starve.io

Q-avto click and avtocraft

您需要先安装一个扩展,例如 篡改猴Greasemonkey暴力猴,之后才能安装此脚本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安装一个扩展,例如 篡改猴暴力猴,之后才能安装此脚本。

您需要先安装一个扩展,例如 篡改猴Userscripts ,之后才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。

您需要先安装用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name       starve.io  
// @description   Q-avto click and avtocraft 
// @author       keith i try
// @version      v3.1
// @icon           https://i.ibb.co/QQd2Fqx/oon0.png
// @match        ://starve.io/*
// @grant        GM_setValue
// @namespace https://greasyfork.org/users/559403
// ==/UserScript==


// Vinyl-Scratch

(function() {
    //polyfills
    function Event(e,t){this.script=e,this.target=t,this._cancel=!1,this._replace=null,this._stop=!1}Event.prototype.preventDefault=function(){this._cancel=!0},Event.prototype.stopPropagation=function(){this._stop=!0},Event.prototype.replacePayload=function(e){this._replace=e};var callbacks=[],addBeforeScriptExecuteListener=function(e){if(!e instanceof Function)throw new Error("Event handler must be a function.");callbacks.push(e)},removeBeforeScriptExecuteListener=function(e){for(var t=callbacks.length;t--;)callbacks[t]===e&&callbacks.splice(t,1)},addev=window.addEventListener.bind(window),rmev=window.removeEventListener.bind(window);window.addEventListener=function(){"beforescriptexecute"===arguments[0].toLowerCase()?addBeforeScriptExecuteListener(arguments[1]):addev.apply(null,arguments)},window.removeEventListener=function(){"beforescriptexecute"===arguments[0].toLowerCase()?removeBeforeScriptExecuteListener(arguments[1]):rmev.apply(null,arguments)};var dispatch=function(e,t){var r=new Event(e,t);if(window.onbeforescriptexecute instanceof Function)try{window.onbeforescriptexecute(r)}catch(e){console.error(e)}for(var n=0;n<callbacks.length&&!r._stop;n++)try{callbacks[n](r)}catch(e){console.error(e)}return r},observer=new MutationObserver(e=>{for(var t=0;t<e.length;t++)for(var r=0;r<e[t].addedNodes.length;r++){var n=e[t].addedNodes[r];if("SCRIPT"===n.tagName){var o=dispatch(n,e[t].target);o._cancel?n.remove():"string"==typeof o._replace&&(n.textContent=o._replace)}}});observer.observe(document,{childList:!0,subtree:!0});
    //polyfills

    //options
    let options={
        gameFuncName:"wi",
        fillRectFuncName:"fh",
        showLastPlayerUI:true,
        timeoutLastPlayerUI:undefined
    };
    let ws;
    let circleTime;
    const lastplayers=["Player1","Player2","Player3","Player4","Player5",];
    let commands={lastCraftCommand:{keyCode:"KeyE",wsSend:"[7,49]"},
                  meatCraft:{keyCode:"KeyZ",wsSend:"[7,49]"},
                  bandageCraft:{keyCode:"KeyX",wsSend:"[7,54]"},
                  fillBottle:{keyCode:"KeyB",wsSend:"[7,111]"},
                  autoClick:{keyCode:"KeyQ",active:false,wsSend:"0"}
                 }
    let oldfunc={};
    let newfunc={};
    //options
    //hooks
    /* //If there is an update, bring the new function name.
      oldfunc['String.indexOf']=String.prototype.indexOf;
    String.prototype.indexOf=newfunc['String.indexOf']=new Proxy(String.prototype.indexOf,{
     apply:function(target, thisArg, argArray){
      if(argArray[0]=="http://starve.io/beta"){ console.log(arguments.callee.caller.name)
      String.prototype.indexOf=oldfunc['String.indexOf'];
      }
         return target.apply(thisArg, argArray);
     }});
     */
    oldfunc.webSocket=window.WebSocket;
    window.WebSocket=newfunc.webSocket=new Proxy(window.WebSocket,{
        construct:function(target,args){
            ws = new target(...args);

            const messageHandler = (e) => {
                if ("string" === typeof e.data){
                    switch (e = JSON.parse(e.data), e[0]) {
                        case 2:
                            lastplayers.unshift(e[2]+" | "+e[1]) && lastplayers.length>5 &&lastplayers.pop();
                            options.showLastPlayerUI=true;
                            options.timeoutLastPlayerUI && clearTimeout(options.timeoutLastPlayerUI);
                            options.timeoutLastPlayerUI=setTimeout(()=>{options.showLastPlayerUI=false;},5000);
                            break;
                    }
                }else{
                    var d = new Uint8Array(e.data);
                    switch (d[0]) {
                        case 16:
                            circleTime=Date.now();
                            break;
                    }
                }
            };

            const closeHandler = (event) => {
                console.log('Close', event);
                ws.removeEventListener('message', messageHandler);
                ws.removeEventListener('close', closeHandler);
            };
            ws.addEventListener('message', messageHandler);
            ws.addEventListener('close', closeHandler);

            oldfunc['ws.send']=ws.send;
            newfunc['ws.send']= ws.send= new Proxy(ws.send, {
                apply: function(target, thisArg, args) {
                    if(typeof args[0]==='string' ){
                        let arr=JSON.parse(args[0]);
                        if(arr[0]===7){
                            commands.lastCraftCommand.wsSend=args[0];
                        }else if(arr[0]===3){
                            if(commands.autoClick.active){
                                arr[0]=4;
                                args[0]=JSON.stringify(arr);
                            }else{
                                commands.autoClick.wsSend=arr[1];
                            }
                        }
                    }
                    target.apply(thisArg, args);
                }
            });
            return ws;
        }
    });
    oldfunc['canvas.fillRect'] = CanvasRenderingContext2D.prototype.fillRect;
    newfunc['canvas.fillRect'] = CanvasRenderingContext2D.prototype.fillRect= new Proxy(CanvasRenderingContext2D.prototype.fillRect, {
        apply: function(target, _this, _arguments) {
            if(arguments.callee.caller.name===options.fillRectFuncName && _this.fillStyle==="#669bb1"){
                _this.fillStyle = "red";
                _this.font = "25px Arial";
                _this.fillText(`${circleTime? (5-(Date.now()-circleTime)/1000).toFixed(1):'5'}`,_arguments[0]+180,_arguments[1]+20);
               if(options.showLastPlayerUI){
                lastplayers.forEach((p,i)=>{
                _this.fillText(p,_arguments[0]+180,_arguments[1]+20+i*30-180);
                });
               }
                _this.fillStyle="#669bb1"
            }
            return Function.prototype.apply.apply(target, [_this, _arguments]);;
        }
    });
    //hooks
    //handler
    /*  window.addEventListener('beforescriptexecute',e => {
	 if (e.script.src.includes('c9')) {
			e.preventDefault();
         fetch('https://starve.io/js/c9.js').then(response=>response.text()).then((dataStr) => {
        let sc=document.createElement('script');
         sc.textContent=dataStr.replace(new RegExp('function '+options.gameFuncName+'\\(\\)\\{',"gi"),"function "+options.gameFuncName+"(){'object' === typeof this && window!==this && ((obj)=>{window.GAME=obj})(this);");
         e.target.append(sc);
         })
		}
	});*/
    document.addEventListener('keydown', (event)=>{
        if(event.code==="KeyQ"){
            commands.autoClick.active && ws.send("[14]");
            commands.autoClick.active=!commands.autoClick.active;
            commands.autoClick.active && ws.send(`[4,${commands.autoClick.wsSend}]`);
        }else{
            for (const [key, value] of Object.entries(commands)) {
                if(value.keyCode===event.code){
                    ws.send(value.wsSend);
                }
            }
        }
    });
    document.addEventListener("DOMContentLoaded", function(event) {
        history.pushState('id', 'id', '/?id=1');
        //style
        document.getElementById("game_canvas") && document.getElementById("game_canvas").style && (function(){document.getElementById("game_canvas").style.filter = "brightness(1.1)"})();
        //style
    });
    //handler


})();