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Recolors elements in Bonk.io to customizable colors, and allows toggling your theme with a hotkey
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fix: new red text was introduced that was not being styled correctly, thanks to yakaki for reporting this fix: better compatibility with Game Mode Maker, thanks to Sneezing_Cactus for the fix
feat: by kklkkj: theme syncing with OS theme
fix: When experimental_gmmaker_support is false, text is broken thanks to a comment. Fixed.
experimental_gmmaker_support
feat: style the password change window
fix: experimental gmmaker color block fix (it used to be always grey)
feat: style cf error divider
fix: missed a diamond, whoops
feat: experimental untested cloudflare error page styling for when bonk.io is down
fix: missing , caused tooltip styles to not be applied when experimental gmmaker support is turned on
,
chore: reintroduced experimental gmmaker support. This is nowhere near what the final implementation should be, and is quite a hack. Note to self: I should use gm.blockly.workspace.setTheme(new_theme) instead.
gm.blockly.workspace.setTheme(new_theme)
fix: actually remove all gmmaker theming, i hope
fix: remove blockly/gmmaker support
feat: experimental support for gmmaker
fix: likes gone in picks
fix: compatibility with bonk-playlists mod by Salama and abilities mod by kklkkj
chore: change namespace back
chore: change namespace
feat: now styles sliders
fix: skin editor shape select exit button themed
fix: skin editor shadows now use border_color as its shadow color
feat: button to open settings
fix: mode dropdown conflict on Firefox causing a persistent outline even when the dropdown is not open
feat: button outline color (might be buggy)
feat: use jscolor color picker, which supports alpha, not all elements will look good with transparency, but at least you have the option now
fix: pretty top bar opacity making text unreadable
feat: add pretty top bar active color, was missing somehow
fix: change event handlers for theme import/exporting
feat: dropdowns and buttons in the map editor/skin editor don't have a border radius, forced a radius of 2px to be consistent with other buttons
feat: style checkboxes
fix: add the borders for dropdowns again, thanks kklkkj
fix: hotupdating kklee colors works again
feat: extract bonkio header into its own setting
fix: player balance uses button color now, can use both Ctrl + Shift + <Key> and Ctrl + Alt + <Key> to toggle, due to "Option"/Alt doing something else on MacOS
fix: throwing errors if key pressed before maingameframe loaded
feat: stop being lazy and inverting the description, instead style it properly
feat: text selection color
feat: lesson/stop flash on page load by using MutationObserver to detect when the body element as been added
MutationObserver
feat: make save/cancel buttons fatter, so they're more prominent
chore: default => preset
fix: xp bar color always applying despite theme off, hotkeys working again sigh
feat: light mode preset
fix: make reset button's function clearer
fix: allow hot-changing the hotkeys, added more space between the import/export label and text
fix: live hotkey changing
fix: kklee multiselect color applying even when theme is off fix: hotkey not working
fix: friend requests, fix nerf => buff in tooltip
fix: add "joined" text as bonk_theme_secondary_text
Changed color for more things - for example adding friends by name, and filtering by gamemode in custom games