wsmud_funny

A script for Mud WuShen

// ==UserScript==
// @name        wsmud_funny
// @namespace   suqing.fun
// @version     0.3.38
// @author      SuQing, 白三三
// @match       http://*.wsmud.com/*
// @match       http://*.wamud.com/*
// @exclude     http://*.wsmud.com/news/*
// @exclude     http://*.wsmud.com/pay.html
// @exclude     http://*.wamud.com/news/*
// @exclude     http://*.wamud.com/pay.html
// @homepage    https://greasyfork.org/zh-CN/scripts/380709
// @description A script for Mud WuShen
// @run-at      document-start
// @require     https://cdn.jsdelivr.net/npm/jquery@3.5.1/dist/jquery.min.js
// @grant       unsafeWindow
// @grant       GM_addStyle
// @grant       GM_setValue
// @grant       GM_deleteValue
// @grant       GM_getValue
// @grant       GM_setClipboard
// ==/UserScript==

function say(text) {
  let url = "https://fanyi.baidu.com/gettts?lan=zh&text=" + text + "&spd=5&source=web";
  let audio = new Audio(url);
  audio.play();
}
unsafeWindow.say = say;

(function() {
  "use strict";
  /********************变量********************/
  let isMoblie = false;
  let websocket = null;
  let fn_onmessage = null;
  let onmessage = event => {
    let message = Str2Obj(event.data);
    console.log(message);
    if (message.type === "dialog") message.type = message.dialog;
    for (let i = 0; i < listeners.length; i++) {
      let fn = listeners[i];
      if (fn === null) continue;
      if (fn(event, message) === false) return;
    }
    fn_onmessage.apply(this, [event]);
  }
  let listeners = [];//监听
  let addListener = fn => {
    let id = listeners.length;
    listeners.push(fn);
    return id;
  };
  let removeListener = id => listeners[id] = null;

  let title = new Proxy({ name: "RoleName", state: "<STATE>" }, {
    set: function (title, key, value) {
      title[key] = value;
      $("head title").html(title.name + title.state);
      return true;
    },
    get: function (title, key) {
      return title[key];
    }
  });
  let roles = {};
  let id = "";
  let login = false;
  let showTimeStr = false;
  let role = new Proxy({}, {
    set: function (role, key, value) {
      if (!isMoblie) {
        if (key === "name" && role.name) return true;//name不变
        $(".role_" + key).html(value);
      }
      role[key] = value;
      return true;
    },
    get: function (role, key) {
      return role[key];
    }
  });
  let skills = new Proxy({}, {
    set: function (skills, key, value) {
      skills[key] = value;
      return true;
    },
    get: function (skills, key) {
      return skills[key];
    }
  });
  let room = new Proxy({ str: "a-b", name1: "a", name2: "b", path: "a/b/c", items: [] }, {
    set: function (room, key, value) {
      room[key] = value;
      return true;
    },
    get: function (room, key) {
      return room[key];
    }
  });
  let exits = {};

  let content = new Proxy({ qn: 0, jy: 0, nl: 0, task: "任务", lwsb: "领悟石壁" }, {
    set: function (content, key, value) {
      if ($(".remove_" + key)[0]) {
        $(".remove_" + key).remove();
      }
      content[key] = value;
      return true;
    },
    get: function (content, key) {
      return content[key];
    }
  });

  {//检查判断
    if (!/test/.test(GM_info.script.version)) {//根据是否测试决定是否屏蔽console.log
      console.log = target => {
        return;
      };
    }
    if (navigator.userAgent) {//判断设备是否为移动端
      let agent = navigator.userAgent.toLowerCase();
      if (/ipad|iphone|android|mobile/.test(agent)) {
        isMoblie = true;
      }
      console.log(agent);
    }
    if (WebSocket) {//检测WebSocket
      unsafeWindow.WebSocket = function (uri) {
        websocket = new WebSocket(uri);
      };
      unsafeWindow.WebSocket.prototype = {
        get url() {
          return websocket.url;
        },
        get protocol() {
          return websocket.protocol;
        },
        get readyState() {
          return websocket.readyState;
        },
        get bufferedAmount() {
          return websocket.bufferedAmount;
        },
        get extensions() {
          return websocket.extensions;
        },
        set binaryType(type) {
          websocket.binaryType = type;
        },
        get binaryType() {
          return websocket.binaryType;
        },
        set onerror(fn) {
          websocket.onerror = fn;
        },
        get onerror() {
          return websocket.onerror;
        },
        set onopen(fn) {
          websocket.onopen = fn;
          title.state = "<已连接>";
        },
        get onopen() {
          return websocket.onopen;
        },
        set onclose(fn) {
          websocket.onclose = fn;
          title.state = "<已离线>";
          //setTimeout(() => websocket.onopen(),  5000);//自动重连
        },
        get onclose() {
          return websocket.onclose;
        },
        set onmessage(fn) {
          fn_onmessage = fn;
          websocket.onmessage = onmessage;
        },
        get onmessage() {
          return websocket.onmessage;
        },
        send: command => SendCommand(command),
        close: () => websocket.close(),
      };
    } else return;//WebSocket不存在直接结束
  }//检查判断

  /********************监控********************/
  addListener(function (event, message) {
    if (message.type === "roles") {
      message.roles.forEach(role => {
        let id = role.id;
        let name = role.name;
        roles[id] = name;
      });
    } else if (message.type === "login") {
      id = message.id;
      title.name = roles[id];
      title.state = "<已登录>";
      role.name = roles[id];
    }
    return true;
  });//roles/login
  addListener(function (event, message) {
    if (message.type === "room" && !unsafeWindow.WG) {
      room.str = message.name.replace("(副本区域)", "");
      let x = room.str.match(/(.*)-(.*)/);
      room.name1 = x[1];
      room.name2 = x[2];
      room.path = message.path;
      room.desc = message.desc;
      if (room.desc.length > 20) {
        let desc0 = room.desc.replace(/<([^<]+)>/g, "");
        let desc1 = desc0.substr(0, 20);
        let desc2 = desc0.substr(20);
        message.desc = `${desc1}<span id="show"> <hic>»»»</hic></span><span id="more" style="display:none">${desc2}</span><span id="hide" style="display:none"> <hic>«««</hic></span>`;
      }
      if (room.desc.includes("cmd")) {
        // 四周灰蒙蒙的不知身在何处,在你的正前方一根巨大的柱子虚空而立,柱子上雕刻着一些神秘的花纹,底下立着一块残破的<cmd cmd="look bei">石碑</cmd>,上面写着【戊申】两个大字。
        // <cmd cmd="look bei">石碑</cmd>
        //console.log(room.desc);
        room.desc = room.desc.replace("<hig>椅子</hig>", "椅子");//新手教程的椅子
        room.desc = room.desc.replace("<CMD cmd='look men'>门(men)<CMD>", "<cmd cmd='look men'>门</cmd>");//兵营副本的门
        room.desc = room.desc.replace(/span/g, "cmd"); //古墓里的画和古琴是<span>标签
        room.desc = room.desc.replace(/"/g, "'"); // "" => ''
        room.desc = room.desc.replace(/\((.*?)\)/g, "");//去除括号和里面的英文单词
        //console.log(room.desc);
        let cmds = room.desc.match(/<cmd cmd='([^']+)'>([^<]+)<\/cmd>/g);
        //console.log(cmds);
        cmds.forEach(cmd => {
          let x = cmd.match(/<cmd cmd='(.*)'>(.*)<\/cmd>/);
          message.commands.unshift({ cmd: x[1], name: `<hic>${x[2]}</hic>` });
        });
        // room.desc = room.desc.replace(/<([^<]+)>/g, "");
        cmds.forEach(desc => message.desc = `<hic>${desc}</hic> ${message.desc}`);
      }

      let event0 = DeepCopy(event);
      //message.desc = room.desc.substr(0, 20) + "……";
      event0.data = JSON.stringify(message);
      fn_onmessage.apply(this, [event0]);
      $("#show").click(() => {
        $("#more").show();
        $("#show").hide();
        $("#hide").show();
      });
      $("#hide").click(() => {
        $("#more").hide();
        $("#show").show();
        $("#hide").hide();
      });
      return false;
    } else if (message.type === "exits") {
      for (const key in exits) delete exits[key];//先清空
      for (const key in message.items) {
        exits[key] = message.items[key];
        exits[message.items[key]] = "go " + key;
      }
    }
    return true;
  });//room/exits
  addListener(function (event, message) {
    if (message.type === "items") {
      room.items = [];
      message.items.forEach(item => {
        if (item === 0) {
        } else if (item.id && item.name && Object.entries(item).length === 2) {//只有id和name的是物品或者尸体
          if (!item.name.includes("尸体")) {
            SendCommand(`get ${item.id}`);//自动拾取不是尸体的物品
          }
        } else if (item.p !== 1) {//不是玩家的NPC保存起来
          room.items.push(item);
        }
      });
    }
    if (message.type === "itemadd" && message.p !== 1) {
      room.items.push(message);
    }
    if (message.type === "itemremove") {
      let index = room.items.findIndex(item => {
        return item.id === message.id;
      });
      if (index !== -1) room.items.splice(index, 1);//删除
    }
    return true;
  });//items/itemadd/itemremove
  addListener(function (event, message) {
    if (message.type === "state") {
      if (message.state) {
        title.state = `<${message.state.replace("你正在", "")}>`;
      } else title.state = `<闲逛中>`;

      if (message.desc instanceof Array && message.desc.length > 0) {//状态文本如果有的话就删去
        message.desc = [];
        let event0 = DeepCopy(event);
        event0.data = JSON.stringify(message);
        fn_onmessage.apply(this, [event0]);
        return false;
      }
    } else if (message.type === "combat") {
      if (message.start === 1) {
        title.state = "<战斗中>";
      } else if (message.end === 1) {
        title.state = "<闲逛中>";
      }
    }
    return true;
  });//state/combat
  addListener(function (event, message) {
    if (message.type === "text") {
      if (/重新连线|欢迎登陆/.test(message.text)) {
        message.text += `\n${GM_info.script.name} ${GM_info.script.version}\n`;
        if (GM_info.script.version.includes("test")) {
          message.text += `\n<hiw>当前测试版,如有问题可回退版本。\n</hiw>`;
        }
        if (login === false) {
          login = true;
          SendCommand(["greet master", "pack", "score2", "score"]);//自动请安师傅
          setTimeout(() => $("[command=skills]").click(), 200);
          setTimeout(() => $("[command=tasks]").click(), 400);
          if (!unsafeWindow.WG) {
            setTimeout(() => $("[command=showtool]").click(), 600);
            setTimeout(() => $("[command=showcombat]").click(), 800);
          }
          setTimeout(() => $(".dialog-close").click(), 1000);
        }
        AddContent(message.text);
        return false;
      } else if (/你获得了(.*)点经验,(.*)点潜能/.test(message.text)) {
        let x = message.text.match(/获得了(.*)点经验,(.*)点潜能/);
        content.jy += parseInt(x[1]);
        content.qn += parseInt(x[2]);
        message.text += `<span class="remove_jy">\n共计获得了${content.jy}点经验和${content.qn}点潜能。</span>\n`;
        return AddContent(message.text);
      } else if (/看起来(.*)想杀死你/.test(message.text)) {
        let x = message.text.match(/看起来(.*)想杀死你/);
        message.text = `<hir>${x[1]}开始攻击你!<hir>\n`;
        return AddContent(message.text);
      } else if (/你对著(.*)喝道/.test(message.text)) {
        let x = message.text.match(/你对著(.*)喝道/);
        message.text = `<hir>你开始攻击${x[1]}!<hir>\n`;
        return AddContent(message.text);
      } else if (/你扑向(.*)/.test(message.text)) {
        let x = message.text.match(/你扑向(.*)!/);
        message.text = `<hir>你开始攻击${x[1]}!<hir>\n`;
        return AddContent(message.text);
      } else if (/只留下一堆玄色石头/.test(message.text) && message.text.includes("你")) {
        let x = message.text.match(/只见(.*)发出一阵白光/);
        message.text = `你分解了${x[1]}!\n`;
        return AddContent(message.text);
      } else if (/爆出一阵炽热的光芒,周身似乎有雷光环绕,连绵不绝!/.test(message.text)) {
        let x = message.text.match(/(.*)的(.*)爆出一阵炽热的光芒/);
        message.text = `${x[1]}精炼了${x[2]}!\n`;
        return AddContent(message.text);
      } else if (/发出一阵耀眼的光芒,看上去似乎变强了!/.test(message.text)) {
        let x = message.text.match(/(.*)的(.*)发出一阵耀眼的光芒/);
        message.text = `${x[1]}精炼了${x[2]}!\n`;
        return AddContent(message.text);
      } else if (/发出一阵璀璨的光芒,看上去似乎更加强大了!/.test(message.text)) {
        let x = message.text.match(/(.*)的(.*)发出一阵璀璨的光芒/);
        message.text = `${x[1]}精炼了${x[2]}!\n`;
        return AddContent(message.text);
      } else if (/你从武道秘籍中领悟到了/.test(message.text)) {
        Beep();//武道书读完的提示音
      } else if (/你身上没有挖矿工具。/.test(message.text)) {
        // SendCommand([]);//小号没有铁镐的情况
      }
    }
    return true;
  });//text

  addListener(function (event, message) {
    if (message.type === "text") {
      if (/你轻声吟道/.test(message.text)
        || /你用内力把玄晶炼化,小心翼翼的试图引入/.test(message.text)
        || /你的(.*)等级提升了!/.test(message.text)
      ) return false;

      if (/你身上东西太多了|你拿不下那么多东西。/.test(message.text)) {
        AddContent(`<hir>友情提示:请检查是否背包已满!</hir>`);
        Beep();
      }
    }
    return true;
  });//text

  addListener(function (event, message) {
    if (message.type === "skills") {
      if (message.items) {//所有技能数据
        role.skill_limit = message.limit;
        role.pot = message.pot;
        role.skill_count = message.items.length;
        role.skills = message.items;
        message.items.forEach(skill => {
          let color = ["/", "wht", "hig", "hic", "hiy", "hiz", "hio", "ord"];
          for (let i = 1; i < color.length; i++) {
            if (skill.name.includes(color[i])) {
              skill.color = i;
              break;
            }
          }
          skills[skill.id] = skill;
        });
      } else if (message.item) {//学会新技能
        let color = ["/", "wht", "hig", "hic", "hiy", "hiz", "hio", "ord"];
        for (let i = 1; i < color.length; i++) {
          if (message.item.name.includes(color[i])) {
            message.item.color = i;//新学的技能也要添加上颜色
            break;
          }
        }
        skills[message.item.id] = message.item;
      } else if (message.enable) {//装备上一个技能
        skills[message.id].enable_skill = message.enable;
      } else if (message.exp) {//单个技能经验变动
        let skill = skills[message.id];
        if (!skill) return true;//防错
        if (message.level) {
          skill.level = message.level;
          AddContent(`<hig>你的技能${skill.name}提升到<hiw>${skill.level}</hiw>级!</hig>\n`);
        }

        let limit = role.skill_limit;
        let study_per = parseInt(role.study_per);
        let lianxi_per = parseInt(role.lianxi_per);
        let int = parseInt(role.int);//悟性
        let int_add = parseInt(role.int_add);
        let level = parseInt(skill.level);
        let k = skill.color * 2.5;//系数白2.5/../橙15/红17.5
        let qn = (limit * limit - level * level) * k;

        if (title.state.includes("练习技能")) {
          let time = qn / (int + int_add) / (1 + lianxi_per / 100 - int / 100) / (60 / 5);
          let timeStr = time < 60 ? `${parseInt(time)}分钟` : `${parseInt(time / 60)}小时${parseInt(time % 60)}分钟`;
          //练习每一跳的消耗公式=(先天悟性+后天悟性)×(1+练习效率%-先天悟性%)
          let cost = parseInt(qn / time / 12);
          role.lianxi_cost = cost;
          AddContent(`练习${skill.name}消耗了${cost}点潜能。\n`);

          $(".remove_lianxi").remove();
          AddContent(
            $(`<span class="remove_lianxi"></span>`).append(
              $(`<hig>悟性: ${int}+${int_add} 效率: ${lianxi_per}% </hig>`),
              $(`<span class="span-btn"></span>`).append("刷新").click(() => SendCommand(["score2", "score"])),
              $(`<span>\n<span>`)
            )
          );
          let LEVEL = [300, 500, 800, 1500, 2000, 2500, 3000, 3500, 4000, 4500, 5000, limit];
          for (let i = 0; i < LEVEL.length; i++) {
            let l = LEVEL[i];
            if (skill.level < l && l <= limit) {
              let qn = (l * l - level * level) * k;
              let time = qn / (int + int_add) / (1 + lianxi_per / 100 - int / 100) / (60 / 5);
              let timeStr = time < 60 ? `${parseInt(time)}分钟` : `${parseInt(time / 60)}小时${parseInt(time % 60)}分钟`;
              AddContent(`<span class="remove_lianxi">练习到${l}级需要${timeStr},消耗${qn}潜能。\n</span>`);
              if (l === limit) break;
            }
          }
          // AddContent(`<hic class="remove_lianxi">练习到${limit}级需要${timeStr}并消耗${qn}潜能。\n</hic>`);
          // $(".remove_lxsj").remove();
          // AddContent(`<span class="remove_lxsj">角色\n练习效率: ${lianxi_per}%\n等级上限: ${limit}级\n需要潜能: ${qn}\n需要时间: ${timeStr}\n</span>`);
        } else if (title.state.includes("学习")) {
          //学习每一跳的消耗公式=(先天悟性+后天悟性)×(1+学习效率%-先天悟性%)×3
          let cost = parseInt((int + int_add) * (1 + study_per / 100 - int / 100) * 3);
          role.study_cost = cost;
          AddContent(`学习${skill.name}消耗了${cost}点潜能。\n`);
        }
      }
    }
    return true;
  });//skills

  addListener(function (event, message) {
    if (message.type === "items") {
      room.items.forEach(item => {
        if (item.name.includes("程药发")) {
          SendCommand([250, `select ${item.id}`]);
        } else if (item.name.includes("唐楠")) {
          SendCommand([250, `list ${item.id}`, "sell all"]);
        }
      });
    }
    return true;
  });//npc

  /*****内力计算*****/
  addListener(function (event, message) {
    if (message.type === "text" && /你的最大内力增加了/.test(message.text)) {
      let x = message.text.match(/你的最大内力增加了(.*)点。/);
      content.nl = parseInt(x[1]);
      let max = role.max_mp;
      let limit = role.limit_mp;
      let t = (limit - max) / (content.nl * 6);//时间/分钟
      let tStr = t < 60 ? `${parseInt(t)}分钟` : `${parseInt(t / 60)}小时${parseInt(t % 60)}分钟`;
      message.text += `\n<hic class="remove_nl">你的最大内力从${max}到${limit}还需${tStr}。\n</hic>`;
      return AddContent(message.text);
    } else if (message.type === "sc" && message.id === id) {
      role.hp = message.hp;
      role.mp = message.mp;
      role.max_hp = message.max_hp;
      role.max_mp = message.max_mp;
    }
    return true;
  });
  /*****侠客岛领悟石壁辅助*****/
  addListener(function (event, message) {
    if (message.type === "text" && /石破天对你说到:你知道(.*)是什么意思吗?/.test(message.text)) {
      let xkx = [//侠客行诗句 救赵挥金槌
        ["赵客缦胡缨", "吴钩霜雪明", "银鞍照白马", "飒沓如流星"],
        ["十步杀一人", "千里不留行", "事了拂衣去", "深藏身与名"],
        ["闲过信陵饮", "脱剑膝前横", "将炙啖朱亥", "持觞劝侯嬴"],
        ["三杯吐然诺", "五岳倒为轻", "眼花耳热后", "意气素霓生"],
        ["救赵挥金槌", "邯郸先震惊", "千秋二壮士", "煊赫大梁城"],
        ["纵死侠骨香", "不惭世上英", "谁能书阁下", "白首太玄经"],
      ];
      let go = ["go east", "go south", "go west", "go north"];
      let x = message.text.match(/石破天对你说到:你知道(.*)是什么意思吗?/);
      for (let i = 0; i < xkx.length; i++) {
        for (let j = 0; j < xkx[i].length; j++) {
          if (xkx[i][j] === x[1]) {
            AddContent(`<hig>检测到诗句<hiw>${x[1]}</hiw>,苏轻将帮你寻找石室。\n</hig>`);
            SendCommand(["stopstate", "go enter", go[j], "lingwu bi"]);
            break;
          }
        }
      }
    }
    if (message.type === "skills" && title.state === "<领悟石壁>") {
      let skill = skills[message.id];
      if (!skill) return;
      let x = skill.name.match(/<wht>基本(.*)<\/wht>/);
      content.lwsb = "是" + x[1];
      if (message.level) {
        AddContent(`<hig>领悟石壁完成,苏轻将帮你寻找石破天。\n</hig>`);
        let go = exits["山洞"];
        let say = `say ${content.lwsb}`;
        SendCommand(["stopstate", go, "go out", say, "cr"]);
        setTimeout(() => Beep(), 1000);//提示音
      }
      AddContent(`由于领悟石壁,你的技能${skill.name}提升到了<hig>${message.exp}%</hig>!\n`);
      if (message.exp < 90) {
        $(".remove_exp_90").remove();
        AddContent(`<hir class="remove_exp_90">建议将技能熟练度练习到90%以上再继续领悟石壁!\n</hir>`);
      }
    }

    return true;
  });

  addListener(function (event, message) {//type=msg
    if (message.type === "msg" && !isMoblie) {//判断是否移动端
      let uid = message.uid;
      let txt = message.content;
      let name = message.name ? message.name + ":" : "";

      let time = `<hik class="timeStr" ${showTimeStr ? "" : 'style="display:none"'}> ${Time2Str()}</hik>`;
      let look3 = function () {
        SendCommand(`look3 ${$(this).attr("uid")}`);
      };
      if (message.ch === "chat") {
        let levels = ["<hic>闲聊</hic>", "<hic>闲聊</hic>", "<hic>闲聊</hic>", "<hiy>宗师</hiy>", "<hiz>武圣</hiz>", "<hio>武帝</hio>", "<hir>武神</hir>"];
        $(".chat").append($(`<hic uid="${uid}">【${levels[message.lv]}】${name}${txt}${time}<br></hic>`).click(look3));
      } else if (message.ch === "fam") {
        $(".fam").append($(`<hiy uid="${uid}">【${message.fam}】${name}${txt}${time}<br></hiy>`).click(look3));
      } else if (message.ch === "pty") {
        $(".pty").append($(`<hiz uid="${uid}">【帮派】${name}${txt}${time}<br></hiz>`).click(look3));
      } else if (message.ch === "tm") {
        $(".tm").append(`<hig>【队伍】${name}${txt}${time}<br></hig>`);
      } else if (message.ch === "es") {
        $(".es").append(`<hio>【${message.server}】${name}${txt}${time}<br></hio>`);
      } else if (message.ch === "rumor") {//谣言
        // if (/闭关修炼/.test(txt)) {
        //   let x = txt.match(/武帝(.*)闭关修炼似有所悟,你随之受益获得了(.*)经验,(.*)潜能/);
        //   $(".rumor").append(`<him>【谣言】武帝<hio>${x[1]}</hio>出关奖励<hio>${x[2]}</hio>点。</him><br>`);
        // } else if (/战胜了/.test(txt)) {
        //   let x = txt.match(/听说(.*)战胜了(.*)获得了(.*)称号!/);
        //   $(".rumor").append("<him>【谣言】" + x[1] + "获得了" + x[3] + "称号!</him><br>");
        // } else if (/郭大侠收到线报/.test(txt)) {
        //   $(".rumor").append("<him>【谣言】蒙古大军将会进攻襄阳!" + time + "</him><br>");
        // } else if (/出现在/.test(txt)) {
        //   let x = txt.match(/听说(.*)出现在(.*)-(.*)一带。/);
        //   $(".rumor").append(`<him>【谣言】<hio>${x[1]}</hio>出现在${x[2]}${x[3]}!${time}</him><br>`);
        // } else {
        //   $(".rumor").append(`<him>【谣言】${txt}</him><br>`);
        // }
        $(".rumor").append(`<him>【谣言】${txt}</him><br>`);
      } else if (message.ch === "sys") {//系统
        // if (/欢迎登录|非法收益/.test(txt)) return true;
        // else if (/挖矿技巧/.test(txt)) txt = txt.match(/(.*)捡到一本挖矿指南/)[1] + "使用了挖矿指南!";
        // else if (/,望各路英雄鼎力相助/.test(txt)) txt = txt.replace(",望各路英雄鼎力相助", "");
        // else if (/蒙古大军挥军南下/.test(txt)) txt = txt.replace("蒙古大军挥军南下,", "");
        // else if (/蒙古大汗蒙哥出现在战场中央/.test(txt)) txt = "蒙古大汗蒙哥出现在战场中央!";
        // else if (/蒙古可汗蒙哥被击杀于襄阳城下/.test(txt)) txt = txt.replace("蒙古可汗蒙哥被击杀于襄阳城下,", "");
        $(".sys").append(`<hir>【系统】${txt}${time}</hir><br>`);
        AutoScroll(".sys");
      }
      AutoScroll("." + message.ch);
      $(".channel pre").html("");
    }
    return true;
  });
  addListener(function (event, message) {//type=tasks
    if (message.type === "tasks" && message.items && !unsafeWindow.WG) {
      let fb, qa, wd, wd1, wd2, wd3, xy, mpb, boss, wdtz, sm1, sm2, ym1, ym2, yb1, yb2;
      message.items.forEach(task => {
        if (task.state === 2) SendCommand(`taskover ${task.id}`);//自动完成
        if (task.id === "signin") {
          // let a = task.desc.match(/师门任务:(.*),副本:<(.*)>(.*)\/20<(.*)>/);
          // let b = task.desc.match(/(.*)武道塔(.*),进度(.*)\/(.*)<(.*)>,<(.*)>(.*)首席请安<(.*)>/);
          // (parseInt(a[3]) < 20) ? fb = `<hig>${a[3]}</hig>` : fb = a[3];
          // (parseInt(b[3]) < parseInt(b[4])) ? wd1 = `<hig>${b[3]}</hig>` : wd1 = b[3];
          // wd2 = b[4];
          // /可以重置/.test(b[2]) ? wd3 = "<hig>可以重置</hig>" : wd3 = "已经重置";
          // /已经/.test(b[7]) ? qa = "已经请安" : qa = "<hig>尚未请安</hig>";
          const a = task.desc.match(/精力消耗:<...>(\d+)\/200<....>/);
          if (a) {
            fb = parseInt(a[1]) < 200 ? `<hig>${a[1]}</hig>` : a[1];
          }

          const b = task.desc.match(/武道塔(.+),进度(\d+)\/(\d+)<....>/);
          if (b) {
            wd1 = b[2];
            wd2 = b[3];
            if (wd1 < wd2) wd1 = `<hig>${wd1}</hig>`;
            /可以重置/.test(b[1]) ? wd3 = "<hig>可以重置</hig>" : wd3 = "已经重置";
            wd = wd1+"/"+wd2+" "+wd3
          } else {wd = "只打塔主"}

          const c = task.desc.match(/<.+?>(.+)首席请安<.+?>/);
          if (c) {
            /已经/.test(c[1]) ? qa = "已经请安" : qa = "<hig>尚未请安</hig>";
          } else {qa = "无需请安"}

          const d = task.desc.match(/尚未协助襄阳守城/);
          (d) ? xy = `<hig>0</hig>` : xy = 1;

          const e = task.desc.match(/尚未挑战门派BOSS/);
          (e) ? mpb = `<hig>0</hig>` : mpb = 1;

          const f = task.desc.match(/挑战武神BOSS(\d+)次/);
          if (f) {
            boss = 5 - parseInt(f[1]);
            boss = `<hig>${boss}</hig>`;
          }else{
              if (G.level && G.level.indexOf('武神') >= 0) boss = 5;
          }
          const g = task.desc.match(/尚未挑战武道塔塔主/);
          (g) ? wdtz = `<hig>0</hig>/1` : wdtz = `已打或未解锁`;
        } else if (task.id === "sm") {
          let a = task.desc.match(/目前完成(.*)\/20个,共连续完成(.*)个。/);
          (parseInt(a[1]) < 20) ? sm1 = `<hig>${a[1]}</hig>` : sm1 = a[1];
          sm2 = a[2];
        } else if (task.id === "yamen") {
          let a = task.desc.match(/目前完成(.*)\/20个,共连续完成(.*)个。/);
          (parseInt(a[1]) < 20) ? ym1 = `<hig>${a[1]}</hig>` : ym1 = a[1];
          ym2 = a[2];
        } else if (task.id === "yunbiao") {
          let a = task.desc.match(/本周完成(.*)\/20个,共连续完成(.*)个。/);
          (parseInt(a[1]) < 20) ? yb1 = `<hig>${a[1]}</hig>` : yb1 = a[1];
          yb2 = a[2];
        }
      });
      let html = `门派请安 => ${qa}\n武道之塔 => ${wd}\n`;
      html += `精力消耗 => ${fb}/200\n师门任务 => ${sm1}/20 ${sm2}连\n`;
      html += `衙门追捕 => ${ym1}/20 ${ym2}连\n每周运镖 => ${yb1}/20 ${yb2}连\n`;
      html += `襄阳守城 => ${xy}/1 门派BOSS => ${mpb}/1\n`;
      html += `武道塔主 => ${wdtz}\n`;
      if (boss) html += `武神BOSS => ${boss}/5\n`;
      content.task = `<span class="remove_task">${html}<span>`;
      AddContent(content.task);
    }
    return true;
  });

  addListener(function (event, message) {//type=score
    if (message.type === "score") {
      for (const key in message) role[key] = message[key];
    }
    return true;
  });

  let pack = new Proxy({ items: [], eqs: [], max: 0, moneyStr: "", }, {
    set: function (pack, key, value) {
      if (key === "moneyStr") $(".role_money").html(value);
      pack[key] = value;
      return true;
    },
    get: function (pack, key) {
      return pack[key];
    }
  });

  let ITEMS = [
    "师门补给包", "背包扩充石", "小箱子", "随从礼包",
    "神魂碎片", "武道</hio>", "武道残页", "元晶", "帝魄碎片", "ord", "hir",
    "玄晶", "养精丹</hig>", "养精丹", "培元丹", "玫瑰花",
    "扫荡符", "天师符", "叛师符", "洗髓丹", "<hig>喜宴", "<hic>喜宴", "<hiy>喜宴",
    "师门令牌</hig>", "师门令牌</hic>", "师门令牌</hiy>", "师门令牌</HIZ>", "师门令牌</hio>",//师门令牌排序
    "碎裂的红宝石", "碎裂的绿宝石", "碎裂的蓝宝石", "碎裂的黄宝石",//宝石排序
    "红宝石</hic>", "绿宝石</hic>", "蓝宝石</hic>", "黄宝石</hic>",
    "精致的红宝石", "精致的绿宝石", "精致的蓝宝石", "精致的黄宝石",
    "完美的红宝石", "完美的绿宝石", "完美的蓝宝石", "完美的黄宝石",
    "聚气丹</hig>", "聚气丹</hic>", "聚气丹</hiy>", "聚气丹</HIZ>", "聚气丹</hio>",//聚气丹排序
    "突破丹</hig>", "突破丹</hic>", "突破丹</hiy>", "突破丹</hiz>", "突破丹</hio>",//突破丹排序
    "残页</hio>", "残页</HIZ>", "残页</hiy>", "残页</hic>", "残页</hig>",//残页排序
    "鲤鱼", "草鱼", "鲢鱼", "鲮鱼", "鳊鱼", "鲂鱼", "黄金鳉", "黄颡鱼", "太湖银鱼", "虹鳟", "孔雀鱼", "反天刀",//鱼排序
    "银龙鱼", "黑龙鱼", "罗汉鱼", "巨骨舌鱼", "七星刀鱼", "帝王老虎魟",
    "当归", "芦荟", "山楂叶", "柴胡", "金银花", "石楠叶", "茯苓", "沉香", "熟地黄", "九香虫", "络石藤", "冬虫夏草",//药材排序
    "人参", "何首乌", "凌霄花", "灵芝", "天仙藤", "盘龙参",
    "秘籍</wht>", "秘籍",
    "四十二章经一", "四十二章经二", "四十二章经三", "四十二章经四", "四十二章经五", "四十二章经六", "四十二章经七", "四十二章经八",
  ];

  addListener(function (event, message) {
    function autoUse(item) {
      if (/养精丹|朱果|潜灵果|背包扩充石|随从礼包/.test(item.name)) {
        let cmd = ["stopstate"];
        let count = item.count;
        let zl = "use";
        if (/<hig>养精丹<\/hig>/.test(item.name)) count = count > 10 ? 10 : count;
        if (/小箱子|师门补给包|随从礼包/.test(item.name)) zl = "open";
        for (let i = 0; i < count; i++) {
          cmd.push(zl + " " + item.id);
          cmd.push(250);
        }
        AddContent(
          $(`<span class="span-btn">使用 ${item.name} ${count}次</span>`).click(() => SendCommand(cmd)),
        );
        AddContent(`\n`);
      }
    }
    if (message.type === "pack") {
      if (message.money) pack.moneyStr = Money2Str(message.money);
      if (message.max_item_count) pack.max = message.max_item_count;
      if (message.eqs) pack.eqs = message.eqs;
      if (message.remove) {//失去物品
        let id = message.id;
        let item = pack.items.find(item => {
          return item.id === id;
        });
        if (item) item.count -= message.remove;
      }
      if (!isMoblie && message.name && !message.name.includes("<wht>")) {//获得物品
        let id = message.id;
        let add = 0;
        let count = message.count;
        let item = pack.items.find(item => {
          return item.id === id;
        });
        if (item) {
          if (pack[id]) {
            add = count - item.count + pack[id];
            item.count = count;
            pack[id] = add;
          } else add = count - item.count;
        } else {
          add = count;
          pack[id] = add;
          pack.items.push(message);
        }
        let str = `共有${count}${message.unit}`;
        if (message.can_eq === 1) str = "";
        $(`.remove_${message.id}`).remove();
        $(".content-pickup").append(
          $(`<div class="remove_${message.id} pickup-row"></div>`).append(
            $(`<span class="pickup-add"></span>`).append(`获得${add}${message.unit}${message.name}`),
            $(`<span class="pickup-count"></span>`).append(str),
          )
        );
        AutoScroll(".content-pickup");
        if (!unsafeWindow.WG) autoUse(message);
      }
      if (message.items) {
        pack.items = [];
        ITEMS.forEach(name => {
          for (let i = 0; i < message.items.length; i++) {
            let item = message.items[i];
            if (item !== 0 && item.name.includes(name)) {
              pack.items.push(message.items[i]);
              message.items[i] = 0;
            }
          }
        });
        message.items.forEach(item => {
          if (item !== 0) pack.items.push(item);
        });
        if (!unsafeWindow.WG) pack.items.forEach(item => autoUse(item));
        message.items = pack.items;
        message.type = "dialog";
        let event0 = DeepCopy(event);
        event0.data = JSON.stringify(message);
        fn_onmessage.apply(this, [event0]);
        return false;
      }
    }
    return true;
  });//pack

  //苏轻自用监控
  addListener(function (event, message) {
    if (message.type === "text" && /你说:zibao/.test(message.text)) {
      AddContent(`<hir>开启自爆监控!</hir>`);
      let zibao = 0;
      zibao = addListener(function (event, message) {
        if (message.type === "die" && !message.relive) {
          SendCommand(["relive", 2000, "jh fam 3 start", "go westup", "go north", "go north", "say zbkill"]);
        }
        if (message.type === "text" && /你说:zbkill/.test(message.text)) {
          room.items.forEach(item => {
            SendCommand("kill " + item.id);
          });
        }
        if (message.type === "text" && /你说:stop/.test(message.text)) {
          removeListener(zibao);
          AddContent(`<hir>关闭自爆监控!</hir>`);
        }
      });
    }
    return true;
  });

  addListener(function (event, message) {
    if (message.type === "text" && /xy/.test(message.text)) {
      AddContent(`<hir>开启襄阳监控!</hir>`);
      let xy = addListener(function (event, message) {
        if (message.type === "itemadd") {
          room.items.forEach(item => {
            if (/夫长/.test(item.name)) {
              SendCommand("kill " + item.id);
            }
          });
        }
      });
    }
  });

  // {type: "dialog", dialog: "pack", id: "c7mj3f552d3", eq: 3}

  let WD = {
    "道童": ["jh fam 1 start"],
    "谷虚道长": ["jh fam 1 start", "go north"],
    "宋远桥": ["jh fam 1 start", "go north"],
    "张三丰": ["jh fam 1 start", "go west", "go northup", "go north", "go west", "go northup", "go northup", "go northup", "go north", "go north", "go north", "go north", "go north", "go north"],
    "首席": ["jh fam 1 start", "go west", "go northup"],
    "门派后勤管理员": ["jh fam 1 start", "go west"]
  };
  let SL = {
    "清乐比丘": ["jh fam 2 start"],
    "道觉禅师": ["jh fam 2 start", "go north", "go north"],
    "慧合尊者": ["jh fam 2 start", "go north", "go north", "go northeast", "go northwest", "go north", "go west"],
    "澄净": ["jh fam 2 start", "go north", "go north", "go northeast", "go northwest", "go north", "go east"],
    "玄难": ["jh fam 2 start", "go north", "go north", "go northeast", "go northwest", "go north", "go north"],
    "首席": ["jh fam 2 start", "go north", "go north", "go northeast", "go northwest", "go north"],
    "门派后勤管理员": ["jh fam 2 start", "go north"]
  };
  let HS = {
    "高根明": ["jh fam 3 start"],
    "岳不群": ["jh fam 3 start", "go westup", "go north", "go north"],
    "封不平": ["jh fam 3 start", "go eastup", "go southup", "jumpdown", "go southup", "go south", "go east"],
    "风清扬": ["jh fam 3 start", "go westup", "go south", "go southup", "go southup", "break bi", "go enter", "go westup", "go westup"],
    "首席": ["jh fam 3 start", "go westup", "go north"],
    "门派后勤管理员": ["jh fam 3 start", "go westup", "go north"]
  };
  let EM = {
    "苏梦清": ["jh fam 4 start", "go west"],
    "静心": ["jh fam 4 start", "go west", "go south", "go south"],
    "周芷若": ["jh fam 4 start", "go west", "go south", "go west", "go north", "go north"],
    "灭绝": ["jh fam 4 start", "go west", "go south", "go west", "go south", "go south"],
    "首席": ["jh fam 4 start", "go west", "go south"],
    "门派后勤管理员": ["jh fam 4 start", "go west", "go south", "go west"]
  };
  let XY = {
    "薛慕华": ["jh fam 5 start", "go north", "go north"],
    "苏星河": ["jh fam 5 start"],
    "逍遥子": ["jh fam 5 start", "go down", "go down"],
    "首席": ["jh fam 5 start", "go west"],
    "门派后勤管理员": ["jh fam 5 start", "go east"]
  };
  let GB = {
    "左全": ["jh fam 6 start", "go down"],
    "门派后勤管理员": ["jh fam 6 start", "go down", "go east", "go east"],
    "首席": ["jh fam 6 start", "go down", "go east", "go east", "go east"],
    "简长老": ["jh fam 6 start", "go down", "go east", "go east", "go east", "go up"],
    "鲁有脚": ["jh fam 6 start", "go down", "go east", "go east", "go east", "go east", "go east"],
    "洪七公": ["jh fam 6 start", "go down", "go east", "go east", "go east", "go east", "go east", "go up"],
  };
  let SS = {
    "何小二": ["jh fam 7 start", "go north"],
    "门派后勤管理员": ["jh fam 7 start", "go north", "go up", "go up", "go east"],
    "李四": ["jh fam 7 start", "go north", "go up", "go up", "go up", "go up"],
    "首席": ["jh fam 7 start", "go north", "go up", "go up", "go up", "go up", "go east"],
    "雾中楼": ["jh fam 7 start", "go north", "go up", "go up", "go up", "go up", "go up", "go up", "go west"],
  };

  let YZC = {
    "修炼": ["stopstate", "jh fam 0 start", "go west", "go west", "go north", "go enter", "go west", "xiulian"],
    "打坐": ["stopstate", "jh fam 0 start", "go west", "go west", "go north", "go enter", "go west", "dazuo"],
    "疗伤": ["stopstate", "jh fam 0 start", "go north", "go north", "go west", "liaoshang", "dazuo"],
    "当铺": ["jh fam 0 start", "go south", "go east"],
    "衙门": ["jh fam 0 start", "go west", "go north", "go north"]
  };
  let XYC = {
    "襄阳城": ["jh fam 8 start"],
    "东城门": ["jh fam 8 start", "go east", "go east", "go east", "go east"],
    "南城门": ["jh fam 8 start", "go south", "go south", "go south", "go south"],
    "西城门": ["jh fam 8 start", "go west", "go west", "go west", "go west"],
    "北城门": ["jh fam 8 start", "go north", "go north", "go north", "go north"]
  };
  let QT = {
    "帮派练功房": ["jh fam 0 start", "go south", "go south", "go east", "go east", "go east", "go north"],
    "帮派炼丹室": ["jh fam 0 start", "go south", "go south", "go east", "go east", "go east", "go south"],
    "武道塔": ["jh fam 9 start", "go enter"],
  };

  /********************READY********************/
  $(document).ready(function () {
    let link = document.querySelector("link[rel*='icon']") || document.createElement('link');
    link.type = 'image/x-icon';
    link.rel = 'shortcut icon';
    link.href = 'http://47.102.126.255/wushen.ico';
    document.getElementsByTagName('head')[0].appendChild(link);



    GM_addStyle(`.content-bottom {
          -webkit-user-select: none;
          -moz-user-select: none;
          -ms-user-select: none;
      }`);
    GM_addStyle(`
      .span-btn { border: gray solid 1px; border-radius: 3px; display: inline-block; padding: 5px; font-size: 14px; margin: 0 5px 5px 0; }
      .span-btn { -webkit-user-select: none; -moz-user-select: none; -ms-user-select: none; cursor: pointer; }
      .span-btn:hover { color: #00ff00; }
      .span-btn:active { transform: translateY(1px); }
      `);
    if (isMoblie) return;
    $(".signinfo").addClass("hide");
    $(".room_items")[0].style.maxHeight = "240px";
    $(".state-bar")[0].style.overflow = "hidden";
    $(".combat-commands")[0].style.overflow = "hidden";
    $(".dialog-content")[0].style.overflowX = "hidden";
    GM_addStyle(".channel{ display: none; }");
    GM_addStyle(".room-item > .item-name { margin-left: 14px; }");

    GM_addStyle(`.content-bottom { -webkit-user-select: none, -moz-user-select: none, -ms-user-select: none }
  .room-commands > .act-item { min-width: 1em; margin: 0 0 0 0.4em; }
  .content-message { padding-right: 3.5em; }
  .container, .login-content { color: #228844; }
  .mypanel .content { background-color: #222222; }
  .hp > .progress-bar { background-color: #880000; }
  .mp > .progress-bar { background-color: #004888; }
  .dialog-stats > .top-item > .top-sc,
  .dialog-stats > .top-item > .top-title,
  .dialog-fb > .fb-left > .fam-item { color: #00cccc; }
  .dialog-fb > .fb-left > .selected, .dialog-fb > .fb-left > .fb-content .selected { color: #44cc44; }
  .room-title, .dialog-message> .message-list > .message-item > .message-title { color: #cccc00; }`);

    /********************FN********************/
    let changeLeftRight = function () {
      let layout_left = true;
      return function () {
        $(".left")[0].style.order = layout_left ? "1" : "-1";
        $(".right")[0].style.order = layout_left ? "-1" : "1";
        layout_left = !layout_left;
      }
    }();
    let hideLeftRight = function () {
      AddContent($("<div></div>").append(
        $(`<span class="span-btn"></span>`).append("隐藏功能边栏").click(() => $(".left").hide()),
        $(`<span class="span-btn"></span>`).append("显示功能边栏").click(() => $(".left").show()),
        $(`<br>`),
        $(`<span class="span-btn"></span>`).append("隐藏聊天边栏").click(() => $(".right").hide()),
        $(`<span class="span-btn"></span>`).append("显示聊天边栏").click(() => $(".right").show()),
      ));
    };
    let clearRightMsg = function () {
      AddContent($("<div></div>").append(
        $(`<span class="span-btn"></span>`).append("世界清屏").click(() => $(".chat").html("")),
        $(`<span class="span-btn"></span>`).append("队伍清屏").click(() => $(".tm").html("")),
        $(`<span class="span-btn"></span>`).append("门派清屏").click(() => $(".fam").html("")),
        $(`<br>`),
        $(`<span class="span-btn"></span>`).append("全区清屏").click(() => $(".es").html("")),
        $(`<span class="span-btn"></span>`).append("帮派清屏").click(() => $(".pty").html("")),
        $(`<span class="span-btn"></span>`).append("系统清屏").click(() => $(".sys").html("")),
        $(`<br>`),
        $(`<span class="span-btn"></span>`).append("统计清屏").click(() => $(".content-pickup").html("")),
        $(`<span class="span-btn"></span>`).append("游戏清屏").click(() => $(".content-message pre").html("")),
        $(`<span class="span-btn"></span>`).append("<hik>显示时间戳</hik>").click(() => {
          showTimeStr = !showTimeStr;
          $(".timeStr").toggle();
        }),
      ));
    };
    let keepOnline = function () {
      AddContent($("<div></div>").append(
        $(`<hic>有掉线情况的可以试着用一下,否则不需要使用此功能。\n</hic>`),
        $(`<span class="span-btn"></span>`).append("自动队伍频道喊话防掉线").click(function () {
          AddContent(`<hir>防掉线已开启!\n</hir>`);
          setInterval(() => SendCommand(`tm ${Time2Str()}`), 30000);
          $(this).remove();
        })
      ));
    };
    let toSchoolWD = function () {
      AddContent($("<div></div>").append(
        $(`<span class="span-btn"></span>`).append("张三丰").click(() => SendCommand(WD["张三丰"])),
        $(`<span class="span-btn"></span>`).append("宋远桥").click(() => SendCommand(WD["宋远桥"])),
        $(`<span class="span-btn"></span>`).append("谷虚道长").click(() => SendCommand(WD["谷虚道长"])),
        $(`<span class="span-btn"></span>`).append("道童").click(() => SendCommand(WD["道童"])),
        $(`<br>`),
        $(`<span class="span-btn"></span>`).append("首席").click(() => SendCommand(WD["首席"])),
        $(`<span class="span-btn"></span>`).append("门派后勤管理员").click(() => SendCommand(WD["门派后勤管理员"]))
      ));
    };
    let toSchoolSL = function () {
      AddContent($("<div></div>").append(
        $(`<span class="span-btn"></span>`).append("玄难").click(() => SendCommand(SL["玄难"])),
        $(`<span class="span-btn"></span>`).append("澄净").click(() => SendCommand(SL["澄净"])),
        $(`<span class="span-btn"></span>`).append("慧合尊者").click(() => SendCommand(SL["慧合尊者"])),
        $(`<span class="span-btn"></span>`).append("道觉禅师").click(() => SendCommand(SL["道觉禅师"])),
        $(`<span class="span-btn"></span>`).append("清乐比丘").click(() => SendCommand(SL["清乐比丘"])),
        $(`<br>`),
        $(`<span class="span-btn"></span>`).append("首席").click(() => SendCommand(SL["首席"])),
        $(`<span class="span-btn"></span>`).append("门派后勤管理员").click(() => SendCommand(SL["门派后勤管理员"]))
      ));
    };
    let toSchoolHS = function () {
      AddContent($("<div></div>").append(
        $(`<span class="span-btn"></span>`).append("岳不群").click(() => SendCommand(HS["岳不群"])),
        $(`<span class="span-btn"></span>`).append("封不平").click(() => SendCommand(HS["封不平"])),
        $(`<span class="span-btn"></span>`).append("风清扬").click(() => SendCommand(HS["风清扬"])),
        $(`<span class="span-btn"></span>`).append("高根明").click(() => SendCommand(HS["高根明"])),
        $(`<br>`),
        $(`<span class="span-btn"></span>`).append("首席").click(() => SendCommand(HS["首席"])),
        $(`<span class="span-btn"></span>`).append("门派后勤管理员").click(() => SendCommand(HS["门派后勤管理员"]))
      ));
    };
    let toSchoolEM = function () {
      AddContent($("<div></div>").append(
        $(`<span class="span-btn"></span>`).append("灭绝").click(() => SendCommand(EM["灭绝"])),
        $(`<span class="span-btn"></span>`).append("周芷若").click(() => SendCommand(EM["周芷若"])),
        $(`<span class="span-btn"></span>`).append("静心").click(() => SendCommand(EM["静心"])),
        $(`<span class="span-btn"></span>`).append("苏梦清").click(() => SendCommand(EM["苏梦清"])),
        $(`<br>`),
        $(`<span class="span-btn"></span>`).append("首席").click(() => SendCommand(EM["首席"])),
        $(`<span class="span-btn"></span>`).append("门派后勤管理员").click(() => SendCommand(EM["门派后勤管理员"]))
      ));
    };
    let toSchoolXY = function () {
      AddContent($("<div></div>").append(
        $(`<span class="span-btn"></span>`).append("逍遥子").click(() => SendCommand(XY["逍遥子"])),
        $(`<span class="span-btn"></span>`).append("苏星河").click(() => SendCommand(XY["苏星河"])),
        $(`<span class="span-btn"></span>`).append("薛慕华").click(() => SendCommand(XY["薛慕华"])),
        $(`<br>`),
        $(`<span class="span-btn"></span>`).append("首席").click(() => SendCommand(XY["首席"])),
        $(`<span class="span-btn"></span>`).append("门派后勤管理员").click(() => SendCommand(XY["门派后勤管理员"]))
      ));
    };
    let toSchoolGB = function () {
      AddContent($("<div></div>").append(
        $(`<span class="span-btn"></span>`).append("洪七公").click(() => SendCommand(GB["洪七公"])),
        $(`<span class="span-btn"></span>`).append("鲁有脚").click(() => SendCommand(GB["鲁有脚"])),
        $(`<span class="span-btn"></span>`).append("简长老").click(() => SendCommand(GB["简长老"])),
        $(`<span class="span-btn"></span>`).append("左全").click(() => SendCommand(GB["左全"])),
        $(`<br>`),
        $(`<span class="span-btn"></span>`).append("首席").click(() => SendCommand(GB["首席"])),
        $(`<span class="span-btn"></span>`).append("门派后勤管理员").click(() => SendCommand(GB["门派后勤管理员"]))
      ));
    };
    let toSchoolSS = function () {
      AddContent($("<div></div>").append(
        $(`<span class="span-btn"></span>`).append("雾中楼").click(() => SendCommand(SS["雾中楼"])),
        $(`<span class="span-btn"></span>`).append("李四").click(() => SendCommand(SS["李四"])),
        $(`<span class="span-btn"></span>`).append("何小二").click(() => SendCommand(SS["何小二"])),
        $(`<br>`),
        $(`<span class="span-btn"></span>`).append("首席").click(() => SendCommand(SS["首席"])),
        $(`<span class="span-btn"></span>`).append("门派后勤管理员").click(() => SendCommand(SS["门派后勤管理员"]))
      ));
    };
    let toQiTa = function () {
      AddContent($("<div></div>").append(
        $(`<span class="span-btn"></span>`).append("武道塔").click(() => SendCommand(QT["武道塔"])),
        $(`<br>`),
        $(`<span class="span-btn"></span>`).append("襄阳城").click(() => SendCommand(XYC["襄阳城"])),
        $(`<span class="span-btn"></span>`).append("东城门").click(() => SendCommand(XYC["东城门"])),
        $(`<span class="span-btn"></span>`).append("南城门").click(() => SendCommand(XYC["南城门"])),
        $(`<span class="span-btn"></span>`).append("西城门").click(() => SendCommand(XYC["西城门"])),
        $(`<span class="span-btn"></span>`).append("北城门").click(() => SendCommand(XYC["北城门"])),
        $(`<br>`),
        $(`<span class="span-btn"></span>`).append("帮派练功房").click(() => SendCommand(QT["帮派练功房"])),
        $(`<span class="span-btn"></span>`).append("帮派炼丹室").click(() => SendCommand(QT["帮派炼丹室"])),
        $(`<br>`),
        $(`<span class="span-btn"></span>`).append("小树林快速进退20次").click(() => xsl20()),
      ));
    };

    let toQingAn = function () {
      let schoolNames = ["无门无派", "武当派", "少林派", "华山派", "峨眉派", "逍遥派", "丐帮", "杀手楼"];
      let goTo = [0, WD["首席"], SL["首席"], HS["首席"], EM["首席"], XY["首席"], GB["首席"], SS["首席"]];
      let index = schoolNames.findIndex(schoolName => {
        return schoolName === role.family;
      });
      if (index === 0) {
        AddContent("<hir>无门无派无法请安!\n</hir>");
        return;
      } else {
        AddContent(`请安目标:<hir>${schoolNames[index]}</hir>!!!\n`);
        SendCommand("stopstate");
      }
      SendCommand(goTo[index]);
      let tag_qa = null;
      tag_qa = addListener(function (event, message) {
        if (message.type === "items") {
          room.items.forEach(item => {
            if (/金牌杀手|首席弟子|大师姐|大师兄/.test(item.name)) {
              SendCommand("ask2 " + item.id);
              removeListener(tag_qa);
            }
          });
        }
      });
    };

    function xsl20() {
      let cmd = ["tasks"];
      for (let i = 0; i < 20; i++) {
        cmd.push("cr yz/lw/shangu");
        cmd.push(250);
        cmd.push("cr over");
        cmd.push(250);
      }
      cmd.push("tasks");
      SendCommand(cmd);
    }

    /********************BODY********************/
    GM_addStyle(`
      body { width: 100%; display: flex; flex-flow: row nowrap; }
      .container, .login-content { width: 370px; flex: 1 0 auto; margin: 0; }
      .left, .right { width:370px; height:100%; flex: 0 0 auto; margin: 0 10px; }
      `);
    $("body").append(
      $(`<div class="left"></div>`),
      $(`<div class="right"></div>`),
      $(`<audio id="beep" preload="auto"></audio>`).append(`<source src="https://cdn.jsdelivr.net/gh/mapleobserver/wsmud-script/plugins/complete.mp3" type="audio/mpeg">`)
    );
    /********************RIGHT********************/
    {
      GM_addStyle(`
      .right{ order: 1; display: flex; flex-direction: column; flex-wrap: nowrap; }
      .msg { height: auto; overflow: auto; flex: 0 0 auto; font-size: 14px; line-height: 16px; max-height: 160px; }
      .chat { flex: 1 1 auto; max-height: 100%; }
      `);
      $(".right").append(
        $(`<div class="msg chat"></div>`),
        $(`<div class="msg tm"></div>`),
        $(`<div class="msg fam"></div>`),
        $(`<div class="msg pty"></div>`),
        $(`<div class="msg es"></div>`),
        $(`<div class="msg sys rumor"></div>`),
        $(`<div class="msg pickup"></div>`),
        $(`<div class="msg tool"></div>`)
      );
    }
    /********************LEFT********************/
    GM_addStyle(`
      .left { order: -1; display: flex; flex-direction: column; flex-wrap: nowrap; }
      .left-content { width: 100%; height: auto; flex: 1 1 auto; }

      .left-hotkeys { width: 100%; height: calc(4 * 37px); flex: 0 0 auto; padding-left: 5px; }
      .left-console { width: 100%; min-height: 150px; flex: 0 0 auto; }
      `);
    $(".left").append(
      $(`<div class="left-content"></div>`),
      $(`<div class="left-hotkeys"></div>`),
      $(`<div class="left-console"></div>`),
    );
    {
      $(".left-hotkeys").append(
        $("<div></div>").append(
          $(`<span class="span-btn"></span>`).append("信息").click(clickInfo),
          $(`<span class="span-btn"></span>`).append("技能").click(clickSkill),
          $(`<span class="span-btn"></span>`).append("背包").click(clickPack),
          $(`<span class="span-btn"></span>`).append("任务").click(() => { SendCommand("tasks") }),
          $(`<span class="span-btn"></span>`).append("预配").click(saveEq),
          $(`<span class="span-btn" eq="1"></span>`).append("<hik>换壹</hik>").click(loadEq),
          $(`<span class="span-btn" eq="2"></span>`).append("<hik>换贰</hik>").click(loadEq),
          $(`<span class="span-btn" eq="3"></span>`).append("<hik>换叁</hik>").click(loadEq)
        ),
        $("<div></div>").append(
          $(`<span class="span-btn"></span>`).append("交换").click(changeLeftRight),
          $(`<span class="span-btn"></span>`).append("隐藏").click(hideLeftRight),
          $(`<span class="span-btn"></span>`).append("清屏").click(clearRightMsg),
          $(`<span class="span-btn"></span>`).append("退队").click(() => SendCommand("team out")),
          $(`<span class="span-btn"></span>`).append("退本").click(() => SendCommand("cr over")),
          $(`<span class="span-btn"></span>`).append("重置").click(() => SendCommand("lingwu reset")),
          $(`<span class="span-btn"></span>`).append("防掉").click(keepOnline),
          $(`<span class="span-btn"></span>`).append("提示").click(() => Beep())
        ),
        $("<div></div>").append(
          $(`<span class="span-btn"></span>`).append("修炼").click(() => SendCommand(YZC["修炼"])),
          $(`<span class="span-btn"></span>`).append("打坐").click(() => SendCommand(YZC["打坐"])),
          $(`<span class="span-btn"></span>`).append("疗伤").click(() => SendCommand(YZC["疗伤"])),
          $(`<span class="span-btn"></span>`).append("挖矿").click(() => SendCommand("wakuang")),
          $(`<span class="span-btn"></span>`).append("衙门").click(() => SendCommand(YZC["衙门"])),
          $(`<span class="span-btn"></span>`).append("当铺").click(() => SendCommand(YZC["当铺"])),
          $(`<span class="span-btn"></span>`).append("请安").click(toQingAn),
          $(`<span class="span-btn"></span>`).append("送花").click(() => SendCommand("greet 99")),
        ),
        $("<div></div>").append(
          $(`<span class="span-btn"></span>`).append("武当").click(toSchoolWD),
          $(`<span class="span-btn"></span>`).append("少林").click(toSchoolSL),
          $(`<span class="span-btn"></span>`).append("华山").click(toSchoolHS),
          $(`<span class="span-btn"></span>`).append("峨眉").click(toSchoolEM),
          $(`<span class="span-btn"></span>`).append("逍遥").click(toSchoolXY),
          $(`<span class="span-btn"></span>`).append("丐帮").click(toSchoolGB),
          $(`<span class="span-btn"></span>`).append("杀手").click(toSchoolSS),
          $(`<span class="span-btn"></span>`).append("其他").click(toQiTa),
        ),
      );
    }
    {
      $(".left-console").append(
        $(`<div class="left-console-show"></div>`),
        $(`<div class="left-console-send"></div>`).append(
          $(`<input type="text" readonly onfocus="this.removeAttribute('readonly');" id="send-input">`),
          $(`<div class="item-commands"></div>`).append(`<span id="send-btn">发送</span>`))
      ); GM_addStyle(`
      .left-console { display: flex; flex-direction: column; flex-wrap: nowrap; }
      .left-console-show { height:150px; flex: 0 0 auto; overflow: auto; border: gray solid 1px; border-radius: 3px; }
      .left-console-send { height: 40px; flex: 0 0 auto; }
      .left-console-send { display: flex; flex-direction: row; flex-wrap: nowrap; }
      #send-input { flex: 1 0 auto; background-color: gray; color: white; font-size: 14px; height: 20px; margin: 7px 0; }
      #send-btn { flex: 0 0 auto; font-size: 12px; margin: 8px 0 0 7px; }
      `);
    }//指令区域
    $("#send-input").keypress(function (key) {
      if (key.which == 13) $("#send-btn").click();
    });//指令输入框
    $("#send-btn").click(function () {
      let cmd = $("#send-input").val();
      if (!cmd) return;
      $(".left-console-show").append(
        $("<div></div>").append(
          $(`<hiy></hiy>`).append(">> "),
          $(`<span class="span-btn"><hiy>${cmd}</hiy></span>`).click(() => SendCommand(cmd))));
      websocket.send(cmd);
      AutoScroll(".left-console-show");
      $("#send-input").val("");
    });//指令发送键
    /********************LEFT-CONTENT********************/
    {
      GM_addStyle(`
      .left-content { margin: 5px 0; font-size: 16px; overflow: auto; }
      .left-content { display: flex; flex-direction: column; flex-wrap: nowrap; }
      .content-title { flex: 0 0 auto; border: gray solid 1px; border-radius: 3px; display: flex; }
      .title-tag { dispaly: inline-block; text-align: right; flex: 1 0 auto; }

      .content-box { flex: 0 1 auto; border: gray solid 1px; border-radius: 3px; margin-top: 5px; overflow: auto; }
      .content-pickup { min-height: 50px; max-height: 190px; flex: 1 1 auto; }
      .pickup-row { display: flex; }
      .pickup-add { flex: 0 0 auto; }
      .pickup-count { flex: 0 1 999px; dispaly: inline-block; text-align: right; }
      .info-row { display: flex; }
      .info-item { flex: 0 1 999px; dispaly: inline-block; text-align: center; }
      .info-title { flex: 0 0 65px; dispaly: inline-block; text-align: center; }
      .skill-row { display: flex; }
      .skill-name { cursor: pointer; }
      .skill-eq {}
      .skill-level { dispaly: inline-block; text-align: right; flex: 1 0 auto; }

      .item-row { display: flex; border-bottom: gray dotted 0.5px; }
      .item-name { cursor: pointer; }
      .item-count { dispaly: inline-block; text-align: right; flex: 1 0 auto; }
      `);
      $(".left-content").append(
        $(`<div class="content-title"></div>`),
        $(`<div class="content-box content-info"></div>`),
        $(`<div class="content-box content-pickup"></div>`),
        $(`<div class="content-box content-pack"></div>`),
        $(`<div class="content-box content-skill"></div>`),
        $(`<div class="content-box content-setting"></div>`),
      );
      $(".content-box").hide();
      $(".content-info").show();
      $(".content-pickup").show();
      $(".content-title").append(
        $(`<span> </span>`), $(`<span class="role_level">LEVEL</span>`), $(`<span> </span>`),
        $(`<span class="role_name">NAME</span>`), $(`<span> </span>`),
        $(`<ord class="role_id">ID</ord>`),
        $(`<hiy class="title-tag">wsmud_funny</hiy>`)
      );
    }
    {
      $(".content-info").append(
        $(`<div class="info-row"></div>`).append(
          $(`<span class="info-title">性别<span>`),
          $(`<span class="info-item role_gender">?<span>`),
          $(`<span class="info-title">年龄<span>`),
          $(`<span class="info-item role_age">九十九岁<span>`),
        ),
        $(`<div class="info-row"></div>`).append(
          $(`<span class="info-title">门派<span>`),
          $(`<span class="info-item role_family">无门无派<span>`),
          $(`<span class="info-title">功绩<span>`),
          $(`<span class="info-item role_gongji">999999<span>`),
        ),
        $(`<div class="info-row"></div>`).append(
          $(`<span class="info-title">经验<span>`),
          $(`<span class="info-item role_exp">999999<span>`),
          $(`<span class="info-title">潜能<span>`),
          $(`<span class="info-item role_pot">999999<span>`),
        ),
        $(`<div class="info-row"></div>`).append(
          $(`<span class="info-title">气血<span>`),
          $(`<span class="info-item"><span class="role_hp">0</span>/<hig class="role_max_hp">999999</hig><span>`),
        ),
        $(`<div class="info-row"></div>`).append(
          $(`<span class="info-title">内力<span>`),
          $(`<span class="info-item"><span class="role_mp">0</span>/<hig class="role_max_mp">999999</hig>/<hic class="role_limit_mp">999999<hic><span>`),
        ),
        $(`<div class="info-row"></div>`).append(
          $(`<span class="info-title">臂力<span>`),
          $(`<span class="info-item"><hiy class="role_str">15</hiy>+<span class="role_str_add">999</span><span>`),
          $(`<span class="info-title">根骨<span>`),
          $(`<span class="info-item"><hiy class="role_con">15</hiy>+<span class="role_con_add">999</span><span>`),
        ),
        $(`<div class="info-row"></div>`).append(
          $(`<span class="info-title">身法<span>`),
          $(`<span class="info-item"><hiy class="role_dex">15</hiy>+<span class="role_dex_add">999</span><span>`),
          $(`<span class="info-title">悟性<span>`),
          $(`<span class="info-item"><hiy class="role_int">15</hiy>+<span class="role_int_add">999</span><span>`),
        ),
        $(`<div class="info-row"></div>`).append(
          $(`<span class="info-title">攻击<span>`),
          $(`<hig class="info-item role_gj">99999<hig>`),
          $(`<span class="info-title">防御<span>`),
          $(`<hig class="info-item role_fy">99999<hig>`),
        ),
        $(`<div class="info-row"></div>`).append(
          $(`<span class="info-title">命中<span>`),
          $(`<hig class="info-item role_mz">99999<hig>`),
          $(`<span class="info-title">招架<span>`),
          $(`<hig class="info-item role_zj">99999<hig>`),
        ),
        $(`<div class="info-row"></div>`).append(
          $(`<span class="info-title">暴击<span>`),
          $(`<hig class="info-item role_bj">100%<hig>`),
          $(`<span class="info-title">躲闪<span>`),
          $(`<hig class="info-item role_ds">99999<hig>`),
        ),
        $(`<div class="info-row"></div>`).append(
          $(`<span class="info-title">终伤<span>`),
          $(`<hig class="info-item role_add_sh">100%<hig>`),
          $(`<span class="info-title">攻速<span>`),
          $(`<hig class="info-item role_gjsd">99999<hig>`),
        ),
        $(`<div class="info-row"></div>`).append(
          $(`<span class="info-title">忽视防御<span>`),
          $(`<span class="info-item role_diff_fy">99%<span>`),
          $(`<span class="info-title">伤害减免<span>`),
          $(`<span class="info-item role_diff_sh">99%<span>`),
        ),
        $(`<div class="info-row"></div>`).append(
          $(`<span class="info-title">暴击伤害<span>`),
          $(`<span class="info-item role_add_bj">99%<span>`),
          $(`<span class="info-title">暴击抵抗<span>`),
          $(`<span class="info-item role_diff_bj">99%<span>`),
        ),
        $(`<div class="info-row"></div>`).append(
          $(`<span class="info-title">增加忙乱<span>`),
          $(`<span class="info-item role_busy">0秒+0%<span>`),
          $(`<span class="info-title">忽视忙乱<span>`),
          $(`<span class="info-item role_diff_busy">0秒+0%<span>`),
        ),
        $(`<div class="info-row"></div>`).append(
          $(`<span class="info-title">释放速度<span>`),
          $(`<span class="info-item role_releasetime">0秒+0%<span>`),
          $(`<span class="info-title">冷却速度<span>`),
          $(`<span class="info-item role_distime">0秒+0%<span>`),
        ),
        $(`<div class="info-row"></div>`).append(
          $(`<span class="info-title">打坐效率<span>`),
          $(`<span class="info-item role_dazuo_per">99%<span>`),
          $(`<span class="info-title">内力减耗<span>`),
          $(`<span class="info-item role_expend_mp">0秒+0%<span>`),
        ),
        $(`<div class="info-row"></div>`).append(
          $(`<span class="info-title">练习效率<span>`),
          $(`<span class="info-item role_lianxi_per">99%<span>`),
          $(`<span class="info-title">学习效率<span>`),
          $(`<span class="info-item role_study_per">99%<span>`),
        ),
        $(`<div class="info-row"></div>`).append(
          $(`<span class="info-title">财产<span>`),
          $(`<span class="info-item role_money">999999两<hiy>黄金</hiy><span>`),
        ),
      );
    }//info
    // ;

    function saveEq() {
      AddContent(
        $(`<div></div>`).append(
          $(`<hic>建议刷新技能和背包之后再保存!\n</hic>`),
          $(`<span class="span-btn" eq="1">保存到配置壹</span>`).click(save),
          $(`<span class="span-btn" eq="2">保存到配置贰</span>`).click(save),
          $(`<span class="span-btn" eq="3">保存到配置叁</span>`).click(save)
        )
      );
      function save() {
        let index = $(this).attr("eq");
        let key = `${id}.eq.${index}`;
        let cmd = [];
        let name = ["0", "配置壹", "配置贰", "配置叁"];
        let str = `<hir>以下配置被保存到<hiw>${name[index]}</hiw>!</hio>\n`;

        let base = ["unarmed", "force", "parry", "dodge", "sword", "blade", "club", "staff", "whip", "throwing"];
        base.forEach(skid => {
          if (skills[skid] && skills[skid].enable_skill) {
            cmd.push(`enable ${skid} ${skills[skid].enable_skill}`);
            str += skills[skills[skid].enable_skill].name + "\n";
          }
        });
        cmd.push(1000);
        pack.eqs.forEach(eq => {
          if (eq && eq.id) {
            cmd.unshift("eq " + eq.id);
            str += eq.name + "\n";
          }
        });
        AddContent(str);
        let value = JSON.stringify(cmd);
        localStorage.setItem(key, value);
      }
    }
    function loadEq() {
      let index = $(this).attr("eq");
      let name = ["0", "配置壹", "配置贰", "配置叁"];
      AddContent(`<hir>正在加载<hiw>${name[index]}</hiw>!</hir>\n`);
      let key = `${id}.eq.${index}`;
      let value = localStorage.getItem(key);
      let cmd = JSON.parse(value);
      SendCommand(cmd);
    }

    /****************************************/

    function clickInfo() {
      $(".content-box").hide();
      $(".content-info").show();
      $(".content-pickup").show();
      SendCommand(["score2", "score"]);
      setTimeout(() => $(".dialog-close").click(), 500);
    }
    function clickSkill() {
      $(".content-box").hide();
      $(".content-skill").show();
      SendCommand("cha");
      setTimeout(() => {
        $(".content-skill").html("");//clear
        let base = ["unarmed", "force", "parry", "dodge", "sword", "blade", "club", "staff", "whip", "throwing",
          "literate", "lianyao", "bite"];
        base.forEach(id => {
          if (skills[id]) {
            let name = skills[id].name;
            let level = skills[id].level;
            let exp = skills[id].exp < 10 ? `0${skills[id].exp}%` : `${skills[id].exp}%`;
            let enable = skills[id].enable_skill ? "已装备:" + skills[skills[id].enable_skill].name : "";
            $(".content-skill").append(
              $(`<div class="skill-row"><div>`).append(
                $(`<span class="skill-name">${name} </span>`),
                $(`<span class="skill-eq">${enable}</span>`),
                $(`<span class="skill-level">${id} ${level}级${exp}</span>`),
              )
            );
          }
        });

        let skillArray = [];
        for (const id in skills) if (!base.includes(id)) skillArray.push(skills[id]);
        skillArray.sort((a, b) => {
          if (b.level === a.level) return b.color - a.color;
          else return b.level - a.level;
        });

        skillArray.forEach(skill => {
          let enables = skill.can_enables;
          let str = "enable";
          enables.forEach(enable => str = str + "," + enable);
          let exp = skill.exp < 10 ? `0${skill.exp}%` : `${skill.exp}%`;

          $(".content-skill").append(
            $(`<div class="skill-row" enable="${str}"><div>`).append(
              $(`<span class="skill-name">${skill.name}</span>`),
              $(`<span class="skill-level">${skill.id} ${skill.level}级${exp}</span>`)
            ).click(function () {
              let enables = $(this).attr("enable");
              let x = enables.split(",");
              x.splice(0, 1);
              AddContent($(`<span>${skill.name}\n</span>`));
              x.forEach(enable => {
                AddContent($(`<span class="span-btn">装备${skills[enable].name}</span>`)
                  .click(() => SendCommand(`enable ${enable} ${skill.id}`)));
              });
              AddContent($(`<span class="span-btn">练习</span>`).click(() => SendCommand(`lianxi ${skill.id}`)));
              AddContent(`\n`);
            })
          );
        });
        AddContent(`<hic>技能数据已刷新!\n</hic>`);
      }, 1000);
    };
    function clickPack() {
      $(".content-box").hide();
      $(".content-pack").show();
      SendCommand("pack");
      setTimeout(() => {
        $(".content-pack").html("");
        pack.items.forEach(item => {
          let value = Money2Str(item.value);
          value = (value === 0) ? "" : `每${item.unit}${value}`;
          value = `<span style="font-size:0.8em">${value} </span>`;
          $(".content-pack").append(
            $(`<div class="item-row"></div>`).append(
              $(`<span class="item-name"></span>`).append(item.name),
              $(`<span class="item-count"></span>`).append(`${value}共${item.count}${item.unit}`)
            )
          );
        });
        AddContent(`<hic>背包数据已刷新!\n</hic>`);
      }, 1000);

    };
  });

  /********************全局可用的方法********************/
  function Str2Obj(str) {
    if (str[0] === "{") {
      return (new Function("return " + str))();
    } else {
      return { "type": "text", "text": str };
    }
  }
  function Time2Str() {
    let date = new Date();
    let str = date.toString().substr(16, 5);
    return str;
  }
  function Money2Str(number) {
    if (number == 0 || isNaN(number)) return 0;
    let str = "" + number;
    let c = str.substring(str.length - 2, str.length);
    if (c && c !== "00") {
      c = parseInt(c) + "个<yel>铜板</yel>";
    } else c = "";
    let b = str.substring(str.length - 4, str.length - 2);
    if (b && b !== "00") {
      b = parseInt(b) + "两<wht>白银</wht>";
    } else b = "";
    let a = str.substring(0, str.length - 4);
    if (a) a = a + "两<hiy>黄金</hiy>";
    return a + b + c;
  }
  function AutoScroll(name) {
    if (name) {
      let scrollTop = $(name)[0].scrollTop;
      let scrollHeight = $(name)[0].scrollHeight;
      let height = Math.ceil($(name).height());
      if (scrollTop < scrollHeight - height) {
        let add = (scrollHeight - height < 120) ? 1 : Math.ceil((scrollHeight - height) / 120);
        $(name)[0].scrollTop = scrollTop + add;
        setTimeout(function () {
          AutoScroll(name);
        }, 1000 / 120);
      }
    }
  }//滚动
  function DeepCopy(object) {
    let result = {};
    for (const key in object) {
      result[key] = (typeof object[key] === "object") ? DeepCopy(object[key]) : object[key];
    }
    return result;
  }//拷贝
  function SendCommand(command) {
    if (command instanceof Array) {
      if (command.length === 0) return;
      let cmd1 = command[0];
      let cmd2 = command.slice(1);
      if (typeof cmd1 === "number") {
        setTimeout(() => SendCommand(cmd2), cmd1);
      } else if (cmd1) {
        SendCommand(cmd1);
        SendCommand(cmd2);
      }
    } else if (typeof command === "string") {
      websocket.send(command);
      if (!isMoblie) {
        $(".left-console-show").append(`<div> >> ${command}</div>`);
        AutoScroll(".left-console-show");
      }
    }
  }//发送
  function AddContent(element) {
    $(".content-message pre").append(element);
    AutoScroll(".content-message");
    return false;
  }
  function Beep() {//提示音
    document.getElementById("beep").play();
    AddContent(
      $(`<span></span>`).append(
        $(`<span class="span-btn"><提示音><span>`).click(function () {
          AddContent(
            $(`<span></span>`).append(
              $(`<hiy>如无声音,请检查音源地址是否可以正常访问。\n</hiy>`),
              $(`<hiy>https://cdn.jsdelivr.net/gh/mapleobserver/wsmud-script/plugins/complete.mp3\n</hiy>`),
              $(`<hic>反正有VPN的肯定会响,如遇特殊情况,请自行调低音量。\n</hic>`),
              $(`<span>Safari浏览器需要修改此网站设置为允许自动播放媒体。\n</span>`)
            )
          );
        }),
        $(`<span>\n</span>`)
      )
    );
  }

  /********************暴露********************/
  unsafeWindow.funny = {
    role: role,
    skills: skills,
    pack: pack,
    title: title,
    room: room,
    exits: exits,

    SendCommand: SendCommand,
    Beep: Beep,
  };
})();