// ==UserScript==
// @name Anti Projectile.
// @namespace https://sandbox.moomoo.io/
// @version v1.5
// @description Anti bow insta && Anti projectile sync.
// @author Bianos Sozinho, Discord: istisna.bianos
// @match *://*.moomoo.io/*
// @require https://cdn.jsdelivr.net/npm/msgpack-lite@0.1.26/dist/msgpack.min.js
// @icon https://moomoo.io/img/favicon.png?v=1
// @grant none
// ==/UserScript==
(function() {
'use strict';
let msgpack_lite = window.msgpack, possibleBowInsta = false, enemy, enemyangle, moving = false, ownPlayer = {}, projectiles = [], packetLimitazition = {max: 120, count: 0}, mill, socket, mouseX, mouseY, mouseAngle, height, width, resize, OriginalWebSocket = window.WebSocket;
window.WebSocket = function(...args) {
socket = new OriginalWebSocket(...args);
socket.addEventListener('message', (event) => {
let decoded = msgpack_lite.decode(new Uint8Array(event.data));
let hooked;
if (decoded.length > 1 && Array.isArray(decoded[1])) {
hooked = [decoded[0], ...decoded[1]];
} else {
hooked = decoded
}
if(hooked[0] === "io-init") {
let cvs = document.getElementById("gameCanvas");
width = cvs.clientWidth;
height = cvs.clientHeight;
$(window).resize(function() {
width = cvs.clientWidth;
height = cvs.clientHeight;
});
resize = function() {
width = cvs.clientWidth;
height = cvs.clientHeight;
}
cvs.addEventListener("mousemove", e => {
mouseX = e.clientX;
mouseY = e.clientY;
mouseAngle = Math.atan2(mouseY - (height / 2), mouseX - (width / 2));
});
}
if(hooked[0] == "C") {
if(ownPlayer.sid == null || ownPlayer.sid == undefined) {
ownPlayer.sid = hooked[1];
}
}
if (hooked[0] == "a") {
enemy = [];
if(!possibleBowInsta) projectiles = [];
for (let i = 0; i < hooked[1].length / 13; i++) {
let playerInfo = hooked[1].slice(13 * i, 13 * i + 13);
if (playerInfo[0] == ownPlayer.sid) {
ownPlayer.x = playerInfo[1];
ownPlayer.y = playerInfo[2];
ownPlayer.weaponIndex = playerInfo[5];
} else if(playerInfo[7] != ownPlayer.team || playerInfo[7] === null) {
enemy.push(playerInfo);
}
}
if(enemy) {
let nearEnemy = enemy.sort((a, b) => Math.sqrt(Math.pow((ownPlayer.y - a[2]), 2) + Math.pow((ownPlayer.x - a[1]), 2)) - Math.sqrt(Math.pow((ownPlayer.y - b[2]), 2) + Math.pow((ownPlayer.x - b[1]), 2)))[0];
if(nearEnemy) enemyangle = Math.atan2(nearEnemy[2] - ownPlayer.y, nearEnemy[1] - ownPlayer.x);
}
if(moving && !possibleBowInsta) {
setTimeout(() => {
sendMessage("a", null);
moving = false;
}, 300);
}
}
if (hooked[0] == "X") {
projectiles.push({sid: hooked[8], x: hooked[1], y: hooked[2], type: hooked[6]});
let choosedProjectiles = [0, 2, 5];
let filteredProjectiles = projectiles.filter(proj => choosedProjectiles.includes(proj.type));
if(filteredProjectiles[0].type == 0) {
possibleBowInsta = true;
}
let musket = filteredProjectiles.some(proj => proj.type == 2 && filteredProjectiles.length >= 2);
if(musket) {
sendMessage("6", "ranged sync homo");
place(mill, enemyangle);
}
let hasType2 = filteredProjectiles.some(proj => proj.type == 2);
if(filteredProjectiles.length >= 2 && hasType2 && ![9, 12].includes(ownPlayer.weaponIndex)) {
place(mill, enemyangle);
sendMessage("a", enemyangle + 35);
sendMessage("6", "ranged insta homo");
moving = true;
possibleBowInsta = false;
}
}
update();
});
return socket;
};
let sendMessage = (function(type, ...args) {
if (packetLimitazition.count < packetLimitazition.max) {
const message = [type, args];
const encodedMessage = msgpack_lite.encode(message);
const byteArray = new Uint8Array(encodedMessage);
socket.send(byteArray);
packetLimitazition.count++;
}
});
function place(id, rad) {
sendMessage("G", id, null);
sendMessage("d", 1, rad);
sendMessage("d", 0, rad);
};
function isElementVisible(e) {
return (e.offsetParent !== null);
}
function update() {
for (let i=26;i<29;i++){
if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){
mill = i - 16;
}
}
}
})();