MooMoo.io estimated player detector

How its works so when you hook an object like when you see it and someone break it the server send you an packet for the object breaked so im hooking the object in array and when the break packet come to client im checking to hooked object spawn ids and find the object spawn id.

Filter: Last 30 days Last 365 days

Daily installs

Weekly installs

Daily update checks

Raw data

Date Installs Update checks
2024-10-30 0 0
2024-10-31 0 1
2024-11-01 0 0
2024-11-02 0 1
2024-11-03 0 0
2024-11-04 0 0
2024-11-05 0 0
2024-11-06 1 0
2024-11-07 0 0
2024-11-08 0 1
2024-11-09 0 1
2024-11-10 1 0
2024-11-11 0 0
2024-11-12 1 0
2024-11-13 0 1
2024-11-14 0 1
2024-11-15 0 0
2024-11-16 0 1
2024-11-17 0 0
2024-11-18 0 1
2024-11-19 0 0
2024-11-20 0 0
2024-11-21 0 0
2024-11-22 0 1
2024-11-23 0 0
2024-11-24 0 0
2024-11-25 1 0
2024-11-26 0 0
2024-11-27 0 1
2024-11-28 0 0
Download all data as: JSON CSV