// ==UserScript==
// @name Ikariam Enhanced UI
// @description Enhancements for the user interface of Ikariam.
// @namespace Tobbe
// @author Tobbe
// @version 4.2
// @license MIT License
//
// @name:de Ikariam Enhanced UI
// @description:de Verbesserungen der Oberfläche von Ikariam.
//
// @run-at document-idle
//
//
// @include /https?:\/\/s[0-9]*-[a-z]{2}\.ikariam\.gameforge\.com\/.*/
//
// @require https://greasyfork.org/scripts/5574-ikariam-core/code/Ikariam%20Core.js?version=669395
//
// @connect greasyfork.org
//
// @grant unsafeWindow
// @grant GM_setValue
// @grant GM.setValue
// @grant GM_getValue
// @grant GM.getValue
// @grant GM_deleteValue
// @grant GM.deleteValue
// @grant GM_listValues
// @grant GM.listValues
// @grant GM_getResourceText
// @grant GM.getResourceText
// @grant GM_xmlhttpRequest
// @grant GM.xmlHttpRequest
//
// @bug Opera & Chrome Zooming with the mouse is not possible with "Shift" as access key.
// @bug Opera & Chrome No updating of the missing resources is possible due to a missing modification listener.
// @bug All The selected island is not centered in world view.
// @bug All If you are zooming to more than 100%, the view is not centered correctly after a page reload.
//
// @history 4.2 Release: 10.02.2019
// @history 4.2 Core: Update to Version 3.2.1 - Greasy Fork prohibits update check intervals smaller than 24 hours
// @history 4.2 Core: Update to Version 3.2.1 - Include all translations in the script and remove external dependencies for translations
// @history 4.2 Language: Include all translations in the script and remove external dependencies for translations
// @history 4.2 Language: Update Russian translation
//
// @history 4.1.0.1 Release: 14.11.2017
// @history 4.1.0.1 Core: Update to Version 3.1.0.1 - Fix issue with Greasemonkey 4.0 and incorrect link to translation files
// @history 4.1.0.1 Language: Update Greek translation
//
// @history 4.1 Release: 12.11.2017
// @history 4.1 Core: Update to Version 3.1 - Support translations in Greasemonkey 4.0
//
// @history 4.0 Release: 10.11.2017
// @history 4.0 Core: Update to Version 3.0 - Adjust to work with Greasemonkey 4.0 and Firefox 57
// @history 4.0 Change: Adjust the script to work with Greasemonkey 4.0 and Firefox 57.
// @history 4.0 Bugfix: Global messages break embedded messages preview.
// @history 4.0 Bugfix: Formatting of income table was changed.
//
// @history 3.4 Release: 19.02.2017
// @history 3.4 Core: Update to Version 2.3.3 - Bug fix (crew conversion broken)
// @history 3.4 Feature: Up to 60 characters of messages are displayed in the message overview.
// @history 3.4 Feature: Link barracks / shipyard from troop overview / dismiss units screen.
// @history 3.4 Bugfix: No jumping header bar anymore due to MMO links.
// @history 3.4 Bugfix: Troop information was displayed incorrectly.
//
// @history 3.3 Release: 05.06.2016
// @history 3.3 Feature: Add @connect information to avoid requests from Tampermonkey.
// @history 3.3 Feature: Daily expenses in resource information if amount is negative.
// @history 3.3 Bugfix: Tooltip formatting for resource information broken.
// @history 3.3 Bugfix: Formatting of direct tooltip in military advisor broken.
// @history 3.3 Bugfix: Foreign troops are incorrect displayed in troop information.
//
// @history 3.2.2 Release: 02.02.2016
// @history 3.2.2 Core: Update to Version 2.3.2 - Bug fix (permanent reload of crew conversion)
//
// @history 3.2.1 Release: 27.01.2016
// @history 3.2.1 Core: Update to Version 2.3.1 - Bug fixes
//
// @history 3.2 Release: 27.01.2016
// @history 3.2 Core: Update to Version 2.3 - Bug fixes
// @history 3.2 Feature: Let the script also run on SSL encripted Ikariam page.
// @history 3.2 Bugfix: In very rare cases it was possible that the script was to fast and thus did not work.
// @history 3.2 Language: French translation added (incomplete).
//
// @history 3.1 Release: 14.10.2015
// @history 3.1 Core: Update to Version 2.2 - Bug fixes and user specific options
// @history 3.1 Feature: Player specific signatures in messages.
// @history 3.1 Change: Remove easy circular message functionality as it is implemented directly in Ikariam now.
// @history 3.1 Language: Turkish translation added (incomplete).
//
// @history 3.0.3 Release: 20.03.2015
// @history 3.0.3 Bugfix: Town name in unit information incorrect.
//
// @history 3.0.2 Release: 08.03.2015
// @history 3.0.2 Bugfix: Wrong time display for last reset of highscore information.
// @history 3.0.2 Bugfix: Start piracy raid icon was resized.
//
// @history 3.0.1 Release: 07.03.2015
// @history 3.0.1 Language: Updated Greek translation.
// @history 3.0.1 Bugfix: Language key in message options.
// @history 3.0.1 Bugfix: Alliance member data stored at same place for all alliance members.
//
// @history 3.0 Release: 05.03.2015
// @history 3.0 Language: Russian translation added (incomplete).
// @history 3.0 Language: Italian translation added (incomplete).
// @history 3.0 Language: Greek translation added (incomplete).
// @history 3.0 Change: Implementation of Ikariam Core - rewrote the complete code.
// @history 3.0 Change: Cleared the update history to use the Ikariam Core labels.
// @history 3.0 Bugfix: Diverse graphic errors.
// @history 3.0 Bugfix: Broken in Firefox and Chrome.
// @history 3.0 Due to rename of script: Manually deleting old script necessary.
//
// @history 2.6 Release: 12.10.2014
// @history 2.6 Bugfix: Script options were broken.
//
// @history 2.6 Release: 19.08.2014
// @history 2.5 Bugfix: Game language is recognized again.
// @history 2.5 Bugfix: Works now in Greasemonkey 2.0+
// @history 2.5 Change: Checks now for updates on Greasy Fork.
// @history 2.5 Removed code parts for mobile version.
// @history 2.5 Removed alliance page improvement, as fixed in Ikariam v0.5.13
//
// @history 2.6 Release: 11.09.2013
// @history 2.4 Bugfix: New Ikariam domain -> script can now be used with this domain
//
// @history 2.3 Release: 12.04.2013
// @history 2.3 Feature: Formatting troop lists for posting in forums / personal messages.
// @history 2.3 Feature: Filling level of warehouse as bar in town view.
// @history 2.3 Feature: Link to mines / town hall when clicking on resources / citizens.
// @history 2.3 Change: New versioning system.
// @history 2.3 Bugfix: Some characters in links were not decoded correctly.
// @history 2.3 Bugfix: Watching a foreign city causes a abortion of the script.
// @history 2.3 Bugfix: The city dropdown sometimes was zoomed in world view.
// @history 2.3 Bugfix: Removed obsolete CSS styles for Firefox.
// @history 2.3 Adjustments in the language files.
// @history 2.3 Violent Monkey brings Greasemonkey functions to Opera.
//
// @history 2.2.1 Release: 11.10.2012
// @history 2.2.1 Feature: Smaller icons in direct military tooltip.
// @history 2.2.1 Bugfix: Problems with update check and version numbers >= 10.
// @history 2.2.1 Bugfix: Problems with another script.
// @history 2.2.1 Bugfix: Problems with a wrong style in island view.
//
// @history 2.2 Release: 10.10.2012
// @history 2.2 Feature: Message signature can be set.
// @history 2.2 Feature: Button for faster sending of circular messages.
// @history 2.2 Feature: Make links in messages clickable.
// @history 2.2 Feature: Show town information of colonizing cities.
// @history 2.2 Feature: Information about cargo / fleets is displayed directly in military view.
// @history 2.2 Feature: Script options: Sections on the script tab can be folded.
// @history 2.2 Bugfix: Tooltips with mouseover were not clickable anymore.
// @history 2.2 Changes in code for better overview.
//
// @history 2.1.1 Release: 01.10.2012
// @history 2.1.1 Feature: Different styles for income in town view.
// @history 2.1.1 Feature: Remaining resources after upgrade.
// @history 2.1.1 Feature: Improved style for external alliance pages.
// @history 2.1.1 Feature: Refresh the missing / remaining resources in construction view automatically.
//
// @history 2.1 Release: 23.09.2012
// @history 2.1 Feature: Show the missing resources in construction view.
// @history 2.1 Feature: Show the hourly income directly in town view and add the daily production as popup.
// @history 2.1 Feature: Don't center town information in the town advisor.
// @history 2.1 Feature: Save the highscore data of alliance members and compare it with the actual value.
// @history 2.1 Bugfix: There was an error with a missing language package and seperators.
// @history 2.1 Bugfix: Some things in worldview were not resized correctly.
// @history 2.1 Prevent more than one script execution.
// @history 2.1 Prevent more than one script option panel (the script option panel now is usable for other scripts, too).
//
// @history 2.0.1 Release: 27.08.2012
// @history 2.0.1 Bugfix: Zooming was broken.
// @history 2.0.1 Bugfix: Dropdown menus created by the script were broken.
// @history 2.0.1 Bugfix: Tooltips in in Alliance / Military view were not shown correctly.
//
// @history 2.0 Release: 18.07.2012
// @history 2.0 Language: Latvian translation
// @history 2.0 Feature: Cross-browser compatibility.
// @history 2.0 Feature: Possibility to hide the update hint for a new script version.
// @history 2.0 Bugfix: Resizing the owner state in world view was broken.
// @history 2.0 Some changes in the code for easier copying of functions which should be used by more than one script.
//
// @history 1.7 Release: 12.06.2012
// @history 1.7 Feature: Resizing banners when zooming is possible in city view, too.
// @history 1.7 Feature: The zoom buttons are available in world view, too.
// @history 1.7 Feature: Zooming with the mouse scroll is possible again (now with key, standard is ctrl).
// @history 1.7 Change: Changes in the option panel due to the new zooming function features.
// @history 1.7 Bugfix: If resizing is enabled, zooming with the buttons will resize the banners, too.
// @history 1.7 Bugfix: The chat will not cause to much executions of script functions.
// @history 1.7 The language texts are integrated as resources, so that there is shorter code.
// @history 1.7 Replace the GM_* functions by myGM.* to expand them easy and add new.
//
// @history 1.6 Release: 05.06.2012
// @history 1.6 Feature: Possibility to hide only the bird swarm animation.
// @history 1.6 Feature: Easier upkeep reduction table.
// @history 1.6 Feature: Enhanced zoom function using the Ikariam zoom function.
// @history 1.6 Due to the use of Ikariam functions the code could be reduced.
// @history 1.6 Code enhancements for shorter code.
//
// @history 1.5.1.1 Release: 25.05.2012
// @history 1.5.1.1 Bugfix: Not all occurrences of hidden were changed.
//
// @history 1.5.1 Release: 24.05.2012
// @history 1.5.1 Bugfix: Name of a class (hidden) is used by GF.
//
// @history 1.5 Release: 24.05.2012
// @history 1.5 Feature: Options panel to enable/disable funtions and set settings.
// @history 1.5 Feature: Update interval can be set.
// @history 1.5 Feature: Manually check for updates.
// @history 1.5 Feature: Zoom function without resizing the whole view.
// @history 1.5 Feature: Move loading circle to another position.
// @history 1.5 Feature: Show tooltip in alliance / military view on mouseover.
// @history 1.5 Change: Code better commented. More comments, so that it is easier to understand.
// @history 1.5 Bugfix: Changed *.gif to *.png.
// @history 1.5 Version numbers adjusted.
//
// @history 1.4.1 Release: 01.05.2012
// @history 1.4.1 Feature: Support for mobile interface.
// @history 1.4.1 Bugfix: Fixed bug with scrollbar in finances view.
//
// @history 1.4 Release: 20.04.2012
// @history 1.4 Feature: Ready for 0.5.0, but also supports 0.4.5 furthermore.
// @history 1.4 Feature: Implemented support for different languages.
// @history 1.4 Feature: Enhanced script updater.
// @history 1.4 Change: Cleaned up code.
// @history 1.4 Change: Rename the script to "Enhanced UI".
// @history 1.4 Change: Change the namespace to "Tobbe".
// @history 1.4 Because of the change of namespace and name you have to delete the old script manually!
//
// @history 1.3.3 Release: 11.04.2011
// @history 1.3.3 Bugfix: Problem with negative numbers and 0.4.2.4 fixed.
//
// @history 1.3.2 Release: 15.01.2011
// @history 1.3.2 Feature: Own script updater.
// @history 1.3.2 Change: Remove everything what refered to other scripts.
//
// @history 1.3.1 Release: 15.01.2011
// @history 1.3.1 Change: New script updater.
//
// @history 1.3 Release: 14.01.2011
// @history 1.3 Change: Remove the script updater (Because of the problem with Greasemonkey scripts).
//
// @history 1.2.1 Release: 28.12.2010
// @history 1.2.1 Change: New style of update panel.
// @history 1.2.1 Bugfix: Bug with ',' as seperator fixed.
//
// @history 1.2 Release: 09.10.2010
// @history 1.2 Feature: Income in 24h added.
// @history 1.2 Change: Cleaned up code.
//
// @history 1.1 Release: 13.04.2010
// @history 1.1 Feature: Update check implemented.
//
// @history 1.0 Release: 12.04.2010
// @history 1.0 Initial release.
// ==/UserScript==
/**
* Instantiate a new set of enhancement functions.
* {@link https://greasyfork.org/scripts/4369-ikariam-enhanced-ui Script on Greasy Fork}
* {@link https://github.com/IkaScripts/IkariamEnhancedUI Script on GitHub}
*
* @version 4.2
* @author Tobbe <ikascripts@tobbexiv.de>
*
* @global
*
* @class
* @classdesc Enhancements for the user interface of Ikariam.
*
* @param {IkariamCore} $
* An instance of the Ikariam Core.
*/
function EnhancedUI(IC) {
/**
* Script toolbar.
*
* @type {element}
*/
var ge_toolbar = IC.myGM.addElement('div', IC.myGM.$('#GF_toolbar'), { 'id': 'toolbar' }, true, IC.myGM.$('#GF_toolbar ul'));
IC.myGM.addStyle(
'#GF_toolbar > ul { width: auto !important; text-align: center !important; pointer-events: none; } \
#GF_toolbar > ul > * { pointer-events: auto; } \
#GF_toolbar #mmoNewsticker { display: inline-block !important; position: relative !important; } \
#GF_toolbar #mmoNewsticker > ul { width: 300px !important; } \
#' + IC.myGM.prefix + 'toolbar { float: right; } \
#' + IC.myGM.prefix + 'toolbar > div { display: inline-block; position: relative; float: right; margin: 0px 5px; }',
'scriptToolbar'
);
IC.Options.addWrapper('diverseOptions', IC.Language.$('diverse.options.wrapperTitle'));
IC.con.groupCollapsed('IkariamEnhancedUI initalization ...');
IC.con.logTimeStamp('IkariamEnhancedUI: toolbar and general styles created');
// General functions to enhance the view.
(function() {
IC.Options.addWrapper('enhancedView', IC.Language.$('view.options.wrapperTitle'));
// Move the loading circle to the breadcrumb area.
IC.Options.addCheckbox('moveLoadingCircle', 'enhancedView', 1, true, IC.Language.$('view.options.moveLoadingCircle'), {
changeCallback: function(ib_newValue) {
if(ib_newValue === true) {
IC.myGM.addStyle(
'#js_worldBread { margin-left: 16px !important; } \
#loadingPreview { transform: scale(0.5); -webkit-transform: scale(0.5); left: 35px !important; top: 141px !important; }',
'enhancedView_moveLoadingCircle'
);
return;
}
IC.myGM.removeStyle('enhancedView_moveLoadingCircle');
}
});
// Hide the flying bird swarm.
IC.Options.addCheckbox('hideBirds', 'enhancedView', 1, true, IC.Language.$('view.options.hideBirds'), {
changeCallback: function(ib_newValue) {
if(ib_newValue === true) {
IC.myGM.addStyle(
'.bird_swarm { display: none; }',
'enhancedView_hideBirds'
);
return;
}
IC.myGM.removeStyle('enhancedView_hideBirds');
}
});
// Bind the town name and date to the top of the row in the town advisor.
IC.Options.addCheckbox('noVerticalCenterInTownAdvisor', 'enhancedView', 1, true, IC.Language.$('view.options.noVerticalCenterInTownAdvisor'), {
changeCallback: function(ib_newValue) {
if(ib_newValue === true) {
IC.myGM.addStyle(
'#inboxCity td { vertical-align: top !important; }',
'enhancedView_noVerticalCenterInTownAdvisor'
);
return;
}
IC.myGM.removeStyle('enhancedView_noVerticalCenterInTownAdvisor');
}
});
})();
IC.con.logTimeStamp('IkariamEnhancedUI: view functions created');
// Functions for the island view.
(function() {
/**
* Storage for the colonizing city info functions.
*
* @type {object}
*/
var _go_colonizingCityInfo = new function() {
/**
* Add the link to show the colonizing city information.
*/
var _lf_doShowColonizingCityInfo = function() {
var la_colonizingCities = IC.myGM.$$('.level0');
la_colonizingCities.forEach(function(le_colonizingCity) {
var ls_locationId = le_colonizingCity.id.replace(/\D/g, '');
var ls_cityId = IC.ika.getScreen().data.cities[ls_locationId].id;
IC.myGM.$('#js_cityLocation' + ls_locationId + 'Link').href = '?view=cityDetails&destinationCityId=' + ls_cityId;
});
};
/**
* Remove the link to show the colonizing city information.
*/
var _lf_doHideColonizingCityInfo = function() {
var la_colonizingCityLinks = IC.myGM.$$('.level0 .link_img');
la_colonizingCityLinks.forEach(function(le_colonizingCityLink) {
le_colonizingCityLink.href = '';
});
};
/**
* Update the settings to execute the callback or delete the handler.
*
* @param {boolean} ib_showColonizingCityInfo
* If the user selected the checkbox to show the colonizing city info.
*/
this.updateSettings = function(ib_showColonizingCityInfo) {
if(IC.Ikariam.view !== 'island')
return;
if(ib_showColonizingCityInfo === true) {
IC.RefreshHandler.add('*', 'showColonizingCityInfo', _lf_doShowColonizingCityInfo);
_lf_doShowColonizingCityInfo();
return;
}
IC.RefreshHandler.remove('*', 'showColonizingCityInfo');
_lf_doHideColonizingCityInfo();
};
};
// Retrieve information about colonies during colonization.
IC.Options.addCheckbox('showColonizingCityInfo', 'diverseOptions', 1, true, IC.Language.$('island.options.showColonizingCityInfo'), { changeCallback: _go_colonizingCityInfo.updateSettings });
// Add a divider line.
IC.Options.addLine('diverseOptions', 1);
})();
IC.con.logTimeStamp('IkariamEnhancedUI: island functions created');
// Functions for the finance popup.
(function(){
/**
* Some general functions for the finance view enhancements.
*
* @type {object}
*/
var _go_generalFunctions = new function() {
/**
* Extract the current income in the finance popup.
*
* @return {int}
* The current income.
*/
this.getIncome = function() {
var le_incomeCell = IC.myGM.$$('.hidden')[IC.myGM.$$('.hidden').length - 1];
while(le_incomeCell.firstChild.firstChild)
le_incomeCell = le_incomeCell.firstChild;
return IC.Ikariam.getInt(le_incomeCell.innerHTML);
};
/**
* Create a new table row.
*
* @param {element} ie_parentTable
* The table to add the row to.
* @param {string[]} ia_classes
* The class(es) of the table row. Set to null if no class should be set.
* @param {object[]} ia_cells
* The data for the table cells. Both properties of each cell are optional. If the cell object is empty, an empty cell is created.
* Signature: <code>[{ className: ['class1', 'class2', ...], text: 'cellContent' }]</code>
* @param {boolean} ib_isTableHeadRow
* If the cells should be table header cells (th).
*
* @return {element}
* The created row.
*/
this.createTableRow = function(ie_parentTable, ia_classes, ia_cells, ib_isTableHeadRow) {
var re_newRow = IC.myGM.addElement('tr', ie_parentTable, { classes: ia_classes });
var ls_cellType = 'td';
if(!!ib_isTableHeadRow)
ls_cellType = 'th';
for(var i = 0; i < ia_cells.length; i++) {
var lo_options = {
'classes': ia_cells[i].className
};
if(!!ia_cells[i].text === true)
lo_options['innerHTML'] = ia_cells[i].text;
IC.myGM.addElement(ls_cellType, re_newRow, lo_options);
}
return re_newRow;
};
};
/**
* Storage for the income on top functions.
*
* @type {object}
*/
var _go_incomeOnTop = new function() {
/**
* Callback to show the income on top.
*/
var _lf_doShowIncomeOnTop = function() {
var le_summaryTable = IC.myGM.$('.table01 tbody');
var li_income = _go_generalFunctions.getIncome();
var la_incomeCells = [
{ className: ['sigma'], text: IC.Language.$('finance.income.perHour') },
{ className: ['nowrap', 'res'], text: IC.Ikariam.formatToIkaNumber(li_income) }
];
_go_generalFunctions.createTableRow(le_summaryTable, [], la_incomeCells);
la_incomeCells[0].text = IC.Language.$('finance.income.perDay');
la_incomeCells[1].text = IC.Ikariam.formatToIkaNumber(li_income * 24);
_go_generalFunctions.createTableRow(le_summaryTable, [], la_incomeCells);
var le_premiumCell = IC.myGM.$('.premiumOffer', le_summaryTable);
le_premiumCell.rowSpan = le_premiumCell.rowSpan + 2;
// Adjust the size of the Scrollbar.
IC.ika.controller.adjustSizes();
};
/**
* Update the settings to execute the callback or delete the handler.
*
* @param {boolean} ib_showIncomeOnTop
* If the user selected the checkbox to show the income on top.
*/
this.updateSettings = function(ib_showIncomeOnTop) {
if(ib_showIncomeOnTop === true) {
IC.RefreshHandler.add('finances', 'showIncomeOnTop', _lf_doShowIncomeOnTop);
return;
}
IC.RefreshHandler.remove('finances', 'showIncomeOnTop');
};
};
/**
* Storage for the short upkeep reduction table functions.
*
* @type {object}
*/
var _go_shortUpkeepReductionTable = new function() {
/**
* Extract the data from the old tables.
*
* @param {element[]} ia_oldUpkeepReductionTables
* The old upkeep tables to collapse.
*
* @return {object[]}
* The data for the table rows.
* Signature:
* <code>[{
* rows: [
* { reason : 'reason', basicUpkeep: int, supplyUpkeep: int, result: int }
* ]
* priorToReduction: int
* income: int
* }]</code>
*/
var _lf_getData = function(ia_oldUpkeepReductionTables) {
var ro_data = {
rows: [],
priorToReduction: IC.Ikariam.getInt(IC.myGM.$('td.hidden', ia_oldUpkeepReductionTables[2]).innerHTML),
income: _go_generalFunctions.getIncome()
};
// Get the data for the troops and ships redution rows.
for(var i = 0; i < 3; i++) {
var le_basicUpkeepCell = IC.myGM.$$('.alt.bottomLine td.hidden, .result td.hidden', ia_oldUpkeepReductionTables[0])[i];
var le_supplyUpkeepCell = IC.myGM.$$('.alt.bottomLine td.hidden, .result td.hidden', ia_oldUpkeepReductionTables[1])[i];
var li_basicUpkeep = IC.Ikariam.getInt(le_basicUpkeepCell.innerHTML);
var li_supplyUpkeep = IC.Ikariam.getInt(le_supplyUpkeepCell.innerHTML);
var lo_row = {
reason: IC.Language.$('finance.upkeep.reason.' + i),
basicUpkeep: li_basicUpkeep,
supplyUpkeep: li_supplyUpkeep,
result: li_basicUpkeep + li_supplyUpkeep
};
ro_data.rows.push(lo_row);
}
return ro_data;
};
/**
* Prepare the table rows for easy adding to the new table.
*
* @param {element[]} ia_oldUpkeepReductionTables
* The old upkeep tables to collapse.
*
* @return {object[]}
* The data for the table rows.
* Signature:
* <code>[{
* classes: 'class' || ['class1', 'class2', ...]
* isHeadRow: true || false
* cells: [
* { className: 'class' || ['class1', 'class2', ...], text: 'cellContent' (optional) }
* ]
* }]</code>
*/
var _lf_prepareTableRows = function(ia_oldUpkeepReductionTables) {
var lo_data = _lf_getData(ia_oldUpkeepReductionTables);
var ra_tableRows = [];
// Header
ra_tableRows.push({
classes: [],
isHeadRow: true,
cells: [
{ className: ['city', 'left'] },
{ className: ['left'], text: IC.Language.$('finance.upkeep.basic') },
{ className: ['left'], text: IC.Language.$('finance.upkeep.supply') },
{ className: ['left'], text: IC.Language.$('finance.upkeep.result') }
]
});
// Income without reduction
ra_tableRows.push({
classes: ['alt', 'bottomLine'],
isHeadRow: false,
cells: [
{ className: ['city', 'left'], text: IC.Language.$('finance.income.start') },
{ className: ['nowrap', 'res'] },
{ className: ['nowrap', 'res'] },
{ className: ['nowrap', 'res'], text: IC.Ikariam.formatToIkaNumber(lo_data.priorToReduction) }
]
});
// Income reduction
lo_data.rows.forEach(function(io_row, ii_index) {
var trClass = [];
if(ii_index % 2 === 1)
trClass = ['alt', 'bottomLine'];
ra_tableRows.push({
classes: trClass,
isHeadRow: false,
cells: [
{ className: ['city', 'left'], text: io_row.reason },
{ className: ['nowrap', 'res'], text: IC.Ikariam.formatToIkaNumber(-io_row.basicUpkeep) },
{ className: ['nowrap', 'res'], text: IC.Ikariam.formatToIkaNumber(-io_row.supplyUpkeep) },
{ className: ['nowrap', 'res'], text: IC.Ikariam.formatToIkaNumber(-io_row.result) }
]
});
});
// Result
ra_tableRows.push({
classes: ['result'],
isHeadRow: false,
cells: [
{ className: ['sigma', 'left'], text: '<img alt="Summe" src="skin/layout/sigma.png">' },
{ className: ['nowrap', 'res'] },
{ className: ['nowrap', 'res'] },
{ className: ['nowrap', 'res'], text: IC.Ikariam.formatToIkaNumber(lo_data.income) }
]
});
return ra_tableRows;
};
/**
* Create the new upkeep reduction table.
*
* @param {element[]} ia_oldUpkeepReductionTables
* The old upkeep tables.
*/
var _lf_createNewTable = function(ia_oldUpkeepReductionTables) {
var le_shortTable = IC.myGM.addElement('table', ia_oldUpkeepReductionTables[0].parentNode, {
'id': 'balance',
'classes': ['table01', 'border']
}, null, ia_oldUpkeepReductionTables[0]);
var la_tableRows = _lf_prepareTableRows(ia_oldUpkeepReductionTables);
la_tableRows.forEach(function(io_rowData) {
_go_generalFunctions.createTableRow(le_shortTable, io_rowData.classes, io_rowData.cells, io_rowData.isHeadRow);
});
IC.myGM.addElement('hr', ia_oldUpkeepReductionTables[0].parentNode, {}, null, ia_oldUpkeepReductionTables[0]);
};
/**
* Toggle the status of an old upkeep table (collapsed / non-collapsed).
*/
var _lf_toggleUpkeepReductionTable = function() {
IC.myGM.toggleShowHideButton(this);
var la_rows = IC.myGM.$$('tr:not(:first-child)', this.parentNode.parentNode.parentNode);
la_rows.forEach(function(ie_row) {
ie_row.classList.toggle('invisible');
});
// Adjust the size of the Scrollbar.
IC.ika.controller.adjustSizes();
};
/**
* Minimize the old upkeep tables and make them collapsable.
*
* @param {element[]} ia_oldUpkeepReductionTables
* The old upkeep tables to collapse.
*/
var _lf_minimizeOldTables = function(ia_oldUpkeepReductionTables) {
for(var i = 0; i < ia_oldUpkeepReductionTables.length; i++) {
var la_rows = IC.myGM.$$('tr', ia_oldUpkeepReductionTables[i]);
la_rows.forEach(function(ie_row, ii_index) {
if(ii_index !== 0)
ie_row.classList.add('invisible');
});
var le_buttonParent = IC.myGM.$('th', la_rows[0]);
IC.myGM.addElement('div', le_buttonParent, {
'class': 'maximizeImg',
'style': [['cssFloat', 'left']],
'title': IC.Language.$('general.expand'),
'click': _lf_toggleUpkeepReductionTable
}, null, le_buttonParent.firstChild);
}
};
/**
* Callback to show the short upkeep reduction table.
*/
var _lf_doShowShortTable = function() {
var la_oldUpkeepReductionTables = IC.myGM.$$('.upkeepReductionTable');
_lf_createNewTable(la_oldUpkeepReductionTables);
_lf_minimizeOldTables(la_oldUpkeepReductionTables);
// Adjust the size of the Scrollbar.
IC.ika.controller.adjustSizes();
};
/**
* Update the settings to execute the callback or delete the handler.
*
* @param {boolean} ib_showShortTable
* If the user selected the checkbox to show the short upkeep reduction table.
*/
this.updateSettings = function(ib_showShortTable) {
if(ib_showShortTable === true) {
IC.RefreshHandler.add('finances', 'shortUpkeepReductionTable', function() { _lf_doShowShortTable(); });
return;
}
IC.RefreshHandler.remove('finances', 'shortUpkeepReductionTable');
};
};
// Show the income also on top in finance popup.
IC.Options.addCheckbox('showIncomeOnTop', 'diverseOptions', 1, true, IC.Language.$('finance.options.showIncomeOnTop'), { changeCallback: _go_incomeOnTop.updateSettings });
// Short overview upkeep reduction table in finance popup.
IC.Options.addCheckbox('shortUpkeepReductionTable', 'diverseOptions', 1, true, IC.Language.$('finance.options.shortUpkeepReductionTable'), { changeCallback: _go_shortUpkeepReductionTable.updateSettings });
// Add a divider line.
IC.Options.addLine('diverseOptions', 1);
})();
IC.con.logTimeStamp('IkariamEnhancedUI: finance functions created');
// Functions for missing resources.
(function() {
/**
* Storage for the missing ressources functions.
*
* @type {object}
*/
var _go_showMissingResources = new function() {
/**
* Update the information in the missing resources wrappers.
*
* @param {boolean} ib_isUpdateView
* If the update is in the update view.
*/
var _lf_updateInformation = function(ib_isUpdateView) {
var la_currentResources = [
IC.ika.getModel().currentResources.resource, // Wood.
IC.ika.getModel().currentResources[1], // Wine.
IC.ika.getModel().currentResources[2], // Marble.
IC.ika.getModel().currentResources[3], // Crystal.
IC.ika.getModel().currentResources[4] // Sulfur.
];
var lb_showPositiveNumbers = IC.Options.getOption('missingResources', 'showPositive') === true && ib_isUpdateView === true;
var lb_showMissingColoured = IC.Options.getOption('missingResources', 'showColoured');
var ls_resourcesPattern = '%resources%';
if(ib_isUpdateView !== true)
ls_resourcesPattern = ' (' + ls_resourcesPattern + ')';
for(var i = 0; i < IC.Ikariam.resourceNames.length; i++) {
var la_missingWrappers = IC.myGM.$$('.' + IC.myGM.prefix + 'missingResources' + IC.Ikariam.resourceNames[i]);
if(!!la_missingWrappers) {
for(var k = 0; k < la_missingWrappers.length; k++) {
var le_neededWrapper = la_missingWrappers[k].previousSibling;
var li_missing = la_currentResources[i] - IC.Ikariam.getInt(le_neededWrapper.nodeValue);
if(li_missing < 0 || lb_showPositiveNumbers === true) {
var ls_formattedMissingValue = IC.Ikariam.formatToIkaNumber(li_missing, lb_showMissingColoured, true);
la_missingWrappers[k].innerHTML = ls_resourcesPattern.replace(/\%resources\%/, ls_formattedMissingValue);
} else {
la_missingWrappers[k].innerHTML = '';
}
}
}
}
};
/**
* Add the missing resources wrappers.
*
* @param {boolean} ib_isUpdateView
* If the wrappers are added to the update view.
*/
var _lf_addMissingWrappers = function(ib_isUpdateView) {
var ls_wrapperSelector = '#buildingGround .resources';
if(ib_isUpdateView === true)
ls_wrapperSelector = '#sidebar .resources';
var la_wrappers = IC.myGM.$$(ls_wrapperSelector);
for(var i = 0; i < la_wrappers.length; i++) {
for(var k = 0; k < IC.Ikariam.resourceNames.length; k++) {
var le_resourceNode = IC.myGM.$('.' + IC.Ikariam.resourceNames[k], la_wrappers[i]);
if(!!le_resourceNode) {
IC.myGM.addElement('span', le_resourceNode, { 'classes': ['missingResources', 'missingResources' + IC.Ikariam.resourceNames[k]] }, true);
}
}
}
_lf_updateInformation(ib_isUpdateView);
};
/**
* Update the missing resources in building ground popup.
*/
var _lf_doUpdateInBuildingView = function() {
if(!IC.myGM.$('#buildingGround_c')) {
IC.Observer.remove('missingResourcesBuilding');
return;
}
_lf_updateInformation(false);
};
/**
* Update the missing resources in update view.
*/
var _lf_doUpdateInUpdateView = function() {
if(!IC.myGM.$('#buildingUpgrade')) {
IC.Observer.remove('missingResourcesUpdate');
return;
}
_lf_updateInformation(true);
};
/**
* Show the missing resources in building ground popup.
*/
var _lf_doShowInBuildingGround = function() {
_lf_addMissingWrappers(false);
IC.Observer.add('missingResourcesBuilding', IC.myGM.$('#cityResources'), { childList: true, subtree: true }, _lf_doUpdateInBuildingView, _lf_doUpdateInBuildingView);
};
/**
* Show the missing resources in update view.
*/
var _lf_doShowInUpdateView = function() {
if(!IC.myGM.$('#buildingUpgrade') || IC.myGM.$$('.' + IC.myGM.prefix + 'missingResources').length > 0)
return;
_lf_addMissingWrappers(true);
IC.Observer.add('missingResourcesUpgrade', IC.myGM.$('#cityResources'), { childList: true, subtree: true }, _lf_doUpdateInUpdateView, _lf_doUpdateInUpdateView);
};
/**
* Update the settings to execute the callback or delete the handler.
*
* @param {boolean} ib_showMissingResources
* If the user selected the checkbox to show the missing resources info.
*/
this.updateSettings = function(ib_showMissingResources) {
if(ib_showMissingResources === true) {
IC.RefreshHandler.add('buildingGround', 'showMissingResources', _lf_doShowInBuildingGround);
IC.RefreshHandler.add('%', 'showMissingResources', _lf_doShowInUpdateView);
IC.myGM.addStyle(
'#sidebar #buildingUpgrade ul.resources li { width: 120px; } \
#sidebar #buildingUpgrade ul.resources li.time { width: 60px !important; } \
#sidebar .' + IC.myGM.prefix + 'missingResources { float: right; }',
'showMissingResources'
);
return;
}
IC.RefreshHandler.remove('buildingGround', 'showMissingResources');
IC.RefreshHandler.remove('%', 'showMissingResources');
IC.myGM.removeStyle('showMissingResources');
};
};
IC.Options.addWrapper('missingResources', IC.Language.$('missingResources.options.wrapperTitle'));
// Show missing resources in upgrade / building view.
IC.Options.addCheckbox('show', 'missingResources', 1, true, IC.Language.$('missingResources.options.show'), { changeCallback: _go_showMissingResources.updateSettings });
// Disable coloring of the missing resources.
IC.Options.addCheckbox('showPositive', 'missingResources', 2, true, IC.Language.$('missingResources.options.showPositive'), {});
// Show only missing ressources, not also remaining.
IC.Options.addCheckbox('showColoured', 'missingResources', 2, true, IC.Language.$('missingResources.options.showColoured'), {});
})();
IC.con.logTimeStamp('IkariamEnhancedUI: missing resource functions created');
// Functions for tooltips.
(function() {
/**
* Storage for the autoshow tootips functions.
*
* @type {object}
*/
var _go_autoshowTooltips = new function() {
/**
* General function for autowhow.
*
* @param {string} onclickWrapperClass
* The class of the wrapper which has the onclik attribute set.
*/
var _lf_autoshowTooltipsGeneral = function(onclickWrapperClass) {
IC.myGM.$$('.' + onclickWrapperClass).forEach(function(onclickWrapper) {
var onclickFunction = onclickWrapper.onclick;
onclickWrapper.onclick = 'return false;';
var newHandler = IC.myGM.$('.magnify_icon', onclickWrapper);
if(!newHandler)
newHandler = onclickWrapper;
newHandler.addEventListener('mouseover', function(e) { IC.ika.controller.captureMousePosition(e); onclickFunction(e); }, true);
});
IC.myGM.$('.templateView .mainContent').addEventListener('click', function() { IC.win.$(document).trigger("closeExclusiveInfo"); }, true);
};
/**
* Autmatically show tooltips in alliance member lists.
*/
var _lf_doAutoshowTooltipsAlliance = function() {
_lf_autoshowTooltipsGeneral('cityInfo');
};
/**
* Autmatically show tooltips in military advisor.
*/
var _lf_doAutoshowTooltipsMilitaryAdvisor = function() {
if(IC.Options.getOption('moduleOptions', 'showDirectMilitaryTooltips') === true)
return;
_lf_autoshowTooltipsGeneral('spyMilitary');
};
/**
* Update the settings to execute the callback or delete the handler.
*
* @param {boolean} autoshowTooltips
* If the user selected the checkbox to autoshow tooltips.
*/
this.updateSettings = function(autoshowTooltips) {
var alliancePopupIds = ['diplomacyAllyMemberlist', 'embassy'];
if(autoshowTooltips === true) {
IC.RefreshHandler.add('militaryAdvisor', 'autoshowTooltips', _lf_doAutoshowTooltipsMilitaryAdvisor);
IC.RefreshHandler.add(alliancePopupIds, 'autoshowTooltips', _lf_doAutoshowTooltipsAlliance);
return;
}
IC.RefreshHandler.remove('militaryAdvisor', 'autoshowTooltips');
IC.RefreshHandler.remove(alliancePopupIds, 'autoshowTooltips');
};
};
/**
* Storage for the direct military tooltip functions.
*
* @type {object}
*/
var _go_directMilitaryTooltips = new function() {
/**
* Storage for the class ids and their corresponding translations. Each class is a property of the object with the translation stored in it.
*
* @type {object}
*/
var _lo_idTranslation = {};
/**
* Fill the id translation object.
*/
var _lf_fillIdTranslation = function() {
if(_lo_idTranslation.length === 0)
return;
var la_troops = ['swordsman', 'phalanx', 'archer', 'marksman', 'mortar', 'slinger', 'catapult', 'ram', 'steamgiant', 'bombardier', 'cook', 'medic', 'gyrocopter', 'spearman', 'spartan'];
var la_ships = ['balliasta', 'catapult', 'flamethrower', 'mortar', 'ram', 'steamboat', 'rocketship', 'submarine', 'paddlespeedship', 'balloncarrier', 'tender', 'transport', 'premium_transport'];
var la_resources = IC.Ikariam.resourceNames;
la_resources.push('gold');
la_troops.forEach(function(is_troopName) {
_lo_idTranslation[is_troopName] = IC.Language.$('diverse.name.unit.' + is_troopName);
});
la_ships.forEach(function(is_shipName) {
_lo_idTranslation['ship_' + is_shipName] = IC.Language.$('diverse.name.ship.' + is_shipName.replace('premium_', ''));
});
la_resources.forEach(function(is_resourceName) {
_lo_idTranslation[is_resourceName] = IC.Language.$('diverse.name.resource.' + is_resourceName);
});
};
/**
* Hide the number of ships for the own peaceful missions (trade / transport).
*/
var _lf_hideShipNumberOwnPeacefulMissions = function() {
var la_ownEventTableRows = IC.myGM.$$('#js_MilitaryMovementsFleetMovementsTable .military_event_table tr.own');
la_ownEventTableRows.forEach(function(ie_tableRow) {
var le_missionDiv = IC.myGM.$('td:nth-child(1) div.mission_icon', ie_tableRow);
var lb_peacefulMission = le_missionDiv.classList.contains('transport') || le_missionDiv.classList.contains('trade');
if(lb_peacefulMission === true) {
IC.myGM.$('td:nth-child(4) div', ie_tableRow).classList.add('invisible');
}
});
};
/**
* Show the military tooltips directly.
*/
var _lf_doShowDirectMilitaryTooltips = function() {
_lf_fillIdTranslation();
_lf_hideShipNumberOwnPeacefulMissions();
IC.myGM.$$('.spyMilitary').forEach(function(ie_movementWrapper) {
ie_movementWrapper.onclick = 'return false;';
});
var le_movementsTable = IC.myGM.$('#js_MilitaryMovementsFleetMovementsTable');
IC.myGM.forEach(_lo_idTranslation, function(is_classId, is_translation) {
IC.myGM.$$('.icon40.' + is_classId, le_movementsTable).forEach(function(ie_detailIcon) {
ie_detailIcon.title = is_translation;
});
});
};
/**
* Update the settings to execute the callback or delete the handler.
*
* @param {boolean} ib_showDirectMilitaryTooltips
* If the user selected the checkbox to show the military tooltips directly.
*/
this.updateSettings = function(ib_showDirectMilitaryTooltips) {
if(ib_showDirectMilitaryTooltips === true) {
IC.RefreshHandler.add('militaryAdvisor', 'showDirectMilitaryTooltips', _lf_doShowDirectMilitaryTooltips);
IC.myGM.addStyle(
'#js_MilitaryMovementsFleetMovementsTable .military_event_table .magnify_icon { background-image: none; cursor: default; width: 240px; } \
#js_MilitaryMovementsFleetMovementsTable .military_event_table .magnify_icon .infoTip { display: inline; position: relative; padding: 0px; border: none; top: 0px; } \
#js_MilitaryMovementsFleetMovementsTable .military_event_table .magnify_icon .infoTip h5 { display: none; } \
#js_MilitaryMovementsFleetMovementsTable .military_event_table .icon40 { background-size: 25px 25px; background-color: transparent; padding: 26px 3px 0px 3px; width: 30px; } \
#js_MilitaryMovementsFleetMovementsTable .military_event_table .icon40.resource_icon { background-size: 20px 16px; }',
'showDirectMilitaryTooltips'
);
return;
}
IC.RefreshHandler.remove('militaryAdvisor', 'showDirectMilitaryTooltips');
IC.myGM.removeStyle('showDirectMilitaryTooltips');
};
};
// Show alliance / military tooltips directly.
IC.Options.addCheckbox('autoshowTooltips', 'diverseOptions', 1, true, IC.Language.$('tooltips.options.autoshow'), { changeCallback: _go_autoshowTooltips.updateSettings });
// Show military tooltips directly.
IC.Options.addCheckbox('showDirectMilitaryTooltips', 'diverseOptions', 1, false, IC.Language.$('tooltips.options.showDirectInMilitaryAdvisor'), { changeCallback: _go_directMilitaryTooltips.updateSettings });
// Add a divider line.
IC.Options.addLine('diverseOptions', 1);
})();
IC.con.logTimeStamp('IkariamEnhancedUI: tooltip functions created');
// Zoom function.
(function() {
/**
* Storage for the zoom functions.
*
* @type {object}
*/
var _go_zoomView = new function() {
/**
* Storage for the minimum zoom factor.
*
* @type {int}
*/
var _li_minZoom = 55;
/**
* Storage for the maximum zoom factor.
*
* @type {int}
*/
var _li_maxZoom = 150;
/**
* Storage for the zoom step size.
*
* @type {int}
*/
var _li_zoomStep = 5;
/**
* Storage for the actual mousewheel callback.
*
* @type {function}
*/
var _lf_mousewheelCallbackStorage = IC.ika.getController().mouseScrollHandle;
/**
* Getter for the minimum zoom factor.
*
* @return {int}
* The minimum zoom factor.
*/
this.__defineGetter__('minZoom', function() { return _li_minZoom; });
/**
* Getter for the maximum zoom factor.
*
* @return {int}
* The maximum zoom factor.
*/
this.__defineGetter__('maxZoom', function() { return _li_maxZoom; });
/**
* Getter for the zoom step size.
*
* @return {int}
* The zoom step size.
*/
this.__defineGetter__('zoomStep', function() { return _li_zoomStep; });
/**
* Initialize the zoom bounds (min and max zoom).
*/
var _lf_initBounds = function() {
var li_minZoom = Math.round(IC.ika.worldview_scale_min * 100);
if(li_minZoom % 5 != 0)
li_minZoom = li_minZoom + (5 - (li_minZoom % 5));
_li_minZoom = li_minZoom;
IC.ika.worldview_scale_min = _li_minZoom / 100;
IC.ika.worldview_scale_max = _li_maxZoom / 100;
};
/**
* Zoom the world view, as there is no function provided by Ikariam.
*
* @param {decimal} in_zoomFactor
* The zoom factor as decimal number (1 =^= 100%)
*/
var _lf_zoomWorldView = function(in_zoomFactor) {
var li_translateXY = (100 - 100 / in_zoomFactor) / 2;
var ls_heightWidth = (100 / in_zoomFactor) + '% !important';
var ls_transformString = 'scale(' + in_zoomFactor + ') translate(' + li_translateXY + '%, ' + li_translateXY + '%)';
IC.myGM.addStyle(
'#scrollcover { transform: ' + ls_transformString + '; -webkit-transform: ' + ls_transformString + '; height: ' + ls_heightWidth + '; width: ' + ls_heightWidth + '; }',
'zoomWorld', true
);
var le_map = IC.myGM.$('#map1');
le_map.style.top = '0px';
le_map.style.left = '0px';
};
/**
* Rescale the badges and symbols.
*
* @param {decimal} in_zoomFactorNumber
* The zoom factor as decimal number (1 =^= 100%)
*/
var _lf_scaleChildren = function(in_zoomFactorNumber) {
var ls_transformString = 'transform: scale(' + 1 / in_zoomFactorNumber + '); -webkit-transform: scale(' + 1 / in_zoomFactorNumber + ');';
var ls_style = '';
if(IC.Ikariam.view == 'world') {
var ls_ownerState = '';
if(in_zoomFactorNumber < 1)
ls_ownerState = ', .ownerState';
ls_style = '.islandTile .wonder, .islandTile .tradegood, .islandTile .cities, .islandTile .piracyInRange' + ls_ownerState + ' { ' + ls_transformString + ' } \
.islandTile .cities { bottom: 10px !important; }';
}
if(IC.Ikariam.view == 'island') {
var ls_movePiracy = 'transform: translate(0px, -' + (1 - in_zoomFactorNumber) * 20 + 'px) scale(' + 1 / in_zoomFactorNumber + ');';
ls_style = '.cityLocation .scroll_img, .cityLocationScroll .scroll_img { ' + ls_transformString + ' } \
.cityLocation .piracyRaid { ' + ls_movePiracy + ' }';
}
if(IC.Ikariam.view == 'town')
ls_style = '.timetofinish { ' + ls_transformString + ' }';
IC.myGM.addStyle(ls_style, 'scaleChildren', true);
};
/**
* Update the zoom in and zoom out button and the percentage in the middle.
*
* @param {int} ii_zoomFactor
* The zoom factor as percentage.
*/
var _lf_updateZoomButtons = function(ii_zoomFactor) {
var le_zoomFactorDiv = IC.myGM.$('#' + IC.myGM.prefix + 'zoomFactor');
var le_zoomIn = IC.myGM.$('#' + IC.myGM.prefix + 'zoomIn');
var le_zoomOut = IC.myGM.$('#' + IC.myGM.prefix + 'zoomOut');
if(!!le_zoomFactorDiv) {
le_zoomFactorDiv.innerHTML = ii_zoomFactor + '%';
}
if(!!le_zoomIn) {
le_zoomIn.style.visibility = '';
if(ii_zoomFactor >= _li_maxZoom)
le_zoomIn.style.visibility = 'hidden';
}
if(!!le_zoomOut) {
le_zoomOut.style.visibility = '';
if(ii_zoomFactor <= _li_minZoom)
le_zoomOut.style.visibility = 'hidden';
}
};
/**
* Calculate the zoom factor as decimal number and execute the zoom function. If it is requestet, call also the rescale function for child elements.
*
* @param {int} ii_zoomFactor
* The zoom factor as percentage.
*/
var _lf_zoomView = function(ii_zoomFactor) {
var ln_zoomFactorNumber = ii_zoomFactor / 100.0;
var li_scale = 0;
if(IC.Ikariam.view == 'island')
li_scale = IC.ika.worldview_scale_island;
if(IC.Ikariam.view == 'town')
li_scale = IC.ika.worldview_scale_city;
if(IC.Ikariam.view == 'world') {
_lf_zoomWorldView(ln_zoomFactorNumber);
} else {
var li_stepNumber = Math.round((ln_zoomFactorNumber - li_scale) / .05);
var le_worldview = IC.myGM.$('#worldview');
var li_posX = le_worldview.offsetLeft + le_worldview.offsetWidth / 2;
var li_posY = le_worldview.offsetTop + le_worldview.offsetHeight / 2;
IC.ika.controller.scaleWorldMap(li_stepNumber, li_posX, li_posY);
}
if(IC.Options.getOption('zoom', IC.Ikariam.view + 'ScaleChildren') === true)
_lf_scaleChildren(ln_zoomFactorNumber);
};
/**
* Ensure that the requested zoom factor is in the bounds and update the view.
*
* @param {int} ii_zoomFactor
* The zoom factor as percentage.
*/
var _lf_zoom = function(ii_zoomFactor) {
if(ii_zoomFactor > _li_maxZoom)
ii_zoomFactor = _li_maxZoom;
if(ii_zoomFactor < _li_minZoom)
ii_zoomFactor = _li_minZoom;
IC.Options.setOption('zoom', IC.Ikariam.view + 'Factor', ii_zoomFactor);
_lf_updateZoomButtons(ii_zoomFactor);
_lf_zoomView(ii_zoomFactor);
};
/**
* Zoom one step in.
*/
var _lf_zoomIn = function() {
var li_factor = IC.Ikariam.getInt(IC.Options.getOption('zoom', IC.Ikariam.view + 'Factor', 100)) + _li_zoomStep;
_lf_zoom(li_factor);
};
/**
* Zoom one step out.
*/
var _lf_zoomOut = function() {
var li_factor = IC.Options.getOption('zoom', IC.Ikariam.view + 'Factor', 100) - _li_zoomStep;
_lf_zoom(li_factor);
};
/**
* Add the zoom buttons.
*/
var _lf_addZoomButtons = function() {
var le_zoomWrapper = IC.myGM.addElement('div', ge_toolbar, { 'id': 'zoomWrapper' });
IC.myGM.addElement('div', le_zoomWrapper, {
'id': 'zoomIn',
'class': 'maximizeImg',
'title': IC.Language.$('zoom.zoomIn'),
'click': _lf_zoomIn
});
IC.myGM.addElement('div', le_zoomWrapper, {
'id': 'zoomFactor',
'title': IC.Language.$('zoom.factor')
});
IC.myGM.addElement('div', le_zoomWrapper, {
'id': 'zoomOut',
'class': 'minimizeImg',
'title': IC.Language.$('zoom.zoomOut'),
'click': _lf_zoomOut
});
IC.myGM.addStyle(
'#' + IC.myGM.prefix + 'zoomWrapper { width: 72px; margin: 0px -5px !important; transform: scale(0.75); scale(0.75); -webkit-transform: scale(0.75); } \
#' + IC.myGM.prefix + 'zoomWrapper > div { display: inline-block; position: relative; } \
#' + IC.myGM.prefix + 'zoomFactor { top: -4px; width: 35px; text-align: center; }',
'zoomButtons'
);
};
/**
* Set the zoom to 100% if in world view or if it was bigger than 100% and remove the zoom buttons and all styles for the zoom.
*/
var _lf_resetZoom = function() {
if((IC.Ikariam.view == 'island' && IC.ika.worldview_scale_island > 1) || (IC.Ikariam.view == 'town' && IC.ika.worldview_scale_city > 1) || IC.Ikariam.view == 'world')
_lf_zoomView(100);
IC.ika.worldview_scale_max = 1;
IC.myGM.removeElement(IC.myGM.$('#' + IC.myGM.prefix + 'zoomWrapper'));
IC.myGM.removeStyle('zoomButtons');
IC.myGM.removeStyle('zoomWorld');
IC.myGM.removeStyle('scaleChildren');
};
/**
* Check, if the key are pressed which are required to zoom with the mouse.
*
* @param {object} io_event
* The "event object" with information about the mouse scroll and pressed keys.
*
* @return {boolean}
* If the correct keys were pressed.
*/
var _lf_keysOK = function(io_event) {
var lb_ctrlOK = !!io_event.ctrlKey;
if(IC.Options.getOption('zoom', 'ctrlAsAccessKey') === false)
lb_ctrlOK = true;
var lb_altOK = !!io_event.altKey;
if(IC.Options.getOption('zoom', 'altAsAccessKey') === false)
lb_altOK = true;
var lb_shiftOK = !!io_event.shiftKey;
if(IC.Options.getOption('zoom', 'shiftAsAccessKey') === false)
lb_shiftOK = true;
return lb_ctrlOK && lb_altOK && lb_shiftOK;
};
/**
* Calculate the delta the mousewheel was turned.
*
* @param {object} io_event
* The "event object" with information about the mouse scroll and pressed keys.
*
* @return {int}
* The delta the mousewheel was moved.
*/
var _lf_calculateDelta = function(io_event) {
var ri_stepNumber = 0;
// Get the number of steps to scroll.
if(io_event.wheelDelta)
ri_stepNumber = io_event.wheelDelta / 120;
if (io_event.detail)
ri_stepNumber = -io_event.detail / 3;
if (io_event.wheelDeltaY !== undefined)
ri_stepNumber = io_event.wheelDeltaY / 120;
// If the number is between -1 and 0, set it to -1.
if(ri_stepNumber < 0)
ri_stepNumber = ri_stepNumber > -1 ? -1 : Math.round(ri_stepNumber);
// If the number is between 0 and 1, set it to 1.
else
ri_stepNumber = ri_stepNumber < 1 ? 1 : Math.round(ri_stepNumber);
return ri_stepNumber;
};
/**
* Handler for mousescroll to zoom.
*
* @param {object} io_event
* The "event object" with information about the mouse scroll and pressed keys.
*
* @return false
* If the prevent default method is not available to prevent the default action.
*/
var _lf_mouseScroll = function(io_event) {
if(_lf_keysOK(io_event) === true) {
// If the scrolling is horizontally return.
if(io_event.axis !== undefined && io_event.axis === io_event.HORIZONTAL_AXIS)
return;
var li_factor = IC.Ikariam.getInt(IC.Options.getOption('zoom', IC.Ikariam.view + 'Factor')) + _li_zoomStep * _lf_calculateDelta(io_event);
_lf_zoom(li_factor);
// Prevent the default event.
if(io_event.preventDefault)
io_event.preventDefault();
else
return false;
}
};
/**
* Change the mousewheel listener to a new callback.
*
* @param {function} if_newCallback
* The new callback for the mousewheel listener.
*/
var _lf_changeMouseWheelListener = function(if_newCallback) {
if(_lf_mousewheelCallbackStorage == if_newCallback)
return;
var ls_scrollDivId = '#worldmap';
if(IC.Ikariam.view == 'world')
ls_scrollDivId = '#map1';
if(_lf_mousewheelCallbackStorage == IC.ika.getController().mouseScrollHandle) {
// Remove the ikariam mouse wheel listener and add the own. (with the use of Ikariam-jQuery)
IC.win.$(ls_scrollDivId).unbind('mousewheel');
var scrollDiv = IC.myGM.$(ls_scrollDivId);
scrollDiv.addEventListener('DOMMouseScroll', if_newCallback, false);
scrollDiv.addEventListener('mousewheel', if_newCallback, false);
} else {
var scrollDiv = IC.myGM.$(ls_scrollDivId);
scrollDiv.removeEventListener('DOMMouseScroll', _lf_mousewheelCallbackStorage, false);
scrollDiv.removeEventListener('mousewheel', _lf_mousewheelCallbackStorage, false);
IC.win.$(ls_scrollDivId).on('mousewheel', if_newCallback);
}
_lf_mousewheelCallbackStorage = if_newCallback;
};
/**
* Update the settings to execute the callback or delete the handler.
*
* @param {boolean} ib_zoomView
* If the user selected the checkbox to zoom.
*/
this.updateSettings = function(ib_zoomView) {
_lf_initBounds();
_go_zoomOptions.renewFactorSelects();
if(ib_zoomView === true) {
_lf_addZoomButtons();
_lf_changeMouseWheelListener(_lf_mouseScroll);
_lf_zoom(IC.Options.getOption('zoom', IC.Ikariam.view + 'Factor'));
return;
}
_lf_resetZoom();
_lf_changeMouseWheelListener(IC.ika.getController().mouseScrollHandle);
};
};
/**
* Storage for the option creation functions.
*
* @type {object}
*/
var _go_zoomOptions = new function() {
/**
* If the zoom wrapper is already created.
*/
var _lb_zoomWrapperCreated = false;
/**
* Add the select fields for the zoom factors.
*/
var _lf_addFactorSelects = function(ib_replace) {
var la_options = [];
for(var i = _go_zoomView.minZoom; i <= _go_zoomView.maxZoom; i = i + _go_zoomView.zoomStep) {
la_options.push({ value: i, label: i + '%' });
}
IC.Ikariam.viewNames.forEach(function(is_view, ii_index) {
IC.Options.addSelect(is_view + 'Factor', 'zoom', 'factors', 100, IC.Language.$('zoom.options.factor.' + is_view), la_options, { replace: !!ib_replace });
});
};
/**
* Add the checkboxes fields for rescaling the badges and icons.
*/
var _lf_addScaleChildrenCheckboxes = function() {
IC.Options.addHTML('scaleChildrenDescription', 'zoom', 'scale', { html: '<p>' + IC.Language.$('zoom.options.scaleChildren.label') + '</p>' });
IC.Ikariam.viewNames.forEach(function(is_view) {
IC.Options.addCheckbox(is_view + 'ScaleChildren', 'zoom', 'scale', true, IC.Language.$('zoom.options.scaleChildren.' + is_view), {});
});
};
/**
* Add the checkboxes for the access keys.
*/
var _lf_addAccessKeyCheckboxes = function() {
IC.Options.addHTML('accessKeyDescription', 'zoom', 'accessKeys', { html: '<p>' + IC.Language.$('zoom.options.accessKeyLabel') + '</p>' });
var la_accessKeys = ['ctrl', 'alt', 'shift'];
la_accessKeys.forEach(function(is_accessKey) {
var lb_defaultEnabled = (is_accessKey == 'ctrl');
IC.Options.addCheckbox(is_accessKey + 'AsAccessKey', 'zoom', 'accessKeys', lb_defaultEnabled, IC.Language.$('general.' + is_accessKey), {});
});
};
/**
* Create the zoom options wrapper and add the option elements.
*/
this.create = function() {
_lf_addFactorSelects();
_lf_addScaleChildrenCheckboxes();
_lf_addAccessKeyCheckboxes();
_lb_zoomWrapperCreated = true;
};
/**
* Recreate the select fields for the zoom factor (and keep the old zoom factor).
*/
this.renewFactorSelects = function() {
if(_lb_zoomWrapperCreated === false)
return;
_lf_addFactorSelects(true);
};
};
IC.Options.addWrapper('zoom', IC.Language.$('zoom.options.wrapperTitle'));
// Show missing resources in upgrade / building view.
IC.Options.addCheckbox('view', 'zoom', 'general', true, IC.Language.$('zoom.options.zoomView'), { changeCallback: _go_zoomView.updateSettings });
// Add the zoom function settings.
_go_zoomOptions.create();
})();
IC.con.logTimeStamp('IkariamEnhancedUI: zoom functions created');
// Ressource information.
(function() {
/**
* Storage for the style functions for the capacity bar and the direct income.
*
* @type {object}
*/
var _go_styleFunctions = new function() {
/**
* Get the style for the #js_GlobalMenu_ elements.
*
* @param {string} is_incomeStyle
* How the income is styled.
*
* @return {string}
* The style string.
*/
var _lf_getGlobalMenuStyle = function(is_incomeStyle) {
if(is_incomeStyle != 'alignLeft')
return '#js_GlobalMenu_wood, #js_GlobalMenu_wine, #js_GlobalMenu_marble, #js_GlobalMenu_crystal, #js_GlobalMenu_sulfur { padding-right: 4px; } ';
return '';
};
/**
* Gets the style for the separation of the resource values.
*
* @param {string} is_incomeStyle
* How the income is styled.
*
* @return {string}
* The style string.
*/
var _lf_getSeparationStyle = function(is_incomeStyle) {
if(is_incomeStyle == 'withSeparation')
return '#resources_wood, #resources_wine, #resources_marble, #resources_glass { border-right: 1px dotted #542C0F; } ';
return '';
};
/**
* Get styles which are independent of the activation of the cpacity bar or direct income.
*
* @param {string} is_incomeStyle
* How the income is styled.
*
* @return {string}
* The style string.
*/
var _lf_getGeneralStyles = function(is_incomeStyle) {
var ls_globalMenuStyle = _lf_getGlobalMenuStyle(is_incomeStyle);
var ls_separationStyle = _lf_getSeparationStyle(is_incomeStyle);
return ls_globalMenuStyle + ls_separationStyle;
};
/**
* Get the style for the capacity bar "wrapper".
*
* @param {string} is_capacityBarOrientation
* The orientation of the capacity bar.
* @param {string} is_incomeStyle
* How the income is styled.
*
* @return {string}
* The style string.
*/
var _lf_getCapacityBarStyle = function(is_capacityBarOrientation, is_incomeStyle) {
var ls_height = 'height: 4px; ';
var ls_width = 'width: 79px;';
var ls_right = 'right: 4px; ';
var ls_marginLeft = '';
if(is_capacityBarOrientation == 'horizontal')
ls_width = 'width: 50px; ';
if(is_capacityBarOrientation == 'vertical') {
ls_height = 'height: 21px; ';
ls_width = 'width: 4px; ';
ls_right = '';
if(is_incomeStyle == 'alignLeft')
ls_marginLeft = 'margin-left: -7px; ';
}
return '.' + IC.myGM.prefix + 'capacityInformation { position: absolute; bottom: 4px; ' + ls_height + ls_width + ls_right + ls_marginLeft + '} ';
};
/**
* Get the style for the capacity bar with a border.
*
* @param {string} is_capacityBarOrientation
* The orientation of the capacity bar.
*
* @return {string}
* The style string.
*/
var _lf_getCapacityBarWithBorderStyle = function(is_capacityBarOrientation) {
var ls_height = 'height: 3px; ';
var ls_width = 'width: 78px; ';
var ls_right = 'right: 3px; ';
if(is_capacityBarOrientation == 'horizontal')
ls_width = 'width: 50px; ';
if(is_capacityBarOrientation == 'vertical') {
ls_height = 'height: 20px; ';
ls_width = 'width: 3px; ';
ls_right = '';
}
return '.' + IC.myGM.prefix + 'capacityInformation.' + IC.myGM.prefix + 'border { border: 1px inset #906646; bottom: 3px; ' + ls_height + ls_width + ls_right + '} ';
};
/**
* Get the style for the capacity bar.
*
* @param {string} is_capacityBarOrientation
* The orientation of the capacity bar.
* @param {string} is_incomeStyle
* How the income is styled.
*
* @return {string}
* The style string.
*/
var _lf_getCapacityStyle = function(is_capacityBarOrientation, is_incomeStyle) {
var ls_prefix = IC.myGM.prefix;
var ls_barStyle = '.' + ls_prefix + 'bar { height: 100%; width: 100%; bottom: 0px; position: absolute; } \
.' + ls_prefix + 'bar.' + ls_prefix + 'red { background-color: #AA0000; } \
.' + ls_prefix + 'bar.' + ls_prefix + 'yellow { background-color: #FFD700; } \
.' + ls_prefix + 'bar.' + ls_prefix + 'green { background-color: #669900; }';
var ls_capacityStyle = _lf_getCapacityBarStyle(is_capacityBarOrientation, is_incomeStyle);
var ls_capacityBorderStyle = _lf_getCapacityBarWithBorderStyle(is_capacityBarOrientation);
return ls_barStyle + ls_capacityStyle + ls_capacityBorderStyle;
};
/**
* Get the style for the direct hourly income in the town view.
*
* @param {boolean} ib_capacityBarActive
* If the capacity bar is shown.
* @param {string} is_capacityBarOrientation
* The orientation of the capacity bar.
* @param {string} is_incomeStyle
* How the income is styled.
*
* @return {string}
* The style string.
*/
var _lf_getHourlyIncomeStyle = function(ib_capacityBarActive, is_capacityBarOrientation, is_incomeStyle) {
var ls_display = 'display: block; ';
var ls_fontSize = 'font-size: 11px; ';
var ls_paddingRight = 'padding-right: 4px; ';
if(ib_capacityBarActive === true && is_capacityBarOrientation !== 'horizontalFull')
ls_fontSize = 'font-size: 9px; ';
if(is_incomeStyle == 'alignLeft')
ls_paddingRight = '';
return '.' + IC.myGM.prefix + 'hourlyIncomeResource { ' + ls_display + ls_fontSize + ls_paddingRight + '} ';
};
/**
* Get some resource styles which are only set if the capacity bar is active.
*
* @param {boolean} ib_directIncomeActive
* If the direct income is shown.
* @param {string} is_capacityBarOrientation
* The orientation of the capacity bar.
* @param {string} is_incomeStyle
* How the income is styled.
*
* @return {string}
* The style string.
*/
var _lf_getResourceStyleCapacityActive = function(ib_directIncomeActive, is_capacityBarOrientation, is_incomeStyle) {
var ls_height = '';
var ls_top = '';
var ls_paddingLeft = '';
var ls_fontSize = '';
if(is_capacityBarOrientation == 'horizontalFull') {
ls_height = 'height: 32px !important; ';
ls_top = 'top: -2px !important; ';
}
if(is_capacityBarOrientation == 'vertical' && is_incomeStyle == 'alignLeft')
ls_paddingLeft = 'padding-left: 38px !important; ';
if(is_capacityBarOrientation == 'vertical' || (ib_directIncomeActive === true && is_capacityBarOrientation != 'horizontalFull'))
ls_fontSize = 'font-size: 11px; ';
return ls_height + ls_top + ls_paddingLeft + ls_fontSize;
};
/**
* Get the line height for the sored resources.
*
* @param {boolean} ib_capacityBarActive
* If the capacity bar is shown.
* @param {boolean} ib_directIncomeActive
* If the direct income is shown.
* @param {string} is_capacityBarOrientation
* The orientation of the capacity bar.
*
* @return {string}
* The style string.
*/
var _lf_getResourceStyleLineHeigth = function(ib_capacityBarActive, ib_directIncomeActive, is_capacityBarOrientation) {
if(ib_directIncomeActive === true) {
if(ib_capacityBarActive === true && is_capacityBarOrientation == 'horizontal')
return 'line-height: 9px !important; ';
return 'line-height: 11px !important; ';
}
if(is_capacityBarOrientation == 'horizontal')
return 'line-height: 12px !important; ';
if(is_capacityBarOrientation == 'vertical')
return 'line-height: 24px !important; ';
return '';
};
/**
* Get the style for the resource fields.
*
* @param {boolean} ib_capacityBarActive
* If the capacity bar is shown.
* @param {boolean} ib_directIncomeActive
* If the direct income is shown.
* @param {string} is_capacityBarOrientation
* The orientation of the capacity bar.
* @param {string} is_incomeStyle
* How the income is styled.
*
* @return {string}
* The style string.
*/
var _lf_getResourceStyle = function(ib_capacityBarActive, ib_directIncomeActive, is_capacityBarOrientation, is_incomeStyle) {
var ls_align = 'text-align: right; ';
var ls_capacityActive = '';
var ls_lineHeight = _lf_getResourceStyleLineHeigth(ib_capacityBarActive, ib_directIncomeActive, is_capacityBarOrientation);
if(is_incomeStyle == 'alignLeft')
ls_align = '';
if(ib_capacityBarActive === true)
ls_capacityActive = _lf_getResourceStyleCapacityActive(ib_directIncomeActive, is_capacityBarOrientation, is_incomeStyle);
return '#resources_wood, #resources_wine, #resources_marble, #resources_glass, #resources_sulfur { ' + ls_align + ls_lineHeight + ls_capacityActive + ' } ';
};
/**
* Set the styles for the direct income and the capacity bar.
*/
this.setStyles = function() {
var lb_capacityBarActive = IC.Options.getOption('resourceInformation', 'showCapacityBar');
var lb_directIncomeActive = IC.Options.getOption('resourceInformation', 'showDirectIncome');
// If not both of the checkboxes have been defined yet, do nothing!
if(lb_capacityBarActive === null || lb_directIncomeActive === null)
return;
if(lb_capacityBarActive === false && lb_directIncomeActive === false) {
IC.myGM.removeStyle('resourceInformation');
return;
}
var ls_capacityBarOrientation = IC.Options.getOption('resourceInformation', 'capacityBarOrientation');
var ls_incomeStyle = IC.Options.getOption('resourceInformation', 'incomeStyle');
var ls_incomeStyleString = _lf_getGeneralStyles(ls_incomeStyle)
+ _lf_getResourceStyle(lb_capacityBarActive, lb_directIncomeActive, ls_capacityBarOrientation, ls_incomeStyle);
if(lb_capacityBarActive === true)
ls_incomeStyleString += _lf_getCapacityStyle(ls_capacityBarOrientation, ls_incomeStyle);
if(lb_directIncomeActive === true)
ls_incomeStyleString += _lf_getHourlyIncomeStyle(lb_capacityBarActive, ls_capacityBarOrientation, ls_incomeStyle);
IC.myGM.addStyle(ls_incomeStyleString, 'resourceInformation', true);
};
};
/**
* Storage for the functions for the capacity bar.
*
* @type {object}
*/
var _go_capacityInformation = new function() {
/**
* Update the capacity information bars.
*/
var _lf_updateFields = function() {
if(IC.ika.model.isOwnCity === false)
return;
var la_capacityInformation = [];
var la_resourceIdentifiers = ['resource', 1, 2, 3, 4];
la_resourceIdentifiers.forEach(function(im_identifier, ii_index) {
la_capacityInformation.push({
warehouse: IC.Ikariam.getInt(IC.ika.getModel().maxResources[im_identifier]),
branchOffice: IC.Ikariam.getInt(IC.ika.getModel().branchOfficeResources[im_identifier]),
current: IC.Ikariam.getInt(IC.ika.getModel().currentResources[im_identifier])
});
});
var ls_prefix = '#' + IC.myGM.prefix;
var ls_styleToChange = 'width';
if(IC.Options.getOption('resourceInformation', 'capacityBarOrientation') == 'vertical')
ls_styleToChange = 'height';
la_capacityInformation.forEach(function(io_capacity, ii_index) {
var ls_resource = IC.Ikariam.resourceNames[ii_index];
var li_warehousePercentage = 100;
var li_resourcePercentage = io_capacity.current / io_capacity.warehouse * 100;
if(IC.Options.getOption('resourceInformation', 'capacityBarShowBranchOfficeResources') === true) {
var li_maximumCapacity = io_capacity.warehouse + io_capacity.branchOffice;
li_warehousePercentage = io_capacity.warehouse / li_maximumCapacity * 100;
li_resourcePercentage = io_capacity.current / li_maximumCapacity * 100;
}
IC.myGM.$(ls_prefix + 'maxCapacity' + ls_resource).style[ls_styleToChange] = '100%';
IC.myGM.$(ls_prefix + 'warehouseCapacity' + ls_resource).style[ls_styleToChange] = li_warehousePercentage + '%';
IC.myGM.$(ls_prefix + 'currentResource' + ls_resource).style[ls_styleToChange] = li_resourcePercentage + '%';
});
};
/**
* Add the capacity information bars.
*/
var _lf_addFields = function() {
var la_classes = ['capacityInformation'];
if(IC.Options.getOption('resourceInformation', 'capacityBarHasBorder') === true)
la_classes.push('border');
IC.Ikariam.resourceNames.forEach(function(is_resource) {
var le_wrapper = IC.myGM.addElement('div', IC.myGM.$('#resources_' + is_resource), { 'id': 'capacityInfo' + is_resource, 'classes': la_classes }, true);
IC.myGM.addElement('div', le_wrapper, { 'id': 'maxCapacity' + is_resource, 'classes': ['bar', 'yellow'] }, true);
IC.myGM.addElement('div', le_wrapper, { 'id': 'warehouseCapacity' + is_resource, 'classes': ['bar', 'green'] }, true);
IC.myGM.addElement('div', le_wrapper, { 'id': 'currentResource' + is_resource, 'classes': ['bar', 'red'] }, true);
});
_lf_updateFields();
};
/**
* Remove the capacity information bars.
*/
var _lf_removeFields = function() {
IC.myGM.removeElement(IC.myGM.$$('.' + IC.myGM.prefix + 'capacityInformation'));
};
/**
* Update the settings to execute the callback or delete the handler.
*
* @param {boolean} ib_showCapacityBar
* If the user selected the checkbox to show the capacity information.
*/
this.updateSettings = function(ib_showCapacityBar) {
_go_styleFunctions.setStyles();
if(ib_showCapacityBar === true) {
_lf_addFields();
IC.Observer.add('updateCapacityBar', IC.myGM.$('#cityResources'), { childList: true, subtree: true }, _lf_updateFields, _lf_updateFields);
return;
}
IC.Observer.remove('updateCapacityBar');
_lf_removeFields();
};
};
/**
* Storage for the functions for the direct income.
*
* @type {object}
*/
var _go_directIncome = new function() {
/**
* Storage for the tradegood of the last town selected.
*
* @type {int}
*/
var _li_lastTradegood = null;
/**
* Delete the data of the tradegood of the last town selected.
*
* @param {string} is_hourlyPrefix
* The prefix for the hourly income wrapper selector.
* @param {string} is_dailyPrefix
* The prefix for the daily income wrapper selector.
*/
var _lf_deleteLastTradegoodData = function(is_hourlyPrefix, is_dailyPrefix) {
IC.myGM.$(is_hourlyPrefix + IC.Ikariam.resourceNames[_li_lastTradegood]).innerHTML = '';
IC.myGM.$(is_dailyPrefix + IC.Ikariam.resourceNames[_li_lastTradegood]).innerHTML = '';
if(_li_lastTradegood !== 1) {
IC.myGM.$(is_hourlyPrefix + IC.Ikariam.resourceNames[_li_lastTradegood]).classList.add('invisible');
IC.myGM.$(is_dailyPrefix + 'Wrapper' + IC.Ikariam.resourceNames[_li_lastTradegood]).classList.add('invisible');
}
};
/**
* Update the direct icome fields.
*
* @param {boolean} ib_firstRun
* If this is the first run after adding the fields.
*/
var _lf_updateFields = function(ib_firstRun) {
if(IC.ika.model.isOwnCity === false)
return;
var ls_hourlyPrefix = '#' + IC.myGM.prefix + 'hourlyIncomeResource';
var ls_dailyPrefix = '#' + IC.myGM.prefix + 'dailyIncomeResource';
if(_li_lastTradegood !== null)
_lf_deleteLastTradegoodData(ls_hourlyPrefix, ls_dailyPrefix);
var li_producedTradegood = IC.Ikariam.getInt(IC.ika.getModel().producedTradegood);
var li_tradegoodProduction = IC.ika.getModel().tradegoodProduction * 3600 + 0.001;
var li_woodProduction = IC.ika.getModel().resourceProduction * 3600 + 0.001;
var li_wineSpending = IC.ika.getModel().wineSpendings;
var li_producesWine = IC.ika.getModel().cityProducesWine;
var ls_tradegoodName = IC.Ikariam.resourceNames[li_producedTradegood];
IC.myGM.$(ls_hourlyPrefix + IC.Ikariam.resourceNames[0]).innerHTML = IC.Ikariam.formatToIkaNumber(Math.floor(li_woodProduction), true, true);
IC.myGM.$(ls_dailyPrefix + IC.Ikariam.resourceNames[0]).innerHTML = IC.Ikariam.formatToIkaNumber(Math.floor(li_woodProduction * 24), false);
IC.myGM.$(ls_hourlyPrefix + IC.Ikariam.resourceNames[1]).innerHTML = IC.Ikariam.formatToIkaNumber(Math.floor(-1 * li_wineSpending), true, true);
IC.myGM.$(ls_dailyPrefix + IC.Ikariam.resourceNames[1]).innerHTML = IC.Ikariam.formatToIkaNumber(Math.floor(-1 * li_wineSpending * 24), false);
IC.myGM.$(ls_dailyPrefix + 'Label' + IC.Ikariam.resourceNames[1]).innerHTML = IC.Language.$('resourceInformation.dailyExpenses', [IC.Language.$('diverse.name.resource.' + IC.Ikariam.resourceNames[1])]);
if(li_producesWine === true)
li_tradegoodProduction = li_tradegoodProduction - li_wineSpending;
if(li_tradegoodProduction >= 0)
IC.myGM.$(ls_dailyPrefix + 'Label' + ls_tradegoodName).innerHTML = IC.Language.$('resourceInformation.dailyProduction', [IC.Language.$('diverse.name.resource.' + ls_tradegoodName)]);
else
IC.myGM.$(ls_dailyPrefix + 'Label' + ls_tradegoodName).innerHTML = IC.Language.$('resourceInformation.dailyExpenses', [IC.Language.$('diverse.name.resource.' + ls_tradegoodName)]);
IC.myGM.$(ls_hourlyPrefix + ls_tradegoodName).innerHTML = IC.Ikariam.formatToIkaNumber(Math.floor(li_tradegoodProduction), true, true);
IC.myGM.$(ls_dailyPrefix + ls_tradegoodName).innerHTML = IC.Ikariam.formatToIkaNumber(Math.floor(li_tradegoodProduction * 24), false);
IC.myGM.$(ls_hourlyPrefix + ls_tradegoodName).classList.remove('invisible');
IC.myGM.$(ls_dailyPrefix + 'Wrapper' + ls_tradegoodName).classList.remove('invisible');
_li_lastTradegood = li_producedTradegood;
};
/**
* Add the direct income fields.
*/
var _lf_addFields = function() {
if(!IC.myGM.$('js_GlobalMenu_production_container_wood') === true) {
var le_woodProductionContainer = IC.myGM.$('#js_GlobalMenu_resourceProduction').parentNode;
le_woodProductionContainer.id = 'js_GlobalMenu_production_container_wood';
}
IC.Ikariam.resourceNames.forEach(function(is_resource, ii_index) {
var ls_resourceParent = is_resource === 'glass' ? 'crystal' : is_resource;
var la_hourlyClasses = [IC.myGM.prefix + 'hourlyIncomeResource'];
var la_dailyClasses = ['altTooltip', IC.myGM.prefix + 'dailyIncomeResourceWrapper'];
if(ii_index >= 2) {
la_hourlyClasses.push('invisible');
la_dailyClasses.push('invisible');
}
IC.myGM.addElement('span', IC.myGM.$('#resources_' + is_resource), { 'id': 'hourlyIncomeResource' + is_resource, 'classes': la_hourlyClasses });
var le_dailyIncomeParent = IC.myGM.$('#js_GlobalMenu_' + ls_resourceParent + '_tooltip tbody');
var le_dailyIncomeInsertBefore = IC.myGM.$('#js_GlobalMenu_production_container_' + ls_resourceParent + ' + tr');
var le_dailyIncomeWrapper = IC.myGM.addElement('tr', le_dailyIncomeParent, {
'id': 'dailyIncomeResourceWrapper' + is_resource,
'classes': la_dailyClasses,
}, null, le_dailyIncomeInsertBefore);
IC.myGM.addElement('td', le_dailyIncomeWrapper, {
'id': 'dailyIncomeResourceLabel' + is_resource,
'class': 'smallFont',
'innerHTML': IC.Language.$('resourceInformation.dailyProduction', [IC.Language.$('diverse.name.resource.' + is_resource)])
});
IC.myGM.addElement('td', le_dailyIncomeWrapper, {
'id': 'dailyIncomeResource' + is_resource,
'class': 'rightText'
});
});
_lf_updateFields(true);
};
/**
* Remove the direct income fields.
*/
var _lf_removeFields = function() {
IC.myGM.removeElement(IC.myGM.$$('.' + IC.myGM.prefix + 'hourlyIncomeResource' + ', .' + IC.myGM.prefix + 'dailyIncomeResourceWrapper'));
};
/**
* Update the settings to execute the callback or delete the handler.
*
* @param {boolean} ib_showDirectIncome
* If the user selected the checkbox to show the income directly in town view.
*/
this.updateSettings = function(ib_showDirectIncome) {
_go_styleFunctions.setStyles();
if(ib_showDirectIncome === true) {
_lf_addFields();
IC.RefreshHandler.add('*', 'directIncome', _lf_updateFields);
return;
}
IC.RefreshHandler.remove('*', 'directIncome');
_lf_removeFields();
};
};
/**
* Storage for the functions for the resource quicklinks enhancements.
*
* @type {object}
*/
var _go_resourceQuicklinkEnhancements = new function() {
/**
* Open the town hall of the selected town.
*/
var _lf_openTownHall = function() {
var ls_selectedCity = IC.ika.getModel().relatedCityData.selectedCity;
var ls_cityId = IC.ika.getModel().relatedCityData[ls_selectedCity].id;
if(IC.Ikariam.view == 'town') {
IC.win.ajaxHandlerCall('?view=townHall&cityId=' + ls_cityId + '&position=0');
return;
}
IC.win.ajaxHandlerCall('?view=city&dialog=townHall&cityId=' + ls_cityId + '&position=0');
};
/**
* Update the css to hover only the resources which are clickable.
*/
var _lf_updateCSS = function() {
var ls_activeResource = IC.Ikariam.resourceNames[IC.ika.getModel().producedTradegood];
IC.myGM.addStyle(
'#resources_population:hover, #resources_wood:hover, #resources_' + ls_activeResource + ':hover { text-shadow: 2px 2px 2px #666; cursor: pointer; color: #333; }',
'resourceQuicklinkEnhancements', true
);
};
/**
* Update the settings to execute the callback or delete the handler.
*
* @param {boolean} ib_enhanceResourceQuicklinks
* If the user selected the checkbox to enhance the resource quicklinks.
*/
this.updateSettings = function(ib_enhanceResourceQuicklinks) {
if(ib_enhanceResourceQuicklinks === true) {
IC.myGM.$('#resources_population').addEventListener('click', _lf_openTownHall, true);
IC.RefreshHandler.add('*', 'resourceQuicklinkEnhancements', _lf_updateCSS);
return;
}
IC.RefreshHandler.remove('*', 'resourceQuicklinkEnhancements');
IC.myGM.$('#resources_population').removeEventListener('click', _lf_openTownHall, true);
IC.myGM.removeStyle('resourceQuicklinkEnhancements');
};
};
IC.Options.addWrapper('resourceInformation', IC.Language.$('resourceInformation.options.wrapperTitle'));
// Option to show the income directly in town view.
IC.Options.addCheckbox('showDirectIncome', 'resourceInformation', 1, true, IC.Language.$('resourceInformation.options.directIncome.show'), { changeCallback: _go_directIncome.updateSettings });
// Option to enhance the resource quicklinks and add one to population.
IC.Options.addCheckbox('resourceQuicklinkEnhancements', 'resourceInformation', 1, true, IC.Language.$('resourceInformation.options.resourceQuicklinkEnhancements'), { changeCallback: _go_resourceQuicklinkEnhancements.updateSettings });
// Option to show the capacity information.
IC.Options.addCheckbox('showCapacityBar', 'resourceInformation', 2, true, IC.Language.$('resourceInformation.options.capacityBar.show'), { changeCallback: _go_capacityInformation.updateSettings });
// Option to show the capacity bar with border.
IC.Options.addCheckbox('capacityBarHasBorder', 'resourceInformation', 2, true, IC.Language.$('resourceInformation.options.capacityBar.hasBorder'), {});
// Option to show also branch office ressources.
IC.Options.addCheckbox('capacityBarShowBranchOfficeResources', 'resourceInformation', 2, true, IC.Language.$('resourceInformation.options.capacityBar.showBranchOfficeResources'), {});
// Style of the resources in warehouse / daily income.
IC.Options.addSelect('incomeStyle', 'resourceInformation', 3, 'alignRight', IC.Language.$('resourceInformation.options.directIncome.style.label'), [
{ value: 'alignRight', label: IC.Language.$('resourceInformation.options.directIncome.style.alignRight') },
{ value: 'alignLeft', label: IC.Language.$('resourceInformation.options.directIncome.style.alignLeft') },
{ value: 'withSeparation', label: IC.Language.$('resourceInformation.options.directIncome.style.withSeparation') }
], {});
// Style of the capacity bar.
IC.Options.addSelect('capacityBarOrientation', 'resourceInformation', 3, 'vertical', IC.Language.$('resourceInformation.options.capacityBar.orientation.label'), [
{ value: 'vertical', label: IC.Language.$('resourceInformation.options.capacityBar.orientation.vertical') },
{ value: 'horizontal', label: IC.Language.$('resourceInformation.options.capacityBar.orientation.horizontal') },
{ value: 'horizontalFull', label: IC.Language.$('resourceInformation.options.capacityBar.orientation.horizontalFull') }
], {});
})();
IC.con.logTimeStamp('IkariamEnhancedUI: resource information functions created');
// Member information in highscore view.
(function() {
/**
* Storage for the member information functions.
*
* @type {object}
*/
var _go_memberInformation = new function() {
/**
* Storage for the member data.
*
* @type {object}
*/
var _lo_data = null;
/**
* Key for the storage of the member information.
*
* @type {string}
*/
var _ls_dataKey = '';
/**
* Key for the storage of the last reset date.
*
* @type {string}
*/
var _ls_timeKey = '';
/**
* Show the data.
*/
var _lf_clickShow = function() {
IC.myGM.setValue('memberInfo_infoLinkClicked', true).then(function() {
IC.myGM.$('#tab_highscore input[name="searchUser"]').value = '';
IC.myGM.$('#searchOnlyFriends').checked = false;
IC.myGM.$('#searchOnlyAllies').checked = true;
IC.myGM.$('#tab_highscore input[type="submit"]').click();
});
};
/**
* Reset the stored data.
*/
var _lf_clickReset = function() {
IC.myGM.setValue(_ls_dataKey, _lo_data).then(function() {
return IC.myGM.setValue(_ls_timeKey, (new Date).getTime());
}).then(function() {
_lf_clickShow();
});
};
/**
* Add the button to show the data.
*/
var _lf_addShowButton = function() {
var le_button = IC.myGM.addButton(IC.myGM.$('#tab_highscore .centerButton'), IC.Language.$('highscore.memberInformation.show'), _lf_clickShow, true);
le_button.id = IC.myGM.prefix + 'showInfo';
};
/**
* Add the button to reset the stored data.
*/
var _lf_addResetButton = function() {
var le_button = IC.myGM.addButton(IC.myGM.$('#tab_highscore .content p'), IC.Language.$('highscore.memberInformation.reset'), _lf_clickReset, true);
le_button.id = IC.myGM.prefix + 'resetInfo';
};
/**
* Get the own data and show the differences to the last stored data.
*
* @param {object} io_oldMemberInfo
* The last stored data.
*
* @return {object}
* The own data.
*/
var _lf_getOwnDataShowDifference = function(io_oldMemberInfo) {
var le_ownRow = IC.myGM.$('table.highscore tr.own');
var ro_ownData = {
'place': IC.Ikariam.getInt(IC.myGM.$('.place', le_ownRow).innerHTML),
'score': IC.Ikariam.getInt(IC.myGM.$('.score', le_ownRow).innerHTML)
};
var ls_placeDifference = '-';
var ls_scoreDifference = '-';
if(!!io_oldMemberInfo === true && !!io_oldMemberInfo['own'] === true) {
ls_placeDifference = IC.Ikariam.formatToIkaNumber(io_oldMemberInfo['own']['place'] - ro_ownData['place'], true, true);
ls_scoreDifference = IC.Ikariam.formatToIkaNumber(ro_ownData['score'] - io_oldMemberInfo['own']['score'], true, true);
}
IC.myGM.addElement('span', IC.myGM.$('.place', le_ownRow), { 'innerHTML': ls_placeDifference });
IC.myGM.addElement('span', IC.myGM.$('.score', le_ownRow), { 'innerHTML': ls_scoreDifference });
return ro_ownData;
};
/**
* Get the data and show the differences to the last stored data.
*
* @return {Promise}
* A Promise which resolves to the member data.
*/
var _lf_getDataShowDifference = async function() {
var ro_memberInfo = {};
var lo_oldMemberInfo = await IC.myGM.getValue(_ls_dataKey, null);
var la_allyMemberRows = IC.myGM.$$('table.highscore tr.ownally');
la_allyMemberRows.forEach(function(ie_allyMemberRow) {
var ls_actionLink = IC.myGM.$('.action a', ie_allyMemberRow).href;
var ls_memberId = ls_actionLink.match(/receiverId=([0-9]*)/i)[1];
ro_memberInfo[ls_memberId] = {
'place': IC.Ikariam.getInt(IC.myGM.$('.place', ie_allyMemberRow).innerHTML),
'score': IC.Ikariam.getInt(IC.myGM.$('.score', ie_allyMemberRow).innerHTML)
};
var ls_placeDifference = '-';
var ls_scoreDifference = '-';
if(!!lo_oldMemberInfo === true && !!lo_oldMemberInfo[ls_memberId] === true) {
ls_placeDifference = IC.Ikariam.formatToIkaNumber(lo_oldMemberInfo[ls_memberId]['place'] - ro_memberInfo[ls_memberId]['place'], true, true);
ls_scoreDifference = IC.Ikariam.formatToIkaNumber(ro_memberInfo[ls_memberId]['score'] - lo_oldMemberInfo[ls_memberId]['score'], true, true);
}
IC.myGM.addElement('span', IC.myGM.$('.place', ie_allyMemberRow), { 'innerHTML': ls_placeDifference });
IC.myGM.addElement('span', IC.myGM.$('.score', ie_allyMemberRow), { 'innerHTML': ls_scoreDifference });
});
ro_memberInfo['own'] = _lf_getOwnDataShowDifference(lo_oldMemberInfo);
return Promise.resolve(ro_memberInfo);
};
/**
* Add the span with the time of the last reset.
*
* @return {Promise}
* A Promise which resolves once the last reset time is added.
*/
var _lf_addLastResetTime = async function() {
var li_lastResetTime = await IC.myGM.getValue(_ls_timeKey, 0);
var li_differenceInSec = ((new Date()).getTime() - li_lastResetTime) / 1000;
var ls_lastReset = IC.Language.$('highscore.memberInformation.noReset');
if(li_lastResetTime > 0) {
var li_days = Math.floor(li_differenceInSec / 86400);
var li_hours = Math.floor(li_differenceInSec / 3600) % 24;
var li_minutes = Math.floor(li_differenceInSec / 60) % 60;
ls_lastReset = li_days + 'd ' + li_hours + 'h ' + li_minutes + 'min';
}
IC.myGM.addElement('br', IC.myGM.$('#tab_highscore .content p'));
IC.myGM.addElement('span', IC.myGM.$('#tab_highscore .content p'), {
'classes': ['bold', 'brown'],
'innerHTML': IC.Language.$('highscore.memberInformation.lastReset', [ls_lastReset])
});
};
/**
* Prepare the highscore popup to show the data and show the data if requested.
*
* @return {Promise}
* A Promise which resolves once the popup is prepared.
*/
var _lf_doPreparePopup = async function() {
_ls_dataKey = IC.Ikariam.serverCode + '_' + IC.ika.getModel().avatarAllyId + '_memberInfo_data_' + IC.myGM.getSelectValue('js_highscoreType', true, true);
_ls_timeKey = IC.Ikariam.serverCode + '_' + IC.ika.getModel().avatarAllyId + '_memberInfo_time_' + IC.myGM.getSelectValue('js_highscoreType', true, true);
_lf_addShowButton();
var lb_linkClicked = await IC.myGM.getValue('memberInfo_infoLinkClicked', false);
if(lb_linkClicked === true) {
await IC.myGM.deleteValue('memberInfo_infoLinkClicked');
_lo_data = await _lf_getDataShowDifference();
_lf_addResetButton();
_lf_addLastResetTime();
}
};
/**
* Update the settings to execute the callback or delete the handler.
*
* @param {boolean} ib_showMemberInformation
* If the user selected the checkbox to show the member information.
*/
this.updateSettings = function(ib_showMemberInformation) {
if(ib_showMemberInformation === true) {
IC.RefreshHandler.add('highscore', 'memberInformation', _lf_doPreparePopup);
IC.myGM.addStyle(
'#' + IC.myGM.prefix + "resetInfo { float: right; margin-top: -6px; margin-right: 6px; } \
.highscore .score span { float: right; text-align: right; width: 70px; } \
.highscore .place span { float: right; text-align: right; width: 30px; } \
.highscore th:nth-child(4) { width: 30% !important; } \
.highscore th:nth-child(5) { width: 10% !important; } \
#tab_highscore .centerButton { margin: 10px 0px; }",
'memberInformation', true
);
return;
}
IC.RefreshHandler.remove('highscore', 'memberInformation');
IC.myGM.removeStyle('memberInformation');
};
};
// Show the member information.
IC.Options.addCheckbox('showMemberInformation', 'diverseOptions', 1, false, IC.Language.$('highscore.options.showMemberInformation'), { changeCallback: _go_memberInformation.updateSettings });
})();
IC.con.logTimeStamp('IkariamEnhancedUI: highscore functions created');
// Message enhancements.
(function() {
/**
* Storage for the url replacement functions.
*
* @type {object}
*/
var _go_replaceURL = new function() {
/**
* Show a warning when a replaced link is clicked.
*/
var _lf_showNotification = function() {
var ls_urlToOpen = this.innerHTML.IC.decodeHTML();
var lo_notificationText = {
header: IC.Language.$('message.replacedUrl.notification.header'),
body: IC.Language.$('message.replacedUrl.notification.text', ['<span class="bold red">"' + ls_urlToOpen + '"</span>']),
confirm: IC.Language.$('general.yes'),
abort: IC.Language.$('general.no')
};
var lo_notificationCallback = {
confirm: function() { IC.win.open(ls_urlToOpen); },
abort: function() { /* Only set to show the abort button */ }
};
IC.myGM.notification(lo_notificationText, lo_notificationCallback);
};
/**
* Replace the links.
*/
var _lf_doReplace = function() {
var la_messageBodys = IC.myGM.$$('.msgText');
la_messageBodys.forEach(function(ie_messageBody) {
var ls_text = ie_messageBody.innerHTML;
ie_messageBody.innerHTML = ls_text.replace(/(?:^|\s)(http(s?)\:\/\/[a-zA-Z0-9\-\.]+\.[a-zA-Z]{2,4}(\/[^<\s]*)?)/g, ' <span class="' + IC.myGM.prefix + 'replacedUrl" title="$1">$1</span> ');
});
var la_replacedURLs = IC.myGM.$$('.' + IC.myGM.prefix + 'replacedUrl');
la_replacedURLs.forEach(function(ie_replacedURL) {
ie_replacedURL.addEventListener('click', _lf_showNotification, true);
});
};
/**
* Update the settings to execute the callback or delete the handler.
*
* @param {boolean} ib_replaceURL
* If the user selected the checkbox to replace the url.
*/
this.updateSettings = function(ib_replaceURL) {
var la_postboxes = ['diplomacyAdvisor', 'diplomacyAdvisorOutBox', 'diplomacyAdvisorArchive', 'diplomacyAdvisorArchiveOutBox'];
if(ib_replaceURL === true) {
IC.RefreshHandler.add(la_postboxes, 'replaceURL', _lf_doReplace);
IC.myGM.addStyle(
'.' + IC.myGM.prefix + 'replacedUrl { font-weight: bold; font-style: italic; } \
.' + IC.myGM.prefix + 'replacedUrl:hover { text-decoration: underline; cursor: pointer; }',
'replaceURL', true
);
return;
}
IC.RefreshHandler.remove(la_postboxes, 'replaceURL');
IC.myGM.removeStyle('replaceURL');
};
};
/**
* Storage for the inline message functions.
*
* @type {object}
*/
var _go_inlineMessage = new function() {
/**
* Replace the links.
*/
var _lf_doShowInline = function() {
var la_messageRows = IC.myGM.$$('#deleteMessages tr.entry');
var li_displayMaxCharacters = 60;
la_messageRows.forEach(function(ie_messageRow) {
var le_subject = IC.myGM.$('.subject', ie_messageRow);
var ls_typePrefix = /gmessage/.test(ie_messageRow.id) === true ? 'g' : '';
var ls_id = ie_messageRow.id.replace(ls_typePrefix + 'message', '');
var le_text = IC.myGM.$('#tbl_' + ls_typePrefix + 'mail' + ls_id + ' .msgText');
var ls_inlineText = le_text.innerHTML.replace(/<br>/gi, ' ').replace(/\s+/gi, ' ');
if(ls_inlineText.length > li_displayMaxCharacters)
ls_inlineText = ls_inlineText.substring(0, li_displayMaxCharacters - 6) + ' (...)';
le_subject.innerHTML += '<br><sub>' + ls_inlineText + '</sub>';
});
// Adjust the size of the Scrollbar.
IC.ika.controller.adjustSizes();
};
/**
* Update the settings to execute the callback or delete the handler.
*
* @param {boolean} ib_displayInlineMessage
* If the user selected the checkbox to display inline messages.
*/
this.updateSettings = function(ib_displayInlineMessage) {
var la_postboxes = ['diplomacyAdvisor', 'diplomacyAdvisorOutBox', 'diplomacyAdvisorArchive', 'diplomacyAdvisorArchiveOutBox'];
if(ib_displayInlineMessage === true) {
IC.RefreshHandler.add(la_postboxes, 'inlineMessage', _lf_doShowInline);
return;
}
IC.RefreshHandler.remove(la_postboxes, 'inlineMessage');
};
};
/**
* Storage for the message signature functions.
*
* @type {object}
*/
var _go_messageSignature = new function() {
/**
* Add the signature to a new message.
*/
var _lf_addSignature = function() {
var ls_signature = '';
switch(IC.Options.getOption('messages', 'useMessageSignature')) {
case IC.Options.SpecificityLevel.GLOBAL:
ls_signature = IC.Options.getOption('messages', 'globalSignature');
break;
case IC.Options.SpecificityLevel.SERVER:
ls_signature = IC.Options.getOption('messages', 'serverSignature');
break;
case IC.Options.SpecificityLevel.PLAYER:
ls_signature = IC.Options.getOption('messages', 'playerSignature');
break;
}
if(ls_signature === '')
return;
var le_textarea = IC.myGM.$('#js_msgTextConfirm');
var ls_text = le_textarea.value;
if(IC.Options.getOption('messages', 'signaturePlacementTop'))
ls_text = '\n\n' + ls_signature + ls_text;
else
ls_text = ls_text + '\n\n' + ls_signature;
le_textarea.value = ls_text;
le_textarea.setSelectionRange(0,0);
le_textarea.focus();
};
/**
* Update the settings to execute the callback or delete the handler.
*
* @param {boolean} ib_addMessageSignature
* If the user selected the checkbox to add signatures to messages.
*/
this.updateSettings = function(is_useMessageSignature) {
if(is_useMessageSignature === IC.Options.SpecificityLevel.GLOBAL
|| is_useMessageSignature === IC.Options.SpecificityLevel.SERVER
|| is_useMessageSignature === IC.Options.SpecificityLevel.PLAYER) {
IC.RefreshHandler.add('sendIKMessage', 'addMessageSignature', _lf_addSignature);
return;
}
IC.RefreshHandler.remove('sendIKMessage', 'addMessageSignature');
};
};
IC.Options.addWrapper('messages', IC.Language.$('message.options.wrapperTitle'));
// Replace urls.
IC.Options.addCheckbox('replaceURL', 'messages', 1, true, IC.Language.$('message.options.replaceURL'), { changeCallback: _go_replaceURL.updateSettings });
// Display message text teaser in overview.
IC.Options.addCheckbox('inlineMessage', 'messages', 1, true, IC.Language.$('message.options.inlineMessage'), { changeCallback: _go_inlineMessage.updateSettings });
// Player specific signatures.
var la_options = [
{ value: 'none', label: IC.Language.$('message.options.signature.use.none') },
{ value: IC.Options.SpecificityLevel.GLOBAL, label: IC.Language.$('message.options.signature.use.global') },
{ value: IC.Options.SpecificityLevel.SERVER, label: IC.Language.$('message.options.signature.use.server') },
{ value: IC.Options.SpecificityLevel.PLAYER, label: IC.Language.$('message.options.signature.use.player') }
];
IC.Options.addSelect('useMessageSignature', 'messages', 2, IC.Options.SpecificityLevel.GLOBAL, IC.Language.$('message.options.signature.use.description'), la_options, { changeCallback: _go_messageSignature.updateSettings, 'specificity': IC.Options.SpecificityLevel.PLAYER });
// Place the signature on top.
IC.Options.addCheckbox('signaturePlacementTop', 'messages', 2, true, IC.Language.$('message.options.signature.placementTop'), {});
// Define a global signature.
IC.Options.addTextArea('globalSignature', 'messages', 3, '', IC.Language.$('message.options.signature.global'), {});
// Define a server specific signature.
IC.Options.addTextArea('serverSignature', 'messages', 4, '', IC.Language.$('message.options.signature.server'), { 'specificity': IC.Options.SpecificityLevel.SERVER });
// Define a server specific signature.
IC.Options.addTextArea('playerSignature', 'messages', 4, '', IC.Language.$('message.options.signature.player'), { 'specificity': IC.Options.SpecificityLevel.PLAYER });
})();
IC.con.logTimeStamp('IkariamEnhancedUI: message functions created');
// Troop information.
(function() {
/**
* Provider for data storages.
*
* @type {object}
*/
var _go_storageProvider = new function() {
/**
* Constructor for troop list.
*/
var _lf_troopList = function() {
/**
* Storage for troop information.
*
* @type {lf_troop[]}
*/
var la_troopList = [];
/**
* Troop information storage.
*
* @param {string} is_name
* The name of the troop.
* @param {int} ii_number
* The number of the troop.
*/
var lf_troop = function(is_name, ii_number) {
var ls_name = is_name;
var li_number = ii_number;
this.toString = function() {
return '\n' + ls_name + ': ' + li_number;
};
};
/**
* If the troop list contains no entries.
*
* @return {boolean}
* If the troop list is empty.
*/
this.__defineGetter__('isEmpty', function() {
return la_troopList.length < 1;
});
/**
* Add a new troop to the troop list.
*
* @param {string} is_name
* The name of the troop.
* @param {int} ii_number
* The number of the troop.
*/
this.addTroop = function(is_name, ii_number) {
la_troopList.push(new lf_troop(is_name, ii_number));
};
/**
* Transform the troop list to a string.
*
* @return {string}
* The string representation of the troop list.
*/
this.toString = function() {
return la_troopList.join('');
};
};
/**
* Constructor for troop list of foreign player.
*
* @param {string} is_playerName
* The name of the player who owns the troops.
*/
var _lf_foreignTroopList = function(is_playerName) {
/**
* The name of the player who owns the troops.
*
* @type {string}
*/
var ls_playerName = is_playerName;
/**
* Storage for troop information.
*
* @type {_lf_troopList[]}
*/
var lo_troopList = new _lf_troopList();
/**
* If the troop list contains no entries.
*
* @return {boolean}
* If the troop list is empty.
*/
this.__defineGetter__('isEmpty', function() {
return lo_troopList.isEmpty;
});
/**
* Add a new troop to the troop list.
*
* @param {string} is_name
* The name of the troop.
* @param {int} ii_number
* The number of the troop.
*/
this.addTroop = function(is_name, ii_number) {
lo_troopList.addTroop(is_name, ii_number);
};
/**
* Transform the troop list to a string.
*
* @return {string}
* The string representation of the troop list.
*/
this.toString = function() {
return '\n* ' + ls_playerName + ' *' + lo_troopList;
};
};
/**
* Storage for multiple troop lists.
*
* @param {string} is_type
* The type of the troops (units / ships)
* @param {string} is_status
* The status of the troops (own / friends / enemies)
*/
var _lf_troopListStorage = function(is_type, is_status) {
/**
* The type of the troops (units / ships).
*
* @type {string}
*/
var ls_type = is_type;
/**
* The status of the troops (own / friends / enemies).
*
* @type {string}
*/
var ls_status = is_status;
/**
* The troop lists.
*
* @type {(_lf_troopList||_lf_foreignTroopList)[]}
*/
var la_troopLists = [];
/**
* The status of the troop lists (own / friends / enemies).
*
* @return {boolean}
* The status of the lists.
*/
this.__defineGetter__('status', function() {
return ls_status;
});
/**
* Add a new troop list to the storage.
*
* @param {_lf_troopList||_lf_foreignTroopList} io_troopList
* The troop list to add.
*/
this.addTroopList = function(io_troopList) {
la_troopLists.push(io_troopList);
};
/**
* Transform the troop list storage to a string.
*
* @return {string}
* The string representation of the troop list storage.
*/
this.toString = function() {
return '\n--- ' + IC.Language.$('troopInformation.' + ls_type + '.' + ls_status) + ' ---' + la_troopLists.join('\n');
};
};
/**
* Storage for data of all troops of one type.
*
* @param {string} is_type
* The type of the troops (units / ships)
*/
var _lf_troopData = function(is_type) {
/**
* The type of the troops (units / ships).
*
* @type {string}
*/
var ls_type = is_type;
/**
* The troop list storages.
*
* @type {_lf_troopListStorage[]}
*/
var la_listStorages = [];
/**
* If the troop list contains no entries.
*
* @return {boolean}
* If the troop list is empty.
*/
this.__defineGetter__('isEmpty', function() {
return la_listStorages.length < 1;
});
/**
* Add a new troop list to the storage.
*
* @param {string} is_status
* The status of the troop list.
* @param {_lf_troopList||_lf_foreignTroopList} io_troopList
* The troop list to add.
*/
this.addTroopList = function(is_status, io_troopList) {
for(var i = 0; i < la_listStorages.length; i++) {
if(la_listStorages[i].status === is_status) {
la_listStorages[i].addTroopList(io_troopList);
return;
}
}
var lo_listStorage = new _lf_troopListStorage(ls_type, is_status);
lo_listStorage.addTroopList(io_troopList);
la_listStorages.push(lo_listStorage);
};
/**
* Transform the troop data to a string.
*
* @param {string} is_townInformation
* The information about the town for which the troop data is displayed.
*
* @return {string}
* The string representation of the troop data.
*/
this.getString = function(is_townInformation) {
return '===== ' + IC.Language.$('troopInformation.' + ls_type + '.label', [is_townInformation]) + ' =====' + la_listStorages.join('\n\n');
};
};
/**
* Get a new troop list representation for own troops.
*
* @return {_lf_troopList}
* The troop list.
*/
this.ownTroopList = function() {
return new _lf_troopList();
};
/**
* Get a new troop list representation for foreign troops.
*
* @param {string} is_playerName
* The name of the player who owns the troops.
*
* @return {_lf_foreignTroopList}
* The troop list.
*/
this.foreignTroopList = function(is_playerName) {
return new _lf_foreignTroopList(is_playerName);
};
/**
* Get a new troop data storage representation for all troops of one type.
*
* @param {string} is_type
* The type of the troops (units / ships).
*
* @return {_lf_troopData}
* The troop data storage.
*/
this.troopData = function(is_type) {
return new _lf_troopData(is_type);
};
};
/**
* Storage for the dta extraction functions.
*
* @type {object}
*/
var _go_dataExtractor = new function() {
/**
* Extract own troops from a wrapper.
*
* @param {element} ie_wrapper
* The wrapper to extract the troops from.
*
* @return {_go_storageProvider.ownTroopList[]}
* The extracted troops.
*/
var _lf_extractOwnTroops = function(ie_wrapper) {
var la_nameCells = IC.myGM.$$('.table01 .title_img_row th .tooltip', ie_wrapper);
var la_numberCells = IC.myGM.$$('.table01 .count td', ie_wrapper);
var ro_troops = _go_storageProvider.ownTroopList();
for(var i = 0; i < la_nameCells.length; i++) {
var li_number = IC.Ikariam.getInt(la_numberCells[i].innerHTML);
if(li_number > 0)
ro_troops.addTroop(la_nameCells[i].innerHTML, li_number);
}
return ro_troops;
};
/**
* Extract foreign troops from a wrapper.
*
* @param {element} ie_wrapper
* The wrapper to extract the troops from.
*
* @return {_go_storageProvider.foreignTroopList[]}
* The extracted troops.
*/
var _lf_extractForeignTroops = function(ie_wrapper) {
var la_nameCells = IC.myGM.$$('.table01 .title_img_row th:not(:first-child) .tooltip', ie_wrapper);
var la_numberRows = IC.myGM.$$('.table01 tr:not(.title_img_row)', ie_wrapper);
var lo_numberCells = {};
for(var i = 0; i < la_numberRows.length; i++) {
var ls_playerName = IC.myGM.$('td a', la_numberRows[i]).innerHTML.trim();
if(!lo_numberCells[ls_playerName]) {
lo_numberCells[ls_playerName] = [];
}
lo_numberCells[ls_playerName] = lo_numberCells[ls_playerName].concat(IC.myGM.$$('td:not(:first-child)', la_numberRows[i]));
}
var ra_troops = [];
IC.myGM.forEach(lo_numberCells, function (is_playerName, ia_numberCells) {
var lo_playerTroops = _go_storageProvider.foreignTroopList(is_playerName);
for(var i = 0; i < la_nameCells.length; i++) {
var li_number = IC.Ikariam.getInt(ia_numberCells[i].innerHTML);
if(li_number > 0)
lo_playerTroops.addTroop(la_nameCells[i].innerHTML, li_number);
}
if(lo_playerTroops.isEmpty === false)
ra_troops.push(lo_playerTroops);
});
return ra_troops;
};
/**
* Extract all troop of one type.
*
* @param {string} is_type
* The type of the troops to extract (units / ships).
* @param {string} is_wrapperTabId
* The id of the tab which contains the wrappers.
*
* @return {_go_storageProvider.troopData}
* The extracted data.
*/
var _lf_extractTroops = function(is_type, is_wrapperTabId) {
var ro_return = _go_storageProvider.troopData(is_type);
var la_wrappers = IC.myGM.$$('#' + is_wrapperTabId + ' .contentBox01h');
var lo_ownTroops = _lf_extractOwnTroops(la_wrappers[0]);
if(lo_ownTroops.isEmpty === false)
ro_return.addTroopList('own', lo_ownTroops);
var la_foreignStatus = ['friends', 'enemies'];
for(var i = 0; i < la_foreignStatus.length; i++) {
var la_foreignTroops = _lf_extractForeignTroops(la_wrappers[i + 2]);
for(var j = 0; j < la_foreignTroops.length; j++) {
ro_return.addTroopList(la_foreignStatus[i], la_foreignTroops[j]);
}
}
return ro_return;
};
/**
* Extract all troop from the popup.
*
* @return {object}
* All extracted troops.
* Signature: { units: <_go_storageProvider.troopData>, ships: <_go_storageProvider.troopData> }
*/
this.extract = function() {
return {
units: _lf_extractTroops('units', 'tabUnits'),
ships: _lf_extractTroops('ships', 'tabShips')
};
};
};
/**
* Storage for the troop information functions.
*
* @type {object}
*/
var _go_troopInformation = new function() {
/**
* Show the troop information popup.
*
* @param {object} io_data
* All extracted troop.
* Signature: { units: <_go_storageProvider.troopData>, ships: <_go_storageProvider.troopData> }
*/
var _ls_showPopup = function(io_data) {
var la_output = [];
var ls_townInformation = (function() {
var lo_allTowns = IC.ika.getModel().relatedCityData;
var lo_selectedTown = lo_allTowns[lo_allTowns.selectedCity];
return lo_selectedTown.name + ' ' + lo_selectedTown.coords;
})();
if(!!io_data === true) {
if(!!io_data.units.isEmpty === false)
la_output.push(io_data.units.getString(ls_townInformation));
if(!!io_data.ships.isEmpty === false)
la_output.push(io_data.ships.getString(ls_townInformation));
}
var ls_output = la_output.join('\n\n-------------------------------------------------------------------------------------\n\n');
if(ls_output.length === 0)
ls_output = IC.Language.$('troopInformation.noTroops', [ls_townInformation]);
var lo_text = {
header: IC.Language.$('troopInformation.header', [ls_townInformation]),
body: ls_output
};
IC.myGM.notification(lo_text, null, { textarea: true, readonly: true, autoselect: true });
};
/**
* Extract the data and show the popup.
*/
var _lf_showInformation = function() {
_ls_showPopup(_go_dataExtractor.extract());
};
/**
* Show the troop information link.
*/
var _lf_doShowTroopInformationLink = function() {
var le_button = IC.myGM.addButton(IC.myGM.$('#cityMilitary_c .buildingDescription'), IC.Language.$('troopInformation.button'), _lf_showInformation, true);
var la_cssRules = [['position', 'absolute'], ['top', '5px'], ['right', '20px']];
for(var i = 0; i < la_cssRules.length; i++) {
le_button.style[la_cssRules[i][0]] = la_cssRules[i][1];
}
};
/**
* Update the settings to execute the callback or delete the handler.
*
* @param {boolean} ib_enableTroopInformation
* If the user selected the checkbox to show the troop information.
*/
this.updateSettings = function(ib_enableTroopInformation) {
if(ib_enableTroopInformation === true) {
IC.RefreshHandler.add('cityMilitary', 'troopInformation', _lf_doShowTroopInformationLink);
return;
}
IC.RefreshHandler.remove('cityMilitary', 'troopInformation');
};
};
/**
* Storage for the link barracks and shipyard functions.
*
* @type {object}
*/
var _go_linkBarrackShipyard = new function() {
/**
* Adds a link to the container.
*
* @param {String} is_type
* The link type (units / fleet).
* @param {Element} ie_container
* The element which should be container for the link.
*/
var _lf_addLink = function(is_type, ie_container) {
var lo_data = IC.ika.getScreen().data;
var ls_linkText = is_type === 'units' ? IC.Language.$('troopInformation.link.gotoBarracks') : IC.Language.$('troopInformation.link.gotoShipyard');
ls_linkText = '(' + ls_linkText + ')';
var ls_buildingType = is_type === 'units' ? 'barracks' : 'shipyard';
var li_position = -1;
for(var i = 0; i < lo_data.position.length; i++) {
if(lo_data.position[i].building === ls_buildingType) {
li_position = i;
break;
}
}
if(li_position >= 0) {
var ls_href = '?view=%building%&cityId=%cityId%&position=%position%'
.replace(/%building%/gi, ls_buildingType)
.replace(/%cityId%/gi, lo_data.id)
.replace(/%position%/gi, li_position);
IC.myGM.addElement('a', ie_container, {
innerHTML: ls_linkText,
href: ls_href,
onclick: 'ajaxHandlerCall(this.href);return false;',
style: [['margin-left', '5px']]
});
}
};
/**
* Link barack and shipyard from troop overview screen.
*/
var _lf_doLinkBarrackShipyardOverview = function() {
var le_container = IC.myGM.$('.header', IC.myGM.$('#tabUnits'));
_lf_addLink('units', le_container);
le_container = IC.myGM.$('.header', IC.myGM.$('#tabShips'));
_lf_addLink('fleet', le_container);
};
/**
* Link barrack and shipyard in dismiss units screen.
*/
var _lf_doLinkBarrackShipyardDismiss = function() {
var ls_type = IC.myGM.$('#js_garrisonEditForm input[name=function]').value.replace(/fire/gi, '').toLowerCase();
var le_container = IC.myGM.$('#js_garrisonEditForm .header');
_lf_addLink(ls_type, le_container);
};
/**
* Update the settings to execute the callback or delete the handler.
*
* @param {boolean} ib_linkBarrackShipyard
* If the user selected the checkbox to link barrackand shipyard.
*/
this.updateSettings = function(ib_linkBarrackShipyard) {
if(ib_linkBarrackShipyard === true) {
IC.RefreshHandler.add('cityMilitary', 'linkBarrackShipyardOverview', _lf_doLinkBarrackShipyardOverview);
IC.RefreshHandler.add('garrisonEdit', 'linkBarrackShipyardDismiss', _lf_doLinkBarrackShipyardDismiss);
return;
}
IC.RefreshHandler.remove('cityMilitary', 'linkBarrackShipyardOverview');
IC.RefreshHandler.remove('garrisonEdit', 'linkBarrackShipyardDismiss');
};
};
IC.Options.addCheckbox('showTroopInformation', 'diverseOptions', 1, true, IC.Language.$('troopInformation.options.show'), { changeCallback: _go_troopInformation.updateSettings });
IC.Options.addCheckbox('linkBarrackShipyard', 'diverseOptions', 1, true, IC.Language.$('troopInformation.options.linkBarrackShipyard'), { changeCallback: _go_linkBarrackShipyard.updateSettings });
})();
IC.con.logTimeStamp('IkariamEnhancedUI: troop information functions created');
IC.con.groupEnd();
}
/**
* Main function of the script.<br>
* Inits the Ikariam Core and calls the script functions.<br>
* Must be called with <pre>setTimeout(main, 0)</pre> for correct setting of some core variables.
*/
async function main() {
// Get the Ikariam core.
var IC = new IkariamCore('4.2', 4369, 'Ikariam Enhanced UI', 'Tobbe', false);
if(IC.myGM.alreadyExecuted === true)
return;
await IC.Language.setDefaultLanguage('en');
var la_language = [
{ code: 'de', translations: {"view": {"options": {"wrapperTitle": "Anzeige","moveLoadingCircle": "Ladekreis in Positionsleiste verschieben","hideBirds": "Den Vogelschwarm nicht anzeigen","noVerticalCenterInTownAdvisor": "Städteinformationen im Städteberater vertikal nicht zentrieren"}},"island": {"options": {"showColonizingCityInfo": "Informationen über kolonisierende Städte anzeigen"}},"finance": {"options": {"showIncomeOnTop": "Einkommen in der Bilanz auch oben anzeigen","shortUpkeepReductionTable": "Eine gekürzte Version der Einkommensreduktion anzeigen"},"income": {"perHour": "Einkommen pro Stunde","perDay": "Einkommen pro Tag","start": "Einkommen ohne Abzüge"},"upkeep": {"reason": {"0": "Truppen","1": "Schiffe","2": "Truppen & Schiffe"},"basic": "Grundkosten","supply": "Versorgungskosten","result": "Gesamtkosten"}},"missingResources": {"options": {"wrapperTitle": "Fehlende Ressourcen","show": "Fehlende Ressourcen anzeigen","showPositive": "Auch die nach einem Upgrade noch verbleibenden Ressourcen anzeigen","showColoured": "Die verbleibenden Ressourcen farbig anzeigen"}},"tooltips": {"options": {"autoshow": "Tooltips in Allianzmitgliederliste und Militärberater automatisch anzeigen","showDirectInMilitaryAdvisor": "Informationen über Ladungen / Flotten im Militärberater ohne Tooltip anzeigen"}},"zoom": {"options": {"wrapperTitle": "Zoom Funktion","zoomView": "Zoomen in Weltansicht, Inselansicht und Stadtansicht aktivieren","factor": {"world": "Zoom in der Weltkarte:","island": "Zoom in der Inselansicht:","town": "Zoom in der Stadtansicht:"},"scaleChildren": {"label": "Beschriftungen und Symbole beim Zoomen in folgenden Ansichten in Normalgröße belassen:","world": "Weltkarte","island": "Inselansicht","town": "Stadtansicht"},"accessKeyLabel": "Folgende Tasten müssen gedrückt sein, um mit der Maus zoomen zu können:"},"zoomIn": "Reinzoomen","factor": "Zoom Faktor","zoomOut": "Rauszoomen"},"resourceInformation": {"options": {"wrapperTitle": "Einkommen in Stadtansicht","resourceQuicklinkEnhancements": "Ressourcenanzahl zu Rathaus und Minen verlinken","directIncome": {"show": "Tageseinkommen in der Stadtansicht anzeigen","style": {"label": "Darstellung des Einkommens in der Stadtansicht:","alignRight": "Rechtsbündig","alignLeft": "Linksbündig","withSeparation": "Rechtsbündig & Separator"}},"capacityBar": {"show": "Informationsbalken für Lagerhausfüllstand anzeigen","hasBorder": "Mit Rahmen","showBranchOfficeResources": "Auch Ressourcen in Kontor anzeigen","orientation": {"label": "Orientierung des Balkens","vertical": "Vertikal","horizontal": "Horizontal","horizontalFull": "Horizontal, volle Länge"}}},"dailyProduction": "Tagesproduktion %$1:","dailyExpenses": "Tägliche Ausgaben %$1:"},"highscore": {"options": {"showMemberInformation": "Speichern von Highscoreständen von Allianzmitgliedern ermöglichen"},"memberInformation": {"show": "Alli Infos","reset": "Zurücksetzen","lastReset": "Zeit seit dem letzten Zurücksetzen: %$1","noReset": "Bisher nicht zurückgesetzt."}},"message": {"options": {"wrapperTitle": "Nachrichten","replaceURL": "Links in Nachrichten anklickbar machen","inlineMessage": "Bette die ersten Zeichen einer Nachricht direkt in der Nachrichtenübersicht ein","signature": {"use": {"description": "Diese Signatur verwenden:","none": "Keine Signatur","global": "Globale Signatur","server": "Server Signatur","player": "Spieler Signatur"},"placementTop": "Signatur oberhalb von Zitaten einfügen","global": "Globale Signatur, die auf allen Welten verwendet werden kann:","server": "Server Signatur, welcher nur auf dieser Welt genutzt wird:","player": "Spieler Signatur, welche nur für diesen Spieler genutzt wird:"}},"replacedUrl": {"notification": {"header": "Achtung!","text": "Du bist dabei, den Link %$1 zu öffnen. Das öffnen dieses Links erfolgt auf eigenes Risiko. Trotzdem fortfahren?"}}},"troopInformation": {"options": {"show": "Truppeninformationen anzeigen","linkBarrackShipyard": "Kaserne und Kriegswerft in Truppenübersicht und Einheiten entlassen verlinken"},"link": {"gotoBarracks": "zur Kaserne","gotoShipyard": "zur Kriegswerft"},"units": {"label": "Einheiten in %$1","own": "Eigene Einheiten","friends": "Befreundete Einheiten","enemies": "Feindliche Einheiten"},"ships": {"label": "Schiffe in %$1","own": "Eigene Schiffe","friends": "Befreundete Schiffe","enemies": "Feindliche Schiffe"},"button": "Truppeninformationen","header": "Truppen in %$1","noTroops": "Es befinden sich keine Truppen in %$1"},"diverse": {"options": {"wrapperTitle": "Verschiedenes"},"name": {"resource": {"gold": "Gold","wood": "Baumaterial","wine": "Wein","marble": "Marmor","glass": "Kristallglas","sulfur": "Schwefel"},"unit": {"swordsman": "Schwertkämpfer","phalanx": "Hoplit","archer": "Bogenschütze","marksman": "Schwefelbüchsen-Schütze","mortar": "Mörser","slinger": "Steinschleuderer","catapult": "Katapult","ram": "Rammbock","steamgiant": "Dampfgigant","bombardier": "Ballon-Bombardier","cook": "Koch","medic": "Arzt","girocopter": "Gyrokopter","spearman": "Speerträger","spartan": "Spartaner"},"ship": {"ballista": "Ballistaschiff","catapult": "Katapultschiff","flamethrower": "Feuerschiff","mortar": "Mörserschiff","ram": "Rammschiff","steamboat": "Dampframme","rocketship": "Raketenschiff","submarine": "Tauchboot","paddlespeedship": "Schaufelschnellboot","ballooncarrier": "Ballonträger","tender": "Tender","transport": "Handelsschiff"}}}} },
{ code: 'gr', translations: {"view": {"options": {"wrapperTitle": "Προβολή","moveLoadingCircle": "Μετακίνηση κύκλου φόρτωσης στη γραμμή θέσης","hideBirds": "Απόκρυψη του σμήνους πουλιών","noVerticalCenterInTownAdvisor": "Μη κεντράρισμα πληροφοριών πόλης στον σύμβουλο πόλης"}},"island": {"options": {"showColonizingCityInfo": "Προβολή πληροφοριών για τον αποικισμό πόλεων"}},"finance": {"options": {"showIncomeOnTop": "Προβολή εισοδήματος στην κορυφή στο παράθυρο ισοζυγίου","shortUpkeepReductionTable": "Προβολή μιας μικρής έκδοσης της μείωσης κόστους"},"income": {"perHour": "Εισόδημα ανά ώρα","perDay": "Εισόδημα ανά ημέρα","start": "Εισόδημα χωρίς μείωση"},"upkeep": {"reason": {"0": "Μονάδες στρατού","1": "Πλοία","2": "Μονάδες Στρατού και Πλοία"},"basic": "Βασικά Κόστη","supply": "Κόστη Προμήθειας","result": "Συνολικά Κόστη"}},"missingResources": {"options": {"wrapperTitle": "Χαμένοι Πόροι","show": "Προβολή χαμένων πόρων στην προβολή κατασκευής","showPositive": "Προβολή επίσης των απομένοντων πόρων μετά από αναβάθμιση","showColoured": "Προβολή των απομένοντων πόρων χρωματισμένων"}},"tooltips": {"options": {"autoshow": "Προβολή επεξηγήσεων στο παράθυρο προβολής μελών της συμμαχίας και στον στρατιωτικό σύμβουλο αυτόματα","showDirectInMilitaryAdvisor": "Προβολή πληροφοριών για εμπορικές μεταφορές / μεταγωγές στο παράθυρο στρατού χωρίς επεξηγήσεις"}},"zoom": {"options": {"wrapperTitle": "Λειτουργία εστίασης","zoomView": "Ενεργοποιήση εστίασης σε παγκόσμια, νησιωτική και αστική προβολή","factor": {"world": "Εστίαση παγκόσμιου χάρτη:","island": "Εστίαση νησιωτικής προβολής:","town": "Εστίαση στην αστική προβολή:"},"scaleChildren": {"label": "Διατήρηση διαφημίσεων και συμβόλων σε κανονικό μέγεθος κατά την εστίαση σε αυτή την προβολή:","world": "Παγκόσμιος χάρτης","island": "Νησιωτική προβολή","town": "Αστική προβολή"},"accessKeyLabel": "Αυτά τα κλειδιά πρέπει να πατιούνται για εστίαση με το ποντίκι:"},"zoomIn": "Μεγέθυνση","factor": "Συντελεστής εστίασης","zoomOut": "Σμίκρυνση"},"resourceInformation": {"options": {"wrapperTitle": "Πληροφορίες πόρου","resourceQuicklinkEnhancements": "Σύνδεση αριθμού πόρου στο δημαρχείο / ορυχεία","directIncome": {"show": "Προβολή του ωριαίου εισοδήματος άμεσα στην αστική προβολή","style": {"label": "Στυλ του ωριαίου εισοδήματος στην αστική προβολή:","alignRight": "Δεξιά ευθυγράμμιση","alignLeft": "Αριστερή ευθυγράμμιση","withSeparation": "Δεξιά ευθυγράμμιση με διαχωρισμό"}},"capacityBar": {"show": "Προβολή γραμμής πληροφοριών για τη χωρητικότητα της αποθήκης","hasBorder": "Έχει όριο","showBranchOfficeResources": "Προβολή πόρων στο εμπορικό ανταλλακτήριο","orientation": {"label": "Προσανατολισμός της γραμμής","vertical": "Κάθετος","horizontal": "Οριζόντιος","horizontalFull": "Οριζόντιος, πλήρες μήκος"}}},"dailyProduction": "Ημερήσια παραγωγή %$1:","dailyExpenses": "Ημερήσιες δαπάνες %$1:"},"highscore": {"options": {"showMemberInformation": "Ενεργοποίηση της πιθανότητας αποθήκευσης δεδομένων βαθμολογίας των μελών της συμμαχίας"},"memberInformation": {"show": "Πληροφορίες συμμαχίας","reset": "Επαναφορά","lastReset": "Χρόνος από την τελευταία επαναφορά: %$1","noReset": "Καμιά επαναφορά μέχρι στιγμής."}},"message": {"options": {"wrapperTitle": "Μηνύματα","replaceURL": "Δημιουργία ενεργών συνδέσμων στα μηνύματα","inlineMessage": "Ενσωμάτωση των πρώτων λίγων χαρακτήρων σε κάθε μήνυμα στην επισκόπηση μηνυμάτων","signature": {"use": {"description": "Χρήση αυτής της υπογραφής:","none": "Χωρίς υπογραφή","global": "Καθολική υπογραφή","server": "Υπογραφή διακομιστή","player": "Υπογραφή παίκτη"},"placementTop": "Εισαγωγή υπογραφής πάνω από τα συνημμένα μηνύματα","global": "Καθολική υπογραφή, που θα χρησιμοποιείται σε κάθε κόσμο:","server": "Υπογραφή διακομιστή, που θα χρησιμοποιείται μόνο σε αυτόν τον κόσμο:","player": "Υπογραφή παίκτη, που θα χρησιμοποιείται μόνο για αυτόν τον παίκτη:"}},"replacedUrl": {"notification": {"header": "Προσοχή!","text": "Πρόκειται να ανοίξετε τον σύνδεσμο %$1. Αυτό θα συνεχίσει με δική σας ευθύνη. Συνέχεια;"}}},"troopInformation": {"options": {"show": "Πληροφορίες πληροφοριών στρατού","linkBarrackShipyard": "Σύνδεσμοι του στρατώνα και του ναυπηγείου στις οθόνες επισκόπησης στρατού και απόλυσης μονάδων"},"link": {"gotoBarracks": "μετάβαση στο στρατώνα","gotoShipyard": "μετάβαση στο ναυπηγείο"},"units": {"label": "Μονάδες στην πόλη %$1","own": "Οι δικές μου μονάδες","friends": "Μονάδες συμμαχίας","enemies": "Μονάδες εχθρού"},"ships": {"label": "Πλοία στην πόλη %$1","own": "Τα δικά μου πλοία","friends": "Συμμαχικά πλοία","enemies": "Εχθρικά πλοία"},"button": "Πληροφορίες στρατού","header": "Στρατός στην πόλη %$1","noTroops": "Δεν υπάρχουν μονάδες στρατού στην πόλη %$1"},"diverse": {"options": {"wrapperTitle": "Διαφοροποίηση"},"name": {"resource": {"gold": "Χρυσός","wood": "Ξύλο","wine": "Κρασί","marble": "Μάρμαρο","glass": "Κρύσταλλο","sulfur": "Θείο"},"unit": {"swordsman": "Ξιφομάχος","phalanx": "Οπλίτης","archer": "Τοξότης","marksman": "Πυροβολιτής θείου","mortar": "Κανόνι","slinger": "Εκτοξευτής","catapult": "Καταπέλτης","ram": "Κριός","steamgiant": "Ατμογίγαντας","bombardier": "Βομβαρδιστικό Αερόστατο","cook": "Μάγειρας","medic": "Ιατρός","girocopter": "Γυροκόπτερο","spearman": "Λογχοφόρος","spartan": "Σπαρτιάτης"},"ship": {"ballista": "Βαλιστροφόρο","catapult": "Καταπελτοφόρο","flamethrower": "Φλογοβόλο","mortar": "Κανονιοφόρο","ram": "Σκάφος-Έμβολο","steamboat": "Έμβολο Ατμού","rocketship": "Πυραυλάκατος","submarine": "Βάρκα κατάδυσης","paddlespeedship": "Κωπήλατη Τορπιλάκατος","ballooncarrier": "Μεταφορικό Αερόστατων","tender": "Βοηθητικό σκάφος","transport": "Εμπορικό Πλοίο"}}}} },
{ code: 'en', translations: {"view": {"options": {"wrapperTitle":"View","moveLoadingCircle":"Move loading circle to position bar","hideBirds":"Hide the bird swarm","noVerticalCenterInTownAdvisor":"Don't center town information in the town advisor"}},"island": {"options": {"showColonizingCityInfo":"Show information about colonizing cities"}},"finance": {"options": {"showIncomeOnTop":"Show income on top in balance view","shortUpkeepReductionTable":"Show a short version of the upkeep reduction"},"income": {"perHour":"Income per hour","perDay":"Income per day","start":"Income without reduction"},"upkeep": {"reason": {"0":"Troops","1":"Ships","2":"Troops & Ships"},"basic":"Basic Costs","supply":"Supply Costs","result":"Total Costs"}},"missingResources": {"options": {"wrapperTitle":"Missing Resources","show":"Show missing resources in construction view","showPositive":"Show also the remaining resources after an upgrade","showColoured":"Show the remaining resources coloured"}},"tooltips": {"options": {"autoshow":"Show tooltips in alliance mebers view and military advisor automatically","showDirectInMilitaryAdvisor":"Show information about cargo / fleets in military view without tooltips"}},"zoom": {"options": {"wrapperTitle":"Zoom function","zoomView":"Activate zoom in world view, island view, town view","factor": {"world":"Zoom worldmap:","island":"Zoom island view:","town":"Zoom town view:"},"scaleChildren": {"label":"Let banners and symbols in normal size when zooming when zooming in this view:","world":"Worldmap","island":"Island view","town":"Town view"},"accessKeyLabel":"This keys must be pressed to zoom with the mouse:"},"zoomIn":"Zoom in","factor":"Zoom factor","zoomOut":"Zoom out"},"resourceInformation": {"options": {"wrapperTitle":"Resource Information","resourceQuicklinkEnhancements":"Link resource number to town hall / mines","directIncome": {"show":"Show the hourly income directly in town view","style": {"label":"Style of the hourly income in town view:","alignRight":"Right align","alignLeft":"Left align","withSeparation":"Right align with separation"}},"capacityBar": {"show":"Show info bar for warehouse capacity","hasBorder":"Has border","showBranchOfficeResources":"Show resources in trading post","orientation": {"label":"Orientation of the bar","vertical":"Vertical","horizontal":"Horizontal","horizontalFull":"Horizontal, full length"}}},"dailyProduction":"Daily production %$1:","dailyExpenses":"Daily expenses %$1:"},"highscore": {"options": {"showMemberInformation":"Enable the possibility to save highscore data of alliance members"},"memberInformation": {"show":"Alliance info","reset":"Reset","lastReset":"Time since the last reset: %$1","noReset":"No reset so far."}},"message": {"options": {"wrapperTitle":"Messages","replaceURL":"Make links in messages clickable","inlineMessage":"Embed the first few characters of each message in the messages overview","signature": {"use": {"description":"Use this signature:","none":"No signature","global":"Global signature","server":"Server signature","player":"Player signature"},"placementTop":"Insert signature above cited messages","global":"Global signature, which would be used on every world:","server":"Server signature, which only would be used on this world:","player":"Player signature, which only would be used for this player:"}},"replacedUrl": {"notification": {"header":"Attention!","text":"You're going to open the link %$1. This happens on your own risk. Proceed?"}}},"troopInformation": {"options": {"show":"Show troop info","linkBarrackShipyard":"Link barracks and shipyard from troop overview and dismiss units screen"},"link": {"gotoBarracks":"goto barracks","gotoShipyard":"goto shipyard"},"units": {"label":"Units in %$1","own":"Own units","friends":"Allied units","enemies":"Enemy units"},"ships": {"label":"Ships in %$1","own":"Own ships","friends":"Allied ships","enemies":"Enemy ships"},"button":"Troop information","header":"Troops in %$1","noTroops":"There are no troops in %$1"},"diverse": {"options": {"wrapperTitle":"Diverse"},"name": {"resource": {"gold":"Gold","wood":"Building Material","wine":"Wine","marble":"Marble","glass":"Crystal Glass","sulfur":"Sulphur"},"unit": {"swordsman":"Swordsman","phalanx":"Hoplite","archer":"Archer","marksman":"Sulphur Carabineer","mortar":"Mortar","slinger":"Slinger","catapult":"Catapult","ram":"Battering Ram","steamgiant":"Steam Giant","bombardier":"Balloon-Bombardier","cook":"Cook","medic":"Doctor","girocopter":"Gyrocopter","spearman":"Spearman","spartan":"Spartan"},"ship": {"ballista":"Ballista Ship","catapult":"Catapult Ship","flamethrower":"Fire Ship","mortar":"Mortar Ship","ram":"Ram Ship","steamboat":"Steam Ram","rocketship":"Rocket Ship","submarine":"Diving Boat","paddlespeedship":"Paddle Speedboat","ballooncarrier":"Balloon Carrier","tender":"Tender","transport":"Merchant Ship"}}}} },
{ code: 'fr', translations: {"view": {"options": {"wrapperTitle": "","moveLoadingCircle": "","hideBirds": "","noVerticalCenterInTownAdvisor": ""}},"island": {"options": {"showColonizingCityInfo": ""}},"finance": {"options": {"showIncomeOnTop": "","shortUpkeepReductionTable": ""},"income": {"perHour": "","perDay": "","start": ""},"upkeep": {"reason": {"0": "","1": "","2": ""},"basic": "","supply": "","result": ""}},"missingResources": {"options": {"wrapperTitle": "","show": "","showPositive": "","showColoured": ""}},"tooltips": {"options": {"autoshow": "","showDirectInMilitaryAdvisor": ""}},"zoom": {"options": {"wrapperTitle": "","zoomView": "","factor": {"world": "","island": "","town": ""},"scaleChildren": {"label": "","world": "","island": "","town": ""},"accessKeyLabel": ""},"zoomIn": "","factor": "","zoomOut": ""},"resourceInformation": {"options": {"wrapperTitle": "","resourceQuicklinkEnhancements": "","directIncome": {"show": "","style": {"label": "","alignRight": "","alignLeft": "","withSeparation": ""}},"capacityBar": {"show": "","hasBorder": "","showBranchOfficeResources": "","orientation": {"label": "","vertical": "","horizontal": "","horizontalFull": ""}}},"dailyProduction": "","dailyExpenses": ""},"highscore": {"options": {"showMemberInformation": ""},"memberInformation": {"show": "","reset": "","lastReset": "","noReset": ""}},"message": {"options": {"wrapperTitle": "","replaceURL": "","inlineMessage": "","signature": {"use": {"description": "","none": "","global": "","server": "","player": ""},"placementTop": "","global": "","server": "","player": ""}},"replacedUrl": {"notification": {"header": "","text": ""}}},"troopInformation": {"options": {"show": "","linkBarrackShipyard": ""},"link": {"gotoBarracks": "","gotoShipyard": ""},"units": {"label": "","own": "","friends": "","enemies": ""},"ships": {"label": "","own": "","friends": "","enemies": ""},"button": "","header": "","noTroops": ""},"diverse": {"options": {"wrapperTitle": ""},"name": {"resource": {"gold": "","wood": "","wine": "","marble": "","glass": "","sulfur": ""},"unit": {"swordsman": "","phalanx": "","archer": "","marksman": "","mortar": "","slinger": "","catapult": "","ram": "","steamgiant": "","bombardier": "","cook": "","medic": "","girocopter": "","spearman": "","spartan": ""},"ship": {"ballista": "","catapult": "","flamethrower": "","mortar": "","ram": "","steamboat": "","rocketship": "","submarine": "","paddlespeedship": "","ballooncarrier": "","tender": "","transport": ""}}}} },
{ code: 'it', translations: {"view": {"options": {"wrapperTitle": "","moveLoadingCircle": "","hideBirds": "","noVerticalCenterInTownAdvisor": ""}},"island": {"options": {"showColonizingCityInfo": ""}},"finance": {"options": {"showIncomeOnTop": "","shortUpkeepReductionTable": ""},"income": {"perHour": "","perDay": "","start": ""},"upkeep": {"reason": {"0": "","1": "","2": ""},"basic": "","supply": "","result": ""}},"missingResources": {"options": {"wrapperTitle": "","show": "","showPositive": "","showColoured": ""}},"tooltips": {"options": {"autoshow": "","showDirectInMilitaryAdvisor": ""}},"zoom": {"options": {"wrapperTitle": "","zoomView": "","factor": {"world": "","island": "","town": ""},"scaleChildren": {"label": "","world": "","island": "","town": ""},"accessKeyLabel": ""},"zoomIn": "","factor": "","zoomOut": ""},"resourceInformation": {"options": {"wrapperTitle": "","resourceQuicklinkEnhancements": "","directIncome": {"show": "","style": {"label": "","alignRight": "","alignLeft": "","withSeparation": ""}},"capacityBar": {"show": "","hasBorder": "","showBranchOfficeResources": "","orientation": {"label": "","vertical": "","horizontal": "","horizontalFull": ""}}},"dailyProduction": "","dailyExpenses": ""},"highscore": {"options": {"showMemberInformation": ""},"memberInformation": {"show": "","reset": "","lastReset": "","noReset": ""}},"message": {"options": {"wrapperTitle": "","replaceURL": "","inlineMessage": "","signature": {"use": {"description": "","none": "","global": "","server": "","player": ""},"placementTop": "","global": "","server": "","player": ""}},"replacedUrl": {"notification": {"header": "","text": ""}}},"troopInformation": {"options": {"show": "","linkBarrackShipyard": ""},"link": {"gotoBarracks": "","gotoShipyard": ""},"units": {"label": "","own": "","friends": "","enemies": ""},"ships": {"label": "","own": "","friends": "","enemies": ""},"button": "","header": "","noTroops": ""},"diverse": {"options": {"wrapperTitle": ""},"name": {"resource": {"gold": "","wood": "","wine": "","marble": "","glass": "","sulfur": ""},"unit": {"swordsman": "","phalanx": "","archer": "","marksman": "","mortar": "","slinger": "","catapult": "","ram": "","steamgiant": "","bombardier": "","cook": "","medic": "","girocopter": "","spearman": "","spartan": ""},"ship": {"ballista": "","catapult": "","flamethrower": "","mortar": "","ram": "","steamboat": "","rocketship": "","submarine": "","paddlespeedship": "","ballooncarrier": "","tender": "","transport": ""}}}} },
{ code: 'lv', translations: {"view": {"options": {"wrapperTitle": "Skats","moveLoadingCircle": "Pārvietot uz augšējo joslu apli, kas parādās pie procesu apstrādes","hideBirds": "Paslēpt putnu baru","noVerticalCenterInTownAdvisor": "Necentrēt pilsētas informāciju pilsētas padomdevējā"}},"island": {"options": {"showColonizingCityInfo": "Rādīt informāciju par topošajām kolonijām"}},"finance": {"options": {"showIncomeOnTop": "Rādīt ienākumus bilances pārskata augšdaļā","shortUpkeepReductionTable": "Rādīt apgādes samazinājumu īso versiju"},"income": {"perHour": "Ienākumi stundā","perDay": "Ienākumi dienā","start": "Ienākumi bez samazinājumiem"},"upkeep": {"reason": {"0": "Kareivji","1": "Kara kuģi","2": "Kareivji & Kara kuģi"},"basic": "Pamata izmaksas","supply": "Apgādes izmaksas","result": "Kopējās izmaksas"}},"missingResources": {"options": {"wrapperTitle": "Informācija par resursiem","show": "Rādīt trūkstošos resursus celtniecības skatā","showPositive": "Rādīt atlikušos resursus arī pēc uzlabojuma","showColoured": "Rādīt atlikušos resursus ar izkrāsojumu"}},"tooltips": {"options": {"autoshow": "Rādīt uznirstošos lodziņus alianses biedru skatā un karaspēka padomdevējā automātiski","showDirectInMilitaryAdvisor": "Rādīt informāciju par kravu floti karaspēka pārskatā bez uznirstošajiem logiem"}},"zoom": {"options": {"wrapperTitle": "Zoom funkcija","zoomView": "Aktivizēt zoom funkciju pasaules skatā, salas skatā, pilsētas skatā","factor": {"world": "Zoom pasaules skatā:","island": "Zoom salas skatā:","town": "Zoom pilsētas skatā:"},"scaleChildren": {"label": "Atstāt banerus un simbolus normālā izmērā, kad izmanto zoom funkciju šajā skatā:","world": "Pasaules skats","island": "Salas skats","town": "Pilsētas skats"},"accessKeyLabel": "Lai veiktu zoom funkciju ar peli, ir jāpietur taustiņš:"},"zoomIn": "Samazināt","factor": "Mērogs","zoomOut": "Palielināt"},"resourceInformation": {"options": {"wrapperTitle": "Trūkstošie resursi","resourceQuicklinkEnhancements": "Saite no resursu daudzuma uz rātsnamu / raktuvēm","directIncome": {"show": "Rādīt ikstundas resursu produkciju pilsētas skatā","style": {"label": "Ik stundas ienākumu noformējums pilsētas skatā:","alignRight": "Centrēt pa labi","alignLeft": "Centrēt pa kreisi","withSeparation": "Centrēt pa labi ar sadalījumu"}},"capacityBar": {"show": "Rādīt informāciju par noliktavas ietilpību","hasBorder": "Ir rāmītis","showBranchOfficeResources": "Rādīt resursus tirgū","orientation": {"label": "Joslas novietojums","vertical": "Vertikāli","horizontal": "Horizontāli","horizontalFull": "Horizontāli, pilns garums"}}},"dailyProduction": "Ikdienas %$1 produkcija:","dailyExpenses": ""},"highscore": {"options": {"showMemberInformation": "Ieslēgt iespēju saglabāt TOP listes datus par alianses biedriem"},"memberInformation": {"show": "Alianses info","reset": "Notīrīt","lastReset": "Laiks kopš pēdējās notīrīšanas: %$1","noReset": "Pagaidām nav veikta tīrīšana."}},"message": {"options": {"wrapperTitle": "Vēstules","replaceURL": "Pārveidot saites vēstulēs klikšķināmas","inlineMessage": "","signature": {"use": {"description": "","none": "","global": "","server": "","player": ""},"placementTop": "Ievietot parakstu vēstulēs virs citātiem","global": "Globāls paraksts, kuru var lietot katrā serverī:","server": "","player": ""}},"replacedUrl": {"notification": {"header": "Uzmanību!","text": "Jūs grasāties atvērt saiti %$1. Tas notiek uz Jūsu paša atbildību. Turpināt?"}}},"troopInformation": {"options": {"show": "Rādīt informāciju par vienībām","linkBarrackShipyard": ""},"link": {"gotoBarracks": "","gotoShipyard": ""},"units": {"label": "Kareivji %$1","own": "Paša kareivji","friends": "Sabiedroto kareivji","enemies": "Ienaidnieku kareivji"},"ships": {"label": "Kara kuģi %$1","own": "Paša kuģi","friends": "Sabiedroto kuģi","enemies": "Ienaidnieku kuģi"},"button": "Informācija par vienībām","header": "Vienības %$1","noTroops": "Pašlaik nav vienību %$1"},"diverse": {"options": {"wrapperTitle": "Dažādi"},"name": {"resource": {"gold": "Zelts","wood": "Kokmateriāli","wine": "Vīns","marble": "Marmors","glass": "Kristāls","sulfur": "Sērs"},"unit": {"swordsman": "Paukotājs","phalanx": "Šķēpnesis","archer": "Lokšāvējs","marksman": "Šāvējs","mortar": "Mīnemtējs","slinger": "Metējs","catapult": "Katapulta","ram": "Tarāns","steamgiant": "Tvaika milzis","bombardier": "Balons bombardieris","cook": "Pavārs","medic": "Ārsts","girocopter": "Helikopters","spearman": "Pīķnesis","spartan": "Spartietis"},"ship": {"ballista": "Ballistiskais kugis","catapult": "Katapultas kuģis","flamethrower": "Ugunsmetējs","mortar": "Mīnmetēja kuģis","ram": "Tarāna kuģis","steamboat": "Dzenrata kuģis","rocketship": "Raķešu kuģis","submarine": "Zemūdene","paddlespeedship": "Tvaikonis","ballooncarrier": "Balonu bāzes kuģis","tender": "Atbalsta kuģis","transport": "Tirdzniecības kuģis"}}}} },
{ code: 'ru', translations: {"view": {"options": {"wrapperTitle": "Обзор","moveLoadingCircle": "Переместить индикатор загрузки на строку навигации","hideBirds": "Не показывать пролетающих птиц","noVerticalCenterInTownAdvisor": "Не центровать информацию о городе в окне городского советника"}},"island": {"options": {"showColonizingCityInfo": "Показать информацию о колонизации городов"}},"finance": {"options": {"showIncomeOnTop": "Показать доходы вверху окна просмотра баланса","shortUpkeepReductionTable": "Показать краткий вариант экономии содержания"},"income": {"perHour": "Доход в час","perDay": "Доход в день","start": "Доход без скидок"},"upkeep": {"reason": {"0": "Войска","1": "Флоты","2": "Войска & Флоты"},"basic": "Базовое снабжение войск","supply": "Снабжение войск в походе","result": "Всего"}},"missingResources": {"options": {"wrapperTitle": "Недостающие ресурсы","show": "Показать недостающие ресурсы в окне строительстве","showPositive": "Показывать ресурсы, которые останутся после запуска строительства","showColoured": "Выделять цветом остаток ресурсов"}},"tooltips": {"options": {"autoshow": "Автоматически показывать подсказки в обзоре членов альянса и окне военного советника","showDirectInMilitaryAdvisor": "Показать информацию о грузе / флотов в окне военного советника"}},"zoom": {"options": {"wrapperTitle": "Функция масштабирования","zoomView": "Активировать увеличение в обзоре мира, острова, города","factor": {"world": "Увеличить карту мира:","island": "Увеличить карту острова:","town": "Увеличить обзор города:"},"scaleChildren": {"label": "Не изменять размер букв и символов при масштабировании:","world": "Карты мира","island": "Обзор острова","town": "Обзора города"},"accessKeyLabel": "Это клавиши нужно нажимать, чтобы изменить масштаб с помощью мыши:"},"zoomIn": "Увеличить","factor": "Коэффициент увеличения","zoomOut": "Уменьшить"},"resourceInformation": {"options": {"wrapperTitle": "Информация о ресурсах","resourceQuicklinkEnhancements": "Интерактивные значки ресурсов и населения с посыланиями на шахты и ратушу","directIncome": {"show": "Показать почасовую прибыль непосредственно в обзоре города","style": {"label": "Представление доходов в обзоре города:","alignRight": "выравнивать по правому краю","alignLeft": "выравнивать по левому краю","withSeparation": "выравнивать по правому краю с с разделителем"}},"capacityBar": {"show": "Показать информационную строку для складских площадей","hasBorder": "Имеет границы","showBranchOfficeResources": "Показывать ресурсы в торговом посту","orientation": {"label": "Ориентация бара","vertical": "Вертикальный","horizontal": "Горизонтальный","horizontalFull": "Горизонтальный, полная длина"}}},"dailyProduction": "Ежедневное производство %$1:","dailyExpenses": "Ежедневные расходы %$1:"},"highscore": {"options": {"showMemberInformation": "Включить возможность сохранения информации о рекордах членов альянса"},"memberInformation": {"show": "Информация о альянсе","reset": "Сброс","lastReset": "Время с момента последнего сброса: %$1","noReset": "Повременить со сбросом."}},"message": {"options": {"wrapperTitle": "Сообщения","replaceURL": "Сделать ссылки в сообщениях интерактивными","inlineMessage": "Показывать первые несколько символов каждого сообщения в обзоре сообщений","signature": {"use": {"description": "Использовать следующую подпись:","none": "Без подписи","global": "Глобальная подпись","server": "Серверная подпись","player": "Подпись игрока"},"placementTop": "Ставить подпись више цитаты","global": "Глобальная подпись, которую можно использован в каждом мире:","server": "Серверная подпись, будет использована только в этом мире: ","player": "Подпись игрока, будет использована только для этого игрока:"}},"replacedUrl": {"notification": {"header": "Внимание!","text": "Вы собираетесь открыть ссылку %$1. Вы делаете это на свой страх и риск. Продолжать?"}}},"troopInformation": {"options": {"show": "Показать информацию о войсках","linkBarrackShipyard": "Добавить ссылки на переход в казарму и верфь в окне обзора войск и окне исчезнувших войск"},"link": {"gotoBarracks": "перейти в казарму","gotoShipyard": "перейти в верфь"},"units": {"label": "Количество %$1","own": "Собственные подразделения","friends": "Подразделения союзников","enemies": "Вражеские подразделения"},"ships": {"label": "Флоты %$1","own": "Собственные флоты","friends": "Флоты союзников","enemies": "Вражеские флоты"},"button": "Информация о войсках","header": "Войска %$1","noTroops": "Нет войск в %$1"},"diverse": {"options": {"wrapperTitle": "Другое"},"name": {"resource": {"gold": "Золото","wood": "Строительные материалы","wine": "Виноград","marble": "Мрамор","glass": "Хрусталь","sulfur": "Сера"},"unit": {"swordsman": "Мечник","phalanx": "Гоплит","archer": "Лучник","marksman": "Стрелок","mortar": "Мортира","slinger": "Пращник","catapult": "Катапульта","ram": "Таран","steamgiant": "Паровой гигант","bombardier": "Бомбардировщик","cook": "Повар","medic": "Доктор","girocopter": "Гирокоптер","spearman": "Копейщик","spartan": "Спартанец"},"ship": {"ballista": "Корабль с баллистой","catapult": "Корабль с катапультой","flamethrower": "Огнеметный корабль","mortar": "Корабль с мортирой","ram": "Корабль с тараном","steamboat": "Паровой таран","rocketship": "Ракетоносец","submarine": "Подводная лодка","paddlespeedship": "Пароход","ballooncarrier": "Авианосец","tender": "Плавучая база","transport": "Торговое судно"}}}} },
{ code: 'tr', translations: {"view": {"options": {"wrapperTitle": "Görüntüle","moveLoadingCircle": "Yüklenme dairesini pozisyon barına sürükle","hideBirds": "","noVerticalCenterInTownAdvisor": ""}},"island": {"options": {"showColonizingCityInfo": "Şehirleri kolonileştirme hakkında bilgi göster"}},"finance": {"options": {"showIncomeOnTop": "","shortUpkeepReductionTable": ""},"income": {"perHour": "Saat başına düşen gelir","perDay": "Gün başına düşen gelir","start": ""},"upkeep": {"reason": {"0": "Birlikler","1": "Gemiler","2": "Birlikler & Gemiler"},"basic": "","supply": "","result": "Toplam Maaliyet"}},"missingResources": {"options": {"wrapperTitle": "Eksik Kaynaklar","show": "","showPositive": "","showColoured": ""}},"tooltips": {"options": {"autoshow": "","showDirectInMilitaryAdvisor": ""}},"zoom": {"options": {"wrapperTitle": "","zoomView": "","factor": {"world": "Dünya haritasını yakınlaştır:","island": "Ada görünümüne yakınlaştır:","town": "Köy görünümüne yakınlaştır:"},"scaleChildren": {"label": "","world": "Dünya haritası","island": "Ada görünümü","town": ""},"accessKeyLabel": ""},"zoomIn": "Yakınlaştır","factor": "","zoomOut": "Uzaklaştır"},"resourceInformation": {"options": {"wrapperTitle": "Kaynak Bilgisi","resourceQuicklinkEnhancements": "","directIncome": {"show": "","style": {"label": "","alignRight": "","alignLeft": "","withSeparation": ""}},"capacityBar": {"show": "","hasBorder": "","showBranchOfficeResources": "","orientation": {"label": "","vertical": "","horizontal": "","horizontalFull": ""}}},"dailyProduction": "","dailyExpenses": ""},"highscore": {"options": {"showMemberInformation": ""},"memberInformation": {"show": "","reset": "","lastReset": "","noReset": ""}},"message": {"options": {"wrapperTitle": "Mesajlar","replaceURL": "","inlineMessage": "","signature": {"use": {"description": "","none": "İmza yok","global": "","server": "","player": ""},"placementTop": "","global": "","server": "","player": ""}},"replacedUrl": {"notification": {"header": "Dikkat!","text": ""}}},"troopInformation": {"options": {"show": "Birlik bilgisini göster","linkBarrackShipyard": ""},"link": {"gotoBarracks": "","gotoShipyard": ""},"units": {"label": "","own": "","friends": "","enemies": ""},"ships": {"label": "","own": "","friends": "","enemies": "Düşman gemileri"},"button": "Birlik bilgileri","header": "","noTroops": ""},"diverse": {"options": {"wrapperTitle": ""},"name": {"resource": {"gold": "Altın","wood": "İnşaa Malzemeleri","wine": "Şarap","marble": "","glass": "Kristal Bardak","sulfur": "Sülfür"},"unit": {"swordsman": "Kılıç ustası","phalanx": "","archer": "Okçu","marksman": "","mortar": "Havan","slinger": "","catapult": "Mancınık","ram": "","steamgiant": "","bombardier": "","cook": "Pişir","medic": "Doktor Who?","girocopter": "","spearman": "Mızrakçı","spartan": "Spartalı"},"ship": {"ballista": "","catapult": "Mancınık Gemisi","flamethrower": "Ateş Gemisi","mortar": "Havan Gemisi","ram": "","steamboat": "","rocketship": "","submarine": "Dalış Botu","paddlespeedship": "","ballooncarrier": "","tender": "İhale","transport": ""}}}} }
];
for(var i = 0; i < la_language.length; i++) {
await IC.Language.addLanguageText(la_language[i].code, la_language[i].translations);
}
// Instantiate the ui script.
setTimeout(function() { new EnhancedUI(IC); }, 100);
}
// Call the main function of the script.
setTimeout(main, 0);