您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
working send alt , raid alts leaked by trollers sever https://discord.gg/up9kk6ZK
// ==UserScript== // @name working send alt :) join for more op https://discord.gg/up9kk6ZK // @namespace - // @version BETA.3 // @description working send alt , raid alts leaked by trollers sever https://discord.gg/up9kk6ZK // @author Liqwyd // @match zombs.io // @license MIT // @icon https://cdn.discordapp.com/channel-icons/855622511553937429/c4ae7994d1bf46c69d63bd08ff302745.png // @grant none // ==/UserScript== function thing() { if (location.hash.includes("noscript")) { return; } document.title = 'Person'; document.getElementsByClassName('hud-intro-name')[0].setAttribute('maxlength', 29); document.getElementsByClassName('hud-party-tag')[0].setAttribute('maxlength', 49); document.querySelectorAll('.ad-unit, .hud-intro-youtuber, .hud-intro-footer, .hud-intro-stone, .hud-intro-tree, hud-respawn-corner-bottom-left, .hud-intro-social, .hud-intro-more-games, .hud-intro-form > label, .hud-intro-stone, .hud-intro-tree, .hud-intro-corner-bottom-left, .hud-intro-corner-bottom-right').forEach(el => el.remove()); document.getElementsByClassName('hud-intro-form')[0].insertAdjacentHTML('beforeend', ` <select class="btn" style="width: 100%; height: 50px; margin: 10px 0px 0px 0px;" id="sesVal"> <option value="none">No Session</option> <option value="ses1">Session 1</option> <option value="ses2">Session 2</option> <option value="ses3">Session 3</option> <option value="ses4">Session 4</option> </select> <div style="width: 100%; height: 50px; margin: 10px 0px 0px 0px;" class="btn btn-facebook"> <div style="margin-top: -8px;"> <p style="display: inline-block;">Record Session?</p> <input type="checkbox" style="display: inline-block;" id="recordSession" /> </div> </div> `) let sesOn = false; let sessionUrl = "SessionSaver.iwebbysaregod.repl.co"; JSON.safeStringify = (obj, indent = 2) => { let cache = []; const retVal = JSON.stringify( obj, (key, value) => typeof value === "object" && value !== null ? cache.includes(value) ? undefined // Duplicate reference found, discard key : cache.push(value) && value // Store value in our collection : value, indent ); cache = null; return retVal; }; game.network.connect2 = game.network.connect game.network.connect = options => { if (document.getElementById('sesVal').value !== "none") { let sesWs = new WebSocket(`wss://${sessionUrl}`) if (document.getElementById('recordSession').checked) { sesWs.onopen = () => { sesWs.send(JSON.stringify({ sessionId: document.getElementById('sesVal').value, type: "init", o: "record" })) const oo = () => { game.network.addEntityUpdateHandler(data => { let newEntities = {}; for (let i in data.entities) { if (!game.world.entities[i]) { continue; }; newEntities[i] = {}; for (let entry of Object.entries(game.world.entities[i].targetTick)) { newEntities[i][entry[0]] = entry[1]; }; /* newEntities[i] = {}; for(let p in game.world.entities[i].targetTick) { newEntities[i][p] = game.world.entities[i].targetTick[p] }; */ }; console.log(newEntities) sesWs.send(JSON.stringify({ type: "data", o: "record", playerTick: game.world.localPlayer.entity.targetTick, entities: JSON.stringify(newEntities), sesId: document.getElementById('sesVal').value })) }) }; if (game.world.inWorld) { oo(); } else { game.network.addEnterWorldHandler(oo); }; }; sesWs.onclose = e => { alert(e.reason); console.log("ws closed"); }; game.network.connect2(options); return; } else { sesWs.onopen = () => { sesWs.send(JSON.stringify({ sessionId: document.getElementById('sesVal').value, type: "init", o: "get" })) let hasEnteredWorld = false; sesWs.onmessage = msg => { let data = JSON.parse(msg.data); if (data.type == "data") { if (data.o == "get") { if (!hasEnteredWorld) { hasEnteredWorld = true; game.world.onEnterWorld({ allowed: true }); game.ui.components.Intro.onEnterWorld({ allowed: true }) game.world.init(); }; data.data.entities = JSON.parse(data.data.entities) /* let newEntities = {}; for(let o of Object.values(data.data.entities)) { if(o == true) { continue; }; newEntities[o.uid] = o; }; console.log(newEntities); */ //console.log(data.data.entities) game.renderer.lookAtPosition(data.data.tick.position.x, data.data.tick.position.y) //for (let uid in game.world.entities) { /* if (!(uid in data.data.entities)) { game.world.removeEntity(uid); } else if (data.data.entities[uid] !== true) { game.world.updateEntity(uid, data.data.entities[uid]); } else { game.world.updateEntity(uid, game.world.entities[uid].getTargetTick()); } */ //} for (let uid in data.data.entities) { /* if (data.data.entities[uid] === true) { continue; } if (!(uid in game.world.entities)) { game.world.createEntity(data.data.entities[uid]); } if (game.world.localPlayer != null && game.world.localPlayer.getEntity() == game.world.entities[uid]) { game.world.localPlayer.setTargetTick(data.data.entities[uid]); } */ if (!game.world.entities[uid]) { game.world.createEntity(data.data.entities[uid]) }; } }; }; } sesWs.onclose = e => { alert(e.reason) console.log("ws closed") }; }; }; return; }; game.network.connect2(options); }; document.getElementsByClassName("hud-intro-guide")[0].innerHTML = ` <h3 style='text-align:center;'>Filling</h3> <br> <button class="btn btn-red" style='width: 220px' onclick="window.sendAltServer();">Current Server.</button> <br> <input class='btn servercodei' type='text' placeholder='Server Code' style='width: 220px'> <br><br> <button class="btn btn-red" style='width: 220px' onclick="window.sendAltSpecificServer();">Custom Server</button> <br> `; window.sendAltServer = () => { let selected = document.getElementsByClassName("hud-intro-server")[0].value; let server = game.options.servers[selected]; let hostname = server.hostname; let url = `ws://${hostname}:80/`; game.network.connectionOptions = { hostname: hostname }; game.network.connected = true; let ws = new WebSocket(url); ws.binaryType = "arraybuffer"; ws.onopen = (data) => { ws.network = new game.networkType(); ws.network.sendPacket = (e, t) => { ws.send(ws.network.codec.encode(e, t)); }; ws.onRpc = (data) => { if (data.name === "SetPartyList") { return; }; if (data.name === "Leaderboard") { return; }; }; ws.onmessage = msg => { let data = ws.network.codec.decode(msg.data); switch (data.opcode) { case 5: ws.network.sendPacket(4, { displayName: `LiqWyd Filla`, extra: data.extra }); break; case 4: ws.network.sendPacket(3, { left: 1, up: 1 }); ws.pop = data.players - 1; break; case 9: ws.onRpc(data); break; }; }; }; }; window.sendAltSpecificServer = () => { let selected = document.getElementsByClassName("servercodei")[0].value; if (selected.length < 1) return; let server = game.options.servers[selected]; let hostname = server.hostname; let url = `ws://${hostname}:80/`; game.network.connectionOptions = { hostname: hostname }; game.network.connected = true; let ws = new WebSocket(url); ws.binaryType = "arraybuffer"; ws.onopen = (data) => { ws.network = new game.networkType(); ws.network.sendPacket = (e, t) => { ws.send(ws.network.codec.encode(e, t)); }; ws.onRpc = (data) => { if (data.name === "SetPartyList") { return; }; if (data.name === "Leaderboard") { return; }; }; ws.onmessage = msg => { let data = ws.network.codec.decode(msg.data); switch (data.opcode) { case 5: ws.network.sendPacket(4, { displayName: `Filler Bot`, extra: data.extra }); break; case 4: ws.network.sendPacket(3, { left: 1, up: 1 }); ws.pop = data.players - 1; break; case 9: ws.onRpc(data); break; }; }; }; }; document.getElementsByClassName("hud-menu hud-menu-settings")[0].innerHTML = ` <h3 style='text-align:center;'>LiqWyd Raid Mod</h3> <br> <br /> <div style="text-align:center"> <button class="btn btn-red SE tb" style="width: 21%" id="fillingTabButton">Filling</button> <button class="btn btn-red SI tb" style="width: 21%" id="iWebbysTabButton">Alts</button> <button class="btn btn-red AB tb" style="width: 21%" id="usefulnessTabButton">Usefulness</button> <button class="btn btn-red BS tb" style="width: 21%" id="antiRaidTabButton">Anti Raid</button> <br /> <button class="btn btn-red BS tb" style="width: 20%;margin-top: 10px;" id="spwTabButton"">SPW</button> </div> <div id="tabDisplay"> </div> `; // MiniMap Preset { var mapcontainer = document.createElement('div'); mapcontainer.id = "hud-mapcontainer"; document.querySelector('.hud-bottom-left') .append(mapcontainer); document.querySelector("#hud-mapcontainer") .appendChild(document.querySelector("#hud-map")); var mapcontainercss = document.querySelector("#hud-mapcontainer") .style; mapcontainercss.position = "relative"; mapcontainercss.top = "17px"; mapcontainercss.right = "17px"; mapcontainercss.margin = "0px"; mapcontainercss.width = "140px"; mapcontainercss.zIndex = "30"; document.querySelector(".hud-map") .style.border = "3px solid white"; var huddaynighttickerstyle = document.querySelector(".hud-day-night-ticker") .style; huddaynighttickerstyle.position = "relative"; huddaynighttickerstyle.top = "17px"; huddaynighttickerstyle.right = "20px"; huddaynighttickerstyle.margin = "3px"; } //Black InGame Backround slight FPS boost game.renderer.ground.setVisible(false); //ChatSpam Blocker made by ehScops let blockedNames = []; window.blockPlayer = name => { game.ui.components.PopupOverlay.showConfirmation(`Are you sure you want to block ${name}?`, 3500, () => { blockedNames.push(name); for (let msg of Array.from(document.getElementsByClassName("hud-chat-message"))) { if (msg.childNodes[2].innerText === name) { let bl = msg.childNodes[0]; bl.innerHTML = "Unblock"; bl.style.color = "red"; bl.onclick = () => { window.unblockPlayer(name); }; }; }; }, () => {}); }; window.unblockPlayer = name => { blockedNames.splice(blockedNames.indexOf(name), 1); for (let msg of Array.from(document.getElementsByClassName("hud-chat-message"))) { if (msg.childNodes[2].innerText === name) { let bl = msg.childNodes[0]; bl.innerHTML = "Block"; bl.style.color = "red"; bl.onclick = () => { window.blockPlayer(name); }; }; }; }; const getClock = () => { var date = new Date(); var d = date.getDate(); var d1 = date.getDay(); var h = date.getHours(); var m = date.getMinutes(); var s = date.getSeconds() var session = "PM"; if (h == 2) { h = 12; }; if (h < 13) { session = "AM" }; if (h > 12) { session = "PM"; h -= 12; }; h = (h < 10) ? "0" + h : h; m = (m < 10) ? "0" + m : m; s = (s < 10) ? "0" + s : s; return `${h}:${m} ${session}`; } Game.currentGame.network.emitter.removeListener("PACKET_RPC", Game.currentGame.network.emitter._events.PACKET_RPC[1]); let onMessageReceived = (msg => { if (blockedNames.includes(msg.displayName) || window.chatDisabled) { return; }; let a = Game.currentGame.ui.getComponent("Chat"), b = msg.displayName.replace(/<(?:.|\n)*?>/gm, ''), c = msg.message.replace(/<(?:.|\n)*?>/gm, ''), d = a.ui.createElement(`<div class="hud-chat-message"><a href="javascript:void(0);" onclick="window.blockPlayer(\`${msg.displayName}\`)" style="color: red;">Block</a> <strong>${b}</strong> <small> at ${getClock()}</small>: ${c}</div>`); a.messagesElem.appendChild(d); a.messagesElem.scrollTop = a.messagesElem.scrollHeight; }) Game.currentGame.network.addRpcHandler("ReceiveChatMessage", onMessageReceived); window.toggleChat = () => { window.chatDisabled = !window.chatDisabled; let hcm = document.getElementsByClassName("hud-chat-messages")[0]; if (window.chatDisabled) { window.oldChatHTML = hcm.innerHTML; hcm.innerHTML = "<h1>Disabled Chat</h1>"; } else { hcm.innerHTML = window.oldChatHTML; }; }; // Auto Pet Evolve and Revive /* game.network.addEntityUpdateHandler(() => { if ((game.ui.playerPetTick.health / game.ui.playerPetTick.maxHealth) * 100 <= 0) { Game.currentGame.network.sendRpc({name: "BuyItem", itemName: "PetRevive", tier: 1}); Game.currentGame.network.sendRpc({name: "EquipItem", itemName: "PetRevive", tier: 1}); } }) */ // document.getElementById("fillingTabButton").addEventListener("click", function() { document.getElementById("tabDisplay").innerHTML = ` <h1>Lorem ipsum</h1> <p>Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ultricies integer quis auctor elit sed vulputate.</p> ` let _this = this; Array.from(document.getElementsByClassName("tb")).forEach((e => { if (e.id !== _this.id) { e.classList.replace('btn-grey', 'btn-red') } else { e.classList.replace('btn-red', 'btn-grey') } })) }) document.getElementById("usefulnessTabButton").addEventListener("click", function() { document.getElementById("tabDisplay").innerHTML = ` <h1>Usefulness</h1> <p></p> ` let _this = this; Array.from(document.getElementsByClassName("tb")).forEach((e => { if (e.id !== _this.id) { e.classList.replace('btn-grey', 'btn-red') } else { e.classList.replace('btn-red', 'btn-grey') } })) }) document.getElementById("antiRaidTabButton").addEventListener("click", function() { document.getElementById("tabDisplay").innerHTML = ` <h1>Lorem ipsum</h1> <p>Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ultricies integer quis auctor elit sed vulputate.</p> ` let _this = this; Array.from(document.getElementsByClassName("tb")).forEach((e => { if (e.id !== _this.id) { e.classList.replace('btn-grey', 'btn-red') } else { e.classList.replace('btn-red', 'btn-grey') } })) }) document.getElementById("spwTabButton").addEventListener("click", function() { document.getElementById("tabDisplay").innerHTML = ` <h1>Lorem ipsum</h1> <p>Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ultricies integer quis auctor elit sed vulputate.</p> ` let _this = this; Array.from(document.getElementsByClassName("tb")).forEach((e => { if (e.id !== _this.id) { e.classList.replace('btn-grey', 'btn-red') } else { e.classList.replace('btn-red', 'btn-grey') } })) }) document.getElementById("iWebbysTabButton").addEventListener("click", function() { document.getElementById("tabDisplay").innerHTML = ` <h1>Bots</h1> <p>The only known form of unpatched alts you can send via a script.</p> <hr /> <button class="btn btn-red" id="gynf">Send Multiboxer</button> <button class="btn btn-green" id="mamm">Move Alts (ON)</button> <button class="btn btn-red" id="exmm">Move to Mouse (OFF)</button> <button class="btn btn-red" id="m4mm" style="margin-top: 10px;">Move Exactly (OFF)</button> <br /> <p style="display:inline-block;">Party Share Key: </p> <input type="text" id="pskSend" placeholder="abcdefghijklmnopqrst" value="${window.psk || ""}" style="display:inline-block;margin-top:10px;" class="btn" /> <button class="btn btn-red" onclick="document.getElementById('pskSend').value = game.ui.getPlayerPartyShareKey()" style="margin-top:10px;">Reset</button> ` let _this = this; Array.from(document.getElementsByClassName("tb")).forEach((e => { if (e.id !== _this.id) { e.classList.replace('btn-grey', 'btn-red') } else { e.classList.replace('btn-red', 'btn-grey') } })) document.getElementById("gynf").addEventListener('click', function() { let niw = document.createElement('iframe') niw.src = `http://zombs.io/#/${game.options.serverId}/${document.getElementById('pskSend').value}/noscript`; let niwId = Math.floor(Math.random() * 999999999) niw.id = `niw${niwId}` niw.addEventListener('load', function() { niw.contentWindow.eval(` window.moveTowards = pos => { if (game.ui.playerTick.position.y-pos.y > 100 || Math.sqrt(Math.pow((game.ui.playerTick.position.y-pos.y), 2) + Math.pow((game.ui.playerTick.position.x-pos.x), 2)) < 100) { game.network.sendInput({down: 0}) } else { game.network.sendInput({down: 1}) } if (-game.ui.playerTick.position.y+pos.y > 100 || Math.sqrt(Math.pow((game.ui.playerTick.position.y-pos.y), 2) + Math.pow((game.ui.playerTick.position.x-pos.x), 2)) < 100) { game.network.sendInput({up: 0}) } else { game.network.sendInput({up: 1}) } if (-game.ui.playerTick.position.x+pos.x > 100 || Math.sqrt(Math.pow((game.ui.playerTick.position.y-pos.y), 2) + Math.pow((game.ui.playerTick.position.x-pos.x), 2)) < 100) { game.network.sendInput({left: 0}) } else { game.network.sendInput({left: 1}) } if (game.ui.playerTick.position.x-pos.x > 100 || Math.sqrt(Math.pow((game.ui.playerTick.position.y-pos.y), 2) + Math.pow((game.ui.playerTick.position.x-pos.x), 2)) < 100) { game.network.sendInput({right: 0}) } else { game.network.sendInput({right: 1}) } }; document.getElementsByClassName("hud-intro-play")[0].click() let hasJoined = false game.network.addEnterWorldHandler(function(e) { if(hasJoined) { return; } hasJoined = true; }) game.network.addEntityUpdateHandler(function(e) { if(window.parent.exactMove) { return; } if(!window.parent.moveAlts) { game.network.sendInput({ right: 0, left: 0, up: 0, down: 0 }) return; }; if(window.parent.mouseMove) { window.moveTowards(window.parent.game.renderer.screenToWorld(window.parent.game.ui.mousePosition.x, window.parent.game.ui.mousePosition.y)) return; }; window.moveTowards(window.parent.game.world.entities[window.parent.game.world.getMyUid()].targetTick.position) }) game.network.addRpcHandler("Dead", function(e) { game.network.sendPacket(3, { respawn: 1 }) }) window.parent.addEventListener('message', function(msg) { let data = msg.data if(data.type == "packet") { game.network.sendPacket(data.packet[0], data.packet[1]) } }) `) }) niw.style.display = "none" document.body.append(niw) }) document.getElementById("exmm").addEventListener("click", function() { if (window.exactMove) { return; } window.mouseMove = !window.mouseMove; if (window.mouseMove) { this.classList.replace("btn-red", "btn-green") this.innerText = "Move to Mouse (ON)" } else { this.classList.replace("btn-green", "btn-red") this.innerText = "Move to Mouse (OFF)" } }) document.getElementById("m4mm").addEventListener("click", function() { if (window.mouseMove) { return; }; window.exactMove = !window.exactMove if (window.exactMove) { this.classList.replace("btn-red", "btn-green") this.innerText = "Move Exactly (ON)" } else { this.classList.replace("btn-green", "btn-red") this.innerText = "Move Exactly (OFF)" } }) document.getElementById("mamm").addEventListener("click", function() { // if(window.) { return; } window.moveAlts = !window.moveAlts if (window.moveAlts) { this.classList.replace("btn-red", "btn-green") this.innerText = "Move Alts (ON)" } else { this.classList.replace("btn-green", "btn-red") this.innerText = "Move Alts (OFF)" } }) }) game.network.sendPacket2 = game.network.sendPacket game.network.sendPacket = function(t, e) { if (((!e.left && !e.right && !e.down && !e.up) || window.exactMove) && ((t == 3) || (t == 9))) { let p = { type: "packet" }; p.packet = [t, e] postMessage(p) } game.network.sendPacket2(t, e) }; game.network.addRpcHandler("PartyShareKey", e => { window.psk = e.partyShareKey }) }; thing() addEventListener('keydown', function(f){ if(f.key == "/"){ game.renderer.ground.setVisible(false); } }) addEventListener('keydown', function(s){ if(s.key == "."){ game.renderer.ground.setVisible(true); } })