在GF脚本页直接编辑收藏集
Why there is a "debugger;". You forgot to remove the debugging?
Userscript Meta does not have @grant GM_unregisterMenuCommand
ReferenceError: GM_unregisterMenuCommand is not defined
CONFIG['script-sets'].sets[setIndex].scripts.push(this.#sid);
TypeError: Cannot read properties of undefined (reading 'push')
Tried to fix these two.
Why there is a "debugger;". You forgot to remove the debugging?
Thats my mistake, I forgot to remove it after debugging. Now removed in the update.
The "undefined scripts" error still happen when I try to remove the script from the set or favourite.
I have checked the the script is actually removed from the set/favourite in GreasyFork.
(Add is fine.)
I have noticed that needRefresh && this.#refresh();
is only in #addFav()
but not in #removeFav()
. Is this the reason?
I have noticed that needRefresh && this.#refresh(); is only in #addFav() but not in #removeFav(). Is this the reason?
Maybe, so I added the refresh for #removeFav() too in last update. But in fact I still cannot understand why this is happening, because this never happened in my browser(Tampermonkey, Chrome, MacOS).
It seemed only sets itself stored in GM value, but its property set.scripts
missing in storage. It's weird, because sets and their scripts should be stored together in one request and in one line of code (code line 720 in version 0.2.8.5).
Which browser and script manager are you using?
But in fact I still cannot understand why this is happening, because this never happened in my browser(Tampermonkey, Chrome, MacOS).
inside #refresh_doc()
, CONFIG['script-sets'].sets[setIndex].scripts = set.scripts;
is the place that setting .scripts
The scripts
property does not exist in getScriptSets
so #refresh_doc()
is required otherwise CONFIG['script-sets'].sets[...].scripts
is undefined.
Which browser and script manager are you using?
MacOS. Violentmonkey
Anyway, the issue seems got in 0.2.8.5. Thanks
Userscript Meta does not have
@grant GM_unregisterMenuCommand
CONFIG['script-sets'].sets[setIndex].scripts.push(this.#sid);