您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Free builds and dealers for the game Blackmarket. Please note: This only works for the provided url. I couldn't be bothered to add more of them
// ==UserScript== // @name Black Market Free Builds and Dealers Script // @namespace http://tampermonkey.net/ // @version 2024-04-19 // @description Free builds and dealers for the game Blackmarket. Please note: This only works for the provided url. I couldn't be bothered to add more of them // @author AcidAmoeba89669 // @match https://totominc.github.io/archive/blackmarket/ // @icon https://www.google.com/s2/favicons?sz=64&domain=github.io // @license MIT // @grant none // ==/UserScript== (function() { 'use strict'; // Override the Dealer price to 0 var originalGetDealerPrice = getDealerPrice; getDealerPrice = function(index, jsType) { return 0; }; // Override the Dealer.buy function to not subtract money var originalDealerBuy = Dealer.buy; Dealer.buy = function(index, jsType) { if (jsType == 0) { weedDealersOwned[index]++; } if (jsType == 1) { methDealersOwned[index]++; } if (jsType == 2) { cocaineDealersOwned[index]++; } Dealer.check(); }; // Call the original init function to initialize the dealers Dealer.init(); })(); (function() { // Override the Build.buy function to make buildings free and increase output Build.buy = function(index, jsType) { // Set the cost to 0 if (jsType == 0) { weedBuildsOwned[index]++; } if (jsType == 1) { methBuildsOwned[index]++; } if (jsType == 2) { cocaineBuildsOwned[index]++; } Build.check(); }; // Override the getBuildPrice function to return 0 function getBuildPrice(index, jsType) { return 0; } // Override the getDrugProduction function to increase output function getDrugProduction(index, jsType) { var production = 1000000000000000000; // Increase this value to increase the output return production; } // Add a function to modify the existing builds function modifyBuilds() { for (var i = 0; i < weedBuilds.length; i++) { weedBuilds[i].price = 0; weedBuilds[i].reward = getDrugProduction(i, 0); } for (var i = 0; i < methBuilds.length; i++) { methBuilds[i].price = 0; methBuilds[i].reward = getDrugProduction(i, 1); } for (var i = 0; i < cocaineBuilds.length; i++) { cocaineBuilds[i].price = 0; cocaineBuilds[i].reward = getDrugProduction(i, 2); } } // Call the modifyBuilds function to apply the modifications modifyBuilds(); })();