Goon UI

Glow por rareza, glow RGB en bordes, buffs visibles, hover iconos, skillbar, inventory y character

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您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

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// ==UserScript==
// @name         Goon UI
// @namespace    https://hordes.io/
// @version      2.2.8
// @description  Glow por rareza, glow RGB en bordes, buffs visibles, hover iconos, skillbar, inventory y character
// @match        https://hordes.io/*
// @grant        none
// @license      MIT
// @author      ujuju
// ==/UserScript==

(function() {
    'use strict';

    /* =======================
       COLORES POR RAREZA
    ======================= */
    const rarityColors = {
        grey:  "rgba(160,160,160,.8)",
        white: "rgba(255,255,255,.8)",
        blue:  "rgba(90,160,255,.9)",
        purp:  "rgba(190,120,255,.95)",
        green: "rgba(60,255,60,.9)"
    };

    /* =======================
       CSS
    ======================= */
    const css = `
.slot {
    position: relative !important;
    overflow: visible !important;
}

.tm-glow {
    position: absolute;
    top: -6px;
    left: -6px;
    right: -6px;
    bottom: -6px;
    border-radius: 10px;
    filter: blur(8px);
    opacity: 0.6;
    z-index: 0 !important;
    pointer-events: none;
    animation: tmGlowPulse 3s ease-in-out infinite;
}

@keyframes tmGlowPulse {
    0%,100% { opacity: .35 }
    50% { opacity: .7 }
}

.slot img.icon {
    position: relative !important;
    z-index: 2 !important;
    transition: transform 0.2s ease;
}

.slot:hover img.icon {
    transform: scale(1.2);
}

.slot .slottext,
.slot .stacks {
    position: absolute !important;
    top: 50%;
    left: 50%;
    transform: translate(-50%, -50%);
    z-index: 5 !important;
    font-weight: 800;
    text-shadow: 0 0 4px #000;
}

/* Buffs */
.buffarray .slot .stacks {
    bottom: 4px !important;
    right: 4px !important;
}
.buffarray .slot .time {
    top: 4px !important;
    left: 4px !important;
}

.character .slot .stacks,
.equipment .slot .stacks {
    position: relative !important;
    z-index: 20 !important;
    top: auto !important;
    left: auto !important;
    transform: none !important;
}

.character .slot .overlay,
.equipment .slot .overlay {
    z-index: 10 !important;
}

.progressBar.bghealth {
    height: 20px !important;
    border-radius: 10px;
    background: linear-gradient(90deg,#3cff8f,#16a34a);
    box-shadow: inset 0 0 6px rgba(0,0,0,.6),0 0 10px rgba(60,255,143,.4);
}

.progressBar.bgenemy {
    height: 20px !important;
    border-radius: 10px;
    background: linear-gradient(90deg,#ff9b3a,#ff6a00);
    box-shadow: inset 0 0 6px rgba(0,0,0,.6),0 0 12px rgba(255,120,40,.5);
}

.progressBar.bgmana {
    height: 12px !important;
    border-radius: 8px;
    background: linear-gradient(90deg,#5db8ff,#2563eb);
}

.progressBar span.left {
    max-width: none !important;
    overflow: visible !important;
    text-overflow: unset !important;
    white-space: nowrap !important;
}

.buff,
.progressBar .buff,
.buffarray .slot {
    z-index: 10 !important;
    position: relative !important;
}

/* GLOW RGB en bordes de ventanas */
.window.panel-black {
    position: relative;
}

.window.panel-black::before {
    content: '';
    position: absolute;
    top: -4px; left: -4px; right: -4px; bottom: -4px;
    border-radius: 6px;
    z-index: -1;
    pointer-events: none;
    background: linear-gradient(45deg, red, orange, yellow, green, cyan, blue, violet);
    background-size: 400% 400%;
    animation: rgbGlow 8s linear infinite;
    filter: blur(8px);
}

@keyframes rgbGlow {
    0%{background-position:0% 50%}
    50%{background-position:100% 50%}
    100%{background-position:0% 50%}


}

/* =======================
   LOW HP WARNING (≤45%)
======================= */

@keyframes lowHpBlink {
    0%   { box-shadow: 0 0 6px rgba(255,0,0,.4); }
    50%  { box-shadow: 0 0 18px rgba(255,0,0,.95); }
    100% { box-shadow: 0 0 6px rgba(255,0,0,.4); }
}

.progressBar.lowhp {
    animation: lowHpBlink 0.8s infinite;
}

/* =======================
   LOW HP BLINK REAL
======================= */

@keyframes lowHpBlink {
    0%   { box-shadow: inset 0 0 0 rgba(0,0,0,0), 0 0 6px rgba(255,0,0,.4); }
    50%  { box-shadow: inset 0 0 0 rgba(0,0,0,0), 0 0 18px rgba(255,0,0,.95); }
    100% { box-shadow: inset 0 0 0 rgba(0,0,0,0), 0 0 6px rgba(255,0,0,.4); }
}

/* contenedor de la vida */
.bar.lowhp {
    animation: lowHpBlink 0.8s infinite;
    border-radius: 12px;
}
`;



    const style = document.createElement('style');
    style.textContent = css;
    document.head.appendChild(style);


    /* =======================
       FUNCION PARA GLOW POR RAREZA
    ======================= */
    function applyItemGlow(slot) {
        if (!slot) return;

        const icon = slot.querySelector('img.icon');
        if (!icon) return;

        // Ignorar slots vacíos (grey o sin src)
        if (slot.classList.contains('grey') || !icon.src || icon.src.includes('slotbg/bg')) return;

        if (slot.querySelector('.tm-glow')) return;

        // Obtener rareza segura
        let rarity = 'white'; // valor por defecto
        for (const r of Object.keys(rarityColors)) {
            if (slot.classList.contains(r)) {
                rarity = r;
                break;
            }
        }

        const glow = document.createElement('div');
        glow.className = 'tm-glow';
        glow.style.background = rarityColors[rarity];
        slot.prepend(glow);
    }

    /* =======================
       ESCANEAR SLOTS
    ======================= */
    function scanSlots() {
        const slots = document.querySelectorAll(
            '#skillbar .slot, .bag .slot, #equipslots .slot, .character .slot, .slotcontainer .slot'
        );
        slots.forEach(applyItemGlow);
    }

    /* =======================
       OBSERVADOR DE CAMBIOS
    ======================= */
    const observer = new MutationObserver(scanSlots);
    observer.observe(document.body, { childList: true, subtree: true });

    setInterval(scanSlots, 1000);
/* =======================
   DETECTAR LOW HP (45%)
======================= */

function checkLowHp() {
    document.querySelectorAll(
        '.progressBar.bghealth:not(.hpdelta), .progressBar.bgenemy:not(.hpdelta)'
    ).forEach(bar => {

        const width = parseFloat(bar.style.width);
        if (isNaN(width)) return;

        const container = bar.closest('.bar');
        if (!container) return;

        if (width <= 45) {
            container.classList.add('lowhp');
        } else {
            container.classList.remove('lowhp');
        }
    });
}

setInterval(checkLowHp, 120);
})();