// ==UserScript==
// @name CheatNite
// @namespace cheatnite
// @icon https://cdn.discordapp.com/icons/1134569036043276439/2664d328e7ccce265d3a473e05adc96c.webp
// @version 2.2
// @description CraftNite cheat client. Credits to 🄱u𝕥c🅷e𝕣_B𝙤🅈 for icon.
// @author towelgreen
// @match https://craftnite.io/*
// @run-at document-start
// @license GPL-3.0
// @grant GM_addStyle
// @require https://greasyfork.org/scripts/475779-readschem/code/readschem.js?version=1253860
// ==/UserScript==
//credits to 🄱u𝕥c🅷e𝕣_B𝙤🅈 for icon
const yoClasses = ['RPCMatchRemainingTime', 'RPCa822erScore', 'CMDChunkBuffered', 'a201', 'a202', 'a199', 'a200', 'a169', 'a130', 'a119', 'a129', 'a128', 'a186', 'a222ingSoon', 'a124', 'a125', 'a126', 'RPCEndMatch', 'a188', 'a236', 'a189', 'a190', 'a191', 'a192', 'a193', 'a175', 'a194', 'a234', 'a171', 'a121', 'a172', 'a173', 'a174', 'a195', 'a180', 'a225', 'a226', 'a227', 'a228', 'a117', 'a118', 'a222']
const blocks = {"random": "random", "air":0,"stone":256,"stone_granite":257,"stone_granite_smooth":258,"stone_diorite":259,"stone_diorite_smooth":260,"stone_andesite":261,"stone_andesite_smooth":262,"grass":512,"dirt":770,"coarse_dirt":769,"cobblestone":1024,"planks_oak":1280,"planks_spruce":1281,"planks_birch":1282,"planks_jungle":1283,"planks_acacia":1284,"planks_big_oak":1285,"sapling_oak":1536,"sapling_spruce":1537,"sapling_birch":1538,"sapling_jungle":1539,"sapling_acacia":1540,"sapling_roofed_oak":1541,"bedrock":1792,"flowing_water":2048,"water":2304,"flowing_lava":2560,"lava":2816,"sand":3072,"red_sand":3073,"gravel":3328,"gold_ore":3584,"iron_ore":3840,"coal_ore":4096,"log_oak":4352,"log_spruce":4353,"log_birch":4354,"log_jungle":4355,"leaves_oak":4608,"leaves_spruce":4609,"leaves_birch":4610,"leaves_jungle":4611,"sponge":4864,"sponge_wet":4865,"glass":5120,"lapis_ore":5376,"lapis_block":5632,"dispenser":5888,"sandstone_normal":6144,"sandstone_carved":6145,"sandstone_smooth":6146,"noteblock":6400,"bed":6656,"golden_rail":6912,"detector_rail":7168,"sticky_piston":7424,"web":7680,"double_plant_grass":7936,"fern":7938,"deadbush":8192,"piston":8448,"piston_head":8704,"wool_colored_white":8960,"wool_colored_orange":8961,"wool_colored_magenta":8962,"wool_colored_light_blue":8963,"wool_colored_yellow":8964,"wool_colored_lime":8965,"wool_colored_pink":8966,"wool_colored_gray":8967,"wool_colored_silver":8968,"wool_colored_cyan":8969,"wool_colored_purple":8970,"wool_colored_blue":8971,"wool_colored_brown":8972,"wool_colored_green":8973,"wool_colored_red":8974,"wool_colored_black":8975,"piston_extension":9216,"yellow_flower":9472,"flower_rose":9728,"flower_blue_orchid":9729,"flower_allium":9730,"flower_houstonia":9731,"flower_tulip_red":9732,"flower_tulip_orange":9733,"flower_tulip_white":9734,"flower_tulip_pink":9735,"flower_oxeye_daisy":9736,"brown_mushroom":9984,"red_mushroom":10240,"gold_block":10496,"iron_block":10752,"double_stone_slab":11008,"brick":11012,"stonebrick":11013,"nether_brick":11014,"quartz_block":39681,"stone_slab":11278,"quartz_block_chiseled":11023,"sandstone_top":11273,"quartz_block_top":11279,"brick_block":11520,"tnt":11777,"bookshelf":12032,"mossy_cobblestone":12288,"obsidian":12544,"torch":12804,"fire":13056,"mob_spawner":13312,"oak_stairs":13568,"chest":13824,"redstone_wire":14080,"diamond_ore":14336,"diamond_block":14592,"crafting_table":14848,"wheat":15104,"farmland":15360,"furnace":15616,"lit_furnace":15872,"standing_sign":16128,"wooden_door":16384,"ladder":16640,"rail":16896,"stone_stairs":17152,"wall_sign":17408,"lever":17664,"stone_pressure_plate":17920,"iron_door":18176,"wooden_pressure_plate":18432,"redstone_ore":18688,"lit_redstone_ore":18944,"unlit_redstone_torch":19204,"redstone_torch":19460,"stone_button":19712,"snow_layer":19968,"ice":20224,"snow":20480,"cactus":20736,"clay":20992,"reeds":21248,"jukebox":21505,"fence":21760,"pumpkin":22016,"netherrack":22272,"soul_sand":22528,"glowstone":22784,"portal":23040,"lit_pumpkin":23296,"cake":23552,"unpowered_repeater":23808,"powered_repeater":24064,"glass_white":24320,"glass_orange":24321,"glass_magenta":24322,"glass_light_blue":24323,"glass_yellow":24324,"glass_lime":24325,"glass_pink":24326,"glass_gray":24327,"stained_glass":24328,"glass_cyan":24329,"glass_purple":24330,"glass_blue":24331,"glass_brown":24332,"glass_green":24333,"glass_red":24334,"glass_black":24335,"trapdoor":24576,"monster_egg":24837,"stonebrick_mossy":25089,"stonebrick_cracked":25090,"stonebrick_carved":25091,"brown_mushroom_block":25344,"red_mushroom_block":25600,"iron_bars":25856,"glass_pane":26112,"melon_block":26368,"pumpkin_stem":26624,"melon_stem":26880,"vine":27136,"fence_gate":27392,"brick_stairs":27648,"stone_brick_stairs":27904,"mycelium":28160,"waterlily":28416,"nether_brick_fence":28928,"nether_brick_stairs":29184,"nether_wart":29440,"enchanting_table":29696,"brewing_stand":29952,"cauldron":30208,"end_portal":30464,"end_portal_frame":30720,"end_stone":30976,"dragon_egg":31232,"redstone_lamp":31488,"lit_redstone_lamp":31744,"double_wooden_slab":32000,"wooden_slab":32256,"cocoa":32512,"sandstone_stairs":32768,"emerald_ore":33024,"ender_chest":33280,"tripwire_hook":33536,"tripwire":33792,"emerald_block":34048,"spruce_stairs":34304,"birch_stairs":34560,"jungle_stairs":34816,"command_block":35072,"beacon":35328,"cobblestone_wall":35584,"cobblestone_mossy":35585,"flower_pot":35840,"carrots":36096,"potatoes":36352,"wooden_button":36608,"skull":36864,"anvil":37120,"trapped_chest":37376,"light_weighted_pressure_plate":37632,"heavy_weighted_pressure_plate":37888,"unpowered_comparator":38144,"powered_comparator":38400,"daylight_detector":38656,"redstone_block":38912,"quartz_ore":39168,"hopper":39424,"quartz_block_lines":39682,"quartz_stairs":39936,"activator_rail":40192,"dropper":40448,"hardened_clay_stained_white":40704,"hardened_clay_stained_orange":40705,"hardened_clay_stained_magenta":40706,"hardened_clay_stained_light_blue":40707,"hardened_clay_stained_yellow":40708,"hardened_clay_stained_lime":40709,"hardened_clay_stained_pink":40710,"hardened_clay_stained_gray":40711,"hardened_clay_stained_silver":40712,"hardened_clay_stained_cyan":40713,"hardened_clay_stained_purple":40714,"hardened_clay_stained_blue":40715,"hardened_clay_stained_brown":40716,"hardened_clay_stained_green":40717,"hardened_clay_stained_red":40718,"hardened_clay_stained_black":40719,"stained_glass_pane":40960,"leaves_acacia":41216,"leaves_big_oak":41217,"log2":41473,"acacia_stairs":41728,"dark_oak_stairs":41984,"slime":42240,"barrier":42496,"iron_trapdoor":42752,"prismarine_rough":43008,"prismarine_bricks":43009,"prismarine_dark":43010,"sea_lantern":43264,"hay_block":43520,"carpet":43791,"hardened_clay":44032,"coal_block":44288,"packed_ice":44544,"double_plant":44800,"double_plant_syringa_top":44801,"double_plant_paeonia_top":44805,"standing_banner":45056,"wall_banner":45312,"daylight_detector_inverted":45568,"red_sandstone_normal":45824,"red_sandstone_carved":45825,"red_sandstone_smooth":45826,"red_sandstone_stairs":46080,"double_stone_slab2":46336,"stone_slab2":46592,"spruce_fence_gate":46848,"birch_fence_gate":47104,"jungle_fence_gate":47360,"dark_oak_fence_gate":47616,"acacia_fence_gate":47872,"spruce_fence":48128,"birch_fence":48384,"jungle_fence":48640,"dark_oak_fence":48896,"acacia_fence":49152,"spruce_door":49408,"birch_door":49664,"jungle_door":49920,"acacia_door":50176,"dark_oak_door":50432,"end_rod":50688,"chorus_plant":50944,"chorus_flower":51200,"purpur_block":51456,"purpur_pillar":51712,"purpur_stairs":51968,"purpur_double_slab":52224,"purpur_slab":52480,"end_bricks":52736,"beetroots":52992,"grass_path":53248,"end_gateway":53504,"repeating_command_block":53760,"chain_command_block":54016,"frosted_ice":54272,"magma":54528,"nether_wart_block":54784,"red_nether_brick":55040,"bone_block":55296,"item-snowball-blue":55781,"item-tnt-yellow":55782,"item-woodplank-grey":55783,"item-stoneball-grey":55784,"item-stairs-grey":55785,"item-pistol-grey":55786,"item-pickaxe-grey":55787,"item-uri-yellow":55788,"item-uri-purple":55789,"item-uri-blue":55790,"item-uri-green":55791,"item-uri-grey":55792,"item-ak47-yellow":55793,"item-ak47-purple":55794,"item-ak47-blue":55795,"item-ak47-green":55796,"item-ak47-grey":55797,"item-shotgun-yellow":55798,"item-shotgun-purple":55799,"item-shotgun-blue":55800,"item-shotgun-green":55801,"item-shotgun-grey":55802,"item-sniper-yellow":55803,"item-sniper-purple":55804,"item-sniper-blue":55805,"item-sniper-green":55806,"item-sniper-grey":55807,"observer":55808,"white_shulker_box":56064,"orange_shulker_box":56320,"magenta_shulker_box":56576,"light_blue_shulker_box":56832,"yellow_shulker_box":57088,"lime_shulker_box":57344,"pink_shulker_box":57600,"gray_shulker_box":57856,"light_gray_shulker_box":58112,"cyan_shulker_box":58368,"purple_shulker_box":58624,"blue_shulker_box":58880,"brown_shulker_box":59136,"green_shulker_box":59392,"red_shulker_box":59648,"black_shulker_box":59904,"white_glazed_terracotta":60160,"orange_glazed_terracotta":60416,"magenta_glazed_terracotta":60672,"light_blue_glazed_terracotta":60928,"yellow_glazed_terracotta":61184,"lime_glazed_terracotta":61440,"pink_glazed_terracotta":61696,"gray_glazed_terracotta":61952,"light_gray_glazed_terracotta":62208,"cyan_glazed_terracotta":62464,"purple_glazed_terracotta":62720,"blue_glazed_terracotta":62976,"brown_glazed_terracotta":63232,"green_glazed_terracotta":63488,"red_glazed_terracotta":63744,"black_glazed_terracotta":64000,"concrete_white":64256,"concrete_orange":64257,"concrete_magenta":64258,"concrete_light_blue":64259,"concrete_yellow":64260,"concrete_lime":64261,"concrete_pink":64262,"concrete_gray":64263,"concrete_silver":64264,"concrete_cyan":64265,"concrete_purple":64266,"concrete_blue":64267,"concrete_brown":64268,"concrete_green":64269,"concrete_red":64270,"concrete_black":64271,"concrete_powder_white":64512,"concrete_powder_orange":64513,"concrete_powder_magenta":64514,"concrete_powder_light_blue":64515,"concrete_powder_yellow":64516,"concrete_powder_lime":64517,"concrete_powder_pink":64518,"concrete_powder_gray":64519,"concrete_powder_silver":64520,"concrete_powder_cyan":64521,"concrete_powder_blue":64522,"concrete_powder_brown":64523,"concrete_powder_green":64524,"concrete_powder_red":64525,"concrete_powder_black":64527,"structure_block":65280}
const blockStrings = Object.keys(blocks).slice(1);
let blockCommands = ['item', '/set', '/box', '/replace', '/sphere', '/hsphere'];
let commands = ['truecoords', 'ignore', 'unignore', 'unstuck', 'drain', 'item', 'invsize', 'tp', 'time', 'bg', '/p1', '/p2', '/pos1', '/pos2', '/stop', '/positions', '/set', '/box', '/replace', '/sphere', '/hsphere', '/copy', '/paste', '/clearclipboard', '/load', '/save', '/build', '/builds', '/new'];
let espGeometry, lineMaterial, red, espMaterial, textCanvas;
function addGlobal(name, value) {
var script = document.createElement('script');
script.textContent = `window.${name} = ${value};`;
(document.head||document.documentElement).appendChild(script);
script.remove();
}
function start() {
addGlobal('cheatnite', '{}');
cheatnite.auto = true;
cheatnite.coords = {x:0, y:0, z:0};
cheatnite.worldedit = {
clipboard: [null, null, {}],
builds: {}
};
cheatnite.ignored = [];
cheatnite.customBlockId = 256;
cheatnite.server = {};
cheatnite.fly = false;
cheatnite.chatspam = null;
cheatnite.chatspam_count = 0;
cheatnite.bulletspam = null;
cheatnite.tntspam = null;
cheatnite.bedrock = false;
cheatnite.drain = false;
cheatnite.esp = true;
cheatnite.noclip = false;
cheatnite.invisible = false;
cheatnite.darkMode = true;
cheatnite.shiftKeyPressed = false;
document.getElementById("leftwrap").innerHTML = "";
//cheat display code inspired by https://greasyfork.org/en/scripts/474923-craftnite-io-hacked-client-fly-triggerbot-esp-rapidfire-speedhacks-and-more
cheatnite.cheatDisp = document.createElement("h1");
cheatnite.cheatDisp.style.position = "fixed";
cheatnite.cheatDisp.style.fontSize = "156.25%";
cheatnite.cheatDisp.style.right = 0;
cheatnite.cheatDisp.style.marginRight = "10px";
cheatnite.cheatDisp.style.backgroundColor = "rgba(0, 0, 0, 0)";
cheatnite.cheatDisp.style.textAlign = "right";
cheatnite.cheatDisp.style.fontFamily = "'Lucida Console', Monaco, monospace";
cheatnite.cheatDisp.style.fontWeight = "bold";
document.body.appendChild(cheatnite.cheatDisp);
cheatnite.activatedCheats = ['ESP'];
cheatnite.updateCheatDisp = true;
}
window.addEventListener('load', start);
GM_addStyle(`
input#customServer {
height: 63px;
width: 100%;
text-align: center;
font-size: 22px;
font-family: Madera;
color: #000 !important;
border: 0px solid #000000;
background: #ffffff;
border-radius: 2px;
}
`);
function addInputAbovePlayButton() {
const playBtn = document.getElementById('playbtn');
const customServer = document.createElement('input');
customServer.id = 'customServer';
customServer.type = 'text';
customServer.placeholder = 'Random server';
customServer.value = localStorage.getItem('lastServer') ? localStorage.getItem('lastServer') : '';
playBtn.parentNode.insertBefore(customServer, playBtn);
const lineBreak = document.createElement('br');
customServer.parentNode.insertBefore(lineBreak, customServer);
}
window.addEventListener('load', addInputAbovePlayButton);
var a914 = "[joined with towelgreen's advanced CheatNite client (on Greasyfork)]";
function customStartBtn () {
let nameValue = document.getElementById ('name').value;
addGlobal('playerName', nameValue ? JSON.stringify(nameValue) : JSON.stringify('unnamed'))
setCookie ("name", playerName, 365);
setCookie ("skin", playerSkin, 365);
var inputValue = (document.getElementById('customServer').value || '').trim();
var localStorageValue = localStorage.getItem('lastServer');
if (inputValue === 'Random server' || !inputValue) {
requestServerName();
} else if (localStorageValue && inputValue === 'Last server') {
localStorage.setItem('lastServer', localStorageValue);
G.gameServerAddress = localStorageValue;
playGame();
} else {
localStorage.setItem('lastServer', inputValue);
G.gameServerAddress = inputValue;
playGame();
}
}
var originalSend = window.XMLHttpRequest.prototype.send;
var originalOpen = window.XMLHttpRequest.prototype.open;
window.XMLHttpRequest.prototype.open = function(method, url) {
this._url = url;
return originalOpen.apply(this, arguments);
};
window.XMLHttpRequest.prototype.send = function() {
if (this._url && this._url.startsWith('https://craftnite.io/gs/requestServer.php')){
this.addEventListener('readystatechange', function() {
if (this.readyState === 4) {
var inputValue = (document.getElementById('customServer')?.value || '').trim();
var localStorageValue = localStorage.getItem('lastServer');
if (inputValue === 'Random server' || !inputValue) {
localStorage.setItem('lastServer', this.responseText);
return this.responseText
}
}
}, false);
}
if (this._url.startsWith('https://craftnite.io') || this._url === 'a.zip') {
return originalSend.apply(this, arguments);c
}
};
let selectedIndex = -1;
let suggestions = [];
function chatCmdSuggestions(event) {
let keyCode = event.keyCode;
if (keyCode !== 40 && keyCode !== 38 && keyCode !== 13) {
let filter = GAME.chatInput.value.toLowerCase();
suggestions = [];
if (filter.includes('/')) {
let command = blockCommands.find(command => filter.startsWith('/' + command.toLowerCase() + ' '));
if (command) {
filter = filter.slice(command.length + 1).trim();
Object.keys(blocks).forEach(item => {
if (item.toLowerCase().includes(filter)) {
suggestions.push('/' + command + ' ' + item);
}
});
} else {
commands.forEach(command => {
if (command.toLowerCase().startsWith(filter.slice(1))) {
suggestions.push('/' + command);
}
});
}
}
}
if (keyCode === 40 || keyCode === 38 || keyCode === 13) {
if (selectedIndex >= 0) {
if (keyCode === 13) {
GAME.chatInput.value = suggestions[selectedIndex] || GAME.chatInput.value;
selectedIndex = -1;
GAME.chatInput.focus();
return;
}
}
if (keyCode === 40) {
selectedIndex++;
if (selectedIndex >= suggestions.length) {
selectedIndex = 0;
}
} else if (keyCode === 38) {
selectedIndex--;
if (selectedIndex < 0) {
selectedIndex = suggestions.length - 1;
}
}
GAME.chatInput.value = suggestions[selectedIndex] || GAME.chatInput.value;
}
}
function shuffle(array) {
for (let i = array.length - 1; i > 0; i--) {
const j = Math.floor(Math.random() * (i + 1));
[array[i], array[j]] = [array[j], array[i]];
}
}
async function a637(positions, blockIds, errorCallback=null) {
const indices = Array.from({length: positions.length}, (_, n) => n);
shuffle(indices);
var index, chunkCoords, chunk, innerPos, pkt;
for (var r = 0; r < indices.length; r++) {
if (!cheatnite.worldedit.inprogress) {
if (errorCallback)
errorCallback();
return;
}
index = indices[r];
chunkCoords = GAME.a865.getChunkFromPos(positions[index]);
innerPos = coordsToInsidePos(positions[index], chunkCoords);
pkt = new a234();
pkt.i = chunkCoords[0];
pkt.e = chunkCoords[1];
pkt.o = chunkCoords[2];
pkt.v = innerPos;
pkt.u = blockIds[index];
G.socket.send(pkt.a614());
if (r % 100 === 99) {
await sleep(cheatnite.server.r*200);
}
}
}
async function rawa637(iArr, eArr, oArr, vArr, uArr, errorCallback=null) {
const indices = Array.from({length: iArr.length}, (_, n) => n);
shuffle(indices);
var index, pkt;
for (var r = 0; r < indices.length; r++) {
if (!cheatnite.worldedit.inprogress) {
if (errorCallback)
errorCallback();
return;
}
index = indices[r];
pkt = new a234();
pkt.i = iArr[index];
pkt.e = eArr[index];
pkt.o = oArr[index];
pkt.v = vArr[index];
pkt.u = uArr[index];
G.socket.send(pkt.a614());
if (r % 100 === 99) {
await sleep(cheatnite.server.r*200);
}
}
}
function tp(pos, updateVisual = true) {
let me = GAME.a865.player;
var pkt = new a175();
pkt.time = parseFloat(("" + Date.now() / 1e3).slice(4));
pkt.x = pos.x;
pkt.y = pos.y;
pkt.z = pos.z;
pkt.a751 = me.a751;
if (updateVisual) {
me.controls.moveCameraTo(pos);
me.position.copy(pos);
}
if (me.camera != null) {
me.camera.rotation.order = "YXZ";
pkt.a748 = me.camera.rotation.y;
pkt.a749 = me.camera.rotation.x;
}
G.socket.send(pkt.a614())
}
function getColor(index, total) {
let hue = 360 * (index / (total * 2));
let saturation = 100;
let lightness = 75;
return `hsl(${hue}, ${saturation}%, ${lightness}%)`;
}
function randomIP() {
const octets = [];
for (let i = 0; i < 4; i++) {
const octet = Math.floor(Math.random() * 256);
octets.push(octet);
}
return octets.join('.');
}
function isURL(str) {
try {
new URL(str);
return true;
} catch (e) {
return false;
}
}
function getBuildName(filename) {
if (filename === '') {
filename = '';
}
filename = filename.replaceAll(' ', '_');
while (Object.keys(cheatnite.worldedit.builds).includes(filename)) {
if (/\d+$/.test(filename)) {
filename = filename.replace(/(\d+)$/, (match) => parseInt(match) + 1);
} else {
filename = filename + '1';
}
}
return filename;
}
function shoot(gun) {
var e = new THREE.Vector3;
var a = 8;
var b = 9;
switch (gun) {
case "pistol":
a = 8;
b = 9;
break;
case "shotgun":
a = 12;
b = 13;
var spread = 0.06; //spread goes from 0.03 - 0.06
for (var i = 0; i < 8; i++) {
e.x = G.randFloat(-spread, spread, 2);
e.y = G.randFloat(-spread, spread, 2);
e.z = G.randFloat(-spread, spread, 2);
GAME.a865.player.a609(a, b, {
headshotMsg: ["boom ", "headshot"],
headshotColor: ["rgba(255,0,0,{opacity})", "rgba(255,255,255,{opacity})"]
}, false, false, e)
}
return;
case "sniper":
a = 16;
b = 17;
e.x *= 100;
e.y = G.randFloat(20 * -GAME.a865.player.a92.y, 20 * GAME.a865.player.a92.y, 2);
e.z *= 100;
break;
case "ak47":
a = 14;
b = 15;
e.x *= 100;
e.y = G.randFloat(-GAME.a865.player.a92.y / 2, GAME.a865.player.a92.y / 2, 2);
e.z *= 100;
break;
}
GAME.a865.player.a609(a, b, {
headshotMsg: ["boom ", "headshot"],
headshotColor: ["rgba(255,0,0,{opacity})", "rgba(255,255,255,{opacity})"]
}, false, false, e)
}
function throwItem(item) {
var e = new THREE.Vector3;
var spread = 0.2
e.x = G.randFloat(-spread, spread, 2);
e.y = G.randFloat(-spread, spread, 2);
e.z = G.randFloat(-spread, spread, 2);
switch(item) {
case "stone":
GAME.a865.player.a609(2, 2, {
me: true
});
break;
case "wood":
GAME.a865.player.a609(3, 3, {
me: true
});
break;
case "tnt":
GAME.a865.player.a609(4, 4, {
me: true
}, false, false, e);
break;
case "stairs":
GAME.a865.player.a609(6, 6, {
me: true
})
}
}
function onDeath(dv) {
let c = new a191();
c.a615(dv);
GAME.a865.player.a539();
GAME.addKillfeed(G.othera822ers[c.a163].name, "killed", GAME.a865.player.name);
GAME.myKillerId = c.a163;
G.othera822ers[c.a163] && G.othera822ers[c.a163].a472.add(GAME.camera);
GAME.drawLeaderboard();
$(document).off("mousedown.pointerLock");
GAME.respawnIn = 0;
$(document).on("mousedown.respawn", (function(t) {
if(!$(t.target).is("#bottomright")) {
GAME.a865.player.respawn();
GAME.a865.player.controls.lock();
$(document).off("mousedown.respawn");
}
}))
GAME.uiManager.inventory.close();
GAME.deadPopup = true;
cheatnite.customBlockId = 256;
if (cheatnite.tntspam) {
cheatnite.tntspam = null;
clearInterval(cheatnite.tntspam);
modifyCheatDisp("tntspam");
}
if (cheatnite.bulletspam) {
clearInterval(cheatnite.bulletspam);
cheatnite.bulletspam = null;
modifyCheatDisp("bulletspam");
}
cheatnite.updateCheatDisp = true;
}
function parseOutgoingChat(dv) {
let msg = "";
for (let i = 1; i < dv.byteLength; i += 2) {
const charCode = dv.getUint16(i, true);
msg += String.fromCharCode(charCode);
}
return msg;
}
function drawLeaderboard() {
GAME.leaderboard = [];
for (var t = [], e = 0; e < 120; e++)
if (G.othera822ers[e]) {
var i = G.othera822ers[e];
t.push([i.a649, i.id, i.name])
}
t.sort((function(t, e) {
return t[0] - e[0]
}
));
for (var o = -1, n = 0, s = !1, r = !1, a = !1, h = (e = 0,
0), l = t.length - 1; l >= 0; l--)
a = t[l][1] == GAME.a865.player.id,
t[l][0] != o && (o = t[l][0],
n++),
r = !1,
e < 10 ? (a && (s = !0),
r = !0) : s ? 10 == e && (r = !0) : a && (r = !0),
r && (GAME.leaderboard[h] = {
me: a,
rank: n,
name: `(${t[l][1]}) ${t[l][2]}`,
a649: t[l][0],
id: t[l][1]
},
h++),
e++
}
function addCustomChat(name, msg) {
if ("" != (msg = msg.trim())) {
GAME.chat.push({
name: name,
msg: msg
});
if (GAME.chat.length > 5)
GAME.chat = GAME.chat.slice(GAME.chat.length - 5, GAME.chat.length);
GAME.newChatMessage = true;
}
}
function addChat(t, e) {
if ("" != (e = e.trim())) {
if (cheatnite.ignored.includes(G.othera822ers[t].id)) {
return;
}
if (e === a914) {
return;
}
var i = "server";
255 != t && (i = G.othera822ers[t].name);
if (i > 20) {
i = i.substring(0, 17) + '...';
}
var name = `(${G.othera822ers[t].id}) ` + i;
GAME.chat.push({
name: name,
msg: e
});
if (GAME.chat.length > 5)
GAME.chat = GAME.chat.slice(GAME.chat.length - 5, GAME.chat.length);
GAME.newChatMessage = true;
}
}
function sleep(milliseconds) {
return new Promise(resolve => setTimeout(resolve, milliseconds));
}
function checkInt(num) {
return !isNaN(parseInt(num));
}
function checkNumsInArr(arr, len) {
var nums = [];
for (let i in arr) {
if (!isNaN(Number(arr[i]))) {
nums.push(Number(arr[i]));
}
}
if (nums.length === len) {
return nums;
}
return false;
}
function convertCoords(coords, type) {
if (!coords) {
return false;
}
var convertedCoords = new THREE.Vector3();
if(type === "adjusted") {
convertedCoords.x = coords.x / 5 - 740;
convertedCoords.y = coords.y / 5 - 53;
convertedCoords.z = coords.z / 5 - 550;
} else if(type === "true") {
convertedCoords.x = (coords.x + 740) * 5;
convertedCoords.y = (coords.y + 53) * 5;
convertedCoords.z = (coords.z + 550) * 5;
} else {
throw new Error('convertCoords type must be "true" or "adjusted".');
}
return convertedCoords;
}
function showKillFeed() {
GAME.killfeedCanvas.cvs.clear();
const num = (GAME.killfeed.length < 5) ? 0 : (GAME.killfeed.length - 5);
for (let i = 0, index = num; index < GAME.killfeed.length; index++) {
const entry = GAME.killfeed[index];
if (entry) {
const killer = (entry.killer.length < 10) ? entry.killer : (entry.killer.substring(0, 10) + "..");
const victim = (entry.victim.length < 10) ? entry.victim : (entry.victim.substring(0, 10) + "..");
const killFeedText = `${killer} ${entry.action} ${victim}`;
GAME.killfeedCanvas.text(
[10, 4 + 24 * i],
[0, 0],
killFeedText,
"rgba(255, 255, 255, .9)",
20,
"top",
"left",
G.a816
);
i++;
}
}
GAME.killfeedCanvas.cvs.flip();
GAME.killfeedCanvas.cvs.show();
}
function modifyCheatDisp(text) {
const index = cheatnite.activatedCheats.indexOf(text);
if (index !== -1) {
cheatnite.activatedCheats.splice(index, 1);
} else {
cheatnite.activatedCheats.push(text);
}
cheatnite.updateCheatDisp = true;
}
function customPosToV(t, buildP) {
for (var e = -1, i = 0; i < 32; i++)
if (t.x >= buildP.x + 5*i && t.x <= buildP.x + 5*(i + 1)) {
e = i;
break
}
var o = -1;
for (i = 0; i < 32; i++)
if (t.y >= buildP.y + 5*i && t.y <= buildP.y + 5*(i + 1)) {
o = i;
break
}
var n = -1;
for (i = 0; i < 32; i++)
if (t.z >= buildP.z + 5*i && t.z <= buildP.z + 5*(i + 1)) {
n = i;
break
}
return -1 != e && -1 != o && -1 != n && G.a650.prototype.a720(e, o, n)
}
function posTochunk(pos, buildP = null) {
const chunkCoords = GAME.a865.getChunkFromPos(pos);
const [i, e, o] = chunkCoords;
let insidePos;
if (buildP) {
insidePos = customPosToV(pos, GAME.a865.a643s[i][e][o].buildP.clone());
} else {
insidePos = GAME.a865.a643s[i][e][o]?.posToV(pos);
}
return [chunkCoords, insidePos];
}
function getBlockIdAtPos(pos, buildP = null) {
const chunkCoords = GAME.a865.getChunkFromPos(pos);
const [i, e, o] = chunkCoords;
if (i>160 || e>160 || o>160)
return null;
const chunk = GAME.a865.a643s?.[i]?.[e]?.[o];
if (!chunk) {
return 0;
}
try {
let insidePos;
if (buildP) {
insidePos = customPosToV(pos, chunk.buildP.clone());
} else {
insidePos = chunk.posToV(pos);
}
const blockId = chunk.volume[insidePos];
return blockId;
} catch {
return null;
}
}
function getLookAtBlockId() {
let blockId = null;
var position = GAME.a865.player.position;
position.y += 2.5;
var rotation = GAME.a865.player.direction;
const lookDirection = new THREE.Vector3();
lookDirection.setFromSphericalCoords(rotation.x, rotation.y, rotation.z);
const maxDistance = 1000;
const stepSize = 0.1;
const lookPosition = new THREE.Vector3();
for (let distance = 0; distance <= maxDistance; distance += stepSize) {
lookPosition.copy(position).addScaledVector(rotation, distance);
blockId = getBlockIdAtPos(lookPosition);
if (blockId) {
break;
}
}
return blockId;
}
function wasThrown() {
try {
throw new Error();
} catch (e) {
const stackLines = e.stack.split('\n');
const callerLine = stackLines[3];
const functionName = callerLine.match(/\ba853\b/);
return !!functionName;
}
}
function countItemInInv(target) {
let count = 0;
for (const item of GAME.a865.player.items) {
if (item !== -1 && item.a474Id === target && item.total) {
count += item.total;
}
}
return count;
}
function getFormattedDateString() {
const date = new Date();
const year = date.getFullYear();
const month = String(date.getMonth() + 1).padStart(2, '0');
const day = String(date.getDate()).padStart(2, '0');
const hours = String(date.getHours()).padStart(2, '0');
const minutes = String(date.getMinutes()).padStart(2, '0');
const seconds = String(date.getSeconds()).padStart(2, '0');
return `${year}-${month}-${day}-${hours}-${minutes}-${seconds}`;
}
function saveScene() {
var renderer = GAME.renderer;
var camera = GAME.a865.player.camera;
renderer.render(GAME.scene, camera);
var link = document.createElement('a');
link.href = renderer.domElement.toDataURL('image/png');
link.download = 'craftnite-io-'+getFormattedDateString()+'.png';
link.style.display = 'none';
document.body.appendChild(link);
link.click();
document.body.removeChild(link);
}
function hidePlayerBoxes() {
const players = [];
for (const p of G.othera822ers)
if (p && p.id !== GAME.a865.player.id)
players.push(p);
for (let i = 0; i < players.length; i++) {
const player = players[i];
if (player.a472.box) {
player.a472.box.visible = false;
}
}
}
function showPlayerBoxes() {
const players = [];
for (const p of G.othera822ers)
if (p && p.id !== GAME.a865.player.id)
players.push(p);
for (let i = 0; i < players.length; i++) {
const player = players[i];
if (player.a472.box) {
player.a472.box.visible = true;
}
}
}
function flipObjectUpsideDown(points) {
let flippedPoints = [];
let minY = points[0].y;
let maxY = points[0].y;
for (let i = 1; i < points.length; i++) {
minY = Math.min(minY, points[i].y);
maxY = Math.max(maxY, points[i].y);
}
const yRange = maxY - minY;
for (let i = 0; i < points.length; i++) {
let point = points[i];
let newY = minY + (yRange - (point.y - minY));
flippedPoints.push(new THREE.Vector3(point.x, newY, point.z));
}
return flippedPoints;
}
const cbReplacer = (key, value) => {
if (value && value.isVector3) {
return [value.x, value.y, value.z];
} else if (value instanceof Uint16Array) {
return Array.from(value);
}
return value;
};
const cbReviver = (key, value) => {
if (Array.isArray(value)) {
if (value.length === 3 && value.every(i => typeof i === 'number')) {
return new THREE.Vector3(value[0], value[1], value[2]);
}
}
return value;
};
function readChunksFromLocal(file) {
return new Promise((resolve, reject) => {
const reader = new FileReader();
reader.onload = async (event) => {
if (file.name.endsWith('.json')) {
try {
const jsonData = JSON.parse(event.target.result, cbReviver);
if (jsonData.length !== 3) {
throw new Error('Incorrect length for chunks loaded from file. Expected 3, got '+jsonData.length.toString()+'.');
}
if (!jsonData[0].isVector3 || !jsonData[1].isVector3) {
throw new Error('First 2 items were expected to be arrays of length 3.');
}
if (Object.keys(jsonData[2]).some(key => typeof key !== 'string')) {
throw new Error('Expected all keys in 3rd item to be strings.');
}
resolve(jsonData);
} catch (error) {
reject(`Error parsing JSON file: ${error.message}`);
}
}
};
reader.onerror = (event) => {
reject(event.target.error);
};
reader.readAsText(file);
});
}
function readBuildFromLocal(file) {
return new Promise((resolve, reject) => {
const reader = new FileReader();
reader.onload = async (event) => {
const buffer = new Uint8Array(event.target.result);
const blks = await readBuildFile(file.name, buffer, blockStrings);
resolve(blks);
};
reader.onerror = (event) => {
reject(event.target.error);
};
reader.readAsArrayBuffer(file);
});
}
async function readBuildFromURL(url) {
const response = await fetch(url);
const buffer = new Uint8Array(await response.arrayBuffer());
const blks = await readBuildFile(url, buffer, blockStrings);
return blks;
}
function chunkToCoords(chunkCoords, insidePos) {
const [chunkX, chunkY, chunkZ] = chunkCoords;
const x = insidePos % 32;
const y = Math.floor(insidePos / 32) % 32;
const z = Math.floor(insidePos / (32 * 32));
const worldX = chunkX * 32 + x;
const worldY = chunkY * 32 + y;
const worldZ = chunkZ * 32 + z;
return new THREE.Vector3(5*worldX, 5*worldY, 5*worldZ);
}
function coordsToInsidePos(worldCoords, chunkCoords) {
const [chunkX, chunkY, chunkZ] = chunkCoords;
const x = Math.floor(worldCoords.x/5) - chunkX * 32;
const y = Math.floor(worldCoords.y/5) - chunkY * 32;
const z = Math.floor(worldCoords.z/5) - chunkZ * 32;
const insidePos = x + y * 32 + z * 32 * 32;
return insidePos;
}
let WorldEdit = {};
WorldEdit.pos1 = function(args) {
let me = GAME.a865.player;
if (args.length === 0) {
cheatnite.worldedit.pos1 = me.position.clone();
addCustomChat('WorldEdit', `pos1 set to ${convertCoords(cheatnite.worldedit.pos1, "adjusted")}`)
} else if (args.length === 3) {
let nums = checkNumsInArr(args, 3)
if (!nums) {
this.error('Numbers expected as arguments.');
return;
}
let unadjusted = new THREE.Vector3(nums[0], nums[1], nums[2]);
cheatnite.worldedit.pos1 = convertCoords(unadjusted, "true");
addCustomChat('WorldEdit', `pos1 set to ${convertCoords(cheatnite.worldedit.pos1, "adjusted")}`)
} else {
this.error(`Expected 0 or 3 arguments, got ${args.length}.`);
}
return;
}
WorldEdit.pos2 = function(args) {
let me = GAME.a865.player;
if (args.length === 0) {
cheatnite.worldedit.pos2 = me.position.clone();
addCustomChat('WorldEdit', `pos2 set to ${convertCoords(cheatnite.worldedit.pos2, "adjusted")}`)
} else if (args.length === 3) {
let nums = checkNumsInArr(args, 3)
if (!nums) {
this.error('Numbers expected as arguments.');
}
let unadjusted = new THREE.Vector3(nums[0], nums[1], nums[2]);
cheatnite.worldedit.pos2 = convertCoords(unadjusted, "true");
addCustomChat('WorldEdit', `pos2 set to ${convertCoords(cheatnite.worldedit.pos2, "adjusted")}`)
} else {
this.error(`Expected 0 or 3 arguments, got ${args.length}.`);
}
return;
}
WorldEdit.generatePointsNotOf = async function*(pointA, pointB, chunkSize, blockId) {
let start = new THREE.Vector3(Math.floor(pointA.x/5), Math.floor(pointA.y/5), Math.floor(pointA.z/5));
let end = new THREE.Vector3(Math.floor(pointB.x/5), Math.floor(pointB.y/5), Math.floor(pointB.z/5));
let tempPos;
let points = [];
for (let x = Math.min(start.x, end.x); x <= Math.max(start.x, end.x); x++) {
for (let y = Math.min(start.y, end.y); y <= Math.max(start.y, end.y); y++) {
for (let z = Math.min(start.z, end.z); z <= Math.max(start.z, end.z); z++) {
tempPos = new THREE.Vector3(x*5+2.5, y*5+2.5, z*5+2.5);
if (getBlockIdAtPos(tempPos) !== blockId) {
points.push(new THREE.Vector3(x*5+2.5, y*5+2.5, z*5+2.5));
if (points.length >= chunkSize) {
yield points;
points = [];
}
}
}
}
await sleep(10);
if (!cheatnite.worldedit.inprogress) {
yield points;
points = [];
}
}
if (points.length > 0) {
yield points;
}
}
WorldEdit.generateBoxPoints = async function*(pointA, pointB, chunkSize) {
let start = new THREE.Vector3(Math.floor(pointA.x / 5), Math.floor(pointA.y / 5), Math.floor(pointA.z / 5));
let end = new THREE.Vector3(Math.floor(pointB.x / 5), Math.floor(pointB.y / 5), Math.floor(pointB.z / 5));
let tempPos;
let points = [];
for (let x = Math.min(start.x, end.x); x <= Math.max(start.x, end.x); x++) {
for (let y = Math.min(start.y, end.y); y <= Math.max(start.y, end.y); y++) {
for (let z = Math.min(start.z, end.z); z <= Math.max(start.z, end.z); z++) {
if (x === start.x || x === end.x || y === start.y || y === end.y || z === start.z || z === end.z) {
tempPos = new THREE.Vector3(x * 5 + 2.5, y * 5 + 2.5, z * 5 + 2.5);
points.push(tempPos);
if (points.length >= chunkSize) {
yield points;
points = [];
}
}
}
}
await sleep(10);
if (!cheatnite.worldedit.inprogress) {
yield points;
points = [];
}
}
if (points.length > 0) {
yield points;
}
}
WorldEdit.generatePointsOf = async function*(pointA, pointB, blockId, chunkSize) {
let start = new THREE.Vector3(Math.floor(pointA.x/5), Math.floor(pointA.y/5), Math.floor(pointA.z/5));
let end = new THREE.Vector3(Math.floor(pointB.x/5), Math.floor(pointB.y/5), Math.floor(pointB.z/5));
let tempPos;
let points = [];
for (let x = Math.min(start.x, end.x); x <= Math.max(start.x, end.x); x++) {
for (let y = Math.min(start.y, end.y); y <= Math.max(start.y, end.y); y++) {
for (let z = Math.min(start.z, end.z); z <= Math.max(start.z, end.z); z++) {
tempPos = new THREE.Vector3(x*5+2.5, y*5+2.5, z*5+2.5);
if (getBlockIdAtPos(tempPos) == blockId) {
points.push(new THREE.Vector3(x*5+2.5, y*5+2.5, z*5+2.5));
if (points.length >= chunkSize) {
yield points;
points = [];
}
}
}
}
await sleep(10);
if (!cheatnite.worldedit.inprogress) {
yield points;
points = [];
}
}
if (points.length > 0) {
yield points;
}
}
WorldEdit.generateSpherePoints = async function*(centerPoint, radius, chunkSize, blockId) {
let points = [];
let radiusSquared = radius * radius;
let minX = Math.floor((centerPoint.x - radius) / 5);
let maxX = Math.floor((centerPoint.x + radius) / 5);
let minY = Math.floor((centerPoint.y - radius) / 5);
let maxY = Math.floor((centerPoint.y + radius) / 5);
let minZ = Math.floor((centerPoint.z - radius) / 5);
let maxZ = Math.floor((centerPoint.z + radius) / 5);
let tempPos;
for (let x = minX; x <= maxX; x++) {
for (let y = minY; y <= maxY; y++) {
for (let z = minZ; z <= maxZ; z++) {
tempPos = new THREE.Vector3(x * 5 + 2.5, y * 5 + 2.5, z * 5 + 2.5);
let distanceSquared = tempPos.distanceToSquared(centerPoint);
if (distanceSquared <= radiusSquared && getBlockIdAtPos(tempPos) !== blockId) {
points.push(tempPos);
if (points.length >= chunkSize) {
yield points;
points = [];
}
}
}
}
await sleep(10);
if (!cheatnite.worldedit.inprogress) {
yield points;
points = [];
}
}
if (points.length > 0) {
yield points;
}
}
WorldEdit.generateHollowSpherePoints = async function*(centerPoint, radius, chunkSize, blockId) {
let points = [];
let radiusSquared = radius * radius;
let innerRadiusSquared = (radius - 1) * (radius - 1);
let minX = Math.floor((centerPoint.x - radius) / 5);
let maxX = Math.floor((centerPoint.x + radius) / 5);
let minY = Math.floor((centerPoint.y - radius) / 5);
let maxY = Math.floor((centerPoint.y + radius) / 5);
let minZ = Math.floor((centerPoint.z - radius) / 5);
let maxZ = Math.floor((centerPoint.z + radius) / 5);
let tempPos;
for (let x = minX; x <= maxX; x++) {
for (let y = minY; y <= maxY; y++) {
for (let z = minZ; z <= maxZ; z++) {
tempPos = new THREE.Vector3(x * 5 + 2.5, y * 5 + 2.5, z * 5 + 2.5);
let distanceSquared = tempPos.distanceToSquared(centerPoint);
if (distanceSquared <= radiusSquared && getBlockIdAtPos(tempPos) !== blockId) {
let isOnSurface = false;
for (let dx = -1; dx <= 1; dx++) {
for (let dy = -1; dy <= 1; dy++) {
for (let dz = -1; dz <= 1; dz++) {
let neighborPos = new THREE.Vector3(tempPos.x + dx * 5, tempPos.y + dy * 5, tempPos.z + dz * 5);
let neighborDistanceSquared = neighborPos.distanceToSquared(centerPoint);
if (neighborDistanceSquared >= innerRadiusSquared) {
isOnSurface = true;
break;
}
}
if (isOnSurface) break;
}
if (isOnSurface) break;
}
if (isOnSurface) {
points.push(tempPos);
if (points.length >= chunkSize) {
yield points;
points = [];
}
}
}
}
}
await sleep(10);
if (!cheatnite.worldedit.inprogress) {
yield points;
points = [];
}
}
if (points.length > 0) {
yield points;
}
}
WorldEdit.copyChunks = async function(pointA, pointB) {
let start = new THREE.Vector3(Math.floor(pointA.x/5), Math.floor(pointA.y/5), Math.floor(pointA.z/5));
let end = new THREE.Vector3(Math.floor(pointB.x/5), Math.floor(pointB.y/5), Math.floor(pointB.z/5));
let tempPos, tempBlock;
let i, e, o;
let chunk, volume;
let key;
let volumes = {};
let minX = Math.min(start.x, end.x);
let minY = Math.min(start.y, end.y);
let minZ = Math.min(start.z, end.z);
let maxX = Math.max(start.x, end.x);
let maxY = Math.max(start.y, end.y);
let maxZ = Math.max(start.z, end.z);
for (let x = minX; x <= maxX; x++) {
if (x % 32 !== 0 && x !== minX && x !== maxX) continue;
for (let y = minY; y <= maxY; y++) {
if (y % 32 !== 0 && y !== minY && y !== maxY) continue;
for (let z = minZ; z <= maxZ; z++) {
if (z % 32 !== 0 && z !== minZ && z !== maxZ) continue;
tempPos = new THREE.Vector3(x*5+2.5, y*5+2.5, z*5+2.5);
[i, e, o] = GAME.a865.getChunkFromPos(tempPos);
if (i>160 || e>160 || o>160)
continue;
chunk = GAME.a865.a643s[i][e][o];
volume = chunk?.volume;
key = [i, e, o].join(',');
if (volume) {
volumes[key] = [chunk.buildP.clone(), volume];
} else {
volumes[key] = [new THREE.Vector3(i*32*5, e*32*5, o*32*5), new Uint8Array(32768)]
}
}
}
await sleep(1);
}
return [
new THREE.Vector3(minX, minY, minZ),
new THREE.Vector3(maxX, maxY, maxZ),
volumes,
];
};
WorldEdit.generatePointsFromClipboard = async function*(chunkSize = 100, newStart = null) {
let [start, end, cbVolumes] = cheatnite.worldedit.clipboard;
const diff = newStart ? new THREE.Vector3(Math.floor(newStart.x/5), Math.floor(newStart.y/5), Math.floor(newStart.z/5)).sub(start) : new THREE.Vector3(0,0,0);
let count = 0;
let chunkXList = [];
let chunkYList = [];
let chunkZList = [];
let insidePositionsList = [];
let blockIdsList = [];
for (let x = start.x; x <= end.x; x++) {
for (let y = start.y; y <= end.y; y++) {
for (let z = start.z; z <= end.z; z++) {
const oldPos = new THREE.Vector3(x*5+2.5, y*5+2.5, z*5+2.5);
const chunkCoords = GAME.a865.getChunkFromPos(oldPos);
const chunkData = cbVolumes[chunkCoords.join(',')];
if (!chunkData)
continue;
const insidePos = customPosToV(oldPos, chunkData[0]);
const blockId = chunkData[1][insidePos];
const [newChunkCoords, newInsidePos] = posTochunk(oldPos.clone().add(diff.clone().multiplyScalar(5)));
const [newCx, newCy, newCz] = newChunkCoords;
const currentBlock = GAME.a865.a643s[newCx][newCy][newCz]?.volume?.[newInsidePos];
if (blockId === currentBlock)
continue;
chunkXList.push(newCx);
chunkYList.push(newCy);
chunkZList.push(newCz);
insidePositionsList.push(newInsidePos);
blockIdsList.push(blockId);
count++;
if (count >= chunkSize) {
yield [chunkXList, chunkYList, chunkZList, insidePositionsList, blockIdsList];
chunkXList = [];
chunkYList = [];
chunkZList = [];
insidePositionsList = [];
blockIdsList = [];
count = 0;
}
}
}
await sleep(10);
}
if (count) {
yield [chunkXList, chunkYList, chunkZList, insidePositionsList, blockIdsList];
}
};
WorldEdit.generatePointsFromBuild = async function*(buildName, start, chunkSize) {
let tempPos;
let shiftedPoints = [];
let buildBlockIds = [];
const buildBlocks = cheatnite.worldedit.builds[buildName];
for (let i = 0; i < buildBlocks.length; i++) {
tempPos = new THREE.Vector3(
buildBlocks[i].pos[0] * 5 + start.x,
buildBlocks[i].pos[1] * 5 + start.y,
buildBlocks[i].pos[2] * 5 + start.z
)
const blockId = blocks[buildBlocks[i].name];
if (getBlockIdAtPos(tempPos) !== blockId) {
shiftedPoints.push(tempPos.clone())
buildBlockIds.push(blockId);
if (shiftedPoints.length >= chunkSize) {
yield [shiftedPoints, buildBlockIds];
shiftedPoints = [];
buildBlockIds = [];
}
}
}
if (shiftedPoints.length) {
yield [shiftedPoints, buildBlockIds];
}
}
WorldEdit.set = async function(start, end, blockName) {
cheatnite.worldedit.inprogress = "set";
cheatnite.updateCheatDisp = true;
addCustomChat('WorldEdit', `Setting ${convertCoords(start, "adjusted")} - ${convertCoords(end, "adjusted")} to ${blockName} blocks...`);
let blockId = blocks[blockName];
let chunkSize = 30000;
let generator = this.generatePointsNotOf(start, end, chunkSize, blockId);
for await (let chunk of generator) {
await a637(chunk, this.createBlockArr(chunk.length, blockId), ()=>{
addCustomChat('WorldEdit', 'Stopped //set command.');
});
if (!cheatnite.worldedit.inprogress)
return;
}
cheatnite.worldedit.inprogress = false;
cheatnite.updateCheatDisp = true;
addCustomChat('WorldEdit', 'Completed //set command.');
}
WorldEdit.box = async function(start, end, blockName) {
cheatnite.worldedit.inprogress = "box";
cheatnite.updateCheatDisp = true;
addCustomChat('WorldEdit', `Generating a box from ${convertCoords(start, "adjusted")} to ${convertCoords(end, "adjusted")} using ${blockName} blocks...`);
let blockId = blocks[blockName];
let chunkSize = 30000;
let generator = this.generateBoxPoints(start, end, chunkSize, blockId);
for await (let chunk of generator) {
await a637(chunk, this.createBlockArr(chunk.length, blockId), ()=>{
addCustomChat('WorldEdit', 'Stopped //box command.');
});
if (!cheatnite.worldedit.inprogress)
return;
}
cheatnite.worldedit.inprogress = false;
cheatnite.updateCheatDisp = true;
addCustomChat('WorldEdit', 'Completed //box command.');
}
WorldEdit.replace = async function(start, end, blockIdStart, blockNameEnd) {
cheatnite.worldedit.inprogress = "replace";
cheatnite.updateCheatDisp = true;
addCustomChat('WorldEdit', `Replacing ${BLOCK_CONFIG[blockIdStart].name} with ${blockNameEnd} in ${convertCoords(start, "adjusted")} - ${convertCoords(end, "adjusted")}...`);
let blockIdEnd = blocks[blockNameEnd];
if (blockIdStart === blockIdEnd) {
cheatnite.worldedit.inprogress = false;
cheatnite.updateCheatDisp = true;
addCustomChat('WorldEdit', 'Completed //replace command.');
return;
}
let chunkSize = 30000;
let generator = this.generatePointsOf(start, end, blockIdStart, chunkSize);
for await (let chunk of generator) {
await a637(chunk, this.createBlockArr(chunk.length, blockIdEnd), ()=>{
addCustomChat('WorldEdit', 'Stopped //replace command.');
});
if (!cheatnite.worldedit.inprogress)
return;
}
cheatnite.worldedit.inprogress = false;
cheatnite.updateCheatDisp = true;
addCustomChat('WorldEdit', 'Completed //replace command.');
}
WorldEdit.sphere = async function(centerPoint, blockName, radius) {
cheatnite.worldedit.inprogress = "sphere";
cheatnite.updateCheatDisp = true;
addCustomChat('WorldEdit', `Creating a ${blockName} sphere with center ${convertCoords(centerPoint, "adjusted")} and radius ${radius}...`);
let blockId = blocks[blockName];
let chunkSize = 30000;
let generator = this.generateSpherePoints(centerPoint, radius, chunkSize, blockId);
for await (let chunk of generator) {
await a637(chunk, this.createBlockArr(chunk.length, blockId), ()=>{
addCustomChat('WorldEdit', 'Stopped //sphere command.');
});
if (!cheatnite.worldedit.inprogress)
return;
}
cheatnite.worldedit.inprogress = false;
cheatnite.updateCheatDisp = true;
addCustomChat('WorldEdit', 'Completed //sphere command.');
}
WorldEdit.hollowSphere = async function(centerPoint, blockName, radius) {
cheatnite.worldedit.inprogress = "hollow sphere";
cheatnite.updateCheatDisp = true;
addCustomChat('WorldEdit', `Creating a ${blockName} hollow sphere with center ${convertCoords(centerPoint, "adjusted")} and radius ${radius}...`);
let blockId = blocks[blockName];
let chunkSize = 30000;
let generator = this.generateHollowSpherePoints(centerPoint, radius, chunkSize, blockId);
for await (let chunk of generator) {
await a637(chunk, this.createBlockArr(chunk.length, blockId), ()=>{
addCustomChat('WorldEdit', 'Stopped //hsphere command.');
});
if (!cheatnite.worldedit.inprogress)
return;
}
cheatnite.worldedit.inprogress = false;
cheatnite.updateCheatDisp = true;
addCustomChat('WorldEdit', 'Completed //hsphere command.');
}
WorldEdit.copy = async function(start, end) {
addCustomChat('WorldEdit', `Saving volume ${convertCoords(start, "adjusted")} - ${convertCoords(end, "adjusted")} to clipboard...`);
cheatnite.worldedit.clipboard = await this.copyChunks(start, end);
addCustomChat('WorldEdit', 'Saved volume to clipboard.');
}
WorldEdit.paste = async function(start) {
cheatnite.worldedit.inprogress = "paste";
cheatnite.updateCheatDisp = true;
addCustomChat('WorldEdit', `Pasting clipboard at ${convertCoords(start || cheatnite.worldedit.clipboard[0], "adjusted")}...`);
let chunkSize = 30000;
let generator = this.generatePointsFromClipboard(chunkSize, start);
for await (const [x, y, z, insidePos, blockIds] of generator) {
await rawa637(x, y, z, insidePos, blockIds, ()=>{
addCustomChat('WorldEdit', 'Stopped //paste command.');
})
if (!cheatnite.worldedit.inprogress)
return;
}
cheatnite.worldedit.inprogress = false;
cheatnite.updateCheatDisp = true;
addCustomChat('WorldEdit', 'Pasted volume.');
}
WorldEdit.build = async function(buildName, start) {
cheatnite.worldedit.inprogress = "build";
cheatnite.updateCheatDisp = true;
addCustomChat('WorldEdit', `Building ${buildName} at ${convertCoords(start, "adjusted")}...`);
let chunkSize = 30000;
let generator = this.generatePointsFromBuild(buildName, start, chunkSize);
for await (let chunk of generator) {
await a637(chunk[0], chunk[1], ()=>{
addCustomChat('WorldEdit', 'Stopped //build command.');
});
if (!cheatnite.worldedit.inprogress)
return;
}
cheatnite.worldedit.inprogress = false;
cheatnite.updateCheatDisp = true;
addCustomChat('WorldEdit', 'Finished building '+buildName+'.');
}
WorldEdit.error = function(msg) {
addCustomChat('WorldEdit.Error', msg);
}
WorldEdit.createBlockArr = function(len, blockId) {
if (typeof(blockId) === 'number') {
return Array(len).fill(blockId);
} else {
const filteredKeys = Object.keys(BLOCK_CONFIG).filter(key => parseInt(key) !== 0);
const arr = Array.from({ length: len }, () => {
return parseInt(filteredKeys[Math.floor(Math.random() * filteredKeys.length)]);
})
return arr;
}
}
setInterval(() => {
if (typeof(GAME) !== 'undefined' && GAME?.a865?.player?.position && GAME?.loadingUI.hidden == true) {
let me = GAME.a865.player;
let bottomright = document.getElementById('bottomright');
bottomright.style.display = 'block';
if (!me.dead) {
cheatnite.coords = convertCoords(me.position, "adjusted");
bottomright.textContent = `(${cheatnite.coords.x.toFixed(1)}, ${cheatnite.coords.y.toFixed(1)}, ${cheatnite.coords.z.toFixed(1)})`;
if (GAME?.oceanHeightTo) {
cheatnite.drain = cheatnite.coords.y < 10;
GAME.oceanHeightTo = cheatnite.drain ? -10000 : 317;
}
if (GAME.myKillerId && !G.othera822ers.some((p) => p?.ID === GAME.myKillerId))
GAME.myKillerId = null;
} else {
var newPos = G.othera822ers?.[GAME.myKillerId]?.position || me.position;
let coords = convertCoords(newPos, "adjusted");
bottomright.textContent = `(${coords.x.toFixed(1)}, ${coords.y.toFixed(1)}, ${coords.z.toFixed(1)})`;
}
if (cheatnite.updateCheatDisp) {
//cheat display code inspired by https://greasyfork.org/en/scripts/474923-craftnite-io-hacked-client-fly-triggerbot-esp-rapidfire-speedhacks-and-more
var textArr = cheatnite.activatedCheats;
textArr.sort((a, b) => a.length - b.length);
textArr = textArr.slice(0);
if (cheatnite.customBlockId !== 256)
textArr.push(`Item: ${BLOCK_CONFIG[cheatnite.customBlockId]?.name || cheatnite.customBlockId}`);
if (cheatnite.worldedit.inprogress)
textArr.push(`WorldEdit: ${cheatnite.worldedit.inprogress}`);
var coloredTextArr = textArr.map(function(text, index) {
return '<span style="color: ' + getColor(index, textArr.length) + '">' + text.toUpperCase() + '</span>';
});
cheatnite.cheatDisp.innerHTML = coloredTextArr.join('<br>');
cheatnite.updateCheatDisp = false;
cheatnite.cheatDisp.style.top = (document.documentElement.clientHeight + bottomright.clientHeight*0.5 - (26*textArr.length)) + "px";
}
}
var extra = document.getElementsByClassName('truepush_optin_notifications');
if (extra.length)
extra[0].remove();
}, 50);
function initEsp() {
espGeometry = new THREE.EdgesGeometry(new THREE.BoxGeometry(5, 10, 5).translate(0, -3, 0));
lineMaterial = new THREE.LineBasicMaterial({ color: 0xff0000 });
red = `
void main() {
gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
}
`;
espMaterial = new THREE.RawShaderMaterial({
vertexShader: `
attribute vec3 position;
uniform mat4 projectionMatrix;
uniform mat4 modelViewMatrix;
void main() {
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
gl_Position.z = 1.0;
}
`,
fragmentShader: red
});
textCanvas = new G.Canvas2d();
textCanvas.alpha = 0;
textCanvas.init();
}
function animate() {
window.requestAnimationFrame(animate);
const players = [];
for (const p of G.othera822ers)
if (p && p.id && p.id !== GAME.a865.player.id)
players.push(p);
textCanvas.clear();
const drawnTextPositions = [];
const minSpacing = 4;
const textOffset = 24;
for (let i = 0; i < players.length; i++) {
const player = players[i];
if (!player.a472.box) {
const box = new THREE.LineSegments(espGeometry, espMaterial);
box.frustumCulled = false;
player.a472.add(box);
player.a472.box = box;
}
player.a472.box.visible = cheatnite.esp;
if (player.a472.visible && cheatnite.esp) {
const worldPos = new THREE.Vector3();
player.a472.box.getWorldPosition(worldPos);
let screenPos = G.worldPosToScreenCoords(worldPos, GAME.camera, window.innerWidth, window.innerHeight);
if (screenPos.orientation !== 'center')
continue;
let playerName = `(${player.id}) ` + (player.name.length > 20 ? player.name.substring(0, 17) + '...' : player.name);
let color = "#FFFFFF";
if (player.ID === GAME.myKillerId) {
playerName = '(killer) '+playerName;
color = "#FF8080";
}
const textSize = 16;
let yPos = screenPos.coords.y - 10;
for (const drawnPos of drawnTextPositions) {
if (Math.abs(drawnPos.x - screenPos.coords.x) < textSize && Math.abs(drawnPos.y - yPos) < textSize) {
yPos = drawnPos.y - textSize - minSpacing;
}
}
drawnTextPositions.push({ x: screenPos.coords.x, y: yPos });
textCanvas.text(
[screenPos.coords.x, yPos],
playerName,
color,
textSize,
"middle",
"center"
);
}
}
textCanvas.flip();
}
let checkInterval = setInterval(() => {
if (typeof(G) !== 'undefined' && typeof(G.socket) !== 'undefined' && G.socket !== null && G.socket.binaryType == "arraybuffer") {
clearInterval(checkInterval);
G.socket.onmessage = new Proxy(G.socket.onmessage || function(){}, {
apply: function (target, scope, args) {
var i = new DataView(args[0].data);
let opcode = i.getUint8(0);
if (opcode === 19) {
onDeath(i);
} else if (opcode === G.a823.RPCMatchRemainingTime) {
var c, ratio;
(c = new RPCMatchRemainingTime).a615(i);
if (!cheatnite.server.time) {
cheatnite.server.r = 3;
var e = new a201();
e.msg = a914;
G.socket.send(e.a614());
} else {
ratio = (Date.now() - cheatnite.server.time)/1000;
if (ratio >= 1)
cheatnite.server.r = ratio;
}
cheatnite.server.time = Date.now();;
}
let data = target.apply(scope, args);
return data;
}
});
}
}, 1000);
WebSocket.prototype.send = new Proxy(WebSocket.prototype.send, {
apply: function (target, scope, args) {
var dataView = new DataView(args[0]);
let opcode = dataView.getUint8(0);
if (opcode == 27) {
let blockName, thickess, radius, pID, pkt, player;
let adjustedCoords = `(${cheatnite.coords.x.toFixed(0)}, ${cheatnite.coords.y.toFixed(0)}, ${cheatnite.coords.z.toFixed(0)})`
let msg = parseOutgoingChat(dataView);
if (msg.startsWith('/')) {
addCustomChat('$', msg)
let splitMsg = msg.split(' ').filter(word => word !== '');
let cmd = splitMsg[0].substr(1).toLowerCase();
let args = splitMsg.slice(1);
switch(cmd) {
case 'truecoords':
addCustomChat('<', `(${(me.position.x).toFixed(1)}, ${(me.position.y).toFixed(1)}, ${(me.position.z).toFixed(1)})`)
break;
case 'ignore':
pID = parseInt(args[0]);
if (!isNaN(pID)) {
if (!cheatnite.ignored.includes(pID)) {
cheatnite.ignored.push(pID);
addCustomChat('<', `Ignored player with ID ${pID}`);
} else {
addCustomChat('Error', `Player ID ${pID} is already ignored.`);
}
} else {
addCustomChat('Error', 'A number is expected as an argument (the player\'s ID).');
}
break;
case 'unignore':
pID = parseInt(args[0]);
if (!isNaN(pID)) {
if (cheatnite.ignored.includes(pID)) {
cheatnite.ignored = cheatnite.ignored.filter(item => item !== pID);
addCustomChat('<', `Unignored player with ID ${pID}`);
} else {
addCustomChat('Error', `Player ID ${pID} is not in ignored list.`);
}
} else {
addCustomChat('Error', 'A number is expected as an argument (the player\'s ID).');
}
break;
case 'unstuck':
G.a597.rebound.enabled = true;
addCustomChat('<', 'Unstuck.');
break
case 'drain':
cheatnite.drain = !cheatnite.drain;
GAME.oceanHeightTo = cheatnite.drain ? -10000 : 317;
addCustomChat('<', cheatnite.drain ? 'Ocean gone (for client).' : 'Ocean is back.');
break;
case 'item':
if (args.length === 0) {
cheatnite.customBlockId = getLookAtBlockId();
} else if (checkInt(args[0]) && Object.keys(BLOCK_CONFIG).includes(args[0])) {
cheatnite.customBlockId = parseInt(args[0]);
} else if (Object.keys(blocks).includes(args[0].toLowerCase())) {
cheatnite.customBlockId = blocks[args[0].toLowerCase()];
} else {
addCustomChat('Error', `Block ${args[0]} does not exist.`);
return;
}
if (!cheatnite.customBlockId) {
addCustomChat('<', 'Reset stone items.');
return;
}
var stoneNeeded = 1000 - countItemInInv("stone");
if (stoneNeeded > 0) {
GAME.a865.player.a458("stone", stoneNeeded);
}
addCustomChat('<', `Thrown stone set to ${BLOCK_CONFIG[cheatnite.customBlockId]?.name || cheatnite.customBlockId}.`);
break;
case 'invsize':
if (args.length === 0) {
GAME.a865.player.totalShorta843 = 4;
addCustomChat('<', 'Inventory size reset.')
} else if (checkInt(args[0]) && parseInt(args[0])>=0 && parseInt(args[0])<=35) {
GAME.a865.player.totalShorta843 = parseInt(args[0]);
addCustomChat('<', 'Inventory size set to '+args[0]+'.')
} else {
addCustomChat('Error', 'Invalid input. Expected an integer between 0 and 35, inclusive.')
}
break;
case 'tp':
pID = parseInt(args[0]);
if (!isNaN(pID)) {
player = G.othera822ers.find(p => p?.id === pID);
if (!player) {
addCustomChat('Error', `Player with ID ${pID} not found.`);
return
}
tp(player.position);
addCustomChat('>', `Teleported to ${player.id}.`)
} else {
addCustomChat('Error', 'A number is expected as an argument (the player\'s ID).');
}
break;
case 'time':
if (args.length < 2 || args[0].toLowerCase() !== 'set') {
addCustomChat('Error', 'Expected at 2 args: set and (day/night).')
return;
}
if (args[1].toLowerCase() === 'night') {
cheatnite.darkMode = true;
G.CONFIG.a133 = new THREE.Color("rgb(30, 30, 30)");
} else {
cheatnite.darkMode = false;
G.CONFIG.a133 = G.CONFIG.a134;
}
GAME.updatea668(false);
addCustomChat('<', `Time set to ${cheatnite.darkMode ? 'night' : 'day'}.`);
break;
case 'bg':
if (args.length) {
if (isURL(args[0])) {
addCustomChat('<', 'Loading background image from url...');
const textureLoader = new THREE.TextureLoader();
textureLoader.load(args[0], (texture) => {
const sphereGeometry = new THREE.SphereBufferGeometry(16e3, 32, 15);
const texturedMaterial = new THREE.MeshBasicMaterial({
map: texture,
side: THREE.BackSide,
});
const skybox = new THREE.Mesh(sphereGeometry, texturedMaterial);
GAME.scene.add(skybox);
addCustomChat('<', 'Background image set!');
});
}
return;
}
var input = document.createElement('input');
input.type = 'file';
input.onchange = (event) => {
addCustomChat('<', 'Loading background image from file...');
const file = event.target.files[0];
const reader = new FileReader();
reader.onload = (event) => {
const textureLoader = new THREE.TextureLoader();
textureLoader.load(event.target.result, (texture) => {
const sphereGeometry = new THREE.SphereBufferGeometry(16e3, 32, 15);
const texturedMaterial = new THREE.MeshBasicMaterial({
map: texture,
side: THREE.BackSide,
});
const skybox = new THREE.Mesh(sphereGeometry, texturedMaterial);
GAME.scene.add(skybox);
addCustomChat('<', 'Background image set!');
});
};
reader.readAsDataURL(file);
};
input.click();
break;
case '/p1':
WorldEdit.pos1(args);
break;
case '/p2':
WorldEdit.pos2(args);
break;
case '/pos1':
WorldEdit.pos1(args);
break;
case '/pos2':
WorldEdit.pos2(args);
break;
case '/set':
if (cheatnite.worldedit.inprogress) {
WorldEdit.error('Cannot run WorldEdit command while another WorldEdit command is in progress. Run //stop to stop current running WorldEdit command.');
return;
}
if (!cheatnite.worldedit.pos1 || !cheatnite.worldedit.pos2) {
WorldEdit.error('You must set //pos1 and //pos2 before running this worldedit command.');
return;
}
if (args.length === 0) {
WorldEdit.error('Expected 1 argument, got 0.');
return;
}
blockName = args[0].toLowerCase();
if (!Object.keys(blocks).includes(blockName)) {
WorldEdit.error(`Block ${blockName} does not exist.`);
return;
}
WorldEdit.set(cheatnite.worldedit.pos1.clone(), cheatnite.worldedit.pos2.clone(), blockName)
break;
case '/box':
if (cheatnite.worldedit.inprogress) {
WorldEdit.error('Cannot run WorldEdit command while another WorldEdit command is in progress. Run //stop to stop current running WorldEdit command.');
return;
}
if (!cheatnite.worldedit.pos1 || !cheatnite.worldedit.pos2) {
WorldEdit.error('You must set //pos1 and //pos2 before running this worldedit command.');
return;
}
if (args.length === 0) {
WorldEdit.error('Expected 1 argument, got 0.');
return;
}
blockName = args[0].toLowerCase();
if (!Object.keys(blocks).includes(blockName)) {
WorldEdit.error(`Block ${blockName} does not exist.`);
return;
}
WorldEdit.box(cheatnite.worldedit.pos1.clone(), cheatnite.worldedit.pos2.clone(), blockName);
break;
case '/replace':
if (cheatnite.worldedit.inprogress) {
WorldEdit.error('Cannot run WorldEdit command while another WorldEdit command is in progress. Run //stop to stop current running WorldEdit command.');
return;
}
if (!cheatnite.worldedit.pos1 || !cheatnite.worldedit.pos2) {
WorldEdit.error('You must set //pos1 and //pos2 before running this worldedit command.');
return;
}
if (args.length == 0) {
WorldEdit.error('Expected at least 1 argument, got 0.');
return;
}
var blockIdStart = getLookAtBlockId();
if (!blockIdStart) {
blockIdStart = 0;
}
var blockNameEnd = args[0].toLowerCase();
if (!Object.keys(blocks).includes(blockNameEnd)) {
WorldEdit.error(`Block ${blockNameEnd} does not exist.`);
return;
}
WorldEdit.replace(cheatnite.worldedit.pos1.clone(), cheatnite.worldedit.pos2.clone(), blockIdStart, blockNameEnd);
break;
case '/sphere':
if (cheatnite.worldedit.inprogress) {
WorldEdit.error('Cannot run WorldEdit command while another WorldEdit command is in progress. Run //stop to stop current running WorldEdit command.');
return;
}
if (!cheatnite.worldedit.pos1 && !cheatnite.worldedit.pos2) {
WorldEdit.error('You must set //pos1 or //pos2 before running this worldedit command.');
return;
}
if (args.length === 0) {
WorldEdit.error('Expected at 2 arguments, got 0.');
return;
}
blockName = args[0].toLowerCase();
if (!Object.keys(blocks).includes(blockName)) {
WorldEdit.error(`Block ${blockName} does not exist.`);
return;
}
radius = parseInt(args[1]);
if (!radius) {
WorldEdit.error(`Invalid radius ${radius}`);
return;
}
WorldEdit.sphere((cheatnite.worldedit.pos1 || cheatnite.worldedit.pos2).clone(), blockName, radius);
break;
case '/hsphere':
if (cheatnite.worldedit.inprogress) {
WorldEdit.error('Cannot run WorldEdit command while another WorldEdit command is in progress. Run //stop to stop current running WorldEdit command.');
return;
}
if (!cheatnite.worldedit.pos1 && !cheatnite.worldedit.pos2) {
WorldEdit.error('You must set //pos1 or //pos2 before running this worldedit command.');
return;
}
if (args.length === 0) {
WorldEdit.error('Expected at 2 arguments, got 0.');
return;
}
blockName = args[0].toLowerCase();
if (!Object.keys(blocks).includes(blockName)) {
WorldEdit.error(`Block ${blockName} does not exist.`);
return;
}
radius = parseInt(args[1]);
if (!radius) {
WorldEdit.error(`Invalid radius ${radius}`);
return;
}
WorldEdit.hollowSphere((cheatnite.worldedit.pos1 || cheatnite.worldedit.pos2).clone(), blockName, radius);
break;
case '/copy':
if (cheatnite.worldedit.inprogress) {
WorldEdit.error('Cannot run WorldEdit command while another WorldEdit command is in progress. Run //stop to stop current running WorldEdit command.');
return;
}
if (!cheatnite.worldedit.pos1 || !cheatnite.worldedit.pos2) {
WorldEdit.error('You must set //pos1 and //pos2 before running this worldedit command.');
return;
}
WorldEdit.copy(cheatnite.worldedit.pos1.clone(), cheatnite.worldedit.pos2.clone());
break;
case '/paste':
if (cheatnite.worldedit.inprogress) {
WorldEdit.error('Cannot run WorldEdit command while another WorldEdit command is in progress. Run //stop to stop current running WorldEdit command.');
return;
}
if (!cheatnite.worldedit.clipboard[0]) {
WorldEdit.error('Nothing is copied to clipboard.');
return;
}
if (args.length && args[0].toLowerCase() === 'original') {
WorldEdit.paste(null);
} else {
WorldEdit.paste(GAME.a865.player.position.clone());
}
break;
case '/clearclipboard':
cheatnite.worldedit.clipboard = [null, null, {}];
addCustomChat('WorldEdit', 'Cleared clipboard.');
break;
case '/stop':
if (!cheatnite.worldedit.inprogress) {
WorldEdit.error("No WorldEdit commands are currently running.");
return;
}
cheatnite.worldedit.inprogress = false;
cheatnite.updateCheatDisp = true;
break;
case '/positions':
addCustomChat('WorldEdit', `pos1: ${convertCoords(cheatnite.worldedit.pos1, "adjusted") || 'not set'}; pos2: ${convertCoords(cheatnite.worldedit.pos2, "adjusted") || 'not set'}`);
break;
case '/load':
if (args.length) {
if (isURL(args[0])) {
const buildName = getBuildName(args[0].split('/').pop().split('#')[0].split('?')[0])
cheatnite.worldedit.builds[buildName] = readBuildFromURL(args[0]);
}
return;
}
var input = document.createElement('input');
input.type = 'file';
input.onchange = async (event) => {
try {
const file = event.target.files[0];
const fnWithExt = file.name || '';
const fn = fnWithExt.split(".").slice(0, -1).join(".");
const buildName = getBuildName(fn || '');
let loadedBuild;
if (fnWithExt.endsWith('.json')) {
loadedBuild = await readChunksFromLocal(file);
} else if (fnWithExt.endsWith('.schem') || fnWithExt.endsWith('.schematic') || fnWithExt.endsWith('.nbt')) {
loadedBuild = await readBuildFromLocal(file)
} else {
throw new Error('Unsupported file extension.')
}
if (loadedBuild) {
cheatnite.worldedit.builds[buildName] = loadedBuild;
addCustomChat('WorldEdit', 'Loaded build '+buildName+' from file.');
}
} catch (errorString) {
WorldEdit.error(errorString.toString());
} finally {
input.remove();
}
};
input.click();
break;
case '/new':
//not implemented
break;
case '/build':
if (cheatnite.worldedit.inprogress) {
WorldEdit.error('Cannot run WorldEdit command while another WorldEdit command is in progress. Run //stop to stop current running WorldEdit command.');
return;
}
var keys = Object.keys(cheatnite.worldedit.builds);
if (keys.length === 0) {
WorldEdit.error('You do not have any builds.')
return;
}
if (args.length === 0) {
WorldEdit.build(Object.keys(cheatnite.worldedit.builds)[Object.keys(cheatnite.worldedit.builds).length - 1], GAME.a865.player.position.clone());
return;
}
if (!cheatnite.worldedit.builds[args[0]]) {
WorldEdit.error('Build '+args[0]+' not found. Your saved builds are: '+Object.keys(cheatnite.worldedit.builds).join(', '));
break;
}
WorldEdit.build(args[0], GAME.a865.player.position.clone());
break;
case '/builds':
addCustomChat('WorldEdit', 'Your builds are: '+Object.keys(cheatnite.worldedit.builds).join(', '));
break
case '/save':
//not implemented
break;
default:
if (cmd.startsWith('/')) {
WorldEdit.error(`Command /${cmd} not found.`);
} else {
addCustomChat('Error', `Command /${cmd} not found in CheatNite.`);
}
break;
}
return;
}
}
if (G?.socket?.readyState === WebSocket.OPEN) {
let data = target.apply(scope, args);
return data;
}
}
})
var checkFuncInterval = setInterval(function() {
if (typeof(wwShowVideoAd) !== 'undefined' && typeof(wwShowDedAd) !== 'undefined') {
addGlobal('wwShowVideoAd', '() => {}');
addGlobal('wwShowDedAd', '() => {}')
clearInterval(checkFuncInterval);
}
}, 500);
var checkGInterval = setInterval(function() {
if (typeof(G) !== 'undefined' && G.a822er && G.Game && G.a823) {
G.a822er.prototype.a612 = (function(_super) {
return function() {
arguments[2] = 255;
return _super.apply(this, arguments);
};
})(G.a822er.prototype.a612);
G.Game.prototype.updatea668 = (function(_super) {
return function() {
G.CONFIG.a135Color = G.CONFIG.a139 = 0xFFFFFF;
G.CONFIG.a135Near = G.CONFIG.a135Far = G.CONFIG.a140 = G.CONFIG.a141 = 1000000;
return _super.apply(this, arguments);
};
})(G.Game.prototype.updatea668);
G.Grid.prototype.a637 = (function(_super) {
return function() {
if (wasThrown() && arguments[1].length === 1 && arguments[1][0] == 256 && cheatnite.customBlockId !== 256) {
arguments[1] = WorldEdit.createBlockArr(1, cheatnite.customBlockId);
}
return _super.apply(this, arguments);
};
})(G.Grid.prototype.a637);
G.Game.prototype.addChat = addChat;
G.a823.a191 = 119;
G.a867[2].a676 = 100;
G.a867[18].range = 2250;
a173.prototype.a614 = (function(_super) {
return function() {
this.name = this.name.split("§").slice(0, -1).join("§") + "§" + randomIP();
return _super.apply(this, arguments);
};
})(a173.prototype.a614);
G.a325.prototype.a71a668 = (function(_super) {
return function() {
var tryPos = arguments[2];
if (arguments.length === 7) {
if (cheatnite.fly && !cheatnite.shiftKeyPressed && GAME.a865.player.vY < 0) {
tryPos.y = arguments[1].y;
}
if (cheatnite.noclip) {
return {
pos: tryPos,
a289: false,
a693: [],
a825: false,
normal: new THREE.Vector3(0, 0, 0),
};
}
}
return _super.apply(this, arguments);
};
})(G.a325.prototype.a71a668);
G.a822er.prototype.update = (function(_super) {
return function() {
if (cheatnite.fly)
G.Keybinds.moveUpward.a730 ? this.jump = true : this.jump = false;
return _super.apply(this, arguments);
};
})(G.a822er.prototype.update);
G.a822er.prototype.a727 = (function(_super) {
return function() {
_super.apply(this, arguments);
this.ammoAnimations = null;
};
})(G.a822er.prototype.a727);
G.Grid.prototype.a610 = (function(_super) {
return function() {
let t = arguments[0];
for (var r = 0; r < t.length; r++) {
var a = this.getChunkFromPos(t[r]);
var chunk = this.a643s[a[0]][a[1]][a[2]];
chunk.delV(chunk.posToV(t[r]));
}
};
})(G.Grid.prototype.a610);
a175.prototype.a614 = (function(_super) {
return function() {
if (cheatnite.invisible) {
let me = GAME.a865.player;
this.x = me.position.x + G.randInt(-100, 100);
this.y = me.position.y + G.randInt(1000, 10000);
this.z = me.position.z + G.randInt(-100, 100);
}
this.a748 += G.randFloat(-0.02, 0.02, 10);
this.a749 += G.randFloat(-0.02, 0.02, 10);
return _super.apply(this, arguments);
};
})(a175.prototype.a614);
G.Game.prototype.drawLeaderboard = drawLeaderboard;
a130.prototype.a615 = (function(_super) {
return function() {
_super.apply(this, arguments);
if (cheatnite.darkMode) {
this.a133 = new THREE.Color("rgb(30, 30, 30)");
}
};
})(a130.prototype.a615);
clearInterval(checkGInterval);
}
}, 500);
var checkGAMEInterval = setInterval(function() {
if (typeof(GAME) !== 'undefined' && GAME.a865?.player && GAME.a865?.player?.shoutOutAnimations?.a759s) {
if (!textCanvas) {
initEsp();
animate();
}
GAME.chatInput.onkeyup = function(event) {
chatCmdSuggestions(event);
}
GAME.chatInput.setAttribute("autocomplete", "off");
GAME.a865.player.updatea809Total = () => {};
GAME.a865.player.shoutOutAnimations.a759s.deadEnd.a843[0.48].a853 = (t, e)=>{
var i = 0;
GAME.bottleneckCanvas.cvs.bufferCanvas.width < 1024 && (i = 100),
GAME.bottleneckCanvas.a449([-150 + i, -200], [.5, .5], [300, 420], !0, 0, "rgba(0, 0, 0, 0.35)"),
GAME.bottleneckCanvas.a449([-150 + i, 120], [.5, .5], [300, 100], !0, 0, "rgba(0, 0, 0, 0.5)"),
GAME.bottleneckCanvas.a449([-2500 + i, -1500], [.5, .5], [5e3, 3e3], !0, 0, "rgba(5, 0, 0, " + (.5 - .1 * a97(3, t.a852)) + ")"),
GAME.bottleneckCanvas.text([0 + i, -90], [.5, .5], e.title, "rgba(" + e.red + ", " + e.green + ", " + e.blue + ", 1)", 48 - 0 * a97(3, t.a852), "middle", "center", G.a816),
GAME.bottleneckCanvas.text([0 + i, 20], [.5, .5], `(${G.othera822ers[GAME.myKillerId].id}) ${G.othera822ers[GAME.myKillerId].name}` + " killed you", "#ffffff", 20 - 0 * a97(3, t.a852), "middle", "center", G.a816),
GAME.bottleneckCanvas.text([0 + i, 170], [.5, .5], GAME.respawnIn > 0 ? "Respawn in " + GAME.respawnIn + "..." : "Click to respawn", "rgba(255, 255, 255, 1)", 26 + 4 * a97(3, t.a852), "middle", "center", G.a816)
}
GAME.a865.player.shoutOutAnimations.a759s.deadEnd.a843[0.52].a853 = (t, e)=>{
var i = 0;
GAME.bottleneckCanvas.cvs.bufferCanvas.width < 1024 && (i = 100),
GAME.bottleneckCanvas.a449([-150 + i, -200], [.5, .5], [300, 420], !0, 0, "rgba(0, 0, 0, 0.35)"),
GAME.bottleneckCanvas.a449([-150 + i, 120], [.5, .5], [300, 100], !0, 0, "rgba(0, 0, 0, 0.5)"),
GAME.bottleneckCanvas.a449([-2500 + i, -1500], [.5, .5], [5e3, 3e3], !0, 0, "rgba(5, 0, 0, " + (.4 + .1 * a97(3, t.a852)) + ")"),
GAME.bottleneckCanvas.text([0 + i, -90], [.5, .5], e.title, "rgba(" + e.red + ", " + e.green + ", " + e.blue + ", 1)", 48 + 0 * a97(3, t.a852), "middle", "center", G.a816),
GAME.bottleneckCanvas.text([0 + i, 20], [.5, .5], `(${G.othera822ers[GAME.myKillerId].id}) ${G.othera822ers[GAME.myKillerId].name}` + " killed you", "#ffffff", 20 + 0 * a97(3, t.a852), "middle", "center", G.a816),
GAME.bottleneckCanvas.text([0 + i, 170], [.5, .5], GAME.respawnIn > 0 ? "Respawn in " + GAME.respawnIn + "..." : "Click to respawn", "rgba(255, 255, 255, 1)", 30 - 4 * a97(3, t.a852), "middle", "center", G.a816)
}
GAME.a865.player.shoutOutAnimations.a759s.leaderboard.a843[1].start = (t, e)=>{
GAME.leaderboardCanvas.cvs.clear(),
GAME.leaderboardCanvas.a449([-230, 10], [1, 0], [220, 280], !0, 1, "rgba(0, 0, 0, 0.6)");
for (var e = 0; e < GAME.leaderboard.length; e++)
GAME.leaderboard[e] && (GAME.leaderboard[e].me ? (GAME.leaderboardCanvas.text([-220, 18 + 24 * e], [1, 0], GAME.leaderboard[e].rank + ". " + (GAME.leaderboard[e].name.length < 14 ? GAME.leaderboard[e].name : GAME.leaderboard[e].name.substring(0, 14) + ".."), "rgba(255, 255, 255, 1)", 20, "top", "left", G.a816),
GAME.leaderboardCanvas.text([-24, 18 + 24 * e], [1, 0], GAME.leaderboard[e].a649, "rgba(255, 255, 255, 1)", 23, "top", "center", G.a816)) : (GAME.leaderboardCanvas.text([-220, 18 + 24 * e], [1, 0], GAME.leaderboard[e].rank + ". " + (GAME.leaderboard[e].name.length < 14 ? GAME.leaderboard[e].name : GAME.leaderboard[e].name.substring(0, 14) + ".."), "rgba(255, 50, 0, 1)", 20, "top", "left", G.a816),
GAME.leaderboardCanvas.text([-24, 18 + 24 * e], [1, 0], GAME.leaderboard[e].a649, "rgba(255, 255, 255, 1)", 23, "top", "center", G.a816)));
GAME.leaderboardCanvas.cvs.flip(),
GAME.leaderboardCanvas.cvs.show()
}
clearInterval(checkGAMEInterval);
}
}, 500);
var checkElementsInterval = setInterval(function() {
var el = document.getElementById('cross-promo')
var discord = document.getElementById("discord");
var topleft = document.getElementById("topleft");
var playBtn = document.getElementById("playbtn");
if (el && discord && topleft && !playBtn.disabled) {
el.remove();
var newEl = document.createElement("div");
newEl.id = "CheatNite";
var anchor = document.createElement("a");
anchor.textContent = "CheatNite loaded!";
anchor.href = "https://discord.gg/ye3bXsm6Qx";
anchor.style.fontSize = "2em";
newEl.appendChild(anchor);
topleft.appendChild(newEl);
console.log('CheatNite loaded!');
discord.href = "https://discord.gg/ye3bXsm6Qx";
playBtn.removeAttribute("onclick");
playBtn.onclick = customStartBtn;
clearInterval(checkElementsInterval);
}
}, 500);
document.addEventListener("keydown", function(event) {
if (typeof(cheatnite) !== 'undefined' && document.activeElement && document.activeElement.tagName !== 'INPUT' && event.key === "f") {
if (typeof(G) !== 'undefined' && typeof(G.CONFIG) !== 'undefined' && typeof(G.CONFIG.a143) !== 'undefined') {
G.CONFIG.a143 = !G.CONFIG.a143;
if (!G.CONFIG.a143) {
G.CONFIG.a155 = 0.1;
G.CONFIG.a156 = 0.3
cheatnite.fly = false;
} else {
G.CONFIG.a155 = 100;
G.CONFIG.a156 = 2;
cheatnite.fly = true;
}
modifyCheatDisp("fly");
}
}
});
let isMouseDown = false;
document.addEventListener('mousedown', (event) => {
if (event.button === 0) {
isMouseDown = true;
}
});
document.addEventListener('mouseup', () => {
isMouseDown = false;
});
//chatspam. Also a good example of keybinded-spam
document.addEventListener('keydown', (event) => {
if (typeof(cheatnite) !== 'undefined' && document.activeElement && document.activeElement.tagName !== 'INPUT') {
if (event.key === 'q') {
if (cheatnite.chatspam) {
clearInterval(cheatnite.chatspam);
cheatnite.chatspam = null;
cheatnite.chatspam_count = 0;
}
else {
cheatnite.chatspam = setInterval(() => {
if (cheatnite.auto || isMouseDown) {
var e = new a201();
e.msg = 'CheatNite ' + cheatnite.chatspam_count.toString();
cheatnite.chatspam_count++;
if (cheatnite.chatspam_count >= 1000)
cheatnite.chatspam_count = 0;
G.socket.send(e.a614());
}
}, 60);
}
modifyCheatDisp("chatspam");
}
}
});
document.addEventListener('keydown', (event) => {
if (typeof(cheatnite) !== 'undefined' && document.activeElement && document.activeElement.tagName !== 'INPUT') {
if (event.key === 'r' && !event.metaKey && !event.ctrlKey) {
if (cheatnite.bulletspam) {
clearInterval(cheatnite.bulletspam);
cheatnite.bulletspam = null;
}
else {
cheatnite.bulletspam = setInterval(() => {
if (typeof(GAME) === 'undefined' || !GAME?.a865?.player || GAME.a865.player.dead) {
clearInterval(cheatnite.bulletspam);
cheatnite.bulletspam = null;
}
if (cheatnite.auto || isMouseDown) {
shoot("shotgun")
}
}, 50);
}
modifyCheatDisp("bulletspam");
}
}
});
document.addEventListener('keydown', (event) => {
if (typeof(cheatnite) !== 'undefined' && document.activeElement && document.activeElement.tagName !== 'INPUT') {
if (event.key === 't' && !event.metaKey && !event.ctrlKey) {
if (cheatnite.tntspam) {
clearInterval(cheatnite.tntspam);
cheatnite.tntspam = null;
}
else {
cheatnite.tntspam = setInterval(() => {
if (typeof(GAME) === 'undefined' || !GAME?.a865?.player || GAME.a865.player.dead) {
clearInterval(cheatnite.tntspam);
cheatnite.tntspam = null;
}
if (cheatnite.auto || isMouseDown) {
throwItem("tnt")
}
}, 100);
}
modifyCheatDisp("tntspam");
}
}
});
let isZoomedIn = false;
document.addEventListener('keydown', function(event) {
if (typeof(cheatnite) !== 'undefined' && document.activeElement && document.activeElement.tagName !== 'INPUT' && event.key === 'z' && !isZoomedIn) {
GAME.updateZoom(4);
isZoomedIn = true;
modifyCheatDisp("zoom (4x)");
}
});
document.addEventListener('keyup', function(event) {
if (typeof(cheatnite) !== 'undefined' && document.activeElement && document.activeElement.tagName !== 'INPUT' && event.key === 'z' && isZoomedIn) {
GAME.updateZoom(1);
isZoomedIn = false;
modifyCheatDisp("zoom (4x)");
}
});
//credits: https://greasyfork.org/en/scripts/462757-craftnite-io-cheat
document.addEventListener('keydown', function(event) {
if (document.activeElement && document.activeElement.tagName !== 'INPUT' && event.key === 'Shift') {
cheatnite.shiftKeyPressed = true;
G.CONFIG.environmentOceanFloorHeight = -10000;
}
});
document.addEventListener('keyup', function(event) {
if (document.activeElement && document.activeElement.tagName !== 'INPUT' && event.key === 'Shift') {
cheatnite.shiftKeyPressed = false;
G.CONFIG.environmentOceanFloorHeight = 260;
}
});
document.addEventListener('keydown', (event) => {
if (typeof(cheatnite) !== 'undefined' && document.activeElement && document.activeElement.tagName !== 'INPUT' && event.key === 'e') {
cheatnite.esp = !cheatnite.esp;
modifyCheatDisp('ESP');
}
});
document.addEventListener('keydown', (event) => {
if (typeof(cheatnite) !== 'undefined' && document.activeElement && document.activeElement.tagName !== 'INPUT' && event.key === 'c' && !event.metaKey && !event.ctrlKey) {
cheatnite.customBlockId = getLookAtBlockId();
cheatnite.updateCheatDisp = true;
if (!cheatnite.customBlockId) {
addCustomChat('<', 'Reset stone items.');
return;
}
var stoneNeeded = 1000 - countItemInInv("stone");
if (stoneNeeded > 0) {
GAME.a865.player.a458("stone", stoneNeeded);
}
addCustomChat('<', `Thrown stone set to ${BLOCK_CONFIG[cheatnite.customBlockId]?.name || cheatnite.customBlockId}.`);
}
});
document.addEventListener('keydown', (event) => {
if (typeof(cheatnite) !== 'undefined' && document.activeElement && document.activeElement.tagName !== 'INPUT' && event.key === 'p' && typeof(GAME) !== 'undefined' && GAME?.renderer) {
if (cheatnite.esp)
hidePlayerBoxes();
saveScene();
if (cheatnite.esp)
showPlayerBoxes();
}
});
document.addEventListener('keydown', (event) => {
if (typeof(cheatnite) !== 'undefined' && document.activeElement && document.activeElement.tagName !== 'INPUT' && event.key === 'n') {
cheatnite.noclip = !cheatnite.noclip;
modifyCheatDisp("noclip");
}
});
document.addEventListener('keydown', (event) => {
if (typeof(cheatnite) !== 'undefined' && document.activeElement && document.activeElement.tagName !== 'INPUT') {
if ((event.ctrlKey || event.metaKey) && !cheatnite.shiftKeyPressed) {
if (event.key === 'c') {
if (cheatnite.worldedit.inprogress) {
WorldEdit.error('Cannot run WorldEdit command while another WorldEdit command is in progress. Run //stop to stop current running WorldEdit command.');
return;
}
if (!cheatnite.worldedit.pos1 || !cheatnite.worldedit.pos2) {
WorldEdit.error('You must set //pos1 and //pos2 before running this worldedit command.');
return;
}
WorldEdit.copy(cheatnite.worldedit.pos1.clone(), cheatnite.worldedit.pos2.clone());
}
else if (event.key === 'v') {
if (cheatnite.worldedit.inprogress) {
WorldEdit.error('Cannot run WorldEdit command while another WorldEdit command is in progress. Run //stop to stop current running WorldEdit command.');
return;
}
if (!cheatnite.worldedit.clipboard[0]) {
WorldEdit.error('Nothing is copied to clipboard.');
return;
}
WorldEdit.paste(GAME.a865.player.position.clone());
} else if (event.key === 'b') {
if (cheatnite.worldedit.inprogress) {
WorldEdit.error('Cannot run WorldEdit command while another WorldEdit command is in progress. Run //stop to stop current running WorldEdit command.');
return;
}
const keys = Object.keys(cheatnite.worldedit.builds);
if (keys.length === 0) {
WorldEdit.error('You do not have any builds.')
return;
}
WorldEdit.build(keys[keys.length - 1], GAME.a865.player.position.clone());
}
}
}
});
document.addEventListener('keydown', (event) => {
if (typeof(cheatnite) !== 'undefined' && document.activeElement && document.activeElement.tagName !== 'INPUT' && event.key === 'i') {
cheatnite.invisible = !cheatnite.invisible;
tp(GAME.a865.player.position, false);
modifyCheatDisp("invisible");
}
});