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PPCC

Pixel Place Compile Client

queste sono le versioni di questo script in cui il codice è stato aggiornato Visualizza tutte le versioni.

  • v1.6.2 14/05/2022

    fix lags when image finished, andfix clear interval when socket disconnected

  • v1.6.2 14/05/2022

    fix getSocket function

  • v1.6.1 14/05/2022

    silent update

  • v1.6.0 13/05/2022

    refactored

  • v1.5.1 09/05/2022

    intermediate changes

  • v1.6.2 30/04/2022

    change to [[x,y,p,i]]

  • v1.6.1 30/04/2022

    fix

  • v1.6 30/04/2022

    changed [x,y,pixel, ...] -> [[id,x,y,pixel], ...]

  • v1.5.2 24/04/2022

    accelerated

  • v1.5.1 24/04/2022

    stupid bug, Object.assign({}, {get socket(){return null;}}); fixed

  • v1.5 24/04/2022

    test

  • v1.4.9 24/04/2022

    fix

  • v1.4.8.1 24/04/2022

    fix

  • v1.4.8 24/04/2022

    shared socket queue

  • v1.4.7 24/04/2022

    added check for execution time, to prevent avalanche freezing effect

  • v1.4.6 24/04/2022

    revert last

  • v1.4.6 24/04/2022

    added check when lock is works

  • v1.4.5 24/04/2022

    fix

  • v1.4.4 24/04/2022

    test

  • v1.4.3 24/04/2022

    fix speed

  • v1.4.2 24/04/2022

    added speed

  • v1.4.1 24/04/2022

    added liveQueue

  • v1.4 24/04/2022

    added client.lock for images

  • v1.3.4 24/04/2022

    slow speed to 20 pps

  • v1.3.3 24/04/2022

    test

  • v1.3.2 23/04/2022

    fix with checking == 255

  • v1.3.1 23/04/2022

    added client.send method

  • v1.3 23/04/2022

    increase speed back to 30, maybe work idk

  • v1.3 23/04/2022

    fix map updating

  • v1.2 22/04/2022

    20 is max speed, 30 and etc is breaking pixels

  • v1.2 22/04/2022

    slower

  • v1.2 22/04/2022

    fix

  • v1.1 22/04/2022

    fix speed

  • v1.1 22/04/2022

    less speed

  • v1.1 22/04/2022

    fix

  • v1.0 22/04/2022