Freebitcoin [2023] - Auto Roll - New Bonuses - Multiply - Lottery - Status Console

AUTOROLL SCRIPT [DEC 2023] --Auto Roll --Status Console --4+ Betting Strategies --Special graphs --Extinction bet --Balance protection --Odds -- Increase Rate --AutoRoll Low Balance paying RP --Human Simulation --NO captcha solving --Lottery tickets --1000% & WOF Bonus --Close ADS --Slower night mode --Advanced human random times .

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評論:正評 - 腳本一切正常

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發表於:2021-04-06

What are the valid values for the HOURS_BETWEEN_MULTIPLY parameter?
Are values such as, 0, 1, 2, or 0.1, 0.5 valid?

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發表於:2021-04-13

Поставил такие настройки. Это безопасно ?

// ** BEHAVIOR ** //
var ROLL = true; // Auto Roll enable or disable. **** If Disabled, Multiply will NOT be executed ***. Override nexts.
var PROMO_MODE = true; // play faster when some promo (bonus RP or 1000% is active, or not. Override nexts.
var GHOST_MODE = false; // *NEW* Don't play in the night if no promo actives. Override nexts.
var SLOW_MODE = false; // play always really slow, not ovevrcharghing the rolls. Override nexts.
var NIGHT_MODE = true; // play slower when it's night time

// *** Bonuses
// It buys bonuses just when missing less then 20 minutes to the Roll. To avoid losing 1 bonus Roll.
var REWARDS = false; //decide if auto buy rewards bonuses, or not ***When true, it will activate RP promotions***
var BONUS1000 = false; //decide if to buy 1000% bonus or not. It costs 4600 RP. *** When BONUS1000 = false and REWARDS = true, you'll increase RP. ***
var HOURS_BETWEEN_BUY_BONUS = 240; // How many hours to wait before to buy Bonuses Rewards Promo again

// *** Lottery
var LOTTERY = false; //decide if auto buy lottery tickets, or not.
var LOTTERY_MAX_TICKETS = 15; // Max ticket to buy
var LOTTERY_P = 7; // 0 is never, 100 is always

// *** Multiply Game
// Exec Vars. **If and When Play**.
var MULTIPLY = true; // Play Multiply games or not, Play at your own risk. If ROLL is false, Multiply will not work.
var MULTIPLY_AT_NIGHT = true; // Play multiply in nightiime
var HOURS_BETWEEN_MULTIPLY = 0; // How many hours to wait before to play multiply
var ROLL_P = 100; // How many time to play multiply, AFTER roll AND AFTER HOURS passed; Values: 0-100

// Strategy of play
var STRATEGY = 2;// [0-3] ---> ..(0) classic martingale, odds2 incr100; ..(1) wait min_losses; ..(2) wait_play_afterlosses; ..(3) same as 2, with min_lossess increments every play. Check guides.

// Exit Vars. **First condition met, multiply will stop**
var MAX_ROLLS_AT_MULTIPLY = 200; //how many rolls in multiply. It will safely play till it win or reach maxbet.
var MAX_PLAY = 4; // How many time maximum will play martingale. How much time BASE_BET is played.
var MAX_WIN = 0.00001000; // Target Win, Stop to play multiply when those sats won.
var MAX_BET = 0.00002048; // MAX BET reached, STOP condition

// Bet Amounts Vars.
var MIN_BET = 0.00000001; // STUFF BET to play till don't lose LOSSES_BEFORE_PLAY times; Just work in MODE = manual.
var BAS_BET = 0.00000008; // BASE BET when begin the PLAY

// Strategies Vars. **How to play**.
var ODDS = 2; // Odds of the multiply game.
var INCR = 100; // Porcentage of increment in case of lost.
var HIGH_LOW = 0; //You can decide how to play; 0 random, 1 H, 2 L, 3 OLAER; check guides

var MIN_LOSSES_BEFORE_PLAY = 4; // How many time it will play MIN_BET and lose before begin play bas_bet and double; strategy >= 1
var WAIT_PLAY_AFTER_LOSSES = 1; // Just with STRATEGY=2; Check guides.

var SPEED = 3; //Speed of multiply betting in manual mode, 3 fast, 2 medium, 1 human, 0 slowest

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