Greasy Fork
Prijavi se
العَرَبِيةُ (ar)
Български (bg)
کوردیی ناوەندی (ckb)
Čeština (cs)
Dansk (da)
Deutsch (de)
Ελληνικά (el)
English (en)
Esperanto (eo)
Español (es)
Español latinoaméricano (es-419)
Suomi (fi)
Français (fr)
Français canadien (fr-CA)
עברית (he)
Hrvatski (hr)
Magyar (hu)
Bahasa Indonesia (id)
Italiano (it)
日本語 (ja)
ქართული ენა (ka)
한국어 (ko)
Bokmål (nb)
Nederlands (nl)
Polski (pl)
Português do Brasil (pt-BR)
Română (ro)
Русский (ru)
Slovenčina (sk)
srpski (sr)
Svenska (sv)
ภาษาไทย (th)
Türkçe (tr)
Українська (uk)
ئۇيغۇرچە (ug)
Tiếng Việt (vi)
简体中文 (zh-CN)
繁體中文 (zh-TW)
Help us translate!
Skripte
Forum
Pomoć
Još
Napredna pretraga
Lista korisnika
Biblioteke
Izveštaj moderatora
Greasy Fork is available in English.
☰
Discussions
Neverwinter gateway - Profession Automation
Manuel0024
10/03/2015
Last:
Rotten_mind
Author
10/03/2015
How to change the fill optional asset priority? When i use the optional asset in leadership. This script take a mercenary as optional asset, i love that it takes a hero instead. How to change the ...
Search Options
☰
New discussion
Sorting by:
Latest comment date
Discussion start date
All discussions
Comments by Manuel0024
Category
All categories
Greasy Fork Feedback
Development
Creation Requests
Script Discussions
All but Script Discussions
Language
All
Српски
Afrikaans (af)
العربية (ar)
Беларуская (be)
Български (bg)
Català (ca)
Čeština (cs)
Cymraeg (cy)
Dansk (da)
Deutsch (de)
Ελληνικά (el)
English (en)
Español (es)
Eesti (et)
Euskera (eu)
فارسی (fa)
Suomi (fi)
Français (fr)
Gaeilge (ga)
Scots Gaelic (gd)
Galego (gl)
עברית (he)
Hmong (hmn)
Hrvatski (hr)
Magyar (hu)
Bahasa Indonesia (id)
Íslenska (is)
Italiano (it)
日本語 (ja)
Javanese (jv)
Georgian (ka)
한국어 (ko)
Lietuvių (lt)
Latviešu (lv)
Македонски (mk)
മലയാളം (ml)
Bahasa Melayu (ms)
Nederlands (nl)
Polski (pl)
Portuguese, International (pt)
Română (ro)
Русский (ru)
Slovenčina (sk)
Slovenščina (sl)
Српски (sr)
Svenska (sv)
Kiswahili (sw)
ภาษาไทย (th)
Türkçe (tr)
Українська (uk)
Tiếng Việt (vi)
简体中文 (zh-CN)
繁體中文 (zh-TW)