您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Free ad-rewards, player ESP, anti recoil
// ==UserScript== // @name Cryzen.io King // @namespace http://tampermonkey.net/ // @version 2.0 // @description Free ad-rewards, player ESP, anti recoil // @author You // @match https://cryzen.io/* // @icon https://www.google.com/s2/favicons?sz=64&domain=cryzen.io // @grant none // @run-at document-start // @license MIT // ==/UserScript== const { log, debug, warn, error } = console; const _assign = Object.assign; const _create = Object.create; const _defineProperty = Object.defineProperty; const _parse = JSON.parse; Object.create = function create() { if (!arguments[0]) return {}; return _create.apply(this, arguments); }; Object.defineProperty = function defineProperty() { const ret = _defineProperty.apply(this, arguments); if (arguments[1] === 'player') { setTimeout(() => { if (Object.getOwnPropertyNames(arguments[0]).includes('gameWorld')) window.hooked = ret; }, 1000); } return ret; }; Object.defineProperty(Object.prototype, 'player', { get() { return this.__player; }, set(v) { this.__player = v; } }); let cheatInterval; function cheatingIsFun() { if (cheatInterval) { clearInterval(cheatInterval); cheatInterval = null; return; } cheatInterval = setInterval(() => { if (!window.hooked?.gameWorld) return; // Player ESP try { for (const key in window.hooked.gameWorld.server.players) { const plr = window.hooked.gameWorld.server.players[key]; if (!plr || !Array.isArray(plr?.model?.children)) continue; const { isEnemy } = plr; plr.model.children.forEach(parent => { if (!Array.isArray(parent.children)) return; parent.children.forEach(child => { if (!child.material || child.type !== 'SkinnedMesh') return; child.material.depthTest = (isEnemy) ? false : true; child.material.transparent = (isEnemy) ? true : false; }); }); } } catch (e) { console.error(e); } // CORRECT_POSITION removal try { let correctPos = Object.entries(window.hooked.gameWorld.server.msgsListeners).find(x => x[1].toString().includes('correct p')); if (correctPos) { delete window.hooked.gameWorld.server.msgsListeners[correctPos[0]]; window.hooked.gameWorld.server.addMsgListener(correctPos[0], () => { }); } } catch { } try { //const physicsSystem = window.hooked.gameWorld.systemsManager.activeExecuteSystems.find(x => x.playerPhysicsSystem); if (window?.hooked?.gameWorld?.player?.settings) { Object.defineProperty(window.hooked.gameWorld.player.settings, 'aimAssist', { get() { return true; }, set() { }, }); } } catch { } hookPokiSDK(); }, 100); } setTimeout(() => { cheatingIsFun(); }, 5000); /* No Spread */ const _random = Math.random; _defineProperty(Math, 'random', { set(value) { _random = value; }, get() { try { throw new Error(); } catch (error) { const stack = error.stack; if (stack.includes('shoot')) { return _ => .5; } } return _random; } }); /* Removed for desync issues lol function tp(x = 0, y = 0, z = 0, relative = true) { try { const physicsSystem = window.hooked.gameWorld.systemsManager.activeExecuteSystems.find(x => x.playerPhysicsSystem); const localPos = window.hooked.gameWorld.threeScene.camera.position; if (physicsSystem) { if (relative) { const A = new localPos.constructor(localPos.x + x, localPos.y + y, localPos.z + z); } else { const A = new localPos.constructor(x, y, z); } physicsSystem.playerPhysicsSystem.updatePlayerPosAndRot(A, false); } else { if (relative) { window.hooked.gameWorld.player.position.set(x, y + window.hooked.gameWorld.player.physics.height / 2, z) } else { window.hooked.gameWorld.player.position.x += x; window.hooked.gameWorld.player.position.y += y; window.hooked.gameWorld.player.position.z += z; } } } catch (e) { console.error(e); } } // Keystokes Stuff function allowBinds() { if (!document) return false; return ( document?.pointerLockElement && document?.activeElement?.tagName !== 'INPUT' ); } const pressedKeys = { allowBackquote: true, allowPeriod: true, allowComma: true }; function unlockKey(code) { pressedKeys[`allow${code}`] = true; } window.addEventListener('keydown', (event) => { pressedKeys[event.code] = true; }); // Event listener for when a key is released window.addEventListener('keyup', (event) => { pressedKeys[event.code] = false; }); function keybindsLoop() { if (allowBinds()) { if (pressedKeys['Space']) { if (window?.hooked?.gameWorld) { tp(0, 2, 0); } } } requestAnimationFrame(keybindsLoop); } */ // Ad stuff function hookPokiSDK() { if (!window?.PokiSDK) return console.warn('PokiSDK not defined'); if (window.PokiSDK.hooked) return; try { function resolveTrue() { return Promise.resolve(true); } Object.defineProperties(window.PokiSDK, { 'rewardedBreak': { get() { return resolveTrue.bind(this); }, set() { }, }, 'commercialBreak': { get() { return resolveTrue.bind(this); }, set() { }, }, 'hooked': { get() { return true; }, set() { }, }, }); } catch { console.error('PokiSDK hook failed'); } };