您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
simple visuals
当前为
// ==UserScript== // @name Sploop++ // @version 0.2 // @description simple visuals // @author nyannez // @match *://sploop.io/* // @run-at document-start // @icon https://www.google.com/s2/favicons?sz=64&domain=sploop.io // @grant none // @namespace https://greasyfork.org/users/960747 // ==/UserScript== const serverInfo = document.createElement("span"); const servers = { SFRA: "EU#1 Sand", SFRA2: "EU#2", SFRA2BIS: "EU#2 Sand", SCA: "USA#1 Sand", SCA2: "USA#2 Sand", SGP: 'AS#1 Sand', SGP2: 'AS#2 Sand', SGP3BIS: "AS#3 Sand", FRA1FFA: "EU Classic", CA1FFA: "USA Classic", SGP1FFA: "AS Classic", }; window.addEventListener('DOMContentLoaded', event => { const Comfortaa = document.createElement('style'); Comfortaa.innerHTML = `@import "https://fonts.googleapis.com/css2?family=Comfortaa&display=swap";`; document.head.appendChild(Comfortaa); serverInfo.style = ` position: absolute; font-size: 120%; z-index: 888; top: 15px; color: white; left: 1%; font-weight: 100; pointer-events: none; font-family: Comfortaa; text-shadow: 1px 1px 5px black, 3px 3px 5px black; `; const pingCount = document.createElement("span"); pingCount.style = "position: absolute;z-index: 10;left: 1%;font-family: Comfortaa;pointer-events:none;top: 50px;font-size: 120%;color: white;font-weight: 100;text-shadow: 1px 1px 5px black, 3px 3px 5px black;" pingCount.textContent = "Ping: unknown"; serverInfo.textContent = "Loading..."; document.body.append(serverInfo, pingCount); setInterval(() => { getSploopServers(); const serverName = currentServerUrl.toUpperCase(); const server = sploopServers.find(i => i.r === serverName); serverInfo.textContent = `${servers[serverName]}: ${server.d[1]}`; }, 1500) }) let sploopServers, currentServerUrl, ws; const getSploopServers = async () => { await fetch("https://sploop.io/servers").then(e => e.text()).then(e => (sploopServers = JSON.parse(e))); }; const entities = { 0: { health: 100 }, 14: { health: 380 }, 23: { health: 380 }, 24: { health: 380 }, 25: { health: 1000 }, 27: { health: 5000 }, 28: { health: 5000 }, 36: { health: 380 }, }; const packetsID = { item: 0, move: 1, hat: 5, chat: 7, place: 8, joinGame: 11, angle: 13, upgrade: 14, stopMove: 15, clanAcc: 17, stopAttack: 18, hit: 19, joinClan: 21, clan: 22, EAttack: 23, clanLeave: 24 }; let myID, placing = true, copyMove = 0, onHand = 0, placed = false, isAlive = false; const sendPacket = (packetID, ...values) => ws.send(new Uint8Array([packetID, ...values])); const getAngle = (angle) => { const vec = { x: 0, y: 0 }; if (angle & 1) vec.y--; if (angle & 2) vec.y++; if (angle & 4) vec.x--; if (angle & 8) vec.x++; vec.x *= -1; vec.y *= -1; return Math.atan2(vec.y, vec.x); } const checkChat = () => document.getElementById('chat-wrapper').style.display == "" || document.getElementById('chat-wrapper').style.display == "none"; window.addEventListener("keydown", event => { const pressedKey = event.code; if (pressedKey === "Digit1") { onHand = 0; } else if (pressedKey === "Digit2") onHand = 1; if (checkChat() && ["KeyW", "KeyA", "KeyS", "KeyD"].includes(pressedKey)) { if (pressedKey === "KeyW") copyMove |= 1; if (pressedKey === "KeyA") copyMove |= 4; if (pressedKey === "KeyS") copyMove |= 2; if (pressedKey === "KeyD") copyMove |= 8; } }) window.addEventListener("keyup", event => { const pressedKey = event.code; if (checkChat() && ["KeyW", "KeyA", "KeyS", "KeyD"].includes(pressedKey)) { if (pressedKey === "KeyW") copyMove &= -2; if (pressedKey === "KeyA") copyMove &= -5; if (pressedKey === "KeyS") copyMove &= -3; if (pressedKey === "KeyD") copyMove &= -9; } }) const sound = new Audio("https://cdn.discordapp.com/attachments/911689086903918602/1203401888792318023/uK3Ujie.mp3?ex=65d0f658&is=65be8158&hm=35e255836bc58ddc434aedc81ddbb149a1cde594ed6ae13a197212b865ef581e&"); window.getKill = (data) => { sound.play(); } window.receiveMsg = (msg) => { const data = msg.data; const decoded = typeof data === "string" ? JSON.parse(data) : new Uint8Array(data); if (!ws) { currentServerUrl = msg.target.url.split('//')[1].split('.')[0]; ws = msg.target; ws.onclose = () => (ws = undefined); }; switch (decoded) { case 35: isAlive = true; break; case 19: isAlive = false; placed = false; break; case 20: { if (copyMove !== 0 && serverInfo.textContent.includes("Sand") && !placed && window.stats[Sploop.objCount][5] < 8 && placing) { placing = false; sendPacket(packetsID.item, 5); const angle = getAngle(copyMove); const transformedAngle = 65535 * (angle + Math.PI) / (2 * Math.PI); sendPacket(packetsID.hit, 255 & transformedAngle, transformedAngle >> 8 & 255); sendPacket(packetsID.stopAttack); sendPacket(packetsID.item, onHand); setTimeout(() => { placing = true; }, 100) } else if (window.stats[Sploop.objCount][5] === 8) placed = true; break; } case 33: (myID = decoded[1]); } }; let gameEntity; let chests = [], queue = []; window.attackAnimation = (type, id, weapon, isObject, entity) => { try { if (entity.type === 30) { if (chests.some(chest => chest[Sploop.id2] === id)) { queue.push(id); } } else if (entity.type === 0) { let spike = queue.map(id => gameEntity.get(id)); queue = []; if (!spike.length) return; let hatAdditional = entity[Sploop.hat] === 11 ? 1.4 : entity[Sploop.hat] === 2 ? 1.25 : 1; let damage = (window.weapons[weapon][Sploop.weaponDamage2] ? window.weapons[weapon][Sploop.weaponDamage2] : window.weapons[weapon][Sploop.weaponDamage]) * hatAdditional; spike.forEach(entity => { entity.health -= damage; }); } } catch(err) {} }; window.drawChestHP = (target, id, ctx, step) => { if (target.type === 30 && target.health === undefined) target.health = 380; if (!chests.some(chest => chest[Sploop.id2] === target[Sploop.id2]) && target.type === 30) chests.push(target); }; window.removeEntity = (entity) => { delete entity.health; const index = chests.findIndex(chest => chest[Sploop.id2] === entity[Sploop.id2]); if (index !== -1) { chests.splice(index, 1); } }; window.draw = true; window.getEntityData = async (entity, ctx, isTeammate, map) => { gameEntity = map; const entityX = entity[Sploop.x], entityY = entity[Sploop.y]; const maxHealth = entities[entity.type].health; const entityHealth = entity[Sploop.health] * maxHealth / 100; const ceilHealth = Math.ceil(entityHealth / 255 * 100); const distation = Math.hypot(window.myX - entityX, window.myY - entityY); if (window.draw) { ctx.font = "100 20px MV Boli"; ctx.shadowOffsetX = 2; ctx.shadowOffsetY = 2; ctx.shadowColor = "#000000"; ctx.shadowBlur = 5; ctx.fillStyle = (entity[Sploop.id] === myID || isTeammate) ? window.myHPColor : "#802641"; ctx.fillText(`${ceilHealth}/${maxHealth}`, entityX - 50, entityY + window.sprites[entity.type][Sploop.size] + 70); ctx.shadowBlur = 0; ctx.shadowOffsetX = 0; ctx.shadowOffsetY = 0; }; if (chests.length) { chests.forEach(target => { ctx.save(); ctx.beginPath(); ctx.textAlign = "center"; ctx.font = "600 20px Comfortaa"; ctx.fillStyle = "#fff"; ctx.strokeStyle = "#000"; ctx.lineWidth = 3; ctx.strokeText(target.health, target[Sploop.x], target[Sploop.y] + 5); ctx.fillText(target.health, target[Sploop.x], target[Sploop.y] + 5); ctx.fillRect ctx.closePath(); ctx.restore(); }); } } window.requestAnimationFrame = (t) => setTimeout(t, 0); const TYPEOF = value => Object.prototype.toString.call(value).slice(8, -1).toLowerCase(); const NumberSystem = [ { radix: 2, prefix: "0b0*" }, { radix: 8, prefix: "0+" }, { radix: 10, prefix: "" }, { radix: 16, prefix: "0x0*" } ]; class Regex { constructor(code, unicode) { this.code = this.COPY_CODE = code; this.unicode = unicode || false; this.hooks = {}; } static parseValue = value => { try { return Function(`return (${value})`)(); } catch (err) { return null; } }; isRegexp = value => TYPEOF(value) === "regexp"; generateNumberSystem = int => `(?:${NumberSystem.map(({ prefix, radix }) => prefix + int.toString(radix)).join("|")})`; parseVariables = regex => regex.replace(/\{VAR\}/g, "(?:let|var|const)") .replace(/\{QUOTE\}/g, "['\"`]") .replace(/ARGS\{(\d+)\}/g, (_, count) => (Array(Number(count)).fill("\\w+")).join("\\s*,\\s*")) .replace(/NUMBER\{(\d+)\}/g, (_, int) => this.generateNumberSystem(Number(int))); format = (name, inputRegex, flags) => { const regex = Array.isArray(inputRegex) ? inputRegex.map(exp => this.isRegexp(exp) ? exp.source : exp).join("\\s*") : this.isRegexp(inputRegex) ? inputRegex.source : ""; let parsedRegex = this.parseVariables(regex); if (this.unicode) { parsedRegex = parsedRegex.replace(/\\w/g, "(?:[^\\x00-\\x7F-]|\\$|\\w)"); } const expression = new RegExp(parsedRegex.replace(/\{INSERT\}/, ""), flags); return parsedRegex.includes("{INSERT}") ? new RegExp(parsedRegex, flags) : expression; }; template = (type, name, regex, substr) => { const expression = new RegExp(`(${this.format(name, regex).source})`); const match = this.code.match(expression) || []; this.code = this.code.replace(expression, type === 0 ? "$1" + substr : substr + "$1"); return match; }; match = (name, regex, flags, debug = false) => { const expression = this.format(name, regex, flags); const match = this.code.match(expression) || []; this.hooks[name] = { expression, match }; return match; }; matchAll = (name, regex, debug = false) => { const expression = this.format(name, regex, "g"); const matches = [...this.code.matchAll(expression)]; this.hooks[name] = { expression, match: matches }; return matches; }; replace = (name, regex, substr, flags) => { const expression = this.format(name, regex, flags); this.code = this.code.replace(expression, substr); return this.code.match(expression) || []; }; replaceAll = (name, regex, substr, flags) => { const expression = this.format(name, regex, "g"); this.code = this.code.replaceAll(expression, substr); return this.code.match(expression) || []; }; append = (name, regex, substr) => this.template(0, name, regex, substr); prepend = (name, regex, substr) => this.template(1, name, regex, substr); insert = (name, regex, substr) => { const { source } = this.format(name, regex); if (!source.includes("{INSERT}")) throw new Error("Your regexp must contain {INSERT} keyword"); const findExpression = new RegExp(source.replace(/^(.*)\{INSERT\}(.*)$/, "($1)($2)")); this.code = this.code.replace(findExpression, `$1${substr}$2`); return this.code.match(findExpression); }; }; window.convertToEmoji = (text) => { const emojiRegex = /:(\w+):/g; const convertedText = text.replace(emojiRegex, (match, p1) => { const emojiMap = { smile: '😊', grin: '😁', joy: '😂', laughing: '😆', sweat_smile: '😅', wink: '😉', blush: '😊', yum: '😋', sunglasses: '😎', heart_eyes: '😍', kissing_heart: '😘', kissing_closed_eyes: '😚', stuck_out_tongue_winking_eye: '😜', stuck_out_tongue_closed_eyes: '😝', flushed: '😳', relieved: '😌', unamused: '😒', sweat: '😓', pensive: '😔', sleep: '😴', mask: '😷', thermometer_face: '🤒', head_bandage: '🤕', sleeping: '😴', zzz: '💤', poop: '💩', clap: '👏', thumbs_up: '👍', thumbs_down: '👎', heart: '❤️', broken_heart: '💔', sparkling_heart: '💖', star: '⭐', fire: '🔥', rainbow: '🌈', rocket: '🚀', hourglass: '⌛', gift: '🎁', tada: '🎉', umbrella: '☔', snowflake: '❄️', sun: '☀️', moon: '🌙', beer: '🍺', coffee: '☕', cake: '🍰', money_bag: '💰', bomb: '💣', airplane: '✈️', anchor: '⚓', guitar: '🎸', alien: '👽', skull: '💀', ghost: '👻', pumpkin: '🎃', christmas_tree: '🎄', santa: '🎅', gift_box: '🎁', bell: '🔔', crossed_swords: '⚔️', wizard: '🧙', clinking_glasses: '🥂', thinking_face: '🤔', detective: '🕵️♂️', scientist: '👨🔬', astronaut: '👨🚀', artist: '👩🎨', pilot: '👨✈️', bride_with_veil: '👰', angel: '👼', baby: '👶', family: '👪', thumbs_up: '👍', thumbs_down: '👎', }; return emojiMap[p1] || match; }); return convertedText; } document.addEventListener("wheel", (event) => { document.getElementById("hat_menu_content").scrollBy(0, event.deltaY < 0 ? -900 : 900); }); window.rainb = true; window.hue = 0; let defaultHPColor = "#a4cc4f"; setInterval(() => { if (window.rainb) { window.myHPColor = `hsl(${window.hue}, 80%, 50%)`; window.hue += 0.2; window.hue >= 360 && (window.hue = 0); } else { window.myHPColor = defaultHPColor; } }, 20) window.abbreviateNumber = (number) => { const suffixes = { 't': 1e12, 'b': 1e9, 'm': 1e6, 'k': 1e3, }; for (const [letter, value] of Object.entries(suffixes)) { if (number >= value) { const abbreviated = (number / value).toFixed(1).replace(/\.0$/, ''); return `${abbreviated}${letter}`; } } return number.toString(); } window.nameGold = false; let Sploop; const applyHooks = code => { const Hook = new Regex(code, true); window.COPY_CODE = (Hook.COPY_CODE.match(/^(\(function \w+\(\w+\)\{.+)\(.+?\);$/) || [])[1]; Hook.append("EXTERNAL fix", /\(function (\w+)\(\w+\)\{/, "let $2 = eval(`(() => ${COPY_CODE})()`);delete window.COPY_CODE;"); const ID = Hook.match('ID', /&&\w{2}===\w\.(\w{2})\){/)[1]; const myData = Hook.match('myPlayer', /=(\w.get\(\w{2}\));\w&&\w\(\)/)[1]; const X = Hook.match('playerX', /\{this\.(\w{2})=\w\|\|0/)[1]; const Y = Hook.match('playerY', /,this\.(\w{2})=\w\|\|0\}/)[1]; const ID2 = Hook.match('ID2', /-1!==\w+\.(\w+)&&/)[1]; const currentWeapon = Hook.match("crntWeapon", /,\w.(\w{2})===/)[1]; const angle = Hook.match("angle", /;\w.(\w{2})=\w\(\)/)[1]; const weaponName = Hook.match("wpnName", /(\w{2}):"XX/)[1]; const health = Hook.match("health", /(\w{2})<<8;/)[1]; const weaponDamage = Hook.match("wpnDamage", /(\w{2}):32,reload:300/)[1]; const weaponDamage2 = Hook.match("wpnDamage", /\w{2}:25,.{6}:300,(\w{2}):30/)[1]; const teamID = Hook.match('test', /,\w=\w.(\w{2})\|.+?\<\<8/)[1]; const radius = Hook.match("radius", /(\w{2}):220/)[1]; const [, currentItem, hat] = Hook.match("hat", /\(\w+\.(\w+)\|\w+\.(\w+)<<NUMBER{8}\)/); const inWhichObject = Hook.match("iwo", /110\).+?,1===\w.(\w{2})&&!\w{2}/)[1]; const weaponID = Hook.match('el', /(\w{2}):0,\w{2}:22,reload:150/)[1]; const itemsID = Hook.match("IDs", />1\){.{3}(\w{2})/)[1]; const objCount = Hook.match("objCount", /\),this.(\w{2})=\w\):/)[1]; const size = Hook.match("size", /\(\)\[.{2}type\].(\w{2})\+50/)[1]; Sploop = { x: X, y: Y, id: ID, id2: ID2, hat: hat, size: size, type: 'type', angle: angle, health: health, radius: radius, teamID: teamID, itemsID: itemsID, objCount: objCount, weaponID: weaponID, weaponName: weaponName, weaponDamage: weaponDamage, weaponDamage2: weaponDamage2, currentWeapon: currentWeapon, inWhichObject: inWhichObject } let args = Hook.match("drawEntityInfo", /-NUMBER{50},.+?function \w+\((ARGS{3})\)\{/)[1]; const weaponList = Hook.match("weaponList", /\?Math\.PI\/2.+?(\w\(\))/)[1]; Hook.append("Kills", /=1}}function.+?function.{4}(\w).{2}/, `window.getKill($2);`); Hook.append('removeEntity', /(\w).{8}\w.delete\(\w\);/, `window.removeEntity($2);`); Hook.replace("renderItems", /(\(\w+\.\w+\+\w+,\w+\.\w+\+\w+\).+?\w+\(\).+?\w+\.\w+\.\w+\)([,;]))/, `$1window.drawChestHP(...arguments)$2`); Hook.replace("defaultData", /(\W\w+>NUMBER{1}\W.+?(\w+)\.(\w+).+?)function/, `$1window.stats=$2;window.sprites = tt();window.weapons=${weaponList};function`); Hook.append('drawEntityInfo', /\/255\*\(a-10\);.+?\]\)/, `;try {window.getEntityData(${args}, A);} catch(err) {};`) Hook.append("getMsg", /0;fu.{10}(\w).{2}/, `window.receiveMsg($2);`); Hook.append("someFunction", /login\.hide\(\),\w{2}\(\)}/, `window.someFunction=lt;`); Hook.replace('customClan', /"\["/, `"«"`); Hook.replace('customClan', /"\]"/, `"»"`); Hook.replace("particles", /(0,\w{2}=!1,\w{2}=)!1,/, `$1true,`); Hook.replace("grid", /1,(\w{2})=!0/, `1, $1=false`); Hook.replace("millMarker", /=false,(\w{2})=!0/, `=false,$1=false`); Hook.replace("enablePing", /42.5\),(\w{2})=!1/, `42.5),$1=true`); Hook.replace("nativeRender", /(true,\w{2}=)!1/, `$1true`); Hook.replace("replaceOrigin", /("#8ecc51".{16}).{5}/, `$1let`); Hook.replace("betterAGEBar", /AGE "\+(\w),\d{2},.+?\)/, `" + "«" + $1 + "»",24,"#fff","#303030")`) Hook.replace("ColorMats", /\)\,24,\"\#\w{6}\"\)|\)\,24,\w\(\d{3}\)\)/, `),24,"#AE4D57", "#303030")`) Hook.replace("ColorMats", /\)\,24,\"\#\w{6}\"\)|\)\,24,\w\(\d{3}\)\)/, `),24,"#935F3B", "#303030")`) Hook.replace("ColorMats", /\)\,24,\"\#\w{6}\"\)|\)\,24,\w\(\d{3}\)\)/, `),24,"#7B7A91", "#303030")`) Hook.replace("ColorMats", /\"\",24\,\D{9}|\"\",24\,\w\(\d{3}\)/, `"",24,"#FFD700", "#303030"`) Hook.replace("ColorBioms", /"#ece5db"/, `"#A9A9A9"`); Hook.replace('customLoader', /Loading Sploop.io/, `Loading cringe...`) Hook.replace('customItemObvodka', /23,"#fff"/, `23,"#fff","#303030"`) Hook.replace('customItemObvodka', /eec39d"/, `eec39d", "#303030"`) Hook.replace('customItemInfo', /4f403c/, '4f403c80') Hook.replace('customBar', /n\(643\)/, `"#FFF"`) Hook.replace('customBar', /10,"#5D3A37"|10,\w\(\d{3}\)/, `10,"#00000080"`) Hook.replace('customHP', /(,\.18.+?\:).+?\)}/, `$1window.myHPColor)}`) Hook.replace('customHP', /(\.5;.+?\?).+?",/, `$1window.myHPColor : "#802641",`) Hook.replace('customClan', /"#96C949","#404040"|"#96C949",\w\(\d{3}\)/, `"#0a80c9","#2e3336"`); Hook.append('showFullMats', /10},\w{2}\Dfunction\((\w)\){/, `return $2;`); Hook.replace('getPing', /((\w).{15};)\w{2}=.{37}\)/, `$1document.querySelector("body > span:nth-child(11)").textContent = "Ping: " + $2`) Hook.append('attackAnim', /\+=NUMBER{5}.+?(\w+)=.+?(\w+)=.+?(\w+)=.+?(\w+)=.+?(\w+)=.+?;/, `window.attackAnimation($2, $3, $4, $5, $6);`); //Hook.replace('showFullGold', /(\w)\>\d{7}.*?\+""/, `$1`); Hook.append("goldNick", /mr\(pe\[t\(729\)\]/, `+ (window.nameGold ? " " + window.abbreviateNumber(document.getElementById("score-left-value").textContent) : "")`); return Hook.code; }; window.eval = new Proxy(window.eval, { apply(target, _this, args) { const code = args[0]; if (code.length > 100000) { args[0] = applyHooks(code); window.eval = target; } return target.apply(_this, args); } }); document.addEventListener('DOMContentLoaded', (event) => { try { document.querySelector("#hat-menu > div.pop-top.select").remove(); [...document.getElementsByClassName("green-button")].forEach(event => { event.style.pointerEvents = "all"; }); ["game-bottom-content", "game-right-content-main", "game-left-content-main", "cross-promo", "landscape"].forEach(e => document.getElementById(e).remove()); [...document.getElementsByClassName("description")].forEach(e => { e.remove(); }); } catch(err) {} const styleItem = ` .subcontent-bg { box-shadow: none; border: none; } #hat-menu { height: 330px; } .green-button { background-color: #ffffff5c; box-shadow: none; } .green-button:hover { box-shadow: none; background-color: #ffffff87; } .green-button:active { box-shadow: none; background-color: #ffffff5c; } .menu .content .menu-item .menu-pricing .action { border-radius: 0; text-shadow: none; border: 3px solid #ffffff; } .scrollbar::-webkit-scrollbar { border: none; border-radius: 0; } .scrollbar::-webkit-scrollbar-thumb { border-radius: 0; box-shadow: none; } .pop-box { box-shadow: none; border-radius: 0; background: none !important; } .menu .content .menu-item { border-bottom: none; text-shadow: none; } #hat_menu_content { pointer-events: none; padding: 0; border: none; background: none; box-shadow: none; margin: 0px; overflow: hidden; } .profile-scores { width: 600px; height: 76px; color: white; } #profile-next-rank-text { height: 100%; color: white; width: auto; max-width: none; } #profile-next-rank-icons { height: 100%; width: 250px; padding: 5px; margin-right: 10px; } `; const styleElement = document.createElement("style"); styleElement.innerHTML = styleItem; document.head.appendChild(styleElement); window.onload = () => { const kd = document.createElement("div"); kd.innerHTML = `<div><div class="text-shadowed-3 profile-score">Kills/Deaths</div><div class="text-shadowed-3 profile-score yellow-text"> ${(Number(document.querySelector("#total-kill").textContent) / Number(document.querySelector("#total-death").textContent)).toFixed(2)} </div></div>` document.querySelector("#profile-container > div.middle-main.profile-scores").appendChild(kd); } });