Ce script ne devrait pas être installé directement. C'est une librairie créée pour d'autres scripts. Elle doit être inclus avec la commande // @require https://update.greasyfork.org/scripts/473623/1238871/pbr%20Game%20Scout%20statslib%20-%20New%20Gen.js
// ==UserScript==
// @name pbr Game Scout statslib - New Gen
// @description description
// @namespace pbr
// @copyright 2008, pabst
// @include https://glb.warriorgeneral.com/game/replay.pl?game_id=*&pbp_id=*
// @license (CC) Attribution Share Alike; http://creativecommons.org/licenses/by-sa/3.0/
// @version 22.08.22
//updated to work with the new GLB domain
// ==/UserScript==
function Stats() {
this.toString = function() {
return this.team_name[0]+" ("+this.team_id[0]+") vs. "+this.team_name[1]+" ("+this.team_id[1]+")";
}
this.team_name = [];
this.team_id = [];
this.team_possession = [0,0,0,0,0,0,0,0,0,0,0,0];
this.team_penalty = [0,0,0,0,0,0,0,0,0,0,0,0];
this.team_att = [0,0,0,0,0,0,0,0,0,0];
this.team_yards = [0,0,0,0,0,0,0,0,0,0];
this.team_success = [0,0,0,0,0,0,0,0,0,0];
this.team_firsts = [0,0,0,0,0,0,0,0,0,0];
this.team_lyards = [0,0,0,0,0,0,0,0,0,0];
this.team_pass_att = [0,0,0,0,0,0];
this.team_pass_comp = [0,0,0,0,0,0];
this.team_pass_yards = [0,0,0,0,0,0];
this.team_pass_firsts = [0,0,0,0,0,0];
this.team_att_down = [0,0,0,0,0,0,0,0];
this.team_yards_down = [0,0,0,0,0,0,0,0];
this.team_success_down = [0,0,0,0,0,0,0,0];
this.team_firsts_down = [0,0,0,0,0,0,0,0];
this.team_lyards_down = [0,0,0,0,0,0,0,0];
this.team_pass_att_down = [0,0,0,0,0,0,0,0];
this.team_pass_comp_down = [0,0,0,0,0,0,0,0];
this.team_pass_yards_down = [0,0,0,0,0,0,0,0];
this.team_pass_firsts_down = [0,0,0,0,0,0,0,0];
this.team_pass_pressure_down = [0,0,0,0,0,0,0,0];
this.team_quarter_totals = new Array(6);
for (var i=0; i<6; i++) {
this.team_quarter_totals[i] = [0,0,0,0,0,0,0,0,0,0,0,0,0,0];
}
this.playerRushingName = [[],[]];
this.playerRushingStats = [[],[]]; //[att,yard,long,succ,fd,brtk]
this.playerRushingStatsCombine = [true,true,false,true,true,true];
this.playerPassingName = [[],[]];
this.playerPassingStats = [[],[]]; //[comp,att,yard,td,int,pd,drop,bad,hurry]
this.playerPassingStatsCombine = [true,true,true,true,true,true,true,true,true];
this.playerReceivingName = [[],[]];
this.playerReceivingStats = [[],[]]; //[comp,att,drop,yard,long,yac,pd,fd,brtk.kl]
this.playerReceivingStatsCombine = [true,true,true,true,false,true,true,true,true,true];
this.playerDefensiveName = [[],[]];
this.playerDefensiveStats = [[],[]]; //[tot,rtack,rmiss,ptack,pmiss,sttack,stmiss]
this.playerDefensiveStatsCombine = [true,true,true,true,true,true,true,true];
this.playerDefensiveRushName = [[],[]];
this.playerDefensiveRushStats = [[],[]]; //tack,miss,yards,stop,defeat,ff
this.playerDefensivePassName = [[],[]];
this.playerDefensivePassStats = [[],[]]; //tack,miss,yards,stop,defeat,ff,int,pd,kl
this.playerDefensiveSTName = [[],[]];
this.playerDefensiveSTStats = [[],[]]; //tack,miss,yards,ff
this.playerKickingName = [[],[]];
this.playerKickingStats = [[],[]]; //[ko,yards,long,tb,in20,net]
this.playerKickingStatsCombine = [true,true,false,true,true,true];
this.playerPuntingName = [[],[]];
this.playerPuntingStats = [[],[]]; //[p,yards,long,tb,in20,net]
this.playerPuntingStatsCombine = [true,true,false,true,true,true];
this.playerKickReturnStats = [[],[]];
this.playerKickReturnName = [[],[]]; //[kr,yards,long,td,brtk,dst]
this.playerKickReturnStatsCombine = [true,true,false,true,true,true];
this.playerPuntReturnStats = [[],[]];
this.playerPuntReturnName = [[],[]]; //[pr,yards,long,td,brtk,dst]
this.playerPuntReturnStatsCombine = [true,true,false,true,true,true];
this.playerPenaltyName = [[],[]];
this.playerPenaltyStats = [[],[]]; //[false start, offsides, encroachment]
this.playerPenaltyStatsCombine = [true,true,true];
this.distanceStats = new Array(4);
for (var i=0; i<4; i++) {
this.distanceStats[i]=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0];
//>0cay - >5cay - >15cay
}
this.driveList = [[],[]];
}
function Drive() {
this.teamName;
this.quarter;
this.startTime;
this.endTime;
this.driveBegan;
this.driveEnded;
this.numOfPlays = 0;
this.netYards = 0;
this.result;
this.toString = function() {
return this.quarter+" : "+this.startTime+" : "+this.endTime+" : " +
this.timePoss+" : "+this.driveBegan+" : " +
this.driveEnded+" : "+this.numOfPlays+" : " +
yardDiff(this.driveBegan,this.driveEnded) +
" : "+this.result;
}
}
function addition(left,right) {
var stats = new Stats();
var aligned = false;
//console.log("addition start");
/*
if ((left.team_id[0] == right.team_id[0]) ||
(left.team_id[1] == right.team_id[1])) {
aligned = true;
}
else if ((left.team_name[0] == right.team_name[0]) ||
(left.team_name[1] == right.team_name[1])) {
aligned = true;
}
else {
aligned = false;
}
*/
try {
//if (left.team_id[0].indexOf(parseFloat(right.team_id[0])) != -1) {
if (parseFloat(left.team_id[0]) == parseFloat(right.team_id[0])) {
aligned = true;
}
else if ((left.team_name[0] == right.team_name[0]) ||
(left.team_name[1] == right.team_name[1])) {
aligned = true;
}
//else if (left.team_id[1].indexOf(parseFloat(right.team_id[1])) != -1) {
else if (parseFloat(left.team_id[1]) == parseFloat(right.team_id[1])) {
aligned = true;
}
else {
aligned = false;
}
}
catch (err) {
//console.log("addition() says: "+err);
if ((left.team_id[0] == right.team_id[0]) ||
(left.team_id[1] == right.team_id[1])) {
aligned = true;
}
else if ((left.team_name[0] == right.team_name[0]) ||
(left.team_name[1] == right.team_name[1])) {
aligned = true;
}
else {
aligned = false;
}
}
//console.log(left.team_id+" -- "+right.team_id+" -- "+aligned);
var len = left.team_possession.length
for (var i=0; i<len; i++) {
if (aligned == true) idx = i;
else idx = (i+len/2)%len;
stats.team_possession[i] = left.team_possession[i] +
right.team_possession[idx];
}
len = left.team_penalty.length
for (var i=0; i<len; i++) {
if (aligned == true) idx = i;
else idx = (i+len/2)%len;
stats.team_penalty[i] = left.team_penalty[i] +
right.team_penalty[idx];
}
len = left.team_att.length;
for (var i=0; i<len; i++) {
if (aligned == true) idx = i;
else idx = (i+len/2)%len;
stats.team_att[i] = left.team_att[i] +
right.team_att[idx];
stats.team_yards[i] = left.team_yards[i] +
right.team_yards[idx];
stats.team_success[i] = left.team_success[i] +
right.team_success[idx];
stats.team_firsts[i] = left.team_firsts[i] +
right.team_firsts[idx];
stats.team_lyards[i] = left.team_lyards[i] +
right.team_lyards[idx];
}
len = left.team_pass_comp.length;
for (var i=0; i<len; i++) {
if (aligned == true) idx = i;
else idx = (i+len/2)%len;
stats.team_pass_comp[i] = left.team_pass_comp[i] +
right.team_pass_comp[idx];
stats.team_pass_att[i] = left.team_pass_att[i] +
right.team_pass_att[idx];
stats.team_pass_yards[i] = left.team_pass_yards[i] +
right.team_pass_yards[idx];
stats.team_pass_firsts[i] = left.team_pass_firsts[i] +
right.team_pass_firsts[idx];
}
len = left.team_att_down.length;
for (var i=0; i<len; i++) {
if (aligned == true) idx = i;
else idx = (i+len/2)%len;
stats.team_att_down[i] = left.team_att_down[i] +
right.team_att_down[idx];
stats.team_yards_down[i] = left.team_yards_down[i] +
right.team_yards_down[idx];
stats.team_success_down[i] = left.team_success_down[i] +
right.team_success_down[idx];
stats.team_firsts_down[i] = left.team_firsts_down[i] +
right.team_firsts_down[idx];
stats.team_lyards_down[i] = left.team_lyards_down[i] +
right.team_lyards_down[idx];
}
len = left.team_pass_comp_down.length;
for (var i=0; i<len; i++) {
if (aligned == true) idx = i;
else idx = (i+len/2)%len;
stats.team_pass_comp_down[i] = left.team_pass_comp_down[i] +
right.team_pass_comp_down[idx];
stats.team_pass_att_down[i] = left.team_pass_att_down[i] +
right.team_pass_att_down[idx];
stats.team_pass_yards_down[i] = left.team_pass_yards_down[i] +
right.team_pass_yards_down[idx];
stats.team_pass_firsts_down[i] = left.team_pass_firsts_down[i] +
right.team_pass_firsts_down[idx];
stats.team_pass_pressure_down[i] = left.team_pass_pressure_down[i] +
right.team_pass_pressure_down[idx];
}
for (var i=0; i<6; i++) {
len = left.team_quarter_totals[i].length;
for (var j=0; j<len; j++) {
if (aligned == true) idx = j;
else idx = (j+len/2)%len;
stats.team_quarter_totals[i][j] = left.team_quarter_totals[i][j] +
right.team_quarter_totals[i][idx];
}
}
for (var i=0; i<4; i++) {
len = left.distanceStats[i].length;
for (var j=0; j<len; j++) {
if (aligned == true) idx = j;
else idx = (j+len/2)%len;
stats.distanceStats[i][j] = left.distanceStats[i][j] +
right.distanceStats[i][idx];
}
}
var x = left;
if (x.team_id[0] == null) {
x = right;
}
//console.log(left.team_id+" -- "+right.team_id+" -- "+x.team_id);
//console.log(left.team_id+":"+left.team_name+" -- "+right.team_id+":"+right.team_name);
stats.team_name[0] = x.team_name[0];
stats.team_id[0] = x.team_id[0];
stats.team_name[1] = x.team_name[1];
stats.team_id[1] = x.team_id[1];
var i=0;
if (aligned == false) {
i++;
}
stats.driveList[0] = right.driveList[i];
stats.driveList[1] = right.driveList[(i+1)%2];
stats.playerRushingName = [[],[]];
stats.playerRushingStats = [[],[]];
combineRushing(stats,left,right,aligned);
stats.playerReceivingName = [[],[]];
stats.playerReceivingStats = [[],[]];
combineReceiving(stats,left,right,aligned);
stats.playerPassingName = [[],[]];
stats.playerPassingStats = [[],[]];
combinePassing(stats,left,right,aligned);
stats.playerDefensiveName = [[],[]];
stats.playerDefensiveStats = [[],[]];
combineDefensive(stats,left,right,aligned);
stats.playerKickingName = [[],[]];
stats.playerKickingStats = [[],[]];
combineKicking(stats,left,right,aligned);
stats.playerPuntingName = [[],[]];
stats.playerPuntingStats = [[],[]];
combinePunting(stats,left,right,aligned);
stats.playerKickReturnName = [[],[]];
stats.playerKickReturnStats = [[],[]];
combineKickReturn(stats,left,right,aligned);
stats.playerPuntReturnName = [[],[]];
stats.playerPuntReturnStats = [[],[]];
combinePuntReturn(stats,left,right,aligned);
stats.playerPenaltyName = [[],[]];
stats.playerPenaltyStats = [[],[]];
combinePenalty(stats,left,right,aligned);
//console.log("addition end");
return stats;
}
function combineRushing(total, left, right, align) {
combineArrays(total.playerRushingName,total.playerRushingStats,
left.playerRushingName, left.playerRushingStats,
right.playerRushingName,right.playerRushingStats,
align,total.playerRushingStatsCombine);
}
function combineReceiving(total, left, right, align) {
combineArrays(total.playerReceivingName,total.playerReceivingStats,
left.playerReceivingName, left.playerReceivingStats,
right.playerReceivingName,right.playerReceivingStats,
align,total.playerReceivingStatsCombine);
}
function combinePassing(total, left, right, align) {
combineArrays(total.playerPassingName,total.playerPassingStats,
left.playerPassingName, left.playerPassingStats,
right.playerPassingName,right.playerPassingStats,
align,total.playerPassingStatsCombine);
}
function combineDefensive(total, left, right, align) {
combineArrays(total.playerDefensiveRushName,total.playerDefensiveRushStats,
left.playerDefensiveRushName, left.playerDefensiveRushStats,
right.playerDefensiveRushName,right.playerDefensiveRushStats,
align,total.playerDefensiveStatsCombine);
combineArrays(total.playerDefensivePassName,total.playerDefensivePassStats,
left.playerDefensivePassName, left.playerDefensivePassStats,
right.playerDefensivePassName,right.playerDefensivePassStats,
align,total.playerDefensiveStatsCombine);
combineArrays(total.playerDefensiveSTName,total.playerDefensiveSTStats,
left.playerDefensiveSTName, left.playerDefensiveSTStats,
right.playerDefensiveSTName,right.playerDefensiveSTStats,
align,total.playerDefensiveStatsCombine);
//console.log(total.playerDefensivePassStats+"=="+left.playerDefensivePassStats+"++"+right.playerDefensivePassStats);
}
function combineKicking(total, left, right, align) {
combineArrays(total.playerKickingName,total.playerKickingStats,
left.playerKickingName, left.playerKickingStats,
right.playerKickingName,right.playerKickingStats,
align,total.playerKickingStatsCombine);
}
function combinePunting(total, left, right, align) {
combineArrays(total.playerPuntingName,total.playerPuntingStats,
left.playerPuntingName, left.playerPuntingStats,
right.playerPuntingName,right.playerPuntingStats,
align,total.playerPuntingStatsCombine);
}
function combineKickReturn(total, left, right, align) {
combineArrays(total.playerKickReturnName,total.playerKickReturnStats,
left.playerKickReturnName, left.playerKickReturnStats,
right.playerKickReturnName,right.playerKickReturnStats,
align,total.playerKickReturnStatsCombine);
}
function combinePuntReturn(total, left, right, align) {
combineArrays(total.playerPuntReturnName,total.playerPuntReturnStats,
left.playerPuntReturnName, left.playerPuntReturnStats,
right.playerPuntReturnName,right.playerPuntReturnStats,
align,total.playerPuntReturnStatsCombine);
}
function combinePenalty(total, left, right, align) {
combineArrays(total.playerPenaltyName,total.playerPenaltyStats,
left.playerPenaltyName, left.playerPenaltyStats,
right.playerPenaltyName,right.playerPenaltyStats,
align, total.playerPenaltyStatsCombine);
}
function combineArrays(totalName, totalStats, leftName, leftStats,
rightName, rightStats, align, combine) {
for (var t=0; t<leftName.length; t++) {
for (var i=0; i<leftName[t].length; i++) {
totalName[t].push(leftName[t][i]);
totalStats[t].push(leftStats[t][i]);
}
}
for (var t=0; t<2; t++) {
if (align == true) tidx = t;
else tidx = (t+1)%2;
if (rightName[tidx] == null) continue;
for (var i=0; i<rightName[tidx].length; i++) {
var idx = totalName[t].indexOf(rightName[tidx][i]);
if (idx == -1) {
totalName[t].push(rightName[tidx][i]);
totalStats[t].push(rightStats[tidx][i]);
}
else {
for (var j=0; j<rightStats[tidx][i].length; j++) {
if (combine[j] == true) {
totalStats[t][idx][j] += rightStats[tidx][i][j];
}
else {
totalStats[t][idx][j] = Math.max(totalStats[t][idx][j],
rightStats[tidx][i][j]);
}
}
}
}
try {
if (showEverything == false) return;
}
catch (err) {
}
}
}