EZ HACK MOD by EZ HACK v 1.5 Beta

A mod suitable for professionals only, not automatic, only automatic healing.

このスクリプトの質問や評価の投稿はこちら通報はこちらへお寄せください。
// ==UserScript==
// @name         EZ HACK MOD by EZ HACK v 1.5 Beta
// @namespace    no
// @license      MIT
// @version      1.5
// @author       EZ HACK
// @description  A mod suitable for professionals only, not automatic, only automatic healing.
// @match        *://*.moomoo.io/*
// @match        *://dev.moomoo.io/*
// @match        *://sandbox.moomoo.io/*
// @require 	 https://greasyfork.org/scripts/478839-moomoo-io-packet-code/code/MooMooio%20Packet%20Code.js
// @require      https://cdn.jsdelivr.net/npm/msgpack-lite@0.1.26/dist/msgpack.min.js
// @require      https://greasyfork.org/scripts/423602-msgpack/code/msgpack.js
// @grant        none
// @icon         https://i.imgur.com/Q7vI76D.png
// @downloadURL
// ==/UserScript==
/*
Key code :
R__insta kill
T__revers insta
F__trap
V__spieks
O__4 spieaks
C__no hat
N__auto 3 mill
G__ boster hat / wanter cap / Fish hat
H__ 2 turret
E__tank gear / solder helmet    If you have a problem with the E button, press the number zero
0-zero__tank gear / solder helmet
Q __speed auto heal
U__store Menu
Y__alliance Menu
L__on / off funy
CLICK FORWARD__ tank gear / solder helmet
Right click__ nice DMG
Space__1 spieks + DMG
Shift__solder helmet
Click scroll wheel__ 4 trap
INSERT__Hide accessories
B__chat(turret pls)
M__chat(fuck Israel)
*/
(function() {
    "use strict"

    const adSelectors = [
        "#adCard", "#adBlock", "#promoImgHolder",
        "#pre-content-container"
    ]
    const meaninglessSelectors = [
        "#joinPartyButton", "#partyButton", "#settingsButton",
        `script[src="./libs/howler.core.min.js"]`, "#errorNotification",
        "#youtubeFollow", "#linksContainer2", "#twitterFollow",
        "#followText", "#youtuberOf", "#mobileInstructions",
        "#downloadButtonContainer", "#mobileDownloadButtonContainer", ".downloadBadge",
        "#altServer"
    ]
    const stateColors = {
        enabled: "#7ee559",
        disabled: "#e55959"
    }

    function removeElement(selector) {
        const elements = [ ...document.querySelectorAll(selector) ]

        for (const element of elements) {
            if (!element) continue

            if (!(element.remove instanceof Function)) {
                element.style.display = "none !important"
                element.style.visiblity = "hidden !important"

                continue
            }

            element.remove()
        }
    }

    function removeElements(selectors) {
        for (const selector of selectors) {
            if (!selector) continue

            removeElement(selector)
        }
    }

    function getCustomId(id) {
        id = id.toLowerCase().replace(/(\-|\s)/g, "_")

        return `beta_adapter_${id}`
    }

    function getGameDefaultButton(id) {
        const button = document.createElement("div")

        button.classList.add("menuButton")

        button.id = id

        return button
    }

    function addButtonToSetupCard(name, state, listener) {
        const setupCard = document.getElementById("setupCard")
        const id = getCustomId(name)
        const button = getGameDefaultButton(id)

        button.innerHTML = `<span>${name}</span>`
        button.style.marginTop = "16px"

        setupCard.appendChild(button)

        button.setState = function(_state) {
            const stateColor = stateColors[_state ? "enabled" : "disabled"]

            button.style.backgroundColor = stateColor
        }

        button.setState(state)

        if (!(listener instanceof Function)) return

        button.addEventListener("click", listener.bind(null, button))
    }

    function getRemoveStoreHatsState() {
        return JSON.parse(localStorage.getItem("remove_store_hats"))
    }

    function setRemoveStoreHatsState(_state) {
        localStorage.setItem("remove_store_hats", JSON.stringify(_state))
    }

    function onDOMLoaded() {
        removeElements(adSelectors)
        removeElements(meaninglessSelectors)

        addButtonToSetupCard("Remove store hats", getRemoveStoreHatsState(), (button) => {
            const state = !getRemoveStoreHatsState()

            button.setState(state)
            setRemoveStoreHatsState(state)
        })

        const storeButton = document.getElementById("storeButton")
        const storeTabs = document.querySelectorAll(".storeTab")
        const removeHatsButtons = [ storeButton, ...storeTabs ]

        removeHatsButtons.forEach((button) => {
            button.addEventListener("click", () => {
                if (!getRemoveStoreHatsState()) return

                const interval = setInterval(() => {
                    const mainMenu = document.getElementById("mainMenu")
                    const hatPreview = document.querySelector(".hatPreview")

                    if (mainMenu) return clearInterval(interval)
                    if (!hatPreview) return

                    removeElement(".hatPreview")
                    clearInterval(interval)
                })
            })
        })
    }

    window.location.native_resolution = true

    const oldReqAnimFrame = window.requestAnimationFrame

    window.requestAnimationFrame = function(callback) {
        if (callback.toString().length === 69) {
            return window.setTimeout(callback, 1e3 / 111)
        }

        return oldReqAnimFrame(callback)
    }

    Object.defineProperty(HTMLImageElement.prototype, "src", {
        get() {
            return this[Symbol("src")]
        },
        set(value) {
            if (this.classList.contains("hatPreview")) {
                if (getRemoveStoreHatsState() && (/\/hats\/hat\_/.test(value) || /\/accessories\/access\_/.test(value))) {
                    return this.remove()
                }
            }

            this.setAttribute("src", value)

            this[Symbol("src")] = value
        },
        configurable: true
    })

    Object.defineProperty(Object.prototype, "turnSpeed", {
        get() {
            return 0
        },
        set(value) {
            this[Symbol("turnSpeed")] = 0
        },
        configurable: true
    })

    const maxScreenWidth = 1920
    const maxScreenHeight = 1080
    const { lineTo, moveTo } = CanvasRenderingContext2D.prototype
    const gridAlpha = 0.06

    CanvasRenderingContext2D.prototype.moveTo = function(x, y) {
        if (this.globalAlpha === gridAlpha) return

        return moveTo.apply(this, arguments)
    }

    CanvasRenderingContext2D.prototype.lineTo = function(x, y) {
        if (this.globalAlpha === gridAlpha && (y === maxScreenHeight || x === maxScreenWidth)) return

        return lineTo.apply(this, arguments)
    }

    window.addEventListener("DOMContentLoaded", onDOMLoaded)
})()
const PASSWORD = "EZ HACK MOD";
    let password = prompt("Enter Your Password!");
    while (password !== PASSWORD) {
        alert("LOL");
        password = prompt("Enter Password");
    }
document.getElementById('enterGame').innerText = "⇏ ‍ ‍ Enter_game. ‍ ‍ ‍⇍";
document.getElementById("enterGame").addEventListener("mouseenter", function() {
	document.getElementById('enterGame').innerText = "⇏ Enter_game. ‍⇍";
});
document.getElementById("enterGame").addEventListener("mouseleave", function() {
	document.getElementById('enterGame').innerText = "⇏ ‍  ‍  Enter_game. ‍ ‍   ‍⇍";
});
$('#itemInfoHolder').css({
	'text-align': 'center',
	'top': '25px',
	'left': '440px',
	'right': '350px',
	'max-width': '350px'
});
document.getElementById('chatBox').innerHTML = 'Hi LOL-_-';
document.getElementById('gameName').innerHTML = '';
setTimeout(() => {
	document.getElementById('gameName').innerHTML = 'Loading..';
	setTimeout(() => {
		document.getElementById('gameName').innerHTML = 'E';
		setTimeout(() => {
			document.getElementById('gameName').innerHTML = 'EZ';
			setTimeout(() => {
				document.getElementById('gameName').innerHTML = 'EZ ';
				setTimeout(() => {
					document.getElementById('gameName').innerHTML = 'EZ H';
					setTimeout(() => {
						document.getElementById('gameName').innerHTML = 'EZ HA';
						setTimeout(() => {
							document.getElementById('gameName').innerHTML = 'EZ HAC';
							setTimeout(() => {
								document.getElementById('gameName').innerHTML = 'EZ HACK';
								setTimeout(() => {
									document.getElementById('gameName').innerHTML = 'EZ HACK ';
									setTimeout(() => {
										document.getElementById('gameName').innerHTML = 'EZ HACK MOD v1.5 Beta';
									}, 120);
								}, 120);
							}, 120);
						}, 120);
					}, 120);
				}, 120);
			}, 120);
		}, 120);
	}, 120);
}, 120);
document.getElementById('loadingText').innerHTML = 'Loading...';
setTimeout(() => {
	document.getElementById('loadingText').innerHTML = 'loading_Game';
}, 710);
(function () {
  'use strict';
let allianceMenu = document.getElementById('allianceMenu');
let storeMenu = document.getElementById('storeMenu');
document.addEventListener('keydown', function (event) {
if (shouldHandleMenus(event)) {
if (event.key === 'y') {
toggleMenu(allianceMenu, storeMenu);
} else if (event.key === 'u') {
toggleMenu(storeMenu, allianceMenu);
  }
if (event.key === 'Y') {
toggleMenu(allianceMenu, storeMenu);
} else if (event.key === 'U') {
toggleMenu(storeMenu, allianceMenu);
  }
 }
});
function shouldHandleMenus(event) {
const chatboxActive = document.activeElement.id.toLowerCase() === 'chatbox';
const allianceInputActive = document.activeElement.id.toLowerCase() === 'allianceinput';
return !chatboxActive && !allianceInputActive;
}
function toggleMenu(menu, otherMenu) {
if (menu.style.display === 'none' || menu.style.display === '') {
menu.style.display = 'block';
if (otherMenu.style.display !== 'none') {
otherMenu.style.display = 'none';
}
} else {
menu.style.display = 'none';
 }
}
})();
document.getElementById('loadingText').innerHTML = '....LOL HACK -_-....'
document.getElementById('gameName').style.textShadow = 'none';
document.getElementById('gameName').style.fontSize = "155px";
document.getElementById('linksContainer2').style.background = "black";
document.getElementById('mapDisplay').height = '450';
document.getElementById('mapDisplay').width = '450';
document.getElementById('diedText').innerHTML = "its..ok";
document.getElementById('diedText').style.color = "black";
$("#moomooio_728x90_home").parent().css({display: "none"});
document.getElementById('linksContainer2').innerHTML = 'EZ HACK MOD' ;
document.querySelector("#gameName").innerHTML = "EZ HACK";
document.getElementById("storeHolder").style = "height: 345px; width: 410px;";
document.getElementById('enterGame').innerText = "EZ HACK MOD";
document.getElementById("enterGame").style.color = "#000000";
document.getElementById("enterGame").style.backgroundColor = "black";
document.title = ' EZ HACK MOD';
$("#mapDisplay").css({background: `url('https://i.imgur.com/aGpK7hj.png')`});
$("#wideAdCard").remove();
$("#storeDisplay1").remove();
$("#adCard").remove();
$("#promoImgHolder").remove();
let style = document.createElement('style')
style.appendChild(document.createTextNode(`
`))
    document.head.appendChild(style)
let replaceInterval = setInterval(() => {
if (CanvasRenderingContext2D.prototype.roundRect) {
  CanvasRenderingContext2D.prototype.roundRect = ((oldFunc) => function() { if (this.fillStyle == "#8ecc51") this.fillStyle = `hsl(180, 100%, 50%)`; return oldFunc.call(this, ...arguments); })(CanvasRenderingContext2D.prototype.roundRect);
  clearInterval(replaceInterval);
}}, 10);
setInterval(() => {
    if (autoaim == true) {
        doNewSend(["D", [nearestEnemyAngle]]);
    }
}, 10);
var spikeType;
var isEnemyNear;
var nearestEnemyAngle;
var autoaim = false;
var primary;
var secondary;
var foodType;
let hitBack = false;
let stackInsta = false;
let anti = true;
let hitTToggle = 1;
let hitToggle = 0;
let hatToggle = 1;
let ais = [];
let ws;
let x = 0;
let y = 0;
let msgpack5 = window.msgpack;
let scale = 45;
let placeOffset = 5;
let crashing;
let cmds = {
autoheal: false,
automill: false
}
let inv = {
primary: null,
secondary: null,
food: null,
wall: null,
spike: null,
trap: null,
mill: null,
mine: null,
boostPad: null,
spikeType: null,
turret: null,
spawnpad: null
};
let myPlayer = {
sid: null,
hp: null,
x: null,
y: null,
dir: null,
buildIndex: null,
weaponIndex: null,
weaponVariant: null,
team: null,
isLeader: null,
skinIndex: null,
tailIndex: null,
iconIndex: null
};
let enemy;
let nearestEnemy;
let enemyInf = { hat: null, x: null, y: null, weaponIndex: null}
document.msgpack = window.msgpack;
WebSocket.prototype.oldSend = WebSocket.prototype.send;
WebSocket.prototype.send = function (e) {
ws || (document.ws = this, ws = this, document.ws.addEventListener("message", hookWS));
this.oldSend(e);
};
function dist(a, b){
return Math.sqrt( Math.pow((b.y-a[2]), 2) + Math.pow((b.x-a[1]), 2) );
}
function handleMessage(m){
let temp = msgpack5.decode(new Uint8Array(m.data));
let data;
if(temp.length > 1) {
data = [temp[0], ...temp[1]];
if (data[1] instanceof Array){
data = data;
}
} else {
data = temp;
}
let item = data[0];
if(!data) {return};
}
let join = message => Array.isArray(message) ? [...message] : [...message];
let hookWS = ms => {
let tmpData = msgpack5.decode(new Uint8Array(ms.data));
let data;
if(tmpData.length > 1) { data = [tmpData[0], ...tmpData[1]]; if (data[1] instanceof Array){ data = data } } else { data = tmpData }
let item = data[0];
if(!data) {return};
if (item == "C" && myPlayer.sid == null){
myPlayer.sid = data[1];
}
if (item == "O" && data[1] == myPlayer.sid) {
let hp = data[2]
if (hp < 91) {
let c;
if (hp < 100) c = 2;
for (let i=0;i<c;i++) setTimeout(() => { place(foodType); }, i * 0.2);
for (let i=0;i<2;i++) setTimeout(() => { place(foodType); }, i * 0);
  }
}
/*if (data[2] < 62 && data[2] > 41 && anti == true && (nearestEnemy[5] == 5 || nearestEnemy[5] == 3)) {
//console.log("anti insta - polearm");
doNewSend(["c", [0, 22, 0]]);
place(inv.food);
for (let i=0;i<2;i++) { place(inv.food); }
setTimeout(() => {
place(inv.food);
doNewSend(["c", [0, 6, 0]]);
}, 240);
}*/
if (item == "a") {
enemy = [];
for(let i = 0; i < data[1].length / 13; i++) {
let inf = data[1].slice(13*i, 13*i+13);
if(inf[0] == myPlayer.sid) {
myPlayer.x = inf[1];
myPlayer.y = inf[2];
myPlayer.dir = inf[3];
myPlayer.buildIndex = inf[4];
myPlayer.weaponIndex = inf[5];
myPlayer.weaponVariant = inf[6];
myPlayer.team = inf[7];
myPlayer.isLeader = inf[8];
myPlayer.skinIndex = inf[9];
myPlayer.tailIndex = inf[10];
myPlayer.iconIndex = inf[11];
} else if(inf[7] != myPlayer.team || inf[7] === null) {
enemy.push(inf);
    }
  }
}
isEnemyNear = false;
if (enemy) {
nearestEnemy = enemy.sort((a, b) => dist(a, myPlayer) - dist(b, myPlayer))[0];
}
isEnemyNear = false;
if (enemy) {
nearestEnemy = enemy.sort((a, b) => dist(a, myPlayer) - dist(b, myPlayer))[0];
}
if (nearestEnemy) {
 nearestEnemyAngle = Math.atan2(nearestEnemy[2] - myPlayer.y, nearestEnemy[1] - myPlayer.x);
}
if (nearestEnemy) {
 enemyInf.weaponIndex = nearestEnemy[5]
 enemyInf.hat = nearestEnemy[9]
 enemyInf.x = nearestEnemy[1]
 enemyInf.y = nearestEnemy[2]
}
if (y !== myPlayer.y || x !== myPlayer.x) {
 if (cmds.automill) {
 let angle = Math.atan2(y - myPlayer.y, x - myPlayer.x);
 place(inv.mill, angle + Math.PI / 2.2);
 place(inv.mill, angle);
 place(inv.mill, angle - Math.PI / 2.2);
}
x = myPlayer.x;
y = myPlayer.y;
  }
 refresh();
}
var turretType;
var repeater = function(key, action, interval) {
let _isKeyDown = false;
let _intervalId = undefined;
return {
 start(keycode) {
  if(keycode == key && document.activeElement.id.toLowerCase() !== 'chatbox') {
   _isKeyDown = true;
   if(_intervalId === undefined) {
    _intervalId = setInterval(() => {
     action();
     if(!_isKeyDown){
     clearInterval(_intervalId);
     _intervalId = undefined;
} }, interval) } } }, stop(keycode) { if(keycode == key && document.activeElement.id.toLowerCase() !== 'chatbox') { _isKeyDown = false; } } } }
function noAcc() {
setTimeout(() => { doNewSend(["c", [0, 0, 1]])}, 10)
setTimeout(() => { doNewSend(["c", [0, 0, 1]])}, 20)
setTimeout(() => { doNewSend(["c", [0, 0, 1]])}, 60)
setTimeout(() => { doNewSend(["c", [0, 0, 1]])}, 70)
setTimeout(() => { doNewSend(["c", [0, 0, 1]])}, 90)
}
function biomeHat() {
if (myPlayer.y < 2400) {
storeEquip(15); doNewSend(["c", [0, 11, 1]]); doNewSend(["c", [0, 15, 0]]); hat(15)
} else {
if (myPlayer.y > 6850 && myPlayer.y < 7550) {
storeEquip(31); doNewSend(["c", [0, 31, 0]]); hat(31); doNewSend(["c", [0, 11, 1]]);
} else {
storeEquip(12); doNewSend(["c", [0, 12, 0]]); hat(12); doNewSend(["c", [0, 11, 1]]);
    }
  }
}
if (!nearestEnemy) {
nearestEnemyAngle = myPlayer.dir;
}
function isElementVisible(e) {
return (e.offsetParent !== null);
}
if (crashing && !closed) {
for (let e = 0; e < 1000; e++) {
let result = new Uint8Array(Math.round(Math.random() * 18));for (let i = 0; i < result.length; i++) {if (i == 0) {result[i] = Math.round(Math.random() * 256);} else {if (i == 1) {result[i] = Math.round(Math.random() * 256);} else {if (i == 2) {result[i] = Math.round(Math.random() * 128);} else {if (i == 3) {result[i] = Math.round(Math.random() * 85);} else {if (i == 4) {result[i] = Math.round(Math.random() * 64);} else {if (i == 5) {result[i] = Math.round(Math.random() * 51);} else {if (i == 6) {result[i] = Math.round(Math.random() * 42);} else {if (i == 7) {result[i] = Math.round(Math.random() * 36);} else {if (i == 8) {result[i] = Math.round(Math.random() * 32);} else {if (i == 9) {result[i] = Math.round(Math.random() * 28);} else {if (i == 10) {result[i] = Math.round(Math.random() * 25);} else {if (i == 11) {result[i] = Math.round(Math.random() * 23);} else {if (i == 12) {result[i] = Math.round(Math.random() * 21);} else {if (i == 13) {result[i] = Math.round(Math.random() * 19);} else {if (i == 14) {result[i] = Math.round(Math.random() * 18);} else {if (i == 15) {result[i] = Math.round(Math.random() * 17);} else {if (i == 16) {result[i] = Math.round(Math.random() * 16);} else {if (i == 17) {result[i] = Math.round(Math.random() * 15);}}}}}}}}}}}}}}}}}}}ws.oldSend(result);
 }
}
function doNewSend(sender){
ws.send(new Uint8Array(Array.from(msgpack5.encode(sender))));
}
const emit = (e, a, b, c, m, r) => ws.send(Uint8Array.from([...msgpack5.encode([e, [a, b, c, m, r]])]));
const place = (e, l) => {
emit("G", e, false);
emit("d", 1, l);
emit("d", 0, l);
emit("G", myPlayer.weaponIndex, true);
};
function chat(msg) { emit("6", msg); }
function acc(id) {
doNewSend(["c", [0, 0, 1]]);
doNewSend(["c", [0, id, 1]]);
}
function hat(id) {
emit("c", myPlayer.skinIndex, id, 0);
doNewSend(["c", [0, id, 0]]);
}
function weapon(e) {
if (e === 'primary') { emit("G", inv.primary, true); }
if (e === 'secondary') { emit("G", inv.secondary, true) }
}
function toRad(angle) {
return angle * 0.01745329251;
}
function hit(e) {
if (e == true || e == false) emit("K", true)
}
const refresh = () => {
for (let c = 0; c < 9; c++) {
var _document$getElementB;
if (((_document$getElementB = document.getElementById(`actionBarItem${c}`)) === null || _document$getElementB === void 0 ? void 0 : _document$getElementB.offsetParent) !== null) {
inv.primary = c;
 }
}
for (let s = 9; s < 16; s++) {
var _document$getElementB2;
if (((_document$getElementB2 = document.getElementById(`actionBarItem${s}`)) === null || _document$getElementB2 === void 0 ? void 0 : _document$getElementB2.offsetParent) !== null) {
inv.secondary = s;
 }
}
for (let P = 16; P < 19; P++) {
var _document$getElementB3;
if (((_document$getElementB3 = document.getElementById(`actionBarItem${P}`)) === null || _document$getElementB3 === void 0 ? void 0 : _document$getElementB3.offsetParent) !== null) {
inv.food = P - 16;
 }
}
for (let f = 19; f < 22; f++) {
var _document$getElementB4;
if (((_document$getElementB4 = document.getElementById(`actionBarItem${f}`)) === null || _document$getElementB4 === void 0 ? void 0 : _document$getElementB4.offsetParent) !== null) {
inv.wall = f - 16;
 }
}
for (let _ = 22; _ < 26; _++) {
var _document$getElementB5;
if (((_document$getElementB5 = document.getElementById(`actionBarItem${_}`)) === null || _document$getElementB5 === void 0 ? void 0 : _document$getElementB5.offsetParent) !== null) {
inv.spike = _ - 16;
 }
}
for (let u = 26; u < 29; u++) {
var _document$getElementB6;
if (((_document$getElementB6 = document.getElementById(`actionBarItem${u}`)) === null || _document$getElementB6 === void 0 ? void 0 : _document$getElementB6.offsetParent) !== null) {
inv.mill = u - 16;
 }
}
for (let I = 29; I < 31; I++) {
var _document$getElementB7;
if (((_document$getElementB7 = document.getElementById(`actionBarItem${I}`)) === null || _document$getElementB7 === void 0 ? void 0 : _document$getElementB7.offsetParent) !== null) {
inv.mine = I - 16;
 }
}
for (let p = 31; p < 33; p++) {
var _document$getElementB8;
if (((_document$getElementB8 = document.getElementById(`actionBarItem${p}`)) === null || _document$getElementB8 === void 0 ? void 0 : _document$getElementB8.offsetParent) !== null) {
inv.boostPad = p - 16;
 }
}
for (let x = 31; x < 33; x++) {
var _document$getElementB9;
if (((_document$getElementB9 = document.getElementById(`actionBarItem${x}`)) === null || _document$getElementB9 === void 0 ? void 0 : _document$getElementB9.offsetParent) !== null) {
inv.trap = x - 16;
 }
}
for (let i = 22; i < 26; i++) {
if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))) {
spikeType = i - 16;
 }
}
for (let i = 16; i < 19; i++) {
if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))) {
foodType = i - 16;
 }
}
for (let i = 9; i < 16; i++) {
if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))) {
secondary = i;
 }
}
for (let i = 0; i < 9; i++) {
if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))) {
primary = i;
 }
}
for (let i=33;i<36;i++){
if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){
turretType = i - 16;
 }
}
for (let i=37;i<39;i++){
if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){
turretType = i - 16;
  }
 }
};
const boostPlacer = repeater(70,() => {place(inv.trap);},60);
const spikePlacer = repeater(86,() => {place(spikeType);},50);
const placers = [boostPlacer, spikePlacer];
let prevCount = 0;
const handleMutations = (mutationsList) => {
for (const mutation of mutationsList) {
if (mutation.target.id === "killCounter") {
const count = parseInt(mutation.target.innerText, 10) || 0;
if (count > prevCount) {
setTimeout(()=>{ chat('Master Kill') },0);
setTimeout(()=>{
chat('NOOB!!!')
},950);
setTimeout(()=>{
chat('Mod By EZ HACK')
},1930);
setTimeout(()=>{
chat('Mod By EZ HACK')
},2200);
prevCount = count;
}
if (count > prevCount) {
setTimeout(()=>{ chat('Master Kill') },10);
setTimeout(()=>{
chat('NOOB!!!')
},950);
setTimeout(()=>{
chat('Mod By EZ HACK')
},1920);
setTimeout(()=>{
chat('Mod By EZ HACK')
},2200);
prevCount = count;
}}}
};
const observer = new MutationObserver(handleMutations);
observer.observe(document, {
subtree: true,
childList: true,
});
document.addEventListener('keydown', (e) => {
if (["allianceinput", "chatbox", "nameinput", "storeHolder"].includes(document.activeElement.id.toLowerCase()))
return null;
placers.forEach((t) => {
t.start(e.keyCode);
});
if (e.keyCode == 78) {
if (cmds.automill == true) { cmds.automill = false } else { cmds.automill = true }
}
if (e.keyCode === 81) {
for (let i=0;i<2;i++) { place(inv.food); } // Q
};
if (e.keyCode == 16) { storeEquip(6); doNewSend(["c", [0, 31, 0]]); hat(6); setTimeout(() => {doNewSend(["c", [0, 21, 1]]); setTimeout(() => { doNewSend(["c", [0, 21, 1]]);}, 70)}, 70) } // SHIFT
if (e.keyCode == 16) { storeEquip(6); doNewSend(["c", [0, 31, 0]]); hat(6); setTimeout(() => {doNewSend(["c", [0, 21, 1]]); setTimeout(() => { doNewSend(["c", [0, 21, 1]]);}, 70)}, 70) } // SHIFT
if (e.keyCode == 17) { storeEquip(22); doNewSend(["c", [0, 21, 1]]); doNewSend(["c", [0, 22, 0]]); hat(22); setTimeout(() => { doNewSend(["c", [0, 21, 1]]);}, 70) } // CTRL
if (e.keyCode == 17) { storeEquip(22); doNewSend(["c", [0, 21, 1]]); doNewSend(["c", [0, 22, 0]]); hat(22); setTimeout(() => { doNewSend(["c", [0, 21, 1]]);}, 70) } // CTRL
if (e.keyCode == 32) { storeEquip(7); doNewSend(["c", [0, 0, 1]]); setTimeout(() => { storeEquip(53)}, 70); setTimeout(() => { doNewSend(["c", [0, 0, 1]]);}, 70) } // SPACE
if (e.keyCode == 32) { storeEquip(7); doNewSend(["c", [0, 0, 1]]); setTimeout(() => { storeEquip(53)}, 70); setTimeout(() => { doNewSend(["c", [0, 0, 1]]);}, 70) } // SPACE
if (e.keyCode == 67) { chat(''); doNewSend(["c", [0, 0, 0]]); hat(0); setTimeout(() => { doNewSend(["c", [0, 0, 1]])}, 70) } // C
if (e.keyCode == 67) { chat('EZ KILL IM SUPER PRO'); doNewSend(["c", [0, 0, 0]]); hat(0); setTimeout(() => { doNewSend(["c", [0, 0, 1]])}, 70) } // C
if (e.keyCode == 90) { storeEquip(13); doNewSend(["c", [0, 17, 1]]); doNewSend(["c", [0, 13, 0]]); hat(13); setTimeout(() => { doNewSend(["c", [0, 13, 1]]);}, 120) } // Z
if (e.keyCode == 90) { storeEquip(13); doNewSend(["c", [0, 17, 1]]); doNewSend(["c", [0, 13, 0]]); hat(13); setTimeout(() => { doNewSend(["c", [0, 13, 1]]);}, 120) } // Z
if (e.keyCode == 66) { chat('turret pls') } // B
if (e.keyCode == 77) { chat('fak israel') } // M
if (e.keyCode == 32) { chat('Spike insta kill...') } // SPACE
if (e.keyCode == 71) { // G
setTimeout(() => { doNewSend(["c", [0, 11, 1]]);}, 70)
setTimeout(() => { doNewSend(["c", [0, 11, 1]]);}, 50)
setTimeout(() => { doNewSend(["c", [0, 11, 1]]);}, 40)
biomeHat(); biomeHat();
biomeHat(); biomeHat();
}
if (e.keyCode == 69) { // E
hitToggle = (hitToggle + 1) % 2;
if(hitTToggle == 1){
if(hitToggle == 1) {
if(!isEnemyNear){
doNewSend(["c", [0, 40, 0]]);
}
}else{
doNewSend(["c", [0, 6, 0]]);
  }
 }
}
if (e.keyCode == 48) { // 0
hitToggle = (hitToggle + 1) % 2;
if(hitTToggle == 1){
if(hitToggle == 1) {
if(!isEnemyNear){
doNewSend(["c", [0, 40, 0]]);
}
}else{
doNewSend(["c", [0, 6, 0]]);
  }
 }
}
if (e.keyCode == 72) { // H
place(turretType, myPlayer.dir + toRad(45));
place(turretType, myPlayer.dir - toRad(45));
}
if (e.keyCode == 32) { // SPACE
place(inv.spike);
doNewSend(["d", [1]]);
doNewSend(["c", [0, 7, 0]]);
doNewSend(["G", [primary, true]]);
doNewSend(["d", [1]]);
weapon('primary')
hit(true)
setTimeout(() => {
doNewSend(["c", [0, 6, 0]]);
doNewSend(["d", [0]]);
}, 400);
setTimeout(() => {
setTimeout(()=>{storeEquip(53); storeEquip(53) }, 70)
setTimeout(() => { hit(false); storeEquip(6); hat(6) }, 350)
}, 180) } 20
if (e.keyCode == 79) { // O
place(inv.spike, myPlayer.dir + toRad(45));
place(inv.spike, myPlayer.dir - toRad(45));
place(inv.spike, myPlayer.dir + toRad(135));
place(inv.spike, myPlayer.dir - toRad(135));
}
if (e.keyCode == 67) { // C
noAcc();
setTimeout(() => { doNewSend(["c", [0, 0, 1]]);}, 70)
setTimeout(() => { doNewSend(["c", [0, 0, 1]]);}, 50)
setTimeout(() => { doNewSend(["c", [0, 0, 1]]);}, 40)
}
if (e.keyCode == 84) { // T
if(stackInsta == false){
// autoaim = true;
doNewSend(["d", [1]]);
doNewSend(["G", [secondary, true]]);
doNewSend(["c", [0, 53, 0]]);
setTimeout(() => {
doNewSend(["G", [primary, true]]);
doNewSend(["c", [0, 7, 0]]);
doNewSend(["d", [1]]);
doNewSend(["d", [0]]);
}, 80);
setTimeout(() => {
doNewSend(["G", [primary, true]]);
doNewSend(["c", [0, 6, 0]]);
doNewSend(["d", [0]]);
// autoaim = false;
}, 500);
} else {
// autoaim = true;
doNewSend(["d", [1]]);
doNewSend(["G", [secondary, true]]);
doNewSend(["c", [0, 53, 0]]);
setTimeout(() => {
var sck = "";
doNewSend(["G", [primary, true]]);
doNewSend(["c", [0, 7, 0]]);
doNewSend(["d", [1]]);
doNewSend(["d", [0]]);
for(let i = 0; i < 850; i++){
let caas = new Uint8Array(550);
for(let i = 0; i <caas.length;i++){
caas[i] = Math.floor(Math.random()*270);
sck += caas[i]
}}
ws.send(caas);
}, 80);
setTimeout(() => {
doNewSend(["G", [primary, true]]);
doNewSend(["c", [0, 6, 0]]);
doNewSend(["d", [0]]);
// autoaim = false;
}, 500);
}
}
if (e.keyCode == 82) { // R
// autoaim = true;
doNewSend(["c", [0, 7, 0]]);
doNewSend(["G", [primary, true]]);
doNewSend(["G", [weapon('primary'), true]]);
weapon('primary')
doNewSend(["d", [1]]);
}
if (e.keyCode == 82) { // R
if (stackInsta == false) {
// autoaim = true;
doNewSend(["c", [0, 7, 0]]);
doNewSend(["G", [primary, true]]);
doNewSend(["c", [0, 0, 1]])
doNewSend(["d", [1]]);
doNewSend(["c", [1]]);
setTimeout(() => {
weapon('secondary')
doNewSend(["G", [secondary, true]]);
}, 98);
setTimeout(() => {
weapon('secondary')
doNewSend(["G", [secondary, true]]);
}, 100);
setTimeout(() => {
weapon('secondary')
doNewSend(["G", [secondary, true]]);
}, 103.7);
setTimeout(() => {
doNewSend(["G", [secondary, true]]);
doNewSend(["c", [0, 53, 0]]);
doNewSend(["c", [0, 0, 1]]);
}, 105);
setTimeout(() => {
doNewSend(["G", [secondary, true]]);
}, 110);
setTimeout(() => {
doNewSend(["G", [secondary, true]]);
}, 115);
setTimeout(() => {
doNewSend(["G", [primary, true]]);
doNewSend(["d", [0, null]]);
doNewSend(["c", [0, 6, 0]]);
doNewSend(["c", [0, 0, 0]]);
doNewSend(["c", [0, 0, 1]]);
hat(6)
// autoaim = false;
}, 215);
} else {
// autoaim = true;
doNewSend(["c", [0, 7, 0]]);
doNewSend(["G", [primary, true]]);
doNewSend(["c", [0, 0, 1]])
doNewSend(["d", [1]]);
doNewSend(["c", [1]]);
setTimeout( () => {
var sck = "";
doNewSend(["G", [secondary, true]]);
weapon('secondary')
doNewSend(["c", [0, 53, 0]]);
doNewSend(["c", [0, 0, 1]]);
for(let i = 0; i < 850; i++){
let caas = new Uint8Array(550);
for(let i = 0; i <caas.length;i++){
caas[i] = Math.floor(Math.random()*270);
sck += caas[i]
}}
ws.send(caas);
}, 98);
setTimeout(() => {
doNewSend(["G", [secondary, true]]);
}, 200);
setTimeout(() => {
doNewSend(["G", [primary, true]]);
doNewSend(["d", [0, null]]);
doNewSend(["c", [0, 6, 0]]);
doNewSend(["c", [0, 0, 0]]);
doNewSend(["c", [0, 0, 1]]);
hat(6)
acc(21)
// autoaim = false;
}, 215);//215
}}
})
document.addEventListener("keydown", function(event) {
if (event.keyCode === 45) { // INSERT
const chatHolder = document.getElementById("gameUI");
if (chatHolder) {
const currentDisplay = chatHolder.style.display;
chatHolder.style.display = currentDisplay === "none" ? "block" : "none";
}}
});
document.addEventListener('keyup', (e) => {
if (["allianceinput", "chatbox", "nameinput", "storeHolder"].includes(document.activeElement.id.toLowerCase()))
return null;
placers.forEach((t) => {
t.stop(e.keyCode);
})
})
document.addEventListener("mousedown", event => {
if (event.button == 1) {
place(inv.trap, myPlayer.dir + toRad(45));
place(inv.trap, myPlayer.dir - toRad(45));
place(inv.trap, myPlayer.dir + toRad(135));
place(inv.trap, myPlayer.dir - toRad(135));
}
})
document.addEventListener("mousedown", (event) => {
if (event.button == 4) {
doNewSend(["d", [1]]);
doNewSend(["c", [0, 40, 0]]);
doNewSend(["G", [primary, true]]);
setTimeout(()=>{
doNewSend(["d", [0]]);
doNewSend(["c", [0, 6, 0]]);
},100);
} else if (event.button == 4) {
doNewSend(["d", [1]]);
doNewSend(["c", [0, 40, 0]]);
doNewSend(["G", [primary, true]]);
setTimeout(()=>{
doNewSend(["d", [0]]);
doNewSend(["c", [0, 6, 0]]);
},110);
}
})
document.addEventListener("mousedown", event => {
if (event.button == 2) {
weapon('primary')
storeEquip(7)
storeEquip(7)
setTimeout(() => { storeEquip(53); hat(53) }, 100)
setTimeout(() => { storeEquip(6); hat(6) }, 310)
}
});
let ping = document.createElement("div");
ping = document.getElementById("pingDisplay");
ping.style.top = "10px";
ping.style.fontSize = "12px";
ping.style.display = "block";
document.body.append(ping);
window.onbeforeunload = null;

class forReal {
constructor() {
this.time = 100;
this.hatIndex = [50, 28, 29, 30, 36, 37, 38, 44, 35, 43, 49, 57];
this.currentIndex = 0;
this.isActivated = false;
}
newTick(callback, delay) {
setTimeout(callback, delay);
}
toggleActivation() {
this.isActivated = !this.isActivated;
if (this.isActivated) {
chat('on_L')
this.equip();
}else{
setTimeout(()=>{
chat('off_L')
window.storeEquip(0);
}, 500);
}}
equip() {
if (this.currentIndex < this.hatIndex.length) {
let equipNumber = this.hatIndex[this.currentIndex];
window.storeEquip(equipNumber);
this.currentIndex++;
} else {
this.currentIndex = 0;
}
if (this.isActivated) {
setTimeout(() => {
this.newTick(() => this.equip(), this.time);
}, 80);
}}
start() {
document.body.onkeyup = (e) => {
if (e.keyCode === 76) {
this.toggleActivation();
}};}}
const equipManager = new forReal();
equipManager.start();

(function() {
let oldLineTo = CanvasRenderingContext2D.prototype.lineTo;
let oldFillRect = CanvasRenderingContext2D.prototype.fillRect;
CanvasRenderingContext2D.prototype.lineTo = function() {
    if (this.globalAlpha != .06) oldLineTo.apply(this, arguments);
};
document.getElementById("enterGame").addEventListener('click', rwrw)
var RLC = 0
var MLC = 0
var KFC = 0
function rwrw() {
console.log("Game Start")
S = 1;
M = 1;
H = 1
}
var H = 1,
M = 1,
S = 1
setInterval(() => {
RLC++
S++
}, 1000);
setInterval(() => {
if (RLC == 60) {
MLC++
RLC = 0
}
if (MLC == 60) {
KFC++
MLC = 0
}
if (S == 60) {
M++
S = 0
}
if (M == 60) {
H++
M = 0
}
}, 0);
const { msgpack } = window
function AntiKick() {
this.resetDelay = 500
this.packetsLimit = 40
this.ignoreTypes = [ "pp", "rmd" ]
this.ignoreQueuePackets = [ "5", "c", "33", "2", "7", "13c" ]
this.packetsStorage = new Map()
this.tmpPackets = []
this.packetsQueue = []
this.lastSent = Date.now()
this.onSend = function(data) {
const binary = new Uint8Array(data)
const parsed = msgpack.decode(binary)
if (Date.now() - this.lastSent > this.resetDelay) {
this.tmpPackets = []
this.lastSent = Date.now()
}
if (!this.ignoreTypes.includes(parsed[0])) {
if (this.packetsStorage.has(parsed[0])) {
const oldPacket = this.packetsStorage.get(parsed[0])
switch (parsed[0]) {
case "2":
case "33":
if (oldPacket[0] == parsed[1][0]) return true
break
 }
}

if (this.tmpPackets.length > this.packetsLimit) {
if (!this.ignoreQueuePackets.includes(parsed[0])) {
this.packetsQueue.push(data)
}
return true
}
this.tmpPackets.push({
type: parsed[0],
data: parsed[1]
})
this.packetsStorage.set(parsed[0], parsed[1])
   }
return false
 }
}
const antiKick = new AntiKick()
let firstSend = false
window.WebSocket.prototype.send = new Proxy(window.WebSocket.prototype.send, {
apply: function(target, _this) {
if (!firstSend) {
_this.addEventListener("message", (event) => {
if (!antiKick.packetsQueue.length) return
const binary = new Uint8Array(event.data)
const parsed = msgpack.decode(binary)
if (parsed[0] === "33") {
_this.send(antiKick.packetsQueue[0])
antiKick.packetsQueue.shift()
}
})
firstSend = true
}
if (antiKick.onSend(arguments[2][0])) return
return Reflect.apply(...arguments)
   }
})
})();
;(async () => {
const MARKER_COLOUR = {
MY_PLAYER: {
render: true,
colour: "#a7f060"
},
TEAMMATE: {
render: true,
colour: "#fceb65"
},
ENEMY: {
render: true,
colour: "#f76363"
 }
}
const MARKER_SIZE = 10
function getItemColour(sid) {
if (sid === myPlayerSID) return MARKER_COLOUR.MY_PLAYER
if (teammates.includes(sid)) return MARKER_COLOUR.TEAMMATE
return MARKER_COLOUR.ENEMY
}
var myPlayerSID = null
var teammates = []
let init = false
await new Promise(async (resolve) => {
let { send } = WebSocket.prototype
WebSocket.prototype.send = function (...x) {
send.apply(this, x)
this.send = send
if (!init) {
init = true
this.addEventListener("message", (e) => {
if (!e.origin.includes("moomoo.io") && !unsafeWindow.privateServer) return
const [packet, data] = msgpack.decode(new Uint8Array(e.data))
switch (packet) {
case PACKETCODE.RECEIVE.setupGame:
myPlayerSID = data[0]
break
case PACKETCODE.RECEIVE.setPlayerTeam:
if (!data[0][1]) {
teammates = []
}
break
case PACKETCODE.RECEIVE.setAlliancePlayers:
teammates = []
for (let i = 0; i < data[0][1].length; i += 2) {
const [sid, name] = data[0][1].slice(i, i + 2)
teammates.push(sid)
}
break
}
})
}
resolve(this)
}
})
let item = null
const symbol = Symbol("isItem")
Object.defineProperty(Object.prototype, "isItem", {
get() {
if (this[symbol] === true) {
item = this
}
return this[symbol]
},
set(value) {
this[symbol] = value
},
configurable: true
})
function drawMarker(ctx) {
if (!item || !item.owner || myPlayerSID === null) return
const type = getItemColour(item.owner.sid)
if (!type.render) return
ctx.fillStyle = type.colour
ctx.beginPath()
ctx.arc(0, 0, MARKER_SIZE, 0, 2 * Math.PI)
ctx.fill()
item = null
}
CanvasRenderingContext2D.prototype.restore = new Proxy(CanvasRenderingContext2D.prototype.restore, {
apply(target, _this, args) {
drawMarker(_this)
return target.apply(_this, args)
}
})
})()
(function() {'use strict';const htmlCanvas = document.getElementById("canvas");const offscreen = htmlCanvas.transferControlToOffscreen();const worker = new Worker("offscreencanvas.js");worker.postMessage({ canvas: offscreen }, [offscreen]);})();

if (window.location.hostname.includes("moomoo.io") ||
window.location.hostname.includes("sandbox.moomoo.io") ||
window.location.hostname.includes("dev.moomoo.io")) {
(() => {
"use strict";
const PACKET_LIMITS = {
PER_MINUTE: 1000,
PER_SECOND: 80,
};
const IGNORED_PACKET_TYPES = new Set(["pp", "rmd"]);
const IGNORED_QUEUE_PACKETS = new Set(["5", "c", "33", "2", "7", "13c"]);
class AntiKick {
constructor() {
this.resetRateLimit();
}
resetRateLimit() {
this.packetHistory = new Map();
this.packetQueue = [];
this.lastSent = Date.now();
}
isRateLimited(data) {
const binaryData = new Uint8Array(data);
if (Date.now() - this.lastSent > PACKET_LIMITS.PER_MINUTE) {
this.resetRateLimit();
}
const packetType = binaryData[0];
if (!IGNORED_PACKET_TYPES.has(packetType)) {
if (this.packetHistory.has(packetType) &&
(("2" === packetType || "33" === packetType) && this.packetHistory.get(packetType)[0] === binaryData[1])) {
return true;
}
if (this.packetQueue.length > PACKET_LIMITS.PER_SECOND) {
return IGNORED_QUEUE_PACKETS.has(packetType) || this.packetQueue.push(data);
}
this.packetQueue.push({ type: packetType, data: binaryData.slice(1) });
this.packetHistory.set(packetType, binaryData.slice(1));
}
return false;
}
}
const antiKick = new AntiKick();
WebSocket.prototype.send = new Proxy(WebSocket.prototype.send, {
apply(target, thisArg, binary) {
if (!thisArg.messageListenerSet) {
thisArg.addEventListener("message", (event) => {
if (antiKick.packetQueue.length) {
const binaryData = new Uint8Array(event.data);
if (binaryData[0] === 51) {
thisArg.send(antiKick.packetQueue[0]);
antiKick.packetQueue.shift();
  }
 }
});
thisArg.messageListenerSet = true;
}
if (!antiKick.isRateLimited(binary)) {
return Reflect.apply(target, thisArg, binary);
   }
  },
 });
})();
}
var antii = document.querySelector("#anti")
antii.addEventListener('change', function() {
if (this.checked) {
anti = true;
} else {
anti = false;
}
});
var hitBackk = document.querySelector("#hitBack")
hitBackk.addEventListener('change', function() {
if (this.checked) {
hitBack = true;
} else {
hitBack = false;
}
});
var stackInstaa = document.querySelector("#stackInsta")
stackInstaa.addEventListener('change', function() {
if (this.checked) {
stackInsta = true;
} else {
stackInsta = false;
}
});
// www.mohmoh.eu
localStorage.moofoll = !0;
localStorage.setItem("res", 1000000);