// Progress Bar library
//
// Create and manage simple progress bars. CSS, minimal JavaScript.
//
// https://greasyfork.org/scripts/391236-progress-bar
// Copyright (C) 2019, Guido Villa
// Original version of the code is taken from IMDb 'My Movies' enhancer:
// Copyright (C) 2008-2018, Ricardo Mendonça Ferreira
// Released under the GPL license - http://www.gnu.org/copyleft/gpl.html
//
// For information/instructions on user scripts, see:
// https://greasyfork.org/help/installing-user-scripts
//
// To use this library in a userscript you must add to script header:
// @require https://greasyfork.org/scripts/391648/code/userscript-utils.js
// @require https://greasyfork.org/scripts/391236/code/progress-bar.js
// @grant GM_addStyle
//
// --------------------------------------------------------------------
//
// ==UserScript==
// @namespace https://greasyfork.org/users/373199-guido-villa
// @exclude *
//
// ==UserLibrary==
// @name Progress Bar Lib
// @description Create and manage simple progress bars, minimal JavaScript
// @version 1.2
// @author guidovilla
// @date 01.11.2019
// @copyright 2019, Guido Villa (https://greasyfork.org/users/373199-guido-villa)
// @license GPL-3.0-or-later
// @homepageURL https://greasyfork.org/scripts/391236-progress-bar
// @supportURL https://gitlab.com/gv-browser/userscripts/issues
// @contributionURL https://tinyurl.com/gv-donate-04
// @attribution Ricardo Mendonça Ferreira (https://openuserjs.org/users/AltoRetrato)
// ==/UserScript==
//
// ==/UserLibrary==
//
// --------------------------------------------------------------------
//
// To-do (priority: [H]igh, [M]edium, [L]ow):
// - [H] width must be an integer multiple of background-size, otherwise
// indeterminate animation will skip => address
// - [M] speed of the animation depends on width => fix?
// - [m] speed of transition is not constant (time is constant, regardless of
// the "space" to be travelled) => can it be fixed?
// - [M] nicer ui (maybe small vertical bars), improvements
// - [M] different styles
//
// Changelog:
// ----------
// 2019.11.01 [1.2] Adopt Userscript Utils, hide global variables, additional
// refactor&cleanup. Minor name change, backward compatible
// 2019.10.19 [1.1] Add possibility to update finish value
// Change default value for "current" argument in update()
// 2019.10.16 [1.0] First version
// 2019.10.14 [0.1] First test version, private use only
//
// --------------------------------------------------------------------
/* jshint esversion: 6, supernew: true, laxbreak: true */
/* exported ProgressBar, Library_Version_PROGRESS_BAR */
/* global UU: readonly */
const Library_Version_PROGRESS_BAR = '1.2';
/* How to use this library
- Create a new progress bar:
var pb = new ProgressBar(...)
- Change the progress:
pb.update(...)
pb.advance(...)
- Remove the progress bar:
pb.close()
Details
Progress bars are defined by three main parameters:
- finish: value that defines what is 100%
this is set at creation time and can be changed with update()
if set to 0 it is changed to -1 (see below)
- progress: value that defines current completion status (if > finish, it is
set to the finish value)
initial progress is set a creation time, then it can be updated
with update() and advance()
When progress = -1, the bar shows an indeterminate progress
- message: the message printed inside the bar (e.g. "Loading...")
initial message is set a creation time, then it can be changed
with update() and advance().
The message can contain a few placeholders that are replaced with
actual progress data:
- {#}: replace with current progress number
- {$}: replace with finish value
- {%}: replace with completion percentage (= 100*progress/finish)
E.g.: "Loading {#} of {$}..." => "Loading 7 of 23..."
All numbers are integers.
Information for changing styles:
The HTML id of the container DIV can be accessed through the 'id' property
of the progress bar object.
All elements that constitute the bar have a generic "pb-progress-bar" class and
a specific "pb-progress-bar-<elem>" class different for each element.
Indeterminate progress style is enabled by applying a "pb-indeterminate" class
to the container DIV.
Methods (all arguments are optional):
- ProgressBar(finish, msg, options)
Create a new progress bar. Arguments:
- finish: maximum value that can be reached (default is 100)
- msg: message written in the bar, see above for substitutions
default is "Loading {#}/{$}..."
- options: an object that may contain:
- id: HTML id of container DIV (default: autogenerated)
- start: initial progress status (default is 0, i.e. the beginning)
- container: positioned element where the bar will be centered
null (the default): center bar on the screen
- width: width in pixels of the progress bar (default is 226.3)
- height: height in pixels of the progress bar (default is 30)
- update(progress, msg, finish)
Optionally update parameters of the progress bar. Only non-undefined,
non-null parameters are updated.
- advance(value, msg)
Increment the progress bar status. Arguments:
- value: the increment value, can be negative (default is 1)
- msg: an optional new message (default is: don't change message)
- close()
Close the progress bar and remove it from the DOM.
*/
window.ProgressBar = (function() {
'use strict';
var progress_bar_style_has_been_loaded = false;
var progress_bar_index = 0;
// Create progress bar
// eslint-disable-next-line max-statements
return function(finishVal, msg, options) {
// NOTE: we do all initialization only when a ProgressBar is created
// so that when the library is not used, no useless operations are done
// style definition
var STYLE = '.pb-progress-bar.pb-progress-bar-box{border:2px solid black;background-color:white;padding:2px;outline:white solid 6px;z-index:10000}'
+ '.pb-progress-bar.pb-progress-bar-bar{background-color:green;height:100%;transition:width 300ms linear}'
+ '.pb-progress-bar.pb-progress-bar-txtcont{position:absolute;top:0;left:0;width:100%;height:100%;display:table}'
+ '.pb-progress-bar.pb-progress-bar-txt{display:table-cell;text-align:center;vertical-align:middle;font:16px verdana,sans-serif;color:black}'
+ '.pb-progress-bar.pb-progress-bar-box.pb-indeterminate{background:repeating-linear-gradient(-45deg,#F0F0F0 0 20px,#ccc 20px 40px);background-size:56.56854px;animation:2s linear infinite loading}'
+ '.pb-progress-bar.pb-progress-bar-box.pb-indeterminate .pb-progress-bar-bar{background-color:transparent;transition:none}'
+ '@keyframes loading{from{background-position-x:0%;} to{background-position-x:100%}}';
if (!progress_bar_style_has_been_loaded) {
GM_addStyle(STYLE);
progress_bar_style_has_been_loaded = true;
}
var self = this;
// basic configuration
this.id = 'pb-progress-bar-' + ++progress_bar_index; // 'id' is public
var start = 0;
var finish = 100;
var container = null;
var width = 226.27417;
var height = 30;
var message = 'Loading {#}/{$}...';
var current; // completion status of the progress bar
var pbBox, pb, pbTxtCont, pbTxt; // elements of the progress bar
// helper method to create the elements
function createElement(father, elementType, className, id) {
var elem = document.createElement(elementType);
if (!UU.isUndef(id)) elem.id = id;
elem.className = 'pb-progress-bar ' + className;
father.appendChild(elem);
return elem;
}
// initialization method
function init() {
// check for options in the call
if (options && typeof options === 'object') {
if (!UU.isUndef(options.id)) self.id = options.id;
if (!UU.isUndef(options.start)) start = options.start;
if (!UU.isUndef(options.container)) container = options.container;
if (!UU.isUndef(options.width)) width = options.width;
if (!UU.isUndef(options.height)) height = options.height;
}
// calculate positioning
var containerWidth, containerHeight,
cntElem,
positioningStyle;
function setPositioningVars(cnt, pos, w, h) {
containerWidth = w;
containerHeight = h;
cntElem = cnt;
positioningStyle = pos;
}
if (container) {
var rect = container.getBoundingClientRect();
setPositioningVars(container, 'absolute', rect.width, rect.height);
} else {
setPositioningVars(document.body, 'fixed', window.innerWidth, window.innerHeight);
}
var top = containerHeight / 2 - height / 2;
var left = containerWidth / 2 - width / 2;
// create the elements
pbBox = createElement(cntElem, 'div', 'pb-progress-bar-box', self.id);
pbBox.style.cssText = 'position:' + positioningStyle
+ '; height:' + height + 'px;width:' + width
+ 'px;top:' + top + 'px;left:' + left + 'px;';
pb = createElement(pbBox, 'div', 'pb-progress-bar-bar');
pbTxtCont = createElement(pbBox, 'div', 'pb-progress-bar-txtcont');
pbTxt = createElement(pbTxtCont, 'div', 'pb-progress-bar-txt');
// set the initial progress
self.update(start, msg, finishVal);
}
/* PUBLIC members */
// optionally update progress status, message, finish
this.update = function(currentVal, newMsg, newFinish) {
if (newMsg) message = newMsg;
// if finish == 0, set it to -1
if (!UU.isUndef(newFinish) && newFinish !== null) finish = (newFinish || -1);
var newVal;
if (!UU.isUndef(currentVal) && currentVal !== null) newVal = currentVal;
else newVal = current;
if (newVal > finish) {
newVal = finish;
if (finish > 0) UU.lw('update: current value greater than finish value');
}
if (newVal < 0) {
// setting the width to zero is not really needed, but ensures a
// more consistent behaviour in cases where the delay (see
// below) is not enough.
pb.style.width = '0';
// try to make the message nicer for indeterminate progress
pbTxt.textContent = message
.replace(/ *{#}.*{\$} */g, '')
.replace(/ *{#} */g, '')
.replace(/ *{\$} */g, '')
.replace(/ *{%} *%? */g, '');
pbBox.classList.add('pb-indeterminate');
} else {
pb.style.width = (100*newVal/finish) + '%';
if (current < 0) {
// if exiting from indeterminate progress a small delay is
// needed, otherwise the class may be removed when changing
// the width, and the width transition takes place anyway
UU.wait(33).then(function() { pbBox.classList.remove('pb-indeterminate'); });
} else {
pbBox.classList.remove('pb-indeterminate');
}
// replace placeholders with actual numbers
pbTxt.textContent = message
.replace(/{#}/g, newVal)
.replace(/{\$}/g, finish)
.replace(/{%}/g, Math.round(100*newVal/finish));
}
current = newVal;
};
// advance the progress by "value" and optionally change the message
this.advance = function(value = 1, newMsg) {
self.update(current + value, newMsg);
};
// close/remove the progress bar
this.close = function() {
pbBox.parentNode.removeChild(pbBox);
};
/* INITIALIZATION */
init();
};
}());