// ==UserScript==
// @name MouseHunt - GWH 2022 Nice/Naughty map colour coder
// @author tsitu & Leppy & Neb & in59te & Warden Slayer
// @namespace https://greasyfork.org/en/users/967077-maidenless
// @version 1.1.7
// @description Color codes mice on Nice/Naughty maps according to type. Max ML shown per group and AR shown individually. ARs given for standard cheese assume SB, if Gouda is relevant the ARs are given as ([Gouda] | [SB]). ARs given for (G)PP are given as ([PP] | [GPP]).
// @match http://www.mousehuntgame.com/*
// @match https://www.mousehuntgame.com/*
// @include https://ajax.googleapis.com/ajax/libs/jquery/3.6.0/jquery.min.js
// ==/UserScript==
// Credit to the minluck and mice population prepared by Seli and Neb.
const displayMinLuck = true; // Will display minluck for the group of mouse in advanced view iff true.
const displayAR = true; // Will display the AR for each uncaught mouse in advanced view iff true.
const displayHunterCheese = false; // Will display which group of mouse the hunter if attempting iff true.
let assignBaitChange = true; // Avoid the bait change event being registered more than once.
const ARwarningText = "ARs assume SB, if Gouda is relevant the ARs are given as ([Gouda] | [SB]).<br>ARs given for (G)PP are given as ([PP] | [GPP]).";
// If the chest name contains any of the following as a substring, enable the colour coder.
const chestKeywords = [
"Nice",
"Naughty",
"New Year's",
];
// name, AR - per UNIX 1670418873
// ARs given for standard cheese assume SB, if Gouda is relevant the ARs are given as "[Gouda] | [SB]"
// ARs given for (G)PP are given as "[PP] | [GPP]"
const standardAnyMice = [
["Hoarder", "22.74%"], //lowest currently known sb AR%, some areas may be better
];
const ppAnyMice = [
["Snowflake", "2.6% | 4.48%"], //lowest currently known, some areas may be better
["Stuck Snowball", "3.86% | 4.48%"], //lowest currently known, some areas may be better
];
const gppAnyMice = [
["Glazy", "4.35%"], //lowest currently known, some areas may be better
["Joy", "5.86%"], //lowest currently known, some areas may be better
];
const bossMice = [
["Frost King", "special"],
];
const standardHillMice = [
["Candy Cane", "24.18%"],
["Nice Knitting", "12.94% | 8.06%"],
["Shorts-All-Year", "10.94%"],
["Snow Scavenger", "6.72%"],
["Toboggan Technician", "11.13%"],
["Young Prodigy Racer", "19.72% | 15.55%"],
];
const ppHillMice = [
["Triple Lutz", "5.04%"],
];
const ppGppHillMice = [
["Black Diamond Racer", "19.22% | 8.73%"],
["Double Black Diamond Racer", "4.02% | 3.63%"],
["Free Skiing", "4.09% | 3.76%"],
["Great Giftnapper", "3.06% | 2.61%"],
["Nitro Racer", "4.24% | 3.89%"],
["Ol' King Coal", "2.11% | 2.23%"],
["Rainbow Racer", "2.36% | 2.17%"],
["Snow Boulder", "7.83% | 11.91%"],
["Snow Golem Jockey", "9.8% | 8.22%"],
["Snowball Hoarder", "7.99% | 13.69%"],
["Sporty Ski Instructor", "12.75% | 10%"],
["Wreath Thief", "10.3% | 8.41%"],
["Frightened Flying Fireworks", "???% | ???%"],
];
const standardWorkshopMice = [
["Gingerbread", "18.77%"],
["Greedy Al", "11.08%"],
["Mouse of Winter Future", "14.5% | 9.23%"],
["Mouse of Winter Past", "11.08%"],
["Mouse of Winter Present", "22.75% | 16.31%"],
];
const sbWorkshopMice = [
["Scrooge", "9.23%"],
];
const ppWorkshopMice = [
["Ribbon", "5.97%"],
];
const ppGppWorkshopMice = [
["Christmas Tree", "9.7% | 7.99%"],
["Destructoy", "7.61% | 10.69%"],
["Elf", "17.44% | 8.7%"],
["Mad Elf", "1.51% | 1.76%"],
["Nutcracker", "4.33% | 3.88%"],
["Ornament", "3.8% | 3.41%"],
["Present", "10.03% | 7.52%"],
["Ridiculous Sweater", "8.52% | 9.75%"],
["Snow Golem Architect", "2.82% | 4.11%"],
["Stocking", "3.21% | 3.53%"],
["Toy", "10.62% | 11.52%"],
["Toy Tinkerer", "7.41% | 5.76%"],
["Party Head", "???% | ???%"],
];
const standardFortressMice = [
["Confused Courier", "13.75%"],
["Frigid Foreman", "11.67% | 8.13%"],
["Miser", "15.63%"],
["Missile Toe", "15.63%"],
["Snowblower", "12.78% | 7.5%"],
["Snowglobe", "21.67% | 9.38%"],
];
const ppFortressMice = [
["Builder", "4.29%"],
];
const ppGppFortressMice = [
["Borean Commander", "4.91% | 6.37%"],
["Glacia Ice Fist", "11.66% | 4.46%"],
["Great Winter Hunt Impostor", "6.75% | 11.78%"],
["Iceberg Sculptor", "3.07% | 2.55%"],
["Naughty Nougat", "4.29% | 6.05%"],
["Reinbo", "19.02% | 4.14%"],
["S.N.O.W. Golem", "6.75% | 4.78%"],
["Slay Ride", "9.2% | 11.46%"],
["Snow Fort", "11.04% | 8.6%"],
["Snow Sorceress", "3.68% | 6.37%"],
["Squeaker Claws", "4.91% | 3.18%"],
["Tundra Huntress", "4.91% | 2.55%"],
["New Year's", "???% | ???%"],
];
// group name, mice, minimum luck, bait, bait ID, color
const miceGroups = [
["Any<br>Standard", standardAnyMice, 10, "", 114, "#B6D7A8"],
["Any<br>PP", ppAnyMice, 24, "", 2522, "#93C47D"],
["Any<br>GPP", gppAnyMice, 1, "", 2733 , "#6AA84F "],
["Hill<br>Standard", standardHillMice, 33, "", 114, "#FCE5CD"],
["Hill<br>PP", ppHillMice, 12, "", 2522, "#F6B26B"],
["Hill<br>PP/GPP", ppGppHillMice, 38, "", 2522, "#F9CB9C"],
["Workshop<br>Standard", standardWorkshopMice, 35, "", 114, "#F4CCCC"],
["Workshop<br>SB", sbWorkshopMice, 33, "", 114, "#"],
["Workshop<br>PP", ppWorkshopMice, 8, "", 2522, "#E06666"],
["Workshop<br>PP/GPP", ppGppWorkshopMice, 44, "", 2522, "#EA9999"],
["Fortress<br>Standard", standardFortressMice, 38, "", 114, "#C9DAF8"],
["Fortress<br>PP", ppFortressMice, 17, "", 2522, "#3C78D8"],
["Fortress<br>PP/GPP", ppGppFortressMice, 53, "", 2522, "#6FA8DC"],
["Fortress<br>Boss", bossMice, 30, "", 114, "#7095E4"],
];
class Mouse {
constructor(name, AR) {
this.name = name;
this.AR = AR;
}
}
class MiceGroup {
constructor(name, minluck, cheese, baitId, color) {
this.name = name;
this.id = name.replace(/[^a-zA-Z0-9]/g,'')
this.mice = [];
this.minluck = minluck;
this.cheese = cheese;
this.baitId = baitId;
this.color = color;
this.count = 0;
}
add(mouse) {
this.mice.push(mouse);
}
hasMouse(name) {
for (let i = 0; i < this.mice.length; i++) {
if (this.mice[i].name == name) {
return true;
}
}
return false;
}
getAR(name) {
for (let i = 0; i < this.mice.length; i++) {
if (this.mice[i].name == name) {
return this.mice[i].AR;
}
}
return "0.00%";
}
}
let allMiceGroups = []; // This contains all info about the various group of mice.
let miceNameDict = {}; // If displayAR == true, we are forced to modify the <span> element's text to mouse name + AR, so we need to be able to go back to the original mouse name.
let simpleView = true; // Toggle between simple and advanced view
function initialise() {
// Avoid initialising more than once as the script can be called multiple times by other plug-in.
if (allMiceGroups.length > 0) {
return;
}
// Populate allMiceGroups from miceGroups
for (let i = 0; i < miceGroups.length; i++) {
let miceGroup = new MiceGroup(
miceGroups[i][0],
miceGroups[i][2],
miceGroups[i][3],
miceGroups[i][4],
miceGroups[i][5]
);
for (let j = 0; j < miceGroups[i][1].length; j++) {
miceGroup.add(new Mouse(miceGroups[i][1][j][0], miceGroups[i][1][j][1]));
}
allMiceGroups.push(miceGroup);
}
}
function addAr(mouseSpan, mouseName, miceGroup) {
const mouseNameWithAr = mouseName + " (" + miceGroup.getAR(mouseName) + ")";
//console.log("checking " + mouseNameWithAr + " in dict: " + (mouseNameWithAr in miceNameDict));
if (!(mouseNameWithAr in miceNameDict)) {
miceNameDict[mouseNameWithAr] = mouseName;
}
mouseSpan.querySelector(".treasureMapView-goals-group-goal-name").querySelector("span").firstChild .textContent = mouseNameWithAr;
}
function removeAr(mouseSpan, mouseName) {
mouseSpan.querySelector(".treasureMapView-goals-group-goal-name").querySelector("span").firstChild .textContent = mouseName;
}
const defaultColor = miceGroups[0][5];
const hunterColor = [defaultColor, defaultColor, defaultColor, defaultColor, defaultColor];
var numHunters = 0;
function getCheeseColor(cheese) {
for (let i = 0; i < allMiceGroups.length; i++) {
if (allMiceGroups[i].cheese == cheese) {
return allMiceGroups[i].color;
}
}
return defaultColor; // return the default color if no matching cheese.
}
function hunterColorize() {
document.querySelectorAll(".treasureMapRootView-subTab:not(.active)")[0].click(); //swap between Goals and Hunters
let hunters = document.querySelectorAll(".treasureMapView-componentContainer");
const list_of_cheese = [];
for (let i = 0; i < hunters.length; i++) {
list_of_cheese.push(hunters[i].children[2].title);
}
//console.log(list_of_cheese);
numHunters = hunters.length;
document.querySelectorAll(".treasureMapRootView-subTab:not(.active)")[0].click();
for (let i = 0; i < numHunters; i++) {
hunterColor[i] = getCheeseColor(list_of_cheese[i]);
}
//console.log(hunterColor);
}
function colorize() {
const greyColor = "#949494";
const isChecked = !simpleView;
const isCheckedStr = isChecked ? "checked" : "";
//console.log(isCheckedStr);
if (
document.querySelectorAll(".treasureMapView-goals-group-goal").length === 0
) {
return;
}
for (let i = 0; i < allMiceGroups.length; i++) {
allMiceGroups[i].count = 0;
}
/*
for (const key of Object.keys(miceNameDict)) {
console.log(key + ": " + miceNameDict[key])
}
*/
const mapMiceSet = new Set()
document.querySelectorAll(".treasureMapView-goals-group-goal").forEach(el => {
let mouseName = el.querySelector(".treasureMapView-goals-group-goal-name").querySelector("span").firstChild .textContent;
// Fix up the mouse name if we added AR info in.
if (mouseName in miceNameDict) {
mouseName = miceNameDict[mouseName];
}
// sometimes mice get duplicated.
if (mapMiceSet.has(mouseName)) {
//console.log(mouseName + " duplicated");
return;
}
//console.log(mouseName + " is new");
mapMiceSet.add(mouseName);
for (let i = 0; i < allMiceGroups.length; i++) {
if (allMiceGroups[i].hasMouse(mouseName)) {
el.style.backgroundColor = allMiceGroups[i].color;
if (el.className.indexOf(" complete ") < 0) {
allMiceGroups[i].count++;
if (displayAR && !simpleView) {
addAr(el, mouseName, allMiceGroups[i]);
} else {
removeAr(el, mouseName)
}
// early out once the mouse is found.
break;
} else {
if (isChecked) el.style.backgroundColor = "white";
}
}
}
});
//console.log(document.querySelectorAll(".treasureMapView-goals-group-goal").length);
/*for (let i = 0; i < allMiceGroups.length; i++) {
console.log(allMiceGroups[i].name + " " + allMiceGroups[i].cheese + " " + allMiceGroups[i].count);
}*/
// Remove existing tsitu-map-div related elements before proceeding
document.querySelectorAll(".tsitu-map-div").forEach(el => el.remove());
const masterDiv = document.createElement("div");
masterDiv.className = "tsitu-map-div";
masterDiv.style =
"display: inline-flex; margin-bottom: 5px; width: 100%; text-align: center; line-height: 1.25; overflow: hidden";
const spanStyle =
"; width: auto; padding: 5px; color: black; font-weight: bold; font-size: 12.75px; text-shadow: 0px 0px 11px white";
const spans = [];
for (let i = 0; i < allMiceGroups.length; i++) {
const newSpan = document.createElement("span");
newSpan.classList.add(allMiceGroups[i].id + "Span");
if (allMiceGroups[i].count > 0) {
newSpan.style = "background-color: " + allMiceGroups[i].color + spanStyle;
}
else {
newSpan.style = "background-color: " + greyColor + spanStyle;
}
newSpan.innerHTML = allMiceGroups[i].name;
if (displayMinLuck && !simpleView) {
newSpan.innerHTML = newSpan.innerHTML + "<br> ML: " + allMiceGroups[i].minluck;
newSpan.innerHTML = newSpan.innerHTML + "<br> Mice: " + allMiceGroups[i].count;
} else {
newSpan.innerHTML = newSpan.innerHTML + "<br>" + allMiceGroups[i].count;
}
if (allMiceGroups[i].count > 0) {
spans.push(newSpan);
}
}
const ARDiv = document.createElement("div");
ARDiv.className = "tsitu-map-div";
ARDiv.style =
"display: inline-flex; margin-bottom: 10px; width: 100%; text-align: left; line-height: 1.25; overflow: hidden";
const ARStyle =
"width: auto; padding: 0px; font-weight: bold; font-size: 11px";
const ARwarning = document.createElement("span");
ARwarning.innerHTML = ARwarningText;
ARwarning.style = ARStyle;
if (displayAR && !simpleView) {ARDiv.appendChild(ARwarning);}
// Simple vs Advanced View
const highlightLabel = document.createElement("label");
highlightLabel.htmlFor = "tsitu-highlight-box";
highlightLabel.innerText = "Advanced view";
const highlightBox = document.createElement("input");
highlightBox.type = "checkbox";
highlightBox.name = "tsitu-highlight-box";
highlightBox.style.verticalAlign = "middle";
highlightBox.checked = isChecked;
highlightBox.addEventListener("click", function () {
if (highlightBox.checked) {
simpleView = false;
} else {
simpleView = true;
}
if (displayHunterCheese) {
hunterColorize();
}
colorize();
});
const highlightDiv = document.createElement("div");
highlightDiv.className = "tsitu-map-div";
highlightDiv.style = "float: right; position: relative; z-index: 1";
highlightDiv.appendChild(highlightBox);
highlightDiv.appendChild(highlightLabel);
// Assemble masterDiv
for (let i = 0; i < spans.length; i++) {
masterDiv.appendChild(spans[i]);
}
// Inject into DOM
const insertEl = document.querySelector(
".treasureMapView-leftBlock .treasureMapView-block-content"
);
if (
insertEl &&
document.querySelector(
".treasureMapRootView-header-navigation-item.tasks.active" // On "Active Maps"
)
) {
insertEl.insertAdjacentElement("afterbegin", highlightDiv);
insertEl.insertAdjacentElement("afterbegin", ARDiv);
insertEl.insertAdjacentElement("afterbegin", masterDiv);
}
var canvas = [];
var div = document.getElementsByClassName("treasureMapView-hunter-wrapper mousehuntTooltipParent");
if (displayHunterCheese) {
for (var i=0; i<div.length; i++){
canvas[i] = document.createElement('canvas');
canvas[i].id = "hunter-canvas";
canvas[i].style = "; bottom: 0px; left: 0px; position: absolute; width: 15px; height: 15px; background: " + hunterColor[i] + "; border: 1px solid black";
div[i].appendChild(canvas[i]);
}
}
// "Goals" button
document.querySelector("[data-type='show_goals']").onclick = function () {
colorize();
};
if (assignBaitChange) {
// Avoid assigning the event more than once.
assignBaitChange = false;
for (let i = 0; i < allMiceGroups.length; i++) {
if (allMiceGroups[i].count > 0) {
//console.log(allMiceGroups[i].id + " " + allMiceGroups[i].cheese + " " + allMiceGroups[i].count);
//Warden added this (waves)
$(document).on('click', '.' + allMiceGroups[i].id + 'Span', function() {
hg.utils.TrapControl.setBait(allMiceGroups[i].baitId).go();
});
}
}
}
}
// Listen to XHRs, opening a map always at least triggers board.php
const originalOpen = XMLHttpRequest.prototype.open;
XMLHttpRequest.prototype.open = function () {
this.addEventListener("load", function () {
const chestEl = document.querySelector(
".treasureMapView-mapMenu-rewardName"
);
if (chestEl) {
const chestName = chestEl.textContent;
if (
chestName && chestKeywords.some(v => chestName.includes(v))
) {
initialise();
if (displayHunterCheese) {
hunterColorize();
}
colorize();
}
}
});
originalOpen.apply(this, arguments);
};