Automatically selects professions for empty slots
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I'm a little bit confused. Hiow does this version 1.10.5 compare to 2.0 on GitHub. Which one is the recommended?
I'm a little bit confused. Hiow does this version 1.10.5 compare to 2.0 on GitHub. Which one is the recommended?
Small differences.
Github has developer version of script and new UI.
Greasyfork has user version from script with old UI.
Both versions has benefits and you can make your own edit too.
Noonereallys ver. 2.0 with new UI is nice, but it is harder maintain so I like stay with older UI and support it.
So I dont see confusion just "flavors", ;D.
ps. I was thinking that adding multiple profile is cool, but I found out that maintaining 20 - 50 profiles and supporting them is just too big, :( .
do we need to change any tasks after mod 6 goes live to select fastest way to lvl up professions? or are they already fixed the task lists in ver 1.10.5?
do we need to change any tasks after mod 6 goes live to select fastest way to lvl up professions? or are they already fixed the task lists in ver 1.10.5?
Check current script to find that out. (most changes are allready in, @kakoura, ;), no worries.)
Alchemy (normal experiment)
Other Professions, lvl20 - 25
...some optimization can be done for leadership lvl 21 - 25, but most professions are allready as they must.
Much appreciated Rotten_mind!
It doesn't switch for me. I've filled in all the toons, and all names are correct, but doesn't get past the toon selection page.
It doesn't switch for me. I've filled in all the toons, and all names are correct, but doesn't get past the toon selection page.
check your character names and dont post your chracter names but similar,
my password "qweRtY", my eMail "dont.post@mommy.log"
my charactername "name Is thiS", handle "@this is NoT character name"
If you have mistake on character names, it stops on that character "namE Is thiS" is incorrect, it should be "name Is thiS".
tasklist has NO mass gathering, because they need extra assets or high level asset to work efficiently eg.
(ROI 1 - 2 years) good for real bisnes... OK, its fun calculate for games.
ps. ROI = Return of Invest, very good to look all cost of investment and then do math for efficiency, that way you may calculate if "LeadershipXP generates faster max. amount AD than LEdershipAD" etc.
about version 1.10.5 (MOD6, version 1.10.06.01)
THX, to @Glowing Crystalline Entity, @WloBeb for contribution.
Most profession has now lvl20 - 25, Alchemy and Jewelcrafting need additional update.
Weaponsmithing has more profiles, but I did not add them all, @Glowing Crystalline Entity did long thinking for them... still I removed some "mass" -task because it takes so long time train new workers for them.
Extra Profiles are just "outcommented" so they are easy bring back just removing /**/ -brackets
Leadership,
Other changes,
Slots are filled by this list from top to bottom,