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Posted: 25. 03. 2016

Developing outside of live events

Could you possibly tell me how you develop your script when an event is not taking place on beta or a live world? Do you have a way that you mock the responses/data from the game so that you can still develop/test so that you can make sure things are working properly?

I know that the events are released earlier on the beta servers but that leaves only a few weeks to get things written, tested and released.

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