recipient:callbackId:plugin:command:payload

Parser

Customs.parseCustom(player, content, callbackId)

Returns a single object of the form:

{
    player: player,
    callbackId: callbackId,
    anwinFormatted: true,
    plugin: plugin,
    command: command, 
    payload: payload
}

Note: If message is not in the ACS format, the returned object will be of the form:

{
    player: player,
    callbackId: callbackId,
    anwinFormatted: false,
    plugin: "unknown",
    command: "unknown", 
    payload: content
}

Sender

Customs.sendBasicCustom(recipient, plugin, command, payload)

This method will create an IP+ custom object and pass it on to IdlePixelPlus.sendCustomMessage()

If the advanced features of IdlePixelPlus.sendCustomMessage() are needed (ie callback functions), that method will have to be called directly instead.