Pendoria - Chance to die

Implements some extra information per finished fight in the battle view on pendoria.

These are versions of this script where the code was updated. Show all versions.

  • v0.0.33 18.03.2021.
  • v0.0.33 15.08.2018. It now uses socket battle data events instead of a fixed interval. It also uses battle data directly instead of digging it out of elements on the page.
  • v0.0.32 14.08.2018.
  • v0.0.31 14.08.2018.
  • v0.0.31 14.08.2018.
  • v0.0.31 14.08.2018.
  • v0.0.30 14.08.2018. Output condensed greatly in order to appeal to the scripts true purpose.
  • v0.0.29 13.08.2018. Now calculates your chance to hit the enemy within x attacks as well
  • v0.0.28 12.08.2018. Fixed a bug where "your average damage" would be based on the monster's average damage.
  • v0.0.27 12.08.2018. Small change of wording.
  • v0.0.26 12.08.2018. Fixed value suffix for health tracker
  • v0.0.25 12.08.2018.
  • v0.0.24 12.08.2018. Added historically lowest health tracker
  • v0.0.23 12.08.2018. Typo
  • v0.0.22 12.08.2018.
  • v0.0.21 12.08.2018.
  • v0.0.20 12.08.2018.
  • v0.0.19 12.08.2018. Better choice of words.
  • v0.0.18 12.08.2018.
  • v0.0.17 12.08.2018.
  • v0.0.16 12.08.2018.
  • v0.0.15 12.08.2018. Less words explaining the same thing.
  • v0.0.14 12.08.2018. Bug fix
  • v0.0.13 12.08.2018. Predictive feedback addition
  • v0.0.12 12.08.2018.
  • v0.0.11 12.08.2018.
  • v0.0.10 12.08.2018.
  • v0.0.9 12.08.2018. Fixes to handle comma separated numbers (JS only parses dot separated digits as floats)
  • v0.0.8 12.08.2018. Better explanation of the "Chance to hit X%" line.
  • v0.0.7 12.08.2018.
  • v0.0.6 12.08.2018.
  • v0.0.5 12.08.2018.
  • v0.0.4 12.08.2018.
  • v0.0.3 12.08.2018.
  • v0.0.2 12.08.2018.
  • v0.0.1 12.08.2018.
  • v0.0.0 12.08.2018.