Before you install, Greasy Fork would like you to know that this script contains antifeatures, which are things there for the script author's benefit, rather than yours.
This script will inject ads on the sites you visit.
Locks aim to the nearest player in krunker.io and shows players behind walls. Also shows a line between you and them.
As of
// ==UserScript== // @name Krunker.IO Aimbot & ESP // @namespace http://tampermonkey.net/ // @version 0.1.9 // @description Locks aim to the nearest player in krunker.io and shows players behind walls. Also shows a line between you and them. // @author Zertalious (Zert) // @match *://krunker.io/* // @match *://browserfps.com/* // @exclude *://krunker.io/social* // @exclude *://krunker.io/editor* // @icon https://www.google.com/s2/favicons?domain=krunker.io // @grant none // @run-at document-end // @require https://unpkg.com/three@latest/build/three.min.js // @antifeature ads // ==/UserScript== let espEnabled = true; let aimbotEnabled = true; let aimbotOnRightMouse = false; let espLinesEnabled = true; const tempVector = new THREE.Vector3(); const tempObject = new THREE.Object3D(); tempObject.rotation.order = 'YXZ'; const geometry = new THREE.EdgesGeometry( new THREE.BoxGeometry( 5, 15, 5 ).translate( 0, 7.5, 0 ) ); const material = new THREE.RawShaderMaterial( { vertexShader: ` attribute vec3 position; uniform mat4 projectionMatrix; uniform mat4 modelViewMatrix; void main() { gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 ); gl_Position.z = 1.0; } `, fragmentShader: ` void main() { gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 ); } ` } ); let scene; let injected = false; function inject() { const old = WeakMap.prototype.get; WeakMap.prototype.get = function ( object ) { if ( object.type === 'Scene' && object.name === 'Main' ) { scene = object; } return old.apply( this, arguments ); } } const line = new THREE.LineSegments( new THREE.BufferGeometry(), material ); line.frustumCulled = false; const linePositions = new THREE.BufferAttribute( new Float32Array( 100 * 2 * 3 ), 3 ); line.geometry.setAttribute( 'position', linePositions ); function animate() { window.requestAnimationFrame( animate ); if ( ! injected ) { if ( document.querySelector( '#initLoader' ).style.display === 'none' ) { setTimeout( function () { inject(); }, 5000 ); injected = true; } } if ( typeof shouldShowAd === 'undefined' || shouldShowAd === true || scene === undefined ) { return; } const players = []; let myPlayer; for ( let i = 0; i < scene.children.length; i ++ ) { const child = scene.children[ i ]; if ( child.type === 'Object3D' ) { try { if ( child.children[ 0 ].children[ 0 ].type === 'PerspectiveCamera' ) { myPlayer = child; } else { players.push( child ); } } catch ( err ) {} } } let counter = 0; let targetPlayer; let minDistance = Infinity; tempObject.matrix.copy( myPlayer.matrix ).invert() for ( let i = 0; i < players.length; i ++ ) { const player = players[ i ]; if ( ! player.box ) { const box = new THREE.LineSegments( geometry, material ); box.frustumCulled = false; player.add( box ); player.box = box; } if ( player.position.x === myPlayer.position.x && player.position.z === myPlayer.position.z ) { player.box.visible = false; if ( line.parent !== player ) { player.add( line ); } continue; } linePositions.setXYZ( counter ++, 0, 10, - 5 ); tempVector.copy( player.position ); tempVector.y += 9; tempVector.applyMatrix4( tempObject.matrix ); linePositions.setXYZ( counter ++, tempVector.x, tempVector.y, tempVector.z ); player.visible = espEnabled || player.visible; player.box.visible = espEnabled; const distance = player.position.distanceTo( myPlayer.position ); if ( distance < minDistance ) { targetPlayer = player; minDistance = distance; } } linePositions.needsUpdate = true; line.geometry.setDrawRange( 0, counter ); line.visible = espLinesEnabled; if ( aimbotEnabled === false || ( aimbotOnRightMouse && ! rightMouseDown ) || targetPlayer === undefined ) { return; } tempVector.setScalar( 0 ); targetPlayer.children[ 0 ].children[ 0 ].localToWorld( tempVector ); tempObject.position.copy( myPlayer.position ); tempObject.lookAt( tempVector ); myPlayer.children[ 0 ].rotation.x = - tempObject.rotation.x; myPlayer.rotation.y = tempObject.rotation.y + Math.PI; } const value = parseInt( new URLSearchParams( window.location.search ).get( 'showAd' ), 16 ); const shouldShowAd = isNaN( value ) || Date.now() - value < 0 || Date.now() - value > 10 * 60 * 1000; const el = document.createElement( 'div' ); el.innerHTML = `<style> .dialog { position: absolute; left: 50%; top: 50%; padding: 20px; background: rgba(0, 0, 0, 0.8); border: 6px solid rgba(0, 0, 0, 0.2); color: #fff; transform: translate(-50%, -50%); text-align: center; z-index: 999999; } .dialog * { color: #fff; } .close { position: absolute; right: 5px; top: 5px; width: 20px; height: 20px; opacity: 0.5; cursor: pointer; } .close:before, .close:after { content: ' '; position: absolute; left: 50%; top: 50%; width: 100%; height: 20%; transform: translate(-50%, -50%) rotate(-45deg); background: #fff; } .close:after { transform: translate(-50%, -50%) rotate(45deg); } .close:hover { opacity: 1; } .btn { cursor: pointer; padding: 0.5em; background: red; border: 3px solid rgba(0, 0, 0, 0.2); } .btn:active { transform: scale(0.8); } .msg { position: absolute; left: 10px; bottom: 10px; color: #fff; background: rgba(0, 0, 0, 0.6); font-weight: bolder; padding: 15px; animation: msg 0.5s forwards, msg 0.5s reverse forwards 3s; z-index: 999999; pointer-events: none; } @keyframes msg { from { transform: translate(-120%, 0); } to { transform: none; } } </style> <div class="msg" style="display: none;"></div> <div class="dialog">${shouldShowAd ? `<big>Loading ad...</big>` : `<div class="close" onclick="this.parentNode.style.display='none';"></div> <big>== Aimbot & ESP ==</big> <br> <br> [B] to toggle aimbot <br> [V] to toggle ESP <br> [N] to toggle ESP Lines <br> [L] to toggle aimbot on <br>right mouse hold <br> [H] to show/hide help <br> <br> By Zertalious <br> <br> <div style="display: grid; grid-template-columns: 1fr 1fr; grid-gap: 5px;"> <div class="btn" onclick="window.open('https://discord.gg/K24Zxy88VM', '_blank')">Discord</div> <div class="btn" onclick="window.open('https://www.instagram.com/zertalious/', '_blank')">Instagram</div> <div class="btn" onclick="window.open('https://twitter.com/Zertalious', '_blank')">Twitter</div> <div class="btn" onclick="window.open('https://greasyfork.org/en/users/662330-zertalious', '_blank')">More scripts</div> </div> ` } </div>`; const msgEl = el.querySelector( '.msg' ); const dialogEl = el.querySelector( '.dialog' ); while ( el.children.length > 0 ) { document.body.appendChild( el.children[ 0 ] ); } if ( shouldShowAd ) { const url = new URL( window.location.href ); url.searchParams.set( 'showAd', Date.now().toString( 16 ) ); url.searchParams.set( 'scriptVersion', GM.info.script.version ); window.location.href = 'https://zertalious.xyz?ref=' + new TextEncoder().encode( url.href ).toString(); } let rightMouseDown = false; function handleMouse( event ) { if ( event.button === 2 ) { rightMouseDown = event.type === 'pointerdown' ? true : false; } } window.addEventListener( 'pointerdown', handleMouse ); window.addEventListener( 'pointerup', handleMouse ); window.addEventListener( 'keyup', function ( event ) { switch ( event.code ) { case 'KeyV' : espEnabled = ! espEnabled; showMsg( 'ESP', espEnabled ); break; case 'KeyB' : aimbotEnabled = ! aimbotEnabled; showMsg( 'Aimbot', aimbotEnabled ); break; case 'KeyH' : dialogEl.style.display = dialogEl.style.display === '' ? 'none' : ''; break; case 'KeyL' : aimbotOnRightMouse = ! aimbotOnRightMouse; showMsg( 'Aimbot On Right Mouse Hold', aimbotOnRightMouse ); break; case 'KeyN' : espLinesEnabled = ! espLinesEnabled; showMsg( 'ESP Lines', espLinesEnabled ); break; } } ); function showMsg( name, bool ) { msgEl.innerText = name + ': ' + ( bool ? 'ON' : 'OFF' ); msgEl.style.display = 'none'; void msgEl.offsetWidth; msgEl.style.display = ''; } animate();