Disables the Timer on Memrise.com
The console errors don't matter so long as the script is functional.
I'll revisit it if I need to when Memrise moves to Decks.
It matters to me, since I can't find my own console.log texts within all those errors ... ^^ Well, I fixed it for me. I just wanted to let you know.
console errors
Got a lot of console errors, so I added some if-checks until no more errors occured. function callback() { MEMRISE.garden._events.pause0; if(MEMRISE.garden.session !== null && typeof MEMRISE.garden.session.timer !== "undefined") MEMRISE.garden.session.timer.countdown = false; if(typeof MEMRISE.garden.$speedbg !== "undefined") MEMRISE.garden.$speedbg[0] = ""; //MEMRISE.garden.$speedtimer = {} }