RS Slide Captcha Solver

Auto-solve slide puzzle captcha

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Greasemonkey 油猴子Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name           RS Slide Captcha Solver
// @namespace      RS Slide puzzle captcha 
// @version        1.3
// @description    Auto-solve slide puzzle captcha
// @author         Shnethan
// @match          *://*.gamefaucet.fun/*
// @icon           https://docs.rs/-/rustdoc.static/favicon-32x32-eab170b8.png
// @license        © Shnethan
// @grant          none

// ==/UserScript==
 
         /*
                 * Copyright (c) 2026 Shnethan . All rights reserved.
         */

(() => {

    let b = false;

    const w = ms => new Promise(r => setTimeout(r, ms));

    const v = () => {
        const x = document.querySelector('#captchaBox');
        if (!x) return false;

        return (
            x.classList.contains('verified') ||
            (
                x.querySelector('input[name="rscaptcha_token"]')?.value?.length > 10 &&
                x.querySelector('input[name="rscaptcha_response"]')?.value?.length > 10
            )
        );
    };

    const r = () => {
        const g = document.querySelector('.gc-picture');
        const t = document.querySelector('.gc-tile');
        const s = document.querySelector('.gc-drag-block');

        return g && t && s &&
            g.complete && g.naturalWidth &&
            g.style.display !== 'none' &&
            t.style.display !== 'none';
    };

    const o = async () => {
        if (v()) return;

        const x = document.querySelector('#captchaBox');
        if (!x) return;

        ['mousedown', 'mouseup', 'click'].forEach(t =>
            x.dispatchEvent(new MouseEvent(t, {
                bubbles: true,
                cancelable: true,
                view: window
            }))
        );

        await w(900);
    };

    const f = async () => {
        const k = document.querySelector('.gc-icon-block svg:last-of-type');
        if (!k) return;

        k.dispatchEvent(new MouseEvent('click', {
            bubbles: true
        }));
        await w(1400);
    };

    const i = m => {
        const c = document.createElement('canvas');
        const x = c.getContext('2d');

        c.width = m.naturalWidth;
        c.height = m.naturalHeight;

        x.drawImage(m, 0, 0);

        try {
            return x.getImageData(0, 0, c.width, c.height);
        } catch {
            return null;
        }
    };

    const g = d => {
        const w = d.width;
        const h = d.height;
        const o = new Float32Array(w * h);

        for (let i = 0, j = 0; i < d.data.length; i += 4, j++)
            o[j] = d.data[i] * 0.299 + d.data[i + 1] * 0.587 + d.data[i + 2] * 0.114;

        return {
            g: o,
            w: w,
            h: h
        };
    };

    const s = (m) => {
        const w = m.w;
        const h = m.h;
        const o = new Float32Array(w * h);

        const x = [-1, 0, 1, -2, 0, 2, -1, 0, 1];
        const y = [-1, -2, -1, 0, 0, 0, 1, 2, 1];

        for (let j = 1; j < h - 1; j++) {
            for (let i = 1; i < w - 1; i++) {
                let p = 0,
                    q = 0,
                    k = 0;

                for (let b = -1; b <= 1; b++) {
                    for (let a = -1; a <= 1; a++) {
                        const v = m.g[(j + b) * w + (i + a)];
                        p += v * x[k];
                        q += v * y[k++];
                    }
                }
                o[j * w + i] = Math.sqrt(p * p + q * q);
            }
        }

        return {
            g: o,
            w: w,
            h: h
        };
    };

    const n = (g, p, x, y) => {
        let a = 0,
            b = 0,
            n = p.w * p.h;

        for (let j = 0; j < p.h; j++) {
            for (let i = 0; i < p.w; i++) {
                a += g.g[(y + j) * g.w + (x + i)];
                b += p.g[j * p.w + i];
            }
        }

        let u = a / n,
            v = b / n,
            num = 0,
            d1 = 0,
            d2 = 0;

        for (let j = 0; j < p.h; j++) {
            for (let i = 0; i < p.w; i++) {
                let s = g.g[(y + j) * g.w + (x + i)] - u;
                let t = p.g[j * p.w + i] - v;
                num += s * t;
                d1 += s * s;
                d2 += t * t;
            }
        }

        return Math.sqrt(d1 * d2) < 1e-6 ? 0 : num / Math.sqrt(d1 * d2);
    };

    const h = (gImg, pImg, t) => {
        const bgMat = s(g(i(gImg)));
        const pcMat = s(g(i(pImg)));

        let mx = bgMat.w - pcMat.w;
        let bx = 0,
            bst = -1;

        let y = parseInt(t.style.top) || 0;
        y = Math.max(0, Math.min(y, bgMat.h - pcMat.h));

        for (let x = 0; x <= mx; x += 4) {
            let sVal = n(bgMat, pcMat, x, y);
            if (sVal > bst) {
                bst = sVal;
                bx = x;
            }
        }

        return bst > 0.1 ? {
            x: bx,
            w: pcMat.w
        } : null;
    };

    const d = async (e, s, t, y) => {
        e.dispatchEvent(new MouseEvent('mousedown', {
            bubbles: true,
            clientX: s,
            clientY: y,
            buttons: 1
        }));

        await w(120);

        for (let i = 0; i <= 40; i++) {
            let k = i / 40;
            let x = s + (t - s) * (1 - Math.pow(1 - k, 4));

            e.dispatchEvent(new MouseEvent('mousemove', {
                bubbles: true,
                clientX: x,
                clientY: y,
                buttons: 1
            }));

            await w(10);
        }

        e.dispatchEvent(new MouseEvent('mouseup', {
            bubbles: true,
            clientX: t,
            clientY: y
        }));
    };

    const z = async () => {
        if (b || v() || !r()) return;
        b = true;

        const g = document.querySelector('.gc-picture');
        const t = document.querySelector('.gc-tile');
        const m = t.querySelector('img');
        const s = document.querySelector('.gc-drag-block');

        await w(400);

        const a = h(g, m, t);

        if (!a) {
            await f();
            b = false;
            return;
        }

        const c = g.getBoundingClientRect();
        const l = t.getBoundingClientRect();
        const k = s.getBoundingClientRect();

        const q = c.width / g.naturalWidth;
        const j = c.left + (a.x + a.w / 2) * q;
        const e = j - (l.left + l.width / 2);

        const x = k.left + k.width / 2;
        const y = x + e;
        const u = k.top + k.height / 2;

        await d(s, x, y, u);

        await w(1200);
        b = false;
    };

    setInterval(() => {
        if (v()) return;
        if (!r()) o();
        z();
    }, 1500);

})();