GeoGuessr: Leave Game Shortcut (Q)

Press Q to leave game quickly.

您需要先安装一个扩展,例如 篡改猴Greasemonkey暴力猴,之后才能安装此脚本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴Userscripts ,之后才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。

您需要先安装用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         GeoGuessr: Leave Game Shortcut (Q)
// @namespace    https://greasyfork.org/users/your-name
// @version      1.2.0
// @description  Press Q to leave game quickly.
// @author       Rotski
// @license      MIT
// @match        https://www.geoguessr.com/*
// @run-at       document-start
// @grant        none
// ==/UserScript==

(function () {
  'use strict';

  // ---- Tweaks ----
  const HOTKEY     = 'q';   // trigger key
  const DELAY_MS   = 50;   // wait after ESC
  const TIMEOUT_MS = 5000;  // max time to keep searching for the button

  function isTypingTarget(el){
    const t = (el && el.tagName || '').toLowerCase();
    return t === 'input' || t === 'textarea' || (el && el.isContentEditable);
  }

  function sendEscEverywhere(){
    const opts = { key: 'Escape', code: 'Escape', keyCode: 27, bubbles: true, cancelable: true, composed: true };
    const targets = [window, document, document.documentElement, document.body, document.activeElement].filter(Boolean);
    for (const tg of targets) tg.dispatchEvent(new KeyboardEvent('keydown', opts));
    for (const tg of targets) tg.dispatchEvent(new KeyboardEvent('keyup', opts));
  }

  function isVisible(el){
    return !!(el && el.offsetParent !== null);
  }

  function findWrapperButtons() {
    // exact wrapper class
    const wrappers = Array.from(document.querySelectorAll('.button_wrapper__zayJ3'));
    // or any hashed variant if it ever changes:
    const wildcards = Array.from(document.querySelectorAll('[class^="button_wrapper__"], [class*=" button_wrapper__"]'));
    const all = wrappers.length ? wrappers : wildcards;

    // Map to closest <button>
    const buttons = [];
    for (const w of all) {
      const btn = w.closest('button');
      if (btn && isVisible(btn) && !buttons.includes(btn)) buttons.push(btn);
    }
    return buttons;
  }

  function looksSecondary(btn){
    return Array.from(btn.classList).some(c => /^button_variantSecondary__/.test(c));
  }

  function pickTargetButton(){
    const candidates = findWrapperButtons();
    if (!candidates.length) return null;

    // Prefer Secondary variant
    const secondary = candidates.find(looksSecondary);
    if (secondary) return secondary;

    // Otherwise first visible
    return candidates[0];
  }

  function clickAfterDelay() {
    const start = performance.now();
    return new Promise((resolve) => {
      const tryClick = () => {
        const btn = pickTargetButton();
        if (btn) { btn.click(); resolve(true); return; }
        if (performance.now() - start > TIMEOUT_MS) { resolve(false); return; }
        setTimeout(tryClick, 100);
      };
      setTimeout(tryClick, DELAY_MS);
    });
  }

  window.addEventListener('keydown', async (e) => {
    if ((e.key || '').toLowerCase() !== HOTKEY) return;
    if (e.repeat) return;
    if (isTypingTarget(e.target)) return;

    e.preventDefault();
    e.stopPropagation();

    sendEscEverywhere();
    await clickAfterDelay();
  }, true);
})();