FightButtonLibrary

Library for fight button usage start

Dieses Skript sollte nicht direkt installiert werden. Es handelt sich hier um eine Bibliothek für andere Skripte, welche über folgenden Befehl in den Metadaten eines Skriptes eingebunden wird // @require https://update.greasyfork.org/scripts/489910/1344904/FightButtonLibrary.js

// ==UserScript==
// @name         FightButtonLibrary
// @namespace    http://tampermonkey.net/
// @version      0.19
// @description  Library for fight button usage start
// @author       me
// @grant        GM_getValue
// @grant        GM_setValue
// @grant        GM_xmlhttpRequest
// @esversion    8
// ==/UserScript==

(function() {
    'use strict';
    let step={};
    let sfight="";


     
    // Function to prompt user for API key
    function promptForApiKey() {
        var apiKey = prompt("Please enter your API key:");
        if (apiKey !== null && apiKey !== "") {
            GM_setValue("apiKey", apiKey); // Save API key locally
            return apiKey;
        } else {
            alert("API key cannot be empty!");
            return null;
        }
    }

    // Function to start the process
    function startProcess() {
        // Check if API key is already saved
        var savedApiKey = GM_getValue("apiKey");

        if (!savedApiKey) {
            savedApiKey = promptForApiKey();
        }

        if (savedApiKey) {
            // Extract user ID from URL
            var url = window.location.href;
            var userIdMatch = url.match(/user2ID=(\d+)/);
            var userId = userIdMatch ? userIdMatch[1] : null;

            if (userId) {
                // Define the URL
                var apiUrl = "https://api-torn-members.glitch.me/update/";

                // Define the query parameters
                var query = {
                    "item": "startFight",
                    "key": savedApiKey,
                    "opponent": userId,
                };

                // Construct the full URL with query parameters
                var fullUrl = apiUrl + "?item=" + query.item + "&key=" + query.key +"&opponent=" + query.opponent;

                // Send the request
                GM_xmlhttpRequest({
                    method: "GET",
                    url: fullUrl,
                    onload: function(response) {
                        handleResponse(response.responseText); // Handle the response
                        

                    },
                    onerror: function(error) {
                        console.error("Request failed:", error);
                    }
                });
            } else {
                console.error("User ID not found in URL.");
            }
        }
    }

    // Function to handle the response
    function handleResponse(responseText) {
        step=JSON.parse(responseText);
        sfight=step.warlink;
        //alert(sfight)
    }
    //create and style the button
    const coverDiv = createDiv('tornCoverDiv', 'fixed', '25%', '51%', '280px', '140px');
    const infoDiv = createDiv('tornInfoDiv', 'fixed', '25%', '86%', '170px', '420px');
    // Create and style button element
    const newButton = createButton('tornNewButton', 'fixed', coverDiv.style.top, coverDiv.style.left);
    //create the divs
    function createDiv(id, position, top, left, width, height) {
        const div = document.createElement('div');
        div.id = id;
        div.style.position = position;
        div.style.top = top;
        div.style.left = left;
        div.style.backgroundColor = 'black';
        div.style.color = 'white';
        div.style.padding = '10px';
        div.style.zIndex = '9998';
        div.style.width = width;
        div.style.height = height;
        div.style.textAlign = 'center';
        div.style.display = 'none';
        document.body.insertBefore(div, document.body.firstChild);
        return div;
    }
     // create the button
    function createButton(id, position, top, left) {
        const button = document.createElement('button');
        button.id = id;
        button.classList = 'torn-btn';
        button.style.position = position;
        button.style.top = top;
        button.style.left = left;
        button.style.transform = 'translate(75px,120px)';
        button.style.width = '170px';
        button.style.color = 'white';
        button.style.zIndex = '9999';
        button.style.display = 'none';
        button.textContent = 'WAIT for Counter';
        button.disabled = true;
        document.body.insertBefore(button, document.body.firstChild);
        return button;
    }
    
    
        
    


            


    // Expose the startProcess function to be called externally
    window.updateItemLibrary = {
        startProcess: startProcess
    };
    window.getSFight = function() {
        return sfight;
    };

})();