Greasy Fork is available in English.
AUTOROLL SCRIPT [DEC 2023] --Auto Roll --Status Console --4+ Betting Strategies --Special graphs --Extinction bet --Balance protection --Odds -- Increase Rate --AutoRoll Low Balance paying RP --Human Simulation --NO captcha solving --Lottery tickets --1000% & WOF Bonus --Close ADS --Slower night mode --Advanced human random times .
< 脚本Freebitcoin [2023] - Auto Roll - New Bonuses - Multiply - Lottery - Status Console的反馈
Hi!
Could depend from your browser version.
I removed a js function that was deprecated, and changed to a new one, that's and will be supported in future in new browsers.
Specifically, From DOMMonitor, to MutationObserver, that's new js logic ;/
It works in new chrome and firefox.
If it's the case, it plays just one time, and stop.
What browser are you using?
Could depend also on some error in new developement, cause it was quite a big change
If you want, you can contact me on telegram and we can solve the problem!
Cheers
Hi,
I found the error,
fixed in version just released
Let me know if it works now!
Greet
Dany
Same problem with 3.5.6, multiply work only 1 time... (V3.5 multiply is ok)
here my settings :var ROLL = true; // Auto Roll enable or disable. **** If Disabled, Multiply will NOT be executed ***. Override nexts.
var PROMO_MODE = true; // play faster when some promo (bonus RP or 1000% is active, or not. Override nexts.
var GHOST_MODE = false; // *new* Don't play in the night if no promo actives. Override nexts.
var SLOW_MODE = false; // play always really slow, not ovevrcharghing the rolls. Override nexts.
var NIGHT_MODE = true; // play slower when it's night time
// *** Bonuses
// It buys bonuses just when missing less then 20 minutes to the Roll. To avoid losing 1 bonus Roll.
var REWARDS = true; //decide if auto buy rewards bonuses, or not ***When true, it will activate RP promotions***
var BONUS1000 = false; //decide if to buy 1000% bonus or not. It costs 4600 RP. *** When BONUS1000 = false and REWARDS = true, you'll increase RP. ***
var HOURS_BETWEEN_BUY_BONUS = 0; // How many hours to wait before to buy Bonuses Rewards Promo again
// *** Lottery
var LOTTERY = false; //decide if auto buy lottery tickets, or not.
var LOTTERY_MAX_TICKETS = 5; // Max ticket to buy
var LOTTERY_P = 7; // 0 is never, 100 is always
// *** Multiply Game
// Exec Vars. If and When Play.
var MULTIPLY = true; // Play Multiply games or not, Play at your own risk. If ROLL is false, Multiply will not work.
var MULTIPLY_AT_NIGHT = true; // Play multiply in nightiime
var HOURS_BETWEEN_MULTIPLY = 4; // How many hours to wait before to play multiply
var ROLL_P = 60; // How many time to play multiply, AFTER roll AND AFTER HOURS passed; Values: 0-100
// Exit Vars. **First condition reached, it causes multiply to stop**
var MAX_ROLLS_AT_MULTIPLY = 1000; //how many rolls in multiply. It will safely play till it win or reach maxbet.
var MAX_PLAY = 100; // How many time maximum will play martingale. How much time BASE_BET is played.
var MAX_WIN = 0.00001000; // Target Win, Stop to play multiply when those sats won.
var MAX_BET = 0.00004096; // MAX BET reached, STOP condition
// Bet Amounts Vars.
var MIN_BET = 0.00000002; // STUFF BET to play till don't lose LOSSES_BEFORE_PLAY times; Just work in MODE = manual.
var BAS_BET = 0.00000012; // BASE BET when begin the PLAY
// Strategies Vars. How to play.
var ODDS = 5; // Odds of the multiply game.
var INCR = 25; // Porcentage of increment in case of lost.
var GAME_TYPE = 2; // 0 - 3. Check guides.
var HIGH_LOW = 3; //You can decide how to play; 0 random, 1 H, 2 L, 3 OLAER; check guides
var WAIT_PLAY_AFTER_LOSSES = 1; // Just with GAME_TYPE=2; Check guides.
var MIN_LOSSES_BEFORE_PLAY = 2; // How many time it will play MIN_BET and lose before begin play bas_bet and double; Game_type >= 1
var SPEED = 1; //Speed of multiply betting in manual mode, 3 fast, 2 medium, 1 human, 0 slowest
Yes they already reported me..
Hope now works with 3.5.8 ;/
Just released
It worked now in test I just made...
Thanks!
Sorry I released this big modification and there were some big changes I made.. all the logic changed..
So maybe there are still more errors.. I appreciate those reports so well detailed ;)
If you get some more bugs tomorrow I will check them after 3pm EST time!
Greets!
Thx !
v 3.5.4 is bugged multiply working only 1 time, not 10
maybe because 1 is set here
const GAME_TYPE
andconst WAIT_PLAY_AFTER_LOSSES
work only with game type 2 ... ?