// ==UserScript==
// @name ggn request steamid script
// @namespace https://gazellegames.net/
// @version 1.0
// @description whatevs
// @author hoannsi
// @match https://gazellegames.net/requests.php?action=new
// @require https://code.jquery.com/jquery-3.1.1.min.js
// @grant GM_xmlhttpRequest
// ==/UserScript==
var steamBox = document.getElementById('artist_tr');
steamBox.innerHTML = steamBox.innerHTML + '<br> Steamid: <input id="steamId" size="45" value="" type="text">'
var platformm = document.getElementById('platform')
platformm.selectedIndex = 6;
function html2bb(str) {
if(typeof str === "undefined") return "";
str = str.replace(/\r/g, "");
str = str.replace(/\n/g, "");
str = str.replace(/< *br *\/*>/g, "\n");
str = str.replace(/< *u *>/g, "[u]");
str = str.replace(/< *h1*>/g, "[align=center][u]");
str = str.replace(/< *\/h1*>/g, "[/u]\n\n[/align]");
str = str.replace(/< *\/p*>/g, "");
str = str.replace(/< *p*>/g, "");
str = str.replace(/< *\/ *u *>/g, "[/u]");
str = str.replace(/< *\/ *li *>/g, "");
str = str.replace(/< *li *>/g, "[*]");
str = str.replace(/< *\/ *ul *>/g, "");
str = str.replace(/< *ul *class=\\*\"bb_ul\\*\" *>/g, "");
str = str.replace(/< *h2 *class=\"bb_tag\" *>/g, "\n\n[u]");
str = str.replace(/< *\/ *h2 *>/g, "[/u]");
str = str.replace(/< *strong *>/g, "[b]");
str = str.replace(/< *\/ *strong *>/g, "[/b]");
str = str.replace(/< *i *>/g, "[i]");
str = str.replace(/< *\/ *i *>/g, "[/i]");
str = str.replace(/\"/g, "\"");
str = str.replace(/< *img *src="([^"]*)" *>/g, "");
str = str.replace(/< *b *>/g, "[b]");
str = str.replace(/< *\/ *b *>/g, "[/b]");
str = str.replace(/< *a [^>]*>/g, "");
str = str.replace(/< *\/ *a *>/g, "");
//Yeah, all these damn stars. Because people put spaces where they shouldn't.
return str;
}
(function() {
'use strict';
document.getElementById("steamId").addEventListener("blur", function() { //After the "appid" input loses focus
var request = new GM_xmlhttpRequest({method: "GET", //We call the Steam API to get info on the game
url: "http://store.steampowered.com/api/appdetails?l=en&appids=" + document.getElementById("steamId").value,
responseType: "json",
onload: function(response) {
var gameInfo = response.response[document.getElementById("steamId").value].data; //We store the data in gameInfo, since it's much easier to access this way
document.getElementsByName("title")[0].value = gameInfo.name; //Get the name of the game
document.getElementsByName("description")[0].value = "http://store.steampowered.com/app/"+document.getElementById("steamId").value+"/\n\n[align=center][b][u]About the game[/u][/b][/align]\n" + html2bb(gameInfo.about_the_game); //Get the description, formatted appropriately
document.getElementsByName("year")[0].value = gameInfo.release_date.date.split(", ").pop(); //Get the year, which is actually the last number of "release_date.date"
//Genres are in an object array. Need to make them lowercase, replace spaces with dots and separate them with ", "
var genres = [];
gameInfo.genres.forEach(function (genre) {
var tag = genre.description.toLowerCase().replace(/ /g, "."); //Each genre is formatted as mentioned above and added to the "genres" array
switch (tag) {
case "rpg":
tag = "role.playing.game";
default:
genres.push(tag);
case "early.access":
break;
}
});
document.getElementById("tags").value = genres.join(", "); //Every string in the "genres" array is then concatenated with ", " between them
var request2 = new XMLHttpRequest();
request2.open( "GET", "https://gazellegames.net/imgup.php?img=" + gameInfo.header_image.split("?")[0], false ); // false for synchronous request
request2.send( null );
document.getElementsByName("image")[0].value = request2.responseText;
}
});
});
})();