بۇ قوليازمىنى بىۋاسىتە قاچىلاشقا بولمايدۇ. بۇ باشقا قوليازمىلارنىڭ ئىشلىتىشى ئۈچۈن تەمىنلەنگەن ئامبار بولۇپ، ئىشلىتىش ئۈچۈن مېتا كۆرسەتمىسىگە قىستۇرىدىغان كود: // @require https://update.greasyfork.org/scripts/482817/1299586/draw%20thing.js
(function() {
"use strict";
/******/
var __webpack_modules__ = ({
/***/
"./src/Cow.js":
/*!********************!*\
!*** ./src/Cow.js ***!
\********************/
/***/
(function(__unused_webpack_module, __webpack_exports__, __webpack_require__) {
__webpack_require__.r(__webpack_exports__);
/* harmony import */
var _config_json__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__( /*! ./config.json */ "./src/config.json");
/* harmony import */
var _constants_js__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__( /*! ./constants.js */ "./src/constants.js");
/* harmony import */
var _modules_entities_Player_js__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__( /*! ./modules/entities/Player.js */ "./src/modules/entities/Player.js");
/* harmony import */
var _modules_plugins_index_js__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__( /*! ./modules/plugins/index.js */ "./src/modules/plugins/index.js");
/* harmony import */
var _game_configs_index_js__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__( /*! ./game_configs/index.js */ "./src/game_configs/index.js");
class Cow {
constructor() {
this.config = _config_json__WEBPACK_IMPORTED_MODULE_0__
this.camera = _constants_js__WEBPACK_IMPORTED_MODULE_1__.camera
this.renderer = _constants_js__WEBPACK_IMPORTED_MODULE_1__.renderer
}
addRender(renderKey, renderFunc) {
this.renderer.addRender(renderKey, renderFunc)
}
deleteRender(renderKey) {
this.renderer.renders.delete(renderKey)
}
}
/* harmony default export */
__webpack_exports__["default"] = (Cow);
/***/
}),
/***/
"./src/constants.js":
/*!**************************!*\
!*** ./src/constants.js ***!
\**************************/
/***/
(function(__unused_webpack_module, __webpack_exports__, __webpack_require__) {
__webpack_require__.r(__webpack_exports__);
/* harmony export */
__webpack_require__.d(__webpack_exports__, {
/* harmony export */
camera: function() {
return /* binding */ camera;
},
/* harmony export */
cow: function() {
return /* binding */ cow;
},
/* harmony export */
renderer: function() {
return /* binding */ renderer;
},
});
/* harmony import */
var _Cow_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__( /*! ./Cow.js */ "./src/Cow.js");
/* harmony import */
var _modules_render_Camera_js__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__( /*! ./modules/render/Camera.js */ "./src/modules/render/Camera.js");
/* harmony import */
var _modules_render_Renderer_js__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__( /*! ./modules/render/Renderer.js */ "./src/modules/render/Renderer.js");
const camera = new _modules_render_Camera_js__WEBPACK_IMPORTED_MODULE_7__["default"]()
const renderer = new _modules_render_Renderer_js__WEBPACK_IMPORTED_MODULE_8__["default"]()
const cow = new _Cow_js__WEBPACK_IMPORTED_MODULE_0__["default"]()
/***/
}),
/***/
"./src/modules/render/Camera.js":
/*!**************************************!*\
!*** ./src/modules/render/Camera.js ***!
\**************************************/
/***/
(function(__unused_webpack_module, __webpack_exports__, __webpack_require__) {
__webpack_require__.r(__webpack_exports__);
/* harmony import */
var _constants_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__( /*! ../../constants.js */ "./src/constants.js");
class Camera {
constructor() {
this.x = 0
this.y = 0
this.distance = 0
this.angle = 0
this.speed = 0
this.xOffset = 0
this.yOffset = 0
}
setTo(x, y) {
this.x = x
this.y = y
}
update() {
if (_constants_js__WEBPACK_IMPORTED_MODULE_0__.cow.player?.alive) {
const {
CowUtils
} = window
this.distance = CowUtils.getDistance(this, _constants_js__WEBPACK_IMPORTED_MODULE_0__.cow.player)
this.angle = CowUtils.getDirection(_constants_js__WEBPACK_IMPORTED_MODULE_0__.cow.player, this)
this.speed = Math.min(this.distance * .01 * _constants_js__WEBPACK_IMPORTED_MODULE_0__.cow.renderer.delta, this.distance)
if (this.distance > .05) {
this.x += this.speed * Math.cos(this.angle)
this.y += this.speed * Math.sin(this.angle)
} else {
this.setTo(
_constants_js__WEBPACK_IMPORTED_MODULE_0__.cow.player.x,
_constants_js__WEBPACK_IMPORTED_MODULE_0__.cow.player.y
)
}
} else {
this.setTo(
_constants_js__WEBPACK_IMPORTED_MODULE_0__.cow.config.mapScale / 2,
_constants_js__WEBPACK_IMPORTED_MODULE_0__.cow.config.mapScale / 2
)
}
this.xOffset = this.x - _constants_js__WEBPACK_IMPORTED_MODULE_0__.cow.config.maxScreenWidth / 2
this.yOffset = this.y - _constants_js__WEBPACK_IMPORTED_MODULE_0__.cow.config.maxScreenHeight / 2
}
}
/* harmony default export */
__webpack_exports__["default"] = (Camera);
/***/
}),
/***/
"./src/modules/render/Renderer.js":
/*!****************************************!*\
!*** ./src/modules/render/Renderer.js ***!
\****************************************/
/***/
(function(__unused_webpack_module, __webpack_exports__, __webpack_require__) {
__webpack_require__.r(__webpack_exports__);
/* harmony import */
var _constants_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__( /*! ../../constants.js */ "./src/constants.js");
class Renderer {
constructor() {
this.canvas = void 0
this.context = void 0
this.renders = new Map()
this.nowUpdate = void 0
this.lastUpdate = this.nowUpdate
this.delta = 0
window.addEventListener("load", this.init.bind(this))
}
addRender(renderKey, renderFunc) {
if (typeof renderKey !== 'string') return
if (!(renderFunc instanceof Function)) return
if (!this.renders.has(renderKey)) {
this.renders.set(renderKey, new Map())
}
const rendersChunk = this.renders.get(renderKey)
rendersChunk.set(rendersChunk.size + 1, renderFunc)
}
_updateAll() {
_constants_js__WEBPACK_IMPORTED_MODULE_0__.cow.camera.update()
}
updateFrame() {
this.nowUpdate = Date.now()
this.delta = this.nowUpdate - this.lastUpdate
this.lastUpdate = this.nowUpdate
requestAnimationFrame(this.updateFrame.bind(this))
this._updateAll()
this.renders.forEach((rendersChunk) => {
if (!rendersChunk.size) return
rendersChunk.forEach((render) => {
render()
})
})
}
init() {
this.canvas = document.getElementById("gameCanvas")
this.context = this.canvas.getContext("2d")
this.updateFrame()
}
}
/* harmony default export */
__webpack_exports__["default"] = (Renderer);
/***/
}),
/***/
"./src/utils/CowUtils.js":
/*!*******************************!*\
!*** ./src/utils/CowUtils.js ***!
\*******************************/
/***/
(function(__unused_webpack_module, __webpack_exports__, __webpack_require__) {
__webpack_require__.r(__webpack_exports__);
class CowUtils {
static removeProto(object) {
if (!(object instanceof Object)) return
return JSON.parse(JSON.stringify(object))
}
static randInt(min, max) {
return Math.floor(CowUtils.randFloat(min, max))
}
static randFloat(min, max) {
if (typeof max === 'undefined') {
max = min
min = 0
}
return (Math.random() * (max - min + 1)) + min
}
static lerp(value1, value2, amount) {
return value1 + (value2 - value1) * amount
}
static kFormat(value) {
value = parseFloat(value)
return value > 999 ? `${(value / 1000).toFixed(1)}k` : value
}
static fixAngle(angle) {
return Math.atan2(Math.cos(angle), Math.sin(angle))
}
static getDistance(x1, y1, x2, y2) {
if (x1 instanceof Object && y1 instanceof Object) {
return Math.hypot(x1.y - y1.y, x1.x - y1.x)
}
return Math.hypot(y1 - y2, x1 - x2)
}
static getDirection(x1, y1, x2, y2) {
if (x1 instanceof Object && y1 instanceof Object) {
return Math.atan2(x1.y - y1.y, x1.x - y1.x)
}
return Math.atan2(y1 - y2, x1 - x2)
}
static getAngleDist(angleBetween, targetLookDir) {
const difference = Math.abs(targetLookDir - angleBetween) % (Math.PI * 2)
return (difference > Math.PI ? (Math.PI * 2) - difference : difference)
}
static lerpAngle(value1, value2, amount) {
const difference = Math.abs(value2 - value1)
if (difference > Math.PI) {
if (value1 > value2) {
value2 += Math.PI * 2
} else {
value1 += Math.PI * 2
}
}
const value = value2 + ((value1 - value2) * amount)
if (value >= 0 && value <= (Math.PI * 2)) return value
return (value % (Math.PI * 2))
}
static createHook({
property,
proto = Object.prototype,
setter,
getter
}) {
const symbol = Symbol(property)
Object.defineProperty(proto, property, {
get() {
typeof getter === 'function' && getter(this, this[symbol])
return this[symbol]
},
set(value) {
typeof setter === 'function' && setter(this, value)
this[symbol] = value
}
})
return symbol
}
}
/* harmony default export */
__webpack_exports__["default"] = (CowUtils);
/***/
}),
/***/
"./src/config.json":
/*!*************************!*\
!*** ./src/config.json ***!
\*************************/
/***/
(function(module) {
module.exports = JSON.parse('{"NAME":"Cow.JS","VERSION":"1.0.0","maxScreenWidth":1920,"maxScreenHeight":1080,"mapScale":14400,"riverWidth":724,"gatherAngle":1.208304866765305,"hitAngle":1.5707963267948966,"shieldAngle":1.0471975511965976,"gatherWiggle":10,"designations":{"plugins":{"AUTO_RECONECT":"auto-reconect","CHECK_PLACEMENT":"check-placement"},"packets":{"INIT_DATA":"A","DISCONNECT":"B","SETUP_GAME":"C","ADD_PLAYER":"D","REMOVE_PLAYER":"E","UPDATE_PLAYERS":"a","UPDATE_LEADERBOARD":"G","LOAD_GAME_OBJECT":"H","LOAD_AI":"I","ANIMATE_AI":"J","GATHER_ANIMATION":"K","WIGGLE_GAME_OBJECT":"L","SHOOT_TURRET":"M","UPDATE_PLAYER_VALUE":"N","UPDATE_HEALTH":"O","KILL_PLAYER":"P","KILL_OBJECT":"Q","KILL_OBJECTS":"R","UPDATE_ITEM_COUNTS":"S","UPDATE_AGE":"T","UPDATE_UPGRADES":"U","UPDATE_ITEMS":"V","ADD_PROJECTILE":"X","REMOVE_PROJECTILE":"Y","SERVER_SHUTDOWN_NOTICE":"Z","ADD_ALLIANCE":"g","DELETE_ALLIANCE":"1","ALLIANCE_NOTIFICATION":"2","SET_PLAYER_TEAM":"3","SET_ALLIANCE_PLAYERS":"4","UPDATE_STORE_ITEMS":"5","RECEIVE_CHAT":"6","UPDATE_MINIMAP":"7","SHOW_TEXT":"8","PING_MAP":"9","PING_SOCKET_RESPONSE":"0","ALLIANCE_JOIN_REQUEST":"P","KICK_FROM_CLAN":"Q","SEND_ALLIANCE_JOIN":"b","CREATE_ALLIANCE":"L","LEAVE_ALLIANCE":"N","STORE_EQUIP":"c","CHAT_MESSAGE":"6","RMD":"E","ATTACK_STATE":"d","MOVE_DIR":"a","MAP_PING":"S","AUTO_ATTACK":"K","SELECT_BUILD":"G","SPAWN":"M","SELECT_UPGRADE":"H","LOOK_DIR":"D","PING_SOCKET":"0"},"items":{"FOOD":0,"WALL":1,"SPIKE":2,"MILL":3,"TRAP":4,"TURRET":5}}}');
/***/
})
/******/
});
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var __webpack_module_cache__ = {};
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function __webpack_require__(moduleId) {
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var cachedModule = __webpack_module_cache__[moduleId];
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if (cachedModule !== undefined) {
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return cachedModule.exports;
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}
/******/ // Create a new module (and put it into the cache)
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var module = __webpack_module_cache__[moduleId] = {
/******/ // no module.id needed
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exports: {}
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};
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/******/ // Execute the module function
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__webpack_modules__[moduleId](module, module.exports, __webpack_require__);
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return module.exports;
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}
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/* webpack/runtime/define property getters */
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! function() {
/******/ // define getter functions for harmony exports
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__webpack_require__.d = function(exports, definition) {
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for (var key in definition) {
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value: 'Module'
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Object.defineProperty(exports, '__esModule', {
value: true
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var __webpack_exports__ = {};
// This entry need to be wrapped in an IIFE because it need to be isolated against other modules in the chunk.
! function() {
/*!**********************!*\
!*** ./src/index.js ***!
\**********************/
__webpack_require__.r(__webpack_exports__);
/* harmony import */
var _constants_js__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__( /*! ./constants.js */ "./src/constants.js");
/* harmony import */
var _utils_CowUtils_js__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__( /*! ./utils/CowUtils.js */ "./src/utils/CowUtils.js");
const watermark = setInterval(() => {
const linksContainer = document.getElementById("linksContainer2")
if (!linksContainer) return
const html = linksContainer.innerHTML
linksContainer.innerHTML = html.replace(/(v\d\.\d\.\d)/gi, `$1 </a> | <a href="#" target="_blank" class="menuLink" style="color: #9f1a1a">${_constants_js__WEBPACK_IMPORTED_MODULE_0__.cow.config.NAME}</a>`)
clearInterval(watermark)
})
setTimeout(() => clearInterval(watermark), 30e3)
window.CowUtils = _utils_CowUtils_js__WEBPACK_IMPORTED_MODULE_1__["default"]
window.Cow = _constants_js__WEBPACK_IMPORTED_MODULE_0__.cow
}();
/******/
})();
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