Moomoo Styles Moomoo Styles

Moomoo.io/sploop.io mod [Music Player/Hat Keybinds/Music Visualizer/Skin Switcher/Anti-Kick/Auto Login] Moomoo.io/sploop.io mod [Music Player/Hat Keybinds/Music Visualizer/Skin Switcher/Anti-Kick/Auto Login]

// ==UserScript==
// @name MooMoo styles
// @namespace http://tampermonkey.net/
// @version 3.5
// @description Moomoo.io/Sploop.io mod [MUSIC PLAYER/HAT KEYBINDS/MUSIC VISUALIZER/SKIN SWITCHER/ANTI-KICK/AUTO LOGIN]
// @author Gaston
// @match *://moomoo.io/*
// @match *://dev.moomoo.io/*
// @match *://sploop.io/*
// @match *://sandbox.moomoo.io/*
// @match *://tjmoomoo.ml/*
// @icon https://www.google.com/s2/favicons?sz=64&domain=moomoo.io
// @require http://code.jquery.com/jquery-3.3.1.min.js
// @require https://code.jquery.com/ui/1.12.0/jquery-ui.min.js
// @require https://cdnjs.cloudflare.com/ajax/libs/jquery-confirm/3.3.0/jquery-confirm.min.js
// @grant GM_getValue
// @grant GM_setValue
// @grant GM_addValueChangeListener
// @name:en MooMoo styles
// @name:zh MooMoo styles
// @name:de Moomoo -Stile
// @name:ru Moomoo Styles Moomoo Styles
// @name:ar أنماط موومو 'anmat mwumu
// @name:es Estilos de moomoo
// @name:pt Estilos Moomoo
// @name:hi मूमू स्टाइल्स moomoo stails
// @name:fr Styles moomoo
// @name:ja Moomooスタイル Moomoo sutairu
// @name:vi Phong cách Moomoo
// @name:uk Стилі Moomoo Styli Moomoo
// @name:ro Moomoo Styles
// @name:nl Moomoo Styles
// @name:ko Moomoo 스타일 Moomoo seutail
// @name:it Stili moomoo
// @name:pl Style MOOMOO
// @name:id Gaya Moomoo
// @name:tr Moomoo Styles
// @name:th สไตล์ Moomoo S̄tịl̒ Moomoo
// @name:no Moomoo -stiler
// @name:bg Стилове Moomoo Stilove Moomoo
// @name:sv Moomoo -stilar
// @name:da Moomoo Styles
// @name:el Στυλ Moomoo Styl Moomoo
// @name:he סגנונות Moomoo
// @name:sk Moomoo Styles
// @name:fi Moomoo Styles
// @name:hu Moomoo stílusok
// @name:cs Moomoo styly
// @description:zh Moomoo.io/Sploop.io mod [MUSIC PLAYER/HAT KEYBINDS/MUSIC VISUALIZER/SKIN SWITCHER/ANTI-KICK/AUTO LOGIN]
// @description:en Moomoo.io/Sploop.io mod [MUSIC PLAYER/HAT KEYBINDS/MUSIC VISUALIZER/SKIN SWITCHER/ANTI-KICK/AUTO LOGIN]
// @description:pt Moomoo.io/sploop.io mod [Music Player/Hat Keybinds/Music Visualizer/Skin Switcher/Anti-Kick/Login Auto]
// @description:ar moomoo.io/sploop.io mod [مشغل الموسيقى/hat Keybinds/Music Visualizer/Skin Switcher/anti-kick/login] moomoo.io/sploop.io mod [mshaghil almusiqaa/hat Keybinds/Music Visualizer/Skin Switcher/anti-kick/login]
// @description:de Moomoo.io/sploop.io mod [Music Player/Hat Keybinds/Music Visualizer/Skin Switcher/Anti-Kick/Auto Login]
// @description:ru Moomoo.io/sploop.io mod [Music Player/Hat Keybinds/Music Visualizer/Skin Switcher/Anti-Kick/Auto Login] Moomoo.io/sploop.io mod [Music Player/Hat Keybinds/Music Visualizer/Skin Switcher/Anti-Kick/Auto Login]
// @description:ja Moomoo.io/sploop.io mod [音楽プレーヤー/帽子Keybinds/Music Visualizer/Skin Switcher/Anti-Kick/Auto Login] Moomoo. Io/ sploop. Io mod [ongaku purēyā/ bōshi Keybinds/ myūjikku bijuaraizā/ Skin suitchā/ anchi - Kick/ Auto Login]
// @description:fr Moomoo.io/splophy.io mod [lecteur de musique / chapeau keybinds / visualiseur musical / commutateur de peau / anti-kick / connexion automatique]
// @description:hi Moomoo.io/sploop.io mod [म्यूजिक प्लेयर/हैट कीबाइंड्स/म्यूजिक विज़ुअलाइज़र/स्किन स्विचर/एंटी-किक/ऑटो लॉगिन] moomoo.io/sploop.io mod [myoojik pleyar/hait keebainds/myoojik vizualaizar/skin svichar/entee-kik/oto login]
// @description:es Moomoo.io/sploop.io mod [reproductor de música/hat keybinds/music visualizer/skin switcher/anti-kick/autocompling]
// @description:tr Moomoo.io/sploop.io Mod [Müzik Çalar/Hat Keybinds/Müzik Görselleştiricisi/Cilt Switcher/Anti-Bick/Otomatik Oturum Açma]
// @description:id Moomoo.io/sploop.io mod [pemutar musik/topi keybinds/musik visualizer/switcher kulit/anti-kick/login otomatis]
// @description:ko moomoo.io/sploop.io mod [음악 플레이어/모자 키 바인드/음악 비주얼 라이저/스킨 스위처/안티 킥/자동 로그인]] moomoo.io/sploop.io mod [eum-ag peulleieo/moja ki baindeu/eum-ag bijueol laijeo/seukin seuwicheo/anti kig/jadong logeu-in]]
// @description:vi Moomoo.io/sploop.io mod [máy nghe nhạc/hat keybinds/music Visualizer/skin-salitor/anti-kick/auto đăng nhập]
// @description:it Moomao.io/sploop.io mod [lettore musicale/cappello Keybinds/Music Visualizer/Skin Switcher/Anti-Kick/Auto Login]
// @description:pl Mooomoo.io/sploop.io mod [odtwarzacz muzyki/czapka keebinds/muzyka wizualizator/przełącznik skóry/anty-kick/auto login]
// @description:nl MOOMOO.IO/SPLOOP.IO MOD [Muziekspeler/hoed Keybinds/Music Visualizer/Skin Switcher/Anti-Kick/Auto Login]
// @description:th moomoo.io/sploop.io mod [Music Player/Hat Keybinds/Music Visualizer/Skin Switcher/Anti-Kick/Auto Login] Moomoo.Io/sploop.Io mod [Music Player/Hat Keybinds/Music Visualizer/Skin Switcher/Anti-Kick/Auto Login]
// @description:uk Moomoo.io/sploop.io mod [Music Player/Hat Keybinds/Music Visualizer/Skin Switcher/Anti-Kick/Auto Login] Moomoo.io/sploop.io mod [Music Player/Hat Keybinds/Music Visualizer/Skin Switcher/Anti-Kick/Auto Login]
// @description:ro Moomoo.io/sploop.io Mod [Music Player/Hat KeyBinds/Music Visualizer/Skin Switcher/Anti-Kick/Conectare automată]
// @description:fi Moomoo.io/sloop.io Mod [Music Player/Hat KeyBinds/Music Visualizer/Skin Switcher/Anti-Kick/Automaattinen sisäänkirjautuminen]
// @description:cs Moomoo.io/sploop.io mod [hudební přehrávač/klobouk keyBinds/hudba vizualizátor/Skin Switcher/Anti-Kick/Automatické přihlášení]
// @description:he Moomoo.io/sploop.io mod [נגן מוסיקה/כובע מקש/מוסיקה Visualizer/Skiner Stringer/Anti-בעיטה/כניסה אוטומטית]
// @description:no Moomoo.io/sploop.io mod [Music Player/Hat KeyBinds/Music Visualizer/Skin Switcher/Anti-Kick/Auto Login]
// @description:bg Moomoo.io/sploop.io mod [музикален плейър/шапка ключове/музикален визуализатор/превключвател на кожата/анти-удар/автоматично влизане] Moomoo.io/sploop.io mod [muzikalen pleĭŭr/shapka klyuchove/muzikalen vizualizator/prevklyuchvatel na kozhata/anti-udar/avtomatichno vlizane]
// @description:hu Moomoo.io/sploop.io mod [Music Player/Hat Keybinds/Music Visualizer/Skin Switcher/Anti-Kick/Auto Bejelentkezés]
// @description:sv Moomoo.io/Sploop.io Mod [Musikspelare/hatt KeyBinds/Music Visualizer/Skin Switcher/Anti-kick/Auto Login]
// @description:sk MOOMOO.IO/SPLOOP.IO MOD [hudobný prehrávač/HAT KEYBINDS/HUDBUS VISUFIZER/SKIN SWITKER/ANTI-KICK/AUTO LONGIN]
// @description:da Moomoo.io/sploop.io mod [musikafspiller/hat keyBinds/Music Visualizer/Skin Switcher/Anti-Kick/Auto Login]
// @description:el Moomoo.io/sploop.io mod [Music Player/Hat Keybinds/Music Visualizer/Skin Switcher/Anti-Kick/Auto Login] Moomoo.io/sploop.io mod [Music Player/Hat Keybinds/Music Visualizer/Skin Switcher/Anti-Kick/Auto Login]
// @license MIT
// ==/UserScript==

//YT: https://www.youtube.com/channel/UCOA8lE9-0XnEIdHqjfQUz1A
! function() {
    console.log("00");
    let keybinds = GM_getValue("keybinds") || {};
    const styleUrl = "https://raw.githubusercontent.com/naquangaston/HostedFiles/main/moostyle.js",
        wordWurl = "https://raw.githubusercontent.com/naquangaston/HostedFiles/main/moomooWords.json",
        useChat = !1;
    var badWords = GM_getValue("moowords") || [],
        reg = new RegExp(`(${[...new Set(badWords.join(" ").match(/[\w\d]+/gi))].join("|")})`, "gi");
    const filter1 = e => e.replaceAll(reg, (function(e, t, n) {
            return e.length > 1 ? e.split(/[aeiou]+/gi).join("*") : e
        })),
        filter2 = e => e.toLowerCase().split("l").join("w").replaceAll(/l/g, "w").replaceAll(/(l|e)(?!d)/gi, (function(e) {
            return {
                l: "w"
            }[e[0]] || e
        })).replace(/s/g, "z").replace(/th/g, "d").replace(/e^d/g, (function(e, t, n) {
            return n.slice(t - 1, t + 1), "e"
        })).replace(/w{2,}/g, "wl").replaceAll(/e{2,}/gi, "ee").replaceAll(/.r/gi, (e => e.replace("r", "w"))),
        game_ = new class {#e = function() {};#t = function() {};#n = !1;#o = 1e3;#a = function(e) {
                return new Promise((t => setTimeout(t, e)))
            };#i = 0;#l = 0;#s = async function() {
                for (;;) {
                    let e = this.#a,
                        t = this.#t,
                        n = this.#e;
                    if (await e(0), this.#l) break;
                    t() && (await e(this.#o), console.log("Spawning into game"), n(), await e(this.#o))
                }
                this.#l = !1, console.log("Done", this.#l)
            };
            set timeOut(e) {
                this.#o = Number.isNaN(e) ? 1e3 : Number(e)
            }
            get timeOut() {
                return this.#o
            }
            start() {
                this.#s()
            }
            stop() {
                this.#l = !0
            }
            set autoSpawn(e) {
                this.#n = !!e
            }
            get autoSpawn() {
                return this.#n
            }
            set testFunction(e) {
                this.#t = e
            }
            get testFunction() {
                return this.#t
            }
            set spawnFunc(e) {
                this.#e = e
            }
            get spawnFunc() {
                return this.#e
            }
        };
    class bool {
        constructor(e) {
            e && this.toggle()
        }#r = !1;
        toggle() {
            this.#r = !this.#r
        }
        get status() {
            return this.#r
        }
        set status(e) {
            this.#r = !!e
        }
    }
    class element {
        static get br() {
            return new element("br")
        }
        constructor(e, t) {
            this.element = e.constructor.name.includes("HTML") && e || function() {
                for (let e in arguments[1]) arguments[0].setAttribute(e, arguments[1][e]);
                return arguments[0]
            }(document.createElement(arguments[0]), arguments[1])
        }
        style(e) {
            for (let t in e) this.element.style[t] = e[t];
            return this
        }
        append(e, ...t) {
            this.element.append(e.element || e), console.log("T:", {
                targets: t,
                fe: t && t.forEach
            });
            for (let e = 0; e < t.length; e++) {
                let n = t[e];
                console.log("Appending:", {
                    element: n,
                    target: this
                }), this.element.append(n.element || n)
            }
            return this
        }
        appendTo(e) {
            try {
                (e.element || "string" == typeof e ? document.querySelector(e) : e).append(this.element)
            } catch {
                (e.element || e).append(this.element)
            } finally {
                console.warn("Failed to appent", {
                    this: this,
                    target: e
                })
            }
            return this
        }
        on(e, t) {
            return this.element[`on${e}`] = t, this
        }
        set(e, t) {
            return this.element[e] = t, this
        }
        remove() {
            return this.element.remove(), this
        }
        get() {
            return this.element[arguments[0]]
        }
        get children() {
            return new class {
                constructor(e) {
                    for (var t = 0; t < e.length; t += 1) this[t] = e[t];
                    Object.defineProperty(this, "length", {
                        get: function() {
                            return e.length
                        }
                    }), Object.freeze(this)
                }
                item(e) {
                    return null != this[e] ? this[e] : null
                }
                namedItem(e) {
                    for (var t = 0; t < this.length; t += 1)
                        if (this[t].id === e || this[t].name === e) return this[t];
                    return null
                }
                get toArray() {
                    return [...this]
                }
            }([...this.element.children])
        }
    }
    const alt = name.includes("alt");

    function isHidden(e) {
        return null === e.offsetParent
    }

    function random(e) {
        return e[Math.floor(Math.random() * e.length)]
    }

    function dispatchAllMouseEvents(e) {
        ["click", "mouseover", "mouseenter", "mousemove", "mousedown", "mouseup", "mouseout", "mouseleave"].forEach((t => {
            let n = new Event(t, {
                bubbles: !0,
                isTrusted: !0
            });
            e[`on${t}`] && e[`on${t}`](n), e.dispatchEvent(n)
        }))
    }

    function dispatchAllInputEvents(e, t) {
        ["focus", "input", "change", "blur"].forEach((n => {
            let o = new Event(n, {
                bubbles: !0,
                isTrusted: !0
            });
            e[`on${n}`] && e[`on${n}`](o), "input" === n && (e.value = t), e.dispatchEvent(o)
        }))
    }
    var _setUp = !1;

    function add_Style(e) {
        var [t, n, o, a] = ["createElement", "textContent", "head", "appendChild"], i = {get k() {
                return document
            }
        }, l = i.k[t]("style");
        l[n] = e, i.k[o][a](l)
    }

    function copyElm(e) {
        if (!(e instanceof Element)) throw new Error("Provided argument is not a DOM element.");
        const t = document.createElement(e.tagName);
        for (let n of e.attributes) t.setAttribute(n.name, n.value);
        return t.style.cssText = e.style.cssText, t.className = e.className, t.innerHTML = e.innerHTML, t
    }
    async function SetUpSploop() {
        try {
            const e = await _SetUpSploop();
            console.log("Sploop Returned:", e)
        } catch (e) {
            console.error("Sploop Error:", e)
        }
    }
    async function _SetUpSploop() {
        ! function() {
            const e = new Set(["https://sploop.io/img/entity/spike.png?v=1923912", "https://sploop.io/img/entity/hard_spike.png?v=1923912", "https://sploop.io/img/entity/big_spike.png?v=1923912"]),
                t = CanvasRenderingContext2D.prototype.drawImage;
            CanvasRenderingContext2D.prototype.drawImage = function(n, ...o) {
                if (!(this.canvas && "game-canvas" === this.canvas.id && n instanceof HTMLImageElement && n.src && e.has(n.src))) return t.apply(this, [n, ...o]); {
                    let e, a, i, l;
                    if (2 === o.length)[e, a] = o, i = n.width, l = n.height;
                    else if (4 === o.length)[e, a, i, l] = o;
                    else {
                        if (8 !== o.length) return t.apply(this, [n, ...o]);
                        [, , , , e, a, i, l] = o
                    }
                    this.globalAlpha = 0, t.apply(this, [n, ...o]), this.globalAlpha = 1;
                    ((e, n, o, a, i, l, s) => {
                        e.save(), e.translate(o + i / 2, a + l / 2), e.rotate(s), t.call(e, n, -i / 2, -l / 2, i, l), e.restore()
                    })(this, n, e, a, i, l, performance.now() / 1e3 * 3.1 % (2 * Math.PI))
                }
            };
            var n = document.createElement("span"),
                o = atob("YnkgZml6eml4d3c=");
            n.textContent = o, n.style.position = "absolute", n.style.top = "0", n.style.left = "80px", n.style.zIndex = "9999", n.style.color = "rgba(0, 0, 0, 0.05)", document.body.appendChild(n)
        }(), _log = console.log;
        let e = GM_getValue("rbi") || 100;
        const t = {
            update() {
                [...document.getElementsByClassName("menu-item")].map((e => ({
                    name: e.className,
                    e: e
                }))).filter((e => "menu-item" == e.name)).map((e => (e.button = findhref2(e.e, "button")[0], e.canBuy = "BUY" == findhref2(e.e, "button")[0].innerText, e))).forEach((e => {
                    var n = e.e.children[1].children[0].innerText.split(" ").join("");
                    e.bn = findhref2(e.e, "button")[0].innerText, e.equiped = "UNEQUIP" == e.bn, e.buy = function() {
                        t[n].e.scrollIntoView(), t.update(), t[n].canBuy && (t[n].button.onmouseup({
                            target: t[n].button,
                            isTrusted: !0
                        }), t.update())
                    }, e.equip = function() {
                        t[n].e.scrollIntoView(), t.update(), e.equiped || (t[n].canBuy && t[n].buy(), t[n].button.onmouseup({
                            target: t[n].button,
                            isTrusted: !0
                        }), setTimeout(t.update, 100))
                    }, t[n] = e
                }))
            }
        };
        _hats = t;
        const n = new bool(!!GM_getValue("chatFilter")),
            o = new bool(!!GM_getValue("StaySignedIn")),
            a = new bool(!!GM_getValue("AntiKickTOggle")),
            i = new bool(!!GM_getValue("StreamerMode")),
            l = new bool(!!GM_getValue("lolFilter")),
            s = new bool(!!GM_getValue("rainbowFit")),
            r = (new bool(!!GM_getValue("autoConnectOldServer")), ({
                target: e
            }) => {
                n.status && (e.value = filter1(e.value))
            }),
            c = ({
                target: e
            }) => {
                l.status && (e.value = filter2(e.value))
            };
        let d = id("game-left-content-main"),
            u = ["#game-bottom-content", "#game-right-content-main"];
        var p = await v("#pop-login"),
            g = await v("#main-login-button"),
            m = p.querySelector("#login");
        if (m.addEventListener("click", (() => {
                console.log("updated stuff"), GM_setValue("PI", {
                    p: id("enter-password").value,
                    e: id("enter-mail").value
                })
            })), v("#chat").then((e => {
                const t = document.getElementById("chat");
                var n = copyElm(t);
                n.id = "chat2", t.parentNode.append(document.createElement("br")), t.parentNode.append(n), t.onfocus = function(e) {
                    useChat && (n.focus(), t.parentElement.style.display = "block", n.focus())
                };
                let o = window.onkeyup,
                    a = window.onkeydown;

                function i(e) {
                    return /^[a-zA-Z0-9]$/.test(e)
                }
                window.onkeyup = function(e) {
                    t !== document.activeElement && n !== document.activeElement && o && o(e)
                }, window.onkeydown = function(e) {
                    t !== document.activeElement && n !== document.activeElement && "input" != e.target.tagName && a && a(e)
                }, n.addEventListener("keypress", (({
                    target: e,
                    key: o
                }) => {
                    i(o) && (t.value = e.value, [r].forEach((t => t({
                            target: e
                        })))),
                        function(e) {
                            if ("Enter" === e.key) {
                                console.log("Enter key pressed in chat"), t.focus(), t.value = n.value;
                                const o = new KeyboardEvent(e.type, e);
                                t.dispatchEvent(o)
                            }
                        }(event)
                })), (useChat ? n : t).addEventListener("keyup", (e => {
                    const {
                        target: n,
                        key: o,
                        code: a
                    } = e;
                    console.log(e);
                    t.value = n.value, i(o) && [r, c].forEach((e => e({
                        target: t
                    })))
                })), (useChat ? n : t).addEventListener("keydown", (({
                    target: e,
                    key: n
                }) => {
                    i(n) && (t.value = e.value, [r].forEach((e => e({
                        target: t
                    }))))
                }))
            })).then(console.log, console.warn), alt) {
            var h;
            "number" == typeof GM_getValue("alts") && GM_setValue("alts", {});
            for (let e = 1;; e++)
                if (!GM_getValue("alts")[e]) {
                    h = e;
                    let t = GM_getValue("alts");
                    t[e] = !0, GM_setValue("alts", t);
                    break
                }
            console.log("alt:", h), addEventListener("unload", (function() {
                if (alt) {
                    let e = GM_getValue("alts");
                    e[h] = !1, GM_setValue("alts", e)
                }
            }))
        }
        console.log("Set called", SetUpSploop.callee);
        var f = null;

        function b(e = 0, t = 0, n = 0) {
            y(0);
            try {
                !Number.isNaN(e) && findhref2(id("skins-middle-main"), "img").filter((t => t.src.includes(`skin${e}`)))[0].click()
            } catch (t) {
                console.warn("Failed to Skin", e)
            }
            y(1);
            try {
                !Number.isNaN(t) && findhref2(id("skins-middle-main"), "img").filter((e => e.src.includes(`accessory${t}`)))[0].click()
            } catch (t) {
                console.warn("Failed to accessory$", e)
            }
            y(2), !Number.isNaN(n) && findhref2(id("skins-middle-main"), "img").filter((e => e.src.includes(`back${n}`)))[0].click(), y(0)
        }

        function y(e) {
            findhref2(id("skins-categories"), "img")[e].click()
        }
        if (_loadFit = b, _GM_setValue = GM_setValue, _GM_getValue = GM_getValue, new Promise(((e, t) => t = setInterval((() => findhref2(id("skins-middle-main"), "img").length && (clearInterval(t), e())), 100))).then((async e => {
                await k(1e3), alt || b(GM_getValue("skin"), GM_getValue("accessory$"), GM_getValue("BACK"))
            })), id("game-left-content-main").style.overflow = "scroll", id("da-right").parentNode.style.overflow = "scroll", _setUp) return;
        add_Style("\n#log{\n    background-color: rgba(0,0,0,0);\n    color: lightgreen;\n}\n.empty{\n    content: attr(value);\n}\nselect,select:focus{\n    background-color: rgba(0,0,0,0);\n    outline: none;\n    border: none;\n    color: rgb(255, 136, 0);\n}\nbutton{\n    background-color: rgba(0,0,0,0);\n    outline: none;\n    border: 2px solid rgb(208, 255, 0);\n    color: rgb(94, 255, 0);\n}\nbutton:hover,input:focus{\n    background-color: rgba(0,0,0,0);\n    outline: none;\n    border: 2px solid rgb(255, 0, 0);\n    color: rgb(0, 132, 255);\n}\n#skin-message{\n\tborder: 2px solid red;\n    background-color: rgba(0,0,0,0);\n}\n.green{border: 2px solid green;}\n.red{border: 2px solid blue;}\n::-webkit-scrollbar{\n    display:none;\n}\nspan.first{\n    border-top: 1px solid white;\n    border-bottom: 1px solid white;\n    border-left: 1px solid white;\n}\nspan.middle{\n    border-top: 1px solid white;\n    border-bottom: 1px solid white;\n}\nspan.last{\n    border-top: 1px solid white;\n    border-bottom: 1px solid white;\n    border-right: 1px solid white;\n}\ndel{\n    text-decoration: line-through;\n    color: red;\n    border-radius: 3px;\n    border: 1px solid coral;\n    background-color: rgba(111,8,8,1);\n}\nins{\n    background-color: rgba(7,92,7,1);\n    color: rgba(56,233,56,1);\n    border-radius: 3px;\n    border: 1px solid lightgreen;\n}\ntextarea{\n    text-overflow: clip;\n\n}"), GM_getValue("sm") && i.toggle(), await v("#clan-menu"), await v("#pop-login");
        let w = id("clan-menu");
        game_.autoSpawn = !0, game_.timeOut = 5e3, game_.testFunction = function() {
            return !isHidden(play)
        }, game_.spawnFunc = function() {
            if (alt) {
                dispatchAllInputEvents(nickname, `${GM_getValue("nn")}'s alt${h}`), randomFit.element.click();
                const {
                    skin: e,
                    back: t,
                    accessory: n
                } = localStorage;
                f = {
                    skin: e,
                    back: t,
                    accessory: n
                }, console.log("Got fit", f)
            } else if (f) {
                const {
                    skin: e,
                    back: t,
                    accessory: n
                } = f;
                b(e, n, t)
            }
            play.click(), setTimeout(x, 200)
        };
        var k = e => new Promise((t => setTimeout(t, e)));
        async function v(e, t = 3e3) {
            return await new Promise(((n, o) => {
                let a = performance.now();
                ! function i() {
                    document.querySelector(e) ? n(document.querySelector(e)) : performance.now() - a >= t ? o(new Error("Timeout waiting for selector")) : requestAnimationFrame(i)
                }()
            }))
        }
        var _ = !1;
        async function x() {
            dispatchAllInputEvents(nickname, GM_getValue("nn")), y(0), !_ && await k(2e3), !Number.isNaN(GM_getValue("skin")) && findhref2(id("skins-middle-main"), "img").filter((e => e.src.includes(`skin${GM_getValue("skin")}`)))[0].click(), y(1), !_ && await k(100), !Number.isNaN(GM_getValue("accessory")) && findhref2(id("skins-middle-main"), "img").filter((e => e.src.includes(`accessory${GM_getValue("accessory")}`)))[0].click(), !_ && await k(100), y(2), !_ && await k(100), !Number.isNaN(GM_getValue("back")) && findhref2(id("skins-middle-main"), "img").filter((e => e.src.includes(`back${GM_getValue("back")}`)))[0].click(), !_ && await k(100), _ && y(0), _ = 1
        }
        _game_ = game_, _setUp = !0;
        var M = new element(_copyElm(m)).set("id", "login2").set("innerText", `Stay Signed In:${o.status}`).on("click", (e => {
            o.toggle(), e.target.innerText = `Stay Signed In:${o.status}`, GM_setValue("StaySignedIn", o.status)
        })).style({
            display: "inline-block"
        }).element;
        p.children[1].insertBefore(M, m),
            function() {
                var [e, t, n, o, a, i] = ["map", "forEach", "log", "length", "children", "remove"], l = {get sn() {
                        return console
                    }
                };
                u[e]($)[t]((e => {
                    l.sn[n]({
                        s: e
                    }), e[o] && [...e[0][a]][t]((e => e[i]()))
                }))
            }();
        var T = id("da-right");
        new element("div").style({
            padding: "10px",
            backgroundColor: "rgba(0, 0, 0, 0)",
            color: "#000",
            border: "1px solid #ddd",
            marginBottom: "10px"
        }).append(new element("h2").set("innerText", "MooMoo/Sploop styles")).append(new element("p").set("innerText", "This script can:")).append(new element("ul").append(new element("li").set("innerText", "Change the game's look")).append(new element("li").set("innerText", "Add a built-in YouTube embed video player")).append(new element("li").set("innerText", "Include a random fit generator button")).append(new element("li").set("innerText", "Implement anti-kick functionality from being AFK")).append(new element("li").set("innerText", "Create alts")).append(new element("li").set("innerText", "Automatically join the game and turn on antikick for alts")).append(new element("li").set("innerText", "Hat keybinds that are saved locally!"))).appendTo(T);
        const E = new element("div").style({
            padding: "10px",
            backgroundColor: "#f8d7da",
            color: "#721c24",
            border: "1px solid #f5c6cb",
            borderRadius: "5px",
            cursor: "pointer"
        }).set("innerText", "Using this script may have consequences, including but not limited to account banning. Use at your own risk. Click to hide.").on("click", (function() {
            this.remove(), localStorage.seen = 1
        })).appendTo("#game-bottom-content");
        var G;
        async function V() {
            await v("#player-container");
            var e = id("player-container");
            e.style.display = "none", i.status ? (!G && (G = (await v("#nickname-value")).innerText), "SPLOOP.IO" == G ? G = null : (await v("#nickname-value")).innerText = "streamerMode", (await v("#change-username")).style.display = "none") : G && ((await v("#nickname-value")).innerText = G, (await v("#change-username")).style.display = "block"), e.style.display = "flex"
        }
        1 == localStorage.seen && E.element.remove(), id("lostworld-io_300x250_2").remove(), new element("br").appendTo(d);
        const S = new element("div", {
            id: "keybinds"
        }).style({
            display: "flex",
            flexDirection: "column",
            alignItems: "center"
        }).appendTo(d);
        var I = new element("button").set("innerText", `AntiKick:${a.status}`).on("click", (function(e) {
            a.toggle(), e.target.innerText = `AntiKick:${a.status}`, a.status ? game_.start() : game_.stop()
        })).appendTo(S);
        new element("button").set("innerText", `chatFilter:${n.status}`).on("click", (function(e) {
            n.toggle(), e.target.innerText = `chatFilter:${n.status}`
        })).appendTo(S), new element("button").set("innerText", `lolFilter:${l.status}`).on("click", (function(e) {
            l.toggle(), e.target.innerText = `lolFilter:${l.status}`
        })).appendTo(S), new element("button").set("innerText", `StreamerMode:${i.status}`).on("click", (function(e) {
            i.toggle(), e.target.innerText = `StreamerMode:${i.status}`, GM_setValue("sm", i.status), V()
        })).appendTo(S), new element("button").set("innerText", "SpawnAlt").on("click", (function(e) {
            GM_setValue("skin", localStorage.skin || 0), GM_setValue("accessory", localStorage.accessory || 0), GM_setValue("back", localStorage.back || 0), GM_setValue("server", id("server-select").selectedOptions[0].getAttribute("region")), GM_setValue("gm", [id("ffa-mode"), id("sandbox-mode"), id("event-mode")].map((e => [...e.classList].includes("dark-blue-button-3-active"))).indexOf(!0));
            var t = id("create_clan");
            id("leave_clan"), id("clan-menu-clan-name-input");
            if (!("none" == t.style.display)) {
                var n = id("create-clan-button"),
                    o = id("clan-menu-clan-name-input");
                o.dispatchEvent(new Event("focus", {
                    bubbles: !0
                })), o.dispatchEvent(new Event("input", {
                    bubbles: !0
                })), o.dispatchEvent(new Event("change", {
                    bubbles: !0
                })), o.value = "Alts", o.dispatchEvent(new Event("blur", {
                    bubbles: !0
                })), n.click(), n.dispatchEvent(new Event("click")), new Promise((e => {
                    var t = setInterval((() => {
                        "Clans" != w.children[0].innerText && (clearInterval(t), e())
                    }), 200)
                })).then((e => {
                    _GM_setValue("clan", w.children[0].innerText)
                }))
            }
            open(location.href, "alt" + Date.now())
        })).appendTo(S), new element(findhref2(id("skin-message"))[0]);
        randomFit = new element("button").appendTo(S).on("click", (function(e) {
            var [t, n] = ["forEach", "click"];
            findhref2(id("skins-categories"), "img")[t](((e, t) => {
                e[n](), random(findhref2(id("skins-middle-main"), "img"))[n]()
            }))
        })).set("innerText", "Generate Random Fit"), new element("span").set("innerText", "Rainbow Fit Speed:").appendTo(S);
        new element("input", {
            id: "rainbowInt",
            value: e || 1e3,
            size: 3
        }).on("change", (function({
            target: t
        }) {
            let {
                value: n
            } = t;
            e = n
        })).appendTo(S);
        if (new element("br").appendTo(S), new element("br").appendTo(S), function() {
                var [e, t, n, o, a, i] = ["children", "insertAdjacentElement", "style", "on", "set", "element"];
                id("skin-message")[e][1][t]("afterend", new element("button", {
                    class: "button-type-1 blue-discord-button text-shadowed-3"
                })[n]({
                    height: "15%",
                    position: "absolute",
                    top: "15%"
                })[o]("click", (function(e) {
                    var [t, n] = ["forEach", "click"];
                    findhref2(id("skins-categories"), "img")[t](((e, t) => {
                        e[n](), random(findhref2(id("skins-middle-main"), "img"))[n]()
                    }))
                }))[a]("innerText", "Generate Random Fit")[i])
            }(), function() {
                var [e, t, n, o, a, i] = ["children", "insertAdjacentElement", "style", "on", "set", "element"];
                let l = new element("button", {
                    class: "button-type-1 blue-discord-button text-shadowed-3",
                    id: "reset-button"
                })[n]({
                    height: "15%",
                    left: "8%",
                    position: "absolute"
                })[o]("click", (function(e) {
                    x()
                }))[a]("innerText", "Reset Fit");
                __a = l, id("skin-message")[e][1][t]("afterend", l[i])
            }(), function() {
                var [e, t, n, o, a, i] = ["children", "insertAdjacentElement", "style", "on", "set", "element"];
                id("skin-message")[e][1][t]("afterend", new element("button", {
                    class: "button-type-1 blue-discord-button text-shadowed-3"
                })[n]({
                    height: "15%",
                    left: "50%",
                    position: "absolute"
                })[o]("click", (function(e) {
                    const {
                        skin: t,
                        back: n,
                        accessory: o
                    } = localStorage;
                    f = {
                        skin: t,
                        back: n,
                        accessory: o
                    }, GM_setValue("skin", localStorage.skin || 0), GM_setValue("accessory", localStorage.accessory || 0), GM_setValue("back", localStorage.back || 0)
                }))[a]("innerText", "Save Fit")[i])
            }(), function() {
                var [t, n, o, a, i, l, r, c, d] = ["element", "style", "set", "status", "appendTo", "on", "toggle", "innerText", "click"];
                new element(copyElm(__a[t]))[n]({
                    left: "19%",
                    top: "60%"
                })[o]("innerText", `rainbowFit:${s[a]}`)[i]("#skin-message")[l]("click", (async function({
                    target: n
                }) {
                    for (s[r](), n[c] = `rainbowFit:${s[a]}`; s[a];) await k(e), randomFit[t][d]()
                }))
            }(), addEventListener("unload", (function() {
                GM_setValue("keybinds", keybinds), GM_setValue("rbi", e), GM_getValue("skin") && (localStorage.skin = GM_getValue("skin")), GM_getValue("accessory") && (localStorage.accessory = GM_getValue("accessory")), GM_getValue("back") && (localStorage.accessory = GM_getValue("accessory"))
            })), alt) {
            let e = GM_getValue("server");
            var F = id("server-select");
            new Promise((e => {
                var t = setInterval((() => {
                    "none" == id("small-waiting").style.display && (clearInterval(t), e())
                }), 200)
            })).then((t => {
                [id("ffa-mode"), id("sandbox-mode"), id("event-mode")][GM_getValue("gm")].click(), new Promise((e => {
                    var t = setInterval((() => {
                        "none" == id("small-waiting").style.display && (clearInterval(t), e())
                    }), 200)
                })).then((t => {
                    let n = F.selectedIndex = [...id("server-select").options].map((e => e.getAttribute("region"))).indexOf(e);
                    F.dispatchEvent(new Event("click")), F.selectedIndex = n, F.dispatchEvent(new Event("change")), I.element.dispatchEvent(new Event("click")), new Promise((e => {
                        var t = setInterval((() => {
                            "flex" != document.querySelector(sploopMenu).style.display && (clearInterval(t), e(id("clan-menu")))
                        }), 200)
                    })).then((e => {
                        e.style.display = "block";
                        let t = GM_getValue("clan"),
                            n = [...id("clan_menu_content").children].filter((e => e.getElementsByTagName("p")[0].innerText == _GM_getValue("clan"))),
                            o = (_GM_getValue("clan_") && _GM_getValue("clan_").name, [...id("clan_menu_content").children].filter((e => e.getElementsByTagName("p")[0].innerText == _GM_getValue("clan_").name)));
                        if (n.length) {
                            n[0].children[1].children[0].onmouseup({
                                bubbles: !0,
                                isTrusted: !0
                            })
                        } else if (o.length) {
                            o[0].children[1].children[0].onmouseup({
                                bubbles: !0,
                                isTrusted: !0
                            })
                        } else console.warn("Cant find clan", t, "Or", _GM_getValue("clan_") ? _GM_getValue("clan_").name : null);
                        let a = e => new Promise((t => setTimeout(t, e)));
                        async function i() {
                            for (dispatchAllMouseEvents(id("leave-clan-button"));
                                "block" != id("create_clan").style.display;) await a(100);
                            return !0
                        }
                        GM_addValueChangeListener("clan_", (function(e, t, n) {
                            console.log({
                                c: n,
                                SelfClan: "block" != id("create_clan").style.display
                            }), n.inCLan && ("block" != id("create_clan").style.display ? (console.log("Leaving Existing clan"), i().then((async e => {
                                for (;
                                    "block" == id("create_clan").style.display;) {
                                    let e = [...id("clan_menu_content").children].filter((e => e.getElementsByTagName("p")[0].innerText == n.name));
                                    e[0].children[1].children[0].onmouseup({
                                        bubbles: !0,
                                        isTrusted: !0
                                    }), await n(100)
                                }
                            }))) : (console.log("Joining newCLan"), (async e => {
                                for (;
                                    "block" == id("create_clan").style.display;) {
                                    let e = [...id("clan_menu_content").children].filter((e => e.getElementsByTagName("p")[0].innerText == n.name));
                                    e[0].children[1].children[0].onmouseup({
                                        bubbles: !0,
                                        isTrusted: !0
                                    }), await n(100)
                                }
                            })()))
                        }))
                    }))
                }))
            })), id("play").addEventListener("click", (function(e) {
                const {
                    nickname: t,
                    skin: n,
                    back: o,
                    accessory: a
                } = localStorage;
                !b && (f = {
                    skin: n,
                    back: o,
                    accessory: a
                }, console.log("Saved LocalFit"))
            })), document.title = "Sploop.io - Fast Alt"
        } else {
            id("play").addEventListener("click", (function(e) {
                const {
                    nickname: t,
                    skin: n,
                    back: o,
                    accessory: a
                } = localStorage;
                GM_setValue("skin", localStorage.skin || 0), GM_setValue("accessory", localStorage.accessory || 0), GM_setValue("back", localStorage.back || 0), GM_setValue("nn", localStorage.nickname), GM_setValue("gm", [id("ffa-mode"), id("sandbox-mode"), id("event-mode")].map((e => [...e.classList].includes("dark-blue-button-3-active"))).indexOf(!0))
            }));
            var A = "";
            _loop = setInterval((() => {
                w.children[0].innerText != A && (A = w.children[0].innerText, GM_setValue("clan_", {
                    inCLan: "block" != id("create_clan").style.display,
                    name: w.children[0].innerText
                }))
            })), document.title = "Sploop.io - Fast Main";
            await async function() {
                for (; !Object.keys(t).splice(1).length;) t.update(), await k(0);
                if (console.log("Hidden:", isHidden(g)), !isHidden(g) && o.status)
                    if (console.log("Logging in :>"), g.click(), await k(100), GM_getValue("PI")) {
                        let e = GM_getValue("PI");
                        for (dispatchAllInputEvents(id("enter-mail"), e.e), dispatchAllInputEvents(id("enter-password"), e.p), await k(1e3), m.click(); !isHidden(g);) await k(1e3)
                    } else alert("You have to login at least once :<");
                console.log("hats loaded"), id("nav-skins").click(), await k(100), id("nav-game").click(), id("reset-button").click();
                const e = Object.keys(t).splice(1);
                return e.forEach((e => {
                    const t = new element("span").set("innerText", `Hat ${e} Key: `),
                        n = new element("input", {
                            size: 8,
                            id: `${e}_key`
                        }).set("type", "text").set("value", "").on("keydown", (function(t) {
                            t.preventDefault(), this.value = t.code, keybinds[e] = t.code
                        })).style({
                            "background-color": "rgba(0,0,0,0)",
                            color: "white"
                        }).set("value", keybinds[e] || "Add key..."),
                        o = new element("button", {
                            id: `Remove_${e}_key`
                        }).set("innerText", "Remove X Binding").on("click", (function(t) {
                            delete keybinds[e], n.set("value", "Add key...")
                        }));
                    S.append(t, n, o), n.on("blur", (function() {
                        const t = this.value.toLowerCase();
                        t && console.log(`Keybind set for ${e}: ${t}`)
                    }))
                })), document.addEventListener("keydown", (function(n) {
                    const o = n.code;
                    e.forEach((e => {
                        keybinds[e] && keybinds[e] === o && (console.log(`Equipping ${e} with key: ${o}`), t[e].equip())
                    }))
                })), "Loaded Hats keys"
            }().then(console.log, console.warn), async function() {
                for (;;) await k(0), await V()
            }()
        }
        id("game-bottom-content") && (id("game-bottom-content").style.maxWidth = "100%", id("game-bottom-content").style.maxHeight = "100%", id("game-bottom-content").innerHTML = '<iframe height="100%" style="width: 100%;border-top-left-radius: 15px;overflow: hidden;border-top-right-radius: 15px;" scrolling="no" title="Audio Visualizer" src="https://naquangaston.github.io/HostedFiles/vis/" frameborder="no" loading="lazy" allowtransparency="true" allowfullscreen="true">\nSee the Pen <a href="https://codepen.io/_Gaston-/pen/YzRRxXB">\nAudio Visualizer</a> by Gaston (<a href="https://codepen.io/_Gaston-">@_Gaston-</a>)\non <a href="https://codepen.io">CodePen</a>.\n</iframe>', id("game-bottom-content").style.width = "80%")
    }
    findhref2 = function(e, t) {
        var n = [];
        return function e(o) {
            o.tagName.toLowerCase() == (t || "a") ? (n.push(o), o.children.length && ((o = o.children).forEach = [].forEach, o.forEach((t => {
                e(t)
            })))) : o.children.length && ((o = o.children).forEach = [].forEach, o.forEach((t => {
                e(t)
            })))
        }(e), n
    }, _copyElm = copyElm;
    const localStorage_ = {
        getItem: e => GM_getValue(e),
        setItem(e, t) {
            return GM_setValue(e, t), GM_setValue("LC", this), this.getItem(e)
        }
    };
    window.once = window.on;
    let moomooMenu = "#mainMenu",
        sploopMenu = "#homepage";
    document.addEventListener("keydown", (function(e) {
        "`" === e.key && ($(moomooMenu) && $(moomooMenu).toggle && ($(moomooMenu).toggle(), console.log("Toggled MooMoo")), $(sploopMenu) && $(sploopMenu).toggle && (document.querySelector(sploopMenu).style.display = "none" == document.querySelector(sploopMenu).style.display ? "flex" : "none", console.log("Toggled Sploop")))
    })), $("#consentBlock").css({
        display: "none"
    }), $("#mapDisplay").css({
        background: "url('https://i.imgur.com/fgFsQJp.png')"
    });
    var [info2, myPlayer] = [window.info2 || {}, window.myPlayer || []];

    function pingcheck() {
        if (!location.href.includes("sploop")) {
            var e = document.createElement("h1");
            e.id = "Ping2", topInfoHolder.append(e), setInterval((() => {
                e.innerText = pingDisplay.innerText + `DPS:${window.dps} Dir:${myPlayer.dir}`, 1 * pingDisplay.innerText.split(" ")[1].split(" m")[0] > window.pchek && chat(`Ping:${pingDisplay.innerText.split(" ")[1].split(" m")[0]}`)
            }), 500), window.ping = 100, setInterval((() => {
                ping = 1 * pingDisplay.innerText.split(" ")[1].split(" m")[0], ping > window.pchek && chat(`Ping:${pingDisplay.innerText.split(" ")[1].split(" m")[0]}`)
            }), 500), ab = 1, i2 = 80, setInterval((() => {
                ping > pckech && chat(`ping:${ping}`)
            }), 500), window.pckech = 150
        }
    }
    window.selects = window.selects || [];
    var code_ = GM_getValue("styles.js"),
        excuted = !1;
    GM_getValue("styles.js") && (eval(code_), excuted = !0), console.log("Checking for styles updates"), fetch(styleUrl).then((e => e.text())).then((e => (GM_setValue("styles.js", e), e != code_ && console.log("Styles.js as updated"), !excuted && eval(e)))), fetch(wordWurl).then((e => e.json())).then((e => (GM_setValue("moowords", e), e.join() != badWords.join() && console.log("Filtered List updated"), e))).then((e => (badWords = e, reg = new RegExp(`(${[...new Set(badWords.join(" ").match(/[\w\d]+/gi))].join("|")})`, "gi"))))
}();