Space Exploration Mode - Galaxy Theme

It transforms every site into outer space - stars, planets, nebulae, shooting meteors.

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Greasemonkey 油猴子Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         Space Exploration Mode - Galaxy Theme
// @namespace    http://tampermonkey.net/
// @version      1.1
// @description  It transforms every site into outer space - stars, planets, nebulae, shooting meteors.
// @author       Mustafa Hakan
// @match        *://*/*
// @grant        none
// @run-at       document-end
// ==/UserScript==

(function() {
    'use strict';

    let stars = [], meteors = [], planets = [], nebulaParticles = [];
    let canvas, ctx, W, H, mouseX = 0, mouseY = 0, animId;
    let speed = 0, lastScroll = 0, scrollDirection = 0;

    const PLANET_TYPES = [
        { name: 'Dünya', emoji: '🌍', size: 60, glow: '#4a90d9', orbit: true },
        { name: 'Satürn', emoji: '🪐', size: 70, glow: '#d9a64a', orbit: true },
        { name: 'Jüpiter', emoji: '🪐', size: 80, glow: '#d9b87a', orbit: true },
        { name: 'Mars', emoji: '🔴', size: 40, glow: '#d94a4a', orbit: false },
        { name: 'Ay', emoji: '🌙', size: 35, glow: '#e8e8e8', orbit: false },
        { name: 'Güneş', emoji: '☀️', size: 90, glow: '#ffd700', orbit: false, bright: true },
        { name: 'Neptün', emoji: '🔵', size: 50, glow: '#4a6ad9', orbit: true },
        { name: 'Ateş Gezegeni', emoji: '🟠', size: 45, glow: '#ff6b35', orbit: true }
    ];

    function rand(a, b) { return Math.random() * (b - a) + a; }

    class Star {
        constructor() {
            this.reset(true);
        }
        reset(init) {
            this.x = rand(0, W);
            this.y = init ? rand(0, H) : -5;
            this.size = rand(0.5, 3);
            this.brightness = rand(0.3, 1);
            this.twinkleSpeed = rand(0.005, 0.03);
            this.twinkleOffset = rand(0, Math.PI * 2);
            this.color = ['#fff', '#ffd', '#ddf', '#fdf', '#dff'][Math.floor(rand(0, 5))];
            this.driftX = rand(-0.02, 0.02);
            this.driftY = rand(0.1, 0.5);
        }
        update() {
            this.y += this.driftY + scrollDirection * 0.5;
            this.x += this.driftX;
            if (this.y > H + 5) this.reset(false);
            if (this.x < 0) this.x = W;
            if (this.x > W) this.x = 0;
        }
        draw() {
            const twinkle = Math.sin(Date.now() * this.twinkleSpeed + this.twinkleOffset) * 0.3 + 0.7;
            const alpha = this.brightness * twinkle;
            ctx.fillStyle = this.color;
            ctx.globalAlpha = alpha;
            ctx.beginPath();
            ctx.arc(this.x, this.y, this.size, 0, Math.PI * 2);
            ctx.fill();
            if (this.size > 1.5) {
                ctx.shadowColor = this.color;
                ctx.shadowBlur = this.size * 3;
                ctx.fill();
                ctx.shadowBlur = 0;
            }
            ctx.globalAlpha = 1;
        }
    }

    class Meteor {
        constructor() {
            this.reset();
        }
        reset() {
            this.x = rand(0, W);
            this.y = rand(-100, -10);
            this.length = rand(40, 120);
            this.speed = rand(3, 8);
            this.angle = rand(-0.3, -0.1);
            this.opacity = rand(0.6, 1);
            this.trail = [];
        }
        update() {
            this.trail.push({ x: this.x, y: this.y, alpha: 1 });
            if (this.trail.length > 15) this.trail.shift();
            this.trail.forEach(t => t.alpha -= 0.06);

            this.x += Math.cos(this.angle) * this.speed;
            this.y += Math.sin(this.angle) * this.speed + this.speed * 0.7;

            if (this.y > H + 50 || this.x < -50 || this.x > W + 50) {
                this.reset();
                this.y = rand(-200, -20);
            }
        }
        draw() {
            if (this.trail.length < 2) return;
            ctx.strokeStyle = '#fff';
            ctx.lineWidth = 1.5;
            ctx.lineCap = 'round';
            ctx.beginPath();
            ctx.moveTo(this.trail[0].x, this.trail[0].y);
            for (let i = 1; i < this.trail.length; i++) {
                ctx.lineTo(this.trail[i].x, this.trail[i].y);
            }
            ctx.stroke();

            ctx.fillStyle = '#fff';
            ctx.shadowColor = '#fff';
            ctx.shadowBlur = 8;
            ctx.beginPath();
            ctx.arc(this.x, this.y, 1.5, 0, Math.PI * 2);
            ctx.fill();
            ctx.shadowBlur = 0;
        }
    }

    class Planet {
        constructor() {
            const type = PLANET_TYPES[Math.floor(rand(0, PLANET_TYPES.length))];
            Object.assign(this, type);
            this.x = rand(100, W - 100);
            this.y = rand(80, H - 200);
            this.baseX = this.x;
            this.baseY = this.y;
            this.orbitRadius = rand(30, 80);
            this.orbitSpeed = rand(0.0002, 0.001);
            this.orbitAngle = rand(0, Math.PI * 2);
            this.floatOffset = rand(0, Math.PI * 2);
        }
        update() {
            this.floatOffset += 0.003;
            const floatY = Math.sin(this.floatOffset) * 8;

            if (this.orbit) {
                this.orbitAngle += this.orbitSpeed;
                this.x = this.baseX + Math.cos(this.orbitAngle) * this.orbitRadius;
                this.y = this.baseY + Math.sin(this.orbitAngle) * this.orbitRadius * 0.4 + floatY;
            } else {
                this.y = this.baseY + floatY;
                this.x += (mouseX - W / 2) * 0.0001;
            }

            this.x += scrollDirection * 0.1;

            if (this.x < -50) this.x = W + 50;
            if (this.x > W + 50) this.x = -50;
        }
        draw() {
            ctx.save();
            ctx.translate(this.x, this.y);

            if (this.bright) {
                const gradient = ctx.createRadialGradient(0, 0, this.size * 0.5, 0, 0, this.size * 2);
                gradient.addColorStop(0, 'rgba(255,255,200,0.3)');
                gradient.addColorStop(0.5, 'rgba(255,200,100,0.1)');
                gradient.addColorStop(1, 'rgba(255,150,0,0)');
                ctx.fillStyle = gradient;
                ctx.beginPath();
                ctx.arc(0, 0, this.size * 2, 0, Math.PI * 2);
                ctx.fill();
            }

            ctx.shadowColor = this.glow;
            ctx.shadowBlur = this.bright ? 40 : 20;
            ctx.font = this.size + 'px serif';
            ctx.textAlign = 'center';
            ctx.textBaseline = 'middle';
            ctx.fillText(this.emoji, 0, 0);
            ctx.shadowBlur = 0;

            if (this.orbit) {
                ctx.strokeStyle = 'rgba(255,255,255,0.05)';
                ctx.lineWidth = 1;
                ctx.setLineDash([3, 8]);
                ctx.beginPath();
                ctx.ellipse(0, -Math.sin(this.floatOffset) * 8, this.orbitRadius, this.orbitRadius * 0.4, 0, 0, Math.PI * 2);
                ctx.stroke();
                ctx.setLineDash([]);
            }

            ctx.restore();
        }
    }

    class Nebula {
        constructor() {
            this.reset();
        }
        reset() {
            this.x = rand(0, W);
            this.y = rand(0, H);
            this.size = rand(100, 300);
            this.color = ['rgba(100,50,200,', 'rgba(50,100,200,', 'rgba(200,50,150,', 'rgba(50,200,150,', 'rgba(200,100,50,'][Math.floor(rand(0, 5))];
            this.opacity = rand(0.015, 0.04);
            this.driftX = rand(-0.1, 0.1);
            this.driftY = rand(-0.1, 0.1);
        }
        update() {
            this.x += this.driftX;
            this.y += this.driftY + scrollDirection * 0.2;
            if (this.x < -this.size) this.x = W + this.size;
            if (this.x > W + this.size) this.x = -this.size;
            if (this.y < -this.size) this.y = H + this.size;
            if (this.y > H + this.size) this.y = -this.size;
        }
        draw() {
            const gradient = ctx.createRadialGradient(this.x, this.y, 0, this.x, this.y, this.size);
            gradient.addColorStop(0, this.color + this.opacity + ')');
            gradient.addColorStop(1, 'rgba(0,0,0,0)');
            ctx.fillStyle = gradient;
            ctx.beginPath();
            ctx.arc(this.x, this.y, this.size, 0, Math.PI * 2);
            ctx.fill();
        }
    }

    function createSky() {
        stars = [];
        for (let i = 0; i < 250; i++) stars.push(new Star());
        meteors = [];
        for (let i = 0; i < 3; i++) meteors.push(new Meteor());
        planets = [];
        for (let i = 0; i < 5; i++) planets.push(new Planet());
        nebulaParticles = [];
        for (let i = 0; i < 6; i++) nebulaParticles.push(new Nebula());
    }

    function init() {
        if (document.getElementById('space-canvas')) return;

        canvas = document.createElement('canvas');
        canvas.id = 'space-canvas';
        canvas.style.cssText = `
            position:fixed;top:0;left:0;width:100%;height:100%;
            z-index:2147483640;pointer-events:none;
            background:linear-gradient(180deg,#000011,#0a0a2e 30%,#0d0d1a 60%,#000011);
        `;
        document.body.appendChild(canvas);

        W = canvas.width = window.innerWidth;
        H = canvas.height = window.innerHeight;
        ctx = canvas.getContext('2d');

        createSky();

        window.addEventListener('resize', () => {
            W = canvas.width = window.innerWidth;
            H = canvas.height = window.innerHeight;
            createSky();
        });

        document.addEventListener('mousemove', (e) => {
            mouseX = e.clientX;
            mouseY = e.clientY;
        });

        window.addEventListener('scroll', () => {
            const currentScroll = window.scrollY;
            scrollDirection = currentScroll - lastScroll;
            lastScroll = currentScroll;
            speed = Math.abs(scrollDirection);
            if (speed > 50) speed = 50;
            setTimeout(() => { scrollDirection *= 0.5; }, 200);
        });

        loop();
    }

    function loop() {
        ctx.clearRect(0, 0, W, H);

        const bgGrad = ctx.createLinearGradient(0, 0, 0, H);
        bgGrad.addColorStop(0, '#000011');
        bgGrad.addColorStop(0.3, '#0a0a2e');
        bgGrad.addColorStop(0.6, '#0d0d1a');
        bgGrad.addColorStop(1, '#000011');
        ctx.fillStyle = bgGrad;
        ctx.fillRect(0, 0, W, H);

        nebulaParticles.forEach(n => { n.update(); n.draw(); });
        stars.forEach(s => { s.update(); s.draw(); });
        planets.forEach(p => { p.update(); p.draw(); });
        meteors.forEach(m => { m.update(); m.draw(); });

        if (speed > 5) {
            for (let i = 0; i < Math.floor(speed / 3); i++) {
                const star = new Star();
                star.y = rand(0, H);
                star.driftY = speed * 0.3;
                star.draw();
            }
        }

        ctx.fillStyle = 'rgba(255,255,255,0.02)';
        ctx.font = '12px monospace';
        ctx.fillText('✦ UZAY KEŞİF MODU ✦', 20, H - 20);
        ctx.fillText('Mustafa Hakan', W - 130, H - 20);

        animId = requestAnimationFrame(loop);
    }

    function addInfoBadge() {
        const badge = document.createElement('div');
        badge.style.cssText = `
            position:fixed;top:15px;right:15px;background:rgba(0,0,0,0.6);
            color:#fff;padding:8px 14px;border-radius:20px;font-size:11px;
            z-index:2147483645;font-family:system-ui;pointer-events:none;
            border:1px solid rgba(255,255,255,0.1);letter-spacing:0.5px;
        `;
        badge.innerHTML = '🪐 Uzay Modu Aktif • Kaydır ===>';
        document.body.appendChild(badge);
        setTimeout(() => { badge.style.opacity = '0'; badge.style.transition = 'opacity 2s'; }, 8000);
    }

    if (document.readyState === 'loading') {
        document.addEventListener('DOMContentLoaded', () => setTimeout(init, 500));
    } else {
        setTimeout(init, 500);
    }
    setTimeout(addInfoBadge, 1000);

    console.log('🪐 Uzay Keşif Modu Aktif | Sayfayı kaydır, yıldızlara bak |');
})();