您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
STYLESCRIPTV3, n e q melhoro hein ;v, Eh O CrImE
// ==UserScript== // @name STYLESCRIPTV3 BLOBLE.IO // @namespace http://tampermonkey.net/ // @version 0.1 // @description STYLESCRIPTV3, n e q melhoro hein ;v, Eh O CrImE // @author MASSA ATOMICA // @match http://bloble.io/ // @grant none // ==/UserScript== var Css = document.createElement("style") Css.innerText = ` // MUDANDO DE COR #menuContainer { background-color: #000000; width: 100%; height: 100%; display: flex; position: absolute; top: 10px; z-index: 100; align-items: center; text-align: center; } #leaderboardList { background-color: #FF0000; width: 100%; height: 100%; } #chatBox { background-color: #FF00FF; } #leaderboardContainer { background-color: #B22222 ` // COMANDOS DE "STYLE" $("#gameTitle").html('STYLESCRIPTV3') //Theme window.renderPlayer=function(a,d,c,b,g) {b.save();if(a.skin&&0<a.skin&&a.skin<=playerSkins&&!skinSprites[a.skin]){var e=new Image;e.onload=function(){this.readyToDraw=!0;this.onload=null;g==currentSkin&&changeSkin(0)};e.src=".././img/skins/skin_"+(a.skin-1)+".png";skinSprites[a.skin]=e}a.skin&&skinSprites[a.skin]&&skinSprites[a.skin].readyToDraw?(e=a.size-b.lineWidth/4,b.lineWidth/=2,renderCircle(d,c,a.size,b,!1,!0)):g||(b.fillStyle="rgba(255, 247, 0, 0.2)",renderCircle(d, c,a.size,b));b.restore()} outlineWidth = 5, backgroundColor = "#001a1a", indicatorColor = "#00ffff", turretColor = "#000000", bulletColor = "#00ffff", redColor = "#00ffff", targetColor = "#00ffff", playerColors = "#000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000 #000000".split(" ") renderText = function(a, d) { var c = document.createElement("canvas"), b = c.getContext("2d"); b.font = d + "px regularF"; var g = b.measureText(a); c.width = g.width + 20; c.height = 2 * d; b.translate(c.width / 2, c.height / 2); b.font = d + "px regularF"; b.fillStyle = "#000000"; b.textBaseline = "middle"; b.textAlign = "center"; b.strokeStyle = redColor; b.lineWidth = outlineWidth; b.strokeText(a, 0, 0); b.fillText(a, 0, 0); return c }