display a difficulty of AtCoder Problems.
当前为
// ==UserScript==
// @name AtCoderDifficultyDisplay
// @namespace https://github.com/hotarunx
// @version 0.3
// @description display a difficulty of AtCoder Problems.
// @description:ja AtCoder ProblemsのDifficultyを表示します。
// @author hotarunx
// @match https://atcoder.jp/contests/*/tasks/*
// @grant none
// @connect https://kenkoooo.com/atcoder/resources/*
// @connect https://kenkoooo.com/atcoder/atcoder-api/*
// @license MIT
//
// Copyright(c) 2020 hotarunx
// This software is released under the MIT License, see LICENSE or https://github.com/hotarunx/AtCoderMyExtensions/blob/master/LICENSE.
//
// ==/UserScript==
(function () {
// -------------------------------------------------------------------------
// 次の変数の値を書き換えることで各数値を表示するかどうかを変更できます
// Difficultyを表示するかどうか
const displayDifficulty = true;
// 提出状況を表示するかどうか
const displaySubmissionStatus = true;
// true: 表示する
// false: 表示しない
// -------------------------------------------------------------------------
// URL of Estimated difficulties of the problems
const CONTESTS_INFORMATION = "https://kenkoooo.com/atcoder/resources/contests.json";
const SUBMISSION_API = "https://kenkoooo.com/atcoder/atcoder-api/results?user=" + userScreenName;
const SUBMISSIONS_DATASET = "https://kenkoooo.com/atcoder/resources/problem-models.json";
if (displayDifficulty)
fetch(SUBMISSIONS_DATASET)
.then((response) => response.json())
.then((jsonData) => {
addDifficultyText(jsonData);
});
if (displaySubmissionStatus && userScreenName != "")
fetch(CONTESTS_INFORMATION)
.then((response) => response.json())
.then((contestsData) => {
fetch(SUBMISSION_API)
.then((response) => response.json())
.then((submissionData) => {
addSubmissionStatusText(contestsData, submissionData);
});
});
})();
function getElementOfProblemStatus() {
let element_status;
const main_container = document.getElementById('main-container');
const elements_p = main_container.getElementsByTagName("p");
for (let i = 0; i < elements_p.length; i++) {
const element = elements_p[i];
if (element.textContent.match("メモリ制限:") || element.textContent.match("Memory Limit:")) {
element_status = element;
break
}
}
return element_status;
}
// return rating color
function colorRating(rating) {
let color = '#FFFFFF'; // white
if /**/ (rating < 0400) color = '#808080'; // gray
else if (rating < 0800) color = '#804000'; // brown
else if (rating < 1200) color = '#008000'; // green
else if (rating < 1600) color = '#00C0C0'; // cyan
else if (rating < 2000) color = '#0000FF'; // blue
else if (rating < 2400) color = '#C0C000'; // yellow
else if (rating < 2800) color = '#FF8000'; // orange
else if (rating < 3200) color = '#FF0000'; // red
else if (rating < 3600) color = '#E4E4E4'; // silver
else /* */ color = '#FFD325'; // gold
return color;
}
// correct rating under 400
// see https://qiita.com/anqooqie/items/92005e337a0d2569bdbd#%E6%80%A7%E8%B3%AA4-%E5%88%9D%E5%BF%83%E8%80%85%E3%81%B8%E3%81%AE%E6%85%88%E6%82%B2
function correctLowerRating(rating) {
if (rating >= 400) return rating;
do {
rating = 400 / Math.exp((400 - rating) / 400);
} while (rating < 0);
return rating;
}
function generateDifficultyText(difficulty, is_experimental) {
let text = " / ";
difficulty = correctLowerRating(difficulty)
// add difficulty value
let colored_text = "Difficulty: ";
if (is_experimental) colored_text += "🧪";
colored_text += difficulty.toFixed();
// color difficulty value
const color = colorRating(difficulty);
text += "<span style='color: " + color + ";'>" + colored_text + "</span>";
return text;
}
function addDifficultyText(jsonData) {
let text = "";
// get id
const path = location.pathname.split("/");
const id = path[path.length - 1];
// get Element of Problem Status
let status = getElementOfProblemStatus();
const problem = jsonData[id];
// if problem exist in json
if (problem != null && problem.difficulty != null) {
text += generateDifficultyText(problem.difficulty, problem.is_experimental);
}
status.insertAdjacentHTML('beforeend', text);
}
function addSubmissionStatusText(contestsData, submissionData) {
let text = "";
// get (start,end)time from contests info API
const contest = contestsData.filter(function (item, index) { if (item.id == contestScreenName) return true; })[0];
const start = contest["start_epoch_second"];
const duration = contest["duration_second"];
const end = start + duration;
const path = location.pathname.split("/");
const id = path[path.length - 1];
// get Element of Problem Status
let status = getElementOfProblemStatus();
// submission status
let contest_accepted = false, accepted = false, contest_submitted = false, submitted = false;
// search all submissions to this problem
const submissions = submissionData.filter(function (item, index) { if (item.problem_id == id) return true; });
for (const item of submissions) {
const time = item["epoch_second"];
// update submission status
if (start <= time && time <= end) {
contest_submitted = true;
} else {
submitted = true;
}
if (item["result"] == "AC") {
accepted = true;
}
if ((start <= time && time <= end) && item["result"] == "AC") {
contest_accepted = true;
}
}
// generate text following submission status
text += " / "
if (contest_accepted) text += "<span style='color: #5CB85C;'>☆Accepted</span>";
else if (accepted) text += "<span style='color: #5CB85C;'>Accepted</span>";
else if (submitted) text += "<span style='color: #F0AD4E;'>Trying</span>";
else if (contest_submitted) text += "<span style='color: #F0AD4E;'>☆Trying</span>";
else text += "Trying";
status.insertAdjacentHTML('beforeend', text);
}