您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
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enter something useful
// ==UserScript== // @name HUP Javascript mikulás // @namespace https://greasyfork.org/en/scripts/7053 // @version 0.2.2 // @description enter something useful // @match http://hup.hu/* // @match https://hup.hu/* // @run-at document-end // @copyright 2024+, Én // ==/UserScript== var FLAKE_COUNT = 60; var UPDATE_INTERVAL = 33; var SPEED = 1.0; var WIND_SPEED = 0.0; var WIDTH = 137; var HEIGHT = 206; var image = "/images/xmas/xmas" + ((new Date().getDate() % 10) + 1) + ".jpg"; var flakes = []; var obj = null; var images = document.getElementsByTagName("img"); for(var i = 0; i < images.length; i++){ if(images[i].src.match(/https?:\/\/hup\.hu\/images\/xmas\/xmas2\.gif/) !== null){ obj = images[i].parentElement; obj.removeChild(images[i]); break; } } if(obj !== null){ var canvas = document.createElement("canvas"); canvas.style.cssText = "background-image: url('" + image + "')"; canvas.width = WIDTH; canvas.height = HEIGHT; obj.appendChild(canvas); var context = canvas.getContext("2d"); context.fillStyle = "rgba(255, 255, 255, 1.0)"; for(i = 0; i < FLAKE_COUNT; i++){ var flake = {x: Math.random() * WIDTH, y: Math.random() * HEIGHT, //r: (Math.random() * 1.5) + 1, r: ((i / (FLAKE_COUNT - 1.0)) * 1.5) + 1, dir: 0}; if(Math.random() > 0.5){ flake.dir = 1; }else{ flake.dir = -1; } flakes.push(flake); } var update = function(){ for(var i = 0; i < FLAKE_COUNT; i++){ flake = flakes[i]; flake.y = (flake.y + (flake.r * SPEED)) % (HEIGHT + flake.r); flake.x = flake.x + (flake.r * 0.08 * SPEED * flake.dir) + (WIND_SPEED * flake.r); if(flake.x + flake.r < 0.0){ flake.x = WIDTH + flake.r; }else if(flake.x - flake.r > WIDTH){ flake.x = 0.0 - flake.r; } } context.clearRect(0, 0, WIDTH, HEIGHT); context.beginPath(); for(i = 0; i < FLAKE_COUNT; i++){ flake = flakes[i]; context.moveTo(flake.x, flake.y); context.arc(flake.x, flake.y, flake.r, 0, Math.PI * 2, true); } context.fill(); }; setInterval(update, UPDATE_INTERVAL); }