Pixel Place Compile Client
Ниже показаны все версии этого скрипта. Показать только версии, в которых изменялся код.
fix lags when image finished, andfix clear interval when socket disconnected
fix getSocket function
silent update
refactored
intermediate changes
change to [[x,y,p,i]]
fix
changed [x,y,pixel, ...] -> [[id,x,y,pixel], ...]
accelerated
stupid bug, Object.assign({}, {get socket(){return null;}}); fixed
test
shared socket queue
added check for execution time, to prevent avalanche freezing effect
revert last
added check when lock is works
fix speed
added speed
added liveQueue
added client.lock for images
slow speed to 20 pps
fix with checking == 255
added client.send method
increase speed back to 30, maybe work idk
fix map updating
20 is max speed, 30 and etc is breaking pixels
slower
less speed