이 스크립트는 직접 설치해서 쓰는 게 아닙니다. 다른 스크립트가 메타 명령 // @require https://update.greasyfork.org/scripts/448529/1074680/opencc-rust-lib.js
(으)로 포함하여 쓰는 라이브러리입니다.
// ==UserScript==
// @name opencc-rust-lib
// @namespace Forbidden Siren
// @version 0.6.0
// @description opencc-rust-wasm decode
// ==/UserScript==
let wasm;
let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
cachedTextDecoder.decode();
let cachegetUint8Memory0 = null;
function getUint8Memory0() {
if (cachegetUint8Memory0 === null || cachegetUint8Memory0.buffer !== wasm.memory.buffer) {
cachegetUint8Memory0 = new Uint8Array(wasm.memory.buffer);
}
return cachegetUint8Memory0;
}
function getStringFromWasm0(ptr, len) {
return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));
}
let WASM_VECTOR_LEN = 0;
let cachedTextEncoder = new TextEncoder('utf-8');
const encodeString = (typeof cachedTextEncoder.encodeInto === 'function'
? function (arg, view) {
return cachedTextEncoder.encodeInto(arg, view);
}
: function (arg, view) {
const buf = cachedTextEncoder.encode(arg);
view.set(buf);
return {
read: arg.length,
written: buf.length
};
});
function passStringToWasm0(arg, malloc, realloc) {
if (realloc === undefined) {
const buf = cachedTextEncoder.encode(arg);
const ptr = malloc(buf.length);
getUint8Memory0().subarray(ptr, ptr + buf.length).set(buf);
WASM_VECTOR_LEN = buf.length;
return ptr;
}
let len = arg.length;
let ptr = malloc(len);
const mem = getUint8Memory0();
let offset = 0;
for (; offset < len; offset++) {
const code = arg.charCodeAt(offset);
if (code > 0x7F) break;
mem[ptr + offset] = code;
}
if (offset !== len) {
if (offset !== 0) {
arg = arg.slice(offset);
}
ptr = realloc(ptr, len, len = offset + arg.length * 3);
const view = getUint8Memory0().subarray(ptr + offset, ptr + len);
const ret = encodeString(arg, view);
offset += ret.written;
}
WASM_VECTOR_LEN = offset;
return ptr;
}
let cachegetInt32Memory0 = null;
function getInt32Memory0() {
if (cachegetInt32Memory0 === null || cachegetInt32Memory0.buffer !== wasm.memory.buffer) {
cachegetInt32Memory0 = new Int32Array(wasm.memory.buffer);
}
return cachegetInt32Memory0;
}
/**
*/
class Converter {
static __wrap(ptr) {
const obj = Object.create(Converter.prototype);
obj.ptr = ptr;
return obj;
}
free() {
const ptr = this.ptr;
this.ptr = 0;
wasm.__wbg_converter_free(ptr);
}
/**
* @param {string} data
* @returns {string}
*/
async convert(data) {
try {
const retptr = wasm.__wbindgen_export_2.value - 16;
wasm.__wbindgen_export_2.value = retptr;
var ptr0 = passStringToWasm0(data, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
var len0 = WASM_VECTOR_LEN;
wasm.converter_convert(retptr, this.ptr, ptr0, len0);
var r0 = getInt32Memory0()[retptr / 4 + 0];
var r1 = getInt32Memory0()[retptr / 4 + 1];
return getStringFromWasm0(r0, r1);
} finally {
wasm.__wbindgen_export_2.value += 16;
wasm.__wbindgen_free(r0, r1);
}
}
/**
*/
delete() {
wasm.converter_delete(this.ptr);
}
}
/**
*/
class ConverterBuild {
static __wrap(ptr) {
const obj = Object.create(ConverterBuild.prototype);
obj.ptr = ptr;
return obj;
}
free() {
const ptr = this.ptr;
this.ptr = 0;
wasm.__wbg_converterbuild_free(ptr);
}
/**
* @returns {ConverterBuild}
*/
static new() {
var ret = wasm.converterbuild_new();
return ConverterBuild.__wrap(ret);
}
/**
* @param {string} data
*/
adddict(data) {
var ptr0 = passStringToWasm0(data, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
var len0 = WASM_VECTOR_LEN;
wasm.converterbuild_adddict(this.ptr, ptr0, len0);
}
/**
*/
group() {
wasm.converterbuild_group(this.ptr);
}
/**
* @returns {Converter}
*/
build() {
var ret = wasm.converterbuild_build(this.ptr);
return Converter.__wrap(ret);
}
}
async function load(module, imports) {
if (typeof Response === 'function' && module instanceof Response) {
if (typeof WebAssembly.instantiateStreaming === 'function') {
try {
return await WebAssembly.instantiateStreaming(module, imports);
} catch (e) {
if (module.headers.get('Content-Type') != 'application/wasm') {
console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e);
} else {
throw e;
}
}
}
const bytes = await module.arrayBuffer();
return await WebAssembly.instantiate(bytes, imports);
} else {
const instance = await WebAssembly.instantiate(module, imports);
if (instance instanceof WebAssembly.Instance) {
return { instance, module };
} else {
return instance;
}
}
}
async function init(input) {
const imports = {};
imports.wbg = {};
imports.wbg.__wbindgen_throw = function(arg0, arg1) {
throw new Error(getStringFromWasm0(arg0, arg1));
};
const { instance, module } = await load(await input, imports);
wasm = instance.exports;
init.__wbindgen_wasm_module = module;
return wasm;
}